Struct FAudioBasedVibrationData Path C++ Link /Script/Engine.AudioBasedVibrationData 0x0008 (8 B) align 8 /Script/Engine 0x00x0008 Members 1 OffsetSizeNameTypeFlags—0x08SoundUSoundBase*8 flags Used by 1types with a member, parameter or interface of this type UInputDeviceAudioBasedVibrationProperty // /Script/Engine.AudioBasedVibrationData // size 0x0008 (8), align 8 struct FAudioBasedVibrationData { public: USoundBase* Sound; // ????(0x08) Edit BlueprintVisible ZeroConstructor NoDestructor UObjectWrapper HasGetValueTypeHash NativeAccessSpecifierPublic TObjectPtr };