Zdexby TheHolyOneZ
5,360 classes
Class

UUserWidget

: UWidget : UVisual : UObject
/Script/UMG.UserWidget 0x0340 (832 B) align 8 inherited 0x0168 vtable /Script/UMG
0x00x0340

Members 23

OffsetSizeNameTypeFlagsDefault
0x01680x38padding / unreflected
0x10ColorAndOpacityFLinearColor7 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate5 flags<delegate>
0x14ForegroundColorFSlateColor3 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate5 flags<delegate>
0x01E40x04padding / unreflected
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01F80x30padding / unreflected
0x10PaddingFMargin6 flags{Left=0, Top=0, Right=0, Bottom=0}
0x04Priorityint327 flags0
0x01bIsFocusable : 1bit 0bool5 flagsfalse
0x01bStopAction : 1bit 1bool5 flagsfalse
0x01bAutomaticallyRegisterInputOnConstruction : 1bit 2bool3 flagsfalse
0x023D0x03padding / unreflected
0x10QueuedWidgetAnimationTransitionsTArray<FQueuedWidgetAnimationTransition>Transient+2 flags[]
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+6 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+4 flags[]
0x02780x40padding / unreflected
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x10ExtensionsTArray<UUserWidgetExtension*>6 flags[]
0x08WidgetTreeUWidgetTree*Transient+8 flagsnullptr
0x01bHasScriptImplementedTick : 1bit 0bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 1bool3 flagstrue
0x02E10x17padding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x02F90x03padding / unreflected
0x10DesiredFocusWidgetFWidgetChild5 flags{WidgetName=None, WidgetPtr=nullptr}
0x030C0x04padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+9 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
0x03280x18unreflected bytes to end of UUserWidget
Inherited from UWidget 23
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*13 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextDelegateFScriptDelegate5 flags<delegate>
0x10ToolTipTextFText3 flags<FText>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate5 flags<delegate>
0x10VisibilityDelegateFScriptDelegate5 flags<delegate>
0x38RenderTransformFWidgetTransform4 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x10RenderTransformPivotFVector2D7 flags{X=0.5, Y=0.5}
0x01FlowDirectionPreferenceEFlowDirectionPreference7 flagsInherit
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool5 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x01bIsVolatile : 1bit 4boolProtected+6 flagsfalse
0x01CursorEMouseCursor8 flagsDefault
0x01ClippingEWidgetClipping7 flagsInherit
0x01VisibilityESlateVisibility7 flagsVisible
0x01PixelSnappingEWidgetPixelSnapping7 flagsInherit
0x00DE0x02padding / unreflected
0x04RenderOpacityfloatProtected+7 flags1
0x00E40x04padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*9 flagsnullptr
0x00F80x40padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+4 flags[]

Functions 104

SignatureFlagsNativeParams
void UnregisterInputComponent()FinalNative+1 flags0x00
void UnbindFromAnimationStarted(UWidgetAnimation* Animation, const FScriptDelegate& Delegate)FinalNative+1 flags0x18
void UnbindFromAnimationFinished(UWidgetAnimation* Animation, const FScriptDelegate& Delegate)FinalNative+1 flags0x18
void UnbindAllFromAnimationStarted(UWidgetAnimation* Animation)FinalNative+1 flags0x08
void UnbindAllFromAnimationFinished(UWidgetAnimation* Animation)FinalNative+1 flags0x08
void Tick(const FGeometry& MyGeometry, float InDeltaTime)EventPublic0x3C
void StopListeningForInputAction(const FName& ActionName, const EInputEvent& EventType)FinalNative+1 flags0x09
void StopListeningForAllInputActions()FinalNative+1 flags0x00
void StopAnimationsAndLatentActions()FinalNative+1 flags0x00
void StopAnimation(UWidgetAnimation* InAnimation)FinalNative+1 flags0x08
void StopAllAnimations()FinalNative+1 flags0x00
void SetPositionInViewport(const FVector2D& Position, bool bRemoveDPIScale)FinalNative+1 flags0x11
void SetPlaybackSpeed(UWidgetAnimation* InAnimation, float PlaybackSpeed)FinalNative+1 flags0x0C
void SetPadding(const FMargin& InPadding)FinalNative+1 flags0x10
void SetOwningPlayer(APlayerController* LocalPlayerController)FinalNative+1 flags0x08
void SetNumLoopsToPlay(UWidgetAnimation* InAnimation, int32 NumLoopsToPlay)FinalNative+1 flags0x0C
void SetInputActionPriority(int32 NewPriority)FinalNative+1 flags0x04
void SetInputActionBlocking(bool bShouldBlock)FinalNative+1 flags0x01
void SetForegroundColor(const FSlateColor& InForegroundColor)FinalNative+1 flags0x14
void SetDesiredSizeInViewport(const FVector2D& Size)FinalNative+1 flags0x10
bool SetDesiredFocusWidget(UWidget* Widget)FinalNative+1 flags0x09
void SetColorAndOpacity(const FLinearColor& InColorAndOpacity)FinalNative+1 flags0x10
void SetAnimationCurrentTime(UWidgetAnimation* InAnimation, float InTime)FinalNative+1 flags0x0C
void SetAnchorsInViewport(const FAnchors& Anchors)FinalNative+1 flags0x20
void SetAlignmentInViewport(const FVector2D& Alignment)FinalNative+1 flags0x10
void ReverseAnimation(UWidgetAnimation* InAnimation)FinalNative+1 flags0x08
void RemoveFromViewport()FinalNative+1 flags0x00
void RemoveExtensions(TSubclassOf<UUserWidgetExtension> InExtensionType)FinalNative+1 flags0x08
void RemoveExtension(UUserWidgetExtension* InExtension)FinalNative+1 flags0x08
void RegisterInputComponent()FinalNative+1 flags0x00
void QueueStopAnimation(UWidgetAnimation* InAnimation)FinalNative+1 flags0x08
void QueueStopAllAnimations()FinalNative+1 flags0x00
void QueuePlayAnimationTimeRange(UWidgetAnimation* InAnimation, float StartAtTime, float EndAtTime, int32 NumLoopsToPlay, const EUMGSequencePlayMode& PlayMode, float PlaybackSpeed, bool bRestoreState)FinalNative+1 flags0x1D
void QueuePlayAnimationReverse(UWidgetAnimation* InAnimation, float PlaybackSpeed, bool bRestoreState)FinalNative+1 flags0x0D
void QueuePlayAnimationForward(UWidgetAnimation* InAnimation, float PlaybackSpeed, bool bRestoreState)FinalNative+1 flags0x0D
void QueuePlayAnimation(UWidgetAnimation* InAnimation, float StartAtTime, int32 NumLoopsToPlay, const EUMGSequencePlayMode& PlayMode, float PlaybackSpeed, bool bRestoreState)FinalNative+1 flags0x19
float QueuePauseAnimation(UWidgetAnimation* InAnimation)FinalNative+1 flags0x0C
void PreConstruct(bool IsDesignTime)EventPublic0x01
void PlaySound(USoundBase* SoundToPlay)FinalNative+1 flags0x08
FWidgetAnimationHandle PlayAnimationTimeRange(UWidgetAnimation* InAnimation, float StartAtTime, float EndAtTime, int32 NumLoopsToPlay, const EUMGSequencePlayMode& PlayMode, float PlaybackSpeed, bool bRestoreState)FinalNative+1 flags0x30
FWidgetAnimationHandle PlayAnimationReverse(UWidgetAnimation* InAnimation, float PlaybackSpeed, bool bRestoreState)FinalNative+1 flags0x20
FWidgetAnimationHandle PlayAnimationForward(UWidgetAnimation* InAnimation, float PlaybackSpeed, bool bRestoreState)FinalNative+1 flags0x20
FWidgetAnimationHandle PlayAnimation(UWidgetAnimation* InAnimation, float StartAtTime, int32 NumLoopsToPlay, const EUMGSequencePlayMode& PlayMode, float PlaybackSpeed, bool bRestoreState)FinalNative+1 flags0x2C
float PauseAnimation(UWidgetAnimation* InAnimation)FinalNative+1 flags0x0C
FEventReply OnTouchStarted(const FGeometry& MyGeometry, FPointerEvent& InTouchEvent)EventPublic0x170
FEventReply OnTouchMoved(const FGeometry& MyGeometry, FPointerEvent& InTouchEvent)EventPublic0x170
FEventReply OnTouchGesture(const FGeometry& MyGeometry, FPointerEvent& GestureEvent)EventPublic0x170
FEventReply OnTouchForceChanged(const FGeometry& MyGeometry, FPointerEvent& InTouchEvent)EventPublic0x170
FEventReply OnTouchFirstMove(const FGeometry& MyGeometry, FPointerEvent& InTouchEvent)EventPublic0x170
FEventReply OnTouchEnded(const FGeometry& MyGeometry, FPointerEvent& InTouchEvent)EventPublic0x170
void OnRemovedFromFocusPath(const FFocusEvent& InFocusEvent)EventPublic0x08
FEventReply OnPreviewMouseButtonDown(const FGeometry& MyGeometry, FPointerEvent& MouseEvent)EventPublic0x170
FEventReply OnPreviewKeyDown(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent)EventPublic0x138
void OnPaint(FPaintContext& Context)EventPublic0x30
FEventReply OnMouseWheel(const FGeometry& MyGeometry, FPointerEvent& MouseEvent)EventPublic0x170
FEventReply OnMouseMove(const FGeometry& MyGeometry, FPointerEvent& MouseEvent)EventPublic0x170
void OnMouseLeave(FPointerEvent& MouseEvent)EventPublic0x80
void OnMouseEnter(const FGeometry& MyGeometry, FPointerEvent& MouseEvent)EventPublic0xB8
void OnMouseCaptureLost()EventPublic0x00
FEventReply OnMouseButtonUp(const FGeometry& MyGeometry, FPointerEvent& MouseEvent)EventPublic0x170
FEventReply OnMouseButtonDown(const FGeometry& MyGeometry, FPointerEvent& MouseEvent)EventPublic0x170
FEventReply OnMouseButtonDoubleClick(const FGeometry& InMyGeometry, FPointerEvent& InMouseEvent)EventPublic0x170
FEventReply OnMotionDetected(const FGeometry& MyGeometry, const FMotionEvent& InMotionEvent)EventPublic0x178
FEventReply OnKeyUp(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent)EventPublic0x138
FEventReply OnKeyDown(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent)EventPublic0x138
FEventReply OnKeyChar(const FGeometry& MyGeometry, const FCharacterEvent& InCharacterEvent)EventPublic0x120
void OnInitialized()EventPublic0x00
FEventReply OnFocusReceived(const FGeometry& MyGeometry, const FFocusEvent& InFocusEvent)EventPublic0xF8
void OnFocusLost(const FFocusEvent& InFocusEvent)EventPublic0x08
bool OnDrop(const FGeometry& MyGeometry, const FPointerEvent& PointerEvent, UDragDropOperation* Operation)EventPublic0xC1
bool OnDragOver(const FGeometry& MyGeometry, const FPointerEvent& PointerEvent, UDragDropOperation* Operation)EventPublic0xC1
void OnDragLeave(const FPointerEvent& PointerEvent, UDragDropOperation* Operation)EventPublic0x88
void OnDragEnter(const FGeometry& MyGeometry, const FPointerEvent& PointerEvent, UDragDropOperation* Operation)EventPublic0xC0
void OnDragDetected(const FGeometry& MyGeometry, FPointerEvent& PointerEvent, const UDragDropOperation*& Operation)EventPublic0xC0
void OnDragCancelled(FPointerEvent& PointerEvent, UDragDropOperation* Operation)EventPublic0x88
void OnAnimationStarted(UWidgetAnimation* Animation)NativeEvent+1 flags0x08
void OnAnimationFinished(UWidgetAnimation* Animation)NativeEvent+1 flags0x08
FEventReply OnAnalogValueChanged(const FGeometry& MyGeometry, const FAnalogInputEvent& InAnalogInputEvent)EventPublic0x140
void OnAddedToFocusPath(const FFocusEvent& InFocusEvent)EventPublic0x08
void ListenForInputAction(const FName& ActionName, const EInputEvent& EventType, bool bConsume, const FScriptDelegate& Callback)FinalNative+1 flags0x1C
bool IsPlayingAnimation()FinalNative+1 flags0x01
bool IsListeningForInputAction(const FName& ActionName)FinalNative+1 flags0x09
bool IsInteractable()EventPublic0x01
bool IsAnyAnimationPlaying()FinalNative+1 flags0x01
bool IsAnimationPlayingForward(UWidgetAnimation* InAnimation)FinalNative+1 flags0x09
bool IsAnimationPlaying(UWidgetAnimation* InAnimation)FinalNative+1 flags0x09
APawn* GetOwningPlayerPawn()FinalNative+1 flags0x08
APlayerCameraManager* GetOwningPlayerCameraManager()FinalNative+1 flags0x08
bool GetIsVisible()FinalNative+1 flags0x01
TArray<UUserWidgetExtension*> GetExtensions(TSubclassOf<UUserWidgetExtension> ExtensionType)FinalNative+1 flags0x18
UUserWidgetExtension* GetExtension(TSubclassOf<UUserWidgetExtension> ExtensionType)FinalNative+1 flags0x10
float GetAnimationCurrentTime(UWidgetAnimation* InAnimation)FinalNative+1 flags0x0C
FAnchors GetAnchorsInViewport()FinalNative+1 flags0x20
FVector2D GetAlignmentInViewport()FinalNative+1 flags0x10
void FlushAnimations()FinalNative+1 flags0x00
void Destruct()EventPublic0x00
void Construct()EventPublic0x00
void CancelLatentActions()FinalNative+1 flags0x00
void BindToAnimationStarted(UWidgetAnimation* Animation, const FScriptDelegate& Delegate)FinalNative+1 flags0x18
void BindToAnimationFinished(UWidgetAnimation* Animation, const FScriptDelegate& Delegate)FinalNative+1 flags0x18
void BindToAnimationEvent(UWidgetAnimation* Animation, const FScriptDelegate& Delegate, const EWidgetAnimationEvent& AnimationEvent, const FName& UserTag)FinalNative+1 flags0x24
void AddToViewport(int32 ZOrder)FinalNative+1 flags0x04
bool AddToPlayerScreen(int32 ZOrder)FinalNative+1 flags0x05
UUserWidgetExtension* AddExtension(TSubclassOf<UUserWidgetExtension> InExtensionType)FinalNative+1 flags0x10

Subclasses 79

Used by 21

types with a member, parameter or interface of this type