implements IInterface_CollisionDataProvider, IInterface_AssetUserData, INodeMappingProviderInterface
0x00x03B8
Members 32
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x0068 | 0x20 | padding / unreflected | |||
| 0x08 | Skeleton | USkeleton* | 10 flags | nullptr | |
| 0x1C | ImportedBounds | FBoxSphereBounds | Transient+5 flags | {Origin={X=0, Y=0, Z=0}, BoxExtent={X=0, Y=0, Z=0}, SphereR… | |
| 0x1C | ExtendedBounds | FBoxSphereBounds | Transient+5 flags | {Origin={X=0, Y=0, Z=0}, BoxExtent={X=0, Y=0, Z=0}, SphereR… | |
| 0x0C | PositiveBoundsExtension | FVector | Protected+8 flags | {X=0, Y=0, Z=0} | |
| 0x0C | NegativeBoundsExtension | FVector | Protected+8 flags | {X=0, Y=0, Z=0} | |
| 0x01 | PostLoadThreadSafe | bool | Protected+8 flags | true | |
| 0x00E1 | 0x07 | padding / unreflected | |||
| 0x10 | Materials | TArray<TArray<TArray<FPerPlatformInt>>> | Transient+5 flags | [] | |
| 0x10 | SkelMirrorTable | TArray<TArray<FPerPlatformInt>> | 4 flags | [] | |
| 0x10 | LODInfo | TArray<FPerPlatformInt> | 4 flags | [] | |
| 0x0118 | 0x50 | padding / unreflected | |||
| 0x04 | MinLOD | FPerPlatformInt | 3 flags | {Default=0} | |
| 0x01 | bOverrideGlobalLodStripping | bool | 6 flags | false | |
| 0x016D | 0x03 | padding / unreflected | |||
| 0x04 | ForcedLodIndex | FPerPlatformInt | 3 flags | {Default=-1} | |
| 0x01 | DisableBelowMinLodStripping | FPerPlatformBool | 3 flags | {Default=false} | |
| 0x01 | SkelMirrorAxis | uint8 | 6 flags | 1 | |
| 0x01 | SkelMirrorFlipAxis | uint8 | 6 flags | 3 | |
| 0x01 | bUseFullPrecisionUVs : 1bit 0 | bool | Deprecated+3 flags | false | |
| 0x01 | bUseHighPrecisionTangentBasis : 1bit 1 | bool | Deprecated+3 flags | false | |
| 0x01 | bHasBeenSimplified : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bHasVertexColors : 1bit 3 | bool | 3 flags | false | |
| 0x01 | bEnablePerPolyCollision : 1bit 5 | bool | 4 flags | false | |
| 0x08 | BodySetup | UBodySetup* | Transient+5 flags | nullptr | |
| 0x08 | PhysicsAsset | UPhysicsAsset* | 9 flags | nullptr | |
| 0x08 | ShadowPhysicsAsset | UPhysicsAsset* | 9 flags | nullptr | |
| 0x10 | NodeMappingData | TArray<bool> | 6 flags | [] | |
| 0x01 | bSupportRayTracing : 1bit 0 | bool | 4 flags | true | |
| 0x01A1 | 0x07 | padding / unreflected | |||
| 0x10 | MorphTargets | TArray<TSubclassOf<UAnimInstance>> | 3 flags | [] | |
| 0x01B8 | 0x178 | padding / unreflected | |||
| 0x08 | PostProcessAnimBlueprint | TSubclassOf<UAnimInstance> | 9 flags | nullptr | |
| 0x10 | MeshClothingAssets | TArray<FSkeletalMeshSamplingInfo> | 5 flags | [] | |
| 0x30 | SamplingInfo | FSkeletalMeshSamplingInfo | Protected+2 flags | {Regions=[], BuiltData={WholeMeshBuiltData=[], RegionBuiltD… | |
| 0x10 | AssetUserData | TArray<TArray<TArray<double>>> | Protected+6 flags | [] | |
| 0x10 | Sockets | TArray<TArray<double>> | 2 flags | [] | |
| 0x0398 | 0x10 | padding / unreflected | |||
| 0x10 | SkinWeightProfiles | TArray<double> | Protected+4 flags | [] | |
Inherited from UStreamableRenderAsset 10
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | ForceMipLevelsToBeResidentTimestamp | double | TransientProtected+5 flags | 0 | |
| 0x04 | NumCinematicMipLevels | int32 | 8 flags | 0 | |
| 0x04 | StreamingIndex | int32 | TransientProtected+7 flags | -1 | |
| 0x04 | CachedCombinedLODBias | int32 | TransientProtected+5 flags | 0 | |
| 0x01 | NeverStream : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bGlobalForceMipLevelsToBeResident : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bHasStreamingUpdatePending : 1bit 2 | bool | Transient+4 flags | false | |
| 0x01 | bForceMiplevelsToBeResident : 1bit 3 | bool | Transient+3 flags | false | |
| 0x01 | bIgnoreStreamingMipBias : 1bit 4 | bool | Transient+3 flags | false | |
| 0x01 | bUseCinematicMipLevels : 1bit 5 | bool | TransientProtected+3 flags | false |
Functions 24
| Signature | Flags | Native | Params |
|---|---|---|---|
| void SetMorphTargets(const TArray<void>& InMorphTargets) | FinalNative+1 flags | 0x10 | |
| void SetMeshClothingAssets(const TArray<void>& InMeshClothingAssets) | FinalNative+1 flags | 0x10 | |
| void SetMaterials(const TArray<void>& InMaterials) | FinalNative+1 flags | 0x10 | |
| void SetLODSettings(USkeletalMeshLODSettings* InLODSettings) | FinalNative+1 flags | 0x08 | |
| void SetDefaultAnimatingRig(const TSoftObjectPtr<UObject>& InAnimatingRig) | FinalNative+1 flags | 0x28 | |
| int32 NumSockets() | FinalNative+1 flags | 0x04 | |
| TArray<void> K2_GetAllMorphTargetNames() | FinalNative+1 flags | 0x10 | |
| bool IsSectionUsingCloth(int32 InSectionIndex, bool bCheckCorrespondingSections) | FinalNative+1 flags | 0x06 | |
| USkeletalMeshSocket* GetSocketByIndex(int32 Index) | FinalNative+1 flags | 0x10 | |
| USkeleton* GetSkeleton() | FinalNative+1 flags | 0x08 | |
| UPhysicsAsset* GetShadowPhysicsAsset() | FinalNative+1 flags | 0x08 | |
| UPhysicsAsset* GetPhysicsAsset() | FinalNative+1 flags | 0x08 | |
| TArray<void> GetNodeMappingData() | FinalNative+1 flags | 0x10 | |
| UNodeMappingContainer* GetNodeMappingContainer(UBlueprint* SourceAsset) | FinalNative+1 flags | 0x10 | |
| TArray<void> GetMorphTargets() | FinalNative+1 flags | 0x10 | |
| TArray<void> GetMeshClothingAssets() | FinalNative+1 flags | 0x10 | |
| TArray<void> GetMaterials() | FinalNative+1 flags | 0x10 | |
| USkeletalMeshLODSettings* GetLODSettings() | FinalNative+1 flags | 0x08 | |
| FBoxSphereBounds GetImportedBounds() | FinalNative+1 flags | 0x1C | |
| TSoftObjectPtr<UObject> GetDefaultAnimatingRig() | FinalNative+1 flags | 0x28 | |
| FBoxSphereBounds GetBounds() | FinalNative+1 flags | 0x1C | |
| USkeletalMeshSocket* FindSocketInfo(const FName& InSocketName, FTransform& OutTransform, const int32& OutBoneIndex, const int32& OutIndex) | FinalNative+1 flags | 0x50 | |
| USkeletalMeshSocket* FindSocketAndIndex(const FName& InSocketName, const int32& OutIndex) | FinalNative+1 flags | 0x18 | |
| USkeletalMeshSocket* FindSocket(const FName& InSocketName) | FinalNative+1 flags | 0x10 |
Subclasses 1
Used by 26
types with a member, parameter or interface of this typeUAHDamageCapturerSubsystemUAHMaterialManagerComponentAAHPickupableItemACigarettePackUControlRigComponentUControlRigSequenceUDA_AICharacterUDA_DamageCapturerSettingsPerMeshUDA_FreezingVisualSettingsUDA_ItemBaseUDA_SkinSettingsFDismemberedLimbsInfoULiveLinkMvnRetargetAssetUMaterialUtilsUMeshMergeFunctionLibraryUMorphTargetFPerSkeletonAnimationSharingSetupFPickupableWeaponMeshDataFPreviewMeshCollectionEntryUSignificanceApplyConditions_HasSkeletalMeshASkeletalMeshActorFSkeletalMeshOverrideDataUSkinnedMeshComponentFStoredMeshResourcesUVARuntimeComponentFWeaponPartVisualInfo