0x00x05D0
Members 14
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | ControlRigClass | TSubclassOf<UControlRig> | 7 flags | nullptr | |
| 0x10 | OnPostInitializeDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnPreSetupDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnPostSetupDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnPreUpdateDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnPostUpdateDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | MappedElements | TArray<bool> | 4 flags | [] | |
| 0x01 | bResetTransformBeforeTick | bool | 6 flags | true | |
| 0x01 | bResetInitialsBeforeSetup | bool | 6 flags | true | |
| 0x01 | bUpdateRigOnTick | bool | 6 flags | true | |
| 0x01 | bUpdateInEditor | bool | 6 flags | true | |
| 0x01 | bDrawBones | bool | 6 flags | true | |
| 0x01 | bShowDebugDrawing | bool | 6 flags | false | |
| 0x0556 | 0x02 | padding / unreflected | |||
| 0x08 | ControlRig | UControlRig* | Transient+5 flags | nullptr | |
| 0x0560 | 0x70 | unreflected bytes to end of UControlRigComponent | |||
Inherited from UPrimitiveComponent 96
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | MinDrawDistance | float | 9 flags | 0 | |
| 0x04 | LDMaxDrawDistance | float | 9 flags | 0 | |
| 0x04 | CachedMaxDrawDistance | float | 10 flags | 0 | |
| 0x01 | DepthPriorityGroup | uint8 | 5 flags | 0 | |
| 0x01 | ViewOwnerDepthPriorityGroup | uint8 | 5 flags | 0 | |
| 0x01 | IndirectLightingCacheQuality | uint8 | 9 flags | 1 | |
| 0x01 | LightmapType | ELightmapType | 9 flags | Default | |
| 0x01 | bUseMaxLODAsImposter : 1bit 0 | bool | 6 flags | false | |
| 0x01 | bBatchImpostersAsInstances : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bNeverDistanceCull : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysCreatePhysicsState : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bGenerateOverlapEvents : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bMultiBodyOverlap : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bTraceComplexOnMove : 1bit 2 | bool | 6 flags | false | |
| 0x01 | bReturnMaterialOnMove : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bUseViewOwnerDepthPriorityGroup : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bAllowCullDistanceVolume : 1bit 5 | bool | 7 flags | true | |
| 0x01 | bHasMotionBlurVelocityMeshes : 1bit 6 | bool | 3 flags | false | |
| 0x01 | bVisibleInReflectionCaptures : 1bit 7 | bool | 7 flags | true | |
| 0x01 | bVisibleInRealTimeSkyCaptures : 1bit 0 | bool | 7 flags | true | |
| 0x01 | bVisibleInRayTracing : 1bit 1 | bool | 7 flags | true | |
| 0x01 | bRenderInMainPass : 1bit 2 | bool | 7 flags | true | |
| 0x01 | bRenderInDepthPass : 1bit 3 | bool | 7 flags | true | |
| 0x01 | bReceivesDecals : 1bit 4 | bool | 7 flags | true | |
| 0x01 | bOwnerNoSee : 1bit 5 | bool | 7 flags | false | |
| 0x01 | bOnlyOwnerSee : 1bit 6 | bool | 7 flags | false | |
| 0x01 | bTreatAsBackgroundForOcclusion : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bUseAsOccluder : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bSelectable : 1bit 1 | bool | 3 flags | true | |
| 0x01 | bForceMipStreaming : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bHasPerInstanceHitProxies : 1bit 3 | bool | 3 flags | false | |
| 0x01 | CastShadow : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bAffectDynamicIndirectLighting : 1bit 5 | bool | 7 flags | true | |
| 0x01 | bAffectDistanceFieldLighting : 1bit 6 | bool | 7 flags | true | |
| 0x01 | bAffectedBySkyLight : 1bit 7 | bool | 7 flags | true | |
| 0x01 | bExcludeSkyLightInReflection : 1bit 0 | bool | 6 flags | false | |
| 0x01 | bCastDynamicShadow : 1bit 1 | bool | 7 flags | true | |
| 0x01 | bCastStaticShadow : 1bit 2 | bool | 7 flags | true | |
| 0x01 | bCastVolumetricTranslucentShadow : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bCastContactShadow : 1bit 4 | bool | 7 flags | true | |
| 0x01 | bSelfShadowOnly : 1bit 5 | bool | 7 flags | false | |
| 0x01 | bCastFarShadow : 1bit 6 | bool | 7 flags | false | |
| 0x01 | bCastInsetShadow : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bCastCinematicShadow : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bCastHiddenShadow : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bCastShadowAsTwoSided : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bLightAsIfStatic : 1bit 3 | bool | Deprecated+3 flags | false | |
| 0x01 | bLightAttachmentsAsGroup : 1bit 4 | bool | 7 flags | false | |
| 0x01 | bExcludeFromLightAttachmentGroup : 1bit 5 | bool | 7 flags | false | |
| 0x01 | bReceiveMobileCSMShadows : 1bit 6 | bool | 7 flags | true | |
| 0x01 | bSingleSampleShadowFromStationaryLights : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bIgnoreRadialImpulse : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bIgnoreRadialForce : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bApplyImpulseOnDamage : 1bit 2 | bool | 5 flags | true | |
| 0x01 | bReplicatePhysicsToAutonomousProxy : 1bit 3 | bool | 5 flags | true | |
| 0x01 | bFillCollisionUnderneathForNavmesh : 1bit 4 | bool | 4 flags | false | |
| 0x01 | AlwaysLoadOnClient : 1bit 5 | bool | 3 flags | true | |
| 0x01 | AlwaysLoadOnServer : 1bit 6 | bool | 3 flags | true | |
| 0x01 | bUseEditorCompositing : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bRenderCustomDepth : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bVisibleInSceneCaptureOnly : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bHiddenInSceneCapture : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bHasCustomNavigableGeometry | uint8 | 5 flags | 0 | |
| 0x02A9 | 0x01 | padding / unreflected | |||
| 0x01 | CanCharacterStepUpOn | uint8 | 7 flags | 1 | |
| 0x01 | LightingChannels | FLightingChannels | 6 flags | {bChannel0=true, bChannel1=false, bChannel2=false, bShadowC… | |
| 0x01 | CustomDepthStencilWriteMask | ERendererStencilMask | 9 flags | ERSM_Default | |
| 0x02AD | 0x03 | padding / unreflected | |||
| 0x04 | CustomDepthStencilValue | int32 | 9 flags | 0 | |
| 0x02B4 | 0x04 | padding / unreflected | |||
| 0x10 | CustomPrimitiveData | FCustomPrimitiveData | 3 flags | {Data=[]} | |
| 0x10 | CustomPrimitiveDataInternal | FCustomPrimitiveData | Transient+1 flags | {Data=[]} | |
| 0x02D8 | 0x08 | padding / unreflected | |||
| 0x04 | TranslucencySortPriority | int32 | 9 flags | 0 | |
| 0x04 | TranslucencySortDistanceOffset | float | 9 flags | 0 | |
| 0x04 | VisibilityId | int32 | 5 flags | -1 | |
| 0x02EC | 0x04 | padding / unreflected | |||
| 0x10 | RuntimeVirtualTextures | TArray<int8> | 4 flags | [] | |
| 0x01 | VirtualTextureLodBias | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureCullMips | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureMinCoverage | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureRenderPassType | ERuntimeVirtualTextureMainPassType | 8 flags | Exclusive | |
| 0x0304 | 0x04 | padding / unreflected | |||
| 0x04 | LpvBiasMultiplier | float | 9 flags | 1 | |
| 0x030C | 0x08 | padding / unreflected | |||
| 0x04 | BoundsScale | float | 7 flags | 1 | |
| 0x0318 | 0x10 | padding / unreflected | |||
| 0x10 | MoveIgnoreActors | TArray<TArray<FBodyInstance>> | Transient+3 flags | [] | |
| 0x10 | MoveIgnoreComponents | TArray<FBodyInstance> | Transient+5 flags | [] | |
| 0x0348 | 0x18 | padding / unreflected | |||
| 0x158 | BodyInstance | FBodyInstance | 4 flags | {ObjectType=0, CollisionEnabled=3, SleepFamily=Normal, DOFM… | |
| 0x01 | OnComponentHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentWake | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentSleep | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x04BD | 0x01 | padding / unreflected | |||
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x04C6 | 0x1A | padding / unreflected | |||
| 0x08 | LODParentPrimitive | UPrimitiveComponent* | 8 flags | nullptr | |
Inherited from USceneComponent 28
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | PhysicsVolume | TWeakObjectPtr<APhysicsVolume> | Transient+6 flags | <0xffffffff> | |
| 0x08 | AttachParent | USceneComponent* | NetRepNotify+7 flags | nullptr | |
| 0x08 | AttachSocketName | FName | NetRepNotify+5 flags | None | |
| 0x10 | AttachChildren | TArray<TArray<FVector>> | NetTransient+5 flags | [] | |
| 0x0100 | 0x08 | padding / unreflected | |||
| 0x10 | ClientAttachedChildren | TArray<FVector> | Transient+4 flags | [] | |
| 0x0118 | 0x2C | padding / unreflected | |||
| 0x0C | RelativeLocation | FVector | NetRepNotify+8 flags | {X=0, Y=0, Z=0} | |
| 0x0C | RelativeRotation | FRotator | NetRepNotify+7 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x0C | RelativeScale3D | FVector | NetRepNotify+9 flags | {X=1, Y=1, Z=1} | |
| 0x0C | ComponentVelocity | FVector | 5 flags | {X=0, Y=0, Z=0} | |
| 0x0174 | 0x08 | padding / unreflected | |||
| 0x04 | UpdateComponentToWorldRateSeconds | float | Protected+7 flags | 0 | |
| 0x04 | NextUpdateComponentToWorldExpectedTime | float | Transient+5 flags | 0 | |
| 0x01 | bCanSkipIntermediateTransformUpdates : 1bit 1 | bool | Transient+3 flags | true | |
| 0x01 | bComponentToWorldUpdated : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bAbsoluteLocation : 1bit 4 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bAbsoluteRotation : 1bit 5 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bAbsoluteScale : 1bit 6 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bVisible : 1bit 7 | bool | NetRepNotify+6 flags | true | |
| 0x01 | bShouldBeAttached : 1bit 0 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapLocationWhenAttached : 1bit 1 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapRotationWhenAttached : 1bit 2 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldUpdatePhysicsVolume : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bHiddenInGame : 1bit 4 | bool | 7 flags | false | |
| 0x01 | bBoundsChangeTriggersStreamingDataRebuild : 1bit 5 | bool | 3 flags | false | |
| 0x01 | bUseAttachParentBound : 1bit 6 | bool | 6 flags | false | |
| 0x0186 | 0x01 | padding / unreflected | |||
| 0x01 | Mobility | uint8 | 8 flags | 2 | |
| 0x01 | DetailMode | uint8 | 9 flags | 0 | |
| 0x01 | PhysicsVolumeChangedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x018A | 0xAE | padding / unreflected | |||
| 0x50 | ImportantSockets | TMap<FActorComponentTickFunction, FName> | Protected+3 flags | <TMap> | |
Inherited from UActorComponent 17
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<TArray<int32>> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<int32> | Protected+6 flags | [] | |
| 0x0088 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x01 | bNetAddressable : 1bit 3 | bool | Protected+3 flags | false | |
| 0x01 | bReplicates : 1bit 4 | bool | Net+7 flags | false | |
| 0x01 | bAutoActivate : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 0 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 1 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 3 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bShouldBeSaved : 1bit 7 | bool | 5 flags | false | |
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0097 | 0x01 | padding / unreflected | |||
| 0x10 | UCSModifiedProperties | TArray<FString> | 2 flags | [] | |
| 0x10 | ActorComponentKey | FString | 3 flags | "" | |
Functions 43
| Signature | Flags | Native | Params |
|---|---|---|---|
| void Update(float DeltaTime) | FinalNative+1 flags | 0x04 | |
| void SetMappedElements(const TArray<void>& NewMappedElements) | FinalNative+1 flags | 0x10 | |
| void SetInitialSpaceTransform(const FName& SpaceName, const FTransform& InitialTransform, const EControlRigComponentSpace& Space) | FinalNative+1 flags | 0x41 | |
| void SetInitialBoneTransform(const FName& BoneName, const FTransform& InitialTransform, const EControlRigComponentSpace& Space, bool bPropagateToChildren) | FinalNative+1 flags | 0x42 | |
| void SetControlVector2D(const FName& ControlName, const FVector2D& Value) | FinalNative+1 flags | 0x10 | |
| void SetControlTransform(const FName& ControlName, const FTransform& Value, const EControlRigComponentSpace& Space) | FinalNative+1 flags | 0x41 | |
| void SetControlScale(const FName& ControlName, const FVector& Value, const EControlRigComponentSpace& Space) | FinalNative+1 flags | 0x15 | |
| void SetControlRotator(const FName& ControlName, const FRotator& Value, const EControlRigComponentSpace& Space) | FinalNative+1 flags | 0x15 | |
| void SetControlPosition(const FName& ControlName, const FVector& Value, const EControlRigComponentSpace& Space) | FinalNative+1 flags | 0x15 | |
| void SetControlOffset(const FName& ControlName, const FTransform& OffsetTransform, const EControlRigComponentSpace& Space) | FinalNative+1 flags | 0x41 | |
| void SetControlInt(const FName& ControlName, int32 Value) | FinalNative+1 flags | 0x0C | |
| void SetControlFloat(const FName& ControlName, float Value) | FinalNative+1 flags | 0x0C | |
| void SetControlBool(const FName& ControlName, bool Value) | FinalNative+1 flags | 0x09 | |
| void SetBoneTransform(const FName& BoneName, const FTransform& Transform, const EControlRigComponentSpace& Space, float Weight, bool bPropagateToChildren) | FinalNative+1 flags | 0x49 | |
| void SetBoneInitialTransformsFromSkeletalMesh(USkeletalMesh* InSkeletalMesh) | FinalNative+1 flags | 0x08 | |
| void OnPreUpdate(UControlRigComponent* Component) | NativeEvent+1 flags | 0x08 | |
| void OnPreSetup(UControlRigComponent* Component) | NativeEvent+1 flags | 0x08 | |
| void OnPostUpdate(UControlRigComponent* Component) | NativeEvent+1 flags | 0x08 | |
| void OnPostSetup(UControlRigComponent* Component) | NativeEvent+1 flags | 0x08 | |
| void OnPostInitialize(UControlRigComponent* Component) | NativeEvent+1 flags | 0x08 | |
| void Initialize() | FinalNative+1 flags | 0x00 | |
| FTransform GetSpaceTransform(const FName& SpaceName, const EControlRigComponentSpace& Space) | FinalNative+1 flags | 0x40 | |
| FTransform GetInitialSpaceTransform(const FName& SpaceName, const EControlRigComponentSpace& Space) | FinalNative+1 flags | 0x40 | |
| FTransform GetInitialBoneTransform(const FName& BoneName, const EControlRigComponentSpace& Space) | FinalNative+1 flags | 0x40 | |
| TArray<void> GetElementNames(const ERigElementType& ElementType) | FinalNative+1 flags | 0x18 | |
| FVector2D GetControlVector2D(const FName& ControlName) | FinalNative+1 flags | 0x10 | |
| FTransform GetControlTransform(const FName& ControlName, const EControlRigComponentSpace& Space) | FinalNative+1 flags | 0x40 | |
| FVector GetControlScale(const FName& ControlName, const EControlRigComponentSpace& Space) | FinalNative+1 flags | 0x18 | |
| FRotator GetControlRotator(const FName& ControlName, const EControlRigComponentSpace& Space) | FinalNative+1 flags | 0x18 | |
| UControlRig* GetControlRig() | FinalNative+1 flags | 0x08 | |
| FVector GetControlPosition(const FName& ControlName, const EControlRigComponentSpace& Space) | FinalNative+1 flags | 0x18 | |
| FTransform GetControlOffset(const FName& ControlName, const EControlRigComponentSpace& Space) | FinalNative+1 flags | 0x40 | |
| int32 GetControlInt(const FName& ControlName) | FinalNative+1 flags | 0x0C | |
| float GetControlFloat(const FName& ControlName) | FinalNative+1 flags | 0x0C | |
| bool GetControlBool(const FName& ControlName) | FinalNative+1 flags | 0x09 | |
| FTransform GetBoneTransform(const FName& BoneName, const EControlRigComponentSpace& Space) | FinalNative+1 flags | 0x40 | |
| float GetAbsoluteTime() | FinalNative+1 flags | 0x04 | |
| bool DoesElementExist(const FName& Name, const ERigElementType& ElementType) | FinalNative+1 flags | 0x0A | |
| void ClearMappedElements() | FinalNative+1 flags | 0x00 | |
| void AddMappedSkeletalMesh(USkeletalMeshComponent* SkeletalMeshComponent, const TArray<TArray<void>>& Bones, const TArray<void>& Curves) | FinalNative+1 flags | 0x28 | |
| void AddMappedElements(const TArray<void>& NewMappedElements) | FinalNative+1 flags | 0x10 | |
| void AddMappedComponents(const TArray<void>& Components) | FinalNative+1 flags | 0x10 | |
| void AddMappedCompleteSkeletalMesh(USkeletalMeshComponent* SkeletalMeshComponent) | FinalNative+1 flags | 0x08 |