Struct
FWeaponPartVisualInfo
0x00x0280
Members 8
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | 0x04 | VisualPriority | int32 | 8 flags |
| 0x08 | TargetMeshComponentName | FName | 8 flags | |
| 0x000C | 0x04 | padding / unreflected | ||
| 0x28 | OverrideSkeletalMeshAsset | TSoftObjectPtr<USkeletalMesh> | 6 flags | |
| 0x01 | bOverrideMaterials | bool | 8 flags | |
| 0x0039 | 0x07 | padding / unreflected | ||
| 0x50 | OverrideMaterials | TMap<bool, int32> | 5 flags | |
| 0x01 | bOverrideAimLocation | bool | 8 flags | |
| 0x0091 | 0x03 | padding / unreflected | ||
| 0x0C | OverrideAimLocation | FVector | 8 flags | |
| 0x1E0 | OverridenAnimations | FWeaponOverridenAnimationsInfo | 4 flags | |