0x0000PushFlow(Label_0BE4);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FButtonPressed.Broadcast(this);0x0023CallFunc_IsValid_ReturnValue = IsValid(MainCharRef);0x0040if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x004Aif (!(MainCharRef.IsPaused)) goto Label_00D2;0x006EMainCharRef.W_MainUIRef.W_InGameMenu.InvButtonPressed(ConsInv, IndexCache, this);0x00D1PopFlow();0x00D2Label_00D2:0x00D2CallFunc_GetVisibility_ReturnValue = MainCharRef.W_MainUIRef.W_Store.GetVisibility();0x0130CallFunc_NotEqual_ByteByte_ReturnValue = NotEqual_ByteByte(CallFunc_GetVisibility_ReturnValue, 2);0x014Fif (!(CallFunc_NotEqual_ByteByte_ReturnValue)) PopFlow();0x0159MainCharRef.W_MainUIRef.W_Store.ButtonPressed(ConsInv, Price, IndexCache, this);0x01C5PopFlow();0x01C6Label_01C6:0x01C6Temp_bool_Has_Been_Initd_Variable = true;0x01D1PopFlow();0x01D2Label_01D2:0x01D2Temp_bool_Has_Been_Initd_Variable = true;0x01DDif (!(false)) PopFlow();0x01DFTemp_bool_IsClosed_Variable_1 = true;0x01EAPopFlow();0x01EBLabel_01EB:0x01EBif (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_01D2;0x01F9PopFlow();0x01FALabel_01FA:0x01FAPushFlow(Label_0204);0x01FFgoto Label_01EB;0x0204Label_0204:0x0204if (!(Temp_bool_IsClosed_Variable_1)) goto Label_0213;0x0212PopFlow();0x0213Label_0213:0x0213Temp_bool_IsClosed_Variable_1 = true;0x021Eif (!(DisableHighlightSound)) goto Label_0372;0x022CLabel_022C:0x022CHighlighter.SetVisibility(3);0x0252ButtonHovered.Broadcast();0x0265CallFunc_IsValid_ReturnValue_2 = IsValid(MainCharRef);0x0282if (!(CallFunc_IsValid_ReturnValue_2)) PopFlow();0x028CCallFunc_GetVisibility_ReturnValue_1 = MainCharRef.W_MainUIRef.W_Store.GetVisibility();0x02EACallFunc_NotEqual_ByteByte_ReturnValue_1 = NotEqual_ByteByte(CallFunc_GetVisibility_ReturnValue_1, 2);0x0309if (!(CallFunc_NotEqual_ByteByte_ReturnValue_1)) goto Label_03B2;0x0317MainCharRef.W_MainUIRef.W_Store.ButtonHighlighted(ConsInv, this);0x0371PopFlow();0x0372Label_0372:0x0372/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_MOVE.A_CURSOL_MOVE, 1f, 1f, 0f, nullptr, nullptr);0x03ADgoto Label_022C;0x03B2Label_03B2:0x03B2CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(MainCharRef.W_MainUIRef.W_InGameMenu.WidgetSwitcher_Main.ActiveWidgetIndex, 2);0x042Cif (!(CallFunc_EqualEqual_IntInt_ReturnValue)) PopFlow();0x0436MainCharRef.W_MainUIRef.W_InGameMenu.ButtonHighlighted(ConsInv);0x048FPopFlow();0x0490Label_0490:0x0490if (!(Temp_bool_IsClosed_Variable)) goto Label_049F;0x049EPopFlow();0x049FLabel_049F:0x049FTemp_bool_IsClosed_Variable = true;0x04AAHighlighter.SetVisibility(2);0x04D0PopFlow();0x04D1Label_04D1:0x04D1Temp_bool_IsClosed_Variable = true;0x04DCPopFlow();0x04DDLabel_04DD:0x04DDTemp_bool_IsClosed_Variable = false;0x04E8Temp_bool_Has_Been_Initd_Variable_1 = true;0x04F3PopFlow();0x04F4Label_04F4:0x04F4PushFlow(Label_0490);0x04F9if (!(Temp_bool_Has_Been_Initd_Variable_1)) goto Label_0508;0x0507PopFlow();0x0508Label_0508:0x0508Temp_bool_Has_Been_Initd_Variable_1 = true;0x0513if (!(false)) PopFlow();0x0515goto Label_04D1;0x051ALabel_051A:0x051ACallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(ButtonText);0x053FCallFunc_Replace_ReturnValue = Replace(CallFunc_Conv_TextToString_ReturnValue, " ", "\r\n", 1);0x056DCallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_Replace_ReturnValue);0x0592TextBlock_16.SetText(CallFunc_Conv_StringToText_ReturnValue);0x05BFCallFunc_SlotAsCanvasSlot_ReturnValue = SlotAsCanvasSlot(Highlighter);0x05DCCallFunc_MakeVector2D_ReturnValue = MakeVector2D(Size, Size);0x060ACallFunc_SlotAsCanvasSlot_ReturnValue_3 = SlotAsCanvasSlot(BG_1);0x0627CallFunc_SlotAsCanvasSlot_ReturnValue.SetSize(CallFunc_MakeVector2D_ReturnValue);0x0650CallFunc_SlotAsCanvasSlot_ReturnValue_3.SetSize(CallFunc_MakeVector2D_ReturnValue);0x0679CallFunc_SlotAsCanvasSlot_ReturnValue_1 = SlotAsCanvasSlot(Icon);0x0696CallFunc_MakeVector2D_ReturnValue = MakeVector2D(Size, Size);0x06C4CallFunc_Subtract_Vector2DFloat_ReturnValue = Subtract_Vector2DFloat(CallFunc_MakeVector2D_ReturnValue, 25f);0x06EECallFunc_SlotAsCanvasSlot_ReturnValue_1.SetSize(CallFunc_Subtract_Vector2DFloat_ReturnValue);0x0717CallFunc_SlotAsCanvasSlot_ReturnValue_4 = SlotAsCanvasSlot(TextBlock_Status);0x0734CallFunc_Divide_FloatFloat_ReturnValue = Divide_FloatFloat(Size, 2f);0x075ECallFunc_Subtract_FloatFloat_ReturnValue_1 = Subtract_FloatFloat(CallFunc_Divide_FloatFloat_ReturnValue, 28f);0x0788CallFunc_Multiply_FloatFloat_ReturnValue = Multiply_FloatFloat(CallFunc_Subtract_FloatFloat_ReturnValue_1, -1f);0x07B2CallFunc_MakeVector2D_ReturnValue_2 = MakeVector2D(CallFunc_Subtract_FloatFloat_ReturnValue_1, CallFunc_Multiply_FloatFloat_ReturnValue);0x07E0CallFunc_SlotAsCanvasSlot_ReturnValue_4.SetPosition(CallFunc_MakeVector2D_ReturnValue_2);0x0809CallFunc_SlotAsCanvasSlot_ReturnValue_2 = SlotAsCanvasSlot(TextBlock_16);0x0826CallFunc_GetSize_ReturnValue = CallFunc_SlotAsCanvasSlot_ReturnValue_2.GetSize();0x0858BreakVector2D(CallFunc_GetSize_ReturnValue, CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x087DCallFunc_Subtract_FloatFloat_ReturnValue = Subtract_FloatFloat(Size, 25f);0x08A7CallFunc_MakeVector2D_ReturnValue_1 = MakeVector2D(CallFunc_Subtract_FloatFloat_ReturnValue, CallFunc_BreakVector2D_Y);0x08D5CallFunc_SlotAsCanvasSlot_ReturnValue_2.SetSize(CallFunc_MakeVector2D_ReturnValue_1);0x08FECallFunc_MapRangeUnclamped_ReturnValue = MapRangeUnclamped(Size, 350f, 450f, 30f, 40f);0x0937CallFunc_Round_ReturnValue = Round(CallFunc_MapRangeUnclamped_ReturnValue);0x095CCallFunc_Max_ReturnValue = Max(CallFunc_Round_ReturnValue, 26);0x0986K2Node_MakeStruct_SlateFontInfo.FontObject = /Game/UI/Fonts/ARIAL_Font.ARIAL_Font;0x09A2K2Node_MakeStruct_SlateFontInfo.FontMaterial = TextBlock_16.Font.FontMaterial;0x09DDK2Node_MakeStruct_SlateFontInfo.OutlineSettings = TextBlock_16.Font.OutlineSettings;0x0A20K2Node_MakeStruct_SlateFontInfo.TypefaceFontName = TextBlock_16.Font.TypefaceFontName;0x0A63K2Node_MakeStruct_SlateFontInfo.Size = CallFunc_Max_ReturnValue;0x0A87TextBlock_16.SetFont(K2Node_MakeStruct_SlateFontInfo);0x0AB0PopFlow();0x0AB1goto Label_051A;0x0AB6CallFunc_IsValid_ReturnValue_1 = IsValid(MainCharRef);0x0AD3if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_0B7A;0x0AE1CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, MainCharRef.PlayerIndex);0x0B15CallFunc_HasUserFocus_ReturnValue = Button_Focus.HasUserFocus(CallFunc_GetPlayerController_ReturnValue);0x0B48if (!(CallFunc_HasUserFocus_ReturnValue)) goto Label_0B60;0x0B56Label_0B56:0x0B56PushFlow(Label_04DD);0x0B5Bgoto Label_01FA;0x0B60Label_0B60:0x0B60PushFlow(Label_0B6A);0x0B65goto Label_04F4;0x0B6ALabel_0B6A:0x0B6ATemp_bool_IsClosed_Variable_1 = false;0x0B75goto Label_01C6;0x0B7ALabel_0B7A:0x0B7ACallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController(this, 0);0x0B94CallFunc_HasUserFocus_ReturnValue_1 = Button_Focus.HasUserFocus(CallFunc_GetPlayerController_ReturnValue_1);0x0BC7if (!(CallFunc_HasUserFocus_ReturnValue_1)) goto Label_0B60;0x0BD5goto Label_0B56;0x0BDAgoto Label_000F;0x0BDFgoto Label_051A;0x0BE4Label_0BE4:0x0BE4return;