Zdexby TheHolyOneZ
2,291 classes
Class

UABP_MPKart_C

: UAnimInstance : UObject
/Game/Char/Karts/KartHeavy/AnimMP/ABP_MPKart.ABP_MPKart_C 0x229E (8,862 B) align 16 inherited 0x0270 14 scripted vtable /Game/Char/Karts/KartHeavy/AnimMP/ABP_MPKart
0x00x229E

Members 89

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x28AnimGraphNode_UseCachedPose_13FAnimNode_UseCachedPose{LinkToCachingNode={}, CachePoseName=SavedPose364}
0x28AnimGraphNode_UseCachedPose_12FAnimNode_UseCachedPose{LinkToCachingNode={}, CachePoseName=SavedPose364}
0x28AnimGraphNode_UseCachedPose_11FAnimNode_UseCachedPose{LinkToCachingNode={}, CachePoseName=SavedPose364}
0x48AnimGraphNode_Slot_4FAnimNode_Slot{Source={}, SlotName=Attacks, bAlwaysUpdateSourcePose=false}
0xC0AnimGraphNode_LayeredBoneBlend_1FAnimNode_LayeredBoneBlend{BasePose={}, BlendPoses=[1 item], LayerSetup=[1 item], Ble…
0xA0AnimGraphNode_BlendListByBool_8FAnimNode_BlendListByBool{bActiveValue=false}
0xB8AnimGraphNode_SaveCachedPose_3FAnimNode_SaveCachedPose{Pose={}, CachePoseName=SavedPose364}
0x48AnimGraphNode_Slot_3FAnimNode_Slot{Source={}, SlotName=AttacksRArmOnly, bAlwaysUpdateSourcePo…
0xC0AnimGraphNode_LayeredBoneBlendFAnimNode_LayeredBoneBlend{BasePose={}, BlendPoses=[1 item], LayerSetup=[1 item], Ble…
0xA0AnimGraphNode_BlendListByBool_7FAnimNode_BlendListByBool{bActiveValue=false}
0xB0AnimGraphNode_BlendListByEnumFAnimNode_BlendListByEnum{EnumToPoseIndex=[21 items], ActiveEnumValue=0}
0xB8AnimGraphNode_SaveCachedPose_2FAnimNode_SaveCachedPose{Pose={}, CachePoseName=SavedPose15278}
0x28AnimGraphNode_UseCachedPose_10FAnimNode_UseCachedPose{LinkToCachingNode={}, CachePoseName=SavedPose15278}
0x28AnimGraphNode_UseCachedPose_9FAnimNode_UseCachedPose{LinkToCachingNode={}, CachePoseName=SavedPose15278}
0xA0AnimGraphNode_BlendListByBool_6FAnimNode_BlendListByBool{bActiveValue=false}
0x78AnimGraphNode_SequencePlayer_12FAnimNode_SequencePlayer{Sequence=/Game/Char/Karts/KartHeavy/AnimMP/PowerUps/MPAnim…
0x28AnimGraphNode_UseCachedPose_8FAnimNode_UseCachedPose{LinkToCachingNode={}, CachePoseName=SavedPose15278}
0x48AnimGraphNode_Slot_2FAnimNode_Slot{Source={}, SlotName=Tricks, bAlwaysUpdateSourcePose=false}
0x28AnimGraphNode_TransitionResult_3FAnimNode_TransitionResult{bCanEnterTransition=false}
0x28AnimGraphNode_TransitionResult_2FAnimNode_TransitionResult{bCanEnterTransition=false}
0x78AnimGraphNode_SequencePlayer_11FAnimNode_SequencePlayer{Sequence=/Game/Char/Karts/KartHeavy/AnimMP/MPAnim_KartReve…
0x30AnimGraphNode_StateResult_3FAnimNode_StateResult{}
0xE0AnimGraphNode_BlendSpacePlayer_4FAnimNode_BlendSpacePlayer{X=0, Y=0, Z=0, PlayRate=1, bLoop=true, bResetPlayTimeWhenB…
0xE0AnimGraphNode_BlendSpacePlayer_3FAnimNode_BlendSpacePlayer{X=0, Y=0, Z=0, PlayRate=1, bLoop=true, bResetPlayTimeWhenB…
0xE0AnimGraphNode_BlendSpacePlayer_2FAnimNode_BlendSpacePlayer{X=0, Y=0, Z=0, PlayRate=1, bLoop=true, bResetPlayTimeWhenB…
0xA0AnimGraphNode_BlendListByIntFAnimNode_BlendListByInt{ActiveChildIndex=0}
0x30AnimGraphNode_StateResult_2FAnimNode_StateResult{}
0xB0AnimGraphNode_StateMachine_1FAnimNode_StateMachine{StateMachineIndexInClass=1, MaxTransitionsPerFrame=3, bSki…
0xA0AnimGraphNode_BlendListByBool_5FAnimNode_BlendListByBool{bActiveValue=false}
0x78AnimGraphNode_SequencePlayer_10FAnimNode_SequencePlayer{Sequence=/Game/Char/Karts/KartHeavy/AnimMP/PowerUps/MPAnim…
0x48AnimGraphNode_Slot_1FAnimNode_Slot{Source={}, SlotName=AttacksRArmOnly, bAlwaysUpdateSourcePo…
0xB8AnimGraphNode_SaveCachedPose_1FAnimNode_SaveCachedPose{Pose={}, CachePoseName=SavedPose639}
0x28AnimGraphNode_UseCachedPose_7FAnimNode_UseCachedPose{LinkToCachingNode={}, CachePoseName=SavedPose639}
0x28AnimGraphNode_UseCachedPose_6FAnimNode_UseCachedPose{LinkToCachingNode={}, CachePoseName=SavedPose639}
0x28AnimGraphNode_UseCachedPose_5FAnimNode_UseCachedPose{LinkToCachingNode={}, CachePoseName=SavedPose639}
0x28AnimGraphNode_UseCachedPose_4FAnimNode_UseCachedPose{LinkToCachingNode={}, CachePoseName=SavedPose639}
0xA0AnimGraphNode_BlendListByBool_4FAnimNode_BlendListByBool{bActiveValue=false}
0xE0AnimGraphNode_BlendSpacePlayer_1FAnimNode_BlendSpacePlayer{X=0, Y=0, Z=0, PlayRate=1, bLoop=true, bResetPlayTimeWhenB…
0x108AnimGraphNode_ModifyBone_2FAnimNode_ModifyBone{BoneToModify={BoneName=Root@@@}, Translation={X=0, Y=0, Z=…
0x20AnimGraphNode_LocalToComponentSpace_1FAnimNode_ConvertLocalToComponentSpace{LocalPose={}}
0x20AnimGraphNode_ComponentToLocalSpace_1FAnimNode_ConvertComponentToLocalSpace{ComponentPose={}}
0x28AnimGraphNode_UseCachedPose_3FAnimNode_UseCachedPose{LinkToCachingNode={}, CachePoseName=SavedPose15278}
0xA0AnimGraphNode_BlendListByBool_3FAnimNode_BlendListByBool{bActiveValue=false}
0xB8AnimGraphNode_SaveCachedPoseFAnimNode_SaveCachedPose{Pose={}, CachePoseName=SavedPose29529}
0x28AnimGraphNode_UseCachedPose_2FAnimNode_UseCachedPose{LinkToCachingNode={}, CachePoseName=SavedPose29529}
0x28AnimGraphNode_UseCachedPose_1FAnimNode_UseCachedPose{LinkToCachingNode={}, CachePoseName=SavedPose29529}
0x78AnimGraphNode_SequencePlayer_9FAnimNode_SequencePlayer{Sequence=/Game/Char/Karts/KartHeavy/AnimMP/MPAnim_KartHold…
0x78AnimGraphNode_SequencePlayer_8FAnimNode_SequencePlayer{Sequence=/Game/Char/Karts/KartHeavy/AnimMP/MPAnim_KartHold…
0xE0AnimGraphNode_BlendSpacePlayerFAnimNode_BlendSpacePlayer{X=0, Y=0, Z=0, PlayRate=1, bLoop=true, bResetPlayTimeWhenB…
0xA0AnimGraphNode_BlendListByBool_2FAnimNode_BlendListByBool{bActiveValue=false}
0x78AnimGraphNode_SequencePlayer_7FAnimNode_SequencePlayer{Sequence=/Game/Char/Karts/KartHeavy/AnimMP/PowerUps/MPAnim…
0x78AnimGraphNode_SequencePlayer_6FAnimNode_SequencePlayer{Sequence=/Game/Char/Karts/KartHeavy/AnimMP/MPAnim_KartHold…
0xA0AnimGraphNode_BlendListByBool_1FAnimNode_BlendListByBool{bActiveValue=false}
0x48AnimGraphNode_SlotFAnimNode_Slot{Source={}, SlotName=AttacksRArmOnly, bAlwaysUpdateSourcePo…
0x78AnimGraphNode_SequencePlayer_5FAnimNode_SequencePlayer{Sequence=/Game/Char/Karts/KartHeavy/AnimMP/PowerUps/MPAnim…
0x78AnimGraphNode_SequencePlayer_4FAnimNode_SequencePlayer{Sequence=/Game/Char/Karts/KartHeavy/AnimMP/MPAnim_KartHold…
0x78AnimGraphNode_SequencePlayer_3FAnimNode_SequencePlayer{Sequence=/Game/Char/Karts/KartHeavy/AnimMP/PowerUps/MPAnim…
0xA0AnimGraphNode_BlendListByBoolFAnimNode_BlendListByBool{bActiveValue=false}
0x78AnimGraphNode_SequencePlayer_2FAnimNode_SequencePlayer{Sequence=/Game/Char/Karts/KartHeavy/AnimMP/MPAnim_KartDama…
0x28AnimGraphNode_TransitionResult_1FAnimNode_TransitionResult{bCanEnterTransition=false}
0x28AnimGraphNode_TransitionResultFAnimNode_TransitionResult{bCanEnterTransition=false}
0x78AnimGraphNode_SequencePlayer_1FAnimNode_SequencePlayer{Sequence=/Game/Char/Karts/KartHeavy/AnimMP/Retargets/MPAni…
0x30AnimGraphNode_StateResult_1FAnimNode_StateResult{}
0x78AnimGraphNode_SequencePlayerFAnimNode_SequencePlayer{Sequence=/Game/Char/Karts/KartHeavy/AnimMP/MPAnim_KartDriv…
0x30AnimGraphNode_StateResultFAnimNode_StateResult{}
0xB0AnimGraphNode_StateMachineFAnimNode_StateMachine{StateMachineIndexInClass=0, MaxTransitionsPerFrame=3, bSki…
0x108AnimGraphNode_ModifyBone_1FAnimNode_ModifyBone{BoneToModify={BoneName=Head}, Translation={X=0, Y=0, Z=0},…
0x20AnimGraphNode_LocalToComponentSpaceFAnimNode_ConvertLocalToComponentSpace{LocalPose={}}
0x20AnimGraphNode_ComponentToLocalSpaceFAnimNode_ConvertComponentToLocalSpace{ComponentPose={}}
0x108AnimGraphNode_ModifyBoneFAnimNode_ModifyBone{BoneToModify={BoneName=tail1_l}, Translation={X=0, Y=0, Z=…
0x30AnimGraphNode_RootFAnimNode_Root{Result={}, Name=AnimGraph, Group=None}
0x28AnimGraphNode_UseCachedPoseFAnimNode_UseCachedPose{LinkToCachingNode={}, CachePoseName=SavedPose639}
0x04LeanAmtfloat7 flags0
0x04AnimSpeedfloat7 flags1
0x01IsReversingbool6 flagsfalse
0x01CurrentPowerUpE_WhichKartPowerUp7 flagsNewEnumerator5
0x01IsAimingItembool6 flagsfalse
0x226B0x01padding / unreflected
0x04SoftLockOnTargetAnglefloat7 flags0
0x08SoftLockOnActorAActor*8 flagsnullptr
0x04Velocityfloat7 flags0
0x04TurnAmtfloat7 flags0
0x04DriftAnglefloat7 flags0
0x0CItemAimLocFVector7 flags{X=0, Y=0, Z=0}
0x04CamRotAnglefloat7 flags0
0x04TrickYawAmtfloat7 flags0
0x04DamageThreshfloat7 flags0
0x01IsDeadbool6 flagsfalse
0x01BigHeadModebool6 flagsfalse
Inherited from UAnimInstance 13
OffsetSizeNameTypeFlagsDefault
0x08CurrentSkeletonUSkeleton*Transient+5 flagsnullptr
0x01RootMotionModeERootMotionMode7 flagsRootMotionFromMontagesOnly
0x01bUseMultiThreadedAnimationUpdate : 1bit 0bool3 flagstrue
0x01bUsingCopyPoseFromMesh : 1bit 1bool3 flagsfalse
0x01bReceiveNotifiesFromLinkedInstances : 1bit 4bool5 flagsfalse
0x01bPropagateNotifiesToLinkedInstances : 1bit 5bool5 flagsfalse
0x01bQueueMontageEvents : 1bit 6boolTransient+3 flagsfalse
0x00320x06padding / unreflected
0x10OnMontageBlendingOutFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageStartedFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageEndedFMulticastScriptDelegate4 flags<delegate>
0x10OnAllMontageInstancesEndedFMulticastScriptDelegate4 flags<delegate>
0x00780x88padding / unreflected
0x70NotifyQueueFAnimNotifyQueueTransient+1 flags{AnimNotifies=[], UnfilteredMontageAnimNotifies=<TMap>}
0x10ActiveAnimNotifyStateTArray<FAnimNotifyEvent>Transient+4 flags[]

Functions 14

SignatureFlagsNativeParams
void AnimGraph(FPoseLink& AnimGraph)
Script3 statements · 40 bytes of bytecode
0x0000AnimGraph = PoseLink{-1};0x0025return;0x0027// end of script
0x10
void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_MPKart_AnimGraphNode_BlendSpacePlayer_428D82B24DFF6D2F7FB84597CE157292()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_MPKart(3087);0x000Freturn;0x0011// end of script
0x00
void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_MPKart_AnimGraphNode_BlendListByInt_5542CF4642FBA1AD4B8BB39E93209E4E()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_MPKart(3216);0x000Freturn;0x0011// end of script
0x00
void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_MPKart_AnimGraphNode_BlendSpacePlayer_7390E4554FEC08952CDCE3900173472D()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_MPKart(3221);0x000Freturn;0x0011// end of script
0x00
void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_MPKart_AnimGraphNode_ModifyBone_9C636ACF478751BEB2EDE79D35D34607()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_MPKart(3226);0x000Freturn;0x0011// end of script
0x00
void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_MPKart_AnimGraphNode_LayeredBoneBlend_3A1DC7C64B7F0A80903660B9546855D5()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_MPKart(3542);0x000Freturn;0x0011// end of script
0x00
void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_MPKart_AnimGraphNode_BlendListByBool_3CAAF653420F7E1751C042AB0CCD9B77()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_MPKart(4331);0x000Freturn;0x0011// end of script
0x00
void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_MPKart_AnimGraphNode_ModifyBone_3A49FC6F46085A7012ADBCB1AA47BF44()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_MPKart(4965);0x000Freturn;0x0011// end of script
0x00
void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_MPKart_AnimGraphNode_LayeredBoneBlend_ABA305E4429BCA598048D1B48C8EE022()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_MPKart(5037);0x000Freturn;0x0011// end of script
0x00
void BlueprintUpdateAnimation(float DeltaTimeX)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_DeltaTimeX = DeltaTimeX;0x0012ExecuteUbergraph_ABP_MPKart(5812);0x0021return;0x0023// end of script
EventPublic0x04
void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_MPKart_AnimGraphNode_BlendSpacePlayer_B3FBB51B473D9F7D7159BC90D2DDB782()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_MPKart(5884);0x000Freturn;0x0011// end of script
0x00
void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_MPKart_AnimGraphNode_BlendListByBool_C0F1469D463CB8184E3EB5BE6FE20617()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_MPKart(5889);0x000Freturn;0x0011// end of script
0x00
void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_MPKart_AnimGraphNode_BlendListByBool_E7CC0C0E4EB33DC6AE4BB29CA95731E4()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_MPKart(5894);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_ABP_MPKart(int32 EntryPoint)
Script198 statements · 5,902 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000A/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0x0038BigHeadMode = CallFunc_GetGI_BBPSX_AsGI_BBPSX.AccessSettings.CheatBigHeadMode_9_B85D96B74CD807ED9BFCB2BEF4AB7CBC;0x006ACallFunc_TryGetPawnOwner_ReturnValue = TryGetPawnOwner();0x0082K2Node_DynamicCast_AsBP_Kart_Pawn = Cast<BP_KartPawn_C>(CallFunc_TryGetPawnOwner_ReturnValue);0x00A6K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsBP_Kart_Pawn);0x00C3if (!(K2Node_DynamicCast_bSuccess)) goto Label_170B;0x00D1CallFunc_EqualEqual_FloatFloat_ReturnValue = EqualEqual_FloatFloat(K2Node_DynamicCast_AsBP_Kart_Pawn.VelocityOverride, -1f);0x0109if (!(CallFunc_EqualEqual_FloatFloat_ReturnValue)) goto Label_0900;0x0117CallFunc_TryGetPawnOwner_ReturnValue = TryGetPawnOwner();0x012FCallFunc_GetVelocity_ReturnValue = CallFunc_TryGetPawnOwner_ReturnValue.GetVelocity();0x0165CallFunc_Multiply_VectorVector_ReturnValue_2 = Multiply_VectorVector(CallFunc_GetVelocity_ReturnValue, FVector(1, 1, 0));0x0197CallFunc_VSize_ReturnValue = VSize(CallFunc_Multiply_VectorVector_ReturnValue_2);0x01BCVelocity = CallFunc_VSize_ReturnValue;0x01D7CallFunc_TryGetPawnOwner_ReturnValue = TryGetPawnOwner();0x01EFCallFunc_GetVelocity_ReturnValue = CallFunc_TryGetPawnOwner_ReturnValue.GetVelocity();0x0225CallFunc_Multiply_VectorVector_ReturnValue_2 = Multiply_VectorVector(CallFunc_GetVelocity_ReturnValue, FVector(1, 1, 0));0x0257CallFunc_VSize_ReturnValue = VSize(CallFunc_Multiply_VectorVector_ReturnValue_2);0x027CCallFunc_MapRangeClamped_ReturnValue_2 = MapRangeClamped(CallFunc_VSize_ReturnValue, 0f, 1000f, 1f, 1.2f);0x02B5AnimSpeed = CallFunc_MapRangeClamped_ReturnValue_2;0x02D0Label_02D0:0x02D0CallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x02EDCallFunc_FInterpTo_ReturnValue = FInterpTo(K2Node_DynamicCast_AsBP_Kart_Pawn.TurnAmt, TurnAmt, CallFunc_GetWorldDeltaSeconds_ReturnValue, 8f);0x033FTurnAmt = CallFunc_FInterpTo_ReturnValue;0x035ALeanAmt = K2Node_DynamicCast_AsBP_Kart_Pawn.TurnAmt;0x038BIsReversing = K2Node_DynamicCast_AsBP_Kart_Pawn.IsInBackupMode;0x03B4CurrentPowerUp = K2Node_DynamicCast_AsBP_Kart_Pawn.CurrentPowerUp.WhichPowerUp_4_3D7BB9ED4FA52453036A23B15EE63759;0x03EEIsAimingItem = K2Node_DynamicCast_AsBP_Kart_Pawn.IsAimingPowerUp;0x0417DriftAngle = K2Node_DynamicCast_AsBP_Kart_Pawn.DriftAngle;0x0448CamRotAngle = K2Node_DynamicCast_AsBP_Kart_Pawn.CameraDegree;0x0479TrickYawAmt = K2Node_DynamicCast_AsBP_Kart_Pawn.TrickYawAmt;0x04AADamageThresh = K2Node_DynamicCast_AsBP_Kart_Pawn.DamageThresh;0x04DBIsDead = K2Node_DynamicCast_AsBP_Kart_Pawn.IsDead;0x0504SoftLockOnActor = K2Node_DynamicCast_AsBP_Kart_Pawn.SoftLockOnActor;0x052DCallFunc_IsValid_ReturnValue = IsValid(SoftLockOnActor);0x054Aif (!(CallFunc_IsValid_ReturnValue)) goto Label_09A0;0x0558CallFunc_IsValid_ReturnValue_1 = IsValid(SoftLockOnActor);0x0575if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_09A0;0x0583CallFunc_K2_GetActorLocation_ReturnValue_1 = K2Node_DynamicCast_AsBP_Kart_Pawn.K2_GetActorLocation();0x05B5ItemAimLoc = CallFunc_K2_GetActorLocation_ReturnValue_1;0x05D0Temp_float_Variable_2 = -1f;0x05E7Temp_float_Variable_3 = 1f;0x05FECallFunc_K2_GetActorLocation_ReturnValue = SoftLockOnActor.K2_GetActorLocation();0x0630CallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue, FVector(1, 1, 0));0x0662CallFunc_GetForwardVector_ReturnValue = K2Node_DynamicCast_AsBP_Kart_Pawn.SM_KartTracker.GetForwardVector();0x06AACallFunc_K2_GetActorLocation_ReturnValue_1 = K2Node_DynamicCast_AsBP_Kart_Pawn.K2_GetActorLocation();0x06DCCallFunc_Multiply_VectorVector_ReturnValue_1 = Multiply_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue_1, FVector(1, 1, 0));0x070ECallFunc_FindLookAtRotation_ReturnValue = FindLookAtRotation(CallFunc_Multiply_VectorVector_ReturnValue_1, CallFunc_Multiply_VectorVector_ReturnValue);0x073CCallFunc_GetRightVector_ReturnValue = GetRightVector(CallFunc_FindLookAtRotation_ReturnValue);0x0761CallFunc_Conv_VectorToRotator_ReturnValue = Conv_VectorToRotator(CallFunc_GetRightVector_ReturnValue);0x0786CallFunc_Conv_RotatorToVector_ReturnValue = Conv_RotatorToVector(CallFunc_FindLookAtRotation_ReturnValue);0x07ABCallFunc_Conv_RotatorToVector_ReturnValue_1 = Conv_RotatorToVector(CallFunc_Conv_VectorToRotator_ReturnValue);0x07D0CallFunc_Dot_VectorVector_ReturnValue = Dot_VectorVector(CallFunc_Conv_RotatorToVector_ReturnValue, CallFunc_GetForwardVector_ReturnValue);0x07FECallFunc_Dot_VectorVector_ReturnValue_1 = Dot_VectorVector(CallFunc_GetForwardVector_ReturnValue, CallFunc_Conv_RotatorToVector_ReturnValue_1);0x082CCallFunc_DegAcos_ReturnValue = DegAcos(CallFunc_Dot_VectorVector_ReturnValue);0x0851CallFunc_Greater_FloatFloat_ReturnValue_1 = Greater_FloatFloat(CallFunc_Dot_VectorVector_ReturnValue_1, 0f);0x0873Temp_bool_Variable_30 = CallFunc_Greater_FloatFloat_ReturnValue_1;0x0886CallFunc_Multiply_FloatFloat_ReturnValue_2 = Multiply_FloatFloat(CallFunc_DegAcos_ReturnValue, Switch(Temp_bool_Variable_30, false => Temp_float_Variable_3, true => Temp_float_Variable_2, default => K2Node_Select_Default_4));0x08E0SoftLockOnTargetAngle = CallFunc_Multiply_FloatFloat_ReturnValue_2;0x08FBgoto Label_170B;0x0900Label_0900:0x0900Velocity = K2Node_DynamicCast_AsBP_Kart_Pawn.VelocityOverride;0x0931CallFunc_MapRangeClamped_ReturnValue_1 = MapRangeClamped(K2Node_DynamicCast_AsBP_Kart_Pawn.VelocityOverride, 0f, 1000f, 1f, 1.2f);0x0980AnimSpeed = CallFunc_MapRangeClamped_ReturnValue_1;0x099Bgoto Label_02D0;0x09A0Label_09A0:0x09A0ItemAimLoc = FVector(0, 0, 0);0x09BFBreakVector2D(K2Node_DynamicCast_AsBP_Kart_Pawn.FirstPersonAimingDegree, CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x09FACallFunc_Add_FloatFloat_ReturnValue_1 = Add_FloatFloat(K2Node_DynamicCast_AsBP_Kart_Pawn.PiercingRifleCamRotCache, CallFunc_BreakVector2D_X);0x0A3ECallFunc_NotEqual_Vector2DVector2D_ReturnValue = NotEqual_Vector2DVector2D(K2Node_DynamicCast_AsBP_Kart_Pawn.FirstPersonAimingDegree, Vector2D{0f, 0f}, 1e-04f);0x0A8ETemp_bool_Variable_31 = CallFunc_NotEqual_Vector2DVector2D_ReturnValue;0x0AA1SoftLockOnTargetAngle = Switch(Temp_bool_Variable_31, false => CamRotAngle, true => CallFunc_Add_FloatFloat_ReturnValue_1, default => K2Node_Select_Default_3);0x0AE8goto Label_170B;0x0AEDLabel_0AED:0x0AEDCallFunc_Round_ReturnValue = Round(DriftAngle);0x0B12CallFunc_Add_IntInt_ReturnValue = Add_IntInt(CallFunc_Round_ReturnValue, 1);0x0B3CAnimGraphNode_BlendListByInt.ActiveChildIndex = CallFunc_Add_IntInt_ReturnValue;0x0B60goto Label_170B;0x0B65Label_0B65:0x0B65CallFunc_MapRangeClamped_ReturnValue = MapRangeClamped(Velocity, 0f, 1000f, 0f, 1f);0x0B9EAnimGraphNode_BlendSpacePlayer_4.X = LeanAmt;0x0BC2AnimGraphNode_BlendSpacePlayer_4.Y = CallFunc_MapRangeClamped_ReturnValue;0x0BE6AnimGraphNode_BlendSpacePlayer_4.PlayRate = AnimSpeed;0x0C0Agoto Label_170B;0x0C0FCallFunc_Multiply_FloatFloat_ReturnValue = Multiply_FloatFloat(DriftAngle, -30f);0x0C39CallFunc_Add_FloatFloat_ReturnValue = Add_FloatFloat(SoftLockOnTargetAngle, CallFunc_Multiply_FloatFloat_ReturnValue);0x0C67AnimGraphNode_BlendSpacePlayer_1.X = CallFunc_Add_FloatFloat_ReturnValue;0x0C8Bgoto Label_170B;0x0C90goto Label_0AED;0x0C95goto Label_0B65;0x0C9ATemp_float_Variable = 3f;0x0CB1Temp_float_Variable_1 = 1f;0x0CC8Temp_bool_Variable_29 = BigHeadMode;0x0CDBCallFunc_Conv_FloatToVector_ReturnValue = Conv_FloatToVector(Switch(Temp_bool_Variable_29, false => Temp_float_Variable_1, true => Temp_float_Variable, default => K2Node_Select_Default_1));0x0D2CAnimGraphNode_ModifyBone_1.Scale = CallFunc_Conv_FloatToVector_ReturnValue;0x0D50goto Label_170B;0x0D55Label_0D55:0x0D55CallFunc_Multiply_FloatFloat_ReturnValue = Multiply_FloatFloat(DriftAngle, -30f);0x0D7FCallFunc_Add_FloatFloat_ReturnValue = Add_FloatFloat(SoftLockOnTargetAngle, CallFunc_Multiply_FloatFloat_ReturnValue);0x0DADAnimGraphNode_BlendSpacePlayer.X = CallFunc_Add_FloatFloat_ReturnValue;0x0DD1goto Label_170B;0x0DD6Temp_bool_Variable = true;0x0DE1Temp_bool_Variable_1 = true;0x0DECTemp_bool_Variable_2 = false;0x0DF7Temp_bool_Variable_3 = true;0x0E02Temp_bool_Variable_4 = true;0x0E0DTemp_bool_Variable_5 = false;0x0E18Temp_bool_Variable_6 = true;0x0E23Temp_bool_Variable_7 = true;0x0E2ETemp_bool_Variable_8 = false;0x0E39Temp_bool_Variable_32 = true;0x0E44Temp_bool_Variable_33 = true;0x0E4FTemp_bool_Variable_51 = true;0x0E5ATemp_bool_Variable_52 = true;0x0E65Temp_bool_Variable_53 = true;0x0E70Temp_bool_Variable_54 = false;0x0E7BTemp_bool_Variable_55 = true;0x0E86Temp_bool_Variable_56 = true;0x0E91Temp_bool_Variable_57 = false;0x0E9CTemp_bool_Variable_58 = false;0x0EA7Temp_byte_Variable_2 = CurrentPowerUp;0x0EC2CallFunc_Conv_BoolToFloat_ReturnValue_1 = Conv_BoolToFloat(Switch(Temp_byte_Variable_2, 0 => Temp_bool_Variable_8, 1 => Temp_bool_Variable_7, 2 => Temp_bool_Variable_6, 3 => Temp_bool_Variable_5, 4 => Temp_bool_Variable_4, 5 => Temp_bool_Variable_3, 6 => Temp_bool_Variable_2, 7 => Temp_bool_Variable_1, 8 => Temp_bool_Variable, 9 => Temp_bool_Variable_32, 10 => Temp_bool_Variable_33, 11 => Temp_bool_Variable_51, 12 => Temp_bool_Variable_52, 13 => Temp_bool_Variable_53, 14 => Temp_bool_Variable_54, 15 => IsAimingItem, 16 => Temp_bool_Variable_55, 17 => Temp_bool_Variable_56, 18 => Temp_bool_Variable_57, 19 => Temp_bool_Variable_58, default => K2Node_Select_Default_2));0x1023/Script/Engine.Default__KismetArrayLibrary.Array_Set(AnimGraphNode_LayeredBoneBlend.BlendWeights, 0, CallFunc_Conv_BoolToFloat_ReturnValue_1, false);0x1064goto Label_170B;0x1069Label_1069:0x1069CallFunc_Multiply_FloatFloat_ReturnValue_1 = Multiply_FloatFloat(TrickYawAmt, -1f);0x1093CallFunc_MakeRotator_ReturnValue = MakeRotator(0f, 0f, CallFunc_Multiply_FloatFloat_ReturnValue_1);0x10C2AnimGraphNode_ModifyBone_2.Rotation = CallFunc_MakeRotator_ReturnValue;0x10E6goto Label_170B;0x10EBTemp_bool_Variable_34 = false;0x10F6Temp_bool_Variable_35 = false;0x1101Temp_bool_Variable_36 = false;0x110CTemp_bool_Variable_37 = false;0x1117Temp_bool_Variable_38 = false;0x1122Temp_bool_Variable_39 = false;0x112DTemp_bool_Variable_40 = false;0x1138Temp_bool_Variable_41 = false;0x1143Temp_bool_Variable_42 = false;0x114ETemp_bool_Variable_43 = false;0x1159Temp_bool_Variable_44 = true;0x1164Temp_bool_Variable_45 = false;0x116FTemp_bool_Variable_46 = false;0x117ATemp_bool_Variable_47 = false;0x1185Temp_bool_Variable_48 = false;0x1190Temp_bool_Variable_49 = false;0x119BTemp_bool_Variable_50 = false;0x11A6Temp_byte_Variable_1 = CurrentPowerUp;0x11C1Temp_bool_Variable_59 = false;0x11CCTemp_bool_Variable_60 = false;0x11D7Temp_bool_Variable_61 = false;0x11E2CallFunc_BooleanAND_ReturnValue_1 = BooleanAND(IsAimingItem, Switch(Temp_byte_Variable_1, 0 => Temp_bool_Variable_59, 1 => Temp_bool_Variable_60, 2 => Temp_bool_Variable_61, 3 => Temp_bool_Variable_34, 4 => Temp_bool_Variable_35, 5 => Temp_bool_Variable_36, 6 => Temp_bool_Variable_37, 7 => Temp_bool_Variable_38, 8 => Temp_bool_Variable_39, 9 => Temp_bool_Variable_40, 10 => Temp_bool_Variable_41, 11 => Temp_bool_Variable_42, 12 => Temp_bool_Variable_43, 13 => Temp_bool_Variable_44, 14 => Temp_bool_Variable_45, 15 => Temp_bool_Variable_46, 16 => Temp_bool_Variable_47, 17 => Temp_bool_Variable_48, 18 => Temp_bool_Variable_49, 19 => Temp_bool_Variable_50, default => K2Node_Select_Default_5));0x1344AnimGraphNode_BlendListByBool_8.bActiveValue = CallFunc_BooleanAND_ReturnValue_1;0x1360goto Label_170B;0x1365goto Label_1069;0x136ALabel_136A:0x136ACallFunc_NotEqual_FloatFloat_ReturnValue = NotEqual_FloatFloat(DriftAngle, 0f);0x138CAnimGraphNode_BlendListByBool_2.bActiveValue = CallFunc_NotEqual_FloatFloat_ReturnValue;0x13A8goto Label_170B;0x13ADTemp_bool_Variable_9 = false;0x13B8Temp_bool_Variable_10 = false;0x13C3Temp_bool_Variable_11 = false;0x13CETemp_bool_Variable_12 = false;0x13D9Temp_bool_Variable_13 = false;0x13E4Temp_bool_Variable_14 = false;0x13EFTemp_bool_Variable_15 = false;0x13FATemp_bool_Variable_16 = false;0x1405Temp_bool_Variable_17 = false;0x1410Temp_bool_Variable_18 = false;0x141BTemp_bool_Variable_19 = false;0x1426Temp_bool_Variable_20 = false;0x1431Temp_bool_Variable_21 = false;0x143CTemp_bool_Variable_22 = false;0x1447Temp_bool_Variable_23 = false;0x1452Temp_bool_Variable_24 = false;0x145DTemp_bool_Variable_25 = false;0x1468Temp_bool_Variable_26 = false;0x1473Temp_bool_Variable_27 = false;0x147ETemp_bool_Variable_28 = false;0x1489Temp_byte_Variable = CurrentPowerUp;0x14A4CallFunc_BooleanAND_ReturnValue = BooleanAND(IsAimingItem, Switch(Temp_byte_Variable, 0 => Temp_bool_Variable_28, 1 => Temp_bool_Variable_27, 2 => Temp_bool_Variable_26, 3 => Temp_bool_Variable_25, 4 => Temp_bool_Variable_24, 5 => Temp_bool_Variable_23, 6 => Temp_bool_Variable_22, 7 => Temp_bool_Variable_21, 8 => Temp_bool_Variable_20, 9 => Temp_bool_Variable_19, 10 => Temp_bool_Variable_18, 11 => Temp_bool_Variable_17, 12 => Temp_bool_Variable_16, 13 => Temp_bool_Variable_15, 14 => Temp_bool_Variable_14, 15 => Temp_bool_Variable_13, 16 => Temp_bool_Variable_12, 17 => Temp_bool_Variable_11, 18 => Temp_bool_Variable_10, 19 => Temp_bool_Variable_9, default => K2Node_Select_Default));0x1606CallFunc_Conv_BoolToFloat_ReturnValue = Conv_BoolToFloat(CallFunc_BooleanAND_ReturnValue);0x162B/Script/Engine.Default__KismetArrayLibrary.Array_Set(AnimGraphNode_LayeredBoneBlend_1.BlendWeights, 0, CallFunc_Conv_BoolToFloat_ReturnValue, false);0x166Cgoto Label_170B;0x1671Label_1671:0x1671CallFunc_Greater_FloatFloat_ReturnValue = Greater_FloatFloat(DamageThresh, 0f);0x1693AnimGraphNode_BlendListByBool.bActiveValue = CallFunc_Greater_FloatFloat_ReturnValue;0x16AFgoto Label_170B;0x16B4CallFunc_TryGetPawnOwner_ReturnValue = TryGetPawnOwner();0x16CCCallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_TryGetPawnOwner_ReturnValue);0x16E9if (!(CallFunc_IsValid_ReturnValue_2)) goto Label_170B;0x16F7goto Label_000A;0x16FCgoto Label_0D55;0x1701goto Label_1671;0x1706goto Label_136A;0x170BLabel_170B:0x170Breturn;0x170D// end of script
Final0x04