0x0000PushFlow(Label_1285);0x0005goto [EntryPoint];0x000FCallFunc_IsValid_ReturnValue_1 = IsValid(DriftSoundRef);0x002Cif (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x0036DriftSoundRef.SetVolumeMultiplier(0.01f);0x005BPopFlow();0x005CLabel_005C:0x005C/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0x008ABigHeadMode = CallFunc_GetGI_BBPSX_AsGI_BBPSX.AccessSettings.CheatBigHeadMode_9_B85D96B74CD807ED9BFCB2BEF4AB7CBC;0x00BCCallFunc_TryGetPawnOwner_ReturnValue = TryGetPawnOwner();0x00D4CallFunc_GetVelocity_ReturnValue = CallFunc_TryGetPawnOwner_ReturnValue.GetVelocity();0x010ACallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_GetVelocity_ReturnValue, FVector(1, 1, 0));0x013CCallFunc_VSize_ReturnValue = VSize(CallFunc_Multiply_VectorVector_ReturnValue);0x0161VectorSpeed = CallFunc_VSize_ReturnValue;0x017CCallFunc_TryGetPawnOwner_ReturnValue = TryGetPawnOwner();0x0194K2Node_DynamicCast_AsBP_Kart_Pawn = Cast<BP_KartPawn_C>(CallFunc_TryGetPawnOwner_ReturnValue);0x01B8K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsBP_Kart_Pawn);0x01D5if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x01DFDriftAngle = K2Node_DynamicCast_AsBP_Kart_Pawn.DriftAngle;0x0210TurnAmt = K2Node_DynamicCast_AsBP_Kart_Pawn.TurnAmt;0x0241TrickYawAmt = K2Node_DynamicCast_AsBP_Kart_Pawn.TrickYawAmt;0x0272DriftSoundRef = K2Node_DynamicCast_AsBP_Kart_Pawn.DriftSoundRef;0x029BIsReversing = K2Node_DynamicCast_AsBP_Kart_Pawn.IsInBackupMode;0x02C4IsBoosting = K2Node_DynamicCast_AsBP_Kart_Pawn.IsBoosting;0x02EDIsInAir = K2Node_DynamicCast_AsBP_Kart_Pawn.IsInAir;0x0316IsAccelBreaking = K2Node_DynamicCast_AsBP_Kart_Pawn.IsAccelBreaking;0x033FTemp_float_Variable = 1f;0x0356Temp_float_Variable_1 = 0f;0x036DCallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(K2Node_DynamicCast_AsBP_Kart_Pawn.CurrentPowerUp.WhichPowerUp_4_3D7BB9ED4FA52453036A23B15EE63759, 6);0x03ABTemp_bool_Variable = CallFunc_EqualEqual_ByteByte_ReturnValue;0x03BEK2Node_DynamicCast_AsBP_Kart_Pawn.Mesh.SetMorphTarget(FName(WoodStickOut), Switch(Temp_bool_Variable, false => Temp_float_Variable_1, true => Temp_float_Variable, default => K2Node_Select_Default), true);0x0437PopFlow();0x0438CallFunc_Round_ReturnValue_1 = Round(DriftAngle);0x045DCallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(CallFunc_Round_ReturnValue_1, 1);0x0487AnimGraphNode_BlendListByInt.ActiveChildIndex = CallFunc_Add_IntInt_ReturnValue_1;0x04ABPopFlow();0x04ACCallFunc_Multiply_FloatFloat_ReturnValue = Multiply_FloatFloat(TrickYawAmt, -1f);0x04D6CallFunc_MakeRotator_ReturnValue = MakeRotator(0f, 0f, CallFunc_Multiply_FloatFloat_ReturnValue);0x0505AnimGraphNode_ModifyBone_1.Rotation = CallFunc_MakeRotator_ReturnValue;0x0529PopFlow();0x052ALabel_052A:0x052ACallFunc_Round_ReturnValue = Round(DriftAngle);0x054FCallFunc_Add_IntInt_ReturnValue = Add_IntInt(CallFunc_Round_ReturnValue, 1);0x0579AnimGraphNode_BlendListByInt_1.ActiveChildIndex = CallFunc_Add_IntInt_ReturnValue;0x059DPopFlow();0x059ETemp_bool_Variable_1 = BigHeadMode;0x05B1Temp_float_Variable_4 = 1f;0x05C8Temp_float_Variable_5 = 3f;0x05DFCallFunc_Conv_FloatToVector_ReturnValue = Conv_FloatToVector(Switch(Temp_bool_Variable_1, false => Temp_float_Variable_4, true => Temp_float_Variable_5, default => K2Node_Select_Default_2));0x0630AnimGraphNode_ModifyBone.Scale = CallFunc_Conv_FloatToVector_ReturnValue;0x0654PopFlow();0x0655goto Label_052A;0x065ATemp_float_Variable_2 = 1f;0x0671Temp_float_Variable_3 = 1.5f;0x0688Temp_bool_Variable_2 = IsBoosting;0x069BAnimGraphNode_BlendSpacePlayer_2.X = TurnAmt;0x06BFAnimGraphNode_BlendSpacePlayer_2.Y = VectorSpeed;0x06E3AnimGraphNode_BlendSpacePlayer_2.PlayRate = Switch(Temp_bool_Variable_2, false => Temp_float_Variable_2, true => Temp_float_Variable_3, default => K2Node_Select_Default_1);0x0733PopFlow();0x0734CallFunc_TryGetPawnOwner_ReturnValue = TryGetPawnOwner();0x074CCallFunc_IsValid_ReturnValue = IsValid(CallFunc_TryGetPawnOwner_ReturnValue);0x0769if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x0773goto Label_005C;0x0778PushFlow(Label_0CBD);0x077DCallFunc_TryGetPawnOwner_ReturnValue_1 = TryGetPawnOwner();0x0795CallFunc_GetActorForwardVector_ReturnValue = CallFunc_TryGetPawnOwner_ReturnValue_1.GetActorForwardVector();0x07C7CallFunc_Multiply_VectorFloat_ReturnValue = Multiply_VectorFloat(CallFunc_GetActorForwardVector_ReturnValue, 100f);0x07F1CallFunc_K2_GetActorLocation_ReturnValue_1 = CallFunc_TryGetPawnOwner_ReturnValue_1.K2_GetActorLocation();0x0823CallFunc_Add_VectorVector_ReturnValue_1 = Add_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_Multiply_VectorFloat_ReturnValue);0x0851CallFunc_Subtract_VectorVector_ReturnValue_1 = Subtract_VectorVector(CallFunc_Add_VectorVector_ReturnValue_1, FVector(0, 0, 125));0x0883CallFunc_SphereTraceSingle_ReturnValue_1 = SphereTraceSingle(this, CallFunc_Add_VectorVector_ReturnValue_1, CallFunc_Subtract_VectorVector_ReturnValue_1, 30f, 0, false, Temp_object_Variable_1, 0, CallFunc_SphereTraceSingle_OutHit_1, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 1f);0x0910if (!(CallFunc_SphereTraceSingle_ReturnValue_1)) PopFlow();0x091ABreakHitResult(CallFunc_SphereTraceSingle_OutHit_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x09BDCallFunc_Conv_ObjectToString_ReturnValue = Conv_ObjectToString(CallFunc_BreakHitResult_PhysMat);0x09E2CallFunc_Contains_ReturnValue = Contains(CallFunc_Conv_ObjectToString_ReturnValue, "water", false, false);0x0A08if (!(CallFunc_Contains_ReturnValue)) goto Label_0BDD;0x0A16BreakHitResult(CallFunc_SphereTraceSingle_OutHit_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x0AB9PlaySoundAtLocation(this, /Game/Audio/Foley/Steps/Cue_foot_water_run.Cue_foot_water_run, CallFunc_BreakHitResult_ImpactPoint, FRotator(0, 0, 0), 0.5f, 0.8f, 0f, nullptr, nullptr, nullptr);0x0AF5BreakHitResult(CallFunc_SphereTraceSingle_OutHit_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x0B98CallFunc_SpawnEmitterAtLocation_ReturnValue_1 = SpawnEmitterAtLocation(this, /Game/VFX/Particles/Water/P_WaterSplash.P_WaterSplash, CallFunc_BreakHitResult_ImpactPoint, FRotator(0, 0, 0), FVector(2, 2, 2), true, 0, true);0x0BDDLabel_0BDD:0x0BDDBreakHitResult(CallFunc_SphereTraceSingle_OutHit_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x0C80PlaySoundAtLocation(this, /Game/Audio/Enemies/ClericBeast/Cue_bigbeaststep.Cue_bigbeaststep, CallFunc_BreakHitResult_ImpactPoint, FRotator(0, 0, 0), 1.5f, 1f, 0f, nullptr, nullptr, nullptr);0x0CBCPopFlow();0x0CBDLabel_0CBD:0x0CBDCallFunc_IsValid_ReturnValue_2 = IsValid(DriftSoundRef);0x0CDAif (!(CallFunc_IsValid_ReturnValue_2)) PopFlow();0x0CE4DriftSoundRef.SetVolumeMultiplier(1f);0x0D09RetriggerableDelay(this, 0.15f, LatentActionInfo{0xF, 1577140180, FName(ExecuteUbergraph_ABP_PigKart), this});0x0D3FPopFlow();0x0D40PushFlow(Label_0CBD);0x0D45CallFunc_TryGetPawnOwner_ReturnValue_2 = TryGetPawnOwner();0x0D5DCallFunc_GetActorForwardVector_ReturnValue_1 = CallFunc_TryGetPawnOwner_ReturnValue_2.GetActorForwardVector();0x0D8FCallFunc_Multiply_VectorFloat_ReturnValue_1 = Multiply_VectorFloat(CallFunc_GetActorForwardVector_ReturnValue_1, -100f);0x0DB9CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_TryGetPawnOwner_ReturnValue_2.K2_GetActorLocation();0x0DEBCallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_Multiply_VectorFloat_ReturnValue_1);0x0E19CallFunc_Subtract_VectorVector_ReturnValue = Subtract_VectorVector(CallFunc_Add_VectorVector_ReturnValue, FVector(0, 0, 125));0x0E4BCallFunc_SphereTraceSingle_ReturnValue = SphereTraceSingle(this, CallFunc_Add_VectorVector_ReturnValue, CallFunc_Subtract_VectorVector_ReturnValue, 30f, 0, false, Temp_object_Variable, 0, CallFunc_SphereTraceSingle_OutHit, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 1f);0x0ED8if (!(CallFunc_SphereTraceSingle_ReturnValue)) PopFlow();0x0EE2BreakHitResult(CallFunc_SphereTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit_1, CallFunc_BreakHitResult_bInitialOverlap_1, CallFunc_BreakHitResult_Time_1, CallFunc_BreakHitResult_Distance_1, CallFunc_BreakHitResult_Location_1, CallFunc_BreakHitResult_ImpactPoint_1, CallFunc_BreakHitResult_Normal_1, CallFunc_BreakHitResult_ImpactNormal_1, CallFunc_BreakHitResult_PhysMat_1, CallFunc_BreakHitResult_HitActor_1, CallFunc_BreakHitResult_HitComponent_1, CallFunc_BreakHitResult_HitBoneName_1, CallFunc_BreakHitResult_HitItem_1, CallFunc_BreakHitResult_FaceIndex_1, CallFunc_BreakHitResult_TraceStart_1, CallFunc_BreakHitResult_TraceEnd_1);0x0F85CallFunc_Conv_ObjectToString_ReturnValue_1 = Conv_ObjectToString(CallFunc_BreakHitResult_PhysMat_1);0x0FAACallFunc_Contains_ReturnValue_1 = Contains(CallFunc_Conv_ObjectToString_ReturnValue_1, "water", false, false);0x0FD0if (!(CallFunc_Contains_ReturnValue_1)) goto Label_11A5;0x0FDEBreakHitResult(CallFunc_SphereTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit_1, CallFunc_BreakHitResult_bInitialOverlap_1, CallFunc_BreakHitResult_Time_1, CallFunc_BreakHitResult_Distance_1, CallFunc_BreakHitResult_Location_1, CallFunc_BreakHitResult_ImpactPoint_1, CallFunc_BreakHitResult_Normal_1, CallFunc_BreakHitResult_ImpactNormal_1, CallFunc_BreakHitResult_PhysMat_1, CallFunc_BreakHitResult_HitActor_1, CallFunc_BreakHitResult_HitComponent_1, CallFunc_BreakHitResult_HitBoneName_1, CallFunc_BreakHitResult_HitItem_1, CallFunc_BreakHitResult_FaceIndex_1, CallFunc_BreakHitResult_TraceStart_1, CallFunc_BreakHitResult_TraceEnd_1);0x1081PlaySoundAtLocation(this, /Game/Audio/Foley/Steps/Cue_foot_water_run.Cue_foot_water_run, CallFunc_BreakHitResult_ImpactPoint_1, FRotator(0, 0, 0), 0.5f, 0.8f, 0f, nullptr, nullptr, nullptr);0x10BDBreakHitResult(CallFunc_SphereTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit_1, CallFunc_BreakHitResult_bInitialOverlap_1, CallFunc_BreakHitResult_Time_1, CallFunc_BreakHitResult_Distance_1, CallFunc_BreakHitResult_Location_1, CallFunc_BreakHitResult_ImpactPoint_1, CallFunc_BreakHitResult_Normal_1, CallFunc_BreakHitResult_ImpactNormal_1, CallFunc_BreakHitResult_PhysMat_1, CallFunc_BreakHitResult_HitActor_1, CallFunc_BreakHitResult_HitComponent_1, CallFunc_BreakHitResult_HitBoneName_1, CallFunc_BreakHitResult_HitItem_1, CallFunc_BreakHitResult_FaceIndex_1, CallFunc_BreakHitResult_TraceStart_1, CallFunc_BreakHitResult_TraceEnd_1);0x1160CallFunc_SpawnEmitterAtLocation_ReturnValue = SpawnEmitterAtLocation(this, /Game/VFX/Particles/Water/P_WaterSplash.P_WaterSplash, CallFunc_BreakHitResult_ImpactPoint_1, FRotator(0, 0, 0), FVector(2, 2, 2), true, 0, true);0x11A5Label_11A5:0x11A5BreakHitResult(CallFunc_SphereTraceSingle_OutHit, CallFunc_BreakHitResult_bBlockingHit_1, CallFunc_BreakHitResult_bInitialOverlap_1, CallFunc_BreakHitResult_Time_1, CallFunc_BreakHitResult_Distance_1, CallFunc_BreakHitResult_Location_1, CallFunc_BreakHitResult_ImpactPoint_1, CallFunc_BreakHitResult_Normal_1, CallFunc_BreakHitResult_ImpactNormal_1, CallFunc_BreakHitResult_PhysMat_1, CallFunc_BreakHitResult_HitActor_1, CallFunc_BreakHitResult_HitComponent_1, CallFunc_BreakHitResult_HitBoneName_1, CallFunc_BreakHitResult_HitItem_1, CallFunc_BreakHitResult_FaceIndex_1, CallFunc_BreakHitResult_TraceStart_1, CallFunc_BreakHitResult_TraceEnd_1);0x1248PlaySoundAtLocation(this, /Game/Audio/Enemies/ClericBeast/Cue_bigbeaststep.Cue_bigbeaststep, CallFunc_BreakHitResult_ImpactPoint_1, FRotator(0, 0, 0), 1.5f, 1f, 0f, nullptr, nullptr, nullptr);0x1284PopFlow();0x1285Label_1285:0x1285return;