Zdexby TheHolyOneZ
2,291 classes
Class

UABP_HunterMoped_C

: UAnimInstance : UObject
/Game/Char/Karts/Moped/AnimHunter/ABP_HunterMoped.ABP_HunterMoped_C 0x1FD1 (8,145 B) align 16 inherited 0x0270 12 scripted vtable /Game/Char/Karts/Moped/AnimHunter/ABP_HunterMoped
0x00x1FD1

Members 81

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0xB8AnimGraphNode_SaveCachedPose_3FAnimNode_SaveCachedPose{Pose={}, CachePoseName=SavedPose364}
0x28AnimGraphNode_UseCachedPose_15FAnimNode_UseCachedPose{LinkToCachingNode={}, CachePoseName=SavedPose364}
0x28AnimGraphNode_UseCachedPose_14FAnimNode_UseCachedPose{LinkToCachingNode={}, CachePoseName=SavedPose364}
0x28AnimGraphNode_UseCachedPose_13FAnimNode_UseCachedPose{LinkToCachingNode={}, CachePoseName=SavedPose364}
0x48AnimGraphNode_Slot_3FAnimNode_Slot{Source={}, SlotName=Attacks, bAlwaysUpdateSourcePose=false}
0xC0AnimGraphNode_LayeredBoneBlend_1FAnimNode_LayeredBoneBlend{BasePose={}, BlendPoses=[1 item], LayerSetup=[1 item], Ble…
0xA0AnimGraphNode_BlendListByBool_6FAnimNode_BlendListByBool{bActiveValue=false}
0x48AnimGraphNode_Slot_2FAnimNode_Slot{Source={}, SlotName=AttacksRArmOnly, bAlwaysUpdateSourcePo…
0xC0AnimGraphNode_LayeredBoneBlendFAnimNode_LayeredBoneBlend{BasePose={}, BlendPoses=[1 item], LayerSetup=[1 item], Ble…
0x48AnimGraphNode_Slot_1FAnimNode_Slot{Source={}, SlotName=Tricks, bAlwaysUpdateSourcePose=false}
0xA0AnimGraphNode_BlendListByBool_5FAnimNode_BlendListByBool{bActiveValue=false}
0xB0AnimGraphNode_BlendListByEnumFAnimNode_BlendListByEnum{EnumToPoseIndex=[21 items], ActiveEnumValue=0}
0xB8AnimGraphNode_SaveCachedPose_2FAnimNode_SaveCachedPose{Pose={}, CachePoseName=SavedPose15278}
0x28AnimGraphNode_UseCachedPose_12FAnimNode_UseCachedPose{LinkToCachingNode={}, CachePoseName=SavedPose15278}
0x28AnimGraphNode_UseCachedPose_11FAnimNode_UseCachedPose{LinkToCachingNode={}, CachePoseName=SavedPose15278}
0x78AnimGraphNode_SequencePlayer_9FAnimNode_SequencePlayer{Sequence=/Game/Char/Karts/KartLight/AnimHunter/AnimHunter_…
0xA0AnimGraphNode_BlendListByBool_4FAnimNode_BlendListByBool{bActiveValue=false}
0x78AnimGraphNode_SequencePlayer_8FAnimNode_SequencePlayer{Sequence=/Game/Char/Karts/KartLight/AnimHunter/AnimHunter_…
0x28AnimGraphNode_UseCachedPose_10FAnimNode_UseCachedPose{LinkToCachingNode={}, CachePoseName=SavedPose15278}
0x28AnimGraphNode_TransitionResult_1FAnimNode_TransitionResult{bCanEnterTransition=false}
0x28AnimGraphNode_TransitionResultFAnimNode_TransitionResult{bCanEnterTransition=false}
0x78AnimGraphNode_SequencePlayer_7FAnimNode_SequencePlayer{Sequence=/Game/Char/Karts/Moped/AnimHunter/animsoytrio_rev…
0x30AnimGraphNode_StateResult_1FAnimNode_StateResult{}
0xE0AnimGraphNode_BlendSpacePlayer_3FAnimNode_BlendSpacePlayer{X=0, Y=0, Z=0, PlayRate=1, bLoop=true, bResetPlayTimeWhenB…
0xE0AnimGraphNode_BlendSpacePlayer_2FAnimNode_BlendSpacePlayer{X=0, Y=0, Z=0, PlayRate=1, bLoop=true, bResetPlayTimeWhenB…
0xE0AnimGraphNode_BlendSpacePlayer_1FAnimNode_BlendSpacePlayer{X=0, Y=0, Z=0, PlayRate=1, bLoop=true, bResetPlayTimeWhenB…
0xA0AnimGraphNode_BlendListByIntFAnimNode_BlendListByInt{ActiveChildIndex=0}
0x30AnimGraphNode_StateResultFAnimNode_StateResult{}
0xB0AnimGraphNode_StateMachineFAnimNode_StateMachine{StateMachineIndexInClass=0, MaxTransitionsPerFrame=3, bSki…
0x30AnimGraphNode_RootFAnimNode_Root{Result={}, Name=AnimGraph, Group=None}
0xA0AnimGraphNode_BlendListByBool_3FAnimNode_BlendListByBool{bActiveValue=false}
0x78AnimGraphNode_SequencePlayer_6FAnimNode_SequencePlayer{Sequence=/Game/Char/Karts/BikeHeavy/AnimHunter/HunterAnim_…
0x48AnimGraphNode_SlotFAnimNode_Slot{Source={}, SlotName=AttacksRArmOnly, bAlwaysUpdateSourcePo…
0xB8AnimGraphNode_SaveCachedPose_1FAnimNode_SaveCachedPose{Pose={}, CachePoseName=SavedPose639}
0x28AnimGraphNode_UseCachedPose_9FAnimNode_UseCachedPose{LinkToCachingNode={}, CachePoseName=SavedPose639}
0x28AnimGraphNode_UseCachedPose_8FAnimNode_UseCachedPose{LinkToCachingNode={}, CachePoseName=SavedPose639}
0x28AnimGraphNode_UseCachedPose_7FAnimNode_UseCachedPose{LinkToCachingNode={}, CachePoseName=SavedPose639}
0x28AnimGraphNode_UseCachedPose_6FAnimNode_UseCachedPose{LinkToCachingNode={}, CachePoseName=SavedPose639}
0x78AnimGraphNode_SequencePlayer_5FAnimNode_SequencePlayer{Sequence=/Game/Char/Karts/Moped/AnimHunter/PowerUps/animso…
0xA0AnimGraphNode_BlendListByBool_2FAnimNode_BlendListByBool{bActiveValue=false}
0x78AnimGraphNode_SequencePlayer_4FAnimNode_SequencePlayer{Sequence=/Game/Char/Karts/KartLight/AnimHunter/PowerUps/An…
0xE0AnimGraphNode_BlendSpacePlayerFAnimNode_BlendSpacePlayer{X=0, Y=0, Z=0, PlayRate=1, bLoop=true, bResetPlayTimeWhenB…
0x108AnimGraphNode_ModifyBone_4FAnimNode_ModifyBone{BoneToModify={BoneName=Root@@@}, Translation={X=0, Y=0, Z=…
0x20AnimGraphNode_LocalToComponentSpace_1FAnimNode_ConvertLocalToComponentSpace{LocalPose={}}
0x20AnimGraphNode_ComponentToLocalSpace_1FAnimNode_ConvertComponentToLocalSpace{ComponentPose={}}
0x78AnimGraphNode_SequencePlayer_3FAnimNode_SequencePlayer{Sequence=/Game/Char/Karts/KartLight/AnimHunter/PowerUps/An…
0x78AnimGraphNode_SequencePlayer_2FAnimNode_SequencePlayer{Sequence=/Game/Char/Karts/Moped/AnimHunter/PowerUps/animso…
0x28AnimGraphNode_UseCachedPose_5FAnimNode_UseCachedPose{LinkToCachingNode={}, CachePoseName=SavedPose15278}
0x28AnimGraphNode_UseCachedPose_4FAnimNode_UseCachedPose{LinkToCachingNode={}, CachePoseName=SavedPose639}
0xA0AnimGraphNode_BlendListByBool_1FAnimNode_BlendListByBool{bActiveValue=false}
0x78AnimGraphNode_SequencePlayer_1FAnimNode_SequencePlayer{Sequence=/Game/Char/Karts/Moped/AnimHunter/animsoytrio_Dea…
0xB8AnimGraphNode_SaveCachedPoseFAnimNode_SaveCachedPose{Pose={}, CachePoseName=SavedPose29529}
0x28AnimGraphNode_UseCachedPose_3FAnimNode_UseCachedPose{LinkToCachingNode={}, CachePoseName=SavedPose29529}
0x28AnimGraphNode_UseCachedPose_2FAnimNode_UseCachedPose{LinkToCachingNode={}, CachePoseName=SavedPose29529}
0x108AnimGraphNode_ModifyBone_3FAnimNode_ModifyBone{BoneToModify={BoneName=coat_l}, Translation={X=0, Y=0, Z=0…
0x108AnimGraphNode_ModifyBone_2FAnimNode_ModifyBone{BoneToModify={BoneName=coat_r}, Translation={X=0, Y=0, Z=0…
0x108AnimGraphNode_ModifyBone_1FAnimNode_ModifyBone{BoneToModify={BoneName=coat_b}, Translation={X=0, Y=0, Z=0…
0xA0AnimGraphNode_BlendListByBoolFAnimNode_BlendListByBool{bActiveValue=false}
0x78AnimGraphNode_SequencePlayerFAnimNode_SequencePlayer{Sequence=/Game/Char/Karts/Moped/AnimHunter/animsoytrio_dam…
0x108AnimGraphNode_ModifyBoneFAnimNode_ModifyBone{BoneToModify={BoneName=Head}, Translation={X=0, Y=0, Z=0},…
0x20AnimGraphNode_LocalToComponentSpaceFAnimNode_ConvertLocalToComponentSpace{LocalPose={}}
0x20AnimGraphNode_ComponentToLocalSpaceFAnimNode_ConvertComponentToLocalSpace{ComponentPose={}}
0x28AnimGraphNode_UseCachedPose_1FAnimNode_UseCachedPose{LinkToCachingNode={}, CachePoseName=SavedPose639}
0x28AnimGraphNode_UseCachedPoseFAnimNode_UseCachedPose{LinkToCachingNode={}, CachePoseName=SavedPose639}
0x04LeanAmtfloat7 flags0
0x04AnimSpeedfloat7 flags1
0x01IsReversingbool6 flagsfalse
0x01CurrentPowerUpE_WhichKartPowerUp7 flagsNewEnumerator5
0x01IsAimingItembool6 flagsfalse
0x1F9B0x01padding / unreflected
0x04SoftLockOnTargetAnglefloat7 flags0
0x08SoftLockOnActorAActor*8 flagsnullptr
0x04Velocityfloat7 flags0
0x04TurnAmtfloat7 flags0
0x04DriftAnglefloat7 flags0
0x0CItemAimLocFVector7 flags{X=0, Y=0, Z=0}
0x04CamRotAnglefloat7 flags0
0x04TrickYawAmtfloat7 flags0
0x01IsDeadbool6 flagsfalse
0x1FC90x03padding / unreflected
0x04DamageThreshfloat7 flags0
0x01BigHeadModebool6 flagsfalse
Inherited from UAnimInstance 13
OffsetSizeNameTypeFlagsDefault
0x08CurrentSkeletonUSkeleton*Transient+5 flagsnullptr
0x01RootMotionModeERootMotionMode7 flagsRootMotionFromMontagesOnly
0x01bUseMultiThreadedAnimationUpdate : 1bit 0bool3 flagstrue
0x01bUsingCopyPoseFromMesh : 1bit 1bool3 flagsfalse
0x01bReceiveNotifiesFromLinkedInstances : 1bit 4bool5 flagsfalse
0x01bPropagateNotifiesToLinkedInstances : 1bit 5bool5 flagsfalse
0x01bQueueMontageEvents : 1bit 6boolTransient+3 flagsfalse
0x00320x06padding / unreflected
0x10OnMontageBlendingOutFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageStartedFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageEndedFMulticastScriptDelegate4 flags<delegate>
0x10OnAllMontageInstancesEndedFMulticastScriptDelegate4 flags<delegate>
0x00780x88padding / unreflected
0x70NotifyQueueFAnimNotifyQueueTransient+1 flags{AnimNotifies=[], UnfilteredMontageAnimNotifies=<TMap>}
0x10ActiveAnimNotifyStateTArray<FAnimNotifyEvent>Transient+4 flags[]

Functions 12

SignatureFlagsNativeParams
void AnimGraph(FPoseLink& AnimGraph)
Script3 statements · 40 bytes of bytecode
0x0000AnimGraph = PoseLink{-1};0x0025return;0x0027// end of script
0x10
void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_HunterMoped_AnimGraphNode_BlendListByInt_93B685504A2B4E8F25F56B861A2D827C()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_HunterMoped(2917);0x000Freturn;0x0011// end of script
0x00
void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_HunterMoped_AnimGraphNode_BlendSpacePlayer_E900A231432FA75BB5AA749A364BCDD8()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_HunterMoped(2922);0x000Freturn;0x0011// end of script
0x00
void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_HunterMoped_AnimGraphNode_BlendSpacePlayer_992D35D7443138A28379488D1205A24B()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_HunterMoped(3056);0x000Freturn;0x0011// end of script
0x00
void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_HunterMoped_AnimGraphNode_LayeredBoneBlend_B7E313D44CB6CEBEACD3A9B4903A78FB()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_HunterMoped(3300);0x000Freturn;0x0011// end of script
0x00
void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_HunterMoped_AnimGraphNode_BlendListByBool_F86AE8BF43257E146EEA5FAB09A4824C()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_HunterMoped(4089);0x000Freturn;0x0011// end of script
0x00
void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_HunterMoped_AnimGraphNode_LayeredBoneBlend_67E55C72450AE2A9B4A1C7BDD88C8205()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_HunterMoped(4723);0x000Freturn;0x0011// end of script
0x00
void BlueprintUpdateAnimation(float DeltaTimeX)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_DeltaTimeX = DeltaTimeX;0x0012ExecuteUbergraph_ABP_HunterMoped(5498);0x0021return;0x0023// end of script
EventPublic0x04
void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_HunterMoped_AnimGraphNode_ModifyBone_3592E76C4FBA6E012E3EE78E12FF7AA7()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_HunterMoped(5757);0x000Freturn;0x0011// end of script
0x00
void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_HunterMoped_AnimGraphNode_BlendListByBool_CCBB55884E0C996B408C39B6B9AEF8B9()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_HunterMoped(5762);0x000Freturn;0x0011// end of script
0x00
void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_HunterMoped_AnimGraphNode_ModifyBone_A5D0CCEE4EBB83A238809EA9852B1347()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_HunterMoped(5767);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_ABP_HunterMoped(int32 EntryPoint)
Script189 statements · 5,775 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000A/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0x0038BigHeadMode = CallFunc_GetGI_BBPSX_AsGI_BBPSX.AccessSettings.CheatBigHeadMode_9_B85D96B74CD807ED9BFCB2BEF4AB7CBC;0x006ACallFunc_TryGetPawnOwner_ReturnValue = TryGetPawnOwner();0x0082K2Node_DynamicCast_AsBP_Kart_Pawn = Cast<BP_KartPawn_C>(CallFunc_TryGetPawnOwner_ReturnValue);0x00A6K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsBP_Kart_Pawn);0x00C3if (!(K2Node_DynamicCast_bSuccess)) goto Label_168C;0x00D1CallFunc_EqualEqual_FloatFloat_ReturnValue = EqualEqual_FloatFloat(K2Node_DynamicCast_AsBP_Kart_Pawn.VelocityOverride, -1f);0x0109if (!(CallFunc_EqualEqual_FloatFloat_ReturnValue)) goto Label_0900;0x0117CallFunc_TryGetPawnOwner_ReturnValue = TryGetPawnOwner();0x012FCallFunc_GetVelocity_ReturnValue = CallFunc_TryGetPawnOwner_ReturnValue.GetVelocity();0x0165CallFunc_Multiply_VectorVector_ReturnValue_2 = Multiply_VectorVector(CallFunc_GetVelocity_ReturnValue, FVector(1, 1, 0));0x0197CallFunc_VSize_ReturnValue = VSize(CallFunc_Multiply_VectorVector_ReturnValue_2);0x01BCVelocity = CallFunc_VSize_ReturnValue;0x01D7CallFunc_TryGetPawnOwner_ReturnValue = TryGetPawnOwner();0x01EFCallFunc_GetVelocity_ReturnValue = CallFunc_TryGetPawnOwner_ReturnValue.GetVelocity();0x0225CallFunc_Multiply_VectorVector_ReturnValue_2 = Multiply_VectorVector(CallFunc_GetVelocity_ReturnValue, FVector(1, 1, 0));0x0257CallFunc_VSize_ReturnValue = VSize(CallFunc_Multiply_VectorVector_ReturnValue_2);0x027CCallFunc_MapRangeClamped_ReturnValue_2 = MapRangeClamped(CallFunc_VSize_ReturnValue, 0f, 1000f, 1f, 1.2f);0x02B5AnimSpeed = CallFunc_MapRangeClamped_ReturnValue_2;0x02D0Label_02D0:0x02D0CallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x02EDCallFunc_FInterpTo_ReturnValue = FInterpTo(K2Node_DynamicCast_AsBP_Kart_Pawn.TurnAmt, TurnAmt, CallFunc_GetWorldDeltaSeconds_ReturnValue, 8f);0x033FTurnAmt = CallFunc_FInterpTo_ReturnValue;0x035ALeanAmt = K2Node_DynamicCast_AsBP_Kart_Pawn.TurnAmt;0x038BIsReversing = K2Node_DynamicCast_AsBP_Kart_Pawn.IsInBackupMode;0x03B4CurrentPowerUp = K2Node_DynamicCast_AsBP_Kart_Pawn.CurrentPowerUp.WhichPowerUp_4_3D7BB9ED4FA52453036A23B15EE63759;0x03EEIsAimingItem = K2Node_DynamicCast_AsBP_Kart_Pawn.IsAimingPowerUp;0x0417DriftAngle = K2Node_DynamicCast_AsBP_Kart_Pawn.DriftAngle;0x0448CamRotAngle = K2Node_DynamicCast_AsBP_Kart_Pawn.CameraDegree;0x0479TrickYawAmt = K2Node_DynamicCast_AsBP_Kart_Pawn.TrickYawAmt;0x04AADamageThresh = K2Node_DynamicCast_AsBP_Kart_Pawn.DamageThresh;0x04DBIsDead = K2Node_DynamicCast_AsBP_Kart_Pawn.IsDead;0x0504SoftLockOnActor = K2Node_DynamicCast_AsBP_Kart_Pawn.SoftLockOnActor;0x052DCallFunc_IsValid_ReturnValue = IsValid(SoftLockOnActor);0x054Aif (!(CallFunc_IsValid_ReturnValue)) goto Label_09A0;0x0558CallFunc_IsValid_ReturnValue_1 = IsValid(SoftLockOnActor);0x0575if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_09A0;0x0583CallFunc_K2_GetActorLocation_ReturnValue_1 = K2Node_DynamicCast_AsBP_Kart_Pawn.K2_GetActorLocation();0x05B5ItemAimLoc = CallFunc_K2_GetActorLocation_ReturnValue_1;0x05D0Temp_float_Variable_2 = -1f;0x05E7Temp_float_Variable_3 = 1f;0x05FECallFunc_K2_GetActorLocation_ReturnValue = SoftLockOnActor.K2_GetActorLocation();0x0630CallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue, FVector(1, 1, 0));0x0662CallFunc_GetForwardVector_ReturnValue = K2Node_DynamicCast_AsBP_Kart_Pawn.SM_KartTracker.GetForwardVector();0x06AACallFunc_K2_GetActorLocation_ReturnValue_1 = K2Node_DynamicCast_AsBP_Kart_Pawn.K2_GetActorLocation();0x06DCCallFunc_Multiply_VectorVector_ReturnValue_1 = Multiply_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue_1, FVector(1, 1, 0));0x070ECallFunc_FindLookAtRotation_ReturnValue = FindLookAtRotation(CallFunc_Multiply_VectorVector_ReturnValue_1, CallFunc_Multiply_VectorVector_ReturnValue);0x073CCallFunc_GetRightVector_ReturnValue = GetRightVector(CallFunc_FindLookAtRotation_ReturnValue);0x0761CallFunc_Conv_VectorToRotator_ReturnValue = Conv_VectorToRotator(CallFunc_GetRightVector_ReturnValue);0x0786CallFunc_Conv_RotatorToVector_ReturnValue = Conv_RotatorToVector(CallFunc_FindLookAtRotation_ReturnValue);0x07ABCallFunc_Conv_RotatorToVector_ReturnValue_1 = Conv_RotatorToVector(CallFunc_Conv_VectorToRotator_ReturnValue);0x07D0CallFunc_Dot_VectorVector_ReturnValue = Dot_VectorVector(CallFunc_Conv_RotatorToVector_ReturnValue, CallFunc_GetForwardVector_ReturnValue);0x07FECallFunc_Dot_VectorVector_ReturnValue_1 = Dot_VectorVector(CallFunc_GetForwardVector_ReturnValue, CallFunc_Conv_RotatorToVector_ReturnValue_1);0x082CCallFunc_DegAcos_ReturnValue = DegAcos(CallFunc_Dot_VectorVector_ReturnValue);0x0851CallFunc_Greater_FloatFloat_ReturnValue_1 = Greater_FloatFloat(CallFunc_Dot_VectorVector_ReturnValue_1, 0f);0x0873Temp_bool_Variable_32 = CallFunc_Greater_FloatFloat_ReturnValue_1;0x0886CallFunc_Multiply_FloatFloat_ReturnValue_3 = Multiply_FloatFloat(CallFunc_DegAcos_ReturnValue, Switch(Temp_bool_Variable_32, false => Temp_float_Variable_3, true => Temp_float_Variable_2, default => K2Node_Select_Default_4));0x08E0SoftLockOnTargetAngle = CallFunc_Multiply_FloatFloat_ReturnValue_3;0x08FBgoto Label_168C;0x0900Label_0900:0x0900Velocity = K2Node_DynamicCast_AsBP_Kart_Pawn.VelocityOverride;0x0931CallFunc_MapRangeClamped_ReturnValue_1 = MapRangeClamped(K2Node_DynamicCast_AsBP_Kart_Pawn.VelocityOverride, 0f, 1000f, 1f, 1.2f);0x0980AnimSpeed = CallFunc_MapRangeClamped_ReturnValue_1;0x099Bgoto Label_02D0;0x09A0Label_09A0:0x09A0ItemAimLoc = FVector(0, 0, 0);0x09BFBreakVector2D(K2Node_DynamicCast_AsBP_Kart_Pawn.FirstPersonAimingDegree, CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x09FACallFunc_Add_FloatFloat_ReturnValue_1 = Add_FloatFloat(K2Node_DynamicCast_AsBP_Kart_Pawn.PiercingRifleCamRotCache, CallFunc_BreakVector2D_X);0x0A3ECallFunc_NotEqual_Vector2DVector2D_ReturnValue = NotEqual_Vector2DVector2D(K2Node_DynamicCast_AsBP_Kart_Pawn.FirstPersonAimingDegree, Vector2D{0f, 0f}, 1e-04f);0x0A8ETemp_bool_Variable_33 = CallFunc_NotEqual_Vector2DVector2D_ReturnValue;0x0AA1SoftLockOnTargetAngle = Switch(Temp_bool_Variable_33, false => CamRotAngle, true => CallFunc_Add_FloatFloat_ReturnValue_1, default => K2Node_Select_Default_3);0x0AE8goto Label_168C;0x0AEDLabel_0AED:0x0AEDCallFunc_Round_ReturnValue = Round(DriftAngle);0x0B12CallFunc_Add_IntInt_ReturnValue = Add_IntInt(CallFunc_Round_ReturnValue, 1);0x0B3CAnimGraphNode_BlendListByInt.ActiveChildIndex = CallFunc_Add_IntInt_ReturnValue;0x0B60goto Label_168C;0x0B65goto Label_0AED;0x0B6ACallFunc_MapRangeClamped_ReturnValue = MapRangeClamped(Velocity, 5f, 1000f, 0f, 1f);0x0BA3AnimGraphNode_BlendSpacePlayer_3.X = LeanAmt;0x0BC7AnimGraphNode_BlendSpacePlayer_3.Y = CallFunc_MapRangeClamped_ReturnValue;0x0BEBgoto Label_168C;0x0BF0CallFunc_Abs_ReturnValue = Abs(DriftAngle);0x0C15CallFunc_Multiply_FloatFloat_ReturnValue = Multiply_FloatFloat(DriftAngle, -30f);0x0C3FCallFunc_Multiply_FloatFloat_ReturnValue_1 = Multiply_FloatFloat(CallFunc_Abs_ReturnValue, -30f);0x0C69CallFunc_Add_FloatFloat_ReturnValue = Add_FloatFloat(SoftLockOnTargetAngle, CallFunc_Multiply_FloatFloat_ReturnValue);0x0C97AnimGraphNode_BlendSpacePlayer.X = CallFunc_Add_FloatFloat_ReturnValue;0x0CBBAnimGraphNode_BlendSpacePlayer.Y = CallFunc_Multiply_FloatFloat_ReturnValue_1;0x0CDFgoto Label_168C;0x0CE4Temp_bool_Variable = true;0x0CEFTemp_bool_Variable_1 = true;0x0CFATemp_bool_Variable_2 = true;0x0D05Temp_bool_Variable_3 = true;0x0D10Temp_bool_Variable_4 = false;0x0D1BTemp_bool_Variable_5 = true;0x0D26Temp_bool_Variable_6 = true;0x0D31Temp_bool_Variable_7 = false;0x0D3CTemp_bool_Variable_8 = true;0x0D47Temp_bool_Variable_9 = true;0x0D52Temp_bool_Variable_10 = false;0x0D5DTemp_bool_Variable_34 = true;0x0D68Temp_bool_Variable_36 = true;0x0D73Temp_bool_Variable_52 = true;0x0D7ETemp_bool_Variable_53 = false;0x0D89Temp_bool_Variable_54 = true;0x0D94Temp_bool_Variable_55 = true;0x0D9FTemp_bool_Variable_56 = true;0x0DAATemp_bool_Variable_57 = false;0x0DB5Temp_byte_Variable_2 = CurrentPowerUp;0x0DD0CallFunc_Conv_BoolToFloat_ReturnValue_1 = Conv_BoolToFloat(Switch(Temp_byte_Variable_2, 0 => Temp_bool_Variable_10, 1 => Temp_bool_Variable_9, 2 => Temp_bool_Variable_8, 3 => Temp_bool_Variable_7, 4 => Temp_bool_Variable_6, 5 => Temp_bool_Variable_5, 6 => Temp_bool_Variable_4, 7 => Temp_bool_Variable_3, 8 => Temp_bool_Variable_2, 9 => Temp_bool_Variable_1, 10 => Temp_bool_Variable, 11 => Temp_bool_Variable_34, 12 => Temp_bool_Variable_36, 13 => Temp_bool_Variable_52, 14 => Temp_bool_Variable_53, 15 => IsAimingItem, 16 => Temp_bool_Variable_54, 17 => Temp_bool_Variable_55, 18 => Temp_bool_Variable_56, 19 => Temp_bool_Variable_57, default => K2Node_Select_Default_2));0x0F31/Script/Engine.Default__KismetArrayLibrary.Array_Set(AnimGraphNode_LayeredBoneBlend.BlendWeights, 0, CallFunc_Conv_BoolToFloat_ReturnValue_1, false);0x0F72goto Label_168C;0x0F77Label_0F77:0x0F77CallFunc_Multiply_FloatFloat_ReturnValue_2 = Multiply_FloatFloat(TrickYawAmt, -1f);0x0FA1CallFunc_MakeRotator_ReturnValue = MakeRotator(0f, 0f, CallFunc_Multiply_FloatFloat_ReturnValue_2);0x0FD0AnimGraphNode_ModifyBone_4.Rotation = CallFunc_MakeRotator_ReturnValue;0x0FF4goto Label_168C;0x0FF9Temp_bool_Variable_35 = false;0x1004Temp_bool_Variable_37 = false;0x100FTemp_bool_Variable_38 = false;0x101ATemp_bool_Variable_39 = false;0x1025Temp_bool_Variable_40 = false;0x1030Temp_bool_Variable_41 = false;0x103BTemp_bool_Variable_42 = false;0x1046Temp_bool_Variable_43 = false;0x1051Temp_bool_Variable_44 = false;0x105CTemp_bool_Variable_45 = true;0x1067Temp_bool_Variable_46 = false;0x1072Temp_bool_Variable_47 = false;0x107DTemp_bool_Variable_48 = false;0x1088Temp_bool_Variable_49 = false;0x1093Temp_bool_Variable_50 = false;0x109ETemp_bool_Variable_51 = false;0x10A9Temp_byte_Variable_1 = CurrentPowerUp;0x10C4Temp_bool_Variable_58 = false;0x10CFTemp_bool_Variable_59 = false;0x10DATemp_bool_Variable_60 = false;0x10E5Temp_bool_Variable_61 = false;0x10F0CallFunc_BooleanAND_ReturnValue_1 = BooleanAND(IsAimingItem, Switch(Temp_byte_Variable_1, 0 => Temp_bool_Variable_58, 1 => Temp_bool_Variable_59, 2 => Temp_bool_Variable_60, 3 => Temp_bool_Variable_61, 4 => Temp_bool_Variable_35, 5 => Temp_bool_Variable_37, 6 => Temp_bool_Variable_38, 7 => Temp_bool_Variable_39, 8 => Temp_bool_Variable_40, 9 => Temp_bool_Variable_41, 10 => Temp_bool_Variable_42, 11 => Temp_bool_Variable_43, 12 => Temp_bool_Variable_44, 13 => Temp_bool_Variable_45, 14 => Temp_bool_Variable_46, 15 => Temp_bool_Variable_47, 16 => Temp_bool_Variable_48, 17 => Temp_bool_Variable_49, 18 => Temp_bool_Variable_50, 19 => Temp_bool_Variable_51, default => K2Node_Select_Default_5));0x1252AnimGraphNode_BlendListByBool_6.bActiveValue = CallFunc_BooleanAND_ReturnValue_1;0x126Egoto Label_168C;0x1273Temp_bool_Variable_11 = false;0x127ETemp_bool_Variable_12 = false;0x1289Temp_bool_Variable_13 = false;0x1294Temp_bool_Variable_14 = false;0x129FTemp_bool_Variable_15 = false;0x12AATemp_bool_Variable_16 = false;0x12B5Temp_bool_Variable_17 = false;0x12C0Temp_bool_Variable_18 = false;0x12CBTemp_bool_Variable_19 = false;0x12D6Temp_bool_Variable_20 = false;0x12E1Temp_bool_Variable_21 = false;0x12ECTemp_bool_Variable_22 = true;0x12F7Temp_bool_Variable_23 = false;0x1302Temp_bool_Variable_24 = false;0x130DTemp_bool_Variable_25 = false;0x1318Temp_bool_Variable_26 = false;0x1323Temp_bool_Variable_27 = false;0x132ETemp_bool_Variable_28 = true;0x1339Temp_bool_Variable_29 = true;0x1344Temp_bool_Variable_30 = false;0x134FTemp_byte_Variable = CurrentPowerUp;0x136ACallFunc_BooleanAND_ReturnValue = BooleanAND(IsAimingItem, Switch(Temp_byte_Variable, 0 => Temp_bool_Variable_30, 1 => Temp_bool_Variable_29, 2 => Temp_bool_Variable_28, 3 => Temp_bool_Variable_27, 4 => Temp_bool_Variable_26, 5 => Temp_bool_Variable_25, 6 => Temp_bool_Variable_24, 7 => Temp_bool_Variable_23, 8 => Temp_bool_Variable_22, 9 => Temp_bool_Variable_21, 10 => Temp_bool_Variable_20, 11 => Temp_bool_Variable_19, 12 => Temp_bool_Variable_18, 13 => Temp_bool_Variable_17, 14 => Temp_bool_Variable_16, 15 => Temp_bool_Variable_15, 16 => Temp_bool_Variable_14, 17 => Temp_bool_Variable_13, 18 => Temp_bool_Variable_12, 19 => Temp_bool_Variable_11, default => K2Node_Select_Default));0x14CCCallFunc_Conv_BoolToFloat_ReturnValue = Conv_BoolToFloat(CallFunc_BooleanAND_ReturnValue);0x14F1/Script/Engine.Default__KismetArrayLibrary.Array_Set(AnimGraphNode_LayeredBoneBlend_1.BlendWeights, 0, CallFunc_Conv_BoolToFloat_ReturnValue, false);0x1532goto Label_168C;0x1537Label_1537:0x1537CallFunc_Greater_FloatFloat_ReturnValue = Greater_FloatFloat(DamageThresh, 0f);0x1559AnimGraphNode_BlendListByBool.bActiveValue = CallFunc_Greater_FloatFloat_ReturnValue;0x1575goto Label_168C;0x157ACallFunc_TryGetPawnOwner_ReturnValue = TryGetPawnOwner();0x1592CallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_TryGetPawnOwner_ReturnValue);0x15AFif (!(CallFunc_IsValid_ReturnValue_2)) goto Label_168C;0x15BDgoto Label_000A;0x15C2Label_15C2:0x15C2Temp_float_Variable = 3f;0x15D9Temp_float_Variable_1 = 1f;0x15F0Temp_bool_Variable_31 = BigHeadMode;0x1603CallFunc_Conv_FloatToVector_ReturnValue = Conv_FloatToVector(Switch(Temp_bool_Variable_31, false => Temp_float_Variable_1, true => Temp_float_Variable, default => K2Node_Select_Default_1));0x1654AnimGraphNode_ModifyBone.Scale = CallFunc_Conv_FloatToVector_ReturnValue;0x1678goto Label_168C;0x167Dgoto Label_15C2;0x1682goto Label_1537;0x1687goto Label_0F77;0x168CLabel_168C:0x168Creturn;0x168E// end of script
Final0x04