0x00x04C0
Members 24
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | SkeletalMesh | USkeletalMeshComponent* | 7 flags | nullptr | |
| 0x08 | StaticMesh | UStaticMeshComponent* | 7 flags | nullptr | |
| 0x08 | Scene | USceneComponent* | 7 flags | nullptr | |
| 0x08 | TextRender | UTextRenderComponent* | 7 flags | nullptr | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 7 flags | nullptr | |
| 0x04 | LerpTransToNew_LerpAlpha_AF3060DD4AC2B89D4769C5AA20E9A397 | float | 4 flags | 0 | |
| 0x01 | LerpTransToNew__Direction_AF3060DD4AC2B89D4769C5AA20E9A397 | ETimelineDirection | 4 flags | Forward | |
| 0x0255 | 0x03 | padding / unreflected | |||
| 0x08 | LerpTransToNew | UTimelineComponent* | 6 flags | nullptr | |
| 0x04 | TL_ScaleUp_ScaleAlpha_B1017FC24FD47BA86E5AEB84C57CC5D4 | float | 4 flags | 0 | |
| 0x01 | TL_ScaleUp__Direction_B1017FC24FD47BA86E5AEB84C57CC5D4 | ETimelineDirection | 4 flags | Forward | |
| 0x0265 | 0x03 | padding / unreflected | |||
| 0x08 | TL_ScaleUp | UTimelineComponent* | 6 flags | nullptr | |
| 0x04 | TL_Rotate_RotAmt_894373E5449768ED01682FA87D8A4C55 | float | 4 flags | 0 | |
| 0x01 | TL_Rotate__Direction_894373E5449768ED01682FA87D8A4C55 | ETimelineDirection | 4 flags | Forward | |
| 0x0275 | 0x03 | padding / unreflected | |||
| 0x08 | TL_Rotate | UTimelineComponent* | 6 flags | nullptr | |
| 0x08 | DisplayMesh | UStaticMesh* | 7 flags | nullptr | |
| 0x08 | DisplaySkelMesh | USkeletalMesh* | 7 flags | nullptr | |
| 0x18 | DisplayTitle | FText | 3 flags | <FText> | |
| 0x01 | IsSelected | bool | 6 flags | false | |
| 0x02A9 | 0x03 | padding / unreflected | |||
| 0x08 | DatRowName | FName | 7 flags | None | |
| 0x02B4 | 0x0C | padding / unreflected | |||
| 0x30 | TransformOffset | FTransform | 5 flags | {Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}… | |
| 0x01 | InitSelected | bool | 6 flags | false | |
| 0x02F1 | 0x07 | padding / unreflected | |||
| 0x198 | InvCons | FS_InvCons | 5 flags | {DisplayName_52_659621D24D7F705542949A8905E62880=<FText>, D… | |
| 0x30 | TransOffsetChangeCache | FTransform | 5 flags | {Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}… | |
Inherited from AActor 75
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bNetStartup : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bHidden : 1bit 5 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 6 | bool | Net+3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 7 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 0 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 2 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 3 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 6 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 7 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 0 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 1 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 2 | bool | Protected+3 flags | true | |
| 0x01 | bActorEnableCollision : 1bit 2 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 3 | bool | Transient+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+5 flags | ROLE_None | |
| 0x34 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x009C | 0x04 | padding / unreflected | |||
| 0x40 | AttachmentReplication | FRepAttachment | NetTransient+4 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+5 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x08 | InputComponent | UInputComponent* | 8 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x0114 | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+3 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x10 | ControllingMatineeActors | TArray<AMatineeActor*> | TransientProtected+3 flags | [] | |
| 0x0148 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 3 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | <0xffffffff> | |
| 0x0168 | 0x08 | padding / unreflected | |||
| 0x10 | Tags | TArray<FName> | 6 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0190 | 0x60 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 5 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 7 flags | [] | |
Functions 15
| Signature | Flags | Native | Params |
|---|---|---|---|
void UserConstructionScript()Script13 statements · 288 bytes of bytecode0x0000CallFunc_IsValid_ReturnValue = IsValid(DisplayMesh);0x001Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_00AB;0x002BCallFunc_SetStaticMesh_ReturnValue = StaticMesh.SetStaticMesh(DisplayMesh);0x0062StaticMesh.SetVisibility(true, false);0x0084SkeletalMesh.SetVisibility(false, false);0x00A6goto Label_011D;0x00ABLabel_00AB:0x00ABSkeletalMesh.SetSkeletalMesh(DisplaySkelMesh, true);0x00D9StaticMesh.SetVisibility(false, false);0x00FBSkeletalMesh.SetVisibility(true, false);0x011DLabel_011D:0x011Dreturn;0x011F// end of script | EventPublic | 0x00 | |
void TL_ScaleUp__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_3DRadialChild(2471);0x000Freturn;0x0011// end of script | 0x00 | ||
void TL_ScaleUp__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_3DRadialChild(2172);0x000Freturn;0x0011// end of script | 0x00 | ||
void TL_Rotate__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_3DRadialChild(411);0x000Freturn;0x0011// end of script | 0x00 | ||
void TL_Rotate__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_3DRadialChild(478);0x000Freturn;0x0011// end of script | 0x00 | ||
void LerpTransToNew__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_3DRadialChild(620);0x000Freturn;0x0011// end of script | 0x00 | ||
void LerpTransToNew__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_3DRadialChild(687);0x000Freturn;0x0011// end of script | 0x00 | ||
void Unselected()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_3DRadialChild(1529);0x000Freturn;0x0011// end of script | 0x00 | ||
void ReceiveTick(float DeltaSeconds)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_DeltaSeconds = DeltaSeconds;0x0012ExecuteUbergraph_3DRadialChild(1750);0x0021return;0x0023// end of script | EventPublic | 0x04 | |
void Re-InitDisplayMeshes()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_3DRadialChild(2472);0x000Freturn;0x0011// end of script | 0x00 | ||
void SetTransOffsetToInit()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_3DRadialChild(2523);0x000Freturn;0x0011// end of script | 0x00 | ||
void ChangeTransOffset(const FTransform& Trans)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Trans = Trans;0x0012ExecuteUbergraph_3DRadialChild(2547);0x0021return;0x0023// end of script | 0x30 | ||
void Selected()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_3DRadialChild(2579);0x000Freturn;0x0011// end of script | 0x00 | ||
void Init()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_3DRadialChild(2584);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_3DRadialChild(int32 EntryPoint)Script117 statements · 2,592 bytes of bytecode0x0000PushFlow(Label_0A1D);0x0005goto [EntryPoint];0x000FTextRender.SetVisibility(true, false);0x0031PopFlow();0x0032Temp_float_Variable = 0.25f;0x0049Temp_float_Variable_1 = 0.1f;0x0060BreakTransform(TransformOffset, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x008ETemp_bool_Variable = InitSelected;0x00A1CallFunc_Multiply_VectorFloat_ReturnValue_1 = Multiply_VectorFloat(CallFunc_BreakTransform_Scale, Switch(Temp_bool_Variable, false => Temp_float_Variable_1, true => Temp_float_Variable, default => K2Node_Select_Default));0x00FBCallFunc_MakeTransform_ReturnValue_1 = MakeTransform(CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_Multiply_VectorFloat_ReturnValue_1);0x0132StaticMesh.K2_SetRelativeTransform(CallFunc_MakeTransform_ReturnValue_1, false, CallFunc_K2_SetRelativeTransform_SweepHitResult, false);0x0166SkeletalMesh.K2_SetRelativeTransform(CallFunc_MakeTransform_ReturnValue_1, false, CallFunc_K2_SetRelativeTransform_SweepHitResult, false);0x019APopFlow();0x019BPopFlow();0x019CLabel_019C:0x019CTL_ScaleUp.Reverse();0x01BCPopFlow();0x01BDLabel_01BD:0x01BDTL_ScaleUp.Play();0x01DDPopFlow();0x01DECallFunc_Multiply_FloatFloat_ReturnValue = Multiply_FloatFloat(TL_Rotate_RotAmt_894373E5449768ED01682FA87D8A4C55, -1f);0x0208CallFunc_MakeRotator_ReturnValue = MakeRotator(0f, 0f, CallFunc_Multiply_FloatFloat_ReturnValue);0x0237Scene.K2_SetRelativeRotation(CallFunc_MakeRotator_ReturnValue, false, CallFunc_K2_SetRelativeRotation_SweepHitResult, false);0x026BPopFlow();0x026CPopFlow();0x026DLabel_026D:0x026DTL_Rotate.Stop();0x028DPopFlow();0x028ELabel_028E:0x028ETL_Rotate.PlayFromStart();0x02AEPopFlow();0x02AFCallFunc_GetRelativeTransform_ReturnValue = SkeletalMesh.GetRelativeTransform();0x02E1CallFunc_TLerp_ReturnValue = TLerp(CallFunc_GetRelativeTransform_ReturnValue, TransOffsetChangeCache, LerpTransToNew_LerpAlpha_AF3060DD4AC2B89D4769C5AA20E9A397, 0);0x031ABreakTransform(CallFunc_TLerp_ReturnValue, CallFunc_BreakTransform_Location_3, CallFunc_BreakTransform_Rotation_3, CallFunc_BreakTransform_Scale_3);0x0348SkeletalMesh.K2_SetRelativeLocationAndRotation(CallFunc_BreakTransform_Location_3, CallFunc_BreakTransform_Rotation_3, false, CallFunc_K2_SetRelativeLocationAndRotation_SweepHitResult, false);0x0385StaticMesh.K2_SetRelativeLocationAndRotation(CallFunc_BreakTransform_Location_3, CallFunc_BreakTransform_Rotation_3, false, CallFunc_K2_SetRelativeLocationAndRotation_SweepHitResult, false);0x03C2PopFlow();0x03C3Label_03C3:0x03C3LerpTransToNew.PlayFromStart();0x03E3PopFlow();0x03E4Label_03E4:0x03E4CallFunc_IsValid_ReturnValue = IsValid(DisplayMesh);0x0401if (!(CallFunc_IsValid_ReturnValue)) goto Label_0582;0x040FCallFunc_SetStaticMesh_ReturnValue_1 = StaticMesh.SetStaticMesh(DisplayMesh);0x0446StaticMesh.SetVisibility(true, false);0x0468SkeletalMesh.SetVisibility(false, false);0x048ALabel_048A:0x048ABreakTransform(TransformOffset, CallFunc_BreakTransform_Location_2, CallFunc_BreakTransform_Rotation_2, CallFunc_BreakTransform_Scale_2);0x04B8CallFunc_Multiply_VectorFloat_ReturnValue_2 = Multiply_VectorFloat(CallFunc_BreakTransform_Scale_2, 0.25f);0x04E2CallFunc_MakeTransform_ReturnValue_2 = MakeTransform(CallFunc_BreakTransform_Location_2, CallFunc_BreakTransform_Rotation_2, CallFunc_Multiply_VectorFloat_ReturnValue_2);0x0519StaticMesh.K2_SetRelativeTransform(CallFunc_MakeTransform_ReturnValue_2, false, CallFunc_K2_SetRelativeTransform_SweepHitResult_1, false);0x054DSkeletalMesh.K2_SetRelativeTransform(CallFunc_MakeTransform_ReturnValue_2, false, CallFunc_K2_SetRelativeTransform_SweepHitResult_1, false);0x0581PopFlow();0x0582Label_0582:0x0582SkeletalMesh.SetSkeletalMesh(DisplaySkelMesh, true);0x05B0StaticMesh.SetVisibility(false, false);0x05D2SkeletalMesh.SetVisibility(true, false);0x05F4goto Label_048A;0x05F9PushFlow(Label_019C);0x05FEPushFlow(Label_0608);0x0603goto Label_026D;0x0608Label_0608:0x0608Scene.K2_SetRelativeRotation(FRotator(0, 0, 0), false, CallFunc_K2_SetRelativeRotation_SweepHitResult_1, false);0x0640TextRender.SetVisibility(false, false);0x0662PopFlow();0x0663Label_0663:0x0663PushFlow(Label_0672);0x0668PushFlow(Label_028E);0x066Dgoto Label_01BD;0x0672Label_0672:0x0672Delay(this, 0.25f, LatentActionInfo{0xF, -1233993149, FName(ExecuteUbergraph_3DRadialChild), this});0x06A8PopFlow();0x06A9Label_06A9:0x06A9if (!(InitSelected)) PopFlow();0x06B3TextRender.SetVisibility(true, false);0x06D5PopFlow();0x06D6PopFlow();0x06D7Label_06D7:0x06D7CallFunc_IsValid_ReturnValue_1 = IsValid(InvCons.DisplayMesh_40_B8796F3644547315EAFDC895742A992F);0x06FDif (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x0707CallFunc_SetStaticMesh_ReturnValue = StaticMesh.SetStaticMesh(InvCons.DisplayMesh_40_B8796F3644547315EAFDC895742A992F);0x0747PopFlow();0x0748Label_0748:0x0748PushFlow(Label_0824);0x074DPushFlow(Label_06A9);0x0752CallFunc_MakeLiteralText_ReturnValue = MakeLiteralText(FText());0x0770CallFunc_EqualEqual_TextText_ReturnValue = EqualEqual_TextText(CallFunc_MakeLiteralText_ReturnValue, InvCons.DisplayName_52_659621D24D7F705542949A8905E62880);0x079FCallFunc_MakeLiteralText_ReturnValue_1 = MakeLiteralText(FText::FromString(" "));0x07C0CallFunc_EqualEqual_TextText_ReturnValue_1 = EqualEqual_TextText(InvCons.DisplayName_52_659621D24D7F705542949A8905E62880, CallFunc_MakeLiteralText_ReturnValue_1);0x07EFCallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_EqualEqual_TextText_ReturnValue, CallFunc_EqualEqual_TextText_ReturnValue_1);0x0815if (!(CallFunc_BooleanOR_ReturnValue)) goto Label_06D7;0x0823PopFlow();0x0824Label_0824:0x0824CallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x0841Delay(this, CallFunc_GetWorldDeltaSeconds_ReturnValue, LatentActionInfo{0x32, -1158174564, FName(ExecuteUbergraph_3DRadialChild), this});0x087BPopFlow();0x087CCallFunc_Lerp_ReturnValue = Lerp(0.1f, 0.25f, TL_ScaleUp_ScaleAlpha_B1017FC24FD47BA86E5AEB84C57CC5D4);0x08ABBreakTransform(TransformOffset, CallFunc_BreakTransform_Location_1, CallFunc_BreakTransform_Rotation_1, CallFunc_BreakTransform_Scale_1);0x08D9CallFunc_Multiply_VectorFloat_ReturnValue = Multiply_VectorFloat(CallFunc_BreakTransform_Scale_1, CallFunc_Lerp_ReturnValue);0x0907CallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_BreakTransform_Location_1, CallFunc_BreakTransform_Rotation_1, CallFunc_Multiply_VectorFloat_ReturnValue);0x093EStaticMesh.K2_SetRelativeTransform(CallFunc_MakeTransform_ReturnValue, false, CallFunc_K2_SetRelativeTransform_SweepHitResult_2, false);0x0972SkeletalMesh.K2_SetRelativeTransform(CallFunc_MakeTransform_ReturnValue, false, CallFunc_K2_SetRelativeTransform_SweepHitResult_2, false);0x09A6PopFlow();0x09A7PopFlow();0x09A8goto Label_03E4;0x09ADLabel_09AD:0x09ADTextRender.K2_SetText(DisplayTitle);0x09D6goto Label_0748;0x09DBChangeTransOffset(TransformOffset);0x09F2PopFlow();0x09F3TransOffsetChangeCache = K2Node_CustomEvent_Trans;0x0A0Egoto Label_03C3;0x0A13goto Label_0663;0x0A18goto Label_09AD;0x0A1DLabel_0A1D:0x0A1Dreturn;0x0A1F// end of script | Final | 0x04 |