Zdexby TheHolyOneZ
2,291 classes
Class

UW_WeaponStats_C

: UUserWidget : UWidget : UVisual : UObject
/Game/UI/LevelUp/W_WeaponStats.W_WeaponStats_C 0x03C0 (960 B) align 8 inherited 0x0230 4 scripted vtable /Game/UI/LevelUp/W_WeaponStats
0x00x03C0

Members 22

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08ArcaneATKUW_LevelUpStatDisp_C*9 flagsnullptr
0x08BloodATKUW_LevelUpStatDisp_C*9 flagsnullptr
0x08BoltATKUW_LevelUpStatDisp_C*9 flagsnullptr
0x08BonusARCUW_BBPSXInvButton_C*9 flagsnullptr
0x08BonusBLDUW_BBPSXInvButton_C*9 flagsnullptr
0x08BonusSKLUW_BBPSXInvButton_C*9 flagsnullptr
0x08BonusSTRUW_BBPSXInvButton_C*9 flagsnullptr
0x08FireATKUW_LevelUpStatDisp_C*9 flagsnullptr
0x08HorizontalBox_AttReqUHorizontalBox*9 flagsnullptr
0x08PhysicalATKUW_LevelUpStatDisp_C*9 flagsnullptr
0x08QSBulletUseUW_LevelUpStatDisp_C*9 flagsnullptr
0x08RequirementARCUW_BBPSXInvButton_C*9 flagsnullptr
0x08RequirementBLDUW_BBPSXInvButton_C*9 flagsnullptr
0x08RequirementSKLUW_BBPSXInvButton_C*9 flagsnullptr
0x08RequirementSTRUW_BBPSXInvButton_C*9 flagsnullptr
0x08ScrollBox_20UScrollBox*9 flagsnullptr
0x08TextBlock_16UTextBlock*9 flagsnullptr
0x08TextBlock_AttReqUTextBlock*9 flagsnullptr
0x78S_WeaponStatFS_WeaponStat4 flags{BaseDamagePhysical_3_4316D2AC468BAABCBDCDB98C18849F3B=0, B…
0x01LevelUpModebool6 flagsfalse
0x03410x07padding / unreflected
0x78S_LevelUpStatFS_WeaponStat4 flags{BaseDamagePhysical_3_4316D2AC468BAABCBDCDB98C18849F3B=0, B…
Inherited from UUserWidget 19
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>4 flags[]
0x08WidgetTreeUWidgetTree*9 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01bCookedWidgetTree : 1bit 7bool3 flagsfalse
0x01B50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01C10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+5 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01CursorEMouseCursor9 flagsDefault
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+3 flags[]

Functions 4

SignatureFlagsNativeParams
FText StatToText(int32 Stat, int32 LvlUpStat)
Script18 statements · 685 bytes of bytecode
0x0000CallFunc_Conv_IntToString_ReturnValue = Conv_IntToString(LvlUpStat);0x0025CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(LvlUpStat, 0);0x0047CallFunc_Conv_IntToString_ReturnValue_1 = Conv_IntToString(Stat);0x006CTemp_bool_Variable = CallFunc_EqualEqual_IntInt_ReturnValue;0x007FCallFunc_EqualEqual_IntInt_ReturnValue_1 = EqualEqual_IntInt(Stat, 0);0x00A1CallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_EqualEqual_IntInt_ReturnValue_1, CallFunc_EqualEqual_IntInt_ReturnValue);0x00C7Temp_string_Variable = "-";0x00DCCallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_BooleanAND_ReturnValue);0x00F9Temp_bool_Variable_2 = CallFunc_EqualEqual_IntInt_ReturnValue_1;0x010CTemp_string_Variable_1 = "-";0x0121CallFunc_BooleanAND_ReturnValue_1 = BooleanAND(CallFunc_Not_PreBool_ReturnValue, LevelUpMode);0x0147CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr(Switch(Temp_bool_Variable_2, false => CallFunc_Conv_IntToString_ReturnValue_1, true => Temp_string_Variable_1, default => K2Node_Select_Default_1), " > ");0x019DTemp_bool_Variable_1 = CallFunc_BooleanAND_ReturnValue_1;0x01B0CallFunc_Concat_StrStr_ReturnValue_1 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue, Switch(Temp_bool_Variable, false => CallFunc_Conv_IntToString_ReturnValue, true => Temp_string_Variable, default => K2Node_Select_Default));0x020ACallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(Switch(Temp_bool_Variable_1, false => Switch(Temp_bool_Variable_2, false => CallFunc_Conv_IntToString_ReturnValue_1, true => Temp_string_Variable_1, default => K2Node_Select_Default_1), true => CallFunc_Concat_StrStr_ReturnValue_1, default => K2Node_Select_Default_2));0x0287ReturnValue = CallFunc_Conv_StringToText_ReturnValue;0x02A2return ReturnValue;0x02AC// end of script
Public0x20
void SetUpStats(const FS_WeaponStat& S_WeaponStat, const FText& QS Bullet Use)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_S_WeaponStat = S_WeaponStat;0x0012PersistentFrame.K2Node_CustomEvent_QS_Bullet_Use = QS Bullet Use;0x0024ExecuteUbergraph_W_WeaponStats(3302);0x0033return;0x0035// end of script
0x90
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_WeaponStats(5151);0x000Freturn;0x0011// end of script
EventPublic0x00
void ExecuteUbergraph_W_WeaponStats(int32 EntryPoint)
Script139 statements · 5,575 bytes of bytecode
0x0000PushFlow(Label_15C4);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FRequirementSTR.SetVisibility(3);0x0035PopFlow();0x0036Label_0036:0x0036PushFlow(Label_059F);0x003BK2Node_MakeArray_Array = {BonusSTR, BonusSKL, BonusBLD, BonusARC};0x006A/Script/Engine.Default__KismetArrayLibrary.Array_Get(K2Node_MakeArray_Array, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x00A5K2Node_MakeStruct_FontOutlineSettings.OutlineSize = 5;0x00C5K2Node_MakeStruct_FontOutlineSettings.bSeparateFillAlpha = false;0x00D9K2Node_MakeStruct_FontOutlineSettings.bApplyOutlineToDropShadows = false;0x00EDK2Node_MakeStruct_FontOutlineSettings.OutlineMaterial = nullptr;0x0101K2Node_MakeStruct_FontOutlineSettings.OutlineColor = LinearColor{0f, 0f, 0f, 1f};0x013ETemp_int_Variable_2 = 30;0x0155Temp_int_Variable_3 = 26;0x016CTemp_bool_Variable_3 = LevelUpMode;0x017FK2Node_MakeStruct_SlateFontInfo.FontObject = CallFunc_Array_Get_Item.TextBlock_16.Font.FontObject;0x01D0K2Node_MakeStruct_SlateFontInfo.FontMaterial = CallFunc_Array_Get_Item.TextBlock_16.Font.FontMaterial;0x0221K2Node_MakeStruct_SlateFontInfo.OutlineSettings = K2Node_MakeStruct_FontOutlineSettings;0x0245K2Node_MakeStruct_SlateFontInfo.TypefaceFontName = CallFunc_Array_Get_Item.TextBlock_16.Font.TypefaceFontName;0x029EK2Node_MakeStruct_SlateFontInfo.Size = Switch(Temp_bool_Variable_3, false => Temp_int_Variable_2, true => Temp_int_Variable_3, default => K2Node_Select_Default_1);0x02EECallFunc_Array_Get_Item.TextBlock_16.SetFont(K2Node_MakeStruct_SlateFontInfo);0x032DK2Node_MakeArray_Array = {BonusSTR, BonusSKL, BonusBLD, BonusARC};0x035C/Script/Engine.Default__KismetArrayLibrary.Array_Get(K2Node_MakeArray_Array, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0397Temp_byte_Variable = 2;0x03ABTemp_byte_Variable_1 = 1;0x03BFTemp_bool_Variable_4 = LevelUpMode;0x03D2CallFunc_Array_Get_Item.TextBlock_16.SetJustification(Switch(Temp_bool_Variable_4, false => Temp_byte_Variable, true => Temp_byte_Variable_1, default => K2Node_Select_Default));0x0441Temp_float_Variable_2 = 22f;0x0458Temp_float_Variable_3 = 0f;0x046FK2Node_MakeArray_Array = {BonusSTR, BonusSKL, BonusBLD, BonusARC};0x049E/Script/Engine.Default__KismetArrayLibrary.Array_Get(K2Node_MakeArray_Array, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x04D9CallFunc_SlotAsCanvasSlot_ReturnValue = SlotAsCanvasSlot(CallFunc_Array_Get_Item.TextBlock_16);0x050CTemp_bool_Variable_2 = LevelUpMode;0x051FCallFunc_MakeVector2D_ReturnValue = MakeVector2D(Switch(Temp_bool_Variable_2, false => Temp_float_Variable_2, true => Temp_float_Variable_3, default => K2Node_Select_Default_2), 26f);0x0575CallFunc_SlotAsCanvasSlot_ReturnValue.SetPosition(CallFunc_MakeVector2D_ReturnValue);0x059EPopFlow();0x059FLabel_059F:0x059FCallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x05C9Temp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x05E4Label_05E4:0x05E4K2Node_MakeArray_Array = {BonusSTR, BonusSKL, BonusBLD, BonusARC};0x0613CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(K2Node_MakeArray_Array);0x064ECallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue);0x0674if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_06A2;0x0682Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable_1;0x069Dgoto Label_0036;0x06A2Label_06A2:0x06A2Temp_int_Loop_Counter_Variable = 0;0x06B9Temp_int_Array_Index_Variable_1 = 0;0x06D0Label_06D0:0x06D0K2Node_MakeArray_Array_1 = {RequirementARC, RequirementSKL, RequirementBLD, RequirementSTR};0x06FFCallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(K2Node_MakeArray_Array_1);0x073ACallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x0760if (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x076ATemp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable;0x0785PushFlow(Label_0C80);0x078ATemp_int_Variable = 26;0x07A1Temp_int_Variable_1 = 30;0x07B8K2Node_MakeStruct_FontOutlineSettings_1.OutlineSize = 5;0x07D8K2Node_MakeStruct_FontOutlineSettings_1.bSeparateFillAlpha = false;0x07ECK2Node_MakeStruct_FontOutlineSettings_1.bApplyOutlineToDropShadows = false;0x0800K2Node_MakeStruct_FontOutlineSettings_1.OutlineMaterial = nullptr;0x0814K2Node_MakeStruct_FontOutlineSettings_1.OutlineColor = LinearColor{0f, 0f, 0f, 1f};0x0851K2Node_MakeArray_Array_1 = {RequirementARC, RequirementSKL, RequirementBLD, RequirementSTR};0x0880/Script/Engine.Default__KismetArrayLibrary.Array_Get(K2Node_MakeArray_Array_1, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_1);0x08BBTemp_bool_Variable_1 = LevelUpMode;0x08CEK2Node_MakeStruct_SlateFontInfo_1.FontObject = CallFunc_Array_Get_Item_1.TextBlock_16.Font.FontObject;0x091FK2Node_MakeStruct_SlateFontInfo_1.FontMaterial = CallFunc_Array_Get_Item_1.TextBlock_16.Font.FontMaterial;0x0970K2Node_MakeStruct_SlateFontInfo_1.OutlineSettings = K2Node_MakeStruct_FontOutlineSettings_1;0x0994K2Node_MakeStruct_SlateFontInfo_1.TypefaceFontName = CallFunc_Array_Get_Item_1.TextBlock_16.Font.TypefaceFontName;0x09EDK2Node_MakeStruct_SlateFontInfo_1.Size = Switch(Temp_bool_Variable_1, false => Temp_int_Variable_1, true => Temp_int_Variable, default => K2Node_Select_Default_3);0x0A3DCallFunc_Array_Get_Item_1.TextBlock_16.SetFont(K2Node_MakeStruct_SlateFontInfo_1);0x0A7CK2Node_MakeArray_Array_1 = {RequirementARC, RequirementSKL, RequirementBLD, RequirementSTR};0x0AAB/Script/Engine.Default__KismetArrayLibrary.Array_Get(K2Node_MakeArray_Array_1, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_1);0x0AE6CallFunc_Array_Get_Item_1.TextBlock_16.SetJustification(2);0x0B22Temp_float_Variable = 12f;0x0B39Temp_float_Variable_1 = 22f;0x0B50K2Node_MakeArray_Array_1 = {RequirementARC, RequirementSKL, RequirementBLD, RequirementSTR};0x0B7F/Script/Engine.Default__KismetArrayLibrary.Array_Get(K2Node_MakeArray_Array_1, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_1);0x0BBACallFunc_SlotAsCanvasSlot_ReturnValue_1 = SlotAsCanvasSlot(CallFunc_Array_Get_Item_1.TextBlock_16);0x0BEDTemp_bool_Variable = LevelUpMode;0x0C00CallFunc_MakeVector2D_ReturnValue_1 = MakeVector2D(Switch(Temp_bool_Variable, false => Temp_float_Variable_1, true => Temp_float_Variable, default => K2Node_Select_Default_4), 30f);0x0C56CallFunc_SlotAsCanvasSlot_ReturnValue_1.SetPosition(CallFunc_MakeVector2D_ReturnValue_1);0x0C7FPopFlow();0x0C80Label_0C80:0x0C80CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0CAATemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0CC5goto Label_06D0;0x0CCALabel_0CCA:0x0CCATemp_int_Array_Index_Variable = 0;0x0CE1goto Label_05E4;0x0CE6S_WeaponStat = K2Node_CustomEvent_S_WeaponStat;0x0D01CallFunc_StatToText_ReturnValue_4 = StatToText(S_WeaponStat.BaseDamagePhysical_3_4316D2AC468BAABCBDCDB98C18849F3B, S_LevelUpStat.BaseDamagePhysical_3_4316D2AC468BAABCBDCDB98C18849F3B);0x0D45PhysicalATK.TextBlock_StatNumber.SetText(CallFunc_StatToText_ReturnValue_4);0x0D88CallFunc_StatToText_ReturnValue_3 = StatToText(S_WeaponStat.BaseDamageBlood_16_93FDEEE5424F4FD810A387ABE551ED2A, S_LevelUpStat.BaseDamageBlood_16_93FDEEE5424F4FD810A387ABE551ED2A);0x0DCCBloodATK.TextBlock_StatNumber.SetText(CallFunc_StatToText_ReturnValue_3);0x0E0FCallFunc_StatToText_ReturnValue_2 = StatToText(S_WeaponStat.BaseDamageArcane_6_2F72BA6A4ED520B6518B9C9247CA8EEE, S_LevelUpStat.BaseDamageArcane_6_2F72BA6A4ED520B6518B9C9247CA8EEE);0x0E53ArcaneATK.TextBlock_StatNumber.SetText(CallFunc_StatToText_ReturnValue_2);0x0E96CallFunc_StatToText_ReturnValue_1 = StatToText(S_WeaponStat.BaseDamageFire_32_5BC92CC44602699A52233689C9C605D0, S_LevelUpStat.BaseDamageFire_32_5BC92CC44602699A52233689C9C605D0);0x0EDAFireATK.TextBlock_StatNumber.SetText(CallFunc_StatToText_ReturnValue_1);0x0F1DCallFunc_StatToText_ReturnValue = StatToText(S_WeaponStat.BaseDamageBolt_34_68D19355456DA8F473E281ADB8E17157, S_LevelUpStat.BaseDamageBolt_34_68D19355456DA8F473E281ADB8E17157);0x0F61BoltATK.TextBlock_StatNumber.SetText(CallFunc_StatToText_ReturnValue);0x0FA4QSBulletUse.TextBlock_StatNumber.SetText(K2Node_CustomEvent_QS_Bullet_Use);0x0FE7/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.CalculateScalingGrade(S_WeaponStat.AttributeScalingSTR_17_C4DCFEEC4F8B2FB3255C679ADF3E4F38, LevelUpMode, S_LevelUpStat.AttributeScalingSTR_17_C4DCFEEC4F8B2FB3255C679ADF3E4F38, this, CallFunc_CalculateScalingGrade_Grade_3);0x1042CallFunc_Conv_StringToText_ReturnValue_3 = Conv_StringToText(CallFunc_CalculateScalingGrade_Grade_3);0x1067BonusSTR.TextBlock_16.SetText(CallFunc_Conv_StringToText_ReturnValue_3);0x10AABonusSTR.Icon.SetBrushFromTexture(/Game/UI/LevelUp/StatStr.StatStr, false);0x10EE/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.CalculateScalingGrade(S_WeaponStat.AttributeScalingSKL_18_125CC9B04CC4ADD0F61710941675BC9F, LevelUpMode, S_LevelUpStat.AttributeScalingSKL_18_125CC9B04CC4ADD0F61710941675BC9F, this, CallFunc_CalculateScalingGrade_Grade_2);0x1149CallFunc_Conv_StringToText_ReturnValue_2 = Conv_StringToText(CallFunc_CalculateScalingGrade_Grade_2);0x116EBonusSKL.TextBlock_16.SetText(CallFunc_Conv_StringToText_ReturnValue_2);0x11B1BonusSKL.Icon.SetBrushFromTexture(/Game/UI/LevelUp/StatSkl.StatSkl, false);0x11F5/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.CalculateScalingGrade(S_WeaponStat.AttributeScalingBLD_19_4E23135141E3D8531ADFA69FD3A2F5A5, LevelUpMode, S_LevelUpStat.AttributeScalingBLD_19_4E23135141E3D8531ADFA69FD3A2F5A5, this, CallFunc_CalculateScalingGrade_Grade_1);0x1250CallFunc_Conv_StringToText_ReturnValue_1 = Conv_StringToText(CallFunc_CalculateScalingGrade_Grade_1);0x1275BonusBLD.TextBlock_16.SetText(CallFunc_Conv_StringToText_ReturnValue_1);0x12B8BonusBLD.Icon.SetBrushFromTexture(/Game/UI/LevelUp/StatBld.StatBld, false);0x12FC/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.CalculateScalingGrade(S_WeaponStat.AttributeScalingARC_20_E242B5C4455840BC2FE12DBA4EA12B78, LevelUpMode, S_LevelUpStat.AttributeScalingARC_20_E242B5C4455840BC2FE12DBA4EA12B78, this, CallFunc_CalculateScalingGrade_Grade);0x1357CallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_CalculateScalingGrade_Grade);0x137CBonusARC.TextBlock_16.SetText(CallFunc_Conv_StringToText_ReturnValue);0x13BFBonusARC.Icon.SetBrushFromTexture(/Game/UI/LevelUp/StatArc.StatArc, false);0x1403Temp_int_Loop_Counter_Variable_1 = 0;0x141Agoto Label_0CCA;0x141Fif (!(LevelUpMode)) goto Label_1505;0x142DRequirementSKL.SetVisibility(2);0x1453RequirementBLD.SetVisibility(2);0x1479RequirementARC.SetVisibility(2);0x149FTextBlock_AttReq.SetText(NSLOCTEXT("5E81F33D4B17577D84D5F7B22316EFCB", "", "Bld Stone Requirement"));0x1500goto Label_000F;0x1505Label_1505:0x1505RequirementARC.SetVisibility(2);0x152BRequirementBLD.SetVisibility(2);0x1551RequirementSKL.SetVisibility(2);0x1577RequirementSTR.SetVisibility(2);0x159DTextBlock_AttReq.SetText(FText());0x15C3PopFlow();0x15C4Label_15C4:0x15C4return;0x15C6// end of script
Final0x04

Used by 3

types with a member, parameter or interface of this type