Zdexby TheHolyOneZ
2,291 classes
Class

UABP_WL_C

: UAnimInstance : UObject
/Game/Char/Bosses/WL/ABP_WL.ABP_WL_C 0x0A88 (2,696 B) align 16 inherited 0x0270 13 scripted vtable /Game/Char/Bosses/WL/ABP_WL
0x00x0A88

Members 22

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x30AnimGraphNode_RootFAnimNode_Root{Result={}, Name=AnimGraph, Group=None}
0x78AnimGraphNode_SequencePlayer_1FAnimNode_SequencePlayer{Sequence=/Game/Char/Bosses/WL/Anim/AnimWL_Idle.AnimWL_Idle…
0x78AnimGraphNode_SequencePlayerFAnimNode_SequencePlayer{Sequence=/Game/Char/Bosses/WL/Anim/AnimWL_Walk.AnimWL_Walk…
0xA0AnimGraphNode_BlendListByBool_1FAnimNode_BlendListByBool{bActiveValue=false}
0x20AnimGraphNode_LocalToComponentSpace_1FAnimNode_ConvertLocalToComponentSpace{LocalPose={}}
0x20AnimGraphNode_ComponentToLocalSpace_1FAnimNode_ConvertComponentToLocalSpace{ComponentPose={}}
0x108AnimGraphNode_ModifyBone_1FAnimNode_ModifyBone{BoneToModify={BoneName=brainupperarm_r}, Translation={X=0,…
0x108AnimGraphNode_ModifyBoneFAnimNode_ModifyBone{BoneToModify={BoneName=brainupperarm_l}, Translation={X=0,…
0x48AnimGraphNode_SlotFAnimNode_Slot{Source={}, SlotName=Actions, bAlwaysUpdateSourcePose=false}
0x1B0AnimGraphNode_LookAtFAnimNode_LookAt{BoneToModify={BoneName=Head}, LookAtTarget={bUseSocket=fal…
0x20AnimGraphNode_LocalToComponentSpaceFAnimNode_ConvertLocalToComponentSpace{LocalPose={}}
0x20AnimGraphNode_ComponentToLocalSpaceFAnimNode_ConvertComponentToLocalSpace{ComponentPose={}}
0xA0AnimGraphNode_BlendListByBoolFAnimNode_BlendListByBool{bActiveValue=false}
0x28AnimGraphNode_UseCachedPose_1FAnimNode_UseCachedPose{LinkToCachingNode={}, CachePoseName=SavedPose24289}
0x28AnimGraphNode_UseCachedPoseFAnimNode_UseCachedPose{LinkToCachingNode={}, CachePoseName=SavedPose24289}
0xB8AnimGraphNode_SaveCachedPoseFAnimNode_SaveCachedPose{Pose={}, CachePoseName=SavedPose24289}
0x04Speedfloat7 flags0
0x01BigTentaclesOutbool6 flagsfalse
0x01DisableLookAtbool6 flagsfalse
0x0A6E0x02padding / unreflected
0x0CLookAtTargetInterpFVector7 flags{X=0, Y=0, Z=0}
0x0CLookAtTargetFVector7 flags{X=0, Y=0, Z=0}
Inherited from UAnimInstance 13
OffsetSizeNameTypeFlagsDefault
0x08CurrentSkeletonUSkeleton*Transient+5 flagsnullptr
0x01RootMotionModeERootMotionMode7 flagsRootMotionFromMontagesOnly
0x01bUseMultiThreadedAnimationUpdate : 1bit 0bool3 flagstrue
0x01bUsingCopyPoseFromMesh : 1bit 1bool3 flagsfalse
0x01bReceiveNotifiesFromLinkedInstances : 1bit 4bool5 flagsfalse
0x01bPropagateNotifiesToLinkedInstances : 1bit 5bool5 flagsfalse
0x01bQueueMontageEvents : 1bit 6boolTransient+3 flagsfalse
0x00320x06padding / unreflected
0x10OnMontageBlendingOutFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageStartedFMulticastScriptDelegate4 flags<delegate>
0x10OnMontageEndedFMulticastScriptDelegate4 flags<delegate>
0x10OnAllMontageInstancesEndedFMulticastScriptDelegate4 flags<delegate>
0x00780x88padding / unreflected
0x70NotifyQueueFAnimNotifyQueueTransient+1 flags{AnimNotifies=[], UnfilteredMontageAnimNotifies=<TMap>}
0x10ActiveAnimNotifyStateTArray<FAnimNotifyEvent>Transient+4 flags[]

Functions 13

SignatureFlagsNativeParams
void AnimGraph(FPoseLink& AnimGraph)
Script3 statements · 40 bytes of bytecode
0x0000AnimGraph = PoseLink{-1};0x0025return;0x0027// end of script
0x10
void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_WL_AnimGraphNode_BlendListByBool_B449106847D27048F0AC40A363C8561F()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_WL(26);0x000Freturn;0x0011// end of script
0x00
void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_WL_AnimGraphNode_ModifyBone_15C805414F3D0D1EA9B17FBD627453FF()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_WL(144);0x000Freturn;0x0011// end of script
0x00
void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_WL_AnimGraphNode_ModifyBone_41B754E2418FEA4E45183682D3073A60()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_WL(361);0x000Freturn;0x0011// end of script
0x00
void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_WL_AnimGraphNode_BlendListByBool_452F60264A43825825C188AF7B49DD51()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_WL(511);0x000Freturn;0x0011// end of script
0x00
void BlueprintUpdateAnimation(float DeltaTimeX)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_DeltaTimeX = DeltaTimeX;0x0012ExecuteUbergraph_ABP_WL(516);0x0021return;0x0023// end of script
EventPublic0x04
void AnimNotify_Footstep()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_WL(985);0x000Freturn;0x0011// end of script
0x00
void AnimNotify_AttackStart()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_WL(990);0x000Freturn;0x0011// end of script
0x00
void AnimNotify_AttackEnd()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_WL(1134);0x000Freturn;0x0011// end of script
0x00
void AnimNotify_GrabLoopNoti()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_WL(1278);0x000Freturn;0x0011// end of script
0x00
void AnimNotify_HideTentacles()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_WL(1422);0x000Freturn;0x0011// end of script
0x00
void AnimNotify_ShowTentacles()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_ABP_WL(1438);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_ABP_WL(int32 EntryPoint)
Script64 statements · 1,446 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000ABigTentaclesOut = true;0x0015goto Label_05A3;0x001ACallFunc_EqualEqual_VectorVector_ReturnValue = EqualEqual_VectorVector(FVector(0, 0, 0), LookAtTargetInterp, 1e-04f);0x0049CallFunc_BooleanOR_ReturnValue = BooleanOR(DisableLookAt, CallFunc_EqualEqual_VectorVector_ReturnValue);0x006FAnimGraphNode_BlendListByBool.bActiveValue = CallFunc_BooleanOR_ReturnValue;0x008Bgoto Label_05A3;0x0090Temp_float_Variable = 0f;0x00A7Temp_float_Variable_1 = 1f;0x00BETemp_bool_Variable = BigTentaclesOut;0x00D1AnimGraphNode_ModifyBone.Alpha = Switch(Temp_bool_Variable, false => Temp_float_Variable_1, true => Temp_float_Variable, default => K2Node_Select_Default);0x0121goto Label_05A3;0x0126Label_0126:0x0126CallFunc_Greater_FloatFloat_ReturnValue = Greater_FloatFloat(Speed, 1f);0x0148AnimGraphNode_BlendListByBool_1.bActiveValue = CallFunc_Greater_FloatFloat_ReturnValue;0x0164goto Label_05A3;0x0169Temp_float_Variable = 0f;0x0180Temp_float_Variable_1 = 1f;0x0197Temp_bool_Variable = BigTentaclesOut;0x01AAAnimGraphNode_ModifyBone_1.Alpha = Switch(Temp_bool_Variable, false => Temp_float_Variable_1, true => Temp_float_Variable, default => K2Node_Select_Default);0x01FAgoto Label_05A3;0x01FFgoto Label_0126;0x0204CallFunc_TryGetPawnOwner_ReturnValue = TryGetPawnOwner();0x021CCallFunc_IsValid_ReturnValue = IsValid(CallFunc_TryGetPawnOwner_ReturnValue);0x0239if (!(CallFunc_IsValid_ReturnValue)) goto Label_05A3;0x0247CallFunc_TryGetPawnOwner_ReturnValue = TryGetPawnOwner();0x025FCallFunc_GetVelocity_ReturnValue = CallFunc_TryGetPawnOwner_ReturnValue.GetVelocity();0x0295CallFunc_VSize_ReturnValue = VSize(CallFunc_GetVelocity_ReturnValue);0x02BASpeed = CallFunc_VSize_ReturnValue;0x02D5CallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x02F2CallFunc_VInterpTo_ReturnValue = VInterpTo(LookAtTargetInterp, LookAtTarget, CallFunc_GetWorldDeltaSeconds_ReturnValue, 5f);0x032ELookAtTargetInterp = CallFunc_VInterpTo_ReturnValue;0x0349goto Label_05A3;0x034ELabel_034E:0x034ECallFunc_TryGetPawnOwner_ReturnValue = TryGetPawnOwner();0x0366CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_TryGetPawnOwner_ReturnValue.K2_GetActorLocation();0x0398PlaySoundAtLocation(this, /Game/Audio/Foley/Steps/Cue_WL_Step.Cue_WL_Step, CallFunc_K2_GetActorLocation_ReturnValue, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, nullptr);0x03D4goto Label_05A3;0x03D9goto Label_034E;0x03DECallFunc_TryGetPawnOwner_ReturnValue_1 = TryGetPawnOwner();0x03F6K2Node_DynamicCast_AsBPC_WL = Cast<BPC_WL_C>(CallFunc_TryGetPawnOwner_ReturnValue_1);0x041AK2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsBPC_WL);0x0437if (!(K2Node_DynamicCast_bSuccess)) goto Label_05A3;0x0445K2Node_DynamicCast_AsBPC_WL.StartAttackDamage();0x0469goto Label_05A3;0x046ECallFunc_TryGetPawnOwner_ReturnValue_2 = TryGetPawnOwner();0x0486K2Node_DynamicCast_AsBPC_WL_1 = Cast<BPC_WL_C>(CallFunc_TryGetPawnOwner_ReturnValue_2);0x04AAK2Node_DynamicCast_bSuccess_1 = Cast<71>(K2Node_DynamicCast_AsBPC_WL_1);0x04C7if (!(K2Node_DynamicCast_bSuccess_1)) goto Label_05A3;0x04D5K2Node_DynamicCast_AsBPC_WL_1.EndAttackDamage();0x04F9goto Label_05A3;0x04FECallFunc_TryGetPawnOwner_ReturnValue_3 = TryGetPawnOwner();0x0516K2Node_DynamicCast_AsBPC_WL_2 = Cast<BPC_WL_C>(CallFunc_TryGetPawnOwner_ReturnValue_3);0x053AK2Node_DynamicCast_bSuccess_2 = Cast<71>(K2Node_DynamicCast_AsBPC_WL_2);0x0557if (!(K2Node_DynamicCast_bSuccess_2)) goto Label_05A3;0x0565K2Node_DynamicCast_AsBPC_WL_2.GrabAnimationLoop();0x0589goto Label_05A3;0x058EBigTentaclesOut = false;0x0599goto Label_05A3;0x059Egoto Label_000A;0x05A3Label_05A3:0x05A3return;0x05A5// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type