0x0000PushFlow(Label_0CF7);0x0005goto [EntryPoint];0x000FCallFunc_Multiply_FloatFloat_ReturnValue = Multiply_FloatFloat(WheelYaw, -1f);0x0039CallFunc_MakeRotator_ReturnValue_6 = MakeRotator(0f, CallFunc_Multiply_FloatFloat_ReturnValue, 0f);0x0068AnimGraphNode_ModifyBone_3.Rotation = CallFunc_MakeRotator_ReturnValue_6;0x008CPopFlow();0x008DCallFunc_MakeRotator_ReturnValue = MakeRotator(0f, 0f, 0f);0x00B8AnimGraphNode_ModifyBone_2.Rotation = CallFunc_MakeRotator_ReturnValue;0x00DCPopFlow();0x00DDCallFunc_MakeRotator_ReturnValue_1 = MakeRotator(0f, 0f, 0f);0x0108AnimGraphNode_ModifyBone_1.Rotation = CallFunc_MakeRotator_ReturnValue_1;0x012CPopFlow();0x012DCallFunc_Multiply_FloatFloat_ReturnValue = Multiply_FloatFloat(WheelYaw, -1f);0x0157CallFunc_MakeRotator_ReturnValue_7 = MakeRotator(0f, CallFunc_Multiply_FloatFloat_ReturnValue, 0f);0x0186AnimGraphNode_ModifyBone.Rotation = CallFunc_MakeRotator_ReturnValue_7;0x01AAPopFlow();0x01ABCallFunc_Multiply_FloatFloat_ReturnValue = Multiply_FloatFloat(WheelYaw, -1f);0x01D5CallFunc_MakeRotator_ReturnValue_5 = MakeRotator(0f, CallFunc_Multiply_FloatFloat_ReturnValue, 0f);0x0204AnimGraphNode_ModifyBone_5.Rotation = CallFunc_MakeRotator_ReturnValue_5;0x0228PopFlow();0x0229Label_0229:0x0229CallFunc_Multiply_FloatFloat_ReturnValue = Multiply_FloatFloat(WheelYaw, -1f);0x0253CallFunc_MakeRotator_ReturnValue_2 = MakeRotator(0f, CallFunc_Multiply_FloatFloat_ReturnValue, 0f);0x0282AnimGraphNode_ModifyBone_8.Rotation = CallFunc_MakeRotator_ReturnValue_2;0x02A6PopFlow();0x02A7Label_02A7:0x02A7CallFunc_Multiply_FloatFloat_ReturnValue_1 = Multiply_FloatFloat(TurnAmt, -25f);0x02D1CallFunc_MakeRotator_ReturnValue_3 = MakeRotator(CallFunc_Multiply_FloatFloat_ReturnValue_1, 0f, 0f);0x0300AnimGraphNode_ModifyBone_7.Rotation = CallFunc_MakeRotator_ReturnValue_3;0x0324PopFlow();0x0325Label_0325:0x0325CallFunc_Multiply_FloatFloat_ReturnValue_1 = Multiply_FloatFloat(TurnAmt, -25f);0x034FCallFunc_MakeRotator_ReturnValue_4 = MakeRotator(CallFunc_Multiply_FloatFloat_ReturnValue_1, 0f, 0f);0x037EAnimGraphNode_ModifyBone_6.Rotation = CallFunc_MakeRotator_ReturnValue_4;0x03A2PopFlow();0x03A3goto Label_0325;0x03A8goto Label_02A7;0x03ADgoto Label_0229;0x03B2PushFlow(Label_054A);0x03B7CallFunc_Multiply_FloatFloat_ReturnValue_2 = Multiply_FloatFloat(VectorSpeed, 0.05f);0x03E1CallFunc_FMin_ReturnValue = FMin(CallFunc_Multiply_FloatFloat_ReturnValue_2, 15f);0x040BTemp_float_Variable_4 = 1f;0x0422Temp_bool_Variable = IsReversing;0x0435Temp_float_Variable_5 = -1f;0x044CCallFunc_Multiply_FloatFloat_ReturnValue_5 = Multiply_FloatFloat(CallFunc_FMin_ReturnValue, Switch(Temp_bool_Variable, false => Temp_float_Variable_4, true => Temp_float_Variable_5, default => K2Node_Select_Default_2));0x04A6CallFunc_Add_FloatFloat_ReturnValue = Add_FloatFloat(WheelYaw, CallFunc_Multiply_FloatFloat_ReturnValue_5);0x04D4CallFunc_Greater_FloatFloat_ReturnValue = Greater_FloatFloat(CallFunc_Add_FloatFloat_ReturnValue, 360f);0x04F6if (!(CallFunc_Greater_FloatFloat_ReturnValue)) goto Label_0B65;0x0504CallFunc_Subtract_FloatFloat_ReturnValue = Subtract_FloatFloat(WheelYaw, 360f);0x052EWheelYaw = CallFunc_Subtract_FloatFloat_ReturnValue;0x0549PopFlow();0x054ALabel_054A:0x054ACallFunc_TryGetPawnOwner_ReturnValue = TryGetPawnOwner();0x0562CallFunc_IsValid_ReturnValue = IsValid(CallFunc_TryGetPawnOwner_ReturnValue);0x057Fif (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x0589CallFunc_TryGetPawnOwner_ReturnValue = TryGetPawnOwner();0x05A1CallFunc_GetVelocity_ReturnValue = CallFunc_TryGetPawnOwner_ReturnValue.GetVelocity();0x05D7CallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_GetVelocity_ReturnValue, FVector(1, 1, 0));0x0609CallFunc_VSize_ReturnValue = VSize(CallFunc_Multiply_VectorVector_ReturnValue);0x062EVectorSpeed = CallFunc_VSize_ReturnValue;0x0649CallFunc_TryGetPawnOwner_ReturnValue = TryGetPawnOwner();0x0661K2Node_DynamicCast_AsBP_Kart_Pawn = Cast<BP_KartPawn_C>(CallFunc_TryGetPawnOwner_ReturnValue);0x0685K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsBP_Kart_Pawn);0x06A2if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x06ACDriftAngle = K2Node_DynamicCast_AsBP_Kart_Pawn.DriftAngle;0x06DDCallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x06FACallFunc_FInterpTo_ReturnValue = FInterpTo(K2Node_DynamicCast_AsBP_Kart_Pawn.TurnAmt, TurnAmt, CallFunc_GetWorldDeltaSeconds_ReturnValue, 8f);0x074CTurnAmt = CallFunc_FInterpTo_ReturnValue;0x0767TrickYawAmt = K2Node_DynamicCast_AsBP_Kart_Pawn.TrickYawAmt;0x0798IsReversing = K2Node_DynamicCast_AsBP_Kart_Pawn.IsInBackupMode;0x07C1Temp_struct_Variable = FRotator(0, 0, 0);0x07E0Temp_float_Variable = -10f;0x07F7Temp_float_Variable_1 = 45f;0x080ETemp_float_Variable_2 = -0.5f;0x0825Temp_float_Variable_3 = 1f;0x083CCallFunc_Multiply_FloatFloat_ReturnValue_3 = Multiply_FloatFloat(TurnAmt, -30f);0x0866CallFunc_EqualEqual_FloatFloat_ReturnValue = EqualEqual_FloatFloat(DriftAngle, 0f);0x0888CallFunc_Multiply_FloatFloat_ReturnValue_4 = Multiply_FloatFloat(DriftAngle, -60f);0x08B2Temp_bool_Variable_1 = CallFunc_EqualEqual_FloatFloat_ReturnValue;0x08C5CallFunc_LessEqual_FloatFloat_ReturnValue = LessEqual_FloatFloat(VectorSpeed, 5f);0x08E7Temp_bool_Variable_2 = CallFunc_LessEqual_FloatFloat_ReturnValue;0x08FATemp_bool_Variable_3 = IsReversing;0x090DCallFunc_MapRangeClamped_ReturnValue_1 = MapRangeClamped(VectorSpeed, 0f, 1000f, 0f, Switch(Temp_bool_Variable_3, false => Temp_float_Variable_1, true => Temp_float_Variable, default => K2Node_Select_Default_1));0x0976CallFunc_Multiply_FloatFloat_ReturnValue_6 = Multiply_FloatFloat(CallFunc_MapRangeClamped_ReturnValue_1, -1f);0x09A0Temp_bool_Variable_4 = IsReversing;0x09B3CallFunc_Multiply_FloatFloat_ReturnValue_7 = Multiply_FloatFloat(Switch(Temp_bool_Variable_4, false => Temp_float_Variable_3, true => Temp_float_Variable_2, default => K2Node_Select_Default_3), Switch(Temp_bool_Variable_1, false => CallFunc_Multiply_FloatFloat_ReturnValue_4, true => CallFunc_Multiply_FloatFloat_ReturnValue_3, default => K2Node_Select_Default));0x0A39CallFunc_MakeRotator_ReturnValue_9 = MakeRotator(0f, CallFunc_Multiply_FloatFloat_ReturnValue_6, CallFunc_Multiply_FloatFloat_ReturnValue_7);0x0A6CLampRotAdd = Switch(Temp_bool_Variable_2, false => CallFunc_MakeRotator_ReturnValue_9, true => Temp_struct_Variable, default => K2Node_Select_Default_4);0x0AB3CallFunc_GetWorldDeltaSeconds_ReturnValue_1 = GetWorldDeltaSeconds(this);0x0AD0CallFunc_MapRangeClamped_ReturnValue = MapRangeClamped(VectorSpeed, 0f, 1000f, 1f, 3f);0x0B09CallFunc_RInterpTo_ReturnValue = RInterpTo(LampRotAddRinterp, LampRotAdd, CallFunc_GetWorldDeltaSeconds_ReturnValue_1, CallFunc_MapRangeClamped_ReturnValue);0x0B49LampRotAddRinterp = CallFunc_RInterpTo_ReturnValue;0x0B64PopFlow();0x0B65Label_0B65:0x0B65CallFunc_Multiply_FloatFloat_ReturnValue_2 = Multiply_FloatFloat(VectorSpeed, 0.05f);0x0B8FCallFunc_FMin_ReturnValue = FMin(CallFunc_Multiply_FloatFloat_ReturnValue_2, 15f);0x0BB9Temp_float_Variable_4 = 1f;0x0BD0Temp_bool_Variable = IsReversing;0x0BE3Temp_float_Variable_5 = -1f;0x0BFACallFunc_Multiply_FloatFloat_ReturnValue_5 = Multiply_FloatFloat(CallFunc_FMin_ReturnValue, Switch(Temp_bool_Variable, false => Temp_float_Variable_4, true => Temp_float_Variable_5, default => K2Node_Select_Default_2));0x0C54CallFunc_Add_FloatFloat_ReturnValue = Add_FloatFloat(WheelYaw, CallFunc_Multiply_FloatFloat_ReturnValue_5);0x0C82WheelYaw = CallFunc_Add_FloatFloat_ReturnValue;0x0C9DPopFlow();0x0C9ELabel_0C9E:0x0C9ECallFunc_MakeRotator_ReturnValue_8 = MakeRotator(0f, 0f, TrickYawAmt);0x0CCDAnimGraphNode_ModifyBone_4.Rotation = CallFunc_MakeRotator_ReturnValue_8;0x0CF1PopFlow();0x0CF2goto Label_0C9E;0x0CF7Label_0CF7:0x0CF7return;