Zdexby TheHolyOneZ
2,291 classes
Class

UW_MainMenu_C

: UUserWidget : UWidget : UVisual : UObject
/Game/UI/MainMenu/W_MainMenu.W_MainMenu_C 0x0614 (1,556 B) align 8 inherited 0x0230 105 scripted vtable /Game/UI/MainMenu/W_MainMenu
0x00x0614

Members 71

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08PulseLoadingUWidgetAnimation*Transient+7 flagsnullptr
0x08PulsePressStartUWidgetAnimation*Transient+7 flagsnullptr
0x08Logos_LongFadeUpUWidgetAnimation*Transient+7 flagsnullptr
0x08Logos_MoreUWidgetAnimation*Transient+7 flagsnullptr
0x08LogosUWidgetAnimation*Transient+7 flagsnullptr
0x08BlackBGUImage*9 flagsnullptr
0x08CanvasPanel_NewGameUCanvasPanel*9 flagsnullptr
0x08CanvasPanel_OriginUCanvasPanel*9 flagsnullptr
0x08CanvasPanelLoadSlotScreenUCanvasPanel*9 flagsnullptr
0x08FanSoftwareUImage*9 flagsnullptr
0x08ImageUImage*9 flagsnullptr
0x08Image_1UImage*9 flagsnullptr
0x08Image_2UImage*9 flagsnullptr
0x08Image_3UImage*9 flagsnullptr
0x08Image_4UImage*9 flagsnullptr
0x08Image_5UImage*9 flagsnullptr
0x08MessageWindowBGUImage*9 flagsnullptr
0x08MessageWindowBG_1UImage*9 flagsnullptr
0x08MessageWindowBG_2UImage*9 flagsnullptr
0x08Text_BloodEchoesUTextBlock*9 flagsnullptr
0x08Text_InsightUTextBlock*9 flagsnullptr
0x08Text_LevelUTextBlock*9 flagsnullptr
0x08Text_Level_1UTextBlock*9 flagsnullptr
0x08Text_NameUTextBlock*9 flagsnullptr
0x08Text_SaveLocUTextBlock*9 flagsnullptr
0x08TextBlock_66UTextBlock*9 flagsnullptr
0x08TextBlock_LegalsUTextBlock*9 flagsnullptr
0x08TextBlock_LoadingMessageUTextBlock*9 flagsnullptr
0x08TextBlock_NewGameDesUTextBlock*9 flagsnullptr
0x08TextBlock_OriginDesUTextBlock*9 flagsnullptr
0x08TextBlock_StartUTextBlock*9 flagsnullptr
0x08VerticalBox_SaveInfoUVerticalBox*9 flagsnullptr
0x08VerticalBox_StatsUVerticalBox*9 flagsnullptr
0x08W_ChoiceOptionUW_ChoiceOption_C*9 flagsnullptr
0x08W_KeyboardUW_Keyboard_C*9 flagsnullptr
0x08W_LevelUpStatBarArcUW_LevelUpStatBar_C*9 flagsnullptr
0x08W_LevelUpStatBarBldUW_LevelUpStatBar_C*9 flagsnullptr
0x08W_LevelUpStatBarEndUW_LevelUpStatBar_C*9 flagsnullptr
0x08W_LevelUpStatBarSklUW_LevelUpStatBar_C*9 flagsnullptr
0x08W_LevelUpStatBarStrUW_LevelUpStatBar_C*9 flagsnullptr
0x08W_LevelUpStatBarVitUW_LevelUpStatBar_C*9 flagsnullptr
0x08W_LevelUpStatDispUW_LevelUpStatDisp_C*9 flagsnullptr
0x08W_SaveOrLoadSlotUW_SaveOrLoadSlot_C*9 flagsnullptr
0x10LoadGameFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x10UpdateCharCustomizationFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x10ShowCharFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x10HideCharFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x04BodySliderMaxint327 flags10
0x04BodySliderMinint327 flags1
0x10UpdateHairAndFaceCustoFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x04HairSliderMaxint327 flags3
0x03EC0x04padding / unreflected
0x10ShowCharCloseupFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x04ColorSliderMaxint327 flags255
0x04040x04padding / unreflected
0x10PreviewHatToggleFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x04WhichSkinColorPresetint327 flags0
0x041C0x04padding / unreflected
0x10ShowCharCloseupNoRotFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x10PressedNewGameOptionFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x08MainMenuCharRefABP_MainMenuCharacter_C*8 flagsnullptr
0x01MainMenuReturnbool6 flagsfalse
0x04490x07padding / unreflected
0x08NightUnfurlsMusicRefUAudioComponent*8 flagsnullptr
0x08HuntersDreamMusicRefUAudioComponent*8 flagsnullptr
0x04HoveredSlotNumberint327 flags0
0x01MainMenuStateE_WhichMainMenuState7 flagsNewEnumerator0
0x04650x03padding / unreflected
0x08TransfterItemToNewSaveRefUSAVE_PlayerSave_C*7 flagsnullptr
0x01WhichTransferItemCategE_WhichItemTransferCateg7 flagsNewEnumerator18
0x01TransferItemIsWeaponbool6 flagsfalse
0x01WhichTransferItemWeaponE_WhichHunterWeapon7 flagsNewEnumerator4
0x04730x01padding / unreflected
0x04WhichTransferItemWeaponLvlint327 flags0
0x198TransferItemInvCacheFS_InvCons5 flags{DisplayName_52_659621D24D7F705542949A8905E62880=<FText>, D…
0x04TransferItemSaveSlotNumberint327 flags0
Inherited from UUserWidget 19
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>4 flags[]
0x08WidgetTreeUWidgetTree*9 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01bCookedWidgetTree : 1bit 7bool3 flagsfalse
0x01B50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01C10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+5 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01CursorEMouseCursor9 flagsDefault
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+3 flags[]

Functions 105

SignatureFlagsNativeParams
void AddWeaponToTransferItemList(const E_WhichHunterWeapon& WhichWeapon, int32 WeaponLevel, const E_WhichItemTransferCateg& Categ)
Script24 statements · 827 bytes of bytecode
0x0000CallFunc_Less_IntInt_ReturnValue = Less_IntInt(WeaponLevel, 0);0x0022if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0035;0x0030goto Label_0338;0x0035Label_0035:0x0035CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0x006ACallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(WeaponLevel, 0);0x008CCallFunc_Conv_IntToString_ReturnValue = Conv_IntToString(WeaponLevel);0x00B1CallFunc_GetEnumeratorUserFriendlyName_ReturnValue = GetEnumeratorUserFriendlyName(/Game/BP/Variables/E_WhichHunterWeapon.E_WhichHunterWeapon, WhichWeapon);0x00DFCallFunc_Concat_StrStr_ReturnValue = Concat_StrStr(CallFunc_GetEnumeratorUserFriendlyName_ReturnValue, " +");0x0108CallFunc_Concat_StrStr_ReturnValue_1 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue, CallFunc_Conv_IntToString_ReturnValue);0x0136Temp_bool_Variable = CallFunc_EqualEqual_IntInt_ReturnValue;0x0149CallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(Switch(Temp_bool_Variable, false => CallFunc_Concat_StrStr_ReturnValue_1, true => CallFunc_GetEnumeratorUserFriendlyName_ReturnValue, default => K2Node_Select_Default));0x019ASetTextPropertyByName(CallFunc_Create_ReturnValue, FName(ButtonText), CallFunc_Conv_StringToText_ReturnValue);0x01C3SetBoolPropertyByName(CallFunc_Create_ReturnValue, FName(Small), true);0x01E4/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char);0x0212SetObjectPropertyByName(CallFunc_Create_ReturnValue, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char);0x023BCallFunc_Create_ReturnValue.WhichTransferItemWeapon = WhichWeapon;0x026CCallFunc_Create_ReturnValue.WhichTransferItemCateg = Categ;0x029DCallFunc_Create_ReturnValue.WhichTransferItemWeaponLvl = WeaponLevel;0x02CECallFunc_Create_ReturnValue.W_TransferItemMainMenuRef = this;0x02EFCallFunc_AddChild_ReturnValue = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue);0x0338Label_0338:0x0338return;0x033A// end of script
Public0x09
void CompletedGameSlotSelected(int32 SlotNumber)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_SlotNumber_2 = SlotNumber;0x0012ExecuteUbergraph_W_MainMenu(30185);0x0021return;0x0023// end of script
0x04
void CustomEvent_40(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_68 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(31846);0x0021return;0x0023// end of script
0x08
void CustomEvent_41(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_67 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(33658);0x0021return;0x0023// end of script
0x08
void KeepItemSelected(const E_WhichItemTransferCateg& Categ, const E_WhichHunterWeapon& WhichWeapon, int32 WeaponLvl, const FS_InvCons& Cons)
Script7 statements · 90 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Categ = Categ;0x0012PersistentFrame.K2Node_CustomEvent_WhichWeapon = WhichWeapon;0x0024PersistentFrame.K2Node_CustomEvent_WeaponLvl = WeaponLvl;0x0036PersistentFrame.K2Node_CustomEvent_Cons = Cons;0x0048ExecuteUbergraph_W_MainMenu(33743);0x0057return;0x0059// end of script
0x1A0
void CustomEvent_42(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_66 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(36575);0x0021return;0x0023// end of script
0x08
void CustomEvent_43(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_65 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(45954);0x0021return;0x0023// end of script
0x08
void SelectItemToKeepMenu()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_MainMenu(48922);0x000Freturn;0x0011// end of script
0x00
void SetUpPostProcessFromSave(USAVE_PlayerSave_C* PlayerSaveRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_PlayerSaveRef = PlayerSaveRef;0x0012ExecuteUbergraph_W_MainMenu(48927);0x0021return;0x0023// end of script
0x08
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_MainMenu(48928);0x000Freturn;0x0011// end of script
EventPublic0x00
void PressedNewGame(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_64 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(49064);0x0021return;0x0023// end of script
0x08
void PressedLoadGame(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_63 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(49231);0x0021return;0x0023// end of script
0x08
void PressedExit(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_62 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(50036);0x0021return;0x0023// end of script
0x08
void OptionsPressed(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_61 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(50535);0x0021return;0x0023// end of script
0x08
void ReturnToMainMenu()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_MainMenu(51032);0x000Freturn;0x0011// end of script
0x00
void ButtonPressed_Event()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_MainMenu(51365);0x000Freturn;0x0011// end of script
0x00
void ChangedValue_Event()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_MainMenu(51610);0x000Freturn;0x0011// end of script
0x00
void CustomizeContinue(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_60 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(51670);0x0021return;0x0023// end of script
0x08
void CustomEvent(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_59 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(57630);0x0021return;0x0023// end of script
0x08
void CustomEvent_1(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_58 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(58283);0x0021return;0x0023// end of script
0x08
void ButtonHovered_Event(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_57 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(61856);0x0021return;0x0023// end of script
0x08
void CustomEvent_2(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_56 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(62555);0x0021return;0x0023// end of script
0x08
void CustomEvent_3(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_55 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(62560);0x0021return;0x0023// end of script
0x08
void CustomEvent_4(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_54 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(63266);0x0021return;0x0023// end of script
0x08
void CustomEvent_5(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_53 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(63271);0x0021return;0x0023// end of script
0x08
void CustomEvent_6(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_52 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(63968);0x0021return;0x0023// end of script
0x08
void CustomEvent_7(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_51 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(63973);0x0021return;0x0023// end of script
0x08
void CustomEvent_8(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_50 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(65059);0x0021return;0x0023// end of script
0x08
void CustomEvent_9(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_49 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(65064);0x0021return;0x0023// end of script
0x08
void CustomEvent_10(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_48 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(65759);0x0021return;0x0023// end of script
0x08
void CustomEvent_11(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_47 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(66144);0x0021return;0x0023// end of script
0x08
void CustomEvent_12(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_46 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(66846);0x0021return;0x0023// end of script
0x08
void CustomEvent_13(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_45 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(66851);0x0021return;0x0023// end of script
0x08
void CustomEvent_14(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_44 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(67559);0x0021return;0x0023// end of script
0x08
void CustomEvent_15(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_43 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(67564);0x0021return;0x0023// end of script
0x08
void CustomEvent_16(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_42 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(68268);0x0021return;0x0023// end of script
0x08
void CustomEvent_17(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_41 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(68273);0x0021return;0x0023// end of script
0x08
void SetUpCustomizeChar(bool PlayMenuOpenSound)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_PlayMenuOpenSound = PlayMenuOpenSound;0x0012ExecuteUbergraph_W_MainMenu(69595);0x0021return;0x0023// end of script
0x01
void CustomEvent_18(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_40 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(69729);0x0021return;0x0023// end of script
0x08
void CustomEvent_19(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_39 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(69804);0x0021return;0x0023// end of script
0x08
void UpdateCharOriginStats()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_MainMenu(69931);0x000Freturn;0x0011// end of script
0x00
void BackToCharacterOrigin()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_MainMenu(70650);0x000Freturn;0x0011// end of script
0x00
void CustomEvent_20(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_38 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(70655);0x0021return;0x0023// end of script
0x08
void CustomEvent_22(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_37 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(70729);0x0021return;0x0023// end of script
0x08
void CustomEvent_23(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_36 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(72430);0x0021return;0x0023// end of script
0x08
void BackToExtraOptions()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_MainMenu(72983);0x000Freturn;0x0011// end of script
0x00
void CustomEvent_24(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_35 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(72988);0x0021return;0x0023// end of script
0x08
void CustomEvent_25(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_34 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(73178);0x0021return;0x0023// end of script
0x08
void CustomEvent_26(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_33 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(74191);0x0021return;0x0023// end of script
0x08
void CustomEvent_28(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_32 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(74265);0x0021return;0x0023// end of script
0x08
void CustomEvent_29(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_31 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(74270);0x0021return;0x0023// end of script
0x08
void BackToLoadExtraOptions()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_MainMenu(74823);0x000Freturn;0x0011// end of script
0x00
void PressedStart()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_MainMenu(74857);0x000Freturn;0x0011// end of script
0x00
void BodyType(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_30 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(74862);0x0021return;0x0023// end of script
0x08
void ChangedValue_Event_0(int32 Amt, UW_SliderBar_C* ButtonRef)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Amt_15 = Amt;0x0012PersistentFrame.K2Node_CustomEvent_ButtonRef_29 = ButtonRef;0x0024ExecuteUbergraph_W_MainMenu(75395);0x0033return;0x0035// end of script
0x10
void CustomEvent_30(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_28 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(75728);0x0021return;0x0023// end of script
0x08
void CustomEvent_31(int32 Amt, UW_SliderBar_C* ButtonRef)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Amt_14 = Amt;0x0012PersistentFrame.K2Node_CustomEvent_ButtonRef_27 = ButtonRef;0x0024ExecuteUbergraph_W_MainMenu(75860);0x0033return;0x0035// end of script
0x10
void CustomEvent_32(int32 Amt, UW_SliderBar_C* ButtonRef)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Amt_13 = Amt;0x0012PersistentFrame.K2Node_CustomEvent_ButtonRef_26 = ButtonRef;0x0024ExecuteUbergraph_W_MainMenu(76193);0x0033return;0x0035// end of script
0x10
void CustomEvent_33(int32 Amt, UW_SliderBar_C* ButtonRef)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Amt_12 = Amt;0x0012PersistentFrame.K2Node_CustomEvent_ButtonRef_25 = ButtonRef;0x0024ExecuteUbergraph_W_MainMenu(76526);0x0033return;0x0035// end of script
0x10
void CustomEvent_34(int32 Amt, UW_SliderBar_C* ButtonRef)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Amt_11 = Amt;0x0012PersistentFrame.K2Node_CustomEvent_ButtonRef_24 = ButtonRef;0x0024ExecuteUbergraph_W_MainMenu(76859);0x0033return;0x0035// end of script
0x10
void CustomEvent_35(int32 Amt, UW_SliderBar_C* ButtonRef)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Amt_10 = Amt;0x0012PersistentFrame.K2Node_CustomEvent_ButtonRef_23 = ButtonRef;0x0024ExecuteUbergraph_W_MainMenu(77192);0x0033return;0x0035// end of script
0x10
void HairTypeSelected(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_22 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(77525);0x0021return;0x0023// end of script
0x08
void Skin Type Selected(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_21 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(78253);0x0021return;0x0023// end of script
0x08
void CustomEvent_27(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_20 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(78986);0x0021return;0x0023// end of script
0x08
void CustomEvent_36(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_19 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(79038);0x0021return;0x0023// end of script
0x08
void RestartMainMenuFully()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_MainMenu(79054);0x000Freturn;0x0011// end of script
0x00
void CustomEvent_37(int32 Amt, UW_SliderBar_C* ButtonRef)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Amt_9 = Amt;0x0012PersistentFrame.K2Node_CustomEvent_ButtonRef_18 = ButtonRef;0x0024ExecuteUbergraph_W_MainMenu(79328);0x0033return;0x0035// end of script
0x10
void ButtonPressed_Event_0(UW_SliderBar_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_17 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(79466);0x0021return;0x0023// end of script
0x08
void CustomEvent_0(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_16 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(79471);0x0021return;0x0023// end of script
0x08
void PopulatedList_Event()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_MainMenu(80273);0x000Freturn;0x0011// end of script
0x00
void HoveredOverSlot_Event_0(int32 SlotNumber, UW_SliderBar_C* SliderRef)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_SlotNumber_1 = SlotNumber;0x0012PersistentFrame.K2Node_CustomEvent_SliderRef = SliderRef;0x0024ExecuteUbergraph_W_MainMenu(80301);0x0033return;0x0035// end of script
0x10
void PopulateSaveInfo()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_MainMenu(80450);0x000Freturn;0x0011// end of script
0x00
void BackFromSaveOrLoadSlotMenu_Event()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_MainMenu(81495);0x000Freturn;0x0011// end of script
0x00
void SelectedSlot_Event(int32 SlotNumber)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_SlotNumber = SlotNumber;0x0012ExecuteUbergraph_W_MainMenu(81607);0x0021return;0x0023// end of script
0x04
void CustomEvent_38(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_15 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(82411);0x0021return;0x0023// end of script
0x08
void CustomEvent_39(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_14 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(83208);0x0021return;0x0023// end of script
0x08
void UserFocusCheck()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_MainMenu(83319);0x000Freturn;0x0011// end of script
0x00
void BackToLoadGame()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_MainMenu(83324);0x000Freturn;0x0011// end of script
0x00
void HatPreviewPressed(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_13 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(83457);0x0021return;0x0023// end of script
0x08
void ChangeHairColorB(int32 Amt, UW_SliderBar_C* ButtonRef)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Amt_8 = Amt;0x0012PersistentFrame.K2Node_CustomEvent_ButtonRef_12 = ButtonRef;0x0024ExecuteUbergraph_W_MainMenu(83482);0x0033return;0x0035// end of script
0x10
void ChangeHairColorG(int32 Amt, UW_SliderBar_C* ButtonRef)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Amt_7 = Amt;0x0012PersistentFrame.K2Node_CustomEvent_ButtonRef_11 = ButtonRef;0x0024ExecuteUbergraph_W_MainMenu(83924);0x0033return;0x0035// end of script
0x10
void ChangeHairColorR(int32 Amt, UW_SliderBar_C* ButtonRef)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Amt_6 = Amt;0x0012PersistentFrame.K2Node_CustomEvent_ButtonRef_10 = ButtonRef;0x0024ExecuteUbergraph_W_MainMenu(84366);0x0033return;0x0035// end of script
0x10
void ConfirmHairTypePressed(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_9 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(84872);0x0021return;0x0023// end of script
0x08
void Hair Type Value Changed(int32 Amt, UW_SliderBar_C* ButtonRef)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Amt_5 = Amt;0x0012PersistentFrame.K2Node_CustomEvent_ButtonRef_8 = ButtonRef;0x0024ExecuteUbergraph_W_MainMenu(84897);0x0033return;0x0035// end of script
0x10
void CustomEvent_21(int32 Amt, UW_SliderBar_C* ButtonRef)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Amt_4 = Amt;0x0012PersistentFrame.K2Node_CustomEvent_ButtonRef_7 = ButtonRef;0x0024ExecuteUbergraph_W_MainMenu(85059);0x0033return;0x0035// end of script
0x10
void ResetSkinColorValuesToGIValue()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_MainMenu(86096);0x000Freturn;0x0011// end of script
0x00
void PressedCycleSkinPreset(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_6 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(86565);0x0021return;0x0023// end of script
0x08
void PreviewHat(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_5 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(86698);0x0021return;0x0023// end of script
0x08
void ChangeSkinColorB(int32 Amt, UW_SliderBar_C* ButtonRef)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Amt_3 = Amt;0x0012PersistentFrame.K2Node_CustomEvent_ButtonRef_4 = ButtonRef;0x0024ExecuteUbergraph_W_MainMenu(86723);0x0033return;0x0035// end of script
0x10
void ChangeSkinColorG(int32 Amt, UW_SliderBar_C* ButtonRef)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Amt_2 = Amt;0x0012PersistentFrame.K2Node_CustomEvent_ButtonRef_3 = ButtonRef;0x0024ExecuteUbergraph_W_MainMenu(87165);0x0033return;0x0035// end of script
0x10
void ChangeSkinColorR(int32 Amt, UW_SliderBar_C* ButtonRef)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Amt_1 = Amt;0x0012PersistentFrame.K2Node_CustomEvent_ButtonRef_2 = ButtonRef;0x0024ExecuteUbergraph_W_MainMenu(87607);0x0033return;0x0035// end of script
0x10
void ConfirmFace(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ButtonRef_1 = ButtonRef;0x0012ExecuteUbergraph_W_MainMenu(88113);0x0021return;0x0023// end of script
0x08
void ChangeFaceType(int32 Amt, UW_SliderBar_C* ButtonRef)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Amt = Amt;0x0012PersistentFrame.K2Node_CustomEvent_ButtonRef = ButtonRef;0x0024ExecuteUbergraph_W_MainMenu(88138);0x0033return;0x0035// end of script
0x10
void ExitKeyboard_Event()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_MainMenu(88663);0x000Freturn;0x0011// end of script
0x00
void ConfirmText_Event_0(const FString& FinalString)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_FinalString = FinalString;0x0012ExecuteUbergraph_W_MainMenu(88668);0x0021return;0x0023// end of script
0x10
void ExecuteUbergraph_W_MainMenu(int32 EntryPoint)
Script2712 statements · 88,808 bytes of bytecode
0x0000PushFlow(Label_15AE5);0x0005goto [EntryPoint];0x000FSetBaseSoundMix(this, /Game/Audio/SoundClasses/SM_BBPSXDefault.SM_BBPSXDefault);0x0023SetSoundMixClassOverride(this, /Game/Audio/SoundClasses/SM_BBPSXDefault.SM_BBPSXDefault, /Game/Audio/SoundClasses/SC_Overall.SC_Overall, 0f, 1f, 0f, true);0x0050CallFunc_Create_ReturnValue_55 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/Loading/W_Loading.W_Loading_C, nullptr);0x0085CallFunc_Create_ReturnValue_55.AddToViewport(0);0x00AACallFunc_RandomFloatInRange_ReturnValue = RandomFloatInRange(6f, 9f);0x00D0/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_13);0x00FETemp_float_Variable_1 = 1.6f;0x0115Temp_bool_Variable_3 = CallFunc_GetGI_BBPSX_AsGI_BBPSX_13.ArbitraryLongLoadTimes;0x013EDelay(this, Switch(Temp_bool_Variable_3, false => CallFunc_RandomFloatInRange_ReturnValue, true => Temp_float_Variable_1, default => K2Node_Select_Default_3), LatentActionInfo{0x1A5, 2070187559, FName(ExecuteUbergraph_W_MainMenu), this});0x01A4PopFlow();0x01A5SetBaseSoundMix(this, /Game/Audio/SoundClasses/SM_BBPSXDefault.SM_BBPSXDefault);0x01B9SetSoundMixClassOverride(this, /Game/Audio/SoundClasses/SM_BBPSXDefault.SM_BBPSXDefault, /Game/Audio/SoundClasses/SC_Overall.SC_Overall, 1f, 1f, 0f, true);0x01E6OpenLevel(this, FName(MP_IC_FirstFloorSickroom), true, "");0x0201PopFlow();0x0202QuitGame(this, nullptr, 0, false);0x0211PopFlow();0x0212SetBaseSoundMix(this, /Game/Audio/SoundClasses/SM_BBPSXDefault.SM_BBPSXDefault);0x0226SetSoundMixClassOverride(this, /Game/Audio/SoundClasses/SM_BBPSXDefault.SM_BBPSXDefault, /Game/Audio/SoundClasses/SC_Overall.SC_Overall, 0f, 1f, 0f, true);0x0253CallFunc_Create_ReturnValue_33 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/Loading/W_Loading.W_Loading_C, nullptr);0x0288CallFunc_Create_ReturnValue_33.AddToViewport(0);0x02ADTemp_float_Variable = 1.6f;0x02C4CallFunc_RandomFloatInRange_ReturnValue_1 = RandomFloatInRange(6f, 9f);0x02EA/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_38);0x0318Temp_bool_Variable_1 = CallFunc_GetGI_BBPSX_AsGI_BBPSX_38.ArbitraryLongLoadTimes;0x0341Delay(this, Switch(Temp_bool_Variable_1, false => CallFunc_RandomFloatInRange_ReturnValue_1, true => Temp_float_Variable, default => K2Node_Select_Default), LatentActionInfo{0x3A8, -1451342115, FName(ExecuteUbergraph_W_MainMenu), this});0x03A7PopFlow();0x03A8SetBaseSoundMix(this, /Game/Audio/SoundClasses/SM_BBPSXDefault.SM_BBPSXDefault);0x03BCSetSoundMixClassOverride(this, /Game/Audio/SoundClasses/SM_BBPSXDefault.SM_BBPSXDefault, /Game/Audio/SoundClasses/SC_Overall.SC_Overall, 1f, 1f, 0f, true);0x03E9OpenLevel(this, FName(MP_IC_FirstFloorSickroom), true, "");0x0404PopFlow();0x0405SetBaseSoundMix(this, /Game/Audio/SoundClasses/SM_BBPSXDefault.SM_BBPSXDefault);0x0419SetSoundMixClassOverride(this, /Game/Audio/SoundClasses/SM_BBPSXDefault.SM_BBPSXDefault, /Game/Audio/SoundClasses/SC_Overall.SC_Overall, 0f, 1f, 0f, true);0x0446CallFunc_Create_ReturnValue_3 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/Loading/W_Loading.W_Loading_C, nullptr);0x047BSetBoolPropertyByName(CallFunc_Create_ReturnValue_3, FName(ShowIcon), true);0x049CCallFunc_Create_ReturnValue_3.AddToViewport(0);0x04C1Delay(this, 1.6f, LatentActionInfo{0x4F8, 2125429680, FName(ExecuteUbergraph_W_MainMenu), this});0x04F7PopFlow();0x04F8SetBaseSoundMix(this, /Game/Audio/SoundClasses/SM_BBPSXDefault.SM_BBPSXDefault);0x050CSetSoundMixClassOverride(this, /Game/Audio/SoundClasses/SM_BBPSXDefault.SM_BBPSXDefault, /Game/Audio/SoundClasses/SC_Overall.SC_Overall, 1f, 1f, 0f, true);0x0539/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_54);0x0567CallFunc_GetGI_BBPSX_AsGI_BBPSX_54.LoadToSavePointLantern = true;0x0588/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_55);0x05B6CallFunc_Conv_IntToString_ReturnValue_5 = Conv_IntToString(CallFunc_GetGI_BBPSX_AsGI_BBPSX_55.CurrentMainSaveSlotNumber);0x05F1CallFunc_Concat_StrStr_ReturnValue_19 = Concat_StrStr("SAV", CallFunc_Conv_IntToString_ReturnValue_5);0x061BCallFunc_LoadGameFromSlot_ReturnValue = LoadGameFromSlot(CallFunc_Concat_StrStr_ReturnValue_19, 0);0x063DK2Node_DynamicCast_AsSAVE_Player_Save = Cast<SAVE_PlayerSave_C>(CallFunc_LoadGameFromSlot_ReturnValue);0x0661K2Node_DynamicCast_bSuccess_15 = Cast<71>(K2Node_DynamicCast_AsSAVE_Player_Save);0x067Eif (!(K2Node_DynamicCast_bSuccess_15)) PopFlow();0x0688CallFunc_EqualEqual_StrStr_ReturnValue = EqualEqual_StrStr(K2Node_DynamicCast_AsSAVE_Player_Save.SaveLevel, "");0x06BDif (!(CallFunc_EqualEqual_StrStr_ReturnValue)) goto Label_06E7;0x06CBOpenLevel(this, FName(MP_PS1Intro), true, "");0x06E6PopFlow();0x06E7Label_06E7:0x06E7CallFunc_Conv_StringToName_ReturnValue = Conv_StringToName(K2Node_DynamicCast_AsSAVE_Player_Save.SaveLevel);0x0722OpenLevel(this, CallFunc_Conv_StringToName_ReturnValue, true, "");0x0739PopFlow();0x073A/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_OK.A_CURSOL_OK, 1f, 1f, 0f, nullptr, nullptr);0x0775MainMenuState = 16;0x0789W_ChoiceOption.SetVisibility(2);0x07AFCanvasPanel_NewGame.SetVisibility(2);0x07D5Delay(this, 1f, LatentActionInfo{0x405, -787067974, FName(ExecuteUbergraph_W_MainMenu), this});0x080BPopFlow();0x080CLabel_080C:0x080CPushFlow(Label_0820);0x0811if (!(Temp_bool_Has_Been_Initd_Variable_1)) goto Label_090C;0x081FPopFlow();0x0820Label_0820:0x0820if (!(Temp_bool_IsClosed_Variable_1)) goto Label_082F;0x082EPopFlow();0x082FLabel_082F:0x082FTemp_bool_IsClosed_Variable_1 = true;0x083ACallFunc_GetUserWidgetObject_ReturnValue_1 = MainMenuCharRef.WidgetInGameMenu.GetUserWidgetObject();0x087AK2Node_DynamicCast_AsW_in_Game_Menu_1 = Cast<W_InGameMenu_C>(CallFunc_GetUserWidgetObject_ReturnValue_1);0x089EK2Node_DynamicCast_bSuccess_23 = Cast<71>(K2Node_DynamicCast_AsW_in_Game_Menu_1);0x08BBif (!(K2Node_DynamicCast_bSuccess_23)) goto Label_08EE;0x08C9K2Node_DynamicCast_AsW_in_Game_Menu_1.ApplyGraphicsValues(false);0x08EELabel_08EE:0x08EEPushFlow(Label_0925);0x08F3PushFlow(Label_12A3);0x08F8Label_08F8:0x08F8PushFlow(Label_12AF);0x08FDif (!(Temp_bool_Has_Been_Initd_Variable_2)) goto Label_12E7;0x090BPopFlow();0x090CLabel_090C:0x090CTemp_bool_Has_Been_Initd_Variable_1 = true;0x0917if (!(false)) PopFlow();0x0919Temp_bool_IsClosed_Variable_1 = true;0x0924PopFlow();0x0925Label_0925:0x0925FanSoftware.SetVisibility(2);0x094BBlackBG.SetVisibility(2);0x0971TextBlock_Legals.SetVisibility(2);0x0997W_ChoiceOption.MessageWindowBG.SetVisibility(2);0x09D3MainMenuReturn = false;0x09DECallFunc_PlayAnimation_ReturnValue_1 = PlayAnimation(PulsePressStart, 0f, 0, 0, 1f, false);0x0A0DCallFunc_SpawnSound2D_ReturnValue = /Script/Engine.Default__GameplayStatics.SpawnSound2D(this, nullptr, 1f, 1f, 0f, nullptr, false, true);0x0A4BNightUnfurlsMusicRef = CallFunc_SpawnSound2D_ReturnValue;0x0A5E/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_Menu_Open.A_Menu_Open, 1f, 1f, 0f, nullptr, nullptr);0x0A99Label_0A99:0x0A99W_ChoiceOption.Message Text = FText();0x0AC3MainMenuCharRef.SetUpCoverartCam();0x0AE7W_ChoiceOption.UpdateText();0x0B0BTextBlock_66.SetVisibility(2);0x0B31W_ChoiceOption.ScrollBox_Buttons.ClearChildren();0x0B6BW_ChoiceOption.SetVisibility(2);0x0B91CallFunc_SlotAsCanvasSlot_ReturnValue_5 = SlotAsCanvasSlot(W_ChoiceOption);0x0BAECallFunc_SlotAsCanvasSlot_ReturnValue_5.SetSize(Vector2D{500f, 350f});0x0BE6CallFunc_SlotAsCanvasSlot_ReturnValue_5 = SlotAsCanvasSlot(W_ChoiceOption);0x0C03CallFunc_SlotAsCanvasSlot_ReturnValue_5.SetPosition(Vector2D{0f, -15f});0x0C3BW_ChoiceOption.MessageWindowBG.SetVisibility(2);0x0C77if (!(MainMenuReturn)) PopFlow();0x0C81W_ChoiceOption.SetVisibility(0);0x0CA7Label_0CA7:0x0CA7PushFlow(Label_1300);0x0CACPushFlow(Label_0E25);0x0CB1PushFlow(Label_0FA2);0x0CB6PushFlow(Label_1122);0x0CBBTemp_bool_Variable = false;0x0CC6Temp_int_Variable_1 = 1;0x0CDDLabel_0CDD:0x0CDDCallFunc_Not_PreBool_ReturnValue = Not_PreBool(Temp_bool_Variable);0x0CFA/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_59);0x0D28CallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(Temp_int_Variable_1, CallFunc_GetGI_BBPSX_AsGI_BBPSX_59.NumberOfSaveFiles);0x0D64CallFunc_BooleanAND_ReturnValue = BooleanAND(CallFunc_Not_PreBool_ReturnValue, CallFunc_LessEqual_IntInt_ReturnValue);0x0D8Aif (!(CallFunc_BooleanAND_ReturnValue)) PopFlow();0x0D94PushFlow(Label_13DB);0x0D99CallFunc_Conv_IntToString_ReturnValue_1 = Conv_IntToString(Temp_int_Variable_1);0x0DBECallFunc_Concat_StrStr_ReturnValue_1 = Concat_StrStr("SAV", CallFunc_Conv_IntToString_ReturnValue_1);0x0DE8CallFunc_DoesSaveGameExist_ReturnValue_1 = DoesSaveGameExist(CallFunc_Concat_StrStr_ReturnValue_1, 0);0x0E0Aif (!(CallFunc_DoesSaveGameExist_ReturnValue_1)) PopFlow();0x0E14PushFlow(Label_144C);0x0E19Temp_bool_Variable = true;0x0E24PopFlow();0x0E25Label_0E25:0x0E25CallFunc_Create_ReturnValue_52 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0x0E5ATemp_text_Variable_39 = NSLOCTEXT("9FF53DA94A9FCB58CF72D493A3F3EFE6", "", "Exit");0x0E98SetTextPropertyByName(CallFunc_Create_ReturnValue_52, FName(ButtonText), Temp_text_Variable_39);0x0EC1/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_10);0x0EEFSetObjectPropertyByName(CallFunc_Create_ReturnValue_52, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_10);0x0F18K2Node_CreateDelegate_OutputDelegate_67.Bind(this, PressedExit);0x0F2FCallFunc_Create_ReturnValue_52.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_67;0x0F58CallFunc_AddChild_ReturnValue_31 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_52);0x0FA1PopFlow();0x0FA2Label_0FA2:0x0FA2CallFunc_Create_ReturnValue_51 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0x0FD7Temp_text_Variable_38 = NSLOCTEXT("9C06852D46A26B3956C5A9A5F4AC45AC", "", "Options");0x1018SetTextPropertyByName(CallFunc_Create_ReturnValue_51, FName(ButtonText), Temp_text_Variable_38);0x1041/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_11);0x106FSetObjectPropertyByName(CallFunc_Create_ReturnValue_51, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_11);0x1098K2Node_CreateDelegate_OutputDelegate_66.Bind(this, OptionsPressed);0x10AFCallFunc_Create_ReturnValue_51.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_66;0x10D8CallFunc_AddChild_ReturnValue_27 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_51);0x1121PopFlow();0x1122Label_1122:0x1122CallFunc_Create_ReturnValue_54 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0x1157Temp_text_Variable_42 = NSLOCTEXT("4407A14048264A60293346B4D14DF3A3", "", "New Game");0x1199SetTextPropertyByName(CallFunc_Create_ReturnValue_54, FName(ButtonText), Temp_text_Variable_42);0x11C2/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_8);0x11F0SetObjectPropertyByName(CallFunc_Create_ReturnValue_54, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_8);0x1219K2Node_CreateDelegate_OutputDelegate_69.Bind(this, PressedNewGame);0x1230CallFunc_Create_ReturnValue_54.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_69;0x1259CallFunc_AddChild_ReturnValue_34 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_54);0x12A2PopFlow();0x12A3Label_12A3:0x12A3Temp_bool_Whether_the_gate_is_currently_open_or_close_Variable = true;0x12AEPopFlow();0x12AFLabel_12AF:0x12AFif (!(Temp_bool_IsClosed_Variable_2)) goto Label_12BE;0x12BDPopFlow();0x12BELabel_12BE:0x12BETemp_bool_IsClosed_Variable_2 = true;0x12C9if (!(true)) goto Label_12DB;0x12CFTemp_bool_Whether_the_gate_is_currently_open_or_close_Variable = false;0x12DAPopFlow();0x12DBLabel_12DB:0x12DBTemp_bool_Whether_the_gate_is_currently_open_or_close_Variable = true;0x12E6PopFlow();0x12E7Label_12E7:0x12E7Temp_bool_Has_Been_Initd_Variable_2 = true;0x12F2if (!(false)) PopFlow();0x12F4Temp_bool_IsClosed_Variable_2 = true;0x12FFPopFlow();0x1300Label_1300:0x1300CallFunc_GetChildAt_ReturnValue_4 = W_ChoiceOption.ScrollBox_Buttons.GetChildAt(0);0x1345K2Node_DynamicCast_AsW_BBPSXButton_4 = Cast<W_BBPSXButton_C>(CallFunc_GetChildAt_ReturnValue_4);0x1369K2Node_DynamicCast_bSuccess_4 = Cast<71>(K2Node_DynamicCast_AsW_BBPSXButton_4);0x1386if (!(K2Node_DynamicCast_bSuccess_4)) PopFlow();0x1390K2Node_DynamicCast_AsW_BBPSXButton_4.Button_Focus.SetFocus();0x13C6MainMenuState = 1;0x13DAPopFlow();0x13DBLabel_13DB:0x13DBCallFunc_Not_PreBool_ReturnValue = Not_PreBool(Temp_bool_Variable);0x13F8if (!(CallFunc_Not_PreBool_ReturnValue)) PopFlow();0x1402CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Variable_1, 1);0x142CTemp_int_Variable_1 = CallFunc_Add_IntInt_ReturnValue;0x1447goto Label_0CDD;0x144CLabel_144C:0x144CCallFunc_Create_ReturnValue_53 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0x1481Temp_text_Variable_40 = NSLOCTEXT("2E9ABE534D986998762DE4B16A7780CA", "", "Load Game");0x14C4SetTextPropertyByName(CallFunc_Create_ReturnValue_53, FName(ButtonText), Temp_text_Variable_40);0x14ED/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_9);0x151BSetObjectPropertyByName(CallFunc_Create_ReturnValue_53, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_9);0x1544K2Node_CreateDelegate_OutputDelegate_68.Bind(this, PressedLoadGame);0x155BCallFunc_Create_ReturnValue_53.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_68;0x1584CallFunc_AddChild_ReturnValue_32 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_53);0x15CDPopFlow();0x15CECallFunc_PlayAnimation_ReturnValue = PlayAnimation(Logos, 0f, 1, 0, 1f, false);0x15FDCallFunc_GetEndTime_ReturnValue = Logos.GetEndTime();0x162FDelay(this, CallFunc_GetEndTime_ReturnValue, LatentActionInfo{0x80C, 1091373549, FName(ExecuteUbergraph_W_MainMenu), this});0x1669PopFlow();0x166AExecuteConsoleCommand(this, "RestartLevel", nullptr);0x1684PopFlow();0x1685PopulateSaveInfo();0x1693PopFlow();0x1694Label_1694:0x1694CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0x16C9Temp_text_Variable_6 = NSLOCTEXT("9AA0B11149CB877D2B4DF1AE92D90319", "", "No");0x1705SetTextPropertyByName(CallFunc_Create_ReturnValue, FName(ButtonText), Temp_text_Variable_6);0x172E/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_37);0x175CSetObjectPropertyByName(CallFunc_Create_ReturnValue, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_37);0x1785K2Node_CreateDelegate_OutputDelegate.Bind(this, CustomEvent_36);0x179CCallFunc_Create_ReturnValue.ButtonPressed += K2Node_CreateDelegate_OutputDelegate;0x17C5CallFunc_AddChild_ReturnValue_35 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue);0x180ECallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, 0);0x1828CallFunc_Create_ReturnValue.Button_Focus.SetUserFocus(CallFunc_GetPlayerController_ReturnValue);0x1867MainMenuState = 6;0x187BPopFlow();0x187CLabel_187C:0x187CHuntersDreamMusicRef.FadeIn(3f, 1f, 0f, 0);0x18B1Label_18B1:0x18B1W_ChoiceOption.Message Text = NSLOCTEXT("7C6BDFFA40CAE0D84A19239DD83CCF5F", "", "Customize Character");0x1914W_ChoiceOption.UpdateText();0x1938TextBlock_66.SetVisibility(2);0x195EW_ChoiceOption.ScrollBox_Buttons.ClearChildren();0x1998CallFunc_SlotAsCanvasSlot_ReturnValue_4 = SlotAsCanvasSlot(W_ChoiceOption);0x19B5CallFunc_SlotAsCanvasSlot_ReturnValue_4.SetSize(Vector2D{620f, 785f});0x19EDCallFunc_SlotAsCanvasSlot_ReturnValue_4 = SlotAsCanvasSlot(W_ChoiceOption);0x1A0ACallFunc_SlotAsCanvasSlot_ReturnValue_4.SetPosition(Vector2D{-215f, 35f});0x1A42CanvasPanel_Origin.SetVisibility(2);0x1A68ShowChar.Broadcast();0x1A7BPushFlow(Label_1CD8);0x1A80PushFlow(Label_1F35);0x1A85PushFlow(Label_20B2);0x1A8APushFlow(Label_2233);0x1A8FPushFlow(Label_23B5);0x1A94PushFlow(Label_2537);0x1A99PushFlow(Label_26B9);0x1A9ECallFunc_Create_ReturnValue_2 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0x1AD3CallFunc_MakeLiteralText_ReturnValue_6 = MakeLiteralText(NSLOCTEXT("38A2915F440E0D1FFFE8B48CC5E2D7B7", "", "Name"));0x1B1BCallFunc_Conv_TextToString_ReturnValue_7 = Conv_TextToString(CallFunc_MakeLiteralText_ReturnValue_6);0x1B40/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_57);0x1B6ECallFunc_Concat_StrStr_ReturnValue_20 = Concat_StrStr(CallFunc_Conv_TextToString_ReturnValue_7, ": ");0x1B97CallFunc_Conv_NameToString_ReturnValue_1 = Conv_NameToString(CallFunc_GetGI_BBPSX_AsGI_BBPSX_57.CharName);0x1BD2CallFunc_Concat_StrStr_ReturnValue_21 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_20, CallFunc_Conv_NameToString_ReturnValue_1);0x1C00CallFunc_Conv_StringToText_ReturnValue_2 = Conv_StringToText(CallFunc_Concat_StrStr_ReturnValue_21);0x1C25SetTextPropertyByName(CallFunc_Create_ReturnValue_2, FName(ButtonText), CallFunc_Conv_StringToText_ReturnValue_2);0x1C4EK2Node_CreateDelegate_OutputDelegate_3.Bind(this, CustomEvent_0);0x1C65CallFunc_Create_ReturnValue_2.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_3;0x1C8ECallFunc_AddChild_ReturnValue_37 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_2);0x1CD7PopFlow();0x1CD8Label_1CD8:0x1CD8CallFunc_GetChildAt_ReturnValue_5 = W_ChoiceOption.ScrollBox_Buttons.GetChildAt(0);0x1D1DK2Node_DynamicCast_AsW_Level_Up_Stat_Bar = Cast<W_LevelUpStatBar_C>(CallFunc_GetChildAt_ReturnValue_5);0x1D41K2Node_DynamicCast_bSuccess_7 = Cast<71>(K2Node_DynamicCast_AsW_Level_Up_Stat_Bar);0x1D5Eif (!(K2Node_DynamicCast_bSuccess_7)) goto Label_1DA3;0x1D6CK2Node_DynamicCast_AsW_Level_Up_Stat_Bar.Button_Focus.SetFocus();0x1DA2PopFlow();0x1DA3Label_1DA3:0x1DA3CallFunc_GetChildAt_ReturnValue_5 = W_ChoiceOption.ScrollBox_Buttons.GetChildAt(0);0x1DE8K2Node_DynamicCast_AsW_Slider_Bar = Cast<W_SliderBar_C>(CallFunc_GetChildAt_ReturnValue_5);0x1E0CK2Node_DynamicCast_bSuccess_6 = Cast<71>(K2Node_DynamicCast_AsW_Slider_Bar);0x1E29if (!(K2Node_DynamicCast_bSuccess_6)) goto Label_1E6E;0x1E37K2Node_DynamicCast_AsW_Slider_Bar.Button_Focus.SetFocus();0x1E6DPopFlow();0x1E6ELabel_1E6E:0x1E6ECallFunc_GetChildAt_ReturnValue_5 = W_ChoiceOption.ScrollBox_Buttons.GetChildAt(0);0x1EB3K2Node_DynamicCast_AsW_BBPSXButton_5 = Cast<W_BBPSXButton_C>(CallFunc_GetChildAt_ReturnValue_5);0x1ED7K2Node_DynamicCast_bSuccess_5 = Cast<71>(K2Node_DynamicCast_AsW_BBPSXButton_5);0x1EF4if (!(K2Node_DynamicCast_bSuccess_5)) PopFlow();0x1EFEK2Node_DynamicCast_AsW_BBPSXButton_5.Button_Focus.SetFocus();0x1F34PopFlow();0x1F35Label_1F35:0x1F35CallFunc_Create_ReturnValue_49 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0x1F6ATemp_text_Variable_36 = NSLOCTEXT("0C44DECD4CD66E58ECD4D09B9F418818", "", "Back");0x1FA8SetTextPropertyByName(CallFunc_Create_ReturnValue_49, FName(ButtonText), Temp_text_Variable_36);0x1FD1/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_13);0x1FFFSetObjectPropertyByName(CallFunc_Create_ReturnValue_49, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_13);0x2028K2Node_CreateDelegate_OutputDelegate_64.Bind(this, CustomEvent);0x203FCallFunc_Create_ReturnValue_49.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_64;0x2068CallFunc_AddChild_ReturnValue_24 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_49);0x20B1PopFlow();0x20B2Label_20B2:0x20B2CallFunc_Create_ReturnValue_50 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0x20E7Temp_text_Variable_37 = NSLOCTEXT("B61F92054F371FDC3048D4ADA0EBE437", "", "Continue");0x2129SetTextPropertyByName(CallFunc_Create_ReturnValue_50, FName(ButtonText), Temp_text_Variable_37);0x2152/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_12);0x2180SetObjectPropertyByName(CallFunc_Create_ReturnValue_50, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_12);0x21A9K2Node_CreateDelegate_OutputDelegate_65.Bind(this, CustomizeContinue);0x21C0CallFunc_Create_ReturnValue_50.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_65;0x21E9CallFunc_AddChild_ReturnValue_25 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_50);0x2232PopFlow();0x2233Label_2233:0x2233CallFunc_Create_ReturnValue_29 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0x2268Temp_text_Variable_17 = NSLOCTEXT("D8EC8FD141D3CD1CB671ED94D89D2477", "", "Body Type");0x22ABSetTextPropertyByName(CallFunc_Create_ReturnValue_29, FName(ButtonText), Temp_text_Variable_17);0x22D4/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_32);0x2302SetObjectPropertyByName(CallFunc_Create_ReturnValue_29, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_32);0x232BK2Node_CreateDelegate_OutputDelegate_35.Bind(this, BodyType);0x2342CallFunc_Create_ReturnValue_29.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_35;0x236BCallFunc_AddChild_ReturnValue_13 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_29);0x23B4PopFlow();0x23B5Label_23B5:0x23B5CallFunc_Create_ReturnValue_20 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0x23EATemp_text_Variable_8 = NSLOCTEXT("F60F9EB24AF5EBBB84B8CC8A01E2E47F", "", "Face Type");0x242DSetTextPropertyByName(CallFunc_Create_ReturnValue_20, FName(ButtonText), Temp_text_Variable_8);0x2456/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_35);0x2484SetObjectPropertyByName(CallFunc_Create_ReturnValue_20, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_35);0x24ADK2Node_CreateDelegate_OutputDelegate_26.Bind(this, Skin Type Selected);0x24C4CallFunc_Create_ReturnValue_20.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_26;0x24EDCallFunc_AddChild_ReturnValue_30 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_20);0x2536PopFlow();0x2537Label_2537:0x2537CallFunc_Create_ReturnValue_21 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0x256CTemp_text_Variable_9 = NSLOCTEXT("B43A71C240638689744FEE8A588B5C6D", "", "Hair Type");0x25AFSetTextPropertyByName(CallFunc_Create_ReturnValue_21, FName(ButtonText), Temp_text_Variable_9);0x25D8/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_34);0x2606SetObjectPropertyByName(CallFunc_Create_ReturnValue_21, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_34);0x262FK2Node_CreateDelegate_OutputDelegate_27.Bind(this, HairTypeSelected);0x2646CallFunc_Create_ReturnValue_21.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_27;0x266FCallFunc_AddChild_ReturnValue_29 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_21);0x26B8PopFlow();0x26B9Label_26B9:0x26B9CallFunc_Create_ReturnValue_1 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_SliderBar.W_SliderBar_C, nullptr);0x26EESetIntPropertyByName(CallFunc_Create_ReturnValue_1, FName(CurrentStatNumber), 1);0x2713Temp_text_Variable_5 = NSLOCTEXT("B4B5F22A444CADA3A3F3ECA760FCE45F", "", "Voice");0x2752SetTextPropertyByName(CallFunc_Create_ReturnValue_1, FName(Text), Temp_text_Variable_5);0x277BSetIntPropertyByName(CallFunc_Create_ReturnValue_1, FName(MinNum), 1);0x27A0SetIntPropertyByName(CallFunc_Create_ReturnValue_1, FName(MaxNum), 2);0x27C5K2Node_CreateDelegate_OutputDelegate_2.Bind(this, ButtonPressed_Event_0);0x27DCCallFunc_Create_ReturnValue_1.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_2;0x2805K2Node_CreateDelegate_OutputDelegate_1.Bind(this, CustomEvent_37);0x281CCallFunc_Create_ReturnValue_1.ChangedValue += K2Node_CreateDelegate_OutputDelegate_1;0x2845CallFunc_AddChild_ReturnValue_36 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_1);0x288EPopFlow();0x288FLabel_288F:0x288FCallFunc_IsValid_ReturnValue = IsValid(HuntersDreamMusicRef);0x28ACif (!(CallFunc_IsValid_ReturnValue)) goto Label_28BF;0x28BAgoto Label_18B1;0x28BFLabel_28BF:0x28BFCallFunc_SpawnSound2D_ReturnValue_1 = /Script/Engine.Default__GameplayStatics.SpawnSound2D(this, /Game/Audio/Music/A_HuntersDreamP1+2_lp.A_HuntersDreamP1+2_lp, 1f, 1f, 0f, nullptr, false, true);0x2905HuntersDreamMusicRef = CallFunc_SpawnSound2D_ReturnValue_1;0x2918goto Label_187C;0x291DLabel_291D:0x291DCallFunc_Conv_IntToString_ReturnValue = Conv_IntToString(HoveredSlotNumber);0x2942CallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("SAV", CallFunc_Conv_IntToString_ReturnValue);0x296CCallFunc_DoesSaveGameExist_ReturnValue = DoesSaveGameExist(CallFunc_Concat_StrStr_ReturnValue, 0);0x298Eif (!(CallFunc_DoesSaveGameExist_ReturnValue)) goto Label_2A49;0x299CLabel_299C:0x299CVerticalBox_SaveInfo.SetVisibility(2);0x29C2TextBlock_LoadingMessage.SetVisibility(4);0x29E8CallFunc_RandomFloatInRange_ReturnValue_2 = RandomFloatInRange(0.5f, 1f);0x2A0ERetriggerableDelay(this, CallFunc_RandomFloatInRange_ReturnValue_2, LatentActionInfo{0x1685, -1002893453, FName(ExecuteUbergraph_W_MainMenu), this});0x2A48PopFlow();0x2A49Label_2A49:0x2A49VerticalBox_SaveInfo.SetVisibility(2);0x2A6FTextBlock_LoadingMessage.SetVisibility(2);0x2A95PopFlow();0x2A96Label_2A96:0x2A96CallFunc_Create_ReturnValue_4 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0x2ACBTemp_text_Variable_4 = NSLOCTEXT("464C28014DDEBF823DB0F1BB13A7FAE2", "", "Preview Hunter");0x2B13SetTextPropertyByName(CallFunc_Create_ReturnValue_4, FName(ButtonText), Temp_text_Variable_4);0x2B3C/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_38);0x2B6ASetObjectPropertyByName(CallFunc_Create_ReturnValue_4, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_38);0x2B93K2Node_CreateDelegate_OutputDelegate_8.Bind(this, CustomEvent_38);0x2BAACallFunc_Create_ReturnValue_4.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_8;0x2BD3CallFunc_AddChild_ReturnValue_40 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_4);0x2C1CPopFlow();0x2C1DLabel_2C1D:0x2C1DCallFunc_Create_ReturnValue_5 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0x2C52Temp_text_Variable_3 = NSLOCTEXT("9685E73A4CE6CE3A7F8FCAA8A4890E10", "", "Back");0x2C90SetTextPropertyByName(CallFunc_Create_ReturnValue_5, FName(ButtonText), Temp_text_Variable_3);0x2CB9/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_39);0x2CE7SetObjectPropertyByName(CallFunc_Create_ReturnValue_5, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_39);0x2D10K2Node_CreateDelegate_OutputDelegate_9.Bind(this, CustomEvent_39);0x2D27CallFunc_Create_ReturnValue_5.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_9;0x2D50CallFunc_AddChild_ReturnValue_41 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_5);0x2D99PopFlow();0x2D9ALabel_2D9A:0x2D9ACallFunc_IsValid_ReturnValue_1 = IsValid(MainMenuCharRef);0x2DB7if (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x2DC1CallFunc_GetAllActorsOfClass_OutActors_1 = {};0x2DCCGetAllActorsOfClass(this, /Script/Engine.DebugCameraController, CallFunc_GetAllActorsOfClass_OutActors_1);0x2DE9CallFunc_Array_Length_ReturnValue_6 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors_1);0x2E24CallFunc_NotEqual_IntInt_ReturnValue = NotEqual_IntInt(CallFunc_Array_Length_ReturnValue_6, 0);0x2E46if (!(CallFunc_NotEqual_IntInt_ReturnValue)) goto Label_2E55;0x2E54PopFlow();0x2E55Label_2E55:0x2E55CallFunc_GetPlayerController_ReturnValue_2 = GetPlayerController(this, 0);0x2E6FCallFunc_HasUserFocusedDescendants_ReturnValue = HasUserFocusedDescendants(CallFunc_GetPlayerController_ReturnValue_2);0x2E8Cif (!(CallFunc_HasUserFocusedDescendants_ReturnValue)) goto Label_2E9B;0x2E9APopFlow();0x2E9BLabel_2E9B:0x2E9BK2Node_SwitchEnum_CmpSuccess_3 = NotEqual_ByteByte(MainMenuState, 1);0x2EBAif (!(K2Node_SwitchEnum_CmpSuccess_3)) goto Label_355F;0x2EC8K2Node_SwitchEnum_CmpSuccess_3 = NotEqual_ByteByte(MainMenuState, 2);0x2EE7if (!(K2Node_SwitchEnum_CmpSuccess_3)) goto Label_3206;0x2EF5K2Node_SwitchEnum_CmpSuccess_3 = NotEqual_ByteByte(MainMenuState, 4);0x2F14if (!(K2Node_SwitchEnum_CmpSuccess_3)) goto Label_355F;0x2F22K2Node_SwitchEnum_CmpSuccess_3 = NotEqual_ByteByte(MainMenuState, 5);0x2F41if (!(K2Node_SwitchEnum_CmpSuccess_3)) goto Label_31B9;0x2F4FK2Node_SwitchEnum_CmpSuccess_3 = NotEqual_ByteByte(MainMenuState, 6);0x2F6Eif (!(K2Node_SwitchEnum_CmpSuccess_3)) goto Label_355F;0x2F7CK2Node_SwitchEnum_CmpSuccess_3 = NotEqual_ByteByte(MainMenuState, 7);0x2F9Bif (!(K2Node_SwitchEnum_CmpSuccess_3)) goto Label_355F;0x2FA9K2Node_SwitchEnum_CmpSuccess_3 = NotEqual_ByteByte(MainMenuState, 8);0x2FC8if (!(K2Node_SwitchEnum_CmpSuccess_3)) goto Label_355F;0x2FD6K2Node_SwitchEnum_CmpSuccess_3 = NotEqual_ByteByte(MainMenuState, 9);0x2FF5if (!(K2Node_SwitchEnum_CmpSuccess_3)) goto Label_355F;0x3003K2Node_SwitchEnum_CmpSuccess_3 = NotEqual_ByteByte(MainMenuState, 10);0x3022if (!(K2Node_SwitchEnum_CmpSuccess_3)) goto Label_355F;0x3030K2Node_SwitchEnum_CmpSuccess_3 = NotEqual_ByteByte(MainMenuState, 11);0x304Fif (!(K2Node_SwitchEnum_CmpSuccess_3)) goto Label_355F;0x305DK2Node_SwitchEnum_CmpSuccess_3 = NotEqual_ByteByte(MainMenuState, 12);0x307Cif (!(K2Node_SwitchEnum_CmpSuccess_3)) goto Label_355F;0x308AK2Node_SwitchEnum_CmpSuccess_3 = NotEqual_ByteByte(MainMenuState, 13);0x30A9if (!(K2Node_SwitchEnum_CmpSuccess_3)) goto Label_316C;0x30B7K2Node_SwitchEnum_CmpSuccess_3 = NotEqual_ByteByte(MainMenuState, 14);0x30D6if (!(K2Node_SwitchEnum_CmpSuccess_3)) goto Label_355F;0x30E4K2Node_SwitchEnum_CmpSuccess_3 = NotEqual_ByteByte(MainMenuState, 15);0x3103if (!(K2Node_SwitchEnum_CmpSuccess_3)) goto Label_355F;0x3111K2Node_SwitchEnum_CmpSuccess_3 = NotEqual_ByteByte(MainMenuState, 17);0x3130if (!(K2Node_SwitchEnum_CmpSuccess_3)) goto Label_355F;0x313EK2Node_SwitchEnum_CmpSuccess_3 = NotEqual_ByteByte(MainMenuState, 18);0x315Dif (!(K2Node_SwitchEnum_CmpSuccess_3)) goto Label_355F;0x316BPopFlow();0x316CLabel_316C:0x316CW_SaveOrLoadSlot.W_BBPSXButtonBack.Button_Focus.SetFocus();0x31B8PopFlow();0x31B9Label_31B9:0x31B9W_Keyboard.Button_Q.Button_Focus.SetFocus();0x3205PopFlow();0x3206Label_3206:0x3206CallFunc_GetPlayerController_ReturnValue_3 = GetPlayerController(this, 0);0x3220CallFunc_GetUserWidgetObject_ReturnValue = MainMenuCharRef.WidgetInGameMenu.GetUserWidgetObject();0x3260CallFunc_HasUserFocusedDescendants_ReturnValue_1 = CallFunc_GetUserWidgetObject_ReturnValue.HasUserFocusedDescendants(CallFunc_GetPlayerController_ReturnValue_3);0x3293if (!(CallFunc_HasUserFocusedDescendants_ReturnValue_1)) goto Label_32A2;0x32A1PopFlow();0x32A2Label_32A2:0x32A2CallFunc_GetUserWidgetObject_ReturnValue = MainMenuCharRef.WidgetInGameMenu.GetUserWidgetObject();0x32E2K2Node_DynamicCast_AsW_in_Game_Menu = Cast<W_InGameMenu_C>(CallFunc_GetUserWidgetObject_ReturnValue);0x3306K2Node_DynamicCast_bSuccess_22 = Cast<71>(K2Node_DynamicCast_AsW_in_Game_Menu);0x3323if (!(K2Node_DynamicCast_bSuccess_22)) PopFlow();0x332DK2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(K2Node_DynamicCast_AsW_in_Game_Menu.WidgetSwitcher_Main.ActiveWidgetIndex, 3);0x337Bif (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_3512;0x3389K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(K2Node_DynamicCast_AsW_in_Game_Menu.WidgetSwitcher_Main.ActiveWidgetIndex, 5);0x33D7if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_348F;0x33E5K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(K2Node_DynamicCast_AsW_in_Game_Menu.WidgetSwitcher_Main.ActiveWidgetIndex, 8);0x3433if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_3442;0x3441PopFlow();0x3442Label_3442:0x3442K2Node_DynamicCast_AsW_in_Game_Menu.BBPSX_Button_AudioBack.Button_Focus.SetFocus();0x348EPopFlow();0x348FLabel_348F:0x348FK2Node_DynamicCast_AsW_in_Game_Menu.ScrollBox_GraphicsSettings.ScrollToStart();0x34C5K2Node_DynamicCast_AsW_in_Game_Menu.W_BBPSXButtonGraphicsBack.Button_Focus.SetFocus();0x3511PopFlow();0x3512Label_3512:0x3512K2Node_DynamicCast_AsW_in_Game_Menu.W_BBPSXButton_Audio.Button_Focus.SetFocus();0x355EPopFlow();0x355FLabel_355F:0x355FCallFunc_GetChildAt_ReturnValue_12 = W_ChoiceOption.ScrollBox_Buttons.GetChildAt(0);0x35A4K2Node_DynamicCast_AsW_Level_Up_Stat_Bar_3 = Cast<W_LevelUpStatBar_C>(CallFunc_GetChildAt_ReturnValue_12);0x35C8K2Node_DynamicCast_bSuccess_21 = Cast<71>(K2Node_DynamicCast_AsW_Level_Up_Stat_Bar_3);0x35E5if (!(K2Node_DynamicCast_bSuccess_21)) goto Label_3660;0x35F3K2Node_DynamicCast_AsW_Level_Up_Stat_Bar_3.Button_Focus.SetFocus();0x3629Label_3629:0x3629W_ChoiceOption.ScrollBox_Buttons.ScrollToStart();0x365FPopFlow();0x3660Label_3660:0x3660CallFunc_GetChildAt_ReturnValue_12 = W_ChoiceOption.ScrollBox_Buttons.GetChildAt(0);0x36A5K2Node_DynamicCast_AsW_Slider_Bar_2 = Cast<W_SliderBar_C>(CallFunc_GetChildAt_ReturnValue_12);0x36C9K2Node_DynamicCast_bSuccess_20 = Cast<71>(K2Node_DynamicCast_AsW_Slider_Bar_2);0x36E6if (!(K2Node_DynamicCast_bSuccess_20)) goto Label_372F;0x36F4K2Node_DynamicCast_AsW_Slider_Bar_2.Button_Focus.SetFocus();0x372Agoto Label_3629;0x372FLabel_372F:0x372FCallFunc_GetChildAt_ReturnValue_12 = W_ChoiceOption.ScrollBox_Buttons.GetChildAt(0);0x3774K2Node_DynamicCast_AsW_BBPSXButton_11 = Cast<W_BBPSXButton_C>(CallFunc_GetChildAt_ReturnValue_12);0x3798K2Node_DynamicCast_bSuccess_19 = Cast<71>(K2Node_DynamicCast_AsW_BBPSXButton_11);0x37B5if (!(K2Node_DynamicCast_bSuccess_19)) PopFlow();0x37BFK2Node_DynamicCast_AsW_BBPSXButton_11.Button_Focus.SetFocus();0x37F5goto Label_3629;0x37FALabel_37FA:0x37FACallFunc_Create_ReturnValue_6 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0x382FTemp_text_Variable_2 = NSLOCTEXT("9AB150EA43F7F4629A0B92888DE0EF6A", "", "Preview Hat");0x3874SetTextPropertyByName(CallFunc_Create_ReturnValue_6, FName(ButtonText), Temp_text_Variable_2);0x389D/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_40);0x38CBSetObjectPropertyByName(CallFunc_Create_ReturnValue_6, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_40);0x38F4K2Node_CreateDelegate_OutputDelegate_10.Bind(this, HatPreviewPressed);0x390BCallFunc_Create_ReturnValue_6.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_10;0x3934CallFunc_AddChild_ReturnValue_44 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_6);0x397DPopFlow();0x397ELabel_397E:0x397ECallFunc_Create_ReturnValue_7 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_SliderBar.W_SliderBar_C, nullptr);0x39B3CallFunc_Conv_IntToFloat_ReturnValue_21 = Conv_IntToFloat(ColorSliderMax);0x39D8/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_60);0x3A06CallFunc_Multiply_FloatFloat_ReturnValue = Multiply_FloatFloat(CallFunc_GetGI_BBPSX_AsGI_BBPSX_60.CharHairColor.B, CallFunc_Conv_IntToFloat_ReturnValue_21);0x3A53CallFunc_Round_ReturnValue_6 = Round(CallFunc_Multiply_FloatFloat_ReturnValue);0x3A78SetIntPropertyByName(CallFunc_Create_ReturnValue_7, FName(CurrentStatNumber), CallFunc_Round_ReturnValue_6);0x3AA1Temp_text_Variable_1 = NSLOCTEXT("8EA4805944C47EC2132EAB9B22273FFE", "", "Hair Color B");0x3AE7SetTextPropertyByName(CallFunc_Create_ReturnValue_7, FName(Text), Temp_text_Variable_1);0x3B10SetIntPropertyByName(CallFunc_Create_ReturnValue_7, FName(MaxNum), ColorSliderMax);0x3B39K2Node_CreateDelegate_OutputDelegate_11.Bind(this, ChangeHairColorB);0x3B50CallFunc_Create_ReturnValue_7.ChangedValue += K2Node_CreateDelegate_OutputDelegate_11;0x3B79CallFunc_AddChild_ReturnValue_45 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_7);0x3BC2PopFlow();0x3BC3Label_3BC3:0x3BC3CallFunc_Create_ReturnValue_8 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_SliderBar.W_SliderBar_C, nullptr);0x3BF8CallFunc_Conv_IntToFloat_ReturnValue_21 = Conv_IntToFloat(ColorSliderMax);0x3C1D/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_60);0x3C4BCallFunc_Multiply_FloatFloat_ReturnValue_1 = Multiply_FloatFloat(CallFunc_GetGI_BBPSX_AsGI_BBPSX_60.CharHairColor.G, CallFunc_Conv_IntToFloat_ReturnValue_21);0x3C98CallFunc_Round_ReturnValue_7 = Round(CallFunc_Multiply_FloatFloat_ReturnValue_1);0x3CBDSetIntPropertyByName(CallFunc_Create_ReturnValue_8, FName(CurrentStatNumber), CallFunc_Round_ReturnValue_7);0x3CE6Temp_text_Variable_55 = NSLOCTEXT("6390507747F70520DC3075A6E43991C5", "", "Hair Color G");0x3D2CSetTextPropertyByName(CallFunc_Create_ReturnValue_8, FName(Text), Temp_text_Variable_55);0x3D55SetIntPropertyByName(CallFunc_Create_ReturnValue_8, FName(MaxNum), ColorSliderMax);0x3D7EK2Node_CreateDelegate_OutputDelegate_12.Bind(this, ChangeHairColorG);0x3D95CallFunc_Create_ReturnValue_8.ChangedValue += K2Node_CreateDelegate_OutputDelegate_12;0x3DBECallFunc_AddChild_ReturnValue_47 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_8);0x3E07PopFlow();0x3E08Label_3E08:0x3E08CallFunc_Create_ReturnValue_9 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_SliderBar.W_SliderBar_C, nullptr);0x3E3DCallFunc_Conv_IntToFloat_ReturnValue_21 = Conv_IntToFloat(ColorSliderMax);0x3E62/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_60);0x3E90CallFunc_Multiply_FloatFloat_ReturnValue_2 = Multiply_FloatFloat(CallFunc_GetGI_BBPSX_AsGI_BBPSX_60.CharHairColor.R, CallFunc_Conv_IntToFloat_ReturnValue_21);0x3EDDCallFunc_Round_ReturnValue_8 = Round(CallFunc_Multiply_FloatFloat_ReturnValue_2);0x3F02SetIntPropertyByName(CallFunc_Create_ReturnValue_9, FName(CurrentStatNumber), CallFunc_Round_ReturnValue_8);0x3F2BTemp_text_Variable_54 = NSLOCTEXT("BB51402446C6A60712F8618CE38E2C49", "", "Hair Color R");0x3F71SetTextPropertyByName(CallFunc_Create_ReturnValue_9, FName(Text), Temp_text_Variable_54);0x3F9ASetIntPropertyByName(CallFunc_Create_ReturnValue_9, FName(MaxNum), ColorSliderMax);0x3FC3K2Node_CreateDelegate_OutputDelegate_13.Bind(this, ChangeHairColorR);0x3FDACallFunc_Create_ReturnValue_9.ChangedValue += K2Node_CreateDelegate_OutputDelegate_13;0x4003CallFunc_AddChild_ReturnValue_49 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_9);0x404CPopFlow();0x404DLabel_404D:0x404DCallFunc_Create_ReturnValue_10 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0x4082Temp_text_Variable_53 = NSLOCTEXT("419A18334A9DB7C47FDEC3A9BAA421FD", "", "Confirm");0x40C3SetTextPropertyByName(CallFunc_Create_ReturnValue_10, FName(ButtonText), Temp_text_Variable_53);0x40EC/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_41);0x411ASetObjectPropertyByName(CallFunc_Create_ReturnValue_10, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_41);0x4143K2Node_CreateDelegate_OutputDelegate_14.Bind(this, ConfirmHairTypePressed);0x415ACallFunc_Create_ReturnValue_10.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_14;0x4183CallFunc_AddChild_ReturnValue_50 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_10);0x41CCPopFlow();0x41CDLabel_41CD:0x41CDCallFunc_Create_ReturnValue_11 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_SliderBar.W_SliderBar_C, nullptr);0x4202SetIntPropertyByName(CallFunc_Create_ReturnValue_11, FName(CurrentStatNumber), 1);0x4227Temp_text_Variable_51 = NSLOCTEXT("468703F447264B4076414CB7975AC8D9", "", "Hair Type");0x426ASetTextPropertyByName(CallFunc_Create_ReturnValue_11, FName(Text), Temp_text_Variable_51);0x4293SetIntPropertyByName(CallFunc_Create_ReturnValue_11, FName(MinNum), 1);0x42B8SetIntPropertyByName(CallFunc_Create_ReturnValue_11, FName(MaxNum), 3);0x42DDK2Node_CreateDelegate_OutputDelegate_15.Bind(this, Hair Type Value Changed);0x42F4CallFunc_Create_ReturnValue_11.ChangedValue += K2Node_CreateDelegate_OutputDelegate_15;0x431DCallFunc_AddChild_ReturnValue_51 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_11);0x4366PopFlow();0x4367Label_4367:0x4367CallFunc_Create_ReturnValue_12 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_SliderBar.W_SliderBar_C, nullptr);0x439CSetIntPropertyByName(CallFunc_Create_ReturnValue_12, FName(CurrentStatNumber), 1);0x43C1Temp_text_Variable_50 = NSLOCTEXT("A4539F7A43A7A6680693B6B8B2202EDA", "", "Face Type");0x4404SetTextPropertyByName(CallFunc_Create_ReturnValue_12, FName(Text), Temp_text_Variable_50);0x442DSetIntPropertyByName(CallFunc_Create_ReturnValue_12, FName(MinNum), 1);0x4452SetIntPropertyByName(CallFunc_Create_ReturnValue_12, FName(MaxNum), 2);0x4477K2Node_CreateDelegate_OutputDelegate_16.Bind(this, CustomEvent_21);0x448ECallFunc_Create_ReturnValue_12.ChangedValue += K2Node_CreateDelegate_OutputDelegate_16;0x44B7CallFunc_AddChild_ReturnValue_53 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_12);0x4500PopFlow();0x4501Label_4501:0x4501CallFunc_Create_ReturnValue_13 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0x4536Temp_text_Variable_49 = NSLOCTEXT("4A1E00334454A79E67A1209E6F6133E8", "", "Cycle Presets");0x457DSetTextPropertyByName(CallFunc_Create_ReturnValue_13, FName(ButtonText), Temp_text_Variable_49);0x45A6/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_42);0x45D4SetObjectPropertyByName(CallFunc_Create_ReturnValue_13, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_42);0x45FDK2Node_CreateDelegate_OutputDelegate_17.Bind(this, PressedCycleSkinPreset);0x4614CallFunc_Create_ReturnValue_13.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_17;0x463DCallFunc_AddChild_ReturnValue_55 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_13);0x4686PopFlow();0x4687Label_4687:0x4687CallFunc_Create_ReturnValue_14 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_SliderBar.W_SliderBar_C, nullptr);0x46BCCallFunc_Conv_IntToFloat_ReturnValue_28 = Conv_IntToFloat(ColorSliderMax);0x46E1/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_67);0x470FCallFunc_Multiply_FloatFloat_ReturnValue_3 = Multiply_FloatFloat(CallFunc_GetGI_BBPSX_AsGI_BBPSX_67.CharSkinColor.B, CallFunc_Conv_IntToFloat_ReturnValue_28);0x475CCallFunc_Round_ReturnValue_9 = Round(CallFunc_Multiply_FloatFloat_ReturnValue_3);0x4781SetIntPropertyByName(CallFunc_Create_ReturnValue_14, FName(CurrentStatNumber), CallFunc_Round_ReturnValue_9);0x47AATemp_text_Variable_47 = NSLOCTEXT("C294795E4DA2A983DCF21EA415A3B0EC", "", "Skin Color B");0x47F0SetTextPropertyByName(CallFunc_Create_ReturnValue_14, FName(Text), Temp_text_Variable_47);0x4819SetIntPropertyByName(CallFunc_Create_ReturnValue_14, FName(MaxNum), ColorSliderMax);0x4842K2Node_CreateDelegate_OutputDelegate_18.Bind(this, ChangeSkinColorB);0x4859CallFunc_Create_ReturnValue_14.ChangedValue += K2Node_CreateDelegate_OutputDelegate_18;0x4882CallFunc_AddChild_ReturnValue_56 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_14);0x48CBPopFlow();0x48CCLabel_48CC:0x48CCCallFunc_Create_ReturnValue_14.UpdateCurrentStatNumber();0x48F0PopFlow();0x48F1Label_48F1:0x48F1CallFunc_Create_ReturnValue_15 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_SliderBar.W_SliderBar_C, nullptr);0x4926CallFunc_Conv_IntToFloat_ReturnValue_28 = Conv_IntToFloat(ColorSliderMax);0x494B/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_67);0x4979CallFunc_Multiply_FloatFloat_ReturnValue_4 = Multiply_FloatFloat(CallFunc_GetGI_BBPSX_AsGI_BBPSX_67.CharSkinColor.G, CallFunc_Conv_IntToFloat_ReturnValue_28);0x49C6CallFunc_Round_ReturnValue_10 = Round(CallFunc_Multiply_FloatFloat_ReturnValue_4);0x49EBSetIntPropertyByName(CallFunc_Create_ReturnValue_15, FName(CurrentStatNumber), CallFunc_Round_ReturnValue_10);0x4A14Temp_text_Variable_46 = NSLOCTEXT("24AD46DA443C0DE4CBDB9C98BD437433", "", "Skin Color G");0x4A5ASetTextPropertyByName(CallFunc_Create_ReturnValue_15, FName(Text), Temp_text_Variable_46);0x4A83SetIntPropertyByName(CallFunc_Create_ReturnValue_15, FName(MaxNum), ColorSliderMax);0x4AACK2Node_CreateDelegate_OutputDelegate_19.Bind(this, ChangeSkinColorG);0x4AC3CallFunc_Create_ReturnValue_15.ChangedValue += K2Node_CreateDelegate_OutputDelegate_19;0x4AECCallFunc_AddChild_ReturnValue_57 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_15);0x4B35PopFlow();0x4B36Label_4B36:0x4B36CallFunc_Create_ReturnValue_15.UpdateCurrentStatNumber();0x4B5ACallFunc_Conv_IntToFloat_ReturnValue_28 = Conv_IntToFloat(ColorSliderMax);0x4B7F/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_67);0x4BADCallFunc_Multiply_FloatFloat_ReturnValue_3 = Multiply_FloatFloat(CallFunc_GetGI_BBPSX_AsGI_BBPSX_67.CharSkinColor.B, CallFunc_Conv_IntToFloat_ReturnValue_28);0x4BFACallFunc_Round_ReturnValue_9 = Round(CallFunc_Multiply_FloatFloat_ReturnValue_3);0x4C1FCallFunc_Create_ReturnValue_14.CurrentStatNumber = CallFunc_Round_ReturnValue_9;0x4C50goto Label_48CC;0x4C55Label_4C55:0x4C55CallFunc_Create_ReturnValue_16 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_SliderBar.W_SliderBar_C, nullptr);0x4C8ACallFunc_Conv_IntToFloat_ReturnValue_28 = Conv_IntToFloat(ColorSliderMax);0x4CAF/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_67);0x4CDDCallFunc_Multiply_FloatFloat_ReturnValue_5 = Multiply_FloatFloat(CallFunc_GetGI_BBPSX_AsGI_BBPSX_67.CharSkinColor.R, CallFunc_Conv_IntToFloat_ReturnValue_28);0x4D2ACallFunc_Round_ReturnValue_11 = Round(CallFunc_Multiply_FloatFloat_ReturnValue_5);0x4D4FSetIntPropertyByName(CallFunc_Create_ReturnValue_16, FName(CurrentStatNumber), CallFunc_Round_ReturnValue_11);0x4D78Temp_text_Variable_44 = NSLOCTEXT("C5F7D1FD41B225C6F06459A3BC86D9A4", "", "Skin Color R");0x4DBESetTextPropertyByName(CallFunc_Create_ReturnValue_16, FName(Text), Temp_text_Variable_44);0x4DE7SetIntPropertyByName(CallFunc_Create_ReturnValue_16, FName(MaxNum), ColorSliderMax);0x4E10K2Node_CreateDelegate_OutputDelegate_20.Bind(this, ChangeSkinColorR);0x4E27CallFunc_Create_ReturnValue_16.ChangedValue += K2Node_CreateDelegate_OutputDelegate_20;0x4E50CallFunc_AddChild_ReturnValue_58 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_16);0x4E99PopFlow();0x4E9ALabel_4E9A:0x4E9ACallFunc_Create_ReturnValue_16.UpdateCurrentStatNumber();0x4EBECallFunc_Conv_IntToFloat_ReturnValue_28 = Conv_IntToFloat(ColorSliderMax);0x4EE3/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_67);0x4F11CallFunc_Multiply_FloatFloat_ReturnValue_4 = Multiply_FloatFloat(CallFunc_GetGI_BBPSX_AsGI_BBPSX_67.CharSkinColor.G, CallFunc_Conv_IntToFloat_ReturnValue_28);0x4F5ECallFunc_Round_ReturnValue_10 = Round(CallFunc_Multiply_FloatFloat_ReturnValue_4);0x4F83CallFunc_Create_ReturnValue_15.CurrentStatNumber = CallFunc_Round_ReturnValue_10;0x4FB4goto Label_4B36;0x4FB9Label_4FB9:0x4FB9CallFunc_Create_ReturnValue_17 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0x4FEETemp_text_Variable_43 = NSLOCTEXT("419A18334A9DB7C47FDEC3A9BAA421FD", "", "Confirm");0x502FSetTextPropertyByName(CallFunc_Create_ReturnValue_17, FName(ButtonText), Temp_text_Variable_43);0x5058/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_43);0x5086SetObjectPropertyByName(CallFunc_Create_ReturnValue_17, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_43);0x50AFK2Node_CreateDelegate_OutputDelegate_21.Bind(this, ConfirmFace);0x50C6CallFunc_Create_ReturnValue_17.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_21;0x50EFCallFunc_AddChild_ReturnValue_59 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_17);0x5138PopFlow();0x5139Label_5139:0x5139CallFunc_Create_ReturnValue_18 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_SliderBar.W_SliderBar_C, nullptr);0x516ESetIntPropertyByName(CallFunc_Create_ReturnValue_18, FName(CurrentStatNumber), 1);0x5193Temp_text_Variable_41 = NSLOCTEXT("4446FFF4492F63DC96A183B23C8DDAFB", "", "Head Type");0x51D6SetTextPropertyByName(CallFunc_Create_ReturnValue_18, FName(Text), Temp_text_Variable_41);0x51FFSetIntPropertyByName(CallFunc_Create_ReturnValue_18, FName(MinNum), 1);0x5224SetIntPropertyByName(CallFunc_Create_ReturnValue_18, FName(MaxNum), 2);0x5249K2Node_CreateDelegate_OutputDelegate_22.Bind(this, ChangeFaceType);0x5260CallFunc_Create_ReturnValue_18.ChangedValue += K2Node_CreateDelegate_OutputDelegate_22;0x5289CallFunc_AddChild_ReturnValue_60 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_18);0x52D2PopFlow();0x52D3Label_52D3:0x52D3if (!(false)) PopFlow();0x52D5Temp_bool_IsClosed_Variable = true;0x52E0PopFlow();0x52E1Label_52E1:0x52E1PushFlow(Label_5305);0x52E6if (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_52F5;0x52F4PopFlow();0x52F5Label_52F5:0x52F5Temp_bool_Has_Been_Initd_Variable = true;0x5300goto Label_52D3;0x5305Label_5305:0x5305if (!(Temp_bool_IsClosed_Variable)) goto Label_5314;0x5313PopFlow();0x5314Label_5314:0x5314Temp_bool_IsClosed_Variable = true;0x531F/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_OK.A_CURSOL_OK, 1f, 1f, 0f, nullptr, nullptr);0x535AW_ChoiceOption.SetVisibility(0);0x5380TextBlock_Start.SetVisibility(2);0x53A6goto Label_0CA7;0x53ABLabel_53AB:0x53ABPushFlow(Label_53F5);0x53B0MainMenuCharRef.HunterBody.SetMaterial(Temp_int_Array_Index_Variable, nullptr);0x53F4PopFlow();0x53F5Label_53F5:0x53F5CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x541FTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue_1;0x543ALabel_543A:0x543ACallFunc_GetMaterials_ReturnValue = MainMenuCharRef.HunterBody.GetMaterials();0x5486CallFunc_Array_Length_ReturnValue_7 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue);0x54C1CallFunc_Less_IntInt_ReturnValue_5 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_7);0x54E7if (!(CallFunc_Less_IntInt_ReturnValue_5)) goto Label_5515;0x54F5Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x5510goto Label_53AB;0x5515Label_5515:0x5515UpdateCharCustomization.Broadcast();0x5528UpdateHairAndFaceCusto.Broadcast();0x553BPushFlow(Label_581D);0x5540PushFlow(Label_58F8);0x5545PushFlow(Label_5A78);0x554APushFlow(Label_5D39);0x554FPushFlow(Label_5FF8);0x5554PushFlow(Label_62B7);0x5559PushFlow(Label_6579);0x555ECallFunc_Create_ReturnValue_26 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_SliderBar.W_SliderBar_C, nullptr);0x5593/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_43);0x55C1CallFunc_Conv_IntToFloat_ReturnValue_4 = Conv_IntToFloat(BodySliderMax);0x55E6CallFunc_Subtract_IntInt_ReturnValue_1 = Subtract_IntInt(BodySliderMin, 1);0x5610CallFunc_Conv_IntToFloat_ReturnValue_5 = Conv_IntToFloat(CallFunc_Subtract_IntInt_ReturnValue_1);0x5635CallFunc_MapRangeClamped_ReturnValue_3 = MapRangeClamped(CallFunc_GetGI_BBPSX_AsGI_BBPSX_43.SizeHead, 0.8f, 1.2f, CallFunc_Conv_IntToFloat_ReturnValue_5, CallFunc_Conv_IntToFloat_ReturnValue_4);0x568CCallFunc_Round_ReturnValue_1 = Round(CallFunc_MapRangeClamped_ReturnValue_3);0x56B1SetIntPropertyByName(CallFunc_Create_ReturnValue_26, FName(CurrentStatNumber), CallFunc_Round_ReturnValue_1);0x56DATemp_text_Variable_14 = NSLOCTEXT("2D08986842640A9256415DA26878EC88", "", "Head");0x5718SetTextPropertyByName(CallFunc_Create_ReturnValue_26, FName(Text), Temp_text_Variable_14);0x5741SetIntPropertyByName(CallFunc_Create_ReturnValue_26, FName(MinNum), BodySliderMin);0x576ASetIntPropertyByName(CallFunc_Create_ReturnValue_26, FName(MaxNum), BodySliderMax);0x5793K2Node_CreateDelegate_OutputDelegate_32.Bind(this, CustomEvent_31);0x57AACallFunc_Create_ReturnValue_26.ChangedValue += K2Node_CreateDelegate_OutputDelegate_32;0x57D3CallFunc_AddChild_ReturnValue_18 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_26);0x581CPopFlow();0x581DLabel_581D:0x581DCallFunc_GetChildAt_ReturnValue_10 = W_ChoiceOption.ScrollBox_Buttons.GetChildAt(0);0x5862K2Node_DynamicCast_AsW_Slider_Bar_1 = Cast<W_SliderBar_C>(CallFunc_GetChildAt_ReturnValue_10);0x5886K2Node_DynamicCast_bSuccess_13 = Cast<71>(K2Node_DynamicCast_AsW_Slider_Bar_1);0x58A3if (!(K2Node_DynamicCast_bSuccess_13)) PopFlow();0x58ADK2Node_DynamicCast_AsW_Slider_Bar_1.Button_Focus.SetFocus();0x58E3MainMenuState = 9;0x58F7PopFlow();0x58F8Label_58F8:0x58F8CallFunc_Create_ReturnValue_27 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0x592DTemp_text_Variable_15 = NSLOCTEXT("419A18334A9DB7C47FDEC3A9BAA421FD", "", "Confirm");0x596ESetTextPropertyByName(CallFunc_Create_ReturnValue_27, FName(ButtonText), Temp_text_Variable_15);0x5997/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_33);0x59C5SetObjectPropertyByName(CallFunc_Create_ReturnValue_27, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_33);0x59EEK2Node_CreateDelegate_OutputDelegate_33.Bind(this, CustomEvent_30);0x5A05CallFunc_Create_ReturnValue_27.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_33;0x5A2ECallFunc_AddChild_ReturnValue_16 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_27);0x5A77PopFlow();0x5A78Label_5A78:0x5A78CallFunc_Create_ReturnValue_22 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_SliderBar.W_SliderBar_C, nullptr);0x5AAD/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_51);0x5ADBCallFunc_Subtract_IntInt_ReturnValue_5 = Subtract_IntInt(BodySliderMin, 1);0x5B05CallFunc_Conv_IntToFloat_ReturnValue_16 = Conv_IntToFloat(CallFunc_Subtract_IntInt_ReturnValue_5);0x5B2ACallFunc_Conv_IntToFloat_ReturnValue_17 = Conv_IntToFloat(BodySliderMax);0x5B4FCallFunc_MapRangeClamped_ReturnValue_11 = MapRangeClamped(CallFunc_GetGI_BBPSX_AsGI_BBPSX_51.SizeCurves, 0f, 1f, CallFunc_Conv_IntToFloat_ReturnValue_16, CallFunc_Conv_IntToFloat_ReturnValue_17);0x5BA6CallFunc_Round_ReturnValue_5 = Round(CallFunc_MapRangeClamped_ReturnValue_11);0x5BCBSetIntPropertyByName(CallFunc_Create_ReturnValue_22, FName(CurrentStatNumber), CallFunc_Round_ReturnValue_5);0x5BF4Temp_text_Variable_10 = NSLOCTEXT("EC495E854610BCE1A224C2AE3D903091", "", "Curves");0x5C34SetTextPropertyByName(CallFunc_Create_ReturnValue_22, FName(Text), Temp_text_Variable_10);0x5C5DSetIntPropertyByName(CallFunc_Create_ReturnValue_22, FName(MinNum), BodySliderMin);0x5C86SetIntPropertyByName(CallFunc_Create_ReturnValue_22, FName(MaxNum), BodySliderMax);0x5CAFK2Node_CreateDelegate_OutputDelegate_28.Bind(this, CustomEvent_35);0x5CC6CallFunc_Create_ReturnValue_22.ChangedValue += K2Node_CreateDelegate_OutputDelegate_28;0x5CEFCallFunc_AddChild_ReturnValue_26 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_22);0x5D38PopFlow();0x5D39Label_5D39:0x5D39CallFunc_Create_ReturnValue_23 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_SliderBar.W_SliderBar_C, nullptr);0x5D6E/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_49);0x5D9CCallFunc_Conv_IntToFloat_ReturnValue_13 = Conv_IntToFloat(BodySliderMax);0x5DC1CallFunc_Subtract_IntInt_ReturnValue_4 = Subtract_IntInt(BodySliderMin, 1);0x5DEBCallFunc_Conv_IntToFloat_ReturnValue_14 = Conv_IntToFloat(CallFunc_Subtract_IntInt_ReturnValue_4);0x5E10CallFunc_MapRangeClamped_ReturnValue_9 = MapRangeClamped(CallFunc_GetGI_BBPSX_AsGI_BBPSX_49.SizeLegs, 0.8f, 1.2f, CallFunc_Conv_IntToFloat_ReturnValue_14, CallFunc_Conv_IntToFloat_ReturnValue_13);0x5E67CallFunc_Round_ReturnValue_4 = Round(CallFunc_MapRangeClamped_ReturnValue_9);0x5E8CSetIntPropertyByName(CallFunc_Create_ReturnValue_23, FName(CurrentStatNumber), CallFunc_Round_ReturnValue_4);0x5EB5Temp_text_Variable_11 = NSLOCTEXT("11724EE34A792B7681B53FBB48A4F129", "", "Legs");0x5EF3SetTextPropertyByName(CallFunc_Create_ReturnValue_23, FName(Text), Temp_text_Variable_11);0x5F1CSetIntPropertyByName(CallFunc_Create_ReturnValue_23, FName(MinNum), BodySliderMin);0x5F45SetIntPropertyByName(CallFunc_Create_ReturnValue_23, FName(MaxNum), BodySliderMax);0x5F6EK2Node_CreateDelegate_OutputDelegate_29.Bind(this, CustomEvent_34);0x5F85CallFunc_Create_ReturnValue_23.ChangedValue += K2Node_CreateDelegate_OutputDelegate_29;0x5FAECallFunc_AddChild_ReturnValue_28 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_23);0x5FF7PopFlow();0x5FF8Label_5FF8:0x5FF8CallFunc_Create_ReturnValue_28 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_SliderBar.W_SliderBar_C, nullptr);0x602D/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_41);0x605BCallFunc_Conv_IntToFloat_ReturnValue_1 = Conv_IntToFloat(BodySliderMax);0x6080CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(BodySliderMin, 1);0x60AACallFunc_Conv_IntToFloat_ReturnValue_2 = Conv_IntToFloat(CallFunc_Subtract_IntInt_ReturnValue);0x60CFCallFunc_MapRangeClamped_ReturnValue_1 = MapRangeClamped(CallFunc_GetGI_BBPSX_AsGI_BBPSX_41.SizeArms, 0.6f, 1.4f, CallFunc_Conv_IntToFloat_ReturnValue_2, CallFunc_Conv_IntToFloat_ReturnValue_1);0x6126CallFunc_Round_ReturnValue = Round(CallFunc_MapRangeClamped_ReturnValue_1);0x614BSetIntPropertyByName(CallFunc_Create_ReturnValue_28, FName(CurrentStatNumber), CallFunc_Round_ReturnValue);0x6174Temp_text_Variable_16 = NSLOCTEXT("67D4E47546731CF810EF878FC477CFD4", "", "Arms");0x61B2SetTextPropertyByName(CallFunc_Create_ReturnValue_28, FName(Text), Temp_text_Variable_16);0x61DBSetIntPropertyByName(CallFunc_Create_ReturnValue_28, FName(MinNum), BodySliderMin);0x6204SetIntPropertyByName(CallFunc_Create_ReturnValue_28, FName(MaxNum), BodySliderMax);0x622DK2Node_CreateDelegate_OutputDelegate_34.Bind(this, ChangedValue_Event_0);0x6244CallFunc_Create_ReturnValue_28.ChangedValue += K2Node_CreateDelegate_OutputDelegate_34;0x626DCallFunc_AddChild_ReturnValue_15 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_28);0x62B6PopFlow();0x62B7Label_62B7:0x62B7CallFunc_Create_ReturnValue_24 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_SliderBar.W_SliderBar_C, nullptr);0x62EC/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_47);0x631ACallFunc_Subtract_IntInt_ReturnValue_3 = Subtract_IntInt(BodySliderMin, 1);0x6344CallFunc_Conv_IntToFloat_ReturnValue_10 = Conv_IntToFloat(CallFunc_Subtract_IntInt_ReturnValue_3);0x6369CallFunc_Conv_IntToFloat_ReturnValue_11 = Conv_IntToFloat(BodySliderMax);0x638ECallFunc_MapRangeClamped_ReturnValue_7 = MapRangeClamped(CallFunc_GetGI_BBPSX_AsGI_BBPSX_47.SizeLowerBody, -1f, 1f, CallFunc_Conv_IntToFloat_ReturnValue_10, CallFunc_Conv_IntToFloat_ReturnValue_11);0x63E5CallFunc_Round_ReturnValue_3 = Round(CallFunc_MapRangeClamped_ReturnValue_7);0x640ASetIntPropertyByName(CallFunc_Create_ReturnValue_24, FName(CurrentStatNumber), CallFunc_Round_ReturnValue_3);0x6433Temp_text_Variable_12 = NSLOCTEXT("5CB147E4436F94637AB26D9DAAA8F365", "", "Abdomen");0x6474SetTextPropertyByName(CallFunc_Create_ReturnValue_24, FName(Text), Temp_text_Variable_12);0x649DSetIntPropertyByName(CallFunc_Create_ReturnValue_24, FName(MinNum), BodySliderMin);0x64C6SetIntPropertyByName(CallFunc_Create_ReturnValue_24, FName(MaxNum), BodySliderMax);0x64EFK2Node_CreateDelegate_OutputDelegate_30.Bind(this, CustomEvent_33);0x6506CallFunc_Create_ReturnValue_24.ChangedValue += K2Node_CreateDelegate_OutputDelegate_30;0x652FCallFunc_AddChild_ReturnValue_23 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_24);0x6578PopFlow();0x6579Label_6579:0x6579CallFunc_Create_ReturnValue_25 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_SliderBar.W_SliderBar_C, nullptr);0x65AE/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_45);0x65DCCallFunc_Conv_IntToFloat_ReturnValue_7 = Conv_IntToFloat(BodySliderMax);0x6601CallFunc_Subtract_IntInt_ReturnValue_2 = Subtract_IntInt(BodySliderMin, 1);0x662BCallFunc_Conv_IntToFloat_ReturnValue_8 = Conv_IntToFloat(CallFunc_Subtract_IntInt_ReturnValue_2);0x6650CallFunc_MapRangeClamped_ReturnValue_5 = MapRangeClamped(CallFunc_GetGI_BBPSX_AsGI_BBPSX_45.SizeUpperBody, 0.8f, 1.2f, CallFunc_Conv_IntToFloat_ReturnValue_8, CallFunc_Conv_IntToFloat_ReturnValue_7);0x66A7CallFunc_Round_ReturnValue_2 = Round(CallFunc_MapRangeClamped_ReturnValue_5);0x66CCSetIntPropertyByName(CallFunc_Create_ReturnValue_25, FName(CurrentStatNumber), CallFunc_Round_ReturnValue_2);0x66F5Temp_text_Variable_13 = NSLOCTEXT("6CB9DAD447EFCAADE74772A0041F0051", "", "Chest");0x6734SetTextPropertyByName(CallFunc_Create_ReturnValue_25, FName(Text), Temp_text_Variable_13);0x675DSetIntPropertyByName(CallFunc_Create_ReturnValue_25, FName(MinNum), BodySliderMin);0x6786SetIntPropertyByName(CallFunc_Create_ReturnValue_25, FName(MaxNum), BodySliderMax);0x67AFK2Node_CreateDelegate_OutputDelegate_31.Bind(this, CustomEvent_32);0x67C6CallFunc_Create_ReturnValue_25.ChangedValue += K2Node_CreateDelegate_OutputDelegate_31;0x67EFCallFunc_AddChild_ReturnValue_20 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_25);0x6838PopFlow();0x6839Label_6839:0x6839Temp_int_Loop_Counter_Variable = 0;0x6850Temp_int_Array_Index_Variable = 0;0x6867goto Label_543A;0x686CLabel_686C:0x686CCallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x6896Temp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_2;0x68B1Label_68B1:0x68B1CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(TransfterItemToNewSaveRef.PlayerInvKey);0x6902CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue_1);0x6928if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_6B9D;0x6936Temp_int_Array_Index_Variable_3 = Temp_int_Loop_Counter_Variable_1;0x6951PushFlow(Label_686C);0x6956CallFunc_Create_ReturnValue_59 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0x698B/Script/Engine.Default__KismetArrayLibrary.Array_Get(TransfterItemToNewSaveRef.PlayerInvKey, Temp_int_Array_Index_Variable_3, CallFunc_Array_Get_Item_1);0x69DCSetTextPropertyByName(CallFunc_Create_ReturnValue_59, FName(ButtonText), CallFunc_Array_Get_Item_1.DisplayName_52_659621D24D7F705542949A8905E62880);0x6A0ESetBoolPropertyByName(CallFunc_Create_ReturnValue_59, FName(Small), true);0x6A2F/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_4);0x6A5DSetObjectPropertyByName(CallFunc_Create_ReturnValue_59, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_4);0x6A86/Script/Engine.Default__KismetArrayLibrary.Array_Get(TransfterItemToNewSaveRef.PlayerInvKey, Temp_int_Array_Index_Variable_3, CallFunc_Array_Get_Item_1);0x6AD7CallFunc_Create_ReturnValue_59.TransferItemInvCache = CallFunc_Array_Get_Item_1;0x6B08CallFunc_Create_ReturnValue_59.WhichTransferItemCateg = 3;0x6B32CallFunc_Create_ReturnValue_59.W_TransferItemMainMenuRef = this;0x6B53CallFunc_AddChild_ReturnValue_42 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_59);0x6B9CPopFlow();0x6B9DLabel_6B9D:0x6B9DTemp_int_Loop_Counter_Variable_7 = 0;0x6BB4Temp_int_Array_Index_Variable_7 = 0;0x6BCBLabel_6BCB:0x6BCBCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(TransfterItemToNewSaveRef.PlayerInvBloodStones);0x6C1CCallFunc_Less_IntInt_ReturnValue_7 = Less_IntInt(Temp_int_Loop_Counter_Variable_7, CallFunc_Array_Length_ReturnValue);0x6C42if (!(CallFunc_Less_IntInt_ReturnValue_7)) PopFlow();0x6C4CTemp_int_Array_Index_Variable_7 = Temp_int_Loop_Counter_Variable_7;0x6C67PushFlow(Label_6F82);0x6C6CCallFunc_Create_ReturnValue_58 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0x6CA1/Script/Engine.Default__KismetArrayLibrary.Array_Get(TransfterItemToNewSaveRef.PlayerInvBloodStones, Temp_int_Array_Index_Variable_7, CallFunc_Array_Get_Item_8);0x6CF2CallFunc_Conv_IntToString_ReturnValue_8 = Conv_IntToString(CallFunc_Array_Get_Item_8.AmtStored_36_5523F9534A987DBBD98A6C9B53B0F5D2);0x6D20CallFunc_Conv_TextToString_ReturnValue_8 = Conv_TextToString(CallFunc_Array_Get_Item_8.DisplayName_52_659621D24D7F705542949A8905E62880);0x6D4ECallFunc_Concat_StrStr_ReturnValue_27 = Concat_StrStr(CallFunc_Conv_TextToString_ReturnValue_8, " x");0x6D77CallFunc_Concat_StrStr_ReturnValue_28 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_27, CallFunc_Conv_IntToString_ReturnValue_8);0x6DA5CallFunc_Conv_StringToText_ReturnValue_4 = Conv_StringToText(CallFunc_Concat_StrStr_ReturnValue_28);0x6DCASetTextPropertyByName(CallFunc_Create_ReturnValue_58, FName(ButtonText), CallFunc_Conv_StringToText_ReturnValue_4);0x6DF3SetBoolPropertyByName(CallFunc_Create_ReturnValue_58, FName(Small), true);0x6E14/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_5);0x6E42SetObjectPropertyByName(CallFunc_Create_ReturnValue_58, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_5);0x6E6B/Script/Engine.Default__KismetArrayLibrary.Array_Get(TransfterItemToNewSaveRef.PlayerInvBloodStones, Temp_int_Array_Index_Variable_7, CallFunc_Array_Get_Item_8);0x6EBCCallFunc_Create_ReturnValue_58.TransferItemInvCache = CallFunc_Array_Get_Item_8;0x6EEDCallFunc_Create_ReturnValue_58.WhichTransferItemCateg = 1;0x6F17CallFunc_Create_ReturnValue_58.W_TransferItemMainMenuRef = this;0x6F38CallFunc_AddChild_ReturnValue_43 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_58);0x6F81PopFlow();0x6F82Label_6F82:0x6F82CallFunc_Add_IntInt_ReturnValue_14 = Add_IntInt(Temp_int_Loop_Counter_Variable_7, 1);0x6FACTemp_int_Loop_Counter_Variable_7 = CallFunc_Add_IntInt_ReturnValue_14;0x6FC7goto Label_6BCB;0x6FCCLabel_6FCC:0x6FCCCallFunc_Add_IntInt_ReturnValue_3 = Add_IntInt(Temp_int_Loop_Counter_Variable_2, 1);0x6FF6Temp_int_Loop_Counter_Variable_2 = CallFunc_Add_IntInt_ReturnValue_3;0x7011Label_7011:0x7011CallFunc_GetMaterials_ReturnValue_1 = MainMenuCharRef.HunterBody.GetMaterials();0x705DCallFunc_Array_Length_ReturnValue_8 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_1);0x7098CallFunc_Less_IntInt_ReturnValue_6 = Less_IntInt(Temp_int_Loop_Counter_Variable_2, CallFunc_Array_Length_ReturnValue_8);0x70BEif (!(CallFunc_Less_IntInt_ReturnValue_6)) goto Label_7131;0x70CCTemp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable_2;0x70E7PushFlow(Label_6FCC);0x70ECMainMenuCharRef.HunterBody.SetMaterial(Temp_int_Array_Index_Variable_1, nullptr);0x7130PopFlow();0x7131Label_7131:0x7131UpdateCharCustomization.Broadcast();0x7144UpdateHairAndFaceCusto.Broadcast();0x7157SetUpCustomizeChar(false);0x7166PopFlow();0x7167Label_7167:0x7167Temp_int_Loop_Counter_Variable_2 = 0;0x717ETemp_int_Array_Index_Variable_1 = 0;0x7195goto Label_7011;0x719ALabel_719A:0x719ATemp_int_Loop_Counter_Variable_1 = 0;0x71B1Temp_int_Array_Index_Variable_3 = 0;0x71C8goto Label_68B1;0x71CDLabel_71CD:0x71CDTemp_int_Array_Index_Variable_2 = 0;0x71E4Label_71E4:0x71E4CallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(TransfterItemToNewSaveRef.PlayerInvCons);0x7235CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable_3, CallFunc_Array_Length_ReturnValue_2);0x725Bif (!(CallFunc_Less_IntInt_ReturnValue_1)) goto Label_719A;0x7269Temp_int_Array_Index_Variable_2 = Temp_int_Loop_Counter_Variable_3;0x7284PushFlow(Label_759F);0x7289CallFunc_Create_ReturnValue_60 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0x72BE/Script/Engine.Default__KismetArrayLibrary.Array_Get(TransfterItemToNewSaveRef.PlayerInvCons, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item);0x730FCallFunc_Conv_IntToString_ReturnValue_2 = Conv_IntToString(CallFunc_Array_Get_Item.AmtStored_36_5523F9534A987DBBD98A6C9B53B0F5D2);0x733DCallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(CallFunc_Array_Get_Item.DisplayName_52_659621D24D7F705542949A8905E62880);0x736BCallFunc_Concat_StrStr_ReturnValue_2 = Concat_StrStr(CallFunc_Conv_TextToString_ReturnValue, " x");0x7394CallFunc_Concat_StrStr_ReturnValue_3 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_2, CallFunc_Conv_IntToString_ReturnValue_2);0x73C2CallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_Concat_StrStr_ReturnValue_3);0x73E7SetTextPropertyByName(CallFunc_Create_ReturnValue_60, FName(ButtonText), CallFunc_Conv_StringToText_ReturnValue);0x7410SetBoolPropertyByName(CallFunc_Create_ReturnValue_60, FName(Small), true);0x7431/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_3);0x745FSetObjectPropertyByName(CallFunc_Create_ReturnValue_60, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_3);0x7488/Script/Engine.Default__KismetArrayLibrary.Array_Get(TransfterItemToNewSaveRef.PlayerInvCons, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item);0x74D9CallFunc_Create_ReturnValue_60.TransferItemInvCache = CallFunc_Array_Get_Item;0x750ACallFunc_Create_ReturnValue_60.WhichTransferItemCateg = 2;0x7534CallFunc_Create_ReturnValue_60.W_TransferItemMainMenuRef = this;0x7555CallFunc_AddChild_ReturnValue_46 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_60);0x759EPopFlow();0x759FLabel_759F:0x759FCallFunc_Add_IntInt_ReturnValue_4 = Add_IntInt(Temp_int_Loop_Counter_Variable_3, 1);0x75C9Temp_int_Loop_Counter_Variable_3 = CallFunc_Add_IntInt_ReturnValue_4;0x75E4goto Label_71E4;0x75E9TransferItemSaveSlotNumber = K2Node_CustomEvent_SlotNumber_2;0x7604/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_OK.A_CURSOL_OK, 1f, 1f, 0f, nullptr, nullptr);0x763FW_ChoiceOption.Message Text = NSLOCTEXT("03A5457A49B5C2B3E38EA495ECF5B2D3", "", "Completed save selected. Keep one weapon and one item of your choosing and start anew?\r\n*There are no other changes to the game");0x770EW_ChoiceOption.SetVisibility(0);0x7734W_ChoiceOption.UpdateText();0x7758W_ChoiceOption.ScrollBox_Buttons.ClearChildren();0x7792CanvasPanel_Origin.SetVisibility(0);0x77B8CallFunc_SlotAsCanvasSlot_ReturnValue = SlotAsCanvasSlot(W_ChoiceOption);0x77D5CallFunc_SlotAsCanvasSlot_ReturnValue.SetSize(Vector2D{850f, 600f});0x780DCallFunc_SlotAsCanvasSlot_ReturnValue = SlotAsCanvasSlot(W_ChoiceOption);0x782ACallFunc_SlotAsCanvasSlot_ReturnValue.SetPosition(Vector2D{0f, 35f});0x7862CanvasPanel_Origin.SetVisibility(2);0x7888PushFlow(Label_7A0E);0x788DPushFlow(Label_7AE9);0x7892CallFunc_Create_ReturnValue_63 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0x78C7Temp_text_Variable = NSLOCTEXT("365C81C247BCBA7485DC5699EC1FE6D2", "", "Yes");0x7904SetTextPropertyByName(CallFunc_Create_ReturnValue_63, FName(ButtonText), Temp_text_Variable);0x792D/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char);0x795BSetObjectPropertyByName(CallFunc_Create_ReturnValue_63, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char);0x7984K2Node_CreateDelegate_OutputDelegate_73.Bind(this, CustomEvent_40);0x799BCallFunc_Create_ReturnValue_63.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_73;0x79C4CallFunc_AddChild_ReturnValue_54 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_63);0x7A0DPopFlow();0x7A0ELabel_7A0E:0x7A0ECallFunc_GetChildAt_ReturnValue = W_ChoiceOption.ScrollBox_Buttons.GetChildAt(0);0x7A53K2Node_DynamicCast_AsW_BBPSXButton = Cast<W_BBPSXButton_C>(CallFunc_GetChildAt_ReturnValue);0x7A77K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsW_BBPSXButton);0x7A94if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x7A9EK2Node_DynamicCast_AsW_BBPSXButton.Button_Focus.SetFocus();0x7AD4MainMenuState = 17;0x7AE8PopFlow();0x7AE9Label_7AE9:0x7AE9CallFunc_Create_ReturnValue_62 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0x7B1ETemp_text_Variable_52 = NSLOCTEXT("0C44DECD4CD66E58ECD4D09B9F418818", "", "Back");0x7B5CSetTextPropertyByName(CallFunc_Create_ReturnValue_62, FName(ButtonText), Temp_text_Variable_52);0x7B85/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_1);0x7BB3SetObjectPropertyByName(CallFunc_Create_ReturnValue_62, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_1);0x7BDCK2Node_CreateDelegate_OutputDelegate_72.Bind(this, CustomEvent_41);0x7BF3CallFunc_Create_ReturnValue_62.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_72;0x7C1CCallFunc_AddChild_ReturnValue_52 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_62);0x7C65PopFlow();0x7C66/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_OK.A_CURSOL_OK, 1f, 1f, 0f, nullptr, nullptr);0x7CA1TransferItemIsWeapon = true;0x7CACW_ChoiceOption.Message Text = NSLOCTEXT("3BC05BDB4032A15E27FA0ABB1FC8B390", "", "Select one WEAPON to keep.");0x7D16W_ChoiceOption.SetVisibility(0);0x7D3CW_ChoiceOption.UpdateText();0x7D60W_ChoiceOption.ScrollBox_Buttons.ScrollToStart();0x7D96W_ChoiceOption.ScrollBox_Buttons.ClearChildren();0x7DD0CanvasPanel_Origin.SetVisibility(0);0x7DF6CallFunc_SlotAsCanvasSlot_ReturnValue_1 = SlotAsCanvasSlot(W_ChoiceOption);0x7E13CallFunc_SlotAsCanvasSlot_ReturnValue_1.SetSize(Vector2D{600f, 650f});0x7E4BCallFunc_SlotAsCanvasSlot_ReturnValue_1 = SlotAsCanvasSlot(W_ChoiceOption);0x7E68CallFunc_SlotAsCanvasSlot_ReturnValue_1.SetPosition(Vector2D{0f, -35f});0x7EA0CanvasPanel_Origin.SetVisibility(2);0x7EC6PushFlow(Label_80BF);0x7ECBPushFlow(Label_81CC);0x7ED0PushFlow(Label_819A);0x7ED5PushFlow(Label_7F2F);0x7EDAPushFlow(Label_7F61);0x7EDFPushFlow(Label_7F93);0x7EE4PushFlow(Label_7FC5);0x7EE9PushFlow(Label_7FF7);0x7EEEPushFlow(Label_8029);0x7EF3PushFlow(Label_805B);0x7EF8PushFlow(Label_808D);0x7EFDAddWeaponToTransferItemList(2, TransfterItemToNewSaveRef.WeapLvlCleaver, 5);0x7F2EPopFlow();0x7F2FLabel_7F2F:0x7F2FAddWeaponToTransferItemList(8, TransfterItemToNewSaveRef.WeapLvlDBShotgun, 4);0x7F60PopFlow();0x7F61Label_7F61:0x7F61AddWeaponToTransferItemList(6, TransfterItemToNewSaveRef.WeapLvlPistol, 4);0x7F92PopFlow();0x7F93Label_7F93:0x7F93AddWeaponToTransferItemList(7, TransfterItemToNewSaveRef.WeapLvlBlunder, 4);0x7FC4PopFlow();0x7FC5Label_7FC5:0x7FC5AddWeaponToTransferItemList(12, TransfterItemToNewSaveRef.WeapLvlBladeOfMercy, 5);0x7FF6PopFlow();0x7FF7Label_7FF7:0x7FF7AddWeaponToTransferItemList(5, TransfterItemToNewSaveRef.WeapLvlTonitrus, 5);0x8028PopFlow();0x8029Label_8029:0x8029AddWeaponToTransferItemList(3, TransfterItemToNewSaveRef.WeapLvlBloodSpear, 5);0x805APopFlow();0x805BLabel_805B:0x805BAddWeaponToTransferItemList(11, TransfterItemToNewSaveRef.WeapLvlHunterAxe, 5);0x808CPopFlow();0x808DLabel_808D:0x808DAddWeaponToTransferItemList(4, TransfterItemToNewSaveRef.WeapLvlThreadedCane, 5);0x80BEPopFlow();0x80BFLabel_80BF:0x80BFCallFunc_GetChildAt_ReturnValue_1 = W_ChoiceOption.ScrollBox_Buttons.GetChildAt(0);0x8104K2Node_DynamicCast_AsW_BBPSXButton_1 = Cast<W_BBPSXButton_C>(CallFunc_GetChildAt_ReturnValue_1);0x8128K2Node_DynamicCast_bSuccess_1 = Cast<71>(K2Node_DynamicCast_AsW_BBPSXButton_1);0x8145if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x814FK2Node_DynamicCast_AsW_BBPSXButton_1.Button_Focus.SetFocus();0x8185MainMenuState = 18;0x8199PopFlow();0x819ALabel_819A:0x819AAddWeaponToTransferItemList(10, TransfterItemToNewSaveRef.WeapLvlTorch, 4);0x81CBPopFlow();0x81CCLabel_81CC:0x81CCAddWeaponToTransferItemList(9, TransfterItemToNewSaveRef.WeapLvlFlamesprayer, 4);0x81FDPopFlow();0x81FELabel_81FE:0x81FECallFunc_Create_ReturnValue_19 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0x8233Temp_text_Variable_7 = NSLOCTEXT("0C251BF948AC2BFD00B6A991800E566A", "", "Yes");0x8270SetTextPropertyByName(CallFunc_Create_ReturnValue_19, FName(ButtonText), Temp_text_Variable_7);0x8299/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_36);0x82C7SetObjectPropertyByName(CallFunc_Create_ReturnValue_19, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_36);0x82F0K2Node_CreateDelegate_OutputDelegate_25.Bind(this, CustomEvent_27);0x8307CallFunc_Create_ReturnValue_19.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_25;0x8330CallFunc_AddChild_ReturnValue_33 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_19);0x8379PopFlow();0x837A/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_CANCEL.A_CURSOL_CANCEL, 1f, 1f, 0f, nullptr, nullptr);0x83B5TransfterItemToNewSaveRef = nullptr;0x83C0BackToLoadGame();0x83CEPopFlow();0x83CFWhichTransferItemCateg = K2Node_CustomEvent_Categ;0x83EAWhichTransferItemWeapon = K2Node_CustomEvent_WhichWeapon;0x8405WhichTransferItemWeaponLvl = K2Node_CustomEvent_WeaponLvl;0x8420TransferItemInvCache = K2Node_CustomEvent_Cons;0x843B/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_OK.A_CURSOL_OK, 1f, 1f, 0f, nullptr, nullptr);0x8476CallFunc_Conv_IntToString_ReturnValue_3 = Conv_IntToString(K2Node_CustomEvent_Cons.AmtStored_36_5523F9534A987DBBD98A6C9B53B0F5D2);0x84A4CallFunc_Conv_TextToString_ReturnValue_1 = Conv_TextToString(K2Node_CustomEvent_Cons.DisplayName_52_659621D24D7F705542949A8905E62880);0x84D2CallFunc_Conv_IntToString_ReturnValue_4 = Conv_IntToString(K2Node_CustomEvent_WeaponLvl);0x84F7CallFunc_Concat_StrStr_ReturnValue_4 = Concat_StrStr(CallFunc_Conv_TextToString_ReturnValue_1, " x");0x8520CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(K2Node_CustomEvent_WeaponLvl, 0);0x8542CallFunc_Concat_StrStr_ReturnValue_5 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_4, CallFunc_Conv_IntToString_ReturnValue_3);0x8570CallFunc_GetEnumeratorUserFriendlyName_ReturnValue = GetEnumeratorUserFriendlyName(/Game/BP/Variables/E_WhichHunterWeapon.E_WhichHunterWeapon, K2Node_CustomEvent_WhichWeapon);0x859ECallFunc_Concat_StrStr_ReturnValue_6 = Concat_StrStr(CallFunc_GetEnumeratorUserFriendlyName_ReturnValue, " +");0x85C7CallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(K2Node_CustomEvent_Categ, 2);0x85E6CallFunc_Concat_StrStr_ReturnValue_7 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_6, CallFunc_Conv_IntToString_ReturnValue_4);0x8614CallFunc_EqualEqual_ByteByte_ReturnValue_1 = EqualEqual_ByteByte(K2Node_CustomEvent_Categ, 1);0x8633CallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_EqualEqual_ByteByte_ReturnValue, CallFunc_EqualEqual_ByteByte_ReturnValue_1);0x8659CallFunc_MakeLiteralText_ReturnValue = MakeLiteralText(NSLOCTEXT("9BF9F6C5403B1418FB4155B681A86401", "", "Keep"));0x86A1CallFunc_Conv_TextToString_ReturnValue_2 = Conv_TextToString(CallFunc_MakeLiteralText_ReturnValue);0x86C6CallFunc_Concat_StrStr_ReturnValue_8 = Concat_StrStr(CallFunc_Conv_TextToString_ReturnValue_2, " ");0x86EECallFunc_MakeLiteralText_ReturnValue_1 = MakeLiteralText(NSLOCTEXT("F39CE6D142B0CE084064D38F655DCBFC", "", "and start a new game?"));0x8747CallFunc_MakeLiteralText_ReturnValue_2 = MakeLiteralText(NSLOCTEXT("4BFBE1534AE28A40744F6EA87BADA723", "", "?"));0x878CTemp_bool_Variable_2 = TransferItemIsWeapon;0x879FCallFunc_Conv_TextToString_ReturnValue_6 = Conv_TextToString(Switch(Temp_bool_Variable_2, false => CallFunc_MakeLiteralText_ReturnValue_1, true => CallFunc_MakeLiteralText_ReturnValue_2, default => K2Node_Select_Default_2));0x87F0Temp_bool_Variable_4 = CallFunc_EqualEqual_IntInt_ReturnValue;0x8803Temp_bool_Variable_5 = CallFunc_BooleanOR_ReturnValue;0x8816Temp_bool_Variable_6 = TransferItemIsWeapon;0x8829CallFunc_Concat_StrStr_ReturnValue_24 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_8, Switch(Temp_bool_Variable_6, false => Switch(Temp_bool_Variable_5, false => CallFunc_Conv_TextToString_ReturnValue_1, true => CallFunc_Concat_StrStr_ReturnValue_5, default => K2Node_Select_Default_5), true => Switch(Temp_bool_Variable_4, false => CallFunc_Concat_StrStr_ReturnValue_7, true => CallFunc_GetEnumeratorUserFriendlyName_ReturnValue, default => K2Node_Select_Default_4), default => K2Node_Select_Default_6));0x88DBCallFunc_Concat_StrStr_ReturnValue_25 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_24, " ");0x8903CallFunc_Concat_StrStr_ReturnValue_26 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_25, CallFunc_Conv_TextToString_ReturnValue_6);0x8931CallFunc_Conv_StringToText_ReturnValue_3 = Conv_StringToText(CallFunc_Concat_StrStr_ReturnValue_26);0x8956W_ChoiceOption.Message Text = CallFunc_Conv_StringToText_ReturnValue_3;0x8987W_ChoiceOption.SetVisibility(0);0x89ADW_ChoiceOption.UpdateText();0x89D1W_ChoiceOption.ScrollBox_Buttons.ClearChildren();0x8A0BCanvasPanel_Origin.SetVisibility(0);0x8A31CallFunc_SlotAsCanvasSlot_ReturnValue_2 = SlotAsCanvasSlot(W_ChoiceOption);0x8A4ECallFunc_SlotAsCanvasSlot_ReturnValue_2.SetSize(Vector2D{750f, 360f});0x8A86CallFunc_SlotAsCanvasSlot_ReturnValue_2 = SlotAsCanvasSlot(W_ChoiceOption);0x8AA3CallFunc_SlotAsCanvasSlot_ReturnValue_2.SetPosition(Vector2D{0f, -35f});0x8ADBCanvasPanel_Origin.SetVisibility(2);0x8B01PushFlow(Label_8C87);0x8B06PushFlow(Label_8D62);0x8B0BCallFunc_Create_ReturnValue_57 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0x8B40Temp_text_Variable_48 = NSLOCTEXT("365C81C247BCBA7485DC5699EC1FE6D2", "", "Yes");0x8B7DSetTextPropertyByName(CallFunc_Create_ReturnValue_57, FName(ButtonText), Temp_text_Variable_48);0x8BA6/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_6);0x8BD4SetObjectPropertyByName(CallFunc_Create_ReturnValue_57, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_6);0x8BFDK2Node_CreateDelegate_OutputDelegate_71.Bind(this, CustomEvent_42);0x8C14CallFunc_Create_ReturnValue_57.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_71;0x8C3DCallFunc_AddChild_ReturnValue_39 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_57);0x8C86PopFlow();0x8C87Label_8C87:0x8C87CallFunc_GetChildAt_ReturnValue_2 = W_ChoiceOption.ScrollBox_Buttons.GetChildAt(0);0x8CCCK2Node_DynamicCast_AsW_BBPSXButton_2 = Cast<W_BBPSXButton_C>(CallFunc_GetChildAt_ReturnValue_2);0x8CF0K2Node_DynamicCast_bSuccess_2 = Cast<71>(K2Node_DynamicCast_AsW_BBPSXButton_2);0x8D0Dif (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x8D17K2Node_DynamicCast_AsW_BBPSXButton_2.Button_Focus.SetFocus();0x8D4DMainMenuState = 18;0x8D61PopFlow();0x8D62Label_8D62:0x8D62CallFunc_Create_ReturnValue_56 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0x8D97Temp_text_Variable_45 = NSLOCTEXT("0C44DECD4CD66E58ECD4D09B9F418818", "", "Back");0x8DD5SetTextPropertyByName(CallFunc_Create_ReturnValue_56, FName(ButtonText), Temp_text_Variable_45);0x8DFE/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_7);0x8E2CSetObjectPropertyByName(CallFunc_Create_ReturnValue_56, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_7);0x8E55K2Node_CreateDelegate_OutputDelegate_70.Bind(this, CustomEvent_43);0x8E6CCallFunc_Create_ReturnValue_56.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_70;0x8E95CallFunc_AddChild_ReturnValue_38 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_56);0x8EDEPopFlow();0x8EDF/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_OK.A_CURSOL_OK, 1f, 1f, 0f, nullptr, nullptr);0x8F1AK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(WhichTransferItemCateg, 0);0x8F39if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_A231;0x8F47K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(WhichTransferItemCateg, 1);0x8F66if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_A1A4;0x8F74K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(WhichTransferItemCateg, 2);0x8F93if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_A117;0x8FA1K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(WhichTransferItemCateg, 3);0x8FC0if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_A08A;0x8FCEK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(WhichTransferItemCateg, 4);0x8FEDif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_9029;0x8FFBK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(WhichTransferItemCateg, 5);0x901Aif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_9029;0x9028PopFlow();0x9029Label_9029:0x9029K2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(WhichTransferItemWeapon, 0);0x9048if (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_92D2;0x9056K2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(WhichTransferItemWeapon, 1);0x9075if (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_92D2;0x9083K2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(WhichTransferItemWeapon, 2);0x90A2if (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_A026;0x90B0K2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(WhichTransferItemWeapon, 3);0x90CFif (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_9FC2;0x90DDK2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(WhichTransferItemWeapon, 4);0x90FCif (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_9F5E;0x910AK2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(WhichTransferItemWeapon, 5);0x9129if (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_9EFA;0x9137K2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(WhichTransferItemWeapon, 6);0x9156if (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_9E96;0x9164K2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(WhichTransferItemWeapon, 7);0x9183if (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_9273;0x9191K2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(WhichTransferItemWeapon, 8);0x91B0if (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_A2BE;0x91BEK2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(WhichTransferItemWeapon, 9);0x91DDif (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_A322;0x91EBK2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(WhichTransferItemWeapon, 10);0x920Aif (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_A386;0x9218K2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(WhichTransferItemWeapon, 11);0x9237if (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_A3EA;0x9245K2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(WhichTransferItemWeapon, 12);0x9264if (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_A44E;0x9272PopFlow();0x9273Label_9273:0x9273/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_1);0x92A1CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.WeapLvlBlunder = WhichTransferItemWeaponLvl;0x92D2Label_92D2:0x92D2if (!(TransferItemIsWeapon)) goto Label_92EF;0x92E0SelectItemToKeepMenu();0x92EEPopFlow();0x92EFLabel_92EF:0x92EF/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_2);0x931DCallFunc_GetGI_BBPSX_AsGI_BBPSX_2.CharName = TransfterItemToNewSaveRef.CharName;0x9364/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_2);0x9392CallFunc_GetGI_BBPSX_AsGI_BBPSX_2.CharVoice = TransfterItemToNewSaveRef.CharVoice;0x93D9/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_2);0x9407CallFunc_GetGI_BBPSX_AsGI_BBPSX_2.CharHairType = TransfterItemToNewSaveRef.CharHairType;0x944E/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_2);0x947CCallFunc_GetGI_BBPSX_AsGI_BBPSX_2.CharHairColor = TransfterItemToNewSaveRef.CharHairColor;0x94C3/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_2);0x94F1CallFunc_GetGI_BBPSX_AsGI_BBPSX_2.CharHeadType = TransfterItemToNewSaveRef.CharHeadType;0x9538/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_2);0x9566CallFunc_GetGI_BBPSX_AsGI_BBPSX_2.CharFaceTexType = TransfterItemToNewSaveRef.CharFaceTexType;0x95AD/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_2);0x95DBCallFunc_GetGI_BBPSX_AsGI_BBPSX_2.CharSkinColor = TransfterItemToNewSaveRef.CharSkinColor;0x9622/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_2);0x9650CallFunc_GetGI_BBPSX_AsGI_BBPSX_2.SizeArms = TransfterItemToNewSaveRef.SizeArms;0x9697/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_2);0x96C5CallFunc_GetGI_BBPSX_AsGI_BBPSX_2.SizeHead = TransfterItemToNewSaveRef.SizeHead;0x970C/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_2);0x973ACallFunc_GetGI_BBPSX_AsGI_BBPSX_2.SizeUpperBody = TransfterItemToNewSaveRef.SizeUpperBody;0x9781/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_2);0x97AFCallFunc_GetGI_BBPSX_AsGI_BBPSX_2.SizeLowerBody = TransfterItemToNewSaveRef.SizeLowerBody;0x97F6/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_2);0x9824CallFunc_GetGI_BBPSX_AsGI_BBPSX_2.SizeLegs = TransfterItemToNewSaveRef.SizeLegs;0x986B/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_2);0x9899CallFunc_GetGI_BBPSX_AsGI_BBPSX_2.SizeCurves = TransfterItemToNewSaveRef.SizeCurves;0x98E0/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_2);0x990ECallFunc_GetGI_BBPSX_AsGI_BBPSX_2.CharacterOrigin = TransfterItemToNewSaveRef.CharacterOrigin;0x9955/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_2);0x9983K2Node_SwitchEnum_CmpSuccess_2 = NotEqual_ByteByte(CallFunc_GetGI_BBPSX_AsGI_BBPSX_2.CharacterOrigin, 0);0x99B8if (!(K2Node_SwitchEnum_CmpSuccess_2)) goto Label_9BDF;0x99C6K2Node_SwitchEnum_CmpSuccess_2 = NotEqual_ByteByte(CallFunc_GetGI_BBPSX_AsGI_BBPSX_2.CharacterOrigin, 1);0x99FBif (!(K2Node_SwitchEnum_CmpSuccess_2)) goto Label_A4B2;0x9A09K2Node_SwitchEnum_CmpSuccess_2 = NotEqual_ByteByte(CallFunc_GetGI_BBPSX_AsGI_BBPSX_2.CharacterOrigin, 2);0x9A3Eif (!(K2Node_SwitchEnum_CmpSuccess_2)) goto Label_A68C;0x9A4CK2Node_SwitchEnum_CmpSuccess_2 = NotEqual_ByteByte(CallFunc_GetGI_BBPSX_AsGI_BBPSX_2.CharacterOrigin, 3);0x9A81if (!(K2Node_SwitchEnum_CmpSuccess_2)) goto Label_A866;0x9A8FK2Node_SwitchEnum_CmpSuccess_2 = NotEqual_ByteByte(CallFunc_GetGI_BBPSX_AsGI_BBPSX_2.CharacterOrigin, 4);0x9AC4if (!(K2Node_SwitchEnum_CmpSuccess_2)) goto Label_AA40;0x9AD2K2Node_SwitchEnum_CmpSuccess_2 = NotEqual_ByteByte(CallFunc_GetGI_BBPSX_AsGI_BBPSX_2.CharacterOrigin, 5);0x9B07if (!(K2Node_SwitchEnum_CmpSuccess_2)) goto Label_AC1A;0x9B15K2Node_SwitchEnum_CmpSuccess_2 = NotEqual_ByteByte(CallFunc_GetGI_BBPSX_AsGI_BBPSX_2.CharacterOrigin, 6);0x9B4Aif (!(K2Node_SwitchEnum_CmpSuccess_2)) goto Label_ADF4;0x9B58K2Node_SwitchEnum_CmpSuccess_2 = NotEqual_ByteByte(CallFunc_GetGI_BBPSX_AsGI_BBPSX_2.CharacterOrigin, 7);0x9B8Dif (!(K2Node_SwitchEnum_CmpSuccess_2)) goto Label_AFCE;0x9B9BK2Node_SwitchEnum_CmpSuccess_2 = NotEqual_ByteByte(CallFunc_GetGI_BBPSX_AsGI_BBPSX_2.CharacterOrigin, 8);0x9BD0if (!(K2Node_SwitchEnum_CmpSuccess_2)) goto Label_B1A8;0x9BDEPopFlow();0x9BDFLabel_9BDF:0x9BDF/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_3);0x9C0DK2Node_MakeStruct_S_BaseStats_17.Vitality_2_4E4C25DA4B0BDEAA62E1ACBC21984408 = 11;0x9C2DK2Node_MakeStruct_S_BaseStats_17.Endurance_4_DBCD009C4E320794198FCABC3207D8AD = 10;0x9C4DK2Node_MakeStruct_S_BaseStats_17.Strength_6_8E570D274A81CF9083792BB8D172F567 = 12;0x9C6DK2Node_MakeStruct_S_BaseStats_17.Skill_8_EB03559A4811E5B34EC0DFB4A80CF7FA = 10;0x9C8DK2Node_MakeStruct_S_BaseStats_17.Bloodtinge_10_B747190A46B924AD01C8C38CD2D47E8B = 9;0x9CADK2Node_MakeStruct_S_BaseStats_17.Arcane_12_1E6BE02E4816FBE27DE8F1982A4B7831 = 8;0x9CCDCallFunc_GetGI_BBPSX_AsGI_BBPSX_3.BaseStats = K2Node_MakeStruct_S_BaseStats_17;0x9CFE/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_3);0x9D2CCallFunc_GetGI_BBPSX_AsGI_BBPSX_3.CurrentLevel = 10;0x9D59/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_3);0x9D87CallFunc_GetGI_BBPSX_AsGI_BBPSX_3.CurrentEchoes = 300;0x9DB4Label_9DB4:0x9DB4/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_12);0x9DE2CallFunc_GetGI_BBPSX_AsGI_BBPSX_12.CurrentMainSaveSlotNumber = TransferItemSaveSlotNumber;0x9E13W_ChoiceOption.SetVisibility(2);0x9E39CanvasPanel_NewGame.SetVisibility(2);0x9E5FDelay(this, 1f, LatentActionInfo{0xF, 1610691837, FName(ExecuteUbergraph_W_MainMenu), this});0x9E95PopFlow();0x9E96Label_9E96:0x9E96/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_1);0x9EC4CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.WeapLvlPistol = WhichTransferItemWeaponLvl;0x9EF5goto Label_92D2;0x9EFALabel_9EFA:0x9EFA/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_1);0x9F28CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.WeapLvlTonitrus = WhichTransferItemWeaponLvl;0x9F59goto Label_92D2;0x9F5ELabel_9F5E:0x9F5E/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_1);0x9F8CCallFunc_GetGI_BBPSX_AsGI_BBPSX_1.WeapLvlThreadedCane = WhichTransferItemWeaponLvl;0x9FBDgoto Label_92D2;0x9FC2Label_9FC2:0x9FC2/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_1);0x9FF0CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.WeapLvlBloodSpear = WhichTransferItemWeaponLvl;0xA021goto Label_92D2;0xA026Label_A026:0xA026/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_1);0xA054CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.WeapLvlCleaver = WhichTransferItemWeaponLvl;0xA085goto Label_92D2;0xA08ALabel_A08A:0xA08A/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0xA0B8CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(CallFunc_GetGI_BBPSX_AsGI_BBPSX.PlayerInvKey, TransferItemInvCache);0xA112goto Label_92D2;0xA117Label_A117:0xA117/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0xA145CallFunc_Array_Add_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Add(CallFunc_GetGI_BBPSX_AsGI_BBPSX.PlayerInvCons, TransferItemInvCache);0xA19Fgoto Label_92D2;0xA1A4Label_A1A4:0xA1A4/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0xA1D2CallFunc_Array_Add_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Add(CallFunc_GetGI_BBPSX_AsGI_BBPSX.PlayerInvBldStones, TransferItemInvCache);0xA22Cgoto Label_92D2;0xA231Label_A231:0xA231/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0xA25FCallFunc_Array_Add_ReturnValue_3 = /Script/Engine.Default__KismetArrayLibrary.Array_Add(CallFunc_GetGI_BBPSX_AsGI_BBPSX.PlayerInvAttire, TransferItemInvCache);0xA2B9goto Label_92D2;0xA2BELabel_A2BE:0xA2BE/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_1);0xA2ECCallFunc_GetGI_BBPSX_AsGI_BBPSX_1.WeapLvlDBShotgun = WhichTransferItemWeaponLvl;0xA31Dgoto Label_92D2;0xA322Label_A322:0xA322/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_1);0xA350CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.WeapLvlFlamesprayer = WhichTransferItemWeaponLvl;0xA381goto Label_92D2;0xA386Label_A386:0xA386/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_1);0xA3B4CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.WeapLvlTorch = WhichTransferItemWeaponLvl;0xA3E5goto Label_92D2;0xA3EALabel_A3EA:0xA3EA/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_1);0xA418CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.WeapLvlHunterAxe = WhichTransferItemWeaponLvl;0xA449goto Label_92D2;0xA44ELabel_A44E:0xA44E/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_1);0xA47CCallFunc_GetGI_BBPSX_AsGI_BBPSX_1.WeapLvlBladeOfMercy = WhichTransferItemWeaponLvl;0xA4ADgoto Label_92D2;0xA4B2Label_A4B2:0xA4B2/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_4);0xA4E0K2Node_MakeStruct_S_BaseStats_16.Vitality_2_4E4C25DA4B0BDEAA62E1ACBC21984408 = 14;0xA500K2Node_MakeStruct_S_BaseStats_16.Endurance_4_DBCD009C4E320794198FCABC3207D8AD = 11;0xA520K2Node_MakeStruct_S_BaseStats_16.Strength_6_8E570D274A81CF9083792BB8D172F567 = 11;0xA540K2Node_MakeStruct_S_BaseStats_16.Skill_8_EB03559A4811E5B34EC0DFB4A80CF7FA = 10;0xA560K2Node_MakeStruct_S_BaseStats_16.Bloodtinge_10_B747190A46B924AD01C8C38CD2D47E8B = 7;0xA580K2Node_MakeStruct_S_BaseStats_16.Arcane_12_1E6BE02E4816FBE27DE8F1982A4B7831 = 7;0xA5A0CallFunc_GetGI_BBPSX_AsGI_BBPSX_4.BaseStats = K2Node_MakeStruct_S_BaseStats_16;0xA5D1/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_4);0xA5FFCallFunc_GetGI_BBPSX_AsGI_BBPSX_4.CurrentLevel = 10;0xA62C/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_4);0xA65ACallFunc_GetGI_BBPSX_AsGI_BBPSX_4.CurrentEchoes = 420;0xA687goto Label_9DB4;0xA68CLabel_A68C:0xA68C/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_5);0xA6BAK2Node_MakeStruct_S_BaseStats_15.Vitality_2_4E4C25DA4B0BDEAA62E1ACBC21984408 = 9;0xA6DAK2Node_MakeStruct_S_BaseStats_15.Endurance_4_DBCD009C4E320794198FCABC3207D8AD = 14;0xA6FAK2Node_MakeStruct_S_BaseStats_15.Strength_6_8E570D274A81CF9083792BB8D172F567 = 9;0xA71AK2Node_MakeStruct_S_BaseStats_15.Skill_8_EB03559A4811E5B34EC0DFB4A80CF7FA = 13;0xA73AK2Node_MakeStruct_S_BaseStats_15.Bloodtinge_10_B747190A46B924AD01C8C38CD2D47E8B = 6;0xA75AK2Node_MakeStruct_S_BaseStats_15.Arcane_12_1E6BE02E4816FBE27DE8F1982A4B7831 = 9;0xA77ACallFunc_GetGI_BBPSX_AsGI_BBPSX_5.BaseStats = K2Node_MakeStruct_S_BaseStats_15;0xA7AB/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_5);0xA7D9CallFunc_GetGI_BBPSX_AsGI_BBPSX_5.CurrentLevel = 10;0xA806/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_5);0xA834CallFunc_GetGI_BBPSX_AsGI_BBPSX_5.CurrentEchoes = 360;0xA861goto Label_9DB4;0xA866Label_A866:0xA866/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_6);0xA894K2Node_MakeStruct_S_BaseStats_14.Vitality_2_4E4C25DA4B0BDEAA62E1ACBC21984408 = 12;0xA8B4K2Node_MakeStruct_S_BaseStats_14.Endurance_4_DBCD009C4E320794198FCABC3207D8AD = 11;0xA8D4K2Node_MakeStruct_S_BaseStats_14.Strength_6_8E570D274A81CF9083792BB8D172F567 = 15;0xA8F4K2Node_MakeStruct_S_BaseStats_14.Skill_8_EB03559A4811E5B34EC0DFB4A80CF7FA = 9;0xA914K2Node_MakeStruct_S_BaseStats_14.Bloodtinge_10_B747190A46B924AD01C8C38CD2D47E8B = 6;0xA934K2Node_MakeStruct_S_BaseStats_14.Arcane_12_1E6BE02E4816FBE27DE8F1982A4B7831 = 7;0xA954CallFunc_GetGI_BBPSX_AsGI_BBPSX_6.BaseStats = K2Node_MakeStruct_S_BaseStats_14;0xA985/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_6);0xA9B3CallFunc_GetGI_BBPSX_AsGI_BBPSX_6.CurrentLevel = 10;0xA9E0/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_6);0xAA0ECallFunc_GetGI_BBPSX_AsGI_BBPSX_6.CurrentEchoes = 180;0xAA3Bgoto Label_9DB4;0xAA40Label_AA40:0xAA40/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_7);0xAA6EK2Node_MakeStruct_S_BaseStats_13.Vitality_2_4E4C25DA4B0BDEAA62E1ACBC21984408 = 9;0xAA8EK2Node_MakeStruct_S_BaseStats_13.Endurance_4_DBCD009C4E320794198FCABC3207D8AD = 12;0xAAAEK2Node_MakeStruct_S_BaseStats_13.Strength_6_8E570D274A81CF9083792BB8D172F567 = 9;0xAACEK2Node_MakeStruct_S_BaseStats_13.Skill_8_EB03559A4811E5B34EC0DFB4A80CF7FA = 15;0xAAEEK2Node_MakeStruct_S_BaseStats_13.Bloodtinge_10_B747190A46B924AD01C8C38CD2D47E8B = 7;0xAB0EK2Node_MakeStruct_S_BaseStats_13.Arcane_12_1E6BE02E4816FBE27DE8F1982A4B7831 = 8;0xAB2ECallFunc_GetGI_BBPSX_AsGI_BBPSX_7.BaseStats = K2Node_MakeStruct_S_BaseStats_13;0xAB5F/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_7);0xAB8DCallFunc_GetGI_BBPSX_AsGI_BBPSX_7.CurrentLevel = 10;0xABBA/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_7);0xABE8CallFunc_GetGI_BBPSX_AsGI_BBPSX_7.CurrentEchoes = 240;0xAC15goto Label_9DB4;0xAC1ALabel_AC1A:0xAC1A/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_8);0xAC48K2Node_MakeStruct_S_BaseStats_12.Vitality_2_4E4C25DA4B0BDEAA62E1ACBC21984408 = 10;0xAC68K2Node_MakeStruct_S_BaseStats_12.Endurance_4_DBCD009C4E320794198FCABC3207D8AD = 10;0xAC88K2Node_MakeStruct_S_BaseStats_12.Strength_6_8E570D274A81CF9083792BB8D172F567 = 14;0xACA8K2Node_MakeStruct_S_BaseStats_12.Skill_8_EB03559A4811E5B34EC0DFB4A80CF7FA = 13;0xACC8K2Node_MakeStruct_S_BaseStats_12.Bloodtinge_10_B747190A46B924AD01C8C38CD2D47E8B = 7;0xACE8K2Node_MakeStruct_S_BaseStats_12.Arcane_12_1E6BE02E4816FBE27DE8F1982A4B7831 = 6;0xAD08CallFunc_GetGI_BBPSX_AsGI_BBPSX_8.BaseStats = K2Node_MakeStruct_S_BaseStats_12;0xAD39/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_8);0xAD67CallFunc_GetGI_BBPSX_AsGI_BBPSX_8.CurrentLevel = 10;0xAD94/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_8);0xADC2CallFunc_GetGI_BBPSX_AsGI_BBPSX_8.CurrentEchoes = 320;0xADEFgoto Label_9DB4;0xADF4Label_ADF4:0xADF4/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_9);0xAE22K2Node_MakeStruct_S_BaseStats_11.Vitality_2_4E4C25DA4B0BDEAA62E1ACBC21984408 = 7;0xAE42K2Node_MakeStruct_S_BaseStats_11.Endurance_4_DBCD009C4E320794198FCABC3207D8AD = 8;0xAE62K2Node_MakeStruct_S_BaseStats_11.Strength_6_8E570D274A81CF9083792BB8D172F567 = 9;0xAE82K2Node_MakeStruct_S_BaseStats_11.Skill_8_EB03559A4811E5B34EC0DFB4A80CF7FA = 13;0xAEA2K2Node_MakeStruct_S_BaseStats_11.Bloodtinge_10_B747190A46B924AD01C8C38CD2D47E8B = 14;0xAEC2K2Node_MakeStruct_S_BaseStats_11.Arcane_12_1E6BE02E4816FBE27DE8F1982A4B7831 = 9;0xAEE2CallFunc_GetGI_BBPSX_AsGI_BBPSX_9.BaseStats = K2Node_MakeStruct_S_BaseStats_11;0xAF13/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_9);0xAF41CallFunc_GetGI_BBPSX_AsGI_BBPSX_9.CurrentLevel = 10;0xAF6E/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_9);0xAF9CCallFunc_GetGI_BBPSX_AsGI_BBPSX_9.CurrentEchoes = 540;0xAFC9goto Label_9DB4;0xAFCELabel_AFCE:0xAFCE/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_10);0xAFFCK2Node_MakeStruct_S_BaseStats_10.Vitality_2_4E4C25DA4B0BDEAA62E1ACBC21984408 = 10;0xB01CK2Node_MakeStruct_S_BaseStats_10.Endurance_4_DBCD009C4E320794198FCABC3207D8AD = 12;0xB03CK2Node_MakeStruct_S_BaseStats_10.Strength_6_8E570D274A81CF9083792BB8D172F567 = 10;0xB05CK2Node_MakeStruct_S_BaseStats_10.Skill_8_EB03559A4811E5B34EC0DFB4A80CF7FA = 9;0xB07CK2Node_MakeStruct_S_BaseStats_10.Bloodtinge_10_B747190A46B924AD01C8C38CD2D47E8B = 5;0xB09CK2Node_MakeStruct_S_BaseStats_10.Arcane_12_1E6BE02E4816FBE27DE8F1982A4B7831 = 14;0xB0BCCallFunc_GetGI_BBPSX_AsGI_BBPSX_10.BaseStats = K2Node_MakeStruct_S_BaseStats_10;0xB0ED/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_10);0xB11BCallFunc_GetGI_BBPSX_AsGI_BBPSX_10.CurrentLevel = 10;0xB148/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_10);0xB176CallFunc_GetGI_BBPSX_AsGI_BBPSX_10.CurrentEchoes = 500;0xB1A3goto Label_9DB4;0xB1A8Label_B1A8:0xB1A8/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_11);0xB1D6K2Node_MakeStruct_S_BaseStats_9.Vitality_2_4E4C25DA4B0BDEAA62E1ACBC21984408 = 10;0xB1F6K2Node_MakeStruct_S_BaseStats_9.Endurance_4_DBCD009C4E320794198FCABC3207D8AD = 9;0xB216K2Node_MakeStruct_S_BaseStats_9.Strength_6_8E570D274A81CF9083792BB8D172F567 = 10;0xB236K2Node_MakeStruct_S_BaseStats_9.Skill_8_EB03559A4811E5B34EC0DFB4A80CF7FA = 9;0xB256K2Node_MakeStruct_S_BaseStats_9.Bloodtinge_10_B747190A46B924AD01C8C38CD2D47E8B = 7;0xB276K2Node_MakeStruct_S_BaseStats_9.Arcane_12_1E6BE02E4816FBE27DE8F1982A4B7831 = 9;0xB296CallFunc_GetGI_BBPSX_AsGI_BBPSX_11.BaseStats = K2Node_MakeStruct_S_BaseStats_9;0xB2C7/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_11);0xB2F5CallFunc_GetGI_BBPSX_AsGI_BBPSX_11.CurrentLevel = 4;0xB322/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_11);0xB350CallFunc_GetGI_BBPSX_AsGI_BBPSX_11.CurrentEchoes = 10;0xB37Dgoto Label_9DB4;0xB382/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_CANCEL.A_CURSOL_CANCEL, 1f, 1f, 0f, nullptr, nullptr);0xB3BDTransfterItemToNewSaveRef = nullptr;0xB3C8/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_14);0xB3F6CallFunc_GetGI_BBPSX_AsGI_BBPSX_14.ClearGameInstSaveDataCache();0xB41ABackToLoadGame();0xB428PopFlow();0xB429Label_B429:0xB429Temp_int_Variable_2 = 0;0xB440PopFlow();0xB441Label_B441:0xB441CallFunc_Create_ReturnValue_30 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0xB476Temp_text_Variable_18 = NSLOCTEXT("B1AB24034FE3C0EF3A27ACB2E756CF2F", "", "Local co-op: Off");0xB4C0SetTextPropertyByName(CallFunc_Create_ReturnValue_30, FName(ButtonText), Temp_text_Variable_18);0xB4E9/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_31);0xB517SetObjectPropertyByName(CallFunc_Create_ReturnValue_30, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_31);0xB540K2Node_CreateDelegate_OutputDelegate_36.Bind(this, CustomEvent_29);0xB557CallFunc_Create_ReturnValue_30.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_36;0xB580CallFunc_AddChild_ReturnValue_12 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_30);0xB5C9/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_39);0xB5F7CallFunc_GetGI_BBPSX_AsGI_BBPSX_39.HowManyPlayers = 1;0xB624PopFlow();0xB625Label_B625:0xB625CallFunc_Create_ReturnValue_30.ButtonText = NSLOCTEXT("3F3B357E48BB781E56BC1CA5AF6937C8", "", "Local co-op: Off");0xB685CallFunc_Create_ReturnValue_30.TextBlock_16.SetText(CallFunc_Create_ReturnValue_30.ButtonText);0xB6DE/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_39);0xB70CCallFunc_GetGI_BBPSX_AsGI_BBPSX_39.HowManyPlayers = 0;0xB739Label_B739:0xB739/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_item_soubi.A_item_soubi, 1f, 1f, 0f, nullptr, nullptr);0xB774PopFlow();0xB775Label_B775:0xB775CallFunc_Create_ReturnValue_30.ButtonText = NSLOCTEXT("63EA203047FF2670083D0A88DD9A98CA", "", "Local co-op: On");0xB7D4CallFunc_Create_ReturnValue_30.TextBlock_16.SetText(CallFunc_Create_ReturnValue_30.ButtonText);0xB82D/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_39);0xB85BCallFunc_GetGI_BBPSX_AsGI_BBPSX_39.HowManyPlayers = 2;0xB888goto Label_B739;0xB88DLabel_B88D:0xB88DW_ChoiceOption.UpdateText();0xB8B1W_ChoiceOption.ScrollBox_Buttons.ScrollToStart();0xB8E7W_ChoiceOption.ScrollBox_Buttons.ClearChildren();0xB921CanvasPanel_Origin.SetVisibility(0);0xB947CallFunc_SlotAsCanvasSlot_ReturnValue_3 = SlotAsCanvasSlot(W_ChoiceOption);0xB964CallFunc_SlotAsCanvasSlot_ReturnValue_3.SetSize(Vector2D{600f, 650f});0xB99CCallFunc_SlotAsCanvasSlot_ReturnValue_3 = SlotAsCanvasSlot(W_ChoiceOption);0xB9B9CallFunc_SlotAsCanvasSlot_ReturnValue_3.SetPosition(Vector2D{0f, -35f});0xB9F1CanvasPanel_Origin.SetVisibility(2);0xBA17PushFlow(Label_BDA7);0xBA1CTransferItemIsWeapon = false;0xBA27Temp_int_Loop_Counter_Variable_4 = 0;0xBA3ETemp_int_Array_Index_Variable_4 = 0;0xBA55Label_BA55:0xBA55CallFunc_Array_Length_ReturnValue_3 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(TransfterItemToNewSaveRef.PlayerInvAttire);0xBAA6CallFunc_Less_IntInt_ReturnValue_2 = Less_IntInt(Temp_int_Loop_Counter_Variable_4, CallFunc_Array_Length_ReturnValue_3);0xBACCif (!(CallFunc_Less_IntInt_ReturnValue_2)) goto Label_BD8B;0xBADATemp_int_Array_Index_Variable_4 = Temp_int_Loop_Counter_Variable_4;0xBAF5PushFlow(Label_BD41);0xBAFACallFunc_Create_ReturnValue_61 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0xBB2F/Script/Engine.Default__KismetArrayLibrary.Array_Get(TransfterItemToNewSaveRef.PlayerInvAttire, Temp_int_Array_Index_Variable_4, CallFunc_Array_Get_Item_2);0xBB80SetTextPropertyByName(CallFunc_Create_ReturnValue_61, FName(ButtonText), CallFunc_Array_Get_Item_2.DisplayName_52_659621D24D7F705542949A8905E62880);0xBBB2SetBoolPropertyByName(CallFunc_Create_ReturnValue_61, FName(Small), true);0xBBD3/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_2);0xBC01SetObjectPropertyByName(CallFunc_Create_ReturnValue_61, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_2);0xBC2A/Script/Engine.Default__KismetArrayLibrary.Array_Get(TransfterItemToNewSaveRef.PlayerInvAttire, Temp_int_Array_Index_Variable_4, CallFunc_Array_Get_Item_2);0xBC7BCallFunc_Create_ReturnValue_61.TransferItemInvCache = CallFunc_Array_Get_Item_2;0xBCACCallFunc_Create_ReturnValue_61.WhichTransferItemCateg = 0;0xBCD6CallFunc_Create_ReturnValue_61.W_TransferItemMainMenuRef = this;0xBCF7CallFunc_AddChild_ReturnValue_48 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_61);0xBD40PopFlow();0xBD41Label_BD41:0xBD41CallFunc_Add_IntInt_ReturnValue_5 = Add_IntInt(Temp_int_Loop_Counter_Variable_4, 1);0xBD6BTemp_int_Loop_Counter_Variable_4 = CallFunc_Add_IntInt_ReturnValue_5;0xBD86goto Label_BA55;0xBD8BLabel_BD8B:0xBD8BTemp_int_Loop_Counter_Variable_3 = 0;0xBDA2goto Label_71CD;0xBDA7Label_BDA7:0xBDA7CallFunc_GetChildAt_ReturnValue_3 = W_ChoiceOption.ScrollBox_Buttons.GetChildAt(0);0xBDECK2Node_DynamicCast_AsW_BBPSXButton_3 = Cast<W_BBPSXButton_C>(CallFunc_GetChildAt_ReturnValue_3);0xBE10K2Node_DynamicCast_bSuccess_3 = Cast<71>(K2Node_DynamicCast_AsW_BBPSXButton_3);0xBE2Dif (!(K2Node_DynamicCast_bSuccess_3)) PopFlow();0xBE37K2Node_DynamicCast_AsW_BBPSXButton_3.Button_Focus.SetFocus();0xBE6DMainMenuState = 18;0xBE81PopFlow();0xBE82Label_BE82:0xBE82W_ChoiceOption.SetVisibility(0);0xBEA8goto Label_B88D;0xBEADLabel_BEAD:0xBEADW_ChoiceOption.Message Text = NSLOCTEXT("2AD4D24246EA690FB9993FA0212E28B0", "", "Select one ITEM to keep.");0xBF15goto Label_BE82;0xBF1Agoto Label_BEAD;0xBF1FPopFlow();0xBF20CallFunc_K2_SetTimer_ReturnValue = K2_SetTimer(this, "UserFocusCheck", 0.1f, true, 0f, 0f);0xBF5DMainMenuState = 0;0xBF71Delay(this, 1f, LatentActionInfo{0x15CE, -1524577135, FName(ExecuteUbergraph_W_MainMenu), this});0xBFA7PopFlow();0xBFA8/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_OK.A_CURSOL_OK, 1f, 1f, 0f, nullptr, nullptr);0xBFE3NightUnfurlsMusicRef.Stop();0xC007PressedNewGameOption.Broadcast();0xC01ACallFunc_Create_ReturnValue_54.ButtonPressed.Clear();0xC03AMainMenuState = 3;0xC04EPopFlow();0xC04FCallFunc_GetAllActorsWithTag_OutActors = {};0xC05AGetAllActorsWithTag(this, FName(TitleLogo), CallFunc_GetAllActorsWithTag_OutActors);0xC07B/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsWithTag_OutActors, 0, CallFunc_Array_Get_Item_6);0xC0B2CallFunc_IsValid_ReturnValue_3 = IsValid(CallFunc_Array_Get_Item_6);0xC0CFif (!(CallFunc_IsValid_ReturnValue_3)) goto Label_C139;0xC0DD/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsWithTag_OutActors, 0, CallFunc_Array_Get_Item_6);0xC114CallFunc_Array_Get_Item_6.SetActorHiddenInGame(true);0xC139Label_C139:0xC139W_ChoiceOption.SetVisibility(2);0xC15F/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_OK.A_CURSOL_OK, 1f, 1f, 0f, nullptr, nullptr);0xC19ALabel_C19A:0xC19AW_ChoiceOption.SetVisibility(2);0xC1C0CanvasPanelLoadSlotScreen.SetVisibility(0);0xC1E6W_SaveOrLoadSlot.EnterSaveOrLoadSlotMenu();0xC20AK2Node_CreateDelegate_OutputDelegate_4.Bind(this, PopulatedList_Event);0xC221W_SaveOrLoadSlot.PopulatedList += K2Node_CreateDelegate_OutputDelegate_4;0xC24AK2Node_CreateDelegate_OutputDelegate_5.Bind(this, HoveredOverSlot_Event_0);0xC261W_SaveOrLoadSlot.HoveredOverSlot += K2Node_CreateDelegate_OutputDelegate_5;0xC28AK2Node_CreateDelegate_OutputDelegate_6.Bind(this, BackFromSaveOrLoadSlotMenu_Event);0xC2A1W_SaveOrLoadSlot.BackFromSaveOrLoadSlotMenu += K2Node_CreateDelegate_OutputDelegate_6;0xC2CAK2Node_CreateDelegate_OutputDelegate_7.Bind(this, SelectedSlot_Event);0xC2E1W_SaveOrLoadSlot.SelectedSlot += K2Node_CreateDelegate_OutputDelegate_7;0xC30ACallFunc_PlayAnimation_ReturnValue_2 = PlayAnimation(PulseLoading, 0f, 0, 0, 1f, false);0xC339VerticalBox_SaveInfo.SetVisibility(2);0xC35FMainMenuState = 13;0xC373PopFlow();0xC374/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_OK.A_CURSOL_OK, 1f, 1f, 0f, nullptr, nullptr);0xC3AFDelay(this, 0.2f, LatentActionInfo{0x202, 196881297, FName(ExecuteUbergraph_W_MainMenu), this});0xC3E5PopFlow();0xC3E6Label_C3E6:0xC3E6CallFunc_Create_ReturnValue_31 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0xC41BTemp_text_Variable_19 = NSLOCTEXT("7891630044F9AE1CBAF33CA9F41F00E3", "", "Continue");0xC45DSetTextPropertyByName(CallFunc_Create_ReturnValue_31, FName(ButtonText), Temp_text_Variable_19);0xC486/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_30);0xC4B4SetObjectPropertyByName(CallFunc_Create_ReturnValue_31, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_30);0xC4DDK2Node_CreateDelegate_OutputDelegate_37.Bind(this, CustomEvent_28);0xC4F4CallFunc_Create_ReturnValue_31.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_37;0xC51DCallFunc_AddChild_ReturnValue_10 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_31);0xC566PopFlow();0xC567/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_OK.A_CURSOL_OK, 1f, 1f, 0f, nullptr, nullptr);0xC5A2MainMenuCharRef.SetUpOptions();0xC5C6MainMenuState = 2;0xC5DAPopFlow();0xC5DBLabel_C5DB:0xC5DBCallFunc_Create_ReturnValue_32 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0xC610Temp_text_Variable_20 = NSLOCTEXT("0C44DECD4CD66E58ECD4D09B9F418818", "", "Back");0xC64ESetTextPropertyByName(CallFunc_Create_ReturnValue_32, FName(ButtonText), Temp_text_Variable_20);0xC677/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_29);0xC6A5SetObjectPropertyByName(CallFunc_Create_ReturnValue_32, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_29);0xC6CEK2Node_CreateDelegate_OutputDelegate_38.Bind(this, CustomEvent_26);0xC6E5CallFunc_Create_ReturnValue_32.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_38;0xC70ECallFunc_AddChild_ReturnValue_9 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_32);0xC757PopFlow();0xC758MainMenuReturn = true;0xC763CallFunc_GetAllActorsWithTag_OutActors_1 = {};0xC76EGetAllActorsWithTag(this, FName(TitleLogo), CallFunc_GetAllActorsWithTag_OutActors_1);0xC78F/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsWithTag_OutActors_1, 0, CallFunc_Array_Get_Item_7);0xC7C6CallFunc_IsValid_ReturnValue_4 = IsValid(CallFunc_Array_Get_Item_7);0xC7E3if (!(CallFunc_IsValid_ReturnValue_4)) goto Label_C84D;0xC7F1/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsWithTag_OutActors_1, 0, CallFunc_Array_Get_Item_7);0xC828CallFunc_Array_Get_Item_7.SetActorHiddenInGame(false);0xC84DLabel_C84D:0xC84DMainMenuState = 1;0xC861W_ChoiceOption.SetVisibility(0);0xC887goto Label_0A99;0xC88CLabel_C88C:0xC88CPushFlow(Label_C896);0xC891goto Label_08F8;0xC896Label_C896:0xC896if (!(Temp_bool_Whether_the_gate_is_currently_open_or_close_Variable)) PopFlow();0xC8A0goto Label_52E1;0xC8A5Label_C8A5:0xC8A5/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_15);0xC8D3Temp_object_Variable = /Game/Audio/VO/Hunter/Cue_vZZF_Death_Cue.Cue_vZZF_Death_Cue;0xC8E6Temp_object_Variable_1 = /Game/Audio/VO/Hunter/Cue_vZZ9501500_Death.Cue_vZZ9501500_Death;0xC8F9Temp_int_Variable_4 = CallFunc_GetGI_BBPSX_AsGI_BBPSX_15.CharVoice;0xC92A/Script/Engine.Default__GameplayStatics.PlaySound2D(this, Switch(Temp_int_Variable_4, 0 => Temp_object_Variable, 1 => Temp_object_Variable_1, default => K2Node_Select_Default_1), 1f, 1f, 0f, nullptr, nullptr);0xC999PopFlow();0xC99A/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_MOVE.A_CURSOL_MOVE, 1f, 1f, 0f, nullptr, nullptr);0xC9D5PopFlow();0xC9D6/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_OK.A_CURSOL_OK, 1f, 1f, 0f, nullptr, nullptr);0xCA11Label_CA11:0xCA11W_ChoiceOption.Message Text = NSLOCTEXT("C651F86B4B3B73C6700C0F9504F4E063", "", "Select character origin");0xCA78W_ChoiceOption.UpdateText();0xCA9CHideChar.Broadcast();0xCAAFW_ChoiceOption.ScrollBox_Buttons.ClearChildren();0xCAE9CanvasPanel_Origin.SetVisibility(0);0xCB0FTemp_int_Loop_Counter_Variable_6 = 0;0xCB26Temp_int_Array_Index_Variable_6 = 0;0xCB3DLabel_CB3D:0xCB3DCallFunc_GetAllChildren_ReturnValue = VerticalBox_Stats.GetAllChildren();0xCB6FCallFunc_Array_Length_ReturnValue_4 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllChildren_ReturnValue);0xCBAACallFunc_Less_IntInt_ReturnValue_4 = Less_IntInt(Temp_int_Loop_Counter_Variable_6, CallFunc_Array_Length_ReturnValue_4);0xCBD0if (!(CallFunc_Less_IntInt_ReturnValue_4)) goto Label_CD3C;0xCBDETemp_int_Array_Index_Variable_6 = Temp_int_Loop_Counter_Variable_6;0xCBF9PushFlow(Label_CCF2);0xCBFECallFunc_GetAllChildren_ReturnValue = VerticalBox_Stats.GetAllChildren();0xCC30/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllChildren_ReturnValue, Temp_int_Array_Index_Variable_6, CallFunc_Array_Get_Item_4);0xCC6BK2Node_DynamicCast_AsW_Level_Up_Stat_Bar_2 = Cast<W_LevelUpStatBar_C>(CallFunc_Array_Get_Item_4);0xCC8FK2Node_DynamicCast_bSuccess_14 = Cast<71>(K2Node_DynamicCast_AsW_Level_Up_Stat_Bar_2);0xCCACif (!(K2Node_DynamicCast_bSuccess_14)) PopFlow();0xCCB6K2Node_DynamicCast_AsW_Level_Up_Stat_Bar_2.Button_Focus.SetIsEnabled(false);0xCCF1PopFlow();0xCCF2Label_CCF2:0xCCF2CallFunc_Add_IntInt_ReturnValue_12 = Add_IntInt(Temp_int_Loop_Counter_Variable_6, 1);0xCD1CTemp_int_Loop_Counter_Variable_6 = CallFunc_Add_IntInt_ReturnValue_12;0xCD37goto Label_CB3D;0xCD3CLabel_CD3C:0xCD3CCallFunc_SlotAsCanvasSlot_ReturnValue_6 = SlotAsCanvasSlot(W_ChoiceOption);0xCD59CallFunc_SlotAsCanvasSlot_ReturnValue_6.SetSize(Vector2D{620f, 785f});0xCD91CallFunc_SlotAsCanvasSlot_ReturnValue_6 = SlotAsCanvasSlot(W_ChoiceOption);0xCDAECallFunc_SlotAsCanvasSlot_ReturnValue_6.SetPosition(Vector2D{-215f, 35f});0xCDE6PushFlow(Label_CFDC);0xCDEBPushFlow(Label_D136);0xCDF0PushFlow(Label_D2F3);0xCDF5PushFlow(Label_D4B9);0xCDFAPushFlow(Label_D67C);0xCDFFPushFlow(Label_D840);0xCE04PushFlow(Label_DA05);0xCE09PushFlow(Label_DBCA);0xCE0EPushFlow(Label_DD8F);0xCE13PushFlow(Label_DF58);0xCE18CallFunc_Create_ReturnValue_48 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0xCE4DTemp_text_Variable_35 = NSLOCTEXT("9CB79EED4731578FEE9915B78F13AE9F", "", "Milquetoast");0xCE92SetTextPropertyByName(CallFunc_Create_ReturnValue_48, FName(ButtonText), Temp_text_Variable_35);0xCEBB/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_14);0xCEE9SetObjectPropertyByName(CallFunc_Create_ReturnValue_48, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_14);0xCF12K2Node_CreateDelegate_OutputDelegate_63.Bind(this, CustomEvent_1);0xCF29CallFunc_Create_ReturnValue_48.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_63;0xCF52K2Node_CreateDelegate_OutputDelegate_62.Bind(this, ButtonHovered_Event);0xCF69CallFunc_Create_ReturnValue_48.ButtonHovered += K2Node_CreateDelegate_OutputDelegate_62;0xCF92CallFunc_AddChild_ReturnValue_22 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_48);0xCFDBPopFlow();0xCFDCLabel_CFDC:0xCFDCCallFunc_GetChildAt_ReturnValue_6 = W_ChoiceOption.ScrollBox_Buttons.GetChildAt(0);0xD021K2Node_DynamicCast_AsW_BBPSXButton_6 = Cast<W_BBPSXButton_C>(CallFunc_GetChildAt_ReturnValue_6);0xD045K2Node_DynamicCast_bSuccess_8 = Cast<71>(K2Node_DynamicCast_AsW_BBPSXButton_6);0xD062if (!(K2Node_DynamicCast_bSuccess_8)) PopFlow();0xD06CK2Node_DynamicCast_AsW_BBPSXButton_6.Button_Focus.SetFocus();0xD0A2TextBlock_OriginDes.SetText(NSLOCTEXT("5034F87C40D9802768AAC686D449A49E", "", "Ordinary, happy upbringing. All attributes average."));0xD121MainMenuState = 10;0xD135PopFlow();0xD136Label_D136:0xD136CallFunc_Create_ReturnValue_39 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0xD16BTemp_text_Variable_26 = NSLOCTEXT("65A188614D123CF9C4C36EBADA8D0D0F", "", "Back");0xD1A9SetTextPropertyByName(CallFunc_Create_ReturnValue_39, FName(ButtonText), Temp_text_Variable_26);0xD1D2/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_23);0xD200SetObjectPropertyByName(CallFunc_Create_ReturnValue_39, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_23);0xD229K2Node_CreateDelegate_OutputDelegate_45.Bind(this, CustomEvent_18);0xD240CallFunc_Create_ReturnValue_39.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_45;0xD269K2Node_CreateDelegate_OutputDelegate_44.Bind(this, CustomEvent_19);0xD280CallFunc_Create_ReturnValue_39.ButtonHovered += K2Node_CreateDelegate_OutputDelegate_44;0xD2A9CallFunc_AddChild_ReturnValue = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_39);0xD2F2PopFlow();0xD2F3Label_D2F3:0xD2F3CallFunc_Create_ReturnValue_40 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0xD328Temp_text_Variable_27 = NSLOCTEXT("B00F8FD545C2A8DBF420539D87A52099", "", "Waste of Skin");0xD36FSetTextPropertyByName(CallFunc_Create_ReturnValue_40, FName(ButtonText), Temp_text_Variable_27);0xD398/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_22);0xD3C6SetObjectPropertyByName(CallFunc_Create_ReturnValue_40, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_22);0xD3EFK2Node_CreateDelegate_OutputDelegate_47.Bind(this, CustomEvent_16);0xD406CallFunc_Create_ReturnValue_40.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_47;0xD42FK2Node_CreateDelegate_OutputDelegate_46.Bind(this, CustomEvent_17);0xD446CallFunc_Create_ReturnValue_40.ButtonHovered += K2Node_CreateDelegate_OutputDelegate_46;0xD46FCallFunc_AddChild_ReturnValue_2 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_40);0xD4B8PopFlow();0xD4B9Label_D4B9:0xD4B9CallFunc_Create_ReturnValue_42 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0xD4EETemp_text_Variable_29 = NSLOCTEXT("DCBD402A414125F5F5A4C1BF7361ABE0", "", "Cruel Fate");0xD532SetTextPropertyByName(CallFunc_Create_ReturnValue_42, FName(ButtonText), Temp_text_Variable_29);0xD55B/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_20);0xD589SetObjectPropertyByName(CallFunc_Create_ReturnValue_42, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_20);0xD5B2K2Node_CreateDelegate_OutputDelegate_51.Bind(this, CustomEvent_12);0xD5C9CallFunc_Create_ReturnValue_42.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_51;0xD5F2K2Node_CreateDelegate_OutputDelegate_50.Bind(this, CustomEvent_13);0xD609CallFunc_Create_ReturnValue_42.ButtonHovered += K2Node_CreateDelegate_OutputDelegate_50;0xD632CallFunc_AddChild_ReturnValue_8 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_42);0xD67BPopFlow();0xD67CLabel_D67C:0xD67CCallFunc_Create_ReturnValue_41 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0xD6B1Temp_text_Variable_28 = NSLOCTEXT("C342118845AE033752E8E390A4E19444", "", "Noble Scion");0xD6F6SetTextPropertyByName(CallFunc_Create_ReturnValue_41, FName(ButtonText), Temp_text_Variable_28);0xD71F/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_21);0xD74DSetObjectPropertyByName(CallFunc_Create_ReturnValue_41, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_21);0xD776K2Node_CreateDelegate_OutputDelegate_49.Bind(this, CustomEvent_14);0xD78DCallFunc_Create_ReturnValue_41.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_49;0xD7B6K2Node_CreateDelegate_OutputDelegate_48.Bind(this, CustomEvent_15);0xD7CDCallFunc_Create_ReturnValue_41.ButtonHovered += K2Node_CreateDelegate_OutputDelegate_48;0xD7F6CallFunc_AddChild_ReturnValue_6 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_41);0xD83FPopFlow();0xD840Label_D840:0xD840CallFunc_Create_ReturnValue_43 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0xD875Temp_text_Variable_30 = NSLOCTEXT("06A4D3E645E1A8B37120A3ABEB3C6E5C", "", "Military Vet");0xD8BBSetTextPropertyByName(CallFunc_Create_ReturnValue_43, FName(ButtonText), Temp_text_Variable_30);0xD8E4/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_19);0xD912SetObjectPropertyByName(CallFunc_Create_ReturnValue_43, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_19);0xD93BK2Node_CreateDelegate_OutputDelegate_53.Bind(this, CustomEvent_10);0xD952CallFunc_Create_ReturnValue_43.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_53;0xD97BK2Node_CreateDelegate_OutputDelegate_52.Bind(this, CustomEvent_11);0xD992CallFunc_Create_ReturnValue_43.ButtonHovered += K2Node_CreateDelegate_OutputDelegate_52;0xD9BBCallFunc_AddChild_ReturnValue_11 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_43);0xDA04PopFlow();0xDA05Label_DA05:0xDA05CallFunc_Create_ReturnValue_44 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0xDA3ATemp_text_Variable_31 = NSLOCTEXT("E456B8944EC7B901C8833CA561779704", "", "Professional");0xDA80SetTextPropertyByName(CallFunc_Create_ReturnValue_44, FName(ButtonText), Temp_text_Variable_31);0xDAA9/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_18);0xDAD7SetObjectPropertyByName(CallFunc_Create_ReturnValue_44, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_18);0xDB00K2Node_CreateDelegate_OutputDelegate_55.Bind(this, CustomEvent_8);0xDB17CallFunc_Create_ReturnValue_44.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_55;0xDB40K2Node_CreateDelegate_OutputDelegate_54.Bind(this, CustomEvent_9);0xDB57CallFunc_Create_ReturnValue_44.ButtonHovered += K2Node_CreateDelegate_OutputDelegate_54;0xDB80CallFunc_AddChild_ReturnValue_14 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_44);0xDBC9PopFlow();0xDBCALabel_DBCA:0xDBCACallFunc_Create_ReturnValue_46 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0xDBFFTemp_text_Variable_33 = NSLOCTEXT("0042101C407DDE3B711BBC9E3AA246E6", "", "Violent Past");0xDC45SetTextPropertyByName(CallFunc_Create_ReturnValue_46, FName(ButtonText), Temp_text_Variable_33);0xDC6E/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_16);0xDC9CSetObjectPropertyByName(CallFunc_Create_ReturnValue_46, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_16);0xDCC5K2Node_CreateDelegate_OutputDelegate_59.Bind(this, CustomEvent_4);0xDCDCCallFunc_Create_ReturnValue_46.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_59;0xDD05K2Node_CreateDelegate_OutputDelegate_58.Bind(this, CustomEvent_5);0xDD1CCallFunc_Create_ReturnValue_46.ButtonHovered += K2Node_CreateDelegate_OutputDelegate_58;0xDD45CallFunc_AddChild_ReturnValue_19 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_46);0xDD8EPopFlow();0xDD8FLabel_DD8F:0xDD8FCallFunc_Create_ReturnValue_45 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0xDDC4Temp_text_Variable_32 = NSLOCTEXT("DA7A58EE463DA89FF00AF0A428E6D421", "", "Trbld. Childhood");0xDE0ESetTextPropertyByName(CallFunc_Create_ReturnValue_45, FName(ButtonText), Temp_text_Variable_32);0xDE37/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_17);0xDE65SetObjectPropertyByName(CallFunc_Create_ReturnValue_45, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_17);0xDE8EK2Node_CreateDelegate_OutputDelegate_57.Bind(this, CustomEvent_6);0xDEA5CallFunc_Create_ReturnValue_45.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_57;0xDECEK2Node_CreateDelegate_OutputDelegate_56.Bind(this, CustomEvent_7);0xDEE5CallFunc_Create_ReturnValue_45.ButtonHovered += K2Node_CreateDelegate_OutputDelegate_56;0xDF0ECallFunc_AddChild_ReturnValue_17 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_45);0xDF57PopFlow();0xDF58Label_DF58:0xDF58CallFunc_Create_ReturnValue_47 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0xDF8DTemp_text_Variable_34 = NSLOCTEXT("CE35FF0248B38E33206F94A0A41BF41D", "", "Lone Survivor");0xDFD4SetTextPropertyByName(CallFunc_Create_ReturnValue_47, FName(ButtonText), Temp_text_Variable_34);0xDFFD/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_15);0xE02BSetObjectPropertyByName(CallFunc_Create_ReturnValue_47, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_15);0xE054K2Node_CreateDelegate_OutputDelegate_61.Bind(this, CustomEvent_2);0xE06BCallFunc_Create_ReturnValue_47.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_61;0xE094K2Node_CreateDelegate_OutputDelegate_60.Bind(this, CustomEvent_3);0xE0ABCallFunc_Create_ReturnValue_47.ButtonHovered += K2Node_CreateDelegate_OutputDelegate_60;0xE0D4CallFunc_AddChild_ReturnValue_21 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_47);0xE11DPopFlow();0xE11E/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_OK.A_CURSOL_OK, 1f, 1f, 0f, nullptr, nullptr);0xE159W_ChoiceOption.Message Text = NSLOCTEXT("F250F39545A58AEC6DE38EA38917F936", "", "Withdraw from contract\r\nand return to title menu?");0xE1DAW_ChoiceOption.UpdateText();0xE1FEW_ChoiceOption.ScrollBox_Buttons.ClearChildren();0xE238W_ChoiceOption.SetVisibility(0);0xE25ECallFunc_SlotAsCanvasSlot_ReturnValue_11 = SlotAsCanvasSlot(W_ChoiceOption);0xE27BCallFunc_SlotAsCanvasSlot_ReturnValue_11.SetSize(Vector2D{675f, 365f});0xE2B3CallFunc_SlotAsCanvasSlot_ReturnValue_11 = SlotAsCanvasSlot(W_ChoiceOption);0xE2D0CallFunc_SlotAsCanvasSlot_ReturnValue_11.SetPosition(Vector2D{0f, -15f});0xE308W_ChoiceOption.MessageWindowBG.SetVisibility(0);0xE344PushFlow(Label_1694);0xE349goto Label_81FE;0xE34ELabel_E34E:0xE34E/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_OK.A_CURSOL_OK, 1f, 1f, 0f, nullptr, nullptr);0xE389RestartMainMenuFully();0xE397HideChar.Broadcast();0xE3AAPopFlow();0xE3ABLabel_E3AB:0xE3AB/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_52);0xE3D9/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_53);0xE407/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetHpFromVitAmt(CallFunc_GetGI_BBPSX_AsGI_BBPSX_53.BaseStats.Vitality_2_4E4C25DA4B0BDEAA62E1ACBC21984408, this, CallFunc_GetHpFromVitAmt_HP);0xE45DCallFunc_GetGI_BBPSX_AsGI_BBPSX_52.MaxHealth = CallFunc_GetHpFromVitAmt_HP;0xE48E/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_52);0xE4BC/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_53);0xE4EA/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetStmFromEndAmt(CallFunc_GetGI_BBPSX_AsGI_BBPSX_53.BaseStats.Endurance_4_DBCD009C4E320794198FCABC3207D8AD, this, CallFunc_GetStmFromEndAmt_STM);0xE540CallFunc_GetGI_BBPSX_AsGI_BBPSX_52.MaxStamina = CallFunc_GetStmFromEndAmt_STM;0xE571/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_52);0xE59F/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_53);0xE5CD/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetDefFromArcAmt(CallFunc_GetGI_BBPSX_AsGI_BBPSX_53.BaseStats.Arcane_12_1E6BE02E4816FBE27DE8F1982A4B7831, this, CallFunc_GetDefFromArcAmt_DEF);0xE623/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetDefFromBldAmt(CallFunc_GetGI_BBPSX_AsGI_BBPSX_53.BaseStats.Bloodtinge_10_B747190A46B924AD01C8C38CD2D47E8B, this, CallFunc_GetDefFromBldAmt_DEF);0xE679/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetDefFromSklAmt(CallFunc_GetGI_BBPSX_AsGI_BBPSX_53.BaseStats.Skill_8_EB03559A4811E5B34EC0DFB4A80CF7FA, this, CallFunc_GetDefFromSklAmt_DEF);0xE6CF/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetDefFromStrAmt(CallFunc_GetGI_BBPSX_AsGI_BBPSX_53.BaseStats.Strength_6_8E570D274A81CF9083792BB8D172F567, this, CallFunc_GetDefFromStrAmt_DEF);0xE725/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetDefFromEndAmt(CallFunc_GetGI_BBPSX_AsGI_BBPSX_53.BaseStats.Endurance_4_DBCD009C4E320794198FCABC3207D8AD, this, CallFunc_GetDefFromEndAmt_DEF);0xE77B/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetDefFromVitAmt(CallFunc_GetGI_BBPSX_AsGI_BBPSX_53.BaseStats.Vitality_2_4E4C25DA4B0BDEAA62E1ACBC21984408, this, CallFunc_GetDefFromVitAmt_DEF);0xE7D1CallFunc_Add_IntInt_ReturnValue_7 = Add_IntInt(CallFunc_GetDefFromVitAmt_DEF, CallFunc_GetDefFromEndAmt_DEF);0xE7FFCallFunc_Add_IntInt_ReturnValue_8 = Add_IntInt(CallFunc_Add_IntInt_ReturnValue_7, CallFunc_GetDefFromStrAmt_DEF);0xE82DCallFunc_Add_IntInt_ReturnValue_9 = Add_IntInt(CallFunc_Add_IntInt_ReturnValue_8, CallFunc_GetDefFromSklAmt_DEF);0xE85BCallFunc_Add_IntInt_ReturnValue_10 = Add_IntInt(CallFunc_Add_IntInt_ReturnValue_9, CallFunc_GetDefFromBldAmt_DEF);0xE889CallFunc_Add_IntInt_ReturnValue_11 = Add_IntInt(CallFunc_Add_IntInt_ReturnValue_10, CallFunc_GetDefFromArcAmt_DEF);0xE8B7CallFunc_GetGI_BBPSX_AsGI_BBPSX_52.Defense = CallFunc_Add_IntInt_ReturnValue_11;0xE8E8/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_52);0xE916/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_53);0xE944/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetResFromEndAmt(CallFunc_GetGI_BBPSX_AsGI_BBPSX_53.BaseStats.Endurance_4_DBCD009C4E320794198FCABC3207D8AD, this, CallFunc_GetResFromEndAmt_RES);0xE99ACallFunc_GetGI_BBPSX_AsGI_BBPSX_52.Resistance = CallFunc_GetResFromEndAmt_RES;0xE9CB/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_OK.A_CURSOL_OK, 1f, 1f, 0f, nullptr, nullptr);0xEA06Label_EA06:0xEA06W_ChoiceOption.Message Text = NSLOCTEXT("CD1320F54417D7CE7E736EB40FD11EB6", "", "Extra options");0xEA63W_ChoiceOption.UpdateText();0xEA87W_ChoiceOption.ScrollBox_Buttons.ClearChildren();0xEAC1CanvasPanel_Origin.SetVisibility(0);0xEAE7CallFunc_SlotAsCanvasSlot_ReturnValue_7 = SlotAsCanvasSlot(W_ChoiceOption);0xEB04CallFunc_SlotAsCanvasSlot_ReturnValue_7.SetSize(Vector2D{770f, 434.92078f});0xEB3CCallFunc_SlotAsCanvasSlot_ReturnValue_7 = SlotAsCanvasSlot(W_ChoiceOption);0xEB59CallFunc_SlotAsCanvasSlot_ReturnValue_7.SetPosition(Vector2D{0f, 35f});0xEB91CanvasPanel_Origin.SetVisibility(2);0xEBB7PushFlow(Label_EBE3);0xEBBCPushFlow(Label_ECBE);0xEBC1PushFlow(Label_EE3B);0xEBC6PushFlow(Label_EFBC);0xEBCBTemp_int_Variable_3 = 0;0xEBE2PopFlow();0xEBE3Label_EBE3:0xEBE3CallFunc_GetChildAt_ReturnValue_7 = W_ChoiceOption.ScrollBox_Buttons.GetChildAt(0);0xEC28K2Node_DynamicCast_AsW_BBPSXButton_7 = Cast<W_BBPSXButton_C>(CallFunc_GetChildAt_ReturnValue_7);0xEC4CK2Node_DynamicCast_bSuccess_9 = Cast<71>(K2Node_DynamicCast_AsW_BBPSXButton_7);0xEC69if (!(K2Node_DynamicCast_bSuccess_9)) PopFlow();0xEC73K2Node_DynamicCast_AsW_BBPSXButton_7.Button_Focus.SetFocus();0xECA9MainMenuState = 11;0xECBDPopFlow();0xECBELabel_ECBE:0xECBECallFunc_Create_ReturnValue_38 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0xECF3Temp_text_Variable_25 = NSLOCTEXT("0C44DECD4CD66E58ECD4D09B9F418818", "", "Back");0xED31SetTextPropertyByName(CallFunc_Create_ReturnValue_38, FName(ButtonText), Temp_text_Variable_25);0xED5A/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_24);0xED88SetObjectPropertyByName(CallFunc_Create_ReturnValue_38, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_24);0xEDB1K2Node_CreateDelegate_OutputDelegate_43.Bind(this, CustomEvent_20);0xEDC8CallFunc_Create_ReturnValue_38.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_43;0xEDF1CallFunc_AddChild_ReturnValue_1 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_38);0xEE3APopFlow();0xEE3BLabel_EE3B:0xEE3BCallFunc_Create_ReturnValue_37 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0xEE70Temp_text_Variable_24 = NSLOCTEXT("7891630044F9AE1CBAF33CA9F41F00E3", "", "Continue");0xEEB2SetTextPropertyByName(CallFunc_Create_ReturnValue_37, FName(ButtonText), Temp_text_Variable_24);0xEEDB/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_25);0xEF09SetObjectPropertyByName(CallFunc_Create_ReturnValue_37, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_25);0xEF32K2Node_CreateDelegate_OutputDelegate_42.Bind(this, CustomEvent_22);0xEF49CallFunc_Create_ReturnValue_37.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_42;0xEF72CallFunc_AddChild_ReturnValue_3 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_37);0xEFBBPopFlow();0xEFBCLabel_EFBC:0xEFBCCallFunc_Create_ReturnValue_36 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0xEFF1Temp_text_Variable_23 = NSLOCTEXT("B1AB24034FE3C0EF3A27ACB2E756CF2F", "", "Local co-op: Off");0xF03BSetTextPropertyByName(CallFunc_Create_ReturnValue_36, FName(ButtonText), Temp_text_Variable_23);0xF064/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_26);0xF092SetObjectPropertyByName(CallFunc_Create_ReturnValue_36, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_26);0xF0BBK2Node_CreateDelegate_OutputDelegate_41.Bind(this, CustomEvent_23);0xF0D2CallFunc_Create_ReturnValue_36.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_41;0xF0FBCallFunc_AddChild_ReturnValue_4 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_36);0xF144/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_36);0xF172CallFunc_GetGI_BBPSX_AsGI_BBPSX_36.HowManyPlayers = 1;0xF19FPopFlow();0xF1A0/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_16);0xF1CECallFunc_GetGI_BBPSX_AsGI_BBPSX_16.CharacterOrigin = 0;0xF1F8TextBlock_OriginDes.SetText(NSLOCTEXT("5034F87C40D9802768AAC686D449A49E", "", "Ordinary, happy upbringing. All attributes average."));0xF277/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_26);0xF2A5K2Node_MakeStruct_S_BaseStats_8.Vitality_2_4E4C25DA4B0BDEAA62E1ACBC21984408 = 11;0xF2C5K2Node_MakeStruct_S_BaseStats_8.Endurance_4_DBCD009C4E320794198FCABC3207D8AD = 10;0xF2E5K2Node_MakeStruct_S_BaseStats_8.Strength_6_8E570D274A81CF9083792BB8D172F567 = 12;0xF305K2Node_MakeStruct_S_BaseStats_8.Skill_8_EB03559A4811E5B34EC0DFB4A80CF7FA = 10;0xF325K2Node_MakeStruct_S_BaseStats_8.Bloodtinge_10_B747190A46B924AD01C8C38CD2D47E8B = 9;0xF345K2Node_MakeStruct_S_BaseStats_8.Arcane_12_1E6BE02E4816FBE27DE8F1982A4B7831 = 8;0xF365CallFunc_GetGI_BBPSX_AsGI_BBPSX_26.BaseStats = K2Node_MakeStruct_S_BaseStats_8;0xF396/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_26);0xF3C4CallFunc_GetGI_BBPSX_AsGI_BBPSX_26.CurrentLevel = 10;0xF3F1/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_26);0xF41FCallFunc_GetGI_BBPSX_AsGI_BBPSX_26.CurrentEchoes = 300;0xF44CUpdateCharOriginStats();0xF45APopFlow();0xF45Bgoto Label_E3AB;0xF460/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_17);0xF48ECallFunc_GetGI_BBPSX_AsGI_BBPSX_17.CharacterOrigin = 1;0xF4B8TextBlock_OriginDes.SetText(NSLOCTEXT("C87E88A0465E86B51CA48D8A12D09454", "", "Lone survivor of lost hamlet. High life essance and vigor."));0xF53E/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_28);0xF56CK2Node_MakeStruct_S_BaseStats_7.Vitality_2_4E4C25DA4B0BDEAA62E1ACBC21984408 = 14;0xF58CK2Node_MakeStruct_S_BaseStats_7.Endurance_4_DBCD009C4E320794198FCABC3207D8AD = 11;0xF5ACK2Node_MakeStruct_S_BaseStats_7.Strength_6_8E570D274A81CF9083792BB8D172F567 = 11;0xF5CCK2Node_MakeStruct_S_BaseStats_7.Skill_8_EB03559A4811E5B34EC0DFB4A80CF7FA = 10;0xF5ECK2Node_MakeStruct_S_BaseStats_7.Bloodtinge_10_B747190A46B924AD01C8C38CD2D47E8B = 7;0xF60CK2Node_MakeStruct_S_BaseStats_7.Arcane_12_1E6BE02E4816FBE27DE8F1982A4B7831 = 7;0xF62CCallFunc_GetGI_BBPSX_AsGI_BBPSX_28.BaseStats = K2Node_MakeStruct_S_BaseStats_7;0xF65D/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_28);0xF68BCallFunc_GetGI_BBPSX_AsGI_BBPSX_28.CurrentLevel = 10;0xF6B8/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_28);0xF6E6CallFunc_GetGI_BBPSX_AsGI_BBPSX_28.CurrentEchoes = 420;0xF713UpdateCharOriginStats();0xF721PopFlow();0xF722goto Label_E3AB;0xF727/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_18);0xF755CallFunc_GetGI_BBPSX_AsGI_BBPSX_18.CharacterOrigin = 3;0xF77FTextBlock_OriginDes.SetText(NSLOCTEXT("1FE1CBFA471BD45C342FA0A25BEC02B2", "", "Terribly violent past. Rash, but stronger for it."));0xF7FC/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_30);0xF82AK2Node_MakeStruct_S_BaseStats_5.Vitality_2_4E4C25DA4B0BDEAA62E1ACBC21984408 = 12;0xF84AK2Node_MakeStruct_S_BaseStats_5.Endurance_4_DBCD009C4E320794198FCABC3207D8AD = 11;0xF86AK2Node_MakeStruct_S_BaseStats_5.Strength_6_8E570D274A81CF9083792BB8D172F567 = 15;0xF88AK2Node_MakeStruct_S_BaseStats_5.Skill_8_EB03559A4811E5B34EC0DFB4A80CF7FA = 9;0xF8AAK2Node_MakeStruct_S_BaseStats_5.Bloodtinge_10_B747190A46B924AD01C8C38CD2D47E8B = 6;0xF8CAK2Node_MakeStruct_S_BaseStats_5.Arcane_12_1E6BE02E4816FBE27DE8F1982A4B7831 = 7;0xF8EACallFunc_GetGI_BBPSX_AsGI_BBPSX_30.BaseStats = K2Node_MakeStruct_S_BaseStats_5;0xF91B/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_30);0xF949CallFunc_GetGI_BBPSX_AsGI_BBPSX_30.CurrentLevel = 10;0xF976/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_30);0xF9A4CallFunc_GetGI_BBPSX_AsGI_BBPSX_30.CurrentEchoes = 180;0xF9D1UpdateCharOriginStats();0xF9DFPopFlow();0xF9E0goto Label_E3AB;0xF9E5/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_19);0xFA13CallFunc_GetGI_BBPSX_AsGI_BBPSX_19.CharacterOrigin = 2;0xFA3DTextBlock_OriginDes.SetText(NSLOCTEXT("79E1EF8F4EAF8513069FE0A08804CE19", "", "Suffered misfortune in youth. Highly resilient as a result."));0xFAC4/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_29);0xFAF2K2Node_MakeStruct_S_BaseStats_6.Vitality_2_4E4C25DA4B0BDEAA62E1ACBC21984408 = 9;0xFB12K2Node_MakeStruct_S_BaseStats_6.Endurance_4_DBCD009C4E320794198FCABC3207D8AD = 14;0xFB32K2Node_MakeStruct_S_BaseStats_6.Strength_6_8E570D274A81CF9083792BB8D172F567 = 9;0xFB52K2Node_MakeStruct_S_BaseStats_6.Skill_8_EB03559A4811E5B34EC0DFB4A80CF7FA = 13;0xFB72K2Node_MakeStruct_S_BaseStats_6.Bloodtinge_10_B747190A46B924AD01C8C38CD2D47E8B = 6;0xFB92K2Node_MakeStruct_S_BaseStats_6.Arcane_12_1E6BE02E4816FBE27DE8F1982A4B7831 = 9;0xFBB2CallFunc_GetGI_BBPSX_AsGI_BBPSX_29.BaseStats = K2Node_MakeStruct_S_BaseStats_6;0xFBE3/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_29);0xFC11CallFunc_GetGI_BBPSX_AsGI_BBPSX_29.CurrentLevel = 10;0xFC3E/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_29);0xFC6CCallFunc_GetGI_BBPSX_AsGI_BBPSX_29.CurrentEchoes = 360;0xFC99UpdateCharOriginStats();0xFCA7PopFlow();0xFCA8Label_FCA8:0xFCA8CallFunc_Create_ReturnValue_34 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0xFCDDTemp_text_Variable_21 = NSLOCTEXT("845D042A4CD5C432BB4AE8AA011FB603", "", "No");0xFD19SetTextPropertyByName(CallFunc_Create_ReturnValue_34, FName(ButtonText), Temp_text_Variable_21);0xFD42/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_28);0xFD70SetObjectPropertyByName(CallFunc_Create_ReturnValue_34, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_28);0xFD99K2Node_CreateDelegate_OutputDelegate_39.Bind(this, CustomEvent_25);0xFDB0CallFunc_Create_ReturnValue_34.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_39;0xFDD9CallFunc_AddChild_ReturnValue_7 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_34);0xFE22PopFlow();0xFE23goto Label_E3AB;0xFE28/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_20);0xFE56CallFunc_GetGI_BBPSX_AsGI_BBPSX_20.CharacterOrigin = 4;0xFE80TextBlock_OriginDes.SetText(NSLOCTEXT("91905E98448F78946C4941A7D5193E01", "", "Born specialist, fit for sleuthing or academia."));0xFEFBK2Node_MakeStruct_S_BaseStats_4.Vitality_2_4E4C25DA4B0BDEAA62E1ACBC21984408 = 9;0xFF1BK2Node_MakeStruct_S_BaseStats_4.Endurance_4_DBCD009C4E320794198FCABC3207D8AD = 12;0xFF3BK2Node_MakeStruct_S_BaseStats_4.Strength_6_8E570D274A81CF9083792BB8D172F567 = 9;0xFF5BK2Node_MakeStruct_S_BaseStats_4.Skill_8_EB03559A4811E5B34EC0DFB4A80CF7FA = 15;0xFF7BK2Node_MakeStruct_S_BaseStats_4.Bloodtinge_10_B747190A46B924AD01C8C38CD2D47E8B = 7;0xFF9BK2Node_MakeStruct_S_BaseStats_4.Arcane_12_1E6BE02E4816FBE27DE8F1982A4B7831 = 8;0xFFBB/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_31);0xFFE9CallFunc_GetGI_BBPSX_AsGI_BBPSX_31.BaseStats = K2Node_MakeStruct_S_BaseStats_4;0x1001A/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_31);0x10048CallFunc_GetGI_BBPSX_AsGI_BBPSX_31.CurrentLevel = 10;0x10075/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_31);0x100A3CallFunc_GetGI_BBPSX_AsGI_BBPSX_31.CurrentEchoes = 240;0x100D0UpdateCharOriginStats();0x100DEPopFlow();0x100DFgoto Label_E3AB;0x100E4Label_100E4:0x100E4CallFunc_Create_ReturnValue_35 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_BBPSXButton.W_BBPSXButton_C, nullptr);0x10119Temp_text_Variable_22 = NSLOCTEXT("52ADE0A44780B88021D447838B890FDC", "", "Yes");0x10156SetTextPropertyByName(CallFunc_Create_ReturnValue_35, FName(ButtonText), Temp_text_Variable_22);0x1017F/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_27);0x101ADSetObjectPropertyByName(CallFunc_Create_ReturnValue_35, FName(MainCharRef), CallFunc_GetBP_MainChar0_AsBP_Main_Char_27);0x101D6K2Node_CreateDelegate_OutputDelegate_40.Bind(this, CustomEvent_24);0x101EDCallFunc_Create_ReturnValue_35.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_40;0x10216CallFunc_AddChild_ReturnValue_5 = W_ChoiceOption.ScrollBox_Buttons.AddChild(CallFunc_Create_ReturnValue_35);0x1025FPopFlow();0x10260/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_21);0x1028ECallFunc_GetGI_BBPSX_AsGI_BBPSX_21.CharacterOrigin = 5;0x102B8TextBlock_OriginDes.SetText(NSLOCTEXT("A7B1891A4CF5E38F02B82A8C80DC70BD", "", "Experienced in war. A soldier with strength and skill."));0x1033AK2Node_MakeStruct_S_BaseStats_3.Vitality_2_4E4C25DA4B0BDEAA62E1ACBC21984408 = 10;0x1035AK2Node_MakeStruct_S_BaseStats_3.Endurance_4_DBCD009C4E320794198FCABC3207D8AD = 10;0x1037AK2Node_MakeStruct_S_BaseStats_3.Strength_6_8E570D274A81CF9083792BB8D172F567 = 14;0x1039AK2Node_MakeStruct_S_BaseStats_3.Skill_8_EB03559A4811E5B34EC0DFB4A80CF7FA = 13;0x103BAK2Node_MakeStruct_S_BaseStats_3.Bloodtinge_10_B747190A46B924AD01C8C38CD2D47E8B = 7;0x103DAK2Node_MakeStruct_S_BaseStats_3.Arcane_12_1E6BE02E4816FBE27DE8F1982A4B7831 = 6;0x103FA/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_32);0x10428CallFunc_GetGI_BBPSX_AsGI_BBPSX_32.BaseStats = K2Node_MakeStruct_S_BaseStats_3;0x10459/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_32);0x10487CallFunc_GetGI_BBPSX_AsGI_BBPSX_32.CurrentLevel = 10;0x104B4/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_32);0x104E2CallFunc_GetGI_BBPSX_AsGI_BBPSX_32.CurrentEchoes = 320;0x1050FUpdateCharOriginStats();0x1051DPopFlow();0x1051Egoto Label_E3AB;0x10523/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_22);0x10551CallFunc_GetGI_BBPSX_AsGI_BBPSX_22.CharacterOrigin = 7;0x1057BTextBlock_OriginDes.SetText(NSLOCTEXT("4DF9D0434613B75E38292EA680E798FB", "", "Faced terrible hardships, but now confident in your purpose."));0x10603K2Node_MakeStruct_S_BaseStats_1.Vitality_2_4E4C25DA4B0BDEAA62E1ACBC21984408 = 10;0x10623K2Node_MakeStruct_S_BaseStats_1.Endurance_4_DBCD009C4E320794198FCABC3207D8AD = 12;0x10643K2Node_MakeStruct_S_BaseStats_1.Strength_6_8E570D274A81CF9083792BB8D172F567 = 10;0x10663K2Node_MakeStruct_S_BaseStats_1.Skill_8_EB03559A4811E5B34EC0DFB4A80CF7FA = 9;0x10683K2Node_MakeStruct_S_BaseStats_1.Bloodtinge_10_B747190A46B924AD01C8C38CD2D47E8B = 5;0x106A3K2Node_MakeStruct_S_BaseStats_1.Arcane_12_1E6BE02E4816FBE27DE8F1982A4B7831 = 14;0x106C3/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_34);0x106F1CallFunc_GetGI_BBPSX_AsGI_BBPSX_34.BaseStats = K2Node_MakeStruct_S_BaseStats_1;0x10722/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_34);0x10750CallFunc_GetGI_BBPSX_AsGI_BBPSX_34.CurrentLevel = 10;0x1077D/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_34);0x107ABCallFunc_GetGI_BBPSX_AsGI_BBPSX_34.CurrentEchoes = 500;0x107D8UpdateCharOriginStats();0x107E6PopFlow();0x107E7goto Label_E3AB;0x107EC/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_23);0x1081ACallFunc_GetGI_BBPSX_AsGI_BBPSX_23.CharacterOrigin = 6;0x10844TextBlock_OriginDes.SetText(NSLOCTEXT("7C0378F5465629BEC20C02A9044BB3D1", "", "Scion to a respectable line with faith in your pedigree."));0x108C8K2Node_MakeStruct_S_BaseStats_2.Vitality_2_4E4C25DA4B0BDEAA62E1ACBC21984408 = 7;0x108E8K2Node_MakeStruct_S_BaseStats_2.Endurance_4_DBCD009C4E320794198FCABC3207D8AD = 8;0x10908K2Node_MakeStruct_S_BaseStats_2.Strength_6_8E570D274A81CF9083792BB8D172F567 = 9;0x10928K2Node_MakeStruct_S_BaseStats_2.Skill_8_EB03559A4811E5B34EC0DFB4A80CF7FA = 13;0x10948K2Node_MakeStruct_S_BaseStats_2.Bloodtinge_10_B747190A46B924AD01C8C38CD2D47E8B = 14;0x10968K2Node_MakeStruct_S_BaseStats_2.Arcane_12_1E6BE02E4816FBE27DE8F1982A4B7831 = 9;0x10988/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_33);0x109B6CallFunc_GetGI_BBPSX_AsGI_BBPSX_33.BaseStats = K2Node_MakeStruct_S_BaseStats_2;0x109E7/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_33);0x10A15CallFunc_GetGI_BBPSX_AsGI_BBPSX_33.CurrentLevel = 10;0x10A42/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_33);0x10A70CallFunc_GetGI_BBPSX_AsGI_BBPSX_33.CurrentEchoes = 540;0x10A9DUpdateCharOriginStats();0x10AABPopFlow();0x10AACgoto Label_E3AB;0x10AB1/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_24);0x10ADFCallFunc_GetGI_BBPSX_AsGI_BBPSX_24.CharacterOrigin = 8;0x10B09TextBlock_OriginDes.SetText(NSLOCTEXT("A67A91C44B7FB97E19F6C392A0AAD02A", "", "You are nothing. Talentless. You shouldn't have been born."));0x10B8FK2Node_MakeStruct_S_BaseStats.Vitality_2_4E4C25DA4B0BDEAA62E1ACBC21984408 = 10;0x10BAFK2Node_MakeStruct_S_BaseStats.Endurance_4_DBCD009C4E320794198FCABC3207D8AD = 9;0x10BCFK2Node_MakeStruct_S_BaseStats.Strength_6_8E570D274A81CF9083792BB8D172F567 = 10;0x10BEFK2Node_MakeStruct_S_BaseStats.Skill_8_EB03559A4811E5B34EC0DFB4A80CF7FA = 9;0x10C0FK2Node_MakeStruct_S_BaseStats.Bloodtinge_10_B747190A46B924AD01C8C38CD2D47E8B = 7;0x10C2FK2Node_MakeStruct_S_BaseStats.Arcane_12_1E6BE02E4816FBE27DE8F1982A4B7831 = 9;0x10C4F/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_35);0x10C7DCallFunc_GetGI_BBPSX_AsGI_BBPSX_35.BaseStats = K2Node_MakeStruct_S_BaseStats;0x10CAE/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_35);0x10CDCCallFunc_GetGI_BBPSX_AsGI_BBPSX_35.CurrentLevel = 4;0x10D09/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_35);0x10D37CallFunc_GetGI_BBPSX_AsGI_BBPSX_35.CurrentEchoes = 10;0x10D64UpdateCharOriginStats();0x10D72PopFlow();0x10D73Label_10D73:0x10D73CallFunc_Create_ReturnValue_36.ButtonText = NSLOCTEXT("3F3B357E48BB781E56BC1CA5AF6937C8", "", "Local co-op: Off");0x10DD3CallFunc_Create_ReturnValue_36.TextBlock_16.SetText(CallFunc_Create_ReturnValue_36.ButtonText);0x10E2C/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_36);0x10E5ACallFunc_GetGI_BBPSX_AsGI_BBPSX_36.HowManyPlayers = 0;0x10E87Label_10E87:0x10E87/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_item_soubi.A_item_soubi, 1f, 1f, 0f, nullptr, nullptr);0x10EC2PopFlow();0x10EC3Label_10EC3:0x10EC3CallFunc_Create_ReturnValue_36.ButtonText = NSLOCTEXT("5BC0B03E4B0121AE080DCDA880C9B4D5", "", "Local co-op: On");0x10F22CallFunc_Create_ReturnValue_36.TextBlock_16.SetText(CallFunc_Create_ReturnValue_36.ButtonText);0x10F7B/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_36);0x10FA9CallFunc_GetGI_BBPSX_AsGI_BBPSX_36.HowManyPlayers = 2;0x10FD6goto Label_10E87;0x10FDBif (!(K2Node_CustomEvent_PlayMenuOpenSound)) goto Label_11024;0x10FE9/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_Menu_Open.A_Menu_Open, 1f, 1f, 0f, nullptr, nullptr);0x11024Label_11024:0x11024MainMenuCharRef.SetUpDefaultCam();0x11048MainMenuState = 4;0x1105Cgoto Label_288F;0x11061/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_CANCEL.A_CURSOL_CANCEL, 1f, 1f, 0f, nullptr, nullptr);0x1109CSetUpCustomizeChar(false);0x110ABPopFlow();0x110AC/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_25);0x110DACallFunc_GetGI_BBPSX_AsGI_BBPSX_25.CharacterOrigin = 0;0x11104TextBlock_OriginDes.SetText(FText());0x1112APopFlow();0x1112BTemp_int_Loop_Counter_Variable_5 = 0;0x11142Temp_int_Array_Index_Variable_5 = 0;0x11159Label_11159:0x11159CallFunc_GetAllChildren_ReturnValue_1 = VerticalBox_Stats.GetAllChildren();0x1118BCallFunc_Array_Length_ReturnValue_5 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllChildren_ReturnValue_1);0x111C6CallFunc_Less_IntInt_ReturnValue_3 = Less_IntInt(Temp_int_Loop_Counter_Variable_5, CallFunc_Array_Length_ReturnValue_5);0x111ECif (!(CallFunc_Less_IntInt_ReturnValue_3)) goto Label_11341;0x111FATemp_int_Array_Index_Variable_5 = Temp_int_Loop_Counter_Variable_5;0x11215PushFlow(Label_112F7);0x1121ACallFunc_GetAllChildren_ReturnValue_1 = VerticalBox_Stats.GetAllChildren();0x1124C/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllChildren_ReturnValue_1, Temp_int_Array_Index_Variable_5, CallFunc_Array_Get_Item_3);0x11287K2Node_DynamicCast_AsW_Level_Up_Stat_Bar_1 = Cast<W_LevelUpStatBar_C>(CallFunc_Array_Get_Item_3);0x112ABK2Node_DynamicCast_bSuccess_11 = Cast<71>(K2Node_DynamicCast_AsW_Level_Up_Stat_Bar_1);0x112C8if (!(K2Node_DynamicCast_bSuccess_11)) PopFlow();0x112D2K2Node_DynamicCast_AsW_Level_Up_Stat_Bar_1.UpdateCurrentStatNumber();0x112F6PopFlow();0x112F7Label_112F7:0x112F7CallFunc_Add_IntInt_ReturnValue_6 = Add_IntInt(Temp_int_Loop_Counter_Variable_5, 1);0x11321Temp_int_Loop_Counter_Variable_5 = CallFunc_Add_IntInt_ReturnValue_6;0x1133Cgoto Label_11159;0x11341Label_11341:0x11341/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_27);0x1136FCallFunc_Conv_IntToText_ReturnValue = Conv_IntToText(CallFunc_GetGI_BBPSX_AsGI_BBPSX_27.CurrentLevel, false, true, 1, 324);0x113B6W_LevelUpStatDisp.TextBlock_StatNumber.SetText(CallFunc_Conv_IntToText_ReturnValue);0x113F9PopFlow();0x113FAgoto Label_CA11;0x113FF/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_CANCEL.A_CURSOL_CANCEL, 1f, 1f, 0f, nullptr, nullptr);0x1143ABackToCharacterOrigin();0x11448PopFlow();0x11449/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_OK.A_CURSOL_OK, 1f, 1f, 0f, nullptr, nullptr);0x11484W_ChoiceOption.Message Text = FText();0x114AEW_ChoiceOption.UpdateText();0x114D2W_ChoiceOption.ScrollBox_Buttons.ClearChildren();0x1150CCallFunc_SlotAsCanvasSlot_ReturnValue_8 = SlotAsCanvasSlot(W_ChoiceOption);0x11529CallFunc_SlotAsCanvasSlot_ReturnValue_8.SetSize(Vector2D{808f, 350f});0x11561CallFunc_SlotAsCanvasSlot_ReturnValue_8 = SlotAsCanvasSlot(W_ChoiceOption);0x1157ECallFunc_SlotAsCanvasSlot_ReturnValue_8.SetPosition(Vector2D{0f, 35f});0x115B6PushFlow(Label_11A13);0x115BBPushFlow(Label_FCA8);0x115C0PushFlow(Label_100E4);0x115C5CanvasPanel_NewGame.SetVisibility(0);0x115EBCallFunc_DoesSaveGameExist_ReturnValue_2 = DoesSaveGameExist("SAV1", 0);0x1160A/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_37);0x11638CallFunc_Conv_NameToString_ReturnValue = Conv_NameToString(CallFunc_GetGI_BBPSX_AsGI_BBPSX_37.CharName);0x11673CallFunc_GetEnumeratorUserFriendlyName_ReturnValue_1 = GetEnumeratorUserFriendlyName(/Game/BP/Variables/E_CharacterOrigin.E_CharacterOrigin, CallFunc_GetGI_BBPSX_AsGI_BBPSX_37.CharacterOrigin);0x116B7CallFunc_MakeLiteralText_ReturnValue_3 = MakeLiteralText(NSLOCTEXT("9CE0FCD142E1B758B6F95099950B3BAE", "", "Name"));0x116FFCallFunc_MakeLiteralText_ReturnValue_4 = MakeLiteralText(NSLOCTEXT("9BC87B684AB543A0BF400CBE4E24188D", "", "Origin"));0x11749CallFunc_Conv_TextToString_ReturnValue_3 = Conv_TextToString(CallFunc_MakeLiteralText_ReturnValue_3);0x1176ECallFunc_Conv_TextToString_ReturnValue_4 = Conv_TextToString(CallFunc_MakeLiteralText_ReturnValue_4);0x11793CallFunc_Concat_StrStr_ReturnValue_9 = Concat_StrStr(CallFunc_Conv_TextToString_ReturnValue_3, ": ");0x117BCCallFunc_Concat_StrStr_ReturnValue_10 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_9, CallFunc_Conv_NameToString_ReturnValue);0x117EACallFunc_MakeLiteralText_ReturnValue_5 = MakeLiteralText(NSLOCTEXT("F1A69DAC42C9FB00A5F83E96199C7AB1", "", "Start with this character?"));0x11848CallFunc_Concat_StrStr_ReturnValue_11 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_10, "\r\n");0x11871CallFunc_Conv_TextToString_ReturnValue_5 = Conv_TextToString(CallFunc_MakeLiteralText_ReturnValue_5);0x11896CallFunc_Concat_StrStr_ReturnValue_12 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_11, CallFunc_Conv_TextToString_ReturnValue_4);0x118C4CallFunc_Concat_StrStr_ReturnValue_13 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_12, ": ");0x118EDCallFunc_Concat_StrStr_ReturnValue_14 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_13, CallFunc_GetEnumeratorUserFriendlyName_ReturnValue_1);0x1191BCallFunc_Concat_StrStr_ReturnValue_15 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_14, "\r\n");0x11944CallFunc_Concat_StrStr_ReturnValue_16 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_15, "");0x1196BCallFunc_Concat_StrStr_ReturnValue_17 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_16, "");0x11992CallFunc_Concat_StrStr_ReturnValue_18 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_17, CallFunc_Conv_TextToString_ReturnValue_5);0x119C0CallFunc_Conv_StringToText_ReturnValue_1 = Conv_StringToText(CallFunc_Concat_StrStr_ReturnValue_18);0x119E5TextBlock_NewGameDes.SetText(CallFunc_Conv_StringToText_ReturnValue_1);0x11A12PopFlow();0x11A13Label_11A13:0x11A13CallFunc_GetChildAt_ReturnValue_8 = W_ChoiceOption.ScrollBox_Buttons.GetChildAt(0);0x11A58K2Node_DynamicCast_AsW_BBPSXButton_8 = Cast<W_BBPSXButton_C>(CallFunc_GetChildAt_ReturnValue_8);0x11A7CK2Node_DynamicCast_bSuccess_10 = Cast<71>(K2Node_DynamicCast_AsW_BBPSXButton_8);0x11A99if (!(K2Node_DynamicCast_bSuccess_10)) PopFlow();0x11AA3K2Node_DynamicCast_AsW_BBPSXButton_8.Button_Focus.SetFocus();0x11AD9MainMenuState = 12;0x11AEDPopFlow();0x11AEEK2Node_MultiGate_ScratchBool = NotEqual_BoolBool(K2Node_MultiGate_FirstRun, true);0x11B0Cif (!(K2Node_MultiGate_ScratchBool)) goto Label_11BA2;0x11B1AK2Node_MultiGate_FirstRun = true;0x11B25K2Node_MultiGate_ScratchBool = Greater_IntInt(-1, -1);0x11B43if (!(K2Node_MultiGate_ScratchBool)) goto Label_11B6D;0x11B51K2Node_MultiGate_ScratchIndex = -1;0x11B68goto Label_11C26;0x11B6DLabel_11B6D:0x11B6DK2Node_MultiGate_ScratchIndex = GetUnmarkedBit(Temp_int_Variable_3, -1, 2, false);0x11B9Dgoto Label_11C26;0x11BA2Label_11BA2:0x11BA2K2Node_MultiGate_ScratchBool = HasUnmarkedBit(Temp_int_Variable_3, 2);0x11BC4if (!(K2Node_MultiGate_ScratchBool)) goto Label_11C07;0x11BD2K2Node_MultiGate_ScratchIndex = GetUnmarkedBit(Temp_int_Variable_3, -1, 2, false);0x11C02goto Label_11C26;0x11C07Label_11C07:0x11C07if (!(true)) goto Label_11C25;0x11C0DClearAllBits(Temp_int_Variable_3);0x11C20goto Label_11BA2;0x11C25Label_11C25:0x11C25PopFlow();0x11C26Label_11C26:0x11C26MarkBit(Temp_int_Variable_3, K2Node_MultiGate_ScratchIndex);0x11C42K2Node_MultiGate_ScratchBool = EqualEqual_IntInt(K2Node_MultiGate_ScratchIndex, 0);0x11C64if (!(K2Node_MultiGate_ScratchBool)) goto Label_11C77;0x11C72goto Label_10EC3;0x11C77Label_11C77:0x11C77K2Node_MultiGate_ScratchBool = EqualEqual_IntInt(K2Node_MultiGate_ScratchIndex, 1);0x11C99if (!(K2Node_MultiGate_ScratchBool)) goto Label_11CAC;0x11CA7goto Label_10D73;0x11CACLabel_11CAC:0x11CACPrintWarning("MultiGate Node failed! Out of bounds indexing of the out pins. There are only 2 outs available.");0x11D17goto Label_EA06;0x11D1C/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_OK.A_CURSOL_OK, 1f, 1f, 0f, nullptr, nullptr);0x11D57W_ChoiceOption.SetVisibility(2);0x11D7DCanvasPanel_NewGame.SetVisibility(2);0x11DA3Delay(this, 1f, LatentActionInfo{0x212, 963642926, FName(ExecuteUbergraph_W_MainMenu), this});0x11DD9PopFlow();0x11DDA/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_CANCEL.A_CURSOL_CANCEL, 1f, 1f, 0f, nullptr, nullptr);0x11E15CanvasPanel_NewGame.SetVisibility(2);0x11E3BBackToExtraOptions();0x11E49PopFlow();0x11E4ALabel_11E4A:0x11E4ALoadGame.Broadcast();0x11E5DCallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x11E7ADelay(this, CallFunc_GetWorldDeltaSeconds_ReturnValue, LatentActionInfo{0x73A, 217456282, FName(ExecuteUbergraph_W_MainMenu), this});0x11EB4PopFlow();0x11EB5Label_11EB5:0x11EB5W_ChoiceOption.UpdateText();0x11ED9W_ChoiceOption.ScrollBox_Buttons.ClearChildren();0x11F13CanvasPanel_Origin.SetVisibility(0);0x11F39CallFunc_SlotAsCanvasSlot_ReturnValue_9 = SlotAsCanvasSlot(W_ChoiceOption);0x11F56CallFunc_SlotAsCanvasSlot_ReturnValue_9.SetSize(Vector2D{770f, 465f});0x11F8ECallFunc_SlotAsCanvasSlot_ReturnValue_9 = SlotAsCanvasSlot(W_ChoiceOption);0x11FABCallFunc_SlotAsCanvasSlot_ReturnValue_9.SetPosition(Vector2D{0f, 35f});0x11FE3CanvasPanel_Origin.SetVisibility(2);0x12009PushFlow(Label_12027);0x1200EPushFlow(Label_C5DB);0x12013PushFlow(Label_C3E6);0x12018PushFlow(Label_2A96);0x1201DPushFlow(Label_B441);0x12022goto Label_B429;0x12027Label_12027:0x12027CallFunc_GetChildAt_ReturnValue_9 = W_ChoiceOption.ScrollBox_Buttons.GetChildAt(0);0x1206CK2Node_DynamicCast_AsW_BBPSXButton_9 = Cast<W_BBPSXButton_C>(CallFunc_GetChildAt_ReturnValue_9);0x12090K2Node_DynamicCast_bSuccess_12 = Cast<71>(K2Node_DynamicCast_AsW_BBPSXButton_9);0x120ADif (!(K2Node_DynamicCast_bSuccess_12)) PopFlow();0x120B7K2Node_DynamicCast_AsW_BBPSXButton_9.Button_Focus.SetFocus();0x120EDMainMenuState = 14;0x12101PopFlow();0x12102Label_12102:0x12102W_ChoiceOption.SetVisibility(0);0x12128goto Label_11EB5;0x1212DLabel_1212D:0x1212DW_ChoiceOption.Message Text = NSLOCTEXT("CD1320F54417D7CE7E736EB40FD11EB6", "", "Extra options");0x1218Agoto Label_12102;0x1218FLabel_1218F:0x1218F/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_OK.A_CURSOL_OK, 1f, 1f, 0f, nullptr, nullptr);0x121CAgoto Label_1212D;0x121CF/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_CANCEL.A_CURSOL_CANCEL, 1f, 1f, 0f, nullptr, nullptr);0x1220AReturnToMainMenu();0x12218PopFlow();0x12219goto Label_11E4A;0x1221EK2Node_MultiGate_ScratchBool = NotEqual_BoolBool(K2Node_MultiGate_1_FirstRun, true);0x1223Cif (!(K2Node_MultiGate_ScratchBool)) goto Label_122D2;0x1224AK2Node_MultiGate_1_FirstRun = true;0x12255K2Node_MultiGate_ScratchBool = Greater_IntInt(-1, -1);0x12273if (!(K2Node_MultiGate_ScratchBool)) goto Label_1229D;0x12281K2Node_MultiGate_ScratchIndex = -1;0x12298goto Label_12356;0x1229DLabel_1229D:0x1229DK2Node_MultiGate_ScratchIndex = GetUnmarkedBit(Temp_int_Variable_2, -1, 2, false);0x122CDgoto Label_12356;0x122D2Label_122D2:0x122D2K2Node_MultiGate_ScratchBool = HasUnmarkedBit(Temp_int_Variable_2, 2);0x122F4if (!(K2Node_MultiGate_ScratchBool)) goto Label_12337;0x12302K2Node_MultiGate_ScratchIndex = GetUnmarkedBit(Temp_int_Variable_2, -1, 2, false);0x12332goto Label_12356;0x12337Label_12337:0x12337if (!(true)) goto Label_12355;0x1233DClearAllBits(Temp_int_Variable_2);0x12350goto Label_122D2;0x12355Label_12355:0x12355PopFlow();0x12356Label_12356:0x12356MarkBit(Temp_int_Variable_2, K2Node_MultiGate_ScratchIndex);0x12372K2Node_MultiGate_ScratchBool = EqualEqual_IntInt(K2Node_MultiGate_ScratchIndex, 0);0x12394if (!(K2Node_MultiGate_ScratchBool)) goto Label_123A7;0x123A2goto Label_B775;0x123A7Label_123A7:0x123A7K2Node_MultiGate_ScratchBool = EqualEqual_IntInt(K2Node_MultiGate_ScratchIndex, 1);0x123C9if (!(K2Node_MultiGate_ScratchBool)) goto Label_123DC;0x123D7goto Label_B625;0x123DCLabel_123DC:0x123DCPrintWarning("MultiGate Node failed! Out of bounds indexing of the out pins. There are only 2 outs available.");0x12447goto Label_1212D;0x1244CLabel_1244C:0x1244CStopAnimation(Logos);0x1245FPushFlow(Label_080C);0x12464goto Label_C88C;0x12469goto Label_1244C;0x1246E/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_OK.A_CURSOL_OK, 1f, 1f, 0f, nullptr, nullptr);0x124A9W_ChoiceOption.Message Text = NSLOCTEXT("1ACECD9344BE8AB1CB014386D512C70B", "", "Customize Body Type");0x1250CW_ChoiceOption.UpdateText();0x12530W_ChoiceOption.ScrollBox_Buttons.ClearChildren();0x1256ACallFunc_SlotAsCanvasSlot_ReturnValue_10 = SlotAsCanvasSlot(W_ChoiceOption);0x12587CallFunc_SlotAsCanvasSlot_ReturnValue_10.SetSize(Vector2D{620f, 785f});0x125BFCallFunc_SlotAsCanvasSlot_ReturnValue_10 = SlotAsCanvasSlot(W_ChoiceOption);0x125DCCallFunc_SlotAsCanvasSlot_ReturnValue_10.SetPosition(Vector2D{-215f, 35f});0x12614CanvasPanel_Origin.SetVisibility(2);0x1263AMainMenuCharRef.HunterBody.SetSkeletalMesh(/Game/Char/Hunter/Mesh/SkM_AttireUnadorned.SkM_AttireUnadorned, true);0x1267Egoto Label_6839;0x12683CallFunc_Conv_IntToFloat_ReturnValue = Conv_IntToFloat(K2Node_CustomEvent_Amt_15);0x126A8/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_40);0x126D6CallFunc_Conv_IntToFloat_ReturnValue_1 = Conv_IntToFloat(BodySliderMax);0x126FBCallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(BodySliderMin, 1);0x12725CallFunc_Conv_IntToFloat_ReturnValue_2 = Conv_IntToFloat(CallFunc_Subtract_IntInt_ReturnValue);0x1274ACallFunc_MapRangeClamped_ReturnValue = MapRangeClamped(CallFunc_Conv_IntToFloat_ReturnValue, CallFunc_Conv_IntToFloat_ReturnValue_2, CallFunc_Conv_IntToFloat_ReturnValue_1, 0.6f, 1.4f);0x1278BCallFunc_GetGI_BBPSX_AsGI_BBPSX_40.SizeArms = CallFunc_MapRangeClamped_ReturnValue;0x127BCUpdateCharCustomization.Broadcast();0x127CFPopFlow();0x127D0/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_OK.A_CURSOL_OK, 1f, 1f, 0f, nullptr, nullptr);0x1280BMainMenuCharRef.HunterBody.SetSkeletalMesh(/Game/Char/Hunter/Mesh/SkM_AttireForeign.SkM_AttireForeign, true);0x1284Fgoto Label_7167;0x12854CallFunc_Conv_IntToFloat_ReturnValue_3 = Conv_IntToFloat(K2Node_CustomEvent_Amt_14);0x12879/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_42);0x128A7CallFunc_Conv_IntToFloat_ReturnValue_4 = Conv_IntToFloat(BodySliderMax);0x128CCCallFunc_Subtract_IntInt_ReturnValue_1 = Subtract_IntInt(BodySliderMin, 1);0x128F6CallFunc_Conv_IntToFloat_ReturnValue_5 = Conv_IntToFloat(CallFunc_Subtract_IntInt_ReturnValue_1);0x1291BCallFunc_MapRangeClamped_ReturnValue_2 = MapRangeClamped(CallFunc_Conv_IntToFloat_ReturnValue_3, CallFunc_Conv_IntToFloat_ReturnValue_5, CallFunc_Conv_IntToFloat_ReturnValue_4, 0.8f, 1.2f);0x1295CCallFunc_GetGI_BBPSX_AsGI_BBPSX_42.SizeHead = CallFunc_MapRangeClamped_ReturnValue_2;0x1298DUpdateCharCustomization.Broadcast();0x129A0PopFlow();0x129A1CallFunc_Conv_IntToFloat_ReturnValue_6 = Conv_IntToFloat(K2Node_CustomEvent_Amt_13);0x129C6/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_44);0x129F4CallFunc_Conv_IntToFloat_ReturnValue_7 = Conv_IntToFloat(BodySliderMax);0x12A19CallFunc_Subtract_IntInt_ReturnValue_2 = Subtract_IntInt(BodySliderMin, 1);0x12A43CallFunc_Conv_IntToFloat_ReturnValue_8 = Conv_IntToFloat(CallFunc_Subtract_IntInt_ReturnValue_2);0x12A68CallFunc_MapRangeClamped_ReturnValue_4 = MapRangeClamped(CallFunc_Conv_IntToFloat_ReturnValue_6, CallFunc_Conv_IntToFloat_ReturnValue_8, CallFunc_Conv_IntToFloat_ReturnValue_7, 0.8f, 1.2f);0x12AA9CallFunc_GetGI_BBPSX_AsGI_BBPSX_44.SizeUpperBody = CallFunc_MapRangeClamped_ReturnValue_4;0x12ADAUpdateCharCustomization.Broadcast();0x12AEDPopFlow();0x12AEECallFunc_Conv_IntToFloat_ReturnValue_9 = Conv_IntToFloat(K2Node_CustomEvent_Amt_12);0x12B13/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_46);0x12B41CallFunc_Subtract_IntInt_ReturnValue_3 = Subtract_IntInt(BodySliderMin, 1);0x12B6BCallFunc_Conv_IntToFloat_ReturnValue_10 = Conv_IntToFloat(CallFunc_Subtract_IntInt_ReturnValue_3);0x12B90CallFunc_Conv_IntToFloat_ReturnValue_11 = Conv_IntToFloat(BodySliderMax);0x12BB5CallFunc_MapRangeClamped_ReturnValue_6 = MapRangeClamped(CallFunc_Conv_IntToFloat_ReturnValue_9, CallFunc_Conv_IntToFloat_ReturnValue_10, CallFunc_Conv_IntToFloat_ReturnValue_11, -1f, 1f);0x12BF6CallFunc_GetGI_BBPSX_AsGI_BBPSX_46.SizeLowerBody = CallFunc_MapRangeClamped_ReturnValue_6;0x12C27UpdateCharCustomization.Broadcast();0x12C3APopFlow();0x12C3BCallFunc_Conv_IntToFloat_ReturnValue_12 = Conv_IntToFloat(K2Node_CustomEvent_Amt_11);0x12C60/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_48);0x12C8ECallFunc_Conv_IntToFloat_ReturnValue_13 = Conv_IntToFloat(BodySliderMax);0x12CB3CallFunc_Subtract_IntInt_ReturnValue_4 = Subtract_IntInt(BodySliderMin, 1);0x12CDDCallFunc_Conv_IntToFloat_ReturnValue_14 = Conv_IntToFloat(CallFunc_Subtract_IntInt_ReturnValue_4);0x12D02CallFunc_MapRangeClamped_ReturnValue_8 = MapRangeClamped(CallFunc_Conv_IntToFloat_ReturnValue_12, CallFunc_Conv_IntToFloat_ReturnValue_14, CallFunc_Conv_IntToFloat_ReturnValue_13, 0.8f, 1.2f);0x12D43CallFunc_GetGI_BBPSX_AsGI_BBPSX_48.SizeLegs = CallFunc_MapRangeClamped_ReturnValue_8;0x12D74UpdateCharCustomization.Broadcast();0x12D87PopFlow();0x12D88CallFunc_Conv_IntToFloat_ReturnValue_15 = Conv_IntToFloat(K2Node_CustomEvent_Amt_10);0x12DAD/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_50);0x12DDBCallFunc_Subtract_IntInt_ReturnValue_5 = Subtract_IntInt(BodySliderMin, 1);0x12E05CallFunc_Conv_IntToFloat_ReturnValue_16 = Conv_IntToFloat(CallFunc_Subtract_IntInt_ReturnValue_5);0x12E2ACallFunc_Conv_IntToFloat_ReturnValue_17 = Conv_IntToFloat(BodySliderMax);0x12E4FCallFunc_MapRangeClamped_ReturnValue_10 = MapRangeClamped(CallFunc_Conv_IntToFloat_ReturnValue_15, CallFunc_Conv_IntToFloat_ReturnValue_16, CallFunc_Conv_IntToFloat_ReturnValue_17, 0f, 1f);0x12E90CallFunc_GetGI_BBPSX_AsGI_BBPSX_50.SizeCurves = CallFunc_MapRangeClamped_ReturnValue_10;0x12EC1UpdateCharCustomization.Broadcast();0x12ED4PopFlow();0x12ED5/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_OK.A_CURSOL_OK, 1f, 1f, 0f, nullptr, nullptr);0x12F10W_ChoiceOption.Message Text = NSLOCTEXT("3A4804154927F41654CB06A6E5665C32", "", "Customize Hair");0x12F6EW_ChoiceOption.UpdateText();0x12F92ShowCharCloseup.Broadcast();0x12FA5W_ChoiceOption.ScrollBox_Buttons.ClearChildren();0x12FDFCallFunc_SlotAsCanvasSlot_ReturnValue_13 = SlotAsCanvasSlot(W_ChoiceOption);0x12FFCCallFunc_SlotAsCanvasSlot_ReturnValue_13.SetSize(Vector2D{620f, 785f});0x13034CallFunc_SlotAsCanvasSlot_ReturnValue_13 = SlotAsCanvasSlot(W_ChoiceOption);0x13051CallFunc_SlotAsCanvasSlot_ReturnValue_13.SetPosition(Vector2D{-215f, 35f});0x13089CanvasPanel_Origin.SetVisibility(2);0x130AFPushFlow(Label_130D2);0x130B4PushFlow(Label_404D);0x130B9PushFlow(Label_37FA);0x130BEPushFlow(Label_397E);0x130C3PushFlow(Label_3BC3);0x130C8PushFlow(Label_3E08);0x130CDgoto Label_41CD;0x130D2Label_130D2:0x130D2CallFunc_GetChildAt_ReturnValue_13 = W_ChoiceOption.ScrollBox_Buttons.GetChildAt(0);0x13117K2Node_DynamicCast_AsW_Slider_Bar_3 = Cast<W_SliderBar_C>(CallFunc_GetChildAt_ReturnValue_13);0x1313BK2Node_DynamicCast_bSuccess_24 = Cast<71>(K2Node_DynamicCast_AsW_Slider_Bar_3);0x13158if (!(K2Node_DynamicCast_bSuccess_24)) PopFlow();0x13162K2Node_DynamicCast_AsW_Slider_Bar_3.Button_Focus.SetFocus();0x13198MainMenuState = 7;0x131ACPopFlow();0x131AD/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_OK.A_CURSOL_OK, 1f, 1f, 0f, nullptr, nullptr);0x131E8W_ChoiceOption.Message Text = NSLOCTEXT("557CFA8F4A42B3BCFA1ABCA2DE0E8EC3", "", "Customize Face");0x13246W_ChoiceOption.UpdateText();0x1326AShowCharCloseupNoRot.Broadcast();0x1327DW_ChoiceOption.ScrollBox_Buttons.ClearChildren();0x132B7CallFunc_SlotAsCanvasSlot_ReturnValue_14 = SlotAsCanvasSlot(W_ChoiceOption);0x132D4CallFunc_SlotAsCanvasSlot_ReturnValue_14.SetSize(Vector2D{620f, 785f});0x1330CCallFunc_SlotAsCanvasSlot_ReturnValue_14 = SlotAsCanvasSlot(W_ChoiceOption);0x13329CallFunc_SlotAsCanvasSlot_ReturnValue_14.SetPosition(Vector2D{-215f, 35f});0x13361CanvasPanel_Origin.SetVisibility(2);0x13387PushFlow(Label_133AF);0x1338CPushFlow(Label_4FB9);0x13391PushFlow(Label_4501);0x13396PushFlow(Label_4687);0x1339BPushFlow(Label_48F1);0x133A0PushFlow(Label_4C55);0x133A5PushFlow(Label_4367);0x133AAgoto Label_5139;0x133AFLabel_133AF:0x133AFCallFunc_GetChildAt_ReturnValue_14 = W_ChoiceOption.ScrollBox_Buttons.GetChildAt(0);0x133F4K2Node_DynamicCast_AsW_Slider_Bar_4 = Cast<W_SliderBar_C>(CallFunc_GetChildAt_ReturnValue_14);0x13418K2Node_DynamicCast_bSuccess_25 = Cast<71>(K2Node_DynamicCast_AsW_Slider_Bar_4);0x13435if (!(K2Node_DynamicCast_bSuccess_25)) PopFlow();0x1343FK2Node_DynamicCast_AsW_Slider_Bar_4.Button_Focus.SetFocus();0x13475MainMenuState = 8;0x13489PopFlow();0x1348AHuntersDreamMusicRef.Stop();0x134AEHuntersDreamMusicRef = nullptr;0x134B9goto Label_E34E;0x134BESetUpCustomizeChar(true);0x134CDPopFlow();0x134CECallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController(this, 0);0x134E8/Script/UMG.Default__WidgetBlueprintLibrary.SetInputMode_GameOnly(CallFunc_GetPlayerController_ReturnValue_1);0x13511FanSoftware.SetVisibility(0);0x13537BlackBG.SetVisibility(0);0x1355DTextBlock_Legals.SetVisibility(0);0x13583TextBlock_Start.SetVisibility(0);0x135A9Delay(this, 1f, LatentActionInfo{0x166A, 296916810, FName(ExecuteUbergraph_W_MainMenu), this});0x135DFPopFlow();0x135E0/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_56);0x1360ECallFunc_Subtract_IntInt_ReturnValue_6 = Subtract_IntInt(K2Node_CustomEvent_Amt_9, 1);0x13638CallFunc_GetGI_BBPSX_AsGI_BBPSX_56.CharVoice = CallFunc_Subtract_IntInt_ReturnValue_6;0x13669PopFlow();0x1366Agoto Label_C8A5;0x1366F/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_OK.A_CURSOL_OK, 1f, 1f, 0f, nullptr, nullptr);0x136AAMainMenuCharRef.HunterBody.SetVisibility(false, false);0x136E2MainMenuCharRef.HunterHead.SetVisibility(false, false);0x1371AMainMenuCharRef.HunterHair.SetVisibility(false, false);0x13752W_ChoiceOption.SetVisibility(2);0x13778W_Keyboard.SetVisibility(4);0x1379E/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_73);0x137CCCallFunc_Conv_NameToString_ReturnValue_2 = Conv_NameToString(CallFunc_GetGI_BBPSX_AsGI_BBPSX_73.CharName);0x13807W_Keyboard.CurrentString = CallFunc_Conv_NameToString_ReturnValue_2;0x13838W_Keyboard.MaxStringLength = 8;0x13865W_Keyboard.SetUpKeyboard(true, "", false);0x1388DCallFunc_GetPlayerController_ReturnValue_4 = GetPlayerController(this, 0);0x138A7W_Keyboard.Button_Q.Button_Focus.SetUserFocus(CallFunc_GetPlayerController_ReturnValue_4);0x138FCMainMenuState = 5;0x13910K2Node_CreateDelegate_OutputDelegate_23.Bind(this, ExitKeyboard_Event);0x13927W_Keyboard.ExitKeyboard += K2Node_CreateDelegate_OutputDelegate_23;0x13950K2Node_CreateDelegate_OutputDelegate_24.Bind(this, ConfirmText_Event_0);0x13967W_Keyboard.ConfirmText += K2Node_CreateDelegate_OutputDelegate_24;0x13990PopFlow();0x13991HoveredSlotNumber = 1;0x139A8goto Label_291D;0x139ADHoveredSlotNumber = K2Node_CustomEvent_SlotNumber_1;0x139C8CallFunc_GetVisibility_ReturnValue = K2Node_CustomEvent_SliderRef.TextBlock.GetVisibility();0x13A10CallFunc_NotEqual_ByteByte_ReturnValue = NotEqual_ByteByte(CallFunc_GetVisibility_ReturnValue, 2);0x13A2Fif (!(CallFunc_NotEqual_ByteByte_ReturnValue)) goto Label_2A49;0x13A3Dgoto Label_299C;0x13A42CallFunc_Conv_IntToString_ReturnValue_6 = Conv_IntToString(HoveredSlotNumber);0x13A67CallFunc_Concat_StrStr_ReturnValue_22 = Concat_StrStr("SAV", CallFunc_Conv_IntToString_ReturnValue_6);0x13A91CallFunc_LoadGameFromSlot_ReturnValue_1 = LoadGameFromSlot(CallFunc_Concat_StrStr_ReturnValue_22, 0);0x13AB3K2Node_DynamicCast_AsSAVE_Player_Save_1 = Cast<SAVE_PlayerSave_C>(CallFunc_LoadGameFromSlot_ReturnValue_1);0x13AD7K2Node_DynamicCast_bSuccess_16 = Cast<71>(K2Node_DynamicCast_AsSAVE_Player_Save_1);0x13AF4if (!(K2Node_DynamicCast_bSuccess_16)) PopFlow();0x13AFECallFunc_Conv_NameToText_ReturnValue = Conv_NameToText(K2Node_DynamicCast_AsSAVE_Player_Save_1.CharName);0x13B39Text_Name.SetText(CallFunc_Conv_NameToText_ReturnValue);0x13B66CallFunc_Conv_IntToText_ReturnValue_3 = Conv_IntToText(K2Node_DynamicCast_AsSAVE_Player_Save_1.CurrentLevel, false, true, 1, 324);0x13BADText_Level.SetText(CallFunc_Conv_IntToText_ReturnValue_3);0x13BDAText_SaveLoc.SetText(K2Node_DynamicCast_AsSAVE_Player_Save_1.CurrentLocationTitle);0x13C1DCallFunc_Conv_IntToText_ReturnValue_2 = Conv_IntToText(K2Node_DynamicCast_AsSAVE_Player_Save_1.CurrentInsight, false, true, 1, 324);0x13C64Text_Insight.SetText(CallFunc_Conv_IntToText_ReturnValue_2);0x13C91CallFunc_Conv_IntToText_ReturnValue_1 = Conv_IntToText(K2Node_DynamicCast_AsSAVE_Player_Save_1.CurrentEchoes, false, true, 1, 324);0x13CD8Text_BloodEchoes.SetText(CallFunc_Conv_IntToText_ReturnValue_1);0x13D05VerticalBox_SaveInfo.SetVisibility(0);0x13D2BTextBlock_LoadingMessage.SetVisibility(2);0x13D51CallFunc_GetAllActorsOfClass_OutActors = {};0x13D5CGetAllActorsOfClass(this, /Game/BP/GameVital/BP_MainMenuHunter.BP_MainMenuHunter_C, CallFunc_GetAllActorsOfClass_OutActors);0x13D79/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, 0, CallFunc_Array_Get_Item_5);0x13DB0CallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_Array_Get_Item_5);0x13DCDif (!(CallFunc_IsValid_ReturnValue_2)) goto Label_13E3F;0x13DDB/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, 0, CallFunc_Array_Get_Item_5);0x13E12CallFunc_Array_Get_Item_5.AssembleHunterFromSave(K2Node_DynamicCast_AsSAVE_Player_Save_1);0x13E3FLabel_13E3F:0x13E3FSetUpPostProcessFromSave(K2Node_DynamicCast_AsSAVE_Player_Save_1);0x13E56PopFlow();0x13E57CanvasPanelLoadSlotScreen.SetVisibility(2);0x13E7D/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_CANCEL.A_CURSOL_CANCEL, 1f, 1f, 0f, nullptr, nullptr);0x13EB8ReturnToMainMenu();0x13EC6PopFlow();0x13EC7/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_58);0x13EF5CallFunc_GetGI_BBPSX_AsGI_BBPSX_58.CurrentMainSaveSlotNumber = K2Node_CustomEvent_SlotNumber;0x13F26/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_58);0x13F54CallFunc_Conv_IntToString_ReturnValue_7 = Conv_IntToString(CallFunc_GetGI_BBPSX_AsGI_BBPSX_58.CurrentMainSaveSlotNumber);0x13F8FCallFunc_Concat_StrStr_ReturnValue_23 = Concat_StrStr("SAV", CallFunc_Conv_IntToString_ReturnValue_7);0x13FB9CallFunc_DoesSaveGameExist_ReturnValue_3 = DoesSaveGameExist(CallFunc_Concat_StrStr_ReturnValue_23, 0);0x13FDBif (!(CallFunc_DoesSaveGameExist_ReturnValue_3)) goto Label_141AF;0x13FE9CanvasPanelLoadSlotScreen.SetVisibility(2);0x1400F/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_58);0x1403DCallFunc_Conv_IntToString_ReturnValue_7 = Conv_IntToString(CallFunc_GetGI_BBPSX_AsGI_BBPSX_58.CurrentMainSaveSlotNumber);0x14078CallFunc_Concat_StrStr_ReturnValue_23 = Concat_StrStr("SAV", CallFunc_Conv_IntToString_ReturnValue_7);0x140A2CallFunc_LoadGameFromSlot_ReturnValue_2 = LoadGameFromSlot(CallFunc_Concat_StrStr_ReturnValue_23, 0);0x140C4K2Node_DynamicCast_AsSAVE_Player_Save_2 = Cast<SAVE_PlayerSave_C>(CallFunc_LoadGameFromSlot_ReturnValue_2);0x140E8K2Node_DynamicCast_bSuccess_17 = Cast<71>(K2Node_DynamicCast_AsSAVE_Player_Save_2);0x14105if (!(K2Node_DynamicCast_bSuccess_17)) goto Label_141AF;0x14113if (!(K2Node_DynamicCast_AsSAVE_Player_Save_2.OverallProgression.GameCompleted_82_A92D7EE34284AA2FF011DB89C630C322)) goto Label_1218F;0x14140TransfterItemToNewSaveRef = K2Node_DynamicCast_AsSAVE_Player_Save_2;0x14153/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_58);0x14181CompletedGameSlotSelected(CallFunc_GetGI_BBPSX_AsGI_BBPSX_58.CurrentMainSaveSlotNumber);0x141AEPopFlow();0x141AFLabel_141AF:0x141AF/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_UIBad.A_UIBad, 1f, 1f, 0f, nullptr, nullptr);0x141EAPopFlow();0x141EB/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_item_soubi.A_item_soubi, 1f, 1f, 0f, nullptr, nullptr);0x14226W_ChoiceOption.Message Text = NSLOCTEXT("99FF3F844282770FD3FCCBB5C0F849F3", "", "Preview Hunter");0x14284W_ChoiceOption.SetVisibility(0);0x142AAW_ChoiceOption.SetRenderOpacity(0f);0x142CFW_ChoiceOption.UpdateText();0x142F3W_ChoiceOption.ScrollBox_Buttons.ClearChildren();0x1432DCanvasPanel_Origin.SetVisibility(0);0x14353CallFunc_SlotAsCanvasSlot_ReturnValue_12 = SlotAsCanvasSlot(W_ChoiceOption);0x14370CallFunc_SlotAsCanvasSlot_ReturnValue_12.SetSize(Vector2D{770f, 250f});0x143A8CallFunc_SlotAsCanvasSlot_ReturnValue_12 = SlotAsCanvasSlot(W_ChoiceOption);0x143C5CallFunc_SlotAsCanvasSlot_ReturnValue_12.SetPosition(Vector2D{0f, -45f});0x143FDCanvasPanel_Origin.SetVisibility(2);0x14423PushFlow(Label_1442D);0x14428goto Label_2C1D;0x1442DLabel_1442D:0x1442DCallFunc_GetChildAt_ReturnValue_11 = W_ChoiceOption.ScrollBox_Buttons.GetChildAt(0);0x14472K2Node_DynamicCast_AsW_BBPSXButton_10 = Cast<W_BBPSXButton_C>(CallFunc_GetChildAt_ReturnValue_11);0x14496K2Node_DynamicCast_bSuccess_18 = Cast<71>(K2Node_DynamicCast_AsW_BBPSXButton_10);0x144B3if (!(K2Node_DynamicCast_bSuccess_18)) PopFlow();0x144BDK2Node_DynamicCast_AsW_BBPSXButton_10.Button_Focus.SetFocus();0x144F3MainMenuState = 15;0x14507PopFlow();0x14508/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_CANCEL.A_CURSOL_CANCEL, 1f, 1f, 0f, nullptr, nullptr);0x14543W_ChoiceOption.SetRenderOpacity(1f);0x14568BackToLoadExtraOptions();0x14576PopFlow();0x14577goto Label_2D9A;0x1457Cgoto Label_C19A;0x14581Label_14581:0x14581ShowChar.Broadcast();0x14594PopFlow();0x14595Label_14595:0x14595UpdateHairAndFaceCusto.Broadcast();0x145A8PopFlow();0x145A9Label_145A9:0x145A9PreviewHatToggle.Broadcast();0x145BCgoto Label_14595;0x145C1Label_145C1:0x145C1/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_MOVE.A_CURSOL_MOVE, 1f, 1f, 0f, nullptr, nullptr);0x145FCgoto Label_145A9;0x14601goto Label_145C1;0x14606Label_14606:0x14606UpdateHairAndFaceCusto.Broadcast();0x14619PopFlow();0x1461ACallFunc_Conv_IntToFloat_ReturnValue_18 = Conv_IntToFloat(ColorSliderMax);0x1463F/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_61);0x1466DCallFunc_Conv_IntToFloat_ReturnValue_22 = Conv_IntToFloat(K2Node_CustomEvent_Amt_8);0x14692CallFunc_Divide_FloatFloat_ReturnValue = Divide_FloatFloat(CallFunc_Conv_IntToFloat_ReturnValue_22, CallFunc_Conv_IntToFloat_ReturnValue_18);0x146C0K2Node_MakeStruct_LinearColor.R = CallFunc_GetGI_BBPSX_AsGI_BBPSX_61.CharHairColor.R;0x14703K2Node_MakeStruct_LinearColor.G = CallFunc_GetGI_BBPSX_AsGI_BBPSX_61.CharHairColor.G;0x14746K2Node_MakeStruct_LinearColor.B = CallFunc_Divide_FloatFloat_ReturnValue;0x1476AK2Node_MakeStruct_LinearColor.A = 1f;0x1478ACallFunc_GetGI_BBPSX_AsGI_BBPSX_61.CharHairColor = K2Node_MakeStruct_LinearColor;0x147BBgoto Label_14606;0x147C0Label_147C0:0x147C0UpdateHairAndFaceCusto.Broadcast();0x147D3PopFlow();0x147D4CallFunc_Conv_IntToFloat_ReturnValue_19 = Conv_IntToFloat(ColorSliderMax);0x147F9/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_62);0x14827CallFunc_Conv_IntToFloat_ReturnValue_23 = Conv_IntToFloat(K2Node_CustomEvent_Amt_7);0x1484CCallFunc_Divide_FloatFloat_ReturnValue_1 = Divide_FloatFloat(CallFunc_Conv_IntToFloat_ReturnValue_23, CallFunc_Conv_IntToFloat_ReturnValue_19);0x1487AK2Node_MakeStruct_LinearColor_1.R = CallFunc_GetGI_BBPSX_AsGI_BBPSX_62.CharHairColor.R;0x148BDK2Node_MakeStruct_LinearColor_1.G = CallFunc_Divide_FloatFloat_ReturnValue_1;0x148E1K2Node_MakeStruct_LinearColor_1.B = CallFunc_GetGI_BBPSX_AsGI_BBPSX_62.CharHairColor.B;0x14924K2Node_MakeStruct_LinearColor_1.A = 1f;0x14944CallFunc_GetGI_BBPSX_AsGI_BBPSX_62.CharHairColor = K2Node_MakeStruct_LinearColor_1;0x14975goto Label_147C0;0x1497ALabel_1497A:0x1497AUpdateHairAndFaceCusto.Broadcast();0x1498DPopFlow();0x1498ECallFunc_Conv_IntToFloat_ReturnValue_20 = Conv_IntToFloat(ColorSliderMax);0x149B3/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_63);0x149E1CallFunc_Conv_IntToFloat_ReturnValue_24 = Conv_IntToFloat(K2Node_CustomEvent_Amt_6);0x14A06CallFunc_Divide_FloatFloat_ReturnValue_2 = Divide_FloatFloat(CallFunc_Conv_IntToFloat_ReturnValue_24, CallFunc_Conv_IntToFloat_ReturnValue_20);0x14A34K2Node_MakeStruct_LinearColor_2.R = CallFunc_Divide_FloatFloat_ReturnValue_2;0x14A58K2Node_MakeStruct_LinearColor_2.G = CallFunc_GetGI_BBPSX_AsGI_BBPSX_63.CharHairColor.G;0x14A9BK2Node_MakeStruct_LinearColor_2.B = CallFunc_GetGI_BBPSX_AsGI_BBPSX_63.CharHairColor.B;0x14ADEK2Node_MakeStruct_LinearColor_2.A = 1f;0x14AFECallFunc_GetGI_BBPSX_AsGI_BBPSX_63.CharHairColor = K2Node_MakeStruct_LinearColor_2;0x14B2Fgoto Label_1497A;0x14B34Label_14B34:0x14B34SetUpCustomizeChar(false);0x14B43goto Label_14581;0x14B48Label_14B48:0x14B48/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_OK.A_CURSOL_OK, 1f, 1f, 0f, nullptr, nullptr);0x14B83goto Label_14B34;0x14B88goto Label_14B48;0x14B8DLabel_14B8D:0x14B8DUpdateHairAndFaceCusto.Broadcast();0x14BA0PopFlow();0x14BA1/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_64);0x14BCFCallFunc_Subtract_IntInt_ReturnValue_7 = Subtract_IntInt(K2Node_CustomEvent_Amt_5, 1);0x14BF9CallFunc_GetGI_BBPSX_AsGI_BBPSX_64.CharHairType = CallFunc_Subtract_IntInt_ReturnValue_7;0x14C2Agoto Label_14B8D;0x14C2FLabel_14C2F:0x14C2FUpdateHairAndFaceCusto.Broadcast();0x14C42PopFlow();0x14C43/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_65);0x14C71CallFunc_Subtract_IntInt_ReturnValue_8 = Subtract_IntInt(K2Node_CustomEvent_Amt_4, 1);0x14C9BCallFunc_GetGI_BBPSX_AsGI_BBPSX_65.CharFaceTexType = CallFunc_Subtract_IntInt_ReturnValue_8;0x14CCCgoto Label_14C2F;0x14CD1Label_14CD1:0x14CD1WhichSkinColorPreset = 0;0x14CE8Label_14CE8:0x14CE8Temp_struct_Variable = LinearColor{0.956863f, 0.407843f, 0.298039f, 1f};0x14D1CTemp_struct_Variable_1 = LinearColor{1f, 0.588235f, 0.380392f, 1f};0x14D50Temp_struct_Variable_2 = LinearColor{1f, 0.529412f, 0.27451f, 1f};0x14D84Temp_struct_Variable_3 = LinearColor{0.717647f, 0.352941f, 0.168627f, 1f};0x14DB8Temp_struct_Variable_4 = LinearColor{0.380392f, 0.168627f, 0.109804f, 1f};0x14DECTemp_struct_Variable_5 = LinearColor{0.341176f, 0.172549f, 0.078431f, 1f};0x14E20Temp_struct_Variable_6 = LinearColor{0.278431f, 0.117647f, 0.070588f, 1f};0x14E54Temp_struct_Variable_7 = LinearColor{0.231373f, 0.098039f, 0.039216f, 1f};0x14E88Temp_struct_Variable_8 = LinearColor{0.180392f, 0.082353f, 0.039216f, 1f};0x14EBCTemp_struct_Variable_9 = LinearColor{1f, 0.498039f, 0.34902f, 1f};0x14EF0/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_66);0x14F1ETemp_int_Variable = WhichSkinColorPreset;0x14F39CallFunc_GetGI_BBPSX_AsGI_BBPSX_66.CharSkinColor = Switch(Temp_int_Variable, 0 => Temp_struct_Variable_9, 1 => Temp_struct_Variable_8, 2 => Temp_struct_Variable_7, 3 => Temp_struct_Variable_6, 4 => Temp_struct_Variable_5, 5 => Temp_struct_Variable_4, 6 => Temp_struct_Variable_3, 7 => Temp_struct_Variable_2, 8 => Temp_struct_Variable_1, 9 => Temp_struct_Variable, default => K2Node_Select_Default_7);0x1502EResetSkinColorValuesToGIValue();0x1503CUpdateHairAndFaceCusto.Broadcast();0x1504FPopFlow();0x15050CallFunc_Conv_IntToFloat_ReturnValue_28 = Conv_IntToFloat(ColorSliderMax);0x15075/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_67);0x150A3CallFunc_Multiply_FloatFloat_ReturnValue_5 = Multiply_FloatFloat(CallFunc_GetGI_BBPSX_AsGI_BBPSX_67.CharSkinColor.R, CallFunc_Conv_IntToFloat_ReturnValue_28);0x150F0CallFunc_Round_ReturnValue_11 = Round(CallFunc_Multiply_FloatFloat_ReturnValue_5);0x15115CallFunc_Create_ReturnValue_16.CurrentStatNumber = CallFunc_Round_ReturnValue_11;0x15146goto Label_4E9A;0x1514BLabel_1514B:0x1514BWhichSkinColorPreset = Temp_int_Variable_5;0x15166CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(WhichSkinColorPreset, 9);0x15188if (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_14CE8;0x15196goto Label_14CD1;0x1519BLabel_1519B:0x1519BCallFunc_Add_IntInt_ReturnValue_13 = Add_IntInt(WhichSkinColorPreset, 1);0x151C5Temp_int_Variable_5 = CallFunc_Add_IntInt_ReturnValue_13;0x151E0goto Label_1514B;0x151E5Label_151E5:0x151E5/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_MOVE.A_CURSOL_MOVE, 1f, 1f, 0f, nullptr, nullptr);0x15220goto Label_1519B;0x15225goto Label_151E5;0x1522ALabel_1522A:0x1522AShowChar.Broadcast();0x1523DPopFlow();0x1523ELabel_1523E:0x1523EUpdateHairAndFaceCusto.Broadcast();0x15251PopFlow();0x15252Label_15252:0x15252PreviewHatToggle.Broadcast();0x15265goto Label_1523E;0x1526ALabel_1526A:0x1526A/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_MOVE.A_CURSOL_MOVE, 1f, 1f, 0f, nullptr, nullptr);0x152A5goto Label_15252;0x152AAgoto Label_1526A;0x152AFLabel_152AF:0x152AFUpdateHairAndFaceCusto.Broadcast();0x152C2PopFlow();0x152C3CallFunc_Conv_IntToFloat_ReturnValue_25 = Conv_IntToFloat(ColorSliderMax);0x152E8/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_68);0x15316CallFunc_Conv_IntToFloat_ReturnValue_29 = Conv_IntToFloat(K2Node_CustomEvent_Amt_3);0x1533BCallFunc_Divide_FloatFloat_ReturnValue_3 = Divide_FloatFloat(CallFunc_Conv_IntToFloat_ReturnValue_29, CallFunc_Conv_IntToFloat_ReturnValue_25);0x15369K2Node_MakeStruct_LinearColor_3.R = CallFunc_GetGI_BBPSX_AsGI_BBPSX_68.CharSkinColor.R;0x153ACK2Node_MakeStruct_LinearColor_3.G = CallFunc_GetGI_BBPSX_AsGI_BBPSX_68.CharSkinColor.G;0x153EFK2Node_MakeStruct_LinearColor_3.B = CallFunc_Divide_FloatFloat_ReturnValue_3;0x15413K2Node_MakeStruct_LinearColor_3.A = 1f;0x15433CallFunc_GetGI_BBPSX_AsGI_BBPSX_68.CharSkinColor = K2Node_MakeStruct_LinearColor_3;0x15464goto Label_152AF;0x15469Label_15469:0x15469UpdateHairAndFaceCusto.Broadcast();0x1547CPopFlow();0x1547DCallFunc_Conv_IntToFloat_ReturnValue_26 = Conv_IntToFloat(ColorSliderMax);0x154A2/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_69);0x154D0CallFunc_Conv_IntToFloat_ReturnValue_30 = Conv_IntToFloat(K2Node_CustomEvent_Amt_2);0x154F5CallFunc_Divide_FloatFloat_ReturnValue_4 = Divide_FloatFloat(CallFunc_Conv_IntToFloat_ReturnValue_30, CallFunc_Conv_IntToFloat_ReturnValue_26);0x15523K2Node_MakeStruct_LinearColor_4.R = CallFunc_GetGI_BBPSX_AsGI_BBPSX_69.CharSkinColor.R;0x15566K2Node_MakeStruct_LinearColor_4.G = CallFunc_Divide_FloatFloat_ReturnValue_4;0x1558AK2Node_MakeStruct_LinearColor_4.B = CallFunc_GetGI_BBPSX_AsGI_BBPSX_69.CharSkinColor.B;0x155CDK2Node_MakeStruct_LinearColor_4.A = 1f;0x155EDCallFunc_GetGI_BBPSX_AsGI_BBPSX_69.CharSkinColor = K2Node_MakeStruct_LinearColor_4;0x1561Egoto Label_15469;0x15623Label_15623:0x15623UpdateHairAndFaceCusto.Broadcast();0x15636PopFlow();0x15637CallFunc_Conv_IntToFloat_ReturnValue_27 = Conv_IntToFloat(ColorSliderMax);0x1565C/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_70);0x1568ACallFunc_Conv_IntToFloat_ReturnValue_31 = Conv_IntToFloat(K2Node_CustomEvent_Amt_1);0x156AFCallFunc_Divide_FloatFloat_ReturnValue_5 = Divide_FloatFloat(CallFunc_Conv_IntToFloat_ReturnValue_31, CallFunc_Conv_IntToFloat_ReturnValue_27);0x156DDK2Node_MakeStruct_LinearColor_5.R = CallFunc_Divide_FloatFloat_ReturnValue_5;0x15701K2Node_MakeStruct_LinearColor_5.G = CallFunc_GetGI_BBPSX_AsGI_BBPSX_70.CharSkinColor.G;0x15744K2Node_MakeStruct_LinearColor_5.B = CallFunc_GetGI_BBPSX_AsGI_BBPSX_70.CharSkinColor.B;0x15787K2Node_MakeStruct_LinearColor_5.A = 1f;0x157A7CallFunc_GetGI_BBPSX_AsGI_BBPSX_70.CharSkinColor = K2Node_MakeStruct_LinearColor_5;0x157D8goto Label_15623;0x157DDLabel_157DD:0x157DDSetUpCustomizeChar(false);0x157ECgoto Label_1522A;0x157F1Label_157F1:0x157F1/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_OK.A_CURSOL_OK, 1f, 1f, 0f, nullptr, nullptr);0x1582Cgoto Label_157DD;0x15831goto Label_157F1;0x15836Label_15836:0x15836UpdateHairAndFaceCusto.Broadcast();0x15849PopFlow();0x1584A/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_71);0x15878CallFunc_Subtract_IntInt_ReturnValue_9 = Subtract_IntInt(K2Node_CustomEvent_Amt, 1);0x158A2CallFunc_GetGI_BBPSX_AsGI_BBPSX_71.CharHeadType = CallFunc_Subtract_IntInt_ReturnValue_9;0x158D3goto Label_15836;0x158D8Label_158D8:0x158D8/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_OK.A_CURSOL_OK, 1f, 1f, 0f, nullptr, nullptr);0x15913Label_15913:0x15913MainMenuCharRef.HunterBody.SetVisibility(true, false);0x1594BMainMenuCharRef.HunterHead.SetVisibility(true, false);0x15983MainMenuCharRef.HunterHair.SetVisibility(true, false);0x159BBW_ChoiceOption.SetVisibility(4);0x159E1W_Keyboard.SetVisibility(2);0x15A07SetUpCustomizeChar(false);0x15A16PopFlow();0x15A17Label_15A17:0x15A17/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_CANCEL.A_CURSOL_CANCEL, 1f, 1f, 0f, nullptr, nullptr);0x15A52goto Label_15913;0x15A57goto Label_15A17;0x15A5C/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_72);0x15A8ACallFunc_Conv_StringToName_ReturnValue_1 = Conv_StringToName(K2Node_CustomEvent_FinalString);0x15AAFCallFunc_GetGI_BBPSX_AsGI_BBPSX_72.CharName = CallFunc_Conv_StringToName_ReturnValue_1;0x15AE0goto Label_158D8;0x15AE5Label_15AE5:0x15AE5return;0x15AE7// end of script
Final0x04
void PressedNewGameOption__DelegateSignature()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00
void ShowCharCloseupNoRot__DelegateSignature()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00
void PreviewHatToggle__DelegateSignature()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00
void ShowCharCloseup__DelegateSignature()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00
void UpdateHairAndFaceCusto__DelegateSignature()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00
void HideChar__DelegateSignature()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00
void ShowChar__DelegateSignature()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00
void UpdateCharCustomization__DelegateSignature()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00
void LoadGame__DelegateSignature()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00

Used by 3

types with a member, parameter or interface of this type