0x0000PushFlow(Label_4176);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FTextBlock_SearchFilesMessage.SetVisibility(2);0x0035Temp_int_Variable_3 = 1;0x004CLabel_004C:0x004C/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0x007ACallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(Temp_int_Variable_3, CallFunc_GetGI_BBPSX_AsGI_BBPSX.NumberOfSaveFiles);0x00B6if (!(CallFunc_LessEqual_IntInt_ReturnValue)) goto Label_0ECC;0x00C4PushFlow(Label_133D);0x00C9CallFunc_Conv_IntToString_ReturnValue_7 = Conv_IntToString(Temp_int_Variable_3);0x00EECallFunc_Concat_StrStr_ReturnValue_24 = Concat_StrStr("KSAV", CallFunc_Conv_IntToString_ReturnValue_7);0x0119CallFunc_DoesSaveGameExist_ReturnValue = DoesSaveGameExist(CallFunc_Concat_StrStr_ReturnValue_24, 0);0x013Bif (!(CallFunc_DoesSaveGameExist_ReturnValue)) goto Label_1387;0x0149CallFunc_Conv_IntToString_ReturnValue_7 = Conv_IntToString(Temp_int_Variable_3);0x016ECallFunc_Concat_StrStr_ReturnValue_24 = Concat_StrStr("KSAV", CallFunc_Conv_IntToString_ReturnValue_7);0x0199CallFunc_LoadGameFromSlot_ReturnValue_1 = LoadGameFromSlot(CallFunc_Concat_StrStr_ReturnValue_24, 0);0x01BBK2Node_DynamicCast_AsSAVE_Player_Save_1 = Cast<SAVE_PlayerSave_C>(CallFunc_LoadGameFromSlot_ReturnValue_1);0x01DFK2Node_DynamicCast_bSuccess_3 = Cast<71>(K2Node_DynamicCast_AsSAVE_Player_Save_1);0x01FCif (!(K2Node_DynamicCast_bSuccess_3)) goto Label_1387;0x020AInsightCache = K2Node_DynamicCast_AsSAVE_Player_Save_1.CurrentKartInsight;0x023BCallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_SliderBar.W_SliderBar_C, nullptr);0x0270CallFunc_MakeLiteralText_ReturnValue = MakeLiteralText(NSLOCTEXT("2267E32B4511AD308F7B788943C374C4", "", "Slot"));0x02B8CallFunc_MakeLiteralText_ReturnValue_4 = MakeLiteralText(NSLOCTEXT("2F9E12FD41F806C7555B43B8B5DAAA97", "", "DELETE"));0x0302Temp_bool_Variable_8 = DeleteSaveMode;0x0315CallFunc_Conv_TextToString_ReturnValue_6 = Conv_TextToString(Switch(Temp_bool_Variable_8, false => CallFunc_MakeLiteralText_ReturnValue, true => CallFunc_MakeLiteralText_ReturnValue_4, default => K2Node_Select_Default_1));0x0366CallFunc_Concat_StrStr_ReturnValue_20 = Concat_StrStr(CallFunc_Conv_TextToString_ReturnValue_6, " ");0x038ECallFunc_Conv_IntToString_ReturnValue_7 = Conv_IntToString(Temp_int_Variable_3);0x03B3CallFunc_Concat_StrStr_ReturnValue_21 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_20, CallFunc_Conv_IntToString_ReturnValue_7);0x03E1CallFunc_Concat_StrStr_ReturnValue_23 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_21, ": ");0x040ACallFunc_Conv_NameToString_ReturnValue_2 = Conv_NameToString(K2Node_DynamicCast_AsSAVE_Player_Save_1.CharName);0x0445CallFunc_Concat_StrStr_ReturnValue_25 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_23, CallFunc_Conv_NameToString_ReturnValue_2);0x0473CallFunc_Conv_StringToText_ReturnValue_6 = Conv_StringToText(CallFunc_Concat_StrStr_ReturnValue_25);0x0498SetTextPropertyByName(CallFunc_Create_ReturnValue, FName(Text), CallFunc_Conv_StringToText_ReturnValue_6);0x04C1SetIntPropertyByName(CallFunc_Create_ReturnValue, FName(MinNum), Temp_int_Variable_3);0x04EA/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_1);0x0518SetIntPropertyByName(CallFunc_Create_ReturnValue, FName(MaxNum), CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.NumberOfSaveFiles);0x0557CallFunc_Create_ReturnValue.DisableSliderFunctionality = true;0x0578Temp_string_Variable_1 = "";0x058CCallFunc_Conv_IntToString_ReturnValue_8 = Conv_IntToString(K2Node_DynamicCast_AsSAVE_Player_Save_1.OverallProgressionKart.WhichNewGamePlus_58_BCC162914BC728E39CE74EAFCCFAEA48);0x05D0CallFunc_Concat_StrStr_ReturnValue_26 = Concat_StrStr(" (NG+", CallFunc_Conv_IntToString_ReturnValue_8);0x05FCCallFunc_Concat_StrStr_ReturnValue_27 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_26, ")");0x0624CallFunc_Greater_IntInt_ReturnValue_2 = Greater_IntInt(K2Node_DynamicCast_AsSAVE_Player_Save_1.OverallProgressionKart.WhichNewGamePlus_58_BCC162914BC728E39CE74EAFCCFAEA48, 0);0x0665Temp_bool_Variable_1 = CallFunc_Greater_IntInt_ReturnValue_2;0x0678CallFunc_Conv_IntToString_ReturnValue_9 = Conv_IntToString(InsightCache);0x069DCallFunc_Concat_StrStr_ReturnValue_28 = Concat_StrStr("Insight: ", CallFunc_Conv_IntToString_ReturnValue_9);0x06CDCallFunc_Concat_StrStr_ReturnValue_29 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_28, Switch(Temp_bool_Variable_1, false => Temp_string_Variable_1, true => CallFunc_Concat_StrStr_ReturnValue_27, default => K2Node_Select_Default_7));0x0727CallFunc_Conv_StringToText_ReturnValue_7 = Conv_StringToText(CallFunc_Concat_StrStr_ReturnValue_29);0x074CCallFunc_Create_ReturnValue.TextBlock.SetText(CallFunc_Conv_StringToText_ReturnValue_7);0x078FTemp_struct_Variable = LinearColor{1f, 0f, 0f, 1f};0x07C3Temp_bool_Variable_7 = DeleteSaveMode;0x07D6K2Node_MakeArray_Array = {LinearColor{1f, 1f, 1f, 1f}, LinearColor{0.741176f, 0.329412f, 0.066667f, 1f}, LinearColor{0.741176f, 0.552941f, 0.066667f, 1f}, LinearColor{0.705882f, 0.741176f, 0.066667f, 1f}, LinearColor{0.482353f, 0.741176f, 0.066667f, 1f}, LinearColor{0.066667f, 0.741176f, 0.100654f, 1f}, LinearColor{0.066667f, 0.741176f, 0.54902f, 1f}, LinearColor{0.066667f, 0.48366f, 0.741176f, 1f}, LinearColor{0.100654f, 0.066667f, 0.741176f, 1f}, LinearColor{0.547712f, 0.066667f, 0.741176f, 1f}};0x0935/Script/Engine.Default__KismetArrayLibrary.Array_Get(K2Node_MakeArray_Array, K2Node_DynamicCast_AsSAVE_Player_Save_1.OverallProgressionKart.WhichNewGamePlus_58_BCC162914BC728E39CE74EAFCCFAEA48, CallFunc_Array_Get_Item_1);0x098FK2Node_MakeStruct_SlateColor.SpecifiedColor = Switch(Temp_bool_Variable_7, false => CallFunc_Array_Get_Item_1, true => Temp_struct_Variable, default => K2Node_Select_Default_8);0x09DFK2Node_MakeStruct_SlateColor.ColorUseRule = 0;0x09FCCallFunc_Create_ReturnValue.TextBlock_16.SetColorAndOpacity(K2Node_MakeStruct_SlateColor);0x0A3BCallFunc_Create_ReturnValue.TextBlock.SetColorAndOpacity(K2Node_MakeStruct_SlateColor);0x0A7ATemp_int_Variable_1 = 38;0x0A91Temp_int_Variable_2 = 30;0x0AA8CallFunc_BooleanOR_ReturnValue = BooleanOR(LoadMode, DeleteSaveMode);0x0ACETemp_bool_Variable_6 = CallFunc_BooleanOR_ReturnValue;0x0AE1K2Node_MakeStruct_SlateFontInfo_2.FontObject = CallFunc_Create_ReturnValue.TextBlock_16.Font.FontObject;0x0B32K2Node_MakeStruct_SlateFontInfo_2.FontMaterial = CallFunc_Create_ReturnValue.TextBlock_16.Font.FontMaterial;0x0B83K2Node_MakeStruct_SlateFontInfo_2.OutlineSettings = CallFunc_Create_ReturnValue.TextBlock_16.Font.OutlineSettings;0x0BDCK2Node_MakeStruct_SlateFontInfo_2.TypefaceFontName = CallFunc_Create_ReturnValue.TextBlock_16.Font.TypefaceFontName;0x0C35K2Node_MakeStruct_SlateFontInfo_2.Size = Switch(Temp_bool_Variable_6, false => Temp_int_Variable_1, true => Temp_int_Variable_2, default => K2Node_Select_Default_5);0x0C85CallFunc_Create_ReturnValue.TextBlock_16.SetFont(K2Node_MakeStruct_SlateFontInfo_2);0x0CC4K2Node_MakeStruct_SlateFontInfo_1.FontObject = CallFunc_Create_ReturnValue.TextBlock.Font.FontObject;0x0D15K2Node_MakeStruct_SlateFontInfo_1.FontMaterial = CallFunc_Create_ReturnValue.TextBlock.Font.FontMaterial;0x0D66K2Node_MakeStruct_SlateFontInfo_1.OutlineSettings = CallFunc_Create_ReturnValue.TextBlock.Font.OutlineSettings;0x0DBFK2Node_MakeStruct_SlateFontInfo_1.TypefaceFontName = CallFunc_Create_ReturnValue.TextBlock.Font.TypefaceFontName;0x0E18K2Node_MakeStruct_SlateFontInfo_1.Size = 22;0x0E38CallFunc_Create_ReturnValue.TextBlock.SetFont(K2Node_MakeStruct_SlateFontInfo_1);0x0E77CallFunc_Create_ReturnValue.SaveOrLoadSlotRef = this;0x0E98CallFunc_AddChild_ReturnValue = ScrollBox_SaveSlots.AddChild(CallFunc_Create_ReturnValue);0x0ECBPopFlow();0x0ECCLabel_0ECC:0x0ECCTemp_int_Variable = 0;0x0EE3/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_3);0x0F11CallFunc_Subtract_IntInt_ReturnValue_1 = Subtract_IntInt(CallFunc_GetGI_BBPSX_AsGI_BBPSX_3.CurrentMainSaveSlotNumber, 1);0x0F51Temp_bool_Variable_2 = LoadMode;0x0F64CallFunc_GetChildAt_ReturnValue_1 = ScrollBox_SaveSlots.GetChildAt(Switch(Temp_bool_Variable_2, false => CallFunc_Subtract_IntInt_ReturnValue_1, true => Temp_int_Variable, default => K2Node_Select_Default_6));0x0FC3K2Node_DynamicCast_AsW_Slider_Bar_1 = Cast<W_SliderBar_C>(CallFunc_GetChildAt_ReturnValue_1);0x0FE7K2Node_DynamicCast_bSuccess_2 = Cast<71>(K2Node_DynamicCast_AsW_Slider_Bar_1);0x1004if (!(K2Node_DynamicCast_bSuccess_2)) goto Label_1217;0x1012CallFunc_IsValid_ReturnValue_1 = IsValid(MainPlayerUIRef);0x102Fif (!(CallFunc_IsValid_ReturnValue_1)) goto Label_169A;0x103DCallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, MainPlayerUIRef.MainCharRef.PlayerIndex);0x1087K2Node_DynamicCast_AsW_Slider_Bar_1.Button_Focus.SetUserFocus(CallFunc_GetPlayerController_ReturnValue);0x10C6Label_10C6:0x10C6Temp_int_Variable = 0;0x10DD/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_3);0x110BCallFunc_Subtract_IntInt_ReturnValue_1 = Subtract_IntInt(CallFunc_GetGI_BBPSX_AsGI_BBPSX_3.CurrentMainSaveSlotNumber, 1);0x114BTemp_bool_Variable_2 = LoadMode;0x115ECallFunc_Greater_IntInt_ReturnValue_1 = Greater_IntInt(Switch(Temp_bool_Variable_2, false => CallFunc_Subtract_IntInt_ReturnValue_1, true => Temp_int_Variable, default => K2Node_Select_Default_6), 6);0x11ACif (!(CallFunc_Greater_IntInt_ReturnValue_1)) goto Label_16F8;0x11BAPushFlow(Label_12CB);0x11BFCallFunc_GetWorldDeltaSeconds_ReturnValue_1 = GetWorldDeltaSeconds(this);0x11DCDelay(this, CallFunc_GetWorldDeltaSeconds_ReturnValue_1, LatentActionInfo{0x1776, -439680908, FName(ExecuteUbergraph_W_SaveOrLoadSlot), this});0x1216PopFlow();0x1217Label_1217:0x1217CallFunc_IsValid_ReturnValue = IsValid(MainPlayerUIRef);0x1234if (!(CallFunc_IsValid_ReturnValue)) goto Label_12DF;0x1242CallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, MainPlayerUIRef.MainCharRef.PlayerIndex);0x128CW_BBPSXButtonBack.Button_Focus.SetUserFocus(CallFunc_GetPlayerController_ReturnValue);0x12CBLabel_12CB:0x12CBPopulatedList.Broadcast();0x12DEPopFlow();0x12DFLabel_12DF:0x12DFCallFunc_GetPlayerController_ReturnValue_6 = GetPlayerController(this, 0);0x12F9W_BBPSXButtonBack.Button_Focus.SetUserFocus(CallFunc_GetPlayerController_ReturnValue_6);0x1338goto Label_12CB;0x133DLabel_133D:0x133DCallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Temp_int_Variable_3, 1);0x1367Temp_int_Variable_3 = CallFunc_Add_IntInt_ReturnValue_2;0x1382goto Label_004C;0x1387Label_1387:0x1387CallFunc_Create_ReturnValue_1 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/W_SliderBar.W_SliderBar_C, nullptr);0x13BCCallFunc_MakeLiteralText_ReturnValue_1 = MakeLiteralText(NSLOCTEXT("2267E32B4511AD308F7B788943C374C4", "", "Slot"));0x1404CallFunc_Conv_TextToString_ReturnValue = Conv_TextToString(CallFunc_MakeLiteralText_ReturnValue_1);0x1429CallFunc_Concat_StrStr_ReturnValue_1 = Concat_StrStr(CallFunc_Conv_TextToString_ReturnValue, " ");0x1451CallFunc_Conv_IntToString_ReturnValue_7 = Conv_IntToString(Temp_int_Variable_3);0x1476CallFunc_Concat_StrStr_ReturnValue_22 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_1, CallFunc_Conv_IntToString_ReturnValue_7);0x14A4CallFunc_Conv_StringToText_ReturnValue_5 = Conv_StringToText(CallFunc_Concat_StrStr_ReturnValue_22);0x14C9SetTextPropertyByName(CallFunc_Create_ReturnValue_1, FName(Text), CallFunc_Conv_StringToText_ReturnValue_5);0x14F2SetIntPropertyByName(CallFunc_Create_ReturnValue_1, FName(MinNum), Temp_int_Variable_3);0x151B/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_1);0x1549SetIntPropertyByName(CallFunc_Create_ReturnValue_1, FName(MaxNum), CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.NumberOfSaveFiles);0x1588CallFunc_Create_ReturnValue_1.DisableSliderFunctionality = true;0x15A9CallFunc_Create_ReturnValue_1.TextBlock_16.SetRenderOpacity(0.2f);0x15E4CallFunc_Create_ReturnValue_1.SetRenderOpacity(0.2f);0x1609CallFunc_Create_ReturnValue_1.TextBlock.SetVisibility(2);0x1645CallFunc_Create_ReturnValue_1.SaveOrLoadSlotRef = this;0x1666CallFunc_AddChild_ReturnValue_1 = ScrollBox_SaveSlots.AddChild(CallFunc_Create_ReturnValue_1);0x1699PopFlow();0x169ALabel_169A:0x169ACallFunc_GetPlayerController_ReturnValue_5 = GetPlayerController(this, 0);0x16B4K2Node_DynamicCast_AsW_Slider_Bar_1.Button_Focus.SetUserFocus(CallFunc_GetPlayerController_ReturnValue_5);0x16F3goto Label_10C6;0x16F8Label_16F8:0x16F8PushFlow(Label_12CB);0x16FDCallFunc_GetWorldDeltaSeconds_ReturnValue_1 = GetWorldDeltaSeconds(this);0x171ADelay(this, CallFunc_GetWorldDeltaSeconds_ReturnValue_1, LatentActionInfo{0x1755, -2045281678, FName(ExecuteUbergraph_W_SaveOrLoadSlot), this});0x1754PopFlow();0x1755ScrollBox_SaveSlots.ScrollToStart();0x1775PopFlow();0x1776ScrollBox_SaveSlots.ScrollToEnd();0x1796PopFlow();0x1797IsSaving = false;0x17A2TextBlock_SavingMessage.SetVisibility(2);0x17C8StopAnimation(PulseSavingText);0x17DB/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/Foley/Human/A_fingersnap.A_fingersnap, 1f, 1f, 0f, nullptr, nullptr);0x1816SavingSoundLoop.Stop();0x183ASaveAnimationOver.Broadcast(SaveSlotCache);0x1856CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(SaveSlotCache, 1);0x1880CallFunc_GetChildAt_ReturnValue = ScrollBox_SaveSlots.GetChildAt(CallFunc_Subtract_IntInt_ReturnValue);0x18B3K2Node_DynamicCast_AsW_Slider_Bar = Cast<W_SliderBar_C>(CallFunc_GetChildAt_ReturnValue);0x18D7K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsW_Slider_Bar);0x18F4if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x18FECallFunc_Conv_IntToString_ReturnValue_2 = Conv_IntToString(SaveSlotCache);0x1923CallFunc_Concat_StrStr_ReturnValue_7 = Concat_StrStr("KSAV", CallFunc_Conv_IntToString_ReturnValue_2);0x194ECallFunc_LoadGameFromSlot_ReturnValue = LoadGameFromSlot(CallFunc_Concat_StrStr_ReturnValue_7, 0);0x1970K2Node_DynamicCast_AsSAVE_Player_Save = Cast<SAVE_PlayerSave_C>(CallFunc_LoadGameFromSlot_ReturnValue);0x1994K2Node_DynamicCast_bSuccess_1 = Cast<71>(K2Node_DynamicCast_AsSAVE_Player_Save);0x19B1if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x19BBCallFunc_MakeLiteralText_ReturnValue_3 = MakeLiteralText(NSLOCTEXT("2267E32B4511AD308F7B788943C374C4", "", "Slot"));0x1A03CallFunc_Conv_TextToString_ReturnValue_3 = Conv_TextToString(CallFunc_MakeLiteralText_ReturnValue_3);0x1A28CallFunc_Concat_StrStr_ReturnValue_5 = Concat_StrStr(CallFunc_Conv_TextToString_ReturnValue_3, " ");0x1A50CallFunc_Conv_IntToString_ReturnValue_2 = Conv_IntToString(SaveSlotCache);0x1A75CallFunc_Concat_StrStr_ReturnValue_6 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_5, CallFunc_Conv_IntToString_ReturnValue_2);0x1AA3CallFunc_Concat_StrStr_ReturnValue_8 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_6, ": ");0x1ACCCallFunc_Conv_NameToString_ReturnValue = Conv_NameToString(K2Node_DynamicCast_AsSAVE_Player_Save.CharName);0x1B07CallFunc_Concat_StrStr_ReturnValue_9 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_8, CallFunc_Conv_NameToString_ReturnValue);0x1B35CallFunc_Conv_StringToText_ReturnValue_1 = Conv_StringToText(CallFunc_Concat_StrStr_ReturnValue_9);0x1B5AK2Node_DynamicCast_AsW_Slider_Bar.Text = CallFunc_Conv_StringToText_ReturnValue_1;0x1B8BK2Node_DynamicCast_AsW_Slider_Bar.TextBlock_16.SetText(K2Node_DynamicCast_AsW_Slider_Bar.Text);0x1BE4K2Node_MakeArray_Array_1 = {LinearColor{1f, 1f, 1f, 1f}, LinearColor{0.741176f, 0.329412f, 0.066667f, 1f}, LinearColor{0.741176f, 0.552941f, 0.066667f, 1f}, LinearColor{0.705882f, 0.741176f, 0.066667f, 1f}, LinearColor{0.482353f, 0.741176f, 0.066667f, 1f}, LinearColor{0.066667f, 0.741176f, 0.100654f, 1f}, LinearColor{0.066667f, 0.741176f, 0.54902f, 1f}, LinearColor{0.066667f, 0.48366f, 0.741176f, 1f}, LinearColor{0.100654f, 0.066667f, 0.741176f, 1f}, LinearColor{0.547712f, 0.066667f, 0.741176f, 1f}};0x1D43/Script/Engine.Default__KismetArrayLibrary.Array_Get(K2Node_MakeArray_Array_1, K2Node_DynamicCast_AsSAVE_Player_Save.OverallProgressionKart.WhichNewGamePlus_58_BCC162914BC728E39CE74EAFCCFAEA48, CallFunc_Array_Get_Item_2);0x1D9DK2Node_MakeStruct_SlateColor_1.SpecifiedColor = CallFunc_Array_Get_Item_2;0x1DC1K2Node_MakeStruct_SlateColor_1.ColorUseRule = 0;0x1DDEK2Node_CustomEvent_BBPSXSliderRef_1.TextBlock.SetColorAndOpacity(K2Node_MakeStruct_SlateColor_1);0x1E1DK2Node_CustomEvent_BBPSXSliderRef_1.TextBlock_16.SetColorAndOpacity(K2Node_MakeStruct_SlateColor_1);0x1E5CInsightCache = 0;0x1E73Temp_int_Loop_Counter_Variable = 0;0x1E8ATemp_int_Array_Index_Variable = 0;0x1EA1Label_1EA1:0x1EA1CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(K2Node_DynamicCast_AsSAVE_Player_Save.OverallProgressionKart.InsightCollectedPerLevel_36_844A4E88496832DC699A00960ABA0F3D);0x1EFBCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x1F21if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_203D;0x1F2FTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x1F4APushFlow(Label_1FF3);0x1F4F/Script/Engine.Default__KismetArrayLibrary.Array_Get(K2Node_DynamicCast_AsSAVE_Player_Save.OverallProgressionKart.InsightCollectedPerLevel_36_844A4E88496832DC699A00960ABA0F3D, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x1FA9CallFunc_Add_IntInt_ReturnValue_3 = Add_IntInt(CallFunc_Array_Get_Item, InsightCache);0x1FD7InsightCache = CallFunc_Add_IntInt_ReturnValue_3;0x1FF2PopFlow();0x1FF3Label_1FF3:0x1FF3CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x201DTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue_1;0x2038goto Label_1EA1;0x203DLabel_203D:0x203DCallFunc_Add_IntInt_ReturnValue = Add_IntInt(InsightCache, 1);0x2067CallFunc_Conv_IntToString_ReturnValue = Conv_IntToString(CallFunc_Add_IntInt_ReturnValue);0x208CCallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("Insight: ", CallFunc_Conv_IntToString_ReturnValue);0x20BCTemp_string_Variable = "";0x20D0CallFunc_Conv_IntToString_ReturnValue_3 = Conv_IntToString(K2Node_DynamicCast_AsSAVE_Player_Save.OverallProgressionKart.WhichNewGamePlus_58_BCC162914BC728E39CE74EAFCCFAEA48);0x2114CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(K2Node_DynamicCast_AsSAVE_Player_Save.OverallProgressionKart.WhichNewGamePlus_58_BCC162914BC728E39CE74EAFCCFAEA48, 0);0x2155CallFunc_Concat_StrStr_ReturnValue_10 = Concat_StrStr(" (NG+", CallFunc_Conv_IntToString_ReturnValue_3);0x2181Temp_bool_Variable = CallFunc_Greater_IntInt_ReturnValue;0x2194CallFunc_Concat_StrStr_ReturnValue_11 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_10, ")");0x21BCCallFunc_Concat_StrStr_ReturnValue_12 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue, Switch(Temp_bool_Variable, false => Temp_string_Variable, true => CallFunc_Concat_StrStr_ReturnValue_11, default => K2Node_Select_Default));0x2216CallFunc_Conv_StringToText_ReturnValue_2 = Conv_StringToText(CallFunc_Concat_StrStr_ReturnValue_12);0x223BK2Node_DynamicCast_AsW_Slider_Bar.TextBlock.SetText(CallFunc_Conv_StringToText_ReturnValue_2);0x227EK2Node_MakeStruct_SlateFontInfo.FontObject = K2Node_DynamicCast_AsW_Slider_Bar.TextBlock.Font.FontObject;0x22CFK2Node_MakeStruct_SlateFontInfo.FontMaterial = K2Node_DynamicCast_AsW_Slider_Bar.TextBlock.Font.FontMaterial;0x2320K2Node_MakeStruct_SlateFontInfo.OutlineSettings = K2Node_DynamicCast_AsW_Slider_Bar.TextBlock.Font.OutlineSettings;0x2379K2Node_MakeStruct_SlateFontInfo.TypefaceFontName = K2Node_DynamicCast_AsW_Slider_Bar.TextBlock.Font.TypefaceFontName;0x23D2K2Node_MakeStruct_SlateFontInfo.Size = 22;0x23F2K2Node_DynamicCast_AsW_Slider_Bar.TextBlock.SetFont(K2Node_MakeStruct_SlateFontInfo);0x2431K2Node_CustomEvent_BBPSXSliderRef_1.TextBlock.SetVisibility(4);0x246DCallFunc_IsValid_ReturnValue_2 = IsValid(MainPlayerUIRef);0x248Aif (!(CallFunc_IsValid_ReturnValue_2)) goto Label_2522;0x2498CallFunc_GetPlayerController_ReturnValue_2 = GetPlayerController(this, MainPlayerUIRef.MainCharRef.PlayerIndex);0x24E2K2Node_DynamicCast_AsW_Slider_Bar.Button_Focus.SetUserFocus(CallFunc_GetPlayerController_ReturnValue_2);0x2521PopFlow();0x2522Label_2522:0x2522CallFunc_GetPlayerController_ReturnValue_8 = GetPlayerController(this, 0);0x253CK2Node_DynamicCast_AsW_Slider_Bar.Button_Focus.SetUserFocus(CallFunc_GetPlayerController_ReturnValue_8);0x257BPopFlow();0x257CK2Node_CustomEvent_BBPSXSliderRef_1.Highlighter.SetVisibility(3);0x25B8PopFlow();0x25B9CallFunc_Conv_IntToString_ReturnValue_5 = Conv_IntToString(SaveSlotCache);0x25DECallFunc_Concat_StrStr_ReturnValue_16 = Concat_StrStr("KSAV", CallFunc_Conv_IntToString_ReturnValue_5);0x2609CallFunc_DeleteGameInSlot_ReturnValue = DeleteGameInSlot(CallFunc_Concat_StrStr_ReturnValue_16, 0);0x262BDeleteSaveSlotRef = nullptr;0x2636DeleteSaveMode = true;0x2641RefreshSlots();0x264FPopFlow();0x2650ScrollBox_SaveSlots.ClearChildren();0x2674TextBlock_SearchFilesMessage.SetVisibility(0);0x269ACallFunc_PlayAnimation_ReturnValue_3 = PlayAnimation(PulseSearchText, 0f, 0, 0, 1f, false);0x26C9TrapInput();0x26D7Temp_object_Variable = /Game/UI/Mat/Tex/T_Frame.T_Frame;0x26EATemp_object_Variable_1 = /Game/UI/Mat/Tex/T_FrameTransp.T_FrameTransp;0x26FDTemp_bool_Variable_4 = LoadMode;0x2710MessageWindowBG_3.SetBrushFromTexture(Switch(Temp_bool_Variable_4, false => Temp_object_Variable, true => Temp_object_Variable_1, default => K2Node_Select_Default_3), false);0x276ATemp_float_Variable = 1f;0x2781Temp_float_Variable_1 = 0.5f;0x2798Temp_bool_Variable_3 = LoadMode;0x27ABMessageWindowBG.SetRenderOpacity(Switch(Temp_bool_Variable_3, false => Temp_float_Variable, true => Temp_float_Variable_1, default => K2Node_Select_Default_4));0x2800MessageWindowBG_3.SetRenderOpacity(Switch(Temp_bool_Variable_3, false => Temp_float_Variable, true => Temp_float_Variable_1, default => K2Node_Select_Default_4));0x2855CallFunc_IsValid_ReturnValue_4 = IsValid(MainPlayerUIRef);0x2872if (!(CallFunc_IsValid_ReturnValue_4)) goto Label_28F1;0x2880CallFunc_GetVisibility_ReturnValue_1 = MainPlayerUIRef.W_SaveOrLoadSlot.GetVisibility();0x28C8CallFunc_NotEqual_ByteByte_ReturnValue_1 = NotEqual_ByteByte(CallFunc_GetVisibility_ReturnValue_1, 2);0x28E7if (!(CallFunc_NotEqual_ByteByte_ReturnValue_1)) PopFlow();0x28F1Label_28F1:0x28F1CallFunc_RandomFloatInRange_ReturnValue = RandomFloatInRange(0.5f, 1.5f);0x2917RetriggerableDelay(this, CallFunc_RandomFloatInRange_ReturnValue, LatentActionInfo{0xF, -594701931, FName(ExecuteUbergraph_W_SaveOrLoadSlot), this});0x2951PopFlow();0x2952if (!(DeleteSaveMode)) goto Label_2DB2;0x2960CallFunc_GetVisibility_ReturnValue = K2Node_CustomEvent_BBPSXSliderRef_1.TextBlock.GetVisibility();0x29A8CallFunc_NotEqual_ByteByte_ReturnValue = NotEqual_ByteByte(CallFunc_GetVisibility_ReturnValue, 2);0x29C7if (!(CallFunc_NotEqual_ByteByte_ReturnValue)) goto Label_2D76;0x29D5/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_OK.A_CURSOL_OK, 1f, 1f, 0f, nullptr, nullptr);0x2A10DeleteSaveSlotRef = K2Node_CustomEvent_BBPSXSliderRef_1;0x2A23SaveSlotCache = K2Node_CustomEvent_SlotNumber_1;0x2A3ECallFunc_MakeLiteralText_ReturnValue_5 = MakeLiteralText(NSLOCTEXT("D6B6400840DA42274EFE7C839C61A245", "", "Delete slot"));0x2A8DCallFunc_Conv_IntToString_ReturnValue_4 = Conv_IntToString(SaveSlotCache);0x2AB2CallFunc_Conv_TextToString_ReturnValue_4 = Conv_TextToString(CallFunc_MakeLiteralText_ReturnValue_5);0x2AD7CallFunc_Concat_StrStr_ReturnValue_13 = Concat_StrStr(CallFunc_Conv_TextToString_ReturnValue_4, " ");0x2AFFCallFunc_Concat_StrStr_ReturnValue_14 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_13, CallFunc_Conv_IntToString_ReturnValue_4);0x2B2DCallFunc_Concat_StrStr_ReturnValue_15 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_14, "?");0x2B55CallFunc_Conv_StringToText_ReturnValue_3 = Conv_StringToText(CallFunc_Concat_StrStr_ReturnValue_15);0x2B7AW_AorBMessage.MessageText = CallFunc_Conv_StringToText_ReturnValue_3;0x2BABW_AorBMessage.TextBlock.SetText(W_AorBMessage.MessageText);0x2C04W_AorBMessage.SetVisibility(3);0x2C2AK2Node_CreateDelegate_OutputDelegate_3.Bind(this, ButtonPressed_Event_0);0x2C41W_AorBMessage.ButtonA.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_3;0x2C80K2Node_CreateDelegate_OutputDelegate_2.Bind(this, ButtonPressed_Event_1);0x2C97W_AorBMessage.ButtonB.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_2;0x2CD6CallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController(this, MainPlayerUIRef.MainCharRef.PlayerIndex);0x2D20W_AorBMessage.ButtonB.Button_Focus.SetUserFocus(CallFunc_GetPlayerController_ReturnValue_1);0x2D75PopFlow();0x2D76Label_2D76:0x2D76/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_UIBad.A_UIBad, 1f, 1f, 0f, nullptr, nullptr);0x2DB1PopFlow();0x2DB2Label_2DB2:0x2DB2if (!(LoadMode)) goto Label_2DDD;0x2DC0SelectedSlot.Broadcast(K2Node_CustomEvent_SlotNumber_1);0x2DDCPopFlow();0x2DDDLabel_2DDD:0x2DDDif (!(IsSaving)) goto Label_2DEC;0x2DEBPopFlow();0x2DECLabel_2DEC:0x2DEC/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_OK.A_CURSOL_OK, 1f, 1f, 0f, nullptr, nullptr);0x2E27SaveSlotCache = K2Node_CustomEvent_SlotNumber_1;0x2E42SelectedSlot.Broadcast(SaveSlotCache);0x2E5EIsSaving = true;0x2E69CallFunc_GetVisibility_ReturnValue = K2Node_CustomEvent_BBPSXSliderRef_1.TextBlock.GetVisibility();0x2EB1CallFunc_NotEqual_ByteByte_ReturnValue = NotEqual_ByteByte(CallFunc_GetVisibility_ReturnValue, 2);0x2ED0if (!(CallFunc_NotEqual_ByteByte_ReturnValue)) goto Label_2FEE;0x2EDECallFunc_Conv_TextToString_ReturnValue_1 = Conv_TextToString(K2Node_CustomEvent_BBPSXSliderRef_1.Text);0x2F19CallFunc_Split_ReturnValue = Split(CallFunc_Conv_TextToString_ReturnValue_1, ":", CallFunc_Split_LeftS, CallFunc_Split_RightS, 1, 0);0x2F4F/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_2);0x2F7DCallFunc_Conv_NameToString_ReturnValue_1 = Conv_NameToString(CallFunc_GetGI_BBPSX_AsGI_BBPSX_2.CharName);0x2FB8CallFunc_Contains_ReturnValue = Contains(CallFunc_Split_RightS, CallFunc_Conv_NameToString_ReturnValue_1, false, false);0x2FE0if (!(CallFunc_Contains_ReturnValue)) goto Label_33FA;0x2FEELabel_2FEE:0x2FEETextBlock_SavingMessage.SetVisibility(4);0x3014TrapInput();0x3022CallFunc_MakeLiteralText_ReturnValue_2 = MakeLiteralText(NSLOCTEXT("2267E32B4511AD308F7B788943C374C4", "", "Slot"));0x306ACallFunc_Conv_TextToString_ReturnValue_2 = Conv_TextToString(CallFunc_MakeLiteralText_ReturnValue_2);0x308FCallFunc_Conv_IntToString_ReturnValue_1 = Conv_IntToString(SaveSlotCache);0x30B4CallFunc_Concat_StrStr_ReturnValue_2 = Concat_StrStr(CallFunc_Conv_TextToString_ReturnValue_2, " ");0x30DCCallFunc_Concat_StrStr_ReturnValue_3 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_2, CallFunc_Conv_IntToString_ReturnValue_1);0x310ACallFunc_Concat_StrStr_ReturnValue_4 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_3, ": ");0x3133CallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_Concat_StrStr_ReturnValue_4);0x3158K2Node_CustomEvent_BBPSXSliderRef_1.TextBlock_16.SetText(CallFunc_Conv_StringToText_ReturnValue);0x319BK2Node_CustomEvent_BBPSXSliderRef_1.TextBlock_16.SetRenderOpacity(1f);0x31D6K2Node_CustomEvent_BBPSXSliderRef_1.SetRenderOpacity(1f);0x31FBK2Node_CustomEvent_BBPSXSliderRef_1.TextBlock.SetVisibility(2);0x3237PushFlow(Label_3294);0x323CCallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x3259Delay(this, CallFunc_GetWorldDeltaSeconds_ReturnValue, LatentActionInfo{0x257C, -1533327096, FName(ExecuteUbergraph_W_SaveOrLoadSlot), this});0x3293PopFlow();0x3294Label_3294:0x3294CallFunc_SpawnSound2D_ReturnValue = /Script/Engine.Default__GameplayStatics.SpawnSound2D(this, /Game/Audio/Ambient/A_LevelUpAmb.A_LevelUpAmb, 1f, 1f, 0f, nullptr, false, true);0x32DASavingSoundLoop = CallFunc_SpawnSound2D_ReturnValue;0x32EDCallFunc_PlayAnimation_ReturnValue_1 = PlayAnimation(PulseSavingText, 0f, 0, 0, 1f, false);0x331CCallFunc_PlayAnimation_ReturnValue = K2Node_CustomEvent_BBPSXSliderRef_1.PlayAnimation(K2Node_CustomEvent_BBPSXSliderRef_1.ScaleUp, 0f, 1, 0, 1f, false);0x3377CallFunc_GetEndTime_ReturnValue = K2Node_CustomEvent_BBPSXSliderRef_1.ScaleUp.GetEndTime();0x33BFDelay(this, CallFunc_GetEndTime_ReturnValue, LatentActionInfo{0x1797, 2139020227, FName(ExecuteUbergraph_W_SaveOrLoadSlot), this});0x33F9PopFlow();0x33FALabel_33FA:0x33FACallFunc_Conv_IntToString_ReturnValue_6 = Conv_IntToString(SaveSlotCache);0x341FCallFunc_MakeLiteralText_ReturnValue_6 = MakeLiteralText(NSLOCTEXT("2B8338094BF10B7FDE880A8731E533C5", "", "Different profile\r\nOverride slot"));0x3483CallFunc_Conv_TextToString_ReturnValue_5 = Conv_TextToString(CallFunc_MakeLiteralText_ReturnValue_6);0x34A8CallFunc_Concat_StrStr_ReturnValue_17 = Concat_StrStr(CallFunc_Conv_TextToString_ReturnValue_5, " ");0x34D0CallFunc_Concat_StrStr_ReturnValue_18 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_17, CallFunc_Conv_IntToString_ReturnValue_6);0x34FECallFunc_Concat_StrStr_ReturnValue_19 = Concat_StrStr(CallFunc_Concat_StrStr_ReturnValue_18, "?");0x3526CallFunc_Conv_StringToText_ReturnValue_4 = Conv_StringToText(CallFunc_Concat_StrStr_ReturnValue_19);0x354BW_AorBMessage.TextBlock.SetText(CallFunc_Conv_StringToText_ReturnValue_4);0x358EW_AorBMessage.SetVisibility(3);0x35B4K2Node_CreateDelegate_OutputDelegate_1.Bind(this, CustomEvent);0x35CBW_AorBMessage.ButtonA.ButtonPressed += K2Node_CreateDelegate_OutputDelegate_1;0x360AK2Node_CreateDelegate_OutputDelegate.Bind(this, CustomEvent_1);0x3621W_AorBMessage.ButtonB.ButtonPressed += K2Node_CreateDelegate_OutputDelegate;0x3660CallFunc_GetPlayerController_ReturnValue_4 = GetPlayerController(this, MainPlayerUIRef.MainCharRef.PlayerIndex);0x36AAW_AorBMessage.ButtonB.Button_Focus.SetUserFocus(CallFunc_GetPlayerController_ReturnValue_4);0x36FFPopFlow();0x3700DeleteSaveMode = false;0x370BW_BBPSXButtonDelete.ButtonText = NSLOCTEXT("34B5EADD40C070E2E8AC73B523F63AFC", "", "Delete");0x3761W_BBPSXButtonDelete.TextBlock_16.SetText(W_BBPSXButtonDelete.ButtonText);0x37BABackFromSaveOrLoadSlotMenu.Broadcast();0x37CDPopFlow();0x37CEScrollBox_SaveSlots.ClearChildren();0x37F2goto Label_000F;0x37F7if (!(DeleteSaveMode)) goto Label_3909;0x3805DeleteSaveMode = false;0x3810W_BBPSXButtonDelete.ButtonText = NSLOCTEXT("34B5EADD40C070E2E8AC73B523F63AFC", "", "Delete");0x3866W_BBPSXButtonDelete.TextBlock_16.SetText(W_BBPSXButtonDelete.ButtonText);0x38BF/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_CANCEL.A_CURSOL_CANCEL, 1f, 1f, 0f, nullptr, nullptr);0x38FALabel_38FA:0x38FARefreshSlots();0x3908PopFlow();0x3909Label_3909:0x3909DeleteSaveMode = true;0x3914Temp_text_Variable = NSLOCTEXT("C76EF59342DDFAFFB35D268E5275A915", "", "Save");0x3952Temp_text_Variable_1 = NSLOCTEXT("38BAC8434B2AF4993331B0A0A5629D84", "", "Load");0x3990Temp_bool_Variable_5 = LoadMode;0x39A3W_BBPSXButtonDelete.ButtonText = Switch(Temp_bool_Variable_5, false => Temp_text_Variable, true => Temp_text_Variable_1, default => K2Node_Select_Default_2);0x3A00W_BBPSXButtonDelete.TextBlock_16.SetText(W_BBPSXButtonDelete.ButtonText);0x3A59/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/Gameplay/A_OpenSmall.A_OpenSmall, 1f, 1f, 0f, nullptr, nullptr);0x3A94goto Label_38FA;0x3A99CallFunc_IsValid_ReturnValue_3 = IsValid(MainPlayerUIRef);0x3AB6if (!(CallFunc_IsValid_ReturnValue_3)) goto Label_3B4E;0x3AC4CallFunc_GetPlayerController_ReturnValue_3 = GetPlayerController(this, MainPlayerUIRef.MainCharRef.PlayerIndex);0x3B0EW_BBPSXButtonTrapped.Button_Focus.SetUserFocus(CallFunc_GetPlayerController_ReturnValue_3);0x3B4DPopFlow();0x3B4ELabel_3B4E:0x3B4ECallFunc_GetPlayerController_ReturnValue_7 = GetPlayerController(this, 0);0x3B68W_BBPSXButtonTrapped.Button_Focus.SetUserFocus(CallFunc_GetPlayerController_ReturnValue_7);0x3BA7PopFlow();0x3BA8K2Node_CreateDelegate_OutputDelegate_3.Bind(this, ButtonPressed_Event_0);0x3BBFW_AorBMessage.ButtonA.ButtonPressed -= K2Node_CreateDelegate_OutputDelegate_3;0x3BFEK2Node_CreateDelegate_OutputDelegate_2.Bind(this, ButtonPressed_Event_1);0x3C15W_AorBMessage.ButtonB.ButtonPressed -= K2Node_CreateDelegate_OutputDelegate_2;0x3C54/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_OK.A_CURSOL_OK, 1f, 1f, 0f, nullptr, nullptr);0x3C8FW_AorBMessage.SetVisibility(2);0x3CB5TrapInput();0x3CC3CallFunc_PlayAnimation_ReturnValue_2 = DeleteSaveSlotRef.PlayAnimation(DeleteSaveSlotRef.FadeOut, 0f, 1, 0, 1f, false);0x3D1E/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/Gameplay/A_Disintegration.A_Disintegration, 1f, 1f, 0f, nullptr, nullptr);0x3D59CallFunc_GetEndTime_ReturnValue_1 = DeleteSaveSlotRef.FadeOut.GetEndTime();0x3DA1Delay(this, CallFunc_GetEndTime_ReturnValue_1, LatentActionInfo{0x25B9, -1058876729, FName(ExecuteUbergraph_W_SaveOrLoadSlot), this});0x3DDBPopFlow();0x3DDCK2Node_CreateDelegate_OutputDelegate_3.Bind(this, ButtonPressed_Event_0);0x3DF3W_AorBMessage.ButtonA.ButtonPressed -= K2Node_CreateDelegate_OutputDelegate_3;0x3E32K2Node_CreateDelegate_OutputDelegate_2.Bind(this, ButtonPressed_Event_1);0x3E49W_AorBMessage.ButtonB.ButtonPressed -= K2Node_CreateDelegate_OutputDelegate_2;0x3E88/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_CANCEL.A_CURSOL_CANCEL, 1f, 1f, 0f, nullptr, nullptr);0x3EC3W_AorBMessage.SetVisibility(2);0x3EE9DeleteSaveSlotRef = nullptr;0x3EF4RefreshSlots();0x3F02PopFlow();0x3F03Label_3F03:0x3F03K2Node_CreateDelegate_OutputDelegate.Bind(this, CustomEvent_1);0x3F1AW_AorBMessage.ButtonB.ButtonPressed -= K2Node_CreateDelegate_OutputDelegate;0x3F59/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_OK.A_CURSOL_OK, 1f, 1f, 0f, nullptr, nullptr);0x3F94W_AorBMessage.SetVisibility(2);0x3FBAgoto Label_2FEE;0x3FBFLabel_3FBF:0x3FBFK2Node_CreateDelegate_OutputDelegate.Bind(this, CustomEvent_1);0x3FD6W_AorBMessage.ButtonB.ButtonPressed -= K2Node_CreateDelegate_OutputDelegate;0x4015/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/UI/A_CURSOL_CANCEL.A_CURSOL_CANCEL, 1f, 1f, 0f, nullptr, nullptr);0x4050W_AorBMessage.SetVisibility(2);0x4076IsSaving = false;0x4081RefreshSlots();0x408FPopFlow();0x4090Label_4090:0x4090K2Node_CreateDelegate_OutputDelegate_1.Bind(this, CustomEvent);0x40A7W_AorBMessage.ButtonA.ButtonPressed -= K2Node_CreateDelegate_OutputDelegate_1;0x40E6goto Label_3F03;0x40EBLabel_40EB:0x40EBK2Node_CreateDelegate_OutputDelegate_1.Bind(this, CustomEvent);0x4102W_AorBMessage.ButtonA.ButtonPressed -= K2Node_CreateDelegate_OutputDelegate_1;0x4141goto Label_3FBF;0x4146goto Label_4090;0x414Bgoto Label_40EB;0x4150HoveredOverSlot.Broadcast(K2Node_CustomEvent_SlotNumber, K2Node_CustomEvent_BBPSXSliderRef);0x4175PopFlow();0x4176Label_4176:0x4176return;