Zdexby TheHolyOneZ
4,763 classes
Class

UFreezingEffectCueNotify_Static

: UAHGameplayCueNotify_Static : UGameplayCueNotify_Static : UObject
/Script/AtomicHeart.FreezingEffectCueNotify_Static 0x0120 (288 B) align 8 inherited 0x0080 vtable /Script/AtomicHeart
0x00x0120

Members 7

OffsetSizeNameTypeFlagsDefault
0x04SlightDefrostingThresholdfloatProtected+8 flags0
0x00840x04padding / unreflected
0x08ColorCurveUCurveLinearColor*Protected+8 flagsnullptr
0x08SimpleTintCurveUCurveLinearColor*Protected+8 flagsnullptr
0x08IceScaleDisplacementCurveUCurveFloat*Protected+8 flagsnullptr
0x08RoughnessMultiplyCurveUCurveFloat*Protected+8 flagsnullptr
0x08MainFrostCurveUCurveFloat*Protected+8 flagsnullptr
0x04FullFrozenProgressThresholdfloatProtected+8 flags0.04
0x00B40x6Cunreflected bytes to end of UFreezingEffectCueNotify_Static
Inherited from UAHGameplayCueNotify_Static 2
OffsetSizeNameTypeFlagsDefault
0x08AudioEventUAkAudioEvent*7 flagsnullptr
0x04StopTransitionTimeint327 flags200
Inherited from UGameplayCueNotify_Static 3
OffsetSizeNameTypeFlagsDefault
0x08GameplayCueTagFGameplayTag5 flags{TagName=None}
0x08GameplayCueNameFName6 flagsNone
0x01IsOverridebool7 flagstrue

Functions 3

SignatureFlagsNativeParams
void OnWorldCleanup(UWorld* World, bool bSessionEnded, bool bCleanupResources)FinalNative+1 flags0x0A
void DestroyParticleSystem(UNiagaraComponent* ParticleSystem)FinalNative+1 flags0x08
bool CreateActorsVisualData(AActor* InActor, FFreezingVisualData& OutVisualData)FinalNative+1 flags0x59