0x00x0080
Members 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | AudioEvent | UAkAudioEvent* | 7 flags | nullptr | |
| 0x04 | StopTransitionTime | int32 | 7 flags | 200 | |
| 0x0054 | 0x2C | unreflected bytes to end of UAHGameplayCueNotify_Static | |||
Inherited from UGameplayCueNotify_Static 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | GameplayCueTag | FGameplayTag | 5 flags | {TagName=None} | |
| 0x08 | GameplayCueName | FName | 6 flags | None | |
| 0x01 | IsOverride | bool | 7 flags | true |
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
| bool WhileActiveEvent(AActor* InTarget, FGameplayCueParameters& InParameters) | NativeEvent+1 flags | 0xD9 | |
| bool OnRemoveEvent(AActor* InTarget, FGameplayCueParameters& InParameters) | NativeEvent+1 flags | 0xD9 | |
| bool OnExecuteEvent(AActor* InTarget, FGameplayCueParameters& InParameters) | NativeEvent+1 flags | 0xD9 | |
| bool OnActiveEvent(AActor* InTarget, FGameplayCueParameters& InParameters) | NativeEvent+1 flags | 0xD9 |