Zdexby TheHolyOneZ
4,763 classes
Class

UGameplayCueNotify_Static

: UObject
/Script/GameplayAbilities.GameplayCueNotify_Static 0x0048 (72 B) align 8 inherited 0x0030 vtable /Script/GameplayAbilities
0x00x0048

Members 3

OffsetSizeNameTypeFlagsDefault
0x08GameplayCueTagFGameplayTag5 flags{TagName=None}
0x08GameplayCueNameFName6 flagsNone
0x01IsOverridebool7 flagstrue
0x00410x07unreflected bytes to end of UGameplayCueNotify_Static

Functions 5

SignatureFlagsNativeParams
bool WhileActive(AActor* MyTarget, FGameplayCueParameters& Parameters)NativeEvent+1 flags0xD9
bool OnRemove(AActor* MyTarget, FGameplayCueParameters& Parameters)NativeEvent+1 flags0xD9
bool OnExecute(AActor* MyTarget, FGameplayCueParameters& Parameters)NativeEvent+1 flags0xD9
bool OnActive(AActor* MyTarget, FGameplayCueParameters& Parameters)NativeEvent+1 flags0xD9
void K2_HandleGameplayCue(AActor* MyTarget, uint8 EventType, FGameplayCueParameters& Parameters)EventPublic0xE0

Subclasses 2