Zdexby TheHolyOneZ
4,763 classes
/Script/AtomicHeart.FreezeRayAbility 0x0B68 (2,920 B) align 8 inherited 0x0898 vtable /Script/AtomicHeart
0x00x0B68

Members 47

OffsetSizeNameTypeFlagsDefault
0x08RayParticlesParentBoneFNameProtected+6 flagsstar_2_joint
0x28NIS_FreezingStreamTSoftObjectPtr<UNiagaraSystem>Protected+4 flags<SoftObjectProperty>
0x28NIS_AlternativeFreezingStreamTSoftObjectPtr<UNiagaraSystem>Protected+4 flags<SoftObjectProperty>
0x08NIS_DistanceFNameProtected+6 flagsDistance
0x08NIS_AngleFNameProtected+6 flagsAngle
0x08NIS_BonusAngleFNameProtected+6 flagsBonusAngle
0x08NIS_BonusAngleActivationFNameProtected+6 flagsBonusAngleActivation
0x08NIS_StrengthMultiplierNameFNameProtected+6 flagsOpacityMultiplier
0x04DefaultStrengthFXMultiplierfloatProtected+6 flags1
0x04SkillStrengthFXMultiplierfloatProtected+6 flags2
0x08NIS_FreezingStreamStateFNameProtected+6 flagsFreezingStreamState
0x04NIS_TranslucencySortPriorityfloatProtected+6 flags100
0x092C0x04padding / unreflected
0x28SurfaceDecalMaterialInstanceTSoftObjectPtr<UMaterialInstance>Protected+6 flags<SoftObjectProperty>
0x04SurfaceDecalSpawnCooldownfloatProtected+6 flags0
0x04SurfaceDecalFadeInDelayfloatProtected+6 flags0
0x04SurfaceDecalFadeInDurationfloatProtected+6 flags0
0x04SurfaceDecalFadeOutDelayfloatProtected+6 flags0
0x04SurfaceDecalFadeOutDurationfloatProtected+6 flags0
0x0CSurfaceDecalSizeFVectorProtected+6 flags{X=50, Y=50, Z=50}
0x50SurfaceDecalRandomParametersTMap<TSoftObjectPtr<UParticleSystem>, FName>Protected+2 flags<TMap>
0x28SurfaceParticlesTSoftObjectPtr<UParticleSystem>Protected+4 flags<SoftObjectProperty>
0x28NIS_AlternativeSurfaceParticlesTSoftObjectPtr<UNiagaraSystem>Protected+4 flags<SoftObjectProperty>
0x04SurfaceParticlesSpawnCooldownfloatProtected+6 flags0
0x08FreezeRayBaseBoneNameFNameProtected+7 flagsNone
0x04RayLengthfloatProtected+7 flags0
0x04LongPressRayAngleWidthfloatProtected+7 flags11
0x04TargetSearchAngleWidthfloatProtected+7 flags35
0x01CollisionChanneluint8Protected+7 flags0
0x0A310x03padding / unreflected
0x04FreezingPerSecondMagnitudefloatProtected+6 flags-0.02
0x08MagnitudeScaleBySquaredDistCurveUCurveFloat*Protected+8 flagsnullptr
0x08StaticCharacterTagFGameplayTagProtected+6 flags{TagName=None}
0x08LongPressCostMultiplierSkillUDA_SkillScalarMultiplier*Protected+6 flagsnullptr
0x10AbilityResourceRegenMultiplierSkillsTArray<TArray<TArray<UDA_SkillScalarMultiplier*>>>Protected+3 flags[]
0x10FreezingSpeedMultipliersTArray<TArray<UDA_SkillScalarMultiplier*>>Protected+3 flags[]
0x10FrozenDurationMultipliersTArray<UDA_SkillScalarMultiplier*>Protected+3 flags[]
0x08FreezingDesperateMeasuresSkillUDA_SkillScalarMultiplier*Protected+6 flagsnullptr
0x10FreezeRayDistanceSkillsTArray<UDA_SkillScalarMultiplier*>Protected+3 flags[]
0x08FreezeRayAngleSkillUDA_SkillScalarMultiplier*Protected+6 flagsnullptr
0x08FreezingBonusAreaSkillUDA_SkillScalarMultipliers*Protected+6 flagsnullptr
0x08UnfreezeDamageMultSkillUDA_SkillScalarMultiplier*Protected+6 flagsnullptr
0x08FrozenPassiveDamageSkillUDA_SkillScalarMultiplier*Protected+6 flagsnullptr
0x08FrozenPassiveDamageEffectTSubclassOf<UAHGameplayEffect>Protected+7 flagsnullptr
0x08FrozenPassiveDamageHitSettingsUDA_HitSettings*Protected+6 flagsnullptr
0x08UnfreezeExplosionSkillUDA_Skill*Protected+6 flagsnullptr
0x08FreezingLaserSkillUDA_Skill*Protected+6 flagsnullptr
0x08UnfrozenPolymerSkillUDA_Skill*Protected+6 flagsnullptr
0x0AE00x50padding / unreflected
0x08NS_FreezingStreamComponentUNiagaraComponent*7 flagsnullptr
0x0B380x30unreflected bytes to end of UFreezeRayAbility
Inherited from UAHStandardisedSpecialAbility 10
OffsetSizeNameTypeFlagsDefault
0x01bShouldHaveSettingsDataAssetboolProtected+7 flagstrue
0x01bShouldHaveSkillsDataAssetboolProtected+7 flagsfalse
0x080A0x06padding / unreflected
0x28ActionMontageTSoftObjectPtr<UAnimMontage>Protected+5 flags<SoftObjectProperty>
0x08ToCriticalMontageSectionNameFNameProtected+7 flagsToCritical
0x08UnequipMontageSectionNameFNameProtected+7 flagsUnequip
0x08CriticalUnequipMontageSectionNameFNameProtected+7 flagsCriticalUnequip
0x01bEnableConeOverlapboolProtected+7 flagsfalse
0x08510x03padding / unreflected
0x04ConeOverlapRatefloatProtected+7 flags0.2
0x01bShouldSearchForPolymerElementsboolProtected+7 flagstrue
0x01ProcessPolymerWithElementEChemicalElementProtected+7 flagsNone
Inherited from UAHPlayerSpecialAbility 12
OffsetSizeNameTypeFlagsDefault
0x04MinInputHoldTimefloatProtected+7 flags0.5
0x067C0x04padding / unreflected
0x08ActivationCheckCostEffectTSubclassOf<UAHGameplayEffect>Protected+8 flagsnullptr
0x08RegenerationEffectTSubclassOf<UGameplayEffect>Protected+8 flagsnullptr
0x38CurrentResourceAttributeFGameplayAttributeProtected+4 flags{AttributeName="", Attribute=<FieldPathProperty>, Attribute…
0x38MaxResourceAttributeFGameplayAttributeProtected+4 flags{AttributeName="", Attribute=<FieldPathProperty>, Attribute…
0x04AlternativeAtributeAmountToCancelAbilityfloatProtected+7 flags10
0x07040x04padding / unreflected
0x08AlternativeCostCameraShakeTSubclassOf<UMatineeCameraShake>Protected+8 flagsnullptr
0x07100x40padding / unreflected
0x08LongPressCostEffectTSubclassOf<UGameplayEffect>8 flagsnullptr
0x08LongPressSelfCostEffectTSubclassOf<UGameplayEffect>8 flagsnullptr
0x08SelfCostGameplayEffectClassTSubclassOf<UGameplayEffect>8 flagsnullptr
0x04CriticalResourceRatiofloat7 flags0.2
0x08DefaultBoneNameForRayAttachFName7 flagsstar_2_joint
Inherited from UAHCharacterAbility 31
OffsetSizeNameTypeFlagsDefault
0x28CancellAndRestartAbilitiesFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x28StartAbilitiesWithInputButtonPressedFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x01bShouldApplyPersistentGameplayEffectsOnCommitboolProtected+6 flagstrue
0x01bShouldApplyPersistentGameplayEffectsOnEndAbilityboolProtected+6 flagstrue
0x04A20x06padding / unreflected
0x10AdditiveGameplayEffectClassesTArray<TArray<bool>>Protected+4 flags[]
0x10OnAbilityEndGameplayEffectClassesTArray<bool>Protected+4 flags[]
0x01bApplyTagsboolProtected+6 flagstrue
0x01bSubscribeOnOwnerCharacterEventsboolProtected+7 flagsfalse
0x04CA0x06padding / unreflected
0x50CharacterEventsToSubscribeToTSet<AHCharacterEventType>Protected+3 flags<TSet>
0x01bTickingboolProtected+6 flagsfalse
0x01bTickingWhileNotActiveboolProtected+6 flagsfalse
0x01bIgnoreAbilityDurationboolProtected+6 flagsfalse
0x05230x01padding / unreflected
0x04BaseActiveProbabilityfloatProtected+8 flags1
0x01bDebugAbilityShouldNotBeCancelledboolProtected+7 flagsfalse
0x05290x03padding / unreflected
0x08DebugCategoryFNameProtected+7 flagsNone
0x08DebugConsoleVariableFNameProtected+7 flagsNone
0x01bStopAllRumblesOnAbilityEndboolProtected+7 flagsfalse
0x053D0x03padding / unreflected
0x08OnExecuteAbilityEffectTagFGameplayTagProtected+5 flags{TagName=None}
0x08OnActivateAbilityFailEffectTagFGameplayTagProtected+5 flags{TagName=None}
0x08OnLoopAbilityEffectTagFGameplayTagProtected+5 flags{TagName=None}
0x08OnActivationAblityEffectTagFGameplayTagProtected+5 flags{TagName=None}
0x08OnDeactivationAbilityEffectTagFGameplayTagProtected+5 flags{TagName=None}
0x01bShouldEndAbilityOnActivationButtonReleasedboolProtected+6 flagsfalse
0x01bForceButtonReleaseOnEndAbilityboolProtected+6 flagstrue
0x056A0x06padding / unreflected
0x08HUDDataAssetUDA_AbilityHUDData*Protected+7 flagsnullptr
0x01InteractiveObjectTypeEInteractiveObjectTypeProtected+7 flagsNone
0x05790x03padding / unreflected
0x08PolymerModifierAbilityTagFGameplayTagProtected+4 flags{TagName=None}
0x01bShouldPlayNoEnergySoundboolProtected+7 flagsfalse
0x05850x3Bpadding / unreflected
0x08CachedCharacterOwnerAAHBaseCharacter*Transient+5 flagsnullptr
0x05C80x08padding / unreflected
0x08CachedPlayerControllerAAHPlayerController*Transient+5 flagsnullptr
0x08CachedMovementComponentUCharacterMovementComponent*Transient+7 flagsnullptr
Inherited from UGameplayAbility 32
OffsetSizeNameTypeFlagsDefault
0x28AbilityTagsFGameplayTagContainer3 flags{GameplayTags=[], ParentTags=[]}
0x01bReplicateInputDirectlybool7 flagsfalse
0x01RemoteInstanceEndedbool5 flagsfalse
0x00DA0x04padding / unreflected
0x01ReplicationPolicyuint8Protected+7 flags0
0x01InstancingPolicyuint8Protected+7 flags2
0x01bServerRespectsRemoteAbilityCancellationboolProtected+7 flagstrue
0x01bRetriggerInstancedAbilityboolProtected+7 flagsfalse
0x00E20x06padding / unreflected
0x18CurrentActivationInfoFGameplayAbilityActivationInfoProtected+4 flags{ActivationMode=0, bCanBeEndedByOtherInstance=false, Predic…
0xC0CurrentEventDataFGameplayEventDataProtected+3 flags{EventTag={TagName=None}, Instigator=nullptr, Target=nullpt…
0x01NetExecutionPolicyuint8Protected+7 flags0
0x01NetSecurityPolicyuint8Protected+7 flags0
0x01C20x06padding / unreflected
0x08CostGameplayEffectClassTSubclassOf<UGameplayEffect>Protected+8 flagsnullptr
0x10AbilityTriggersTArray<TSubclassOf<UGameplayEffect>>Protected+4 flags[]
0x08CooldownGameplayEffectClassTSubclassOf<UGameplayEffect>Protected+8 flagsnullptr
0x28CancelAbilitiesWithTagFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x28BlockAbilitiesWithTagFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x28ActivationOwnedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x28ActivationRequiredTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x28ActivationBlockedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x28SourceRequiredTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x28SourceBlockedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x28TargetRequiredTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x28TargetBlockedTagsFGameplayTagContainerProtected+3 flags{GameplayTags=[], ParentTags=[]}
0x03500x20padding / unreflected
0x10ActiveTasksTArray<UAnimMontage*>Protected+2 flags[]
0x03800x10padding / unreflected
0x08CurrentMontageUAnimMontage*Protected+5 flagsnullptr
0x03980x60padding / unreflected
0x01bIsActiveboolProtected+5 flagsfalse
0x01bIsAbilityEndingboolProtected+5 flagsfalse
0x01bIsCancelableboolProtected+5 flagsfalse
0x01bIsBlockingOtherAbilitiesboolProtected+5 flagsfalse
0x03FC0x14padding / unreflected
0x01bMarkPendingKillOnAbilityEndboolProtected+7 flagsfalse
0x01bShouldActivateOnlyGameThreadboolProtected+7 flagstrue
0x01bShouldEndOnlyGameThreadboolProtected+7 flagstrue

Functions 1

SignatureFlagsNativeParams
bool ShouldUseAlternativeFreezingStreamFX()NativeEvent+1 flags0x01