| 0x28 | AbilityTags | FGameplayTagContainer | 3 flags | {GameplayTags=[], ParentTags=[]} |
| 0x01 | bReplicateInputDirectly | bool | 7 flags | false |
| 0x01 | RemoteInstanceEnded | bool | 5 flags | false |
| 0x00DA | 0x04 | padding / unreflected |
| 0x01 | ReplicationPolicy | uint8 | Protected+7 flags | 0 |
| 0x01 | InstancingPolicy | uint8 | Protected+7 flags | 2 |
| 0x01 | bServerRespectsRemoteAbilityCancellation | bool | Protected+7 flags | true |
| 0x01 | bRetriggerInstancedAbility | bool | Protected+7 flags | false |
| 0x00E2 | 0x06 | padding / unreflected |
| 0x18 | CurrentActivationInfo | FGameplayAbilityActivationInfo | Protected+4 flags | {ActivationMode=0, bCanBeEndedByOtherInstance=false, Predic… |
| 0xC0 | CurrentEventData | FGameplayEventData | Protected+3 flags | {EventTag={TagName=None}, Instigator=nullptr, Target=nullpt… |
| 0x01 | NetExecutionPolicy | uint8 | Protected+7 flags | 0 |
| 0x01 | NetSecurityPolicy | uint8 | Protected+7 flags | 0 |
| 0x01C2 | 0x06 | padding / unreflected |
| 0x08 | CostGameplayEffectClass | TSubclassOf<UGameplayEffect> | Protected+8 flags | nullptr |
| 0x10 | AbilityTriggers | TArray<TSubclassOf<UGameplayEffect>> | Protected+4 flags | [] |
| 0x08 | CooldownGameplayEffectClass | TSubclassOf<UGameplayEffect> | Protected+8 flags | nullptr |
| 0x28 | CancelAbilitiesWithTag | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} |
| 0x28 | BlockAbilitiesWithTag | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} |
| 0x28 | ActivationOwnedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} |
| 0x28 | ActivationRequiredTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} |
| 0x28 | ActivationBlockedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} |
| 0x28 | SourceRequiredTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} |
| 0x28 | SourceBlockedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} |
| 0x28 | TargetRequiredTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} |
| 0x28 | TargetBlockedTags | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} |
| 0x0350 | 0x20 | padding / unreflected |
| 0x10 | ActiveTasks | TArray<UAnimMontage*> | Protected+2 flags | [] |
| 0x0380 | 0x10 | padding / unreflected |
| 0x08 | CurrentMontage | UAnimMontage* | Protected+5 flags | nullptr |
| 0x0398 | 0x60 | padding / unreflected |
| 0x01 | bIsActive | bool | Protected+5 flags | false |
| 0x01 | bIsAbilityEnding | bool | Protected+5 flags | false |
| 0x01 | bIsCancelable | bool | Protected+5 flags | false |
| 0x01 | bIsBlockingOtherAbilities | bool | Protected+5 flags | false |
| 0x03FC | 0x14 | padding / unreflected |
| 0x01 | bMarkPendingKillOnAbilityEnd | bool | Protected+7 flags | false |
| 0x01 | bShouldActivateOnlyGameThread | bool | Protected+7 flags | true |
| 0x01 | bShouldEndOnlyGameThread | bool | Protected+7 flags | true |