Zdexby TheHolyOneZ
4,763 classes
Class

AAHWwiseSpatialAudioVolume

: AAkSpatialAudioVolume : AVolume : ABrush : AActor : UObject
/Script/AtomicHeart.AHWwiseSpatialAudioVolume 0x02E0 (736 B) align 8 inherited 0x0290 vtable /Script/AtomicHeart
0x00x02E0

Members 6

OffsetSizeNameTypeFlagsDefault
0x08AudioSettingsInstancedUDA_AudioTriggerSettings*Protected+10 flagsnullptr
0x03WwiseGlobalStatesFAHWwiseGlobalStatesProtected+4 flags{WwiseSafeHouseState=OutSafeHouse, WwiseLocationState=Inval…
0x029B0x05padding / unreflected
0x10StatesTArray<bool>Protected+4 flags[]
0x01bUseAlternativeRoomToneboolProtected+7 flagsfalse
0x02B10x07padding / unreflected
0x08AlternativeRoomToneEventUAkAudioEvent*Protected+7 flagsnullptr
0x08AlternativeRoomToneComponentUAHWwiseComponent*Transient+7 flagsnullptr
0x02C80x18unreflected bytes to end of AAHWwiseSpatialAudioVolume
Inherited from AAkSpatialAudioVolume 3
OffsetSizeNameTypeFlagsDefault
0x08SurfaceReflectorSetUAkSurfaceReflectorSetComponent*11 flagsnullptr
0x08LateReverbUAkLateReverbComponent*11 flagsnullptr
0x08RoomUAkRoomComponent*11 flagsnullptr
Inherited from ABrush 11
OffsetSizeNameTypeFlagsDefault
0x01BrushTypeuint86 flags0
0x02410x03padding / unreflected
0x04BrushColorFColor5 flags{B=0, G=0, R=0, A=0}
0x04PolyFlagsint325 flags0
0x01bColored : 1bit 0bool3 flagsfalse
0x01bSolidWhenSelected : 1bit 1bool3 flagsfalse
0x01bPlaceableFromClassBrowser : 1bit 2bool3 flagsfalse
0x01bNotForClientOrServer : 1bit 3bool3 flagsfalse
0x024D0x03padding / unreflected
0x08BrushUModel*8 flagsnullptr
0x08BrushComponentUBrushComponent*11 flags/Script/Engine.Default__Brush.BrushComponent0
0x01bInManipulation : 1bit 0bool3 flagsfalse
0x02610x07padding / unreflected
0x10SavedSelectionsTArray<FActorTickFunction>2 flags[]
Inherited from AActor 79
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bNetStartup : 1bit 1bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bHidden : 1bit 5boolNet+7 flagsfalse
0x01bHiddenTemporary : 1bit 6boolTransient+5 flagsfalse
0x01bTearOff : 1bit 7boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 0bool3 flagsfalse
0x01bExchangedRoles : 1bit 1boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 2bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 3bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 4bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 5bool5 flagstrue
0x01bReplayRewindable : 1bit 6bool5 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 7bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 0bool4 flagsfalse
0x01bCanBeDamaged : 1bit 1boolNet+6 flagstrue
0x01bBlockInput : 1bit 2bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 3bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 4bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 5bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 6bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 7bool6 flagsfalse
0x01bIsEditorOnlyActor : 1bit 0bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 1bool3 flagsfalse
0x01bShouldBeSaved : 1bit 2bool5 flagsfalse
0x01bCanBeMovedToAnotherLevel : 1bit 3bool6 flagsfalse
0x01bReplicates : 1bit 4boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 5boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 6boolProtected+3 flagstrue
0x01bActorEnableCollision : 1bit 6bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 7boolTransient+4 flagsfalse
0x00650x01padding / unreflected
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleuint8NetTransient+5 flags0
0x00690x03padding / unreflected
0x34ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x00A80x08padding / unreflected
0x40AttachmentReplicationFRepAttachmentNetTransient+4 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x08OwnerAActor*NetRepNotify+5 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01Roleuint8Net+5 flags3
0x01NetDormancyuint89 flags1
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputuint86 flags0
0x04InputPriorityint326 flags0
0x08InputComponentUInputComponent*8 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01240x04padding / unreflected
0x08InstigatorAPawn*NetRepNotify+7 flagsnullptr
0x10ChildrenTArray<USceneComponent*>Transient+2 flags[]
0x08RootComponentUSceneComponent*Protected+9 flagsnullptr
0x10ControllingMatineeActorsTArray<TArray<TWeakObjectPtr<UChildActorComponent>>>TransientProtected+2 flags[]
0x01580x10padding / unreflected
0x10LayersTArray<TWeakObjectPtr<UChildActorComponent>>2 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flags<0xffffffff>
0x01800x08padding / unreflected
0x10TagsTArray<FMulticastScriptDelegate>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x01A80x68padding / unreflected
0x10InstanceComponentsTArray<TArray<void>>4 flags[]
0x10BlueprintCreatedComponentsTArray<void>6 flags[]

Functions 11

SignatureFlagsNativeParams
void SetRoomSwitch(FAHWwiseSwitch& SWITCH)FinalNative+1 flags0x20
void SetRoomRTPC(FAHWwiseRTPC& RTPC)FinalNative+1 flags0x18
void PlayEventOnRoom(FAHWwiseEventContainer& EventContainer)FinalNative+1 flags0xA0
void OnOverlapEnd(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComponent, int32 OtherBodyIndex)FinalNative+1 flags0x1C
void OnOverlapBegin(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComponent, int32 OtherBodyIndex, bool bFromSweep, FHitResult& SweepResult)FinalNative+1 flags0xA8
void OnListenerCreated(UAHWwiseComponent* Listener)FinalNative+1 flags0x08
void OnChangeCurrentRoom(UAkRoomComponent* RoomComponent)FinalNative+1 flags0x08
UAkSurfaceReflectorSetComponent* GetSurfaceReflectorSetComponent()FinalNative+1 flags0x08
UAHWwiseRoomComponent* GetRoomComponent()FinalNative+1 flags0x08
UAHWwiseLateReverbComponent* GetLateReverbComponent()FinalNative+1 flags0x08
UAHWwiseComponent* GetAlternativeRoomToneComponent()FinalNative+1 flags0x08

Used by 1

types with a member, parameter or interface of this type