0x00x0BA0
Members 34
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | DefaultPlayerItemsToCraft | TArray<TArray<TArray<TArray<FMulticastScriptDelegate>>>> | 5 flags | [] | |
| 0x10 | DefaultPlayerItemsToCraftData | TArray<TArray<TArray<FMulticastScriptDelegate>>> | 5 flags | [] | |
| 0x10 | AmmoTypes | TArray<TArray<FMulticastScriptDelegate>> | 5 flags | [] | |
| 0x10 | AmmoDataAssetsArray | TArray<FMulticastScriptDelegate> | 4 flags | [] | |
| 0x03C8 | 0x30 | padding / unreflected | |||
| 0x10 | OnPickupableItemSpawned | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x04 | MaxColumns | int32 | Protected+9 flags | 9 | |
| 0x04 | MaxRows | int32 | Protected+9 flags | 999 | |
| 0x04 | MeleeWeaponCount | int32 | Protected+7 flags | 3 | |
| 0x04 | RangeWeaponCount | int32 | Protected+7 flags | 3 | |
| 0x04 | ConsumablesCount | int32 | Protected+7 flags | 3 | |
| 0x04 | ResourcesCount | int32 | Protected+9 flags | 8 | |
| 0x04 | SpecialResourcesCount | int32 | Protected+9 flags | 7 | |
| 0x04 | AmmoCount | int32 | Protected+9 flags | 5 | |
| 0x04 | QuestItemsMaxCount | int32 | Protected+9 flags | 50 | |
| 0x042C | 0x04 | padding / unreflected | |||
| 0x10 | InventoryCapacityConditions | TArray<bool> | Protected+6 flags | [] | |
| 0x01 | bAutoEquipWeapons | bool | Protected+9 flags | true | |
| 0x0441 | 0x03 | padding / unreflected | |||
| 0x04 | SpawningPickupableItemForwardDistance | float | Protected+9 flags | 50 | |
| 0x10 | Resources | FInventoryItemGroup | TransientProtected+1 flags | {} | |
| 0x10 | SpecialResources | FInventoryItemGroup | TransientProtected+1 flags | {} | |
| 0x10 | AmmoItems | FInventoryItemGroup | TransientProtected+1 flags | {} | |
| 0x10 | AuxItems | FInventoryItemGroup | TransientProtected+1 flags | {} | |
| 0x10 | QuestItems | FInventoryItemGroup | TransientProtected+1 flags | {} | |
| 0x10 | PlayerItemsToCraft | TArray<int32> | Protected+3 flags | [] | |
| 0x04 | InfiniteAmmoCount | int32 | Protected+8 flags | 999 | |
| 0x04AC | 0x04 | padding / unreflected | |||
| 0x10 | InventorySkills | TArray<TArray<FInventoryList>> | Protected+4 flags | [] | |
| 0x04C0 | 0x18 | padding / unreflected | |||
| 0x10 | AllCraftablePrimaryAssetIDs | TArray<FInventoryList> | 3 flags | [] | |
| 0x78 | ResourcesList | FInventoryList | 2 flags | {Slots=[], IndicesById=<TMap>, Capacity=0} | |
| 0x78 | SpecialResourcesList | FInventoryList | 2 flags | {Slots=[], IndicesById=<TMap>, Capacity=0} | |
| 0x78 | AmmoList | FInventoryList | 2 flags | {Slots=[], IndicesById=<TMap>, Capacity=0} | |
| 0x78 | AuxList | FInventoryList | 2 flags | {Slots=[], IndicesById=<TMap>, Capacity=0} | |
| 0x78 | QuestItemsList | FInventoryList | 2 flags | {Slots=[], IndicesById=<TMap>, Capacity=0} | |
| 0x0740 | 0xB0 | padding / unreflected | |||
| 0x370 | DumpedInventory | FInventoryDump | 2 flags | {ResourcesList={Slots=[], IndicesById=<TMap>, Capacity=0}, … | |
| 0x0B60 | 0x08 | padding / unreflected | |||
| 0x08 | SavedEquippedItemId | int64 | 6 flags | -1 | |
| 0x04 | CurrentHealingItemIndex | int32 | 6 flags | 0 | |
| 0x0B74 | 0x2C | unreflected bytes to end of UAHInventoryPlayer | |||
Inherited from UAHInventory 12
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bStorage | bool | Protected+9 flags | false | |
| 0x01A1 | 0x03 | padding / unreflected | |||
| 0x04 | BaseColumns | int32 | Protected+9 flags | 7 | |
| 0x04 | BaseRows | int32 | Protected+9 flags | 4 | |
| 0x01AC | 0x04 | padding / unreflected | |||
| 0x08 | DisassembleSettings | UDA_DisassembleSettings* | Protected+7 flags | nullptr | |
| 0x08 | IgnoreOverWeightTag | FGameplayTag | Protected+7 flags | {TagName=None} | |
| 0x10 | Items | FInventoryItemGroup | TransientProtected+1 flags | {} | |
| 0x08 | CurrentItemCounterId | int64 | Protected+6 flags | 1 | |
| 0x50 | SavedItems | TMap<TArray<FInventoryGrid>, int64> | Protected+2 flags | <TMap> | |
| 0x10 | Data | TArray<FInventoryGrid> | Protected+3 flags | [] | |
| 0xC8 | ItemsGrid | FInventoryGrid | Protected+2 flags | {Elements=<TMap>, IndicesById=<TMap>, Cells=[], Rows=0, Col… | |
| 0x08 | CachedPlayerCharacter | TWeakObjectPtr<AAHPlayerCharacter> | Protected+9 flags | <0xffffffff> | |
| 0x08 | CachedPlayerController | TWeakObjectPtr<AAHPlayerController> | Protected+9 flags | <0xffffffff> | |
Inherited from UActorComponent 17
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<TArray<int32>> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<int32> | Protected+6 flags | [] | |
| 0x0088 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x01 | bNetAddressable : 1bit 3 | bool | Protected+3 flags | false | |
| 0x01 | bReplicates : 1bit 4 | bool | Net+7 flags | false | |
| 0x01 | bAutoActivate : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 0 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 1 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 3 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bShouldBeSaved : 1bit 7 | bool | 5 flags | false | |
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0097 | 0x01 | padding / unreflected | |||
| 0x10 | UCSModifiedProperties | TArray<FString> | 2 flags | [] | |
| 0x10 | ActorComponentKey | FString | 3 flags | "" | |
Functions 22
| Signature | Flags | Native | Params |
|---|---|---|---|
| bool TryToCraftItem(UDA_ItemBase* InItemDataAsset, int32 Amount) | FinalNative+1 flags | 0x0D | |
| bool TryToConsumeResourcesToCraft(UDA_ItemBase* ItemDataAsset, int32 Amount) | FinalNative+1 flags | 0x0D | |
| bool TryConsumeItem(UDA_ItemBase* ItemDataAsset, int32 Amount) | FinalNative+1 flags | 0x0D | |
| bool SetItemMetaDataByTag(FGameplayTag& InTag, UObject* InMetaData) | FinalNative+1 flags | 0x11 | |
| void RemoveItemFromInventory(UDA_ItemBase* ItemDataAsset, int32 Amount) | FinalNative+1 flags | 0x0C | |
| void OnSkillActivated(UDA_Skill* InSkill, int32 InSlotIndex) | FinalNative+1 flags | 0x0C | |
| void MoveSingleItemToStorage(UDA_ItemBase* ItemData) | FinalNative+1 flags | 0x08 | |
| void MoveSingleItemFromStorage(UDA_ItemBase* ItemData) | FinalNative+1 flags | 0x08 | |
| void MoveLastItemToStorage() | FinalNative+1 flags | 0x00 | |
| void MoveAllItemsToStorage() | FinalNative+1 flags | 0x00 | |
| bool HasRecipeFor(UDA_ItemBase* InItemDataAsset) | FinalNative+1 flags | 0x09 | |
| bool HasItem(UDA_ItemBase* InItemDataAsset) | FinalNative+1 flags | 0x09 | |
| UObject* GetItemMetaDataByTag(FGameplayTag& InTag) | FinalNative+1 flags | 0x10 | |
| TArray<void> FindItemsInfoByTag(FGameplayTag& InTag) | FinalNative+1 flags | 0x18 | |
| TArray<void> FindItemsInfo(UDA_ItemBase* InItemDataAsset) | FinalNative+1 flags | 0x18 | |
| bool FillDefaultPlayerItemsToCraftData() | FinalNative+1 flags | 0x01 | |
| void DropItemById(int64 ItemId, bool bShouldDrop) | FinalNative+1 flags | 0x09 | |
| void ConsumeDumpedItems() | FinalNative+1 flags | 0x00 | |
| bool CanCraftAnyWeapon() | FinalNative+1 flags | 0x01 | |
| FPickupResult AddSingleItemToInventory(FInventoryData& InInventoryData, bool InSendNotification) | FinalNative+1 flags | 0x80 | |
| FPickupResult AddItemToInventoryWithParameters(FInventoryData& InInventoryData, bool bInSendNotification, bool bInAutoEquip, bool bInIsSpecialPickup, bool bInForceBindToSlot, bool bMovedToStorage) | FinalNative+1 flags | 0x80 | |
| FPickupResult AddItemToInventory(AAHPickupableItem* InPickupableItem, bool InSendNotification) | NativeEvent+1 flags | 0x38 |