Zdexby TheHolyOneZ
3,124 structs
Struct

FGameplayCueParameters

/Script/GameplayAbilities.GameplayCueParameters 0x00D0 (208 B) align 8 /Script/GameplayAbilities
0x00x00D0

Members 17

OffsetSizeNameTypeFlags
—0x04NormalizedMagnitudefloat6 flags
0x04RawMagnitudefloat6 flags
0x18EffectContextFGameplayEffectContextHandle2 flags
0x08MatchedTagNameFGameplayTag5 flags
0x08OriginalTagFGameplayTag5 flags
0x28AggregatedSourceTagsFGameplayTagContainer2 flags
0x28AggregatedTargetTagsFGameplayTagContainer2 flags
0x0CLocationFVector_NetQuantize104 flags
0x0CNormalFVector_NetQuantizeNormal4 flags
0x08InstigatorTWeakObjectPtr<AActor>7 flags
0x08EffectCauserTWeakObjectPtr<AActor>7 flags
0x08SourceObjectTWeakObjectPtr<UObject>7 flags
0x08PhysicalMaterialTWeakObjectPtr<UPhysicalMaterial>7 flags
0x04GameplayEffectLevelint326 flags
0x04AbilityLevelint326 flags
0x08TargetAttachComponentTWeakObjectPtr<USceneComponent>9 flags
0x01bReplicateLocationWhenUsingMinimalRepProxybool6 flags
0x00C90x07unreflected bytes to end of FGameplayCueParameters

Used by 10

types with a member, parameter or interface of this type