Zdexby TheHolyOneZ
4,763 classes
Class

USceneCaptureComponent2D

: USceneCaptureComponent : USceneComponent : UActorComponent : UObject
/Script/Engine.SceneCaptureComponent2D 0x0950 (2,384 B) align 16 inherited 0x0340 vtable /Script/Engine
0x00x0950

Members 18

OffsetSizeNameTypeFlagsDefault
0x01ProjectionTypeuint87 flags0
0x03410x03padding / unreflected
0x04FOVAnglefloat8 flags90
0x04OrthoWidthfloat7 flags512
0x034C0x04padding / unreflected
0x08TextureTargetUTextureRenderTarget2D*7 flagsnullptr
0x01CompositeModeuint87 flags0
0x03590x07padding / unreflected
0x560PostProcessSettingsFPostProcessSettings4 flags{bOverride_TemperatureType=false, bOverride_WhiteTemp=false…
0x04PostProcessBlendWeightfloat8 flags1
0x01bOverride_CustomNearClippingPlane : 1bit 0bool4 flagsfalse
0x08C50x03padding / unreflected
0x04CustomNearClippingPlanefloat8 flags0
0x01bUseCustomProjectionMatrixbool7 flagsfalse
0x08CD0x03padding / unreflected
0x40CustomProjectionMatrixFMatrix6 flags{XPlane={W=0}, YPlane={W=0}, ZPlane={W=0}, WPlane={W=1}}
0x01bEnableClipPlanebool8 flagsfalse
0x09110x03padding / unreflected
0x0CClipPlaneBaseFVector8 flags{X=0, Y=0, Z=0}
0x0CClipPlaneNormalFVector8 flags{X=0, Y=0, Z=1}
0x01bCameraCutThisFrame : 1bit 0boolTransient+4 flagsfalse
0x01bConsiderUnrenderedOpaquePixelAsFullyTranslucent : 1bit 1bool5 flagsfalse
0x092D0x03padding / unreflected
0x01bDisableFlipCopyGLESbool8 flagsfalse
0x01bUpdateOnlyShownComponentsbool8 flagsfalse
0x09320x1Eunreflected bytes to end of USceneCaptureComponent2D
Inherited from USceneCaptureComponent 15
OffsetSizeNameTypeFlagsDefault
0x01PrimitiveRenderModeESceneCapturePrimitiveRenderMode7 flagsPRM_LegacySceneCapture
0x01CaptureSourceuint88 flags0
0x01bCaptureEveryFrame : 1bit 0bool5 flagstrue
0x01bCaptureOnMovement : 1bit 1bool5 flagstrue
0x01bAlwaysPersistRenderingStatebool7 flagsfalse
0x028C0x04padding / unreflected
0x10HiddenComponentsTArray<TArray<TArray<TArray<float>>>>5 flags[]
0x10HiddenActorsTArray<TArray<TArray<float>>>5 flags[]
0x10ShowOnlyComponentsTArray<TArray<float>>5 flags[]
0x10ShowOnlyActorsTArray<float>5 flags[]
0x04LODDistanceFactorfloat7 flags1
0x04MaxViewDistanceOverridefloat7 flags-1
0x04CaptureSortPriorityint328 flags0
0x01bUseRayTracingIfEnabledbool7 flagsfalse
0x02DD0x03padding / unreflected
0x10ShowFlagSettingsTArray<FString>5 flags[]
0x02F00x30padding / unreflected
0x10ProfilingEventNameFString6 flags""
Inherited from USceneComponent 28
OffsetSizeNameTypeFlagsDefault
0x08PhysicsVolumeTWeakObjectPtr<APhysicsVolume>Transient+6 flags<0xffffffff>
0x08AttachParentUSceneComponent*NetRepNotify+7 flagsnullptr
0x08AttachSocketNameFNameNetRepNotify+5 flagsNone
0x10AttachChildrenTArray<TArray<FVector>>NetTransient+5 flags[]
0x01000x08padding / unreflected
0x10ClientAttachedChildrenTArray<FVector>Transient+4 flags[]
0x01180x2Cpadding / unreflected
0x0CRelativeLocationFVectorNetRepNotify+8 flags{X=0, Y=0, Z=0}
0x0CRelativeRotationFRotatorNetRepNotify+7 flags{Pitch=0, Yaw=0, Roll=0}
0x0CRelativeScale3DFVectorNetRepNotify+9 flags{X=1, Y=1, Z=1}
0x0CComponentVelocityFVector5 flags{X=0, Y=0, Z=0}
0x01740x08padding / unreflected
0x04UpdateComponentToWorldRateSecondsfloatProtected+7 flags0
0x04NextUpdateComponentToWorldExpectedTimefloatTransient+5 flags0
0x01bCanSkipIntermediateTransformUpdates : 1bit 1boolTransient+3 flagstrue
0x01bComponentToWorldUpdated : 1bit 2boolTransient+3 flagsfalse
0x01bAbsoluteLocation : 1bit 4boolNetRepNotify+6 flagsfalse
0x01bAbsoluteRotation : 1bit 5boolNetRepNotify+6 flagsfalse
0x01bAbsoluteScale : 1bit 6boolNetRepNotify+6 flagsfalse
0x01bVisible : 1bit 7boolNetRepNotify+6 flagstrue
0x01bShouldBeAttached : 1bit 0boolNetTransient+3 flagsfalse
0x01bShouldSnapLocationWhenAttached : 1bit 1boolNetTransient+3 flagsfalse
0x01bShouldSnapRotationWhenAttached : 1bit 2boolNetTransient+3 flagsfalse
0x01bShouldUpdatePhysicsVolume : 1bit 3bool6 flagsfalse
0x01bHiddenInGame : 1bit 4bool7 flagsfalse
0x01bBoundsChangeTriggersStreamingDataRebuild : 1bit 5bool3 flagsfalse
0x01bUseAttachParentBound : 1bit 6bool6 flagsfalse
0x01860x01padding / unreflected
0x01Mobilityuint88 flags2
0x01DetailModeuint89 flags0
0x01PhysicsVolumeChangedDelegateFMulticastScriptDelegate4 flags<delegate>
0x018A0xAEpadding / unreflected
0x50ImportantSocketsTMap<FActorComponentTickFunction, FName>Protected+3 flags<TMap>
Inherited from UActorComponent 17
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<TArray<int32>>4 flags[]
0x10AssetUserDataTArray<int32>Protected+6 flags[]
0x00880x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicates : 1bit 4boolNet+7 flagsfalse
0x01bAutoActivate : 1bit 7bool6 flagsfalse
0x01bIsActive : 1bit 0boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 1bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 3boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 5bool6 flagsfalse
0x01bShouldBeSaved : 1bit 7bool5 flagsfalse
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x00970x01padding / unreflected
0x10UCSModifiedPropertiesTArray<FString>2 flags[]
0x10ActorComponentKeyFString3 flags""

Functions 3

SignatureFlagsNativeParams
void RemoveBlendable(const TScriptInterface<IBlendableInterface>& InBlendableObject)FinalNative+1 flags0x10
void CaptureScene()FinalNative+1 flags0x00
void AddOrUpdateBlendable(const TScriptInterface<IBlendableInterface>& InBlendableObject, float InWeight)FinalNative+1 flags0x14

Used by 13

types with a member, parameter or interface of this type