implements IInterface_CollisionDataProvider, IInterface_AssetUserData, INodeMappingProviderInterface
0x00x0380
Members 28
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x0040 | 0x20 | padding / unreflected | |||
| 0x08 | Skeleton | USkeleton* | 10 flags | nullptr | |
| 0x1C | ImportedBounds | FBoxSphereBounds | Transient+5 flags | {Origin={X=0, Y=0, Z=0}, BoxExtent={X=0, Y=0, Z=0}, SphereR… | |
| 0x1C | ExtendedBounds | FBoxSphereBounds | Transient+5 flags | {Origin={X=0, Y=0, Z=0}, BoxExtent={X=0, Y=0, Z=0}, SphereR… | |
| 0x0C | PositiveBoundsExtension | FVector | Protected+8 flags | {X=0, Y=0, Z=0} | |
| 0x0C | NegativeBoundsExtension | FVector | Protected+8 flags | {X=0, Y=0, Z=0} | |
| 0x10 | Materials | TArray<FSkeletalMaterial> | Transient+7 flags | [] | |
| 0x10 | SkelMirrorTable | TArray<FBoneMirrorInfo> | 5 flags | [] | |
| 0x10 | LODInfo | TArray<FSkeletalMeshLODInfo> | 5 flags | [] | |
| 0x00E8 | 0x50 | padding / unreflected | |||
| 0x04 | MinLOD | FPerPlatformInt | 3 flags | {Default=0} | |
| 0x01 | DisableBelowMinLodStripping | FPerPlatformBool | 3 flags | {Default=false} | |
| 0x01 | SkelMirrorAxis | EAxis | 6 flags | X | |
| 0x01 | SkelMirrorFlipAxis | EAxis | 6 flags | Z | |
| 0x01 | bUseFullPrecisionUVs : 1bit 0 | bool | Deprecated+3 flags | false | |
| 0x01 | bUseHighPrecisionTangentBasis : 1bit 1 | bool | Deprecated+3 flags | false | |
| 0x01 | bHasBeenSimplified : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bHasVertexColors : 1bit 3 | bool | 3 flags | false | |
| 0x01 | bEnablePerPolyCollision : 1bit 5 | bool | 4 flags | false | |
| 0x08 | BodySetup | UBodySetup* | Transient+5 flags | nullptr | |
| 0x08 | PhysicsAsset | UPhysicsAsset* | 9 flags | nullptr | |
| 0x08 | ShadowPhysicsAsset | UPhysicsAsset* | 9 flags | nullptr | |
| 0x10 | NodeMappingData | TArray<UNodeMappingContainer*> | 7 flags | [] | |
| 0x10 | MorphTargets | TArray<UMorphTarget*> | 4 flags | [] | |
| 0x0178 | 0x178 | padding / unreflected | |||
| 0x08 | PostProcessAnimBlueprint | TSubclassOf<UAnimInstance> | 9 flags | nullptr | |
| 0x10 | MeshClothingAssets | TArray<UClothingAssetBase*> | 7 flags | [] | |
| 0x30 | SamplingInfo | FSkeletalMeshSamplingInfo | Protected+2 flags | {Regions=[], BuiltData={WholeMeshBuiltData=[], RegionBuiltD… | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+7 flags | [] | |
| 0x0348 | 0x08 | padding / unreflected | |||
| 0x10 | Sockets | TArray<USkeletalMeshSocket*> | 3 flags | [] | |
| 0x0360 | 0x10 | padding / unreflected | |||
| 0x10 | SkinWeightProfiles | TArray<FSkinWeightProfileInfo> | Protected+5 flags | [] | |
Inherited from UStreamableRenderAsset 13
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | ForceMipLevelsToBeResidentTimestamp | double | TransientProtected+5 flags | 0 | |
| 0x04 | NumCinematicMipLevels | int32 | 8 flags | 0 | |
| 0x04 | StreamingIndex | int32 | TransientProtected+7 flags | -1 | |
| 0x04 | CachedCombinedLODBias | int32 | TransientProtected+5 flags | 0 | |
| 0x01 | CachedNumResidentLODs | uint8 | TransientProtected+5 flags | 0 | |
| 0x01 | bCachedReadyForStreaming : 1bit 0 | bool | TransientProtected+3 flags | false | |
| 0x01 | NeverStream : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bGlobalForceMipLevelsToBeResident : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bIsStreamable : 1bit 3 | bool | Transient+4 flags | false | |
| 0x01 | bHasStreamingUpdatePending : 1bit 4 | bool | Transient+4 flags | false | |
| 0x01 | bForceMiplevelsToBeResident : 1bit 5 | bool | Transient+3 flags | false | |
| 0x01 | bIgnoreStreamingMipBias : 1bit 6 | bool | Transient+3 flags | false | |
| 0x01 | bUseCinematicMipLevels : 1bit 7 | bool | TransientProtected+3 flags | false |
Functions 11
| Signature | Flags | Native | Params |
|---|---|---|---|
| void SetLODSettings(USkeletalMeshLODSettings* InLODSettings) | FinalNative+1 flags | 0x08 | |
| int32 NumSockets() | FinalNative+1 flags | 0x04 | |
| TArray<FString> K2_GetAllMorphTargetNames() | FinalNative+1 flags | 0x10 | |
| bool IsSectionUsingCloth(int32 InSectionIndex, bool bCheckCorrespondingSections) | FinalNative+1 flags | 0x06 | |
| USkeletalMeshSocket* GetSocketByIndex(int32 Index) | FinalNative+1 flags | 0x10 | |
| UNodeMappingContainer* GetNodeMappingContainer(UBlueprint* SourceAsset) | FinalNative+1 flags | 0x10 | |
| FBoxSphereBounds GetImportedBounds() | FinalNative+1 flags | 0x1C | |
| FBoxSphereBounds GetBounds() | FinalNative+1 flags | 0x1C | |
| USkeletalMeshSocket* FindSocketInfo(const FName& InSocketName, FTransform& OutTransform, const int32& OutBoneIndex, const int32& OutIndex) | FinalNative+1 flags | 0x50 | |
| USkeletalMeshSocket* FindSocketAndIndex(const FName& InSocketName, const int32& OutIndex) | FinalNative+1 flags | 0x18 | |
| USkeletalMeshSocket* FindSocket(const FName& InSocketName) | FinalNative+1 flags | 0x10 |