Zdexby TheHolyOneZ
2,291 classes
Class

ABP_MainMenuRacers_C

: AActor : UObject
/Game/UI/Kart/BP_MainMenuRacers.BP_MainMenuRacers_C 0x02C8 (712 B) align 8 inherited 0x0220 6 scripted vtable /Game/UI/Kart/BP_MainMenuRacers
0x00x02C8

Members 16

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08SM_HunterBrainCageUStaticMeshComponent*7 flagsnullptr
0x08ChildActorSpotlightKartUChildActorComponent*7 flagsnullptr
0x08ChildActorSpotlightRacerUChildActorComponent*7 flagsnullptr
0x08KartShadowUSkeletalMeshComponent*7 flagsnullptr
0x08RacerShadowUSkeletalMeshComponent*7 flagsnullptr
0x08KartUSkeletalMeshComponent*7 flagsnullptr
0x08RacerUSkeletalMeshComponent*7 flagsnullptr
0x08DefaultSceneRootUSceneComponent*7 flagsnullptr
0x01WhichCharToDisplayE_WhichKartRacer7 flagsNewEnumerator4
0x01WhichHunterKartToDisplayE_WhichKartVehicle7 flagsNewEnumerator0
0x026A0x02padding / unreflected
0x04OffsetAmtfloat7 flags0
0x01DisableVisualsbool6 flagsfalse
0x01RacerSelectModebool6 flagsfalse
0x01RandomButtonHighlightedbool6 flagsfalse
0x02730x05padding / unreflected
0x50FodderRacersTMap<FName, USkeletalMesh*>3 flags<TMap>
Inherited from AActor 75
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bNetStartup : 1bit 1bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bHidden : 1bit 5boolNet+7 flagsfalse
0x01bTearOff : 1bit 6boolNet+3 flagsfalse
0x01bExchangedRoles : 1bit 7boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 0bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 1bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 2bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 3bool5 flagstrue
0x01bReplayRewindable : 1bit 4bool5 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 5bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 6bool4 flagsfalse
0x01bCanBeDamaged : 1bit 7boolNet+6 flagstrue
0x01bBlockInput : 1bit 0bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 1bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 2bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 3bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 4bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 5bool6 flagsfalse
0x01bIsEditorOnlyActor : 1bit 6bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 7bool3 flagsfalse
0x01bReplicates : 1bit 0boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 1boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 2boolProtected+3 flagstrue
0x01bActorEnableCollision : 1bit 2bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 3boolTransient+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+5 flagsROLE_None
0x34ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x009C0x04padding / unreflected
0x40AttachmentReplicationFRepAttachmentNetTransient+4 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x08OwnerAActor*NetRepNotify+5 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+5 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x08InputComponentUInputComponent*8 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01140x04padding / unreflected
0x08InstigatorAPawn*NetRepNotify+7 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+3 flags[]
0x08RootComponentUSceneComponent*Protected+9 flagsnullptr
0x10ControllingMatineeActorsTArray<AMatineeActor*>TransientProtected+3 flags[]
0x01480x08padding / unreflected
0x10LayersTArray<FName>3 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flags<0xffffffff>
0x01680x08padding / unreflected
0x10TagsTArray<FName>6 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x01900x60padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>5 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>7 flags[]

Functions 6

SignatureFlagsNativeParams
void ReceiveTick(float DeltaSeconds)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_DeltaSeconds = DeltaSeconds;0x0012ExecuteUbergraph_BP_MainMenuRacers(33150);0x0021return;0x0023// end of script
EventPublic0x04
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_MainMenuRacers(33580);0x000Freturn;0x0011// end of script
EventProtected0x00
void UpdateDriverAndKart(const E_WhichKartRacer& WhichCharToDisplay, const E_WhichKartVehicle& WhichHunterKartToDisplay, bool RandomButtonHighlighted)
Script6 statements · 72 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_WhichCharToDisplay = WhichCharToDisplay;0x0012PersistentFrame.K2Node_CustomEvent_WhichHunterKartToDisplay = WhichHunterKartToDisplay;0x0024PersistentFrame.K2Node_CustomEvent_RandomButtonHighlighted = RandomButtonHighlighted;0x0036ExecuteUbergraph_BP_MainMenuRacers(33581);0x0045return;0x0047// end of script
0x03
void StartVisuals()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_MainMenuRacers(43587);0x000Freturn;0x0011// end of script
0x00
void ForceClearRacer()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_MainMenuRacers(43592);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_BP_MainMenuRacers(int32 EntryPoint)
Script1681 statements · 43,600 bytes of bytecode
0x0000PushFlow(Label_AA4D);0x0005goto [EntryPoint];0x000Fif (!(RacerSelectMode)) goto Label_001E;0x001DPopFlow();0x001ELabel_001E:0x001EK2Node_DynamicCast_AsBP_Dynamic_Vertex_Light_3 = Cast<BP_DynamicVertexLight_C>(ChildActorSpotlightRacer.ChildActor);0x0058K2Node_DynamicCast_bSuccess_3 = Cast<71>(K2Node_DynamicCast_AsBP_Dynamic_Vertex_Light_3);0x0075if (!(K2Node_DynamicCast_bSuccess_3)) PopFlow();0x007FK2Node_DynamicCast_AsBP_Dynamic_Vertex_Light_3.SetLightEnabled(false);0x00A4K2Node_DynamicCast_AsBP_Dynamic_Vertex_Light_2 = Cast<BP_DynamicVertexLight_C>(ChildActorSpotlightKart.ChildActor);0x00DEK2Node_DynamicCast_bSuccess_2 = Cast<71>(K2Node_DynamicCast_AsBP_Dynamic_Vertex_Light_2);0x00FBif (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x0105K2Node_DynamicCast_AsBP_Dynamic_Vertex_Light_2.SetLightEnabled(false);0x012ARacer.SetSkeletalMesh(nullptr, true);0x0150RacerShadow.SetSkeletalMesh(nullptr, true);0x0176Kart.SetSkeletalMesh(nullptr, true);0x019CKartShadow.SetSkeletalMesh(nullptr, true);0x01C2if (!(RacerSelectMode)) goto Label_01D1;0x01D0PopFlow();0x01D1Label_01D1:0x01D1Delay(this, 1.23f, LatentActionInfo{0x208, 1472032146, FName(ExecuteUbergraph_BP_MainMenuRacers), this});0x0207PopFlow();0x0208Label_0208:0x0208K2Node_MultiGate_ScratchBool = NotEqual_BoolBool(K2Node_MultiGate_FirstRun, true);0x0226if (!(K2Node_MultiGate_ScratchBool)) goto Label_02BC;0x0234K2Node_MultiGate_FirstRun = true;0x023FK2Node_MultiGate_ScratchBool = Greater_IntInt(-1, -1);0x025Dif (!(K2Node_MultiGate_ScratchBool)) goto Label_0287;0x026BK2Node_MultiGate_ScratchIndex = -1;0x0282goto Label_0340;0x0287Label_0287:0x0287K2Node_MultiGate_ScratchIndex = GetUnmarkedBit(K2Node_MultiGate_Data, -1, 9, true);0x02B7goto Label_0340;0x02BCLabel_02BC:0x02BCK2Node_MultiGate_ScratchBool = HasUnmarkedBit(K2Node_MultiGate_Data, 9);0x02DEif (!(K2Node_MultiGate_ScratchBool)) goto Label_0321;0x02ECK2Node_MultiGate_ScratchIndex = GetUnmarkedBit(K2Node_MultiGate_Data, -1, 9, true);0x031Cgoto Label_0340;0x0321Label_0321:0x0321if (!(true)) goto Label_033F;0x0327ClearAllBits(K2Node_MultiGate_Data);0x033Agoto Label_02BC;0x033FLabel_033F:0x033FPopFlow();0x0340Label_0340:0x0340MarkBit(K2Node_MultiGate_Data, K2Node_MultiGate_ScratchIndex);0x035CK2Node_MultiGate_ScratchBool = EqualEqual_IntInt(K2Node_MultiGate_ScratchIndex, 0);0x037Eif (!(K2Node_MultiGate_ScratchBool)) goto Label_0391;0x038Cgoto Label_05A4;0x0391Label_0391:0x0391K2Node_MultiGate_ScratchBool = EqualEqual_IntInt(K2Node_MultiGate_ScratchIndex, 1);0x03B3if (!(K2Node_MultiGate_ScratchBool)) goto Label_03C6;0x03C1goto Label_05B8;0x03C6Label_03C6:0x03C6K2Node_MultiGate_ScratchBool = EqualEqual_IntInt(K2Node_MultiGate_ScratchIndex, 2);0x03E8if (!(K2Node_MultiGate_ScratchBool)) goto Label_03FB;0x03F6goto Label_05CC;0x03FBLabel_03FB:0x03FBK2Node_MultiGate_ScratchBool = EqualEqual_IntInt(K2Node_MultiGate_ScratchIndex, 3);0x041Dif (!(K2Node_MultiGate_ScratchBool)) goto Label_0430;0x042Bgoto Label_05E0;0x0430Label_0430:0x0430K2Node_MultiGate_ScratchBool = EqualEqual_IntInt(K2Node_MultiGate_ScratchIndex, 4);0x0452if (!(K2Node_MultiGate_ScratchBool)) goto Label_0465;0x0460goto Label_05F4;0x0465Label_0465:0x0465K2Node_MultiGate_ScratchBool = EqualEqual_IntInt(K2Node_MultiGate_ScratchIndex, 5);0x0487if (!(K2Node_MultiGate_ScratchBool)) goto Label_049A;0x0495goto Label_0608;0x049ALabel_049A:0x049AK2Node_MultiGate_ScratchBool = EqualEqual_IntInt(K2Node_MultiGate_ScratchIndex, 6);0x04BCif (!(K2Node_MultiGate_ScratchBool)) goto Label_04CF;0x04CAgoto Label_061C;0x04CFLabel_04CF:0x04CFK2Node_MultiGate_ScratchBool = EqualEqual_IntInt(K2Node_MultiGate_ScratchIndex, 7);0x04F1if (!(K2Node_MultiGate_ScratchBool)) goto Label_0504;0x04FFgoto Label_0630;0x0504Label_0504:0x0504K2Node_MultiGate_ScratchBool = EqualEqual_IntInt(K2Node_MultiGate_ScratchIndex, 8);0x0526if (!(K2Node_MultiGate_ScratchBool)) goto Label_0539;0x0534goto Label_0644;0x0539Label_0539:0x0539PrintWarning("MultiGate Node failed! Out of bounds indexing of the out pins. There are only 9 outs available.");0x05A4Label_05A4:0x05A4UpdateDriverAndKart(9, 0, false);0x05B7PopFlow();0x05B8Label_05B8:0x05B8UpdateDriverAndKart(0, 0, false);0x05CBPopFlow();0x05CCLabel_05CC:0x05CCUpdateDriverAndKart(5, 0, false);0x05DFPopFlow();0x05E0Label_05E0:0x05E0UpdateDriverAndKart(3, 0, false);0x05F3PopFlow();0x05F4Label_05F4:0x05F4UpdateDriverAndKart(1, 0, false);0x0607PopFlow();0x0608Label_0608:0x0608UpdateDriverAndKart(2, 0, false);0x061BPopFlow();0x061CLabel_061C:0x061CUpdateDriverAndKart(8, 0, false);0x062FPopFlow();0x0630Label_0630:0x0630UpdateDriverAndKart(6, 0, false);0x0643PopFlow();0x0644Label_0644:0x0644UpdateDriverAndKart(4, 0, false);0x0657PopFlow();0x0658Racer.SetWorldScale3D(FVector(1, 1, 1));0x0685Kart.SetWorldScale3D(FVector(1, 1, 1));0x06B2Kart.SetSkeletalMesh(/Game/Char/Karts/KartCarriage/Mesh/SkM_KartCarriage.SkM_KartCarriage, true);0x06E0KartShadow.SetSkeletalMesh(/Game/Char/Karts/KartCarriage/Mesh/SkM_KartCarriage.SkM_KartCarriage, true);0x070ETemp_int_Loop_Counter_Variable_54 = 0;0x0725Temp_int_Array_Index_Variable_55 = 0;0x073CLabel_073C:0x073CCallFunc_GetMaterials_ReturnValue_2 = KartShadow.GetMaterials();0x0772CallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_2);0x07ADCallFunc_Less_IntInt_ReturnValue_13 = Less_IntInt(Temp_int_Loop_Counter_Variable_54, CallFunc_Array_Length_ReturnValue_2);0x07D3if (!(CallFunc_Less_IntInt_ReturnValue_13)) goto Label_0882;0x07E1Temp_int_Array_Index_Variable_55 = Temp_int_Loop_Counter_Variable_54;0x07FCPushFlow(Label_0838);0x0801KartShadow.SetMaterial(Temp_int_Array_Index_Variable_55, /Game/General/Mat/MI_Blackout.MI_Blackout);0x0837PopFlow();0x0838Label_0838:0x0838CallFunc_Add_IntInt_ReturnValue_54 = Add_IntInt(Temp_int_Loop_Counter_Variable_54, 1);0x0862Temp_int_Loop_Counter_Variable_54 = CallFunc_Add_IntInt_ReturnValue_54;0x087Dgoto Label_073C;0x0882Label_0882:0x0882Temp_int_Loop_Counter_Variable_53 = 0;0x0899Temp_int_Array_Index_Variable_41 = 0;0x08B0Label_08B0:0x08B0CallFunc_GetMaterials_ReturnValue_3 = Kart.GetMaterials();0x08E6CallFunc_Array_Length_ReturnValue_3 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_3);0x0921CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable_53, CallFunc_Array_Length_ReturnValue_3);0x0947if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_09EE;0x0955Temp_int_Array_Index_Variable_41 = Temp_int_Loop_Counter_Variable_53;0x0970PushFlow(Label_09A4);0x0975Kart.SetMaterial(Temp_int_Array_Index_Variable_41, nullptr);0x09A3PopFlow();0x09A4Label_09A4:0x09A4CallFunc_Add_IntInt_ReturnValue_53 = Add_IntInt(Temp_int_Loop_Counter_Variable_53, 1);0x09CETemp_int_Loop_Counter_Variable_53 = CallFunc_Add_IntInt_ReturnValue_53;0x09E9goto Label_08B0;0x09EELabel_09EE:0x09EEKartShadow.SetWorldScale3D(FVector(1, 1, 0));0x0A1BPopFlow();0x0A1CRacer.SetWorldScale3D(FVector(1, 1, 1));0x0A49Kart.SetWorldScale3D(FVector(1, 1, 1));0x0A76Temp_object_Variable_24 = /Game/Char/Karts/KartLight/Mesh/SkM_KartLight.SkM_KartLight;0x0A89Temp_object_Variable_25 = /Game/Char/Karts/BikeHeavy/Mesh/SkM_BikeHeavy.SkM_BikeHeavy;0x0A9CTemp_object_Variable_26 = /Game/Char/Karts/KartCarriage/Mesh/SkM_KartCarriage.SkM_KartCarriage;0x0AAFTemp_object_Variable_27 = /Game/Char/Karts/KartWheelchair/Mesh/SkM_WheelchairKart.SkM_WheelchairKart;0x0AC2Temp_object_Variable_28 = /Game/Char/Karts/KartBabyCarriage/Mesh/SkM_BabyCarr.SkM_BabyCarr;0x0AD5Temp_object_Variable_29 = /Game/Char/Karts/BikeLight/Mesh/SkM_BikeLight.SkM_BikeLight;0x0AE8Temp_object_Variable_30 = /Game/Char/Karts/AstralMonogear/Mesh/SkM_AstralMonogear.SkM_AstralMonogear;0x0AFBTemp_object_Variable_31 = nullptr;0x0B06Temp_object_Variable_32 = /Game/Char/Karts/Moped/Mesh/SkM_Moped.SkM_Moped;0x0B19Temp_object_Variable_33 = /Game/Char/Karts/KartHeavy/Mesh/SkM_KartHeavy.SkM_KartHeavy;0x0B2CTemp_object_Variable_34 = /Game/Char/Karts/Pig/Mesh/SkM_PigKart.SkM_PigKart;0x0B3FTemp_object_Variable_35 = /Game/Char/Karts/OperatingTableKart/Mesh/SkM_OperatingTableKart.SkM_OperatingTableKart;0x0B52Temp_object_Variable_36 = nullptr;0x0B5DTemp_object_Variable_37 = nullptr;0x0B68Temp_byte_Variable_1 = WhichHunterKartToDisplay;0x0B83Kart.SetSkeletalMesh(Switch(Temp_byte_Variable_1, 0 => Temp_object_Variable_24, 1 => Temp_object_Variable_25, 2 => Temp_object_Variable_26, 3 => Temp_object_Variable_27, 4 => Temp_object_Variable_28, 5 => Temp_object_Variable_29, 6 => Temp_object_Variable_30, 7 => Temp_object_Variable_31, 8 => Temp_object_Variable_32, 9 => Temp_object_Variable_33, 10 => Temp_object_Variable_34, 11 => Temp_object_Variable_35, 12 => Temp_object_Variable_36, 13 => Temp_object_Variable_37, default => K2Node_Select_Default_3), true);0x0C93KartShadow.SetSkeletalMesh(Switch(Temp_byte_Variable_1, 0 => Temp_object_Variable_24, 1 => Temp_object_Variable_25, 2 => Temp_object_Variable_26, 3 => Temp_object_Variable_27, 4 => Temp_object_Variable_28, 5 => Temp_object_Variable_29, 6 => Temp_object_Variable_30, 7 => Temp_object_Variable_31, 8 => Temp_object_Variable_32, 9 => Temp_object_Variable_33, 10 => Temp_object_Variable_34, 11 => Temp_object_Variable_35, 12 => Temp_object_Variable_36, 13 => Temp_object_Variable_37, default => K2Node_Select_Default_3), true);0x0DA3Temp_int_Loop_Counter_Variable_59 = 0;0x0DBATemp_int_Array_Index_Variable_58 = 0;0x0DD1Label_0DD1:0x0DD1CallFunc_GetMaterials_ReturnValue_6 = KartShadow.GetMaterials();0x0E07CallFunc_Array_Length_ReturnValue_6 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_6);0x0E42CallFunc_Less_IntInt_ReturnValue_59 = Less_IntInt(Temp_int_Loop_Counter_Variable_59, CallFunc_Array_Length_ReturnValue_6);0x0E68if (!(CallFunc_Less_IntInt_ReturnValue_59)) goto Label_0F17;0x0E76Temp_int_Array_Index_Variable_58 = Temp_int_Loop_Counter_Variable_59;0x0E91PushFlow(Label_0ECD);0x0E96KartShadow.SetMaterial(Temp_int_Array_Index_Variable_58, /Game/General/Mat/MI_Blackout.MI_Blackout);0x0ECCPopFlow();0x0ECDLabel_0ECD:0x0ECDCallFunc_Add_IntInt_ReturnValue_59 = Add_IntInt(Temp_int_Loop_Counter_Variable_59, 1);0x0EF7Temp_int_Loop_Counter_Variable_59 = CallFunc_Add_IntInt_ReturnValue_59;0x0F12goto Label_0DD1;0x0F17Label_0F17:0x0F17Temp_int_Loop_Counter_Variable_56 = 0;0x0F2ETemp_int_Array_Index_Variable_56 = 0;0x0F45Label_0F45:0x0F45CallFunc_GetMaterials_ReturnValue_7 = Kart.GetMaterials();0x0F7BCallFunc_Array_Length_ReturnValue_7 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_7);0x0FB6CallFunc_Less_IntInt_ReturnValue_34 = Less_IntInt(Temp_int_Loop_Counter_Variable_56, CallFunc_Array_Length_ReturnValue_7);0x0FDCif (!(CallFunc_Less_IntInt_ReturnValue_34)) goto Label_1083;0x0FEATemp_int_Array_Index_Variable_56 = Temp_int_Loop_Counter_Variable_56;0x1005PushFlow(Label_1039);0x100AKart.SetMaterial(Temp_int_Array_Index_Variable_56, nullptr);0x1038PopFlow();0x1039Label_1039:0x1039CallFunc_Add_IntInt_ReturnValue_56 = Add_IntInt(Temp_int_Loop_Counter_Variable_56, 1);0x1063Temp_int_Loop_Counter_Variable_56 = CallFunc_Add_IntInt_ReturnValue_56;0x107Egoto Label_0F45;0x1083Label_1083:0x1083KartShadow.SetWorldScale3D(FVector(1, 1, 0));0x10B0PopFlow();0x10B1Racer.SetWorldScale3D(FVector(1, 1, 1));0x10DEKart.SetWorldScale3D(FVector(1.2, 1.2, 1.2));0x110BKart.SetSkeletalMesh(/Game/Char/Karts/BikeHeavy/Mesh/SkM_BikeHeavy.SkM_BikeHeavy, true);0x1139KartShadow.SetSkeletalMesh(/Game/Char/Karts/BikeHeavy/Mesh/SkM_BikeHeavy.SkM_BikeHeavy, true);0x1167Temp_int_Loop_Counter_Variable_45 = 0;0x117ETemp_int_Array_Index_Variable_44 = 0;0x1195Label_1195:0x1195CallFunc_GetMaterials_ReturnValue_10 = KartShadow.GetMaterials();0x11CBCallFunc_Array_Length_ReturnValue_10 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_10);0x1206CallFunc_Less_IntInt_ReturnValue_5 = Less_IntInt(Temp_int_Loop_Counter_Variable_45, CallFunc_Array_Length_ReturnValue_10);0x122Cif (!(CallFunc_Less_IntInt_ReturnValue_5)) goto Label_12DB;0x123ATemp_int_Array_Index_Variable_44 = Temp_int_Loop_Counter_Variable_45;0x1255PushFlow(Label_1291);0x125AKartShadow.SetMaterial(Temp_int_Array_Index_Variable_44, /Game/General/Mat/MI_Blackout.MI_Blackout);0x1290PopFlow();0x1291Label_1291:0x1291CallFunc_Add_IntInt_ReturnValue_45 = Add_IntInt(Temp_int_Loop_Counter_Variable_45, 1);0x12BBTemp_int_Loop_Counter_Variable_45 = CallFunc_Add_IntInt_ReturnValue_45;0x12D6goto Label_1195;0x12DBLabel_12DB:0x12DBTemp_int_Loop_Counter_Variable_41 = 0;0x12F2Temp_int_Array_Index_Variable_39 = 0;0x1309Label_1309:0x1309CallFunc_GetMaterials_ReturnValue_11 = Kart.GetMaterials();0x133FCallFunc_Array_Length_ReturnValue_11 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_11);0x137ACallFunc_Less_IntInt_ReturnValue_6 = Less_IntInt(Temp_int_Loop_Counter_Variable_41, CallFunc_Array_Length_ReturnValue_11);0x13A0if (!(CallFunc_Less_IntInt_ReturnValue_6)) goto Label_1447;0x13AETemp_int_Array_Index_Variable_39 = Temp_int_Loop_Counter_Variable_41;0x13C9PushFlow(Label_13FD);0x13CEKart.SetMaterial(Temp_int_Array_Index_Variable_39, nullptr);0x13FCPopFlow();0x13FDLabel_13FD:0x13FDCallFunc_Add_IntInt_ReturnValue_41 = Add_IntInt(Temp_int_Loop_Counter_Variable_41, 1);0x1427Temp_int_Loop_Counter_Variable_41 = CallFunc_Add_IntInt_ReturnValue_41;0x1442goto Label_1309;0x1447Label_1447:0x1447KartShadow.SetWorldScale3D(FVector(1.2, 1.2, 0));0x1474PopFlow();0x1475Racer.SetWorldScale3D(FVector(1, 1, 1));0x14A2Kart.SetWorldScale3D(FVector(1, 1, 1));0x14CFKart.SetSkeletalMesh(/Game/Char/Karts/KartBabyCarriage/Mesh/SkM_BabyCarr.SkM_BabyCarr, true);0x14FDKartShadow.SetSkeletalMesh(/Game/Char/Karts/KartBabyCarriage/Mesh/SkM_BabyCarr.SkM_BabyCarr, true);0x152BTemp_int_Loop_Counter_Variable_31 = 0;0x1542Temp_int_Array_Index_Variable_28 = 0;0x1559Label_1559:0x1559CallFunc_GetMaterials_ReturnValue_15 = KartShadow.GetMaterials();0x158FCallFunc_Array_Length_ReturnValue_15 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_15);0x15CACallFunc_Less_IntInt_ReturnValue_10 = Less_IntInt(Temp_int_Loop_Counter_Variable_31, CallFunc_Array_Length_ReturnValue_15);0x15F0if (!(CallFunc_Less_IntInt_ReturnValue_10)) goto Label_169F;0x15FETemp_int_Array_Index_Variable_28 = Temp_int_Loop_Counter_Variable_31;0x1619PushFlow(Label_1655);0x161EKartShadow.SetMaterial(Temp_int_Array_Index_Variable_28, /Game/General/Mat/MI_Blackout.MI_Blackout);0x1654PopFlow();0x1655Label_1655:0x1655CallFunc_Add_IntInt_ReturnValue_31 = Add_IntInt(Temp_int_Loop_Counter_Variable_31, 1);0x167FTemp_int_Loop_Counter_Variable_31 = CallFunc_Add_IntInt_ReturnValue_31;0x169Agoto Label_1559;0x169FLabel_169F:0x169FTemp_int_Loop_Counter_Variable_28 = 0;0x16B6Temp_int_Array_Index_Variable_25 = 0;0x16CDLabel_16CD:0x16CDCallFunc_GetMaterials_ReturnValue_14 = Kart.GetMaterials();0x1703CallFunc_Array_Length_ReturnValue_14 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_14);0x173ECallFunc_Less_IntInt_ReturnValue_9 = Less_IntInt(Temp_int_Loop_Counter_Variable_28, CallFunc_Array_Length_ReturnValue_14);0x1764if (!(CallFunc_Less_IntInt_ReturnValue_9)) goto Label_180B;0x1772Temp_int_Array_Index_Variable_25 = Temp_int_Loop_Counter_Variable_28;0x178DPushFlow(Label_17C1);0x1792Kart.SetMaterial(Temp_int_Array_Index_Variable_25, nullptr);0x17C0PopFlow();0x17C1Label_17C1:0x17C1CallFunc_Add_IntInt_ReturnValue_28 = Add_IntInt(Temp_int_Loop_Counter_Variable_28, 1);0x17EBTemp_int_Loop_Counter_Variable_28 = CallFunc_Add_IntInt_ReturnValue_28;0x1806goto Label_16CD;0x180BLabel_180B:0x180BKartShadow.SetWorldScale3D(FVector(1, 1, 0));0x1838PopFlow();0x1839Racer.SetWorldScale3D(FVector(1, 1, 1));0x1866Kart.SetWorldScale3D(FVector(1, 1, 1));0x1893Kart.SetSkeletalMesh(/Game/Char/Karts/BikeLight/Mesh/SkM_BikeLight.SkM_BikeLight, true);0x18C1KartShadow.SetSkeletalMesh(/Game/Char/Karts/BikeLight/Mesh/SkM_BikeLight.SkM_BikeLight, true);0x18EFTemp_int_Loop_Counter_Variable_15 = 0;0x1906Temp_int_Array_Index_Variable_15 = 0;0x191DLabel_191D:0x191DCallFunc_GetMaterials_ReturnValue_19 = KartShadow.GetMaterials();0x1953CallFunc_Array_Length_ReturnValue_19 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_19);0x198ECallFunc_Less_IntInt_ReturnValue_15 = Less_IntInt(Temp_int_Loop_Counter_Variable_15, CallFunc_Array_Length_ReturnValue_19);0x19B4if (!(CallFunc_Less_IntInt_ReturnValue_15)) goto Label_1A63;0x19C2Temp_int_Array_Index_Variable_15 = Temp_int_Loop_Counter_Variable_15;0x19DDPushFlow(Label_1A19);0x19E2KartShadow.SetMaterial(Temp_int_Array_Index_Variable_15, /Game/General/Mat/MI_Blackout.MI_Blackout);0x1A18PopFlow();0x1A19Label_1A19:0x1A19CallFunc_Add_IntInt_ReturnValue_15 = Add_IntInt(Temp_int_Loop_Counter_Variable_15, 1);0x1A43Temp_int_Loop_Counter_Variable_15 = CallFunc_Add_IntInt_ReturnValue_15;0x1A5Egoto Label_191D;0x1A63Label_1A63:0x1A63Temp_int_Loop_Counter_Variable_12 = 0;0x1A7ATemp_int_Array_Index_Variable_12 = 0;0x1A91Label_1A91:0x1A91CallFunc_GetMaterials_ReturnValue_18 = Kart.GetMaterials();0x1AC7CallFunc_Array_Length_ReturnValue_18 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_18);0x1B02CallFunc_Less_IntInt_ReturnValue_14 = Less_IntInt(Temp_int_Loop_Counter_Variable_12, CallFunc_Array_Length_ReturnValue_18);0x1B28if (!(CallFunc_Less_IntInt_ReturnValue_14)) goto Label_1BCF;0x1B36Temp_int_Array_Index_Variable_12 = Temp_int_Loop_Counter_Variable_12;0x1B51PushFlow(Label_1B85);0x1B56Kart.SetMaterial(Temp_int_Array_Index_Variable_12, nullptr);0x1B84PopFlow();0x1B85Label_1B85:0x1B85CallFunc_Add_IntInt_ReturnValue_12 = Add_IntInt(Temp_int_Loop_Counter_Variable_12, 1);0x1BAFTemp_int_Loop_Counter_Variable_12 = CallFunc_Add_IntInt_ReturnValue_12;0x1BCAgoto Label_1A91;0x1BCFLabel_1BCF:0x1BCFKartShadow.SetWorldScale3D(FVector(1, 1, 0));0x1BFCPopFlow();0x1BFDRacer.SetWorldScale3D(FVector(1, 1, 1));0x1C2AKart.SetWorldScale3D(FVector(1, 1, 1));0x1C57Kart.SetSkeletalMesh(/Game/Char/Karts/KartWheelchair/Mesh/SkM_WheelchairKart.SkM_WheelchairKart, true);0x1C85KartShadow.SetSkeletalMesh(/Game/Char/Karts/KartWheelchair/Mesh/SkM_WheelchairKart.SkM_WheelchairKart, true);0x1CB3Temp_int_Loop_Counter_Variable_1 = 0;0x1CCATemp_int_Array_Index_Variable_2 = 0;0x1CE1Label_1CE1:0x1CE1CallFunc_GetMaterials_ReturnValue_23 = KartShadow.GetMaterials();0x1D17CallFunc_Array_Length_ReturnValue_23 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_23);0x1D52CallFunc_Less_IntInt_ReturnValue_19 = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue_23);0x1D78if (!(CallFunc_Less_IntInt_ReturnValue_19)) goto Label_1E27;0x1D86Temp_int_Array_Index_Variable_2 = Temp_int_Loop_Counter_Variable_1;0x1DA1PushFlow(Label_1DDD);0x1DA6KartShadow.SetMaterial(Temp_int_Array_Index_Variable_2, /Game/General/Mat/MI_Blackout.MI_Blackout);0x1DDCPopFlow();0x1DDDLabel_1DDD:0x1DDDCallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x1E07Temp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x1E22goto Label_1CE1;0x1E27Label_1E27:0x1E27Temp_int_Loop_Counter_Variable_21 = 0;0x1E3ETemp_int_Array_Index_Variable_43 = 0;0x1E55Label_1E55:0x1E55CallFunc_GetMaterials_ReturnValue_22 = Kart.GetMaterials();0x1E8BCallFunc_Array_Length_ReturnValue_22 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_22);0x1EC6CallFunc_Less_IntInt_ReturnValue_18 = Less_IntInt(Temp_int_Loop_Counter_Variable_21, CallFunc_Array_Length_ReturnValue_22);0x1EECif (!(CallFunc_Less_IntInt_ReturnValue_18)) goto Label_1F93;0x1EFATemp_int_Array_Index_Variable_43 = Temp_int_Loop_Counter_Variable_21;0x1F15PushFlow(Label_1F49);0x1F1AKart.SetMaterial(Temp_int_Array_Index_Variable_43, nullptr);0x1F48PopFlow();0x1F49Label_1F49:0x1F49CallFunc_Add_IntInt_ReturnValue_21 = Add_IntInt(Temp_int_Loop_Counter_Variable_21, 1);0x1F73Temp_int_Loop_Counter_Variable_21 = CallFunc_Add_IntInt_ReturnValue_21;0x1F8Egoto Label_1E55;0x1F93Label_1F93:0x1F93KartShadow.SetWorldScale3D(FVector(1, 1, 0));0x1FC0PopFlow();0x1FC1Racer.SetWorldScale3D(FVector(1, 1, 1));0x1FEEKart.SetWorldScale3D(FVector(1, 1, 1));0x201BKart.SetSkeletalMesh(/Game/Char/Karts/KartLight/Mesh/SkM_KartLight.SkM_KartLight, true);0x2049KartShadow.SetSkeletalMesh(/Game/Char/Karts/KartLight/Mesh/SkM_KartLight.SkM_KartLight, true);0x2077Temp_int_Loop_Counter_Variable_18 = 0;0x208ETemp_int_Array_Index_Variable_10 = 0;0x20A5Label_20A5:0x20A5CallFunc_GetMaterials_ReturnValue_27 = KartShadow.GetMaterials();0x20DBCallFunc_Array_Length_ReturnValue_27 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_27);0x2116CallFunc_Less_IntInt_ReturnValue_22 = Less_IntInt(Temp_int_Loop_Counter_Variable_18, CallFunc_Array_Length_ReturnValue_27);0x213Cif (!(CallFunc_Less_IntInt_ReturnValue_22)) goto Label_21EB;0x214ATemp_int_Array_Index_Variable_10 = Temp_int_Loop_Counter_Variable_18;0x2165PushFlow(Label_21A1);0x216AKartShadow.SetMaterial(Temp_int_Array_Index_Variable_10, /Game/General/Mat/MI_Blackout.MI_Blackout);0x21A0PopFlow();0x21A1Label_21A1:0x21A1CallFunc_Add_IntInt_ReturnValue_18 = Add_IntInt(Temp_int_Loop_Counter_Variable_18, 1);0x21CBTemp_int_Loop_Counter_Variable_18 = CallFunc_Add_IntInt_ReturnValue_18;0x21E6goto Label_20A5;0x21EBLabel_21EB:0x21EBTemp_int_Loop_Counter_Variable = 0;0x2202Temp_int_Array_Index_Variable = 0;0x2219Label_2219:0x2219CallFunc_GetMaterials_ReturnValue_26 = Kart.GetMaterials();0x224FCallFunc_Array_Length_ReturnValue_26 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_26);0x228ACallFunc_Less_IntInt_ReturnValue_21 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_26);0x22B0if (!(CallFunc_Less_IntInt_ReturnValue_21)) goto Label_2357;0x22BETemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x22D9PushFlow(Label_230D);0x22DEKart.SetMaterial(Temp_int_Array_Index_Variable, nullptr);0x230CPopFlow();0x230DLabel_230D:0x230DCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x2337Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x2352goto Label_2219;0x2357Label_2357:0x2357KartShadow.SetWorldScale3D(FVector(1, 1, 0));0x2384PopFlow();0x2385Racer.SetWorldScale3D(FVector(1, 1, 1));0x23B2Kart.SetWorldScale3D(FVector(1, 1, 1));0x23DFTemp_object_Variable_24 = /Game/Char/Karts/KartLight/Mesh/SkM_KartLight.SkM_KartLight;0x23F2Temp_object_Variable_25 = /Game/Char/Karts/BikeHeavy/Mesh/SkM_BikeHeavy.SkM_BikeHeavy;0x2405Temp_object_Variable_26 = /Game/Char/Karts/KartCarriage/Mesh/SkM_KartCarriage.SkM_KartCarriage;0x2418Temp_object_Variable_27 = /Game/Char/Karts/KartWheelchair/Mesh/SkM_WheelchairKart.SkM_WheelchairKart;0x242BTemp_object_Variable_28 = /Game/Char/Karts/KartBabyCarriage/Mesh/SkM_BabyCarr.SkM_BabyCarr;0x243ETemp_object_Variable_29 = /Game/Char/Karts/BikeLight/Mesh/SkM_BikeLight.SkM_BikeLight;0x2451Temp_object_Variable_30 = /Game/Char/Karts/AstralMonogear/Mesh/SkM_AstralMonogear.SkM_AstralMonogear;0x2464Temp_object_Variable_31 = nullptr;0x246FTemp_object_Variable_32 = /Game/Char/Karts/Moped/Mesh/SkM_Moped.SkM_Moped;0x2482Temp_object_Variable_33 = /Game/Char/Karts/KartHeavy/Mesh/SkM_KartHeavy.SkM_KartHeavy;0x2495Temp_object_Variable_34 = /Game/Char/Karts/Pig/Mesh/SkM_PigKart.SkM_PigKart;0x24A8Temp_object_Variable_35 = /Game/Char/Karts/OperatingTableKart/Mesh/SkM_OperatingTableKart.SkM_OperatingTableKart;0x24BBTemp_object_Variable_36 = nullptr;0x24C6Temp_object_Variable_37 = nullptr;0x24D1Temp_byte_Variable_1 = WhichHunterKartToDisplay;0x24ECKart.SetSkeletalMesh(Switch(Temp_byte_Variable_1, 0 => Temp_object_Variable_24, 1 => Temp_object_Variable_25, 2 => Temp_object_Variable_26, 3 => Temp_object_Variable_27, 4 => Temp_object_Variable_28, 5 => Temp_object_Variable_29, 6 => Temp_object_Variable_30, 7 => Temp_object_Variable_31, 8 => Temp_object_Variable_32, 9 => Temp_object_Variable_33, 10 => Temp_object_Variable_34, 11 => Temp_object_Variable_35, 12 => Temp_object_Variable_36, 13 => Temp_object_Variable_37, default => K2Node_Select_Default_3), true);0x25FCKartShadow.SetSkeletalMesh(Switch(Temp_byte_Variable_1, 0 => Temp_object_Variable_24, 1 => Temp_object_Variable_25, 2 => Temp_object_Variable_26, 3 => Temp_object_Variable_27, 4 => Temp_object_Variable_28, 5 => Temp_object_Variable_29, 6 => Temp_object_Variable_30, 7 => Temp_object_Variable_31, 8 => Temp_object_Variable_32, 9 => Temp_object_Variable_33, 10 => Temp_object_Variable_34, 11 => Temp_object_Variable_35, 12 => Temp_object_Variable_36, 13 => Temp_object_Variable_37, default => K2Node_Select_Default_3), true);0x270CTemp_int_Loop_Counter_Variable_6 = 0;0x2723Temp_int_Array_Index_Variable_5 = 0;0x273ALabel_273A:0x273ACallFunc_GetMaterials_ReturnValue_31 = KartShadow.GetMaterials();0x2770CallFunc_Array_Length_ReturnValue_31 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_31);0x27ABCallFunc_Less_IntInt_ReturnValue_26 = Less_IntInt(Temp_int_Loop_Counter_Variable_6, CallFunc_Array_Length_ReturnValue_31);0x27D1if (!(CallFunc_Less_IntInt_ReturnValue_26)) goto Label_2878;0x27DFTemp_int_Array_Index_Variable_5 = Temp_int_Loop_Counter_Variable_6;0x27FAPushFlow(Label_282E);0x27FFKartShadow.SetMaterial(Temp_int_Array_Index_Variable_5, nullptr);0x282DPopFlow();0x282ELabel_282E:0x282ECallFunc_Add_IntInt_ReturnValue_5 = Add_IntInt(Temp_int_Loop_Counter_Variable_6, 1);0x2858Temp_int_Loop_Counter_Variable_6 = CallFunc_Add_IntInt_ReturnValue_5;0x2873goto Label_273A;0x2878Label_2878:0x2878Temp_int_Loop_Counter_Variable_7 = 0;0x288FTemp_int_Array_Index_Variable_7 = 0;0x28A6Label_28A6:0x28A6CallFunc_GetMaterials_ReturnValue_30 = Kart.GetMaterials();0x28DCCallFunc_Array_Length_ReturnValue_30 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_30);0x2917CallFunc_Less_IntInt_ReturnValue_25 = Less_IntInt(Temp_int_Loop_Counter_Variable_7, CallFunc_Array_Length_ReturnValue_30);0x293Dif (!(CallFunc_Less_IntInt_ReturnValue_25)) goto Label_29E4;0x294BTemp_int_Array_Index_Variable_7 = Temp_int_Loop_Counter_Variable_7;0x2966PushFlow(Label_299A);0x296BKart.SetMaterial(Temp_int_Array_Index_Variable_7, nullptr);0x2999PopFlow();0x299ALabel_299A:0x299ACallFunc_Add_IntInt_ReturnValue_7 = Add_IntInt(Temp_int_Loop_Counter_Variable_7, 1);0x29C4Temp_int_Loop_Counter_Variable_7 = CallFunc_Add_IntInt_ReturnValue_7;0x29DFgoto Label_28A6;0x29E4Label_29E4:0x29E4KartShadow.SetWorldScale3D(FVector(1, 1, 0));0x2A11CallFunc_EqualEqual_ByteByte_ReturnValue_6 = EqualEqual_ByteByte(WhichHunterKartToDisplay, 10);0x2A30if (!(CallFunc_EqualEqual_ByteByte_ReturnValue_6)) PopFlow();0x2A3AKartShadow.PlayAnimation(/Game/Char/Karts/Pig/Anim/PigKartAnim_Idle.PigKartAnim_Idle, true);0x2A64Kart.PlayAnimation(/Game/Char/Karts/Pig/Anim/PigKartAnim_Idle.PigKartAnim_Idle, true);0x2A8EPopFlow();0x2A8F/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Cine/BBKart/BBKartTeaser/Audio/A_SpotlightFlip.A_SpotlightFlip, 1f, 1f, 0f, nullptr, nullptr);0x2ACACallFunc_NotEqual_ByteByte_ReturnValue = NotEqual_ByteByte(WhichCharToDisplay, 5);0x2AE9CallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(WhichCharToDisplay, 4);0x2B08CallFunc_BooleanOR_ReturnValue = BooleanOR(CallFunc_NotEqual_ByteByte_ReturnValue, CallFunc_EqualEqual_ByteByte_ReturnValue);0x2B2Eif (!(CallFunc_BooleanOR_ReturnValue)) goto Label_2BC2;0x2B3CK2Node_DynamicCast_AsBP_Dynamic_Vertex_Light_1 = Cast<BP_DynamicVertexLight_C>(ChildActorSpotlightRacer.ChildActor);0x2B76K2Node_DynamicCast_bSuccess_1 = Cast<71>(K2Node_DynamicCast_AsBP_Dynamic_Vertex_Light_1);0x2B93if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x2B9DK2Node_DynamicCast_AsBP_Dynamic_Vertex_Light_1.SetLightEnabled(true);0x2BC2Label_2BC2:0x2BC2K2Node_DynamicCast_AsBP_Dynamic_Vertex_Light = Cast<BP_DynamicVertexLight_C>(ChildActorSpotlightKart.ChildActor);0x2BFCK2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsBP_Dynamic_Vertex_Light);0x2C19if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x2C23K2Node_DynamicCast_AsBP_Dynamic_Vertex_Light.SetLightEnabled(true);0x2C48PopFlow();0x2C49Racer.SetWorldScale3D(FVector(1, 1, 1));0x2C76Kart.SetWorldScale3D(FVector(1, 1, 1));0x2CA3Kart.SetSkeletalMesh(/Game/Char/Karts/AstralMonogear/Mesh/SkM_AstralMonogear.SkM_AstralMonogear, true);0x2CD1KartShadow.SetSkeletalMesh(/Game/Char/Karts/AstralMonogear/Mesh/SkM_AstralMonogear.SkM_AstralMonogear, true);0x2CFFTemp_int_Loop_Counter_Variable_11 = 0;0x2D16Temp_int_Array_Index_Variable_13 = 0;0x2D2DLabel_2D2D:0x2D2DCallFunc_GetMaterials_ReturnValue_34 = KartShadow.GetMaterials();0x2D63CallFunc_Array_Length_ReturnValue_34 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_34);0x2D9ECallFunc_Less_IntInt_ReturnValue_29 = Less_IntInt(Temp_int_Loop_Counter_Variable_11, CallFunc_Array_Length_ReturnValue_34);0x2DC4if (!(CallFunc_Less_IntInt_ReturnValue_29)) goto Label_2E73;0x2DD2Temp_int_Array_Index_Variable_13 = Temp_int_Loop_Counter_Variable_11;0x2DEDPushFlow(Label_2E29);0x2DF2KartShadow.SetMaterial(Temp_int_Array_Index_Variable_13, /Game/General/Mat/MI_Blackout.MI_Blackout);0x2E28PopFlow();0x2E29Label_2E29:0x2E29CallFunc_Add_IntInt_ReturnValue_11 = Add_IntInt(Temp_int_Loop_Counter_Variable_11, 1);0x2E53Temp_int_Loop_Counter_Variable_11 = CallFunc_Add_IntInt_ReturnValue_11;0x2E6Egoto Label_2D2D;0x2E73Label_2E73:0x2E73Temp_int_Loop_Counter_Variable_13 = 0;0x2E8ATemp_int_Array_Index_Variable_14 = 0;0x2EA1Label_2EA1:0x2EA1CallFunc_GetMaterials_ReturnValue_35 = Kart.GetMaterials();0x2ED7CallFunc_Array_Length_ReturnValue_35 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_35);0x2F12CallFunc_Less_IntInt_ReturnValue_30 = Less_IntInt(Temp_int_Loop_Counter_Variable_13, CallFunc_Array_Length_ReturnValue_35);0x2F38if (!(CallFunc_Less_IntInt_ReturnValue_30)) goto Label_2FDF;0x2F46Temp_int_Array_Index_Variable_14 = Temp_int_Loop_Counter_Variable_13;0x2F61PushFlow(Label_2F95);0x2F66Kart.SetMaterial(Temp_int_Array_Index_Variable_14, nullptr);0x2F94PopFlow();0x2F95Label_2F95:0x2F95CallFunc_Add_IntInt_ReturnValue_13 = Add_IntInt(Temp_int_Loop_Counter_Variable_13, 1);0x2FBFTemp_int_Loop_Counter_Variable_13 = CallFunc_Add_IntInt_ReturnValue_13;0x2FDAgoto Label_2EA1;0x2FDFLabel_2FDF:0x2FDFKartShadow.SetWorldScale3D(FVector(1, 1, 0));0x300CPopFlow();0x300DTemp_float_Variable_3 = 1f;0x3024Temp_float_Variable_4 = 0.9f;0x303B/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_2);0x3069CallFunc_EqualEqual_ByteByte_ReturnValue_11 = EqualEqual_ByteByte(CallFunc_GetGI_BBPSX_AsGI_BBPSX_2.Player1Fodder, 5);0x309ETemp_bool_Variable_19 = CallFunc_EqualEqual_ByteByte_ReturnValue_11;0x30B1CallFunc_Conv_FloatToVector_ReturnValue = Conv_FloatToVector(Switch(Temp_bool_Variable_19, false => Temp_float_Variable_3, true => Temp_float_Variable_4, default => K2Node_Select_Default_9));0x3102Racer.SetWorldScale3D(CallFunc_Conv_FloatToVector_ReturnValue);0x312BKart.SetWorldScale3D(FVector(1, 1, 1));0x3158Temp_object_Variable_24 = /Game/Char/Karts/KartLight/Mesh/SkM_KartLight.SkM_KartLight;0x316BTemp_object_Variable_25 = /Game/Char/Karts/BikeHeavy/Mesh/SkM_BikeHeavy.SkM_BikeHeavy;0x317ETemp_object_Variable_26 = /Game/Char/Karts/KartCarriage/Mesh/SkM_KartCarriage.SkM_KartCarriage;0x3191Temp_object_Variable_27 = /Game/Char/Karts/KartWheelchair/Mesh/SkM_WheelchairKart.SkM_WheelchairKart;0x31A4Temp_object_Variable_28 = /Game/Char/Karts/KartBabyCarriage/Mesh/SkM_BabyCarr.SkM_BabyCarr;0x31B7Temp_object_Variable_29 = /Game/Char/Karts/BikeLight/Mesh/SkM_BikeLight.SkM_BikeLight;0x31CATemp_object_Variable_30 = /Game/Char/Karts/AstralMonogear/Mesh/SkM_AstralMonogear.SkM_AstralMonogear;0x31DDTemp_object_Variable_31 = nullptr;0x31E8Temp_object_Variable_32 = /Game/Char/Karts/Moped/Mesh/SkM_Moped.SkM_Moped;0x31FBTemp_object_Variable_33 = /Game/Char/Karts/KartHeavy/Mesh/SkM_KartHeavy.SkM_KartHeavy;0x320ETemp_object_Variable_34 = /Game/Char/Karts/Pig/Mesh/SkM_PigKart.SkM_PigKart;0x3221Temp_object_Variable_35 = /Game/Char/Karts/OperatingTableKart/Mesh/SkM_OperatingTableKart.SkM_OperatingTableKart;0x3234Temp_object_Variable_36 = nullptr;0x323FTemp_object_Variable_37 = nullptr;0x324ATemp_byte_Variable_1 = WhichHunterKartToDisplay;0x3265Kart.SetSkeletalMesh(Switch(Temp_byte_Variable_1, 0 => Temp_object_Variable_24, 1 => Temp_object_Variable_25, 2 => Temp_object_Variable_26, 3 => Temp_object_Variable_27, 4 => Temp_object_Variable_28, 5 => Temp_object_Variable_29, 6 => Temp_object_Variable_30, 7 => Temp_object_Variable_31, 8 => Temp_object_Variable_32, 9 => Temp_object_Variable_33, 10 => Temp_object_Variable_34, 11 => Temp_object_Variable_35, 12 => Temp_object_Variable_36, 13 => Temp_object_Variable_37, default => K2Node_Select_Default_3), true);0x3375KartShadow.SetSkeletalMesh(Switch(Temp_byte_Variable_1, 0 => Temp_object_Variable_24, 1 => Temp_object_Variable_25, 2 => Temp_object_Variable_26, 3 => Temp_object_Variable_27, 4 => Temp_object_Variable_28, 5 => Temp_object_Variable_29, 6 => Temp_object_Variable_30, 7 => Temp_object_Variable_31, 8 => Temp_object_Variable_32, 9 => Temp_object_Variable_33, 10 => Temp_object_Variable_34, 11 => Temp_object_Variable_35, 12 => Temp_object_Variable_36, 13 => Temp_object_Variable_37, default => K2Node_Select_Default_3), true);0x3485Temp_int_Loop_Counter_Variable_17 = 0;0x349CTemp_int_Array_Index_Variable_19 = 0;0x34B3Label_34B3:0x34B3CallFunc_GetMaterials_ReturnValue_38 = KartShadow.GetMaterials();0x34E9CallFunc_Array_Length_ReturnValue_38 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_38);0x3524CallFunc_Less_IntInt_ReturnValue_35 = Less_IntInt(Temp_int_Loop_Counter_Variable_17, CallFunc_Array_Length_ReturnValue_38);0x354Aif (!(CallFunc_Less_IntInt_ReturnValue_35)) goto Label_35F9;0x3558Temp_int_Array_Index_Variable_19 = Temp_int_Loop_Counter_Variable_17;0x3573PushFlow(Label_35AF);0x3578KartShadow.SetMaterial(Temp_int_Array_Index_Variable_19, /Game/General/Mat/MI_Blackout.MI_Blackout);0x35AEPopFlow();0x35AFLabel_35AF:0x35AFCallFunc_Add_IntInt_ReturnValue_17 = Add_IntInt(Temp_int_Loop_Counter_Variable_17, 1);0x35D9Temp_int_Loop_Counter_Variable_17 = CallFunc_Add_IntInt_ReturnValue_17;0x35F4goto Label_34B3;0x35F9Label_35F9:0x35F9Temp_int_Loop_Counter_Variable_19 = 0;0x3610Temp_int_Array_Index_Variable_20 = 0;0x3627Label_3627:0x3627CallFunc_GetMaterials_ReturnValue_39 = Kart.GetMaterials();0x365DCallFunc_Array_Length_ReturnValue_39 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_39);0x3698CallFunc_Less_IntInt_ReturnValue_36 = Less_IntInt(Temp_int_Loop_Counter_Variable_19, CallFunc_Array_Length_ReturnValue_39);0x36BEif (!(CallFunc_Less_IntInt_ReturnValue_36)) goto Label_3765;0x36CCTemp_int_Array_Index_Variable_20 = Temp_int_Loop_Counter_Variable_19;0x36E7PushFlow(Label_371B);0x36ECKart.SetMaterial(Temp_int_Array_Index_Variable_20, nullptr);0x371APopFlow();0x371BLabel_371B:0x371BCallFunc_Add_IntInt_ReturnValue_19 = Add_IntInt(Temp_int_Loop_Counter_Variable_19, 1);0x3745Temp_int_Loop_Counter_Variable_19 = CallFunc_Add_IntInt_ReturnValue_19;0x3760goto Label_3627;0x3765Label_3765:0x3765KartShadow.SetWorldScale3D(FVector(1, 1, 0));0x3792CallFunc_EqualEqual_ByteByte_ReturnValue_6 = EqualEqual_ByteByte(WhichHunterKartToDisplay, 10);0x37B1if (!(CallFunc_EqualEqual_ByteByte_ReturnValue_6)) PopFlow();0x37BBKartShadow.PlayAnimation(/Game/Char/Karts/Pig/Anim/PigKartAnim_Idle.PigKartAnim_Idle, true);0x37E5Kart.PlayAnimation(/Game/Char/Karts/Pig/Anim/PigKartAnim_Idle.PigKartAnim_Idle, true);0x380FPopFlow();0x3810Racer.SetWorldScale3D(FVector(1, 1, 1));0x383DKart.SetWorldScale3D(FVector(1, 1, 1));0x386AKart.SetSkeletalMesh(nullptr, true);0x3890KartShadow.SetSkeletalMesh(nullptr, true);0x38B6Temp_int_Loop_Counter_Variable_26 = 0;0x38CDTemp_int_Array_Index_Variable_24 = 0;0x38E4Label_38E4:0x38E4CallFunc_GetMaterials_ReturnValue_43 = KartShadow.GetMaterials();0x391ACallFunc_Array_Length_ReturnValue_43 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_43);0x3955CallFunc_Less_IntInt_ReturnValue_41 = Less_IntInt(Temp_int_Loop_Counter_Variable_26, CallFunc_Array_Length_ReturnValue_43);0x397Bif (!(CallFunc_Less_IntInt_ReturnValue_41)) goto Label_3A2A;0x3989Temp_int_Array_Index_Variable_24 = Temp_int_Loop_Counter_Variable_26;0x39A4PushFlow(Label_39E0);0x39A9KartShadow.SetMaterial(Temp_int_Array_Index_Variable_24, /Game/General/Mat/MI_Blackout.MI_Blackout);0x39DFPopFlow();0x39E0Label_39E0:0x39E0CallFunc_Add_IntInt_ReturnValue_26 = Add_IntInt(Temp_int_Loop_Counter_Variable_26, 1);0x3A0ATemp_int_Loop_Counter_Variable_26 = CallFunc_Add_IntInt_ReturnValue_26;0x3A25goto Label_38E4;0x3A2ALabel_3A2A:0x3A2ATemp_int_Loop_Counter_Variable_27 = 0;0x3A41Temp_int_Array_Index_Variable_26 = 0;0x3A58Label_3A58:0x3A58CallFunc_GetMaterials_ReturnValue_42 = Kart.GetMaterials();0x3A8ECallFunc_Array_Length_ReturnValue_42 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_42);0x3AC9CallFunc_Less_IntInt_ReturnValue_40 = Less_IntInt(Temp_int_Loop_Counter_Variable_27, CallFunc_Array_Length_ReturnValue_42);0x3AEFif (!(CallFunc_Less_IntInt_ReturnValue_40)) goto Label_3B96;0x3AFDTemp_int_Array_Index_Variable_26 = Temp_int_Loop_Counter_Variable_27;0x3B18PushFlow(Label_3B4C);0x3B1DKart.SetMaterial(Temp_int_Array_Index_Variable_26, nullptr);0x3B4BPopFlow();0x3B4CLabel_3B4C:0x3B4CCallFunc_Add_IntInt_ReturnValue_27 = Add_IntInt(Temp_int_Loop_Counter_Variable_27, 1);0x3B76Temp_int_Loop_Counter_Variable_27 = CallFunc_Add_IntInt_ReturnValue_27;0x3B91goto Label_3A58;0x3B96Label_3B96:0x3B96KartShadow.SetWorldScale3D(FVector(1, 1, 0));0x3BC3PopFlow();0x3BC4Racer.SetWorldScale3D(FVector(1, 1, 1));0x3BF1Kart.SetWorldScale3D(FVector(1, 1, 1));0x3C1EKart.SetSkeletalMesh(/Game/Char/Karts/Moped/Mesh/SkM_Moped.SkM_Moped, true);0x3C4CKartShadow.SetSkeletalMesh(/Game/Char/Karts/Moped/Mesh/SkM_Moped.SkM_Moped, true);0x3C7ATemp_int_Loop_Counter_Variable_32 = 0;0x3C91Temp_int_Array_Index_Variable_32 = 0;0x3CA8Label_3CA8:0x3CA8CallFunc_GetMaterials_ReturnValue_47 = KartShadow.GetMaterials();0x3CDECallFunc_Array_Length_ReturnValue_47 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_47);0x3D19CallFunc_Less_IntInt_ReturnValue_45 = Less_IntInt(Temp_int_Loop_Counter_Variable_32, CallFunc_Array_Length_ReturnValue_47);0x3D3Fif (!(CallFunc_Less_IntInt_ReturnValue_45)) goto Label_3DEE;0x3D4DTemp_int_Array_Index_Variable_32 = Temp_int_Loop_Counter_Variable_32;0x3D68PushFlow(Label_3DA4);0x3D6DKartShadow.SetMaterial(Temp_int_Array_Index_Variable_32, /Game/General/Mat/MI_Blackout.MI_Blackout);0x3DA3PopFlow();0x3DA4Label_3DA4:0x3DA4CallFunc_Add_IntInt_ReturnValue_32 = Add_IntInt(Temp_int_Loop_Counter_Variable_32, 1);0x3DCETemp_int_Loop_Counter_Variable_32 = CallFunc_Add_IntInt_ReturnValue_32;0x3DE9goto Label_3CA8;0x3DEELabel_3DEE:0x3DEETemp_int_Loop_Counter_Variable_33 = 0;0x3E05Temp_int_Array_Index_Variable_34 = 0;0x3E1CLabel_3E1C:0x3E1CCallFunc_GetMaterials_ReturnValue_46 = Kart.GetMaterials();0x3E52CallFunc_Array_Length_ReturnValue_46 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_46);0x3E8DCallFunc_Less_IntInt_ReturnValue_44 = Less_IntInt(Temp_int_Loop_Counter_Variable_33, CallFunc_Array_Length_ReturnValue_46);0x3EB3if (!(CallFunc_Less_IntInt_ReturnValue_44)) goto Label_3F5A;0x3EC1Temp_int_Array_Index_Variable_34 = Temp_int_Loop_Counter_Variable_33;0x3EDCPushFlow(Label_3F10);0x3EE1Kart.SetMaterial(Temp_int_Array_Index_Variable_34, nullptr);0x3F0FPopFlow();0x3F10Label_3F10:0x3F10CallFunc_Add_IntInt_ReturnValue_33 = Add_IntInt(Temp_int_Loop_Counter_Variable_33, 1);0x3F3ATemp_int_Loop_Counter_Variable_33 = CallFunc_Add_IntInt_ReturnValue_33;0x3F55goto Label_3E1C;0x3F5ALabel_3F5A:0x3F5AKartShadow.SetWorldScale3D(FVector(1, 1, 0));0x3F87PopFlow();0x3F88Racer.SetWorldScale3D(FVector(1, 1, 1));0x3FB5Kart.SetWorldScale3D(FVector(1, 1, 1));0x3FE2Kart.SetSkeletalMesh(/Game/Char/Karts/OperatingTableKart/Mesh/SkM_OperatingTableKart.SkM_OperatingTableKart, true);0x4010KartShadow.SetSkeletalMesh(/Game/Char/Karts/OperatingTableKart/Mesh/SkM_OperatingTableKart.SkM_OperatingTableKart, true);0x403ETemp_int_Loop_Counter_Variable_38 = 0;0x4055Temp_int_Array_Index_Variable_38 = 0;0x406CLabel_406C:0x406CCallFunc_GetMaterials_ReturnValue_51 = KartShadow.GetMaterials();0x40A2CallFunc_Array_Length_ReturnValue_51 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_51);0x40DDCallFunc_Less_IntInt_ReturnValue_49 = Less_IntInt(Temp_int_Loop_Counter_Variable_38, CallFunc_Array_Length_ReturnValue_51);0x4103if (!(CallFunc_Less_IntInt_ReturnValue_49)) goto Label_41B2;0x4111Temp_int_Array_Index_Variable_38 = Temp_int_Loop_Counter_Variable_38;0x412CPushFlow(Label_4168);0x4131KartShadow.SetMaterial(Temp_int_Array_Index_Variable_38, /Game/General/Mat/MI_Blackout.MI_Blackout);0x4167PopFlow();0x4168Label_4168:0x4168CallFunc_Add_IntInt_ReturnValue_38 = Add_IntInt(Temp_int_Loop_Counter_Variable_38, 1);0x4192Temp_int_Loop_Counter_Variable_38 = CallFunc_Add_IntInt_ReturnValue_38;0x41ADgoto Label_406C;0x41B2Label_41B2:0x41B2Temp_int_Loop_Counter_Variable_40 = 0;0x41C9Temp_int_Array_Index_Variable_40 = 0;0x41E0Label_41E0:0x41E0CallFunc_GetMaterials_ReturnValue_50 = Kart.GetMaterials();0x4216CallFunc_Array_Length_ReturnValue_50 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_50);0x4251CallFunc_Less_IntInt_ReturnValue_48 = Less_IntInt(Temp_int_Loop_Counter_Variable_40, CallFunc_Array_Length_ReturnValue_50);0x4277if (!(CallFunc_Less_IntInt_ReturnValue_48)) goto Label_431E;0x4285Temp_int_Array_Index_Variable_40 = Temp_int_Loop_Counter_Variable_40;0x42A0PushFlow(Label_42D4);0x42A5Kart.SetMaterial(Temp_int_Array_Index_Variable_40, nullptr);0x42D3PopFlow();0x42D4Label_42D4:0x42D4CallFunc_Add_IntInt_ReturnValue_40 = Add_IntInt(Temp_int_Loop_Counter_Variable_40, 1);0x42FETemp_int_Loop_Counter_Variable_40 = CallFunc_Add_IntInt_ReturnValue_40;0x4319goto Label_41E0;0x431ELabel_431E:0x431EKartShadow.SetWorldScale3D(FVector(1, 1, 0));0x434BPopFlow();0x434CRacer.SetWorldScale3D(FVector(0.925, 0.925, 0.925));0x4379Kart.SetWorldScale3D(FVector(1, 1, 1));0x43A6Kart.SetSkeletalMesh(/Game/Char/Karts/Pig/Mesh/SkM_PigKart.SkM_PigKart, true);0x43D4KartShadow.SetSkeletalMesh(/Game/Char/Karts/Pig/Mesh/SkM_PigKart.SkM_PigKart, true);0x4402Temp_int_Loop_Counter_Variable_44 = 0;0x4419Temp_int_Array_Index_Variable_46 = 0;0x4430Label_4430:0x4430CallFunc_GetMaterials_ReturnValue_55 = KartShadow.GetMaterials();0x4466CallFunc_Array_Length_ReturnValue_55 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_55);0x44A1CallFunc_Less_IntInt_ReturnValue_53 = Less_IntInt(Temp_int_Loop_Counter_Variable_44, CallFunc_Array_Length_ReturnValue_55);0x44C7if (!(CallFunc_Less_IntInt_ReturnValue_53)) goto Label_4576;0x44D5Temp_int_Array_Index_Variable_46 = Temp_int_Loop_Counter_Variable_44;0x44F0PushFlow(Label_452C);0x44F5KartShadow.SetMaterial(Temp_int_Array_Index_Variable_46, /Game/General/Mat/MI_Blackout.MI_Blackout);0x452BPopFlow();0x452CLabel_452C:0x452CCallFunc_Add_IntInt_ReturnValue_44 = Add_IntInt(Temp_int_Loop_Counter_Variable_44, 1);0x4556Temp_int_Loop_Counter_Variable_44 = CallFunc_Add_IntInt_ReturnValue_44;0x4571goto Label_4430;0x4576Label_4576:0x4576Temp_int_Loop_Counter_Variable_46 = 0;0x458DTemp_int_Array_Index_Variable_47 = 0;0x45A4Label_45A4:0x45A4CallFunc_GetMaterials_ReturnValue_54 = Kart.GetMaterials();0x45DACallFunc_Array_Length_ReturnValue_54 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_54);0x4615CallFunc_Less_IntInt_ReturnValue_52 = Less_IntInt(Temp_int_Loop_Counter_Variable_46, CallFunc_Array_Length_ReturnValue_54);0x463Bif (!(CallFunc_Less_IntInt_ReturnValue_52)) goto Label_46E2;0x4649Temp_int_Array_Index_Variable_47 = Temp_int_Loop_Counter_Variable_46;0x4664PushFlow(Label_4698);0x4669Kart.SetMaterial(Temp_int_Array_Index_Variable_47, nullptr);0x4697PopFlow();0x4698Label_4698:0x4698CallFunc_Add_IntInt_ReturnValue_46 = Add_IntInt(Temp_int_Loop_Counter_Variable_46, 1);0x46C2Temp_int_Loop_Counter_Variable_46 = CallFunc_Add_IntInt_ReturnValue_46;0x46DDgoto Label_45A4;0x46E2Label_46E2:0x46E2KartShadow.SetWorldScale3D(FVector(1, 1, 0));0x470FKart.PlayAnimation(/Game/Char/Karts/Pig/Anim/PigKartAnim_Idle.PigKartAnim_Idle, true);0x4739KartShadow.PlayAnimation(/Game/Char/Karts/Pig/Anim/PigKartAnim_Idle.PigKartAnim_Idle, true);0x4763PopFlow();0x4764Racer.SetWorldScale3D(FVector(1, 1, 1));0x4791Kart.SetWorldScale3D(FVector(1, 1, 1));0x47BEKart.SetSkeletalMesh(/Game/Char/Karts/KartHeavy/Mesh/SkM_KartHeavy.SkM_KartHeavy, true);0x47ECKartShadow.SetSkeletalMesh(/Game/Char/Karts/KartHeavy/Mesh/SkM_KartHeavy.SkM_KartHeavy, true);0x481ATemp_int_Loop_Counter_Variable_50 = 0;0x4831Temp_int_Array_Index_Variable_53 = 0;0x4848Label_4848:0x4848CallFunc_GetMaterials_ReturnValue_59 = KartShadow.GetMaterials();0x487ECallFunc_Array_Length_ReturnValue_59 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_59);0x48B9CallFunc_Less_IntInt_ReturnValue_58 = Less_IntInt(Temp_int_Loop_Counter_Variable_50, CallFunc_Array_Length_ReturnValue_59);0x48DFif (!(CallFunc_Less_IntInt_ReturnValue_58)) goto Label_498E;0x48EDTemp_int_Array_Index_Variable_53 = Temp_int_Loop_Counter_Variable_50;0x4908PushFlow(Label_4944);0x490DKartShadow.SetMaterial(Temp_int_Array_Index_Variable_53, /Game/General/Mat/MI_Blackout.MI_Blackout);0x4943PopFlow();0x4944Label_4944:0x4944CallFunc_Add_IntInt_ReturnValue_50 = Add_IntInt(Temp_int_Loop_Counter_Variable_50, 1);0x496ETemp_int_Loop_Counter_Variable_50 = CallFunc_Add_IntInt_ReturnValue_50;0x4989goto Label_4848;0x498ELabel_498E:0x498ETemp_int_Loop_Counter_Variable_52 = 0;0x49A5Temp_int_Array_Index_Variable_54 = 0;0x49BCLabel_49BC:0x49BCCallFunc_GetMaterials_ReturnValue_58 = Kart.GetMaterials();0x49F2CallFunc_Array_Length_ReturnValue_58 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_58);0x4A2DCallFunc_Less_IntInt_ReturnValue_57 = Less_IntInt(Temp_int_Loop_Counter_Variable_52, CallFunc_Array_Length_ReturnValue_58);0x4A53if (!(CallFunc_Less_IntInt_ReturnValue_57)) goto Label_4AFA;0x4A61Temp_int_Array_Index_Variable_54 = Temp_int_Loop_Counter_Variable_52;0x4A7CPushFlow(Label_4AB0);0x4A81Kart.SetMaterial(Temp_int_Array_Index_Variable_54, nullptr);0x4AAFPopFlow();0x4AB0Label_4AB0:0x4AB0CallFunc_Add_IntInt_ReturnValue_51 = Add_IntInt(Temp_int_Loop_Counter_Variable_52, 1);0x4ADATemp_int_Loop_Counter_Variable_52 = CallFunc_Add_IntInt_ReturnValue_51;0x4AF5goto Label_49BC;0x4AFALabel_4AFA:0x4AFAKartShadow.SetWorldScale3D(FVector(1, 1, 0));0x4B27Kart.PlayAnimation(/Game/Char/Karts/Pig/Anim/PigKartAnim_Idle.PigKartAnim_Idle, true);0x4B51KartShadow.PlayAnimation(/Game/Char/Karts/Pig/Anim/PigKartAnim_Idle.PigKartAnim_Idle, true);0x4B7BPopFlow();0x4B7CLabel_4B7C:0x4B7CCallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Temp_int_Loop_Counter_Variable_2, 1);0x4BA6Temp_int_Loop_Counter_Variable_2 = CallFunc_Add_IntInt_ReturnValue_2;0x4BC1Label_4BC1:0x4BC1CallFunc_GetMaterials_ReturnValue_4 = Racer.GetMaterials();0x4BF7CallFunc_Array_Length_ReturnValue_4 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_4);0x4C32CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable_2, CallFunc_Array_Length_ReturnValue_4);0x4C58if (!(CallFunc_Less_IntInt_ReturnValue_1)) goto Label_4CB5;0x4C66Temp_int_Array_Index_Variable_31 = Temp_int_Loop_Counter_Variable_2;0x4C81PushFlow(Label_4B7C);0x4C86Racer.SetMaterial(Temp_int_Array_Index_Variable_31, nullptr);0x4CB4PopFlow();0x4CB5Label_4CB5:0x4CB5CallFunc_EqualEqual_ByteByte_ReturnValue_8 = EqualEqual_ByteByte(WhichHunterKartToDisplay, 7);0x4CD4SM_HunterBrainCage.SetVisibility(CallFunc_EqualEqual_ByteByte_ReturnValue_8, false);0x4CFETemp_object_Variable_47 = /Game/Char/Hunter/Anim/General/Hunter_Idle2.Hunter_Idle2;0x4D11Temp_object_Variable_48 = /Game/Char/Hunter/Anim/Redesign/HunterRede_Idle.HunterRede_Idle;0x4D24CallFunc_EqualEqual_ByteByte_ReturnValue_7 = EqualEqual_ByteByte(WhichHunterKartToDisplay, 4);0x4D43Temp_bool_Variable_7 = CallFunc_EqualEqual_ByteByte_ReturnValue_7;0x4D56Temp_object_Variable_73 = /Game/Char/Karts/KartBabyCarriage/AnimSquid/animsquid_IdleGround.animsquid_IdleGround;0x4D69/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_3);0x4D97Temp_bool_Variable_17 = CallFunc_GetGI_BBPSX_AsGI_BBPSX_3.NotBloodborneMode;0x4DC0RacerShadow.PlayAnimation(Switch(Temp_bool_Variable_7, false => Switch(Temp_bool_Variable_17, false => Temp_object_Variable_47, true => Temp_object_Variable_48, default => K2Node_Select_Default_15), true => Temp_object_Variable_73, default => K2Node_Select_Default_16), true);0x4E42Racer.PlayAnimation(Switch(Temp_bool_Variable_7, false => Switch(Temp_bool_Variable_17, false => Temp_object_Variable_47, true => Temp_object_Variable_48, default => K2Node_Select_Default_15), true => Temp_object_Variable_73, default => K2Node_Select_Default_16), true);0x4EC4Delay(this, 0.1f, LatentActionInfo{0xA1C, 1001905605, FName(ExecuteUbergraph_BP_MainMenuRacers), this});0x4EFAPopFlow();0x4EFBLabel_4EFB:0x4EFBTemp_int_Loop_Counter_Variable_2 = 0;0x4F12Temp_int_Array_Index_Variable_31 = 0;0x4F29goto Label_4BC1;0x4F2ELabel_4F2E:0x4F2EPushFlow(Label_4F62);0x4F33RacerShadow.SetMaterial(Temp_int_Array_Index_Variable_1, nullptr);0x4F61PopFlow();0x4F62Label_4F62:0x4F62CallFunc_Add_IntInt_ReturnValue_3 = Add_IntInt(Temp_int_Loop_Counter_Variable_3, 1);0x4F8CTemp_int_Loop_Counter_Variable_3 = CallFunc_Add_IntInt_ReturnValue_3;0x4FA7Label_4FA7:0x4FA7CallFunc_GetMaterials_ReturnValue_29 = RacerShadow.GetMaterials();0x4FDDCallFunc_Array_Length_ReturnValue_29 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_29);0x5018CallFunc_Less_IntInt_ReturnValue_24 = Less_IntInt(Temp_int_Loop_Counter_Variable_3, CallFunc_Array_Length_ReturnValue_29);0x503Eif (!(CallFunc_Less_IntInt_ReturnValue_24)) goto Label_506C;0x504CTemp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable_3;0x5067goto Label_4F2E;0x506CLabel_506C:0x506CTemp_int_Loop_Counter_Variable_4 = 0;0x5083Temp_int_Array_Index_Variable_4 = 0;0x509ALabel_509A:0x509ACallFunc_GetMaterials_ReturnValue_28 = Racer.GetMaterials();0x50D0CallFunc_Array_Length_ReturnValue_28 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_28);0x510BCallFunc_Less_IntInt_ReturnValue_23 = Less_IntInt(Temp_int_Loop_Counter_Variable_4, CallFunc_Array_Length_ReturnValue_28);0x5131if (!(CallFunc_Less_IntInt_ReturnValue_23)) goto Label_51D8;0x513FTemp_int_Array_Index_Variable_4 = Temp_int_Loop_Counter_Variable_4;0x515APushFlow(Label_518E);0x515FRacer.SetMaterial(Temp_int_Array_Index_Variable_4, nullptr);0x518DPopFlow();0x518ELabel_518E:0x518ECallFunc_Add_IntInt_ReturnValue_4 = Add_IntInt(Temp_int_Loop_Counter_Variable_4, 1);0x51B8Temp_int_Loop_Counter_Variable_4 = CallFunc_Add_IntInt_ReturnValue_4;0x51D3goto Label_509A;0x51D8Label_51D8:0x51D8RacerShadow.PlayAnimation(nullptr, true);0x51FARacer.PlayAnimation(nullptr, true);0x521CDelay(this, 0.1f, LatentActionInfo{0x2385, -1975543556, FName(ExecuteUbergraph_BP_MainMenuRacers), this});0x5252PopFlow();0x5253Label_5253:0x5253Temp_int_Loop_Counter_Variable_3 = 0;0x526ATemp_int_Array_Index_Variable_1 = 0;0x5281goto Label_4FA7;0x5286Label_5286:0x5286Temp_int_Array_Index_Variable_3 = 0;0x529DLabel_529D:0x529DCallFunc_GetMaterials_ReturnValue_21 = Racer.GetMaterials();0x52D3CallFunc_Array_Length_ReturnValue_21 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_21);0x530ECallFunc_Less_IntInt_ReturnValue_17 = Less_IntInt(Temp_int_Loop_Counter_Variable_5, CallFunc_Array_Length_ReturnValue_21);0x5334if (!(CallFunc_Less_IntInt_ReturnValue_17)) goto Label_53DB;0x5342Temp_int_Array_Index_Variable_3 = Temp_int_Loop_Counter_Variable_5;0x535DPushFlow(Label_5391);0x5362Racer.SetMaterial(Temp_int_Array_Index_Variable_3, nullptr);0x5390PopFlow();0x5391Label_5391:0x5391CallFunc_Add_IntInt_ReturnValue_6 = Add_IntInt(Temp_int_Loop_Counter_Variable_5, 1);0x53BBTemp_int_Loop_Counter_Variable_5 = CallFunc_Add_IntInt_ReturnValue_6;0x53D6goto Label_529D;0x53DBLabel_53DB:0x53DBRacerShadow.PlayAnimation(/Game/Char/Karts/KartWheelchair/AnimGehr/AnimGehrKart_Idle.AnimGehrKart_Idle, true);0x5405Racer.PlayAnimation(/Game/Char/Karts/KartWheelchair/AnimGehr/AnimGehrKart_Idle.AnimGehrKart_Idle, true);0x542FDelay(this, 0.1f, LatentActionInfo{0x1BFD, 1820270402, FName(ExecuteUbergraph_BP_MainMenuRacers), this});0x5465PopFlow();0x5466Label_5466:0x5466Temp_int_Loop_Counter_Variable_5 = 0;0x547Dgoto Label_5286;0x5482Label_5482:0x5482Temp_int_Array_Index_Variable_6 = 0;0x5499Label_5499:0x5499CallFunc_GetMaterials_ReturnValue_20 = RacerShadow.GetMaterials();0x54CFCallFunc_Array_Length_ReturnValue_20 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_20);0x550ACallFunc_Less_IntInt_ReturnValue_16 = Less_IntInt(Temp_int_Loop_Counter_Variable_9, CallFunc_Array_Length_ReturnValue_20);0x5530if (!(CallFunc_Less_IntInt_ReturnValue_16)) goto Label_5466;0x553ETemp_int_Array_Index_Variable_6 = Temp_int_Loop_Counter_Variable_9;0x5559PushFlow(Label_5595);0x555ERacerShadow.SetMaterial(Temp_int_Array_Index_Variable_6, /Game/General/Mat/MI_Blackout.MI_Blackout);0x5594PopFlow();0x5595Label_5595:0x5595CallFunc_Add_IntInt_ReturnValue_9 = Add_IntInt(Temp_int_Loop_Counter_Variable_9, 1);0x55BFTemp_int_Loop_Counter_Variable_9 = CallFunc_Add_IntInt_ReturnValue_9;0x55DAgoto Label_5499;0x55DFLabel_55DF:0x55DFPushFlow(Label_561B);0x55E4RacerShadow.SetMaterial(Temp_int_Array_Index_Variable_8, /Game/General/Mat/MI_Blackout.MI_Blackout);0x561APopFlow();0x561BLabel_561B:0x561BCallFunc_Add_IntInt_ReturnValue_8 = Add_IntInt(Temp_int_Loop_Counter_Variable_8, 1);0x5645Temp_int_Loop_Counter_Variable_8 = CallFunc_Add_IntInt_ReturnValue_8;0x5660Label_5660:0x5660CallFunc_GetMaterials_ReturnValue_32 = RacerShadow.GetMaterials();0x5696CallFunc_Array_Length_ReturnValue_32 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_32);0x56D1CallFunc_Less_IntInt_ReturnValue_27 = Less_IntInt(Temp_int_Loop_Counter_Variable_8, CallFunc_Array_Length_ReturnValue_32);0x56F7if (!(CallFunc_Less_IntInt_ReturnValue_27)) goto Label_5725;0x5705Temp_int_Array_Index_Variable_8 = Temp_int_Loop_Counter_Variable_8;0x5720goto Label_55DF;0x5725Label_5725:0x5725Temp_int_Loop_Counter_Variable_10 = 0;0x573CTemp_int_Array_Index_Variable_11 = 0;0x5753Label_5753:0x5753CallFunc_GetMaterials_ReturnValue_33 = Racer.GetMaterials();0x5789CallFunc_Array_Length_ReturnValue_33 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_33);0x57C4CallFunc_Less_IntInt_ReturnValue_28 = Less_IntInt(Temp_int_Loop_Counter_Variable_10, CallFunc_Array_Length_ReturnValue_33);0x57EAif (!(CallFunc_Less_IntInt_ReturnValue_28)) goto Label_5891;0x57F8Temp_int_Array_Index_Variable_11 = Temp_int_Loop_Counter_Variable_10;0x5813PushFlow(Label_5847);0x5818Racer.SetMaterial(Temp_int_Array_Index_Variable_11, nullptr);0x5846PopFlow();0x5847Label_5847:0x5847CallFunc_Add_IntInt_ReturnValue_10 = Add_IntInt(Temp_int_Loop_Counter_Variable_10, 1);0x5871Temp_int_Loop_Counter_Variable_10 = CallFunc_Add_IntInt_ReturnValue_10;0x588Cgoto Label_5753;0x5891Label_5891:0x5891Temp_object_Variable_43 = /Game/Char/Bosses/LadyMaria/Anim/animlmaria_Idle.animlmaria_Idle;0x58A4Temp_object_Variable_44 = /Game/Char/Bosses/LadyMaria/Redesign/AnimMarie_Idle.AnimMarie_Idle;0x58B7/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_4);0x58E5Temp_bool_Variable_15 = CallFunc_GetGI_BBPSX_AsGI_BBPSX_4.NotBloodborneMode;0x590ERacerShadow.PlayAnimation(Switch(Temp_bool_Variable_15, false => Temp_object_Variable_43, true => Temp_object_Variable_44, default => K2Node_Select_Default_14), true);0x5964Racer.PlayAnimation(Switch(Temp_bool_Variable_15, false => Temp_object_Variable_43, true => Temp_object_Variable_44, default => K2Node_Select_Default_14), true);0x59BADelay(this, 0.1f, LatentActionInfo{0x2C49, -118060510, FName(ExecuteUbergraph_BP_MainMenuRacers), this});0x59F0PopFlow();0x59F1Label_59F1:0x59F1Temp_int_Loop_Counter_Variable_8 = 0;0x5A08Temp_int_Array_Index_Variable_8 = 0;0x5A1Fgoto Label_5660;0x5A24Label_5A24:0x5A24Temp_int_Loop_Counter_Variable_9 = 0;0x5A3Bgoto Label_5482;0x5A40Label_5A40:0x5A40Temp_int_Array_Index_Variable_9 = 0;0x5A57Label_5A57:0x5A57CallFunc_GetMaterials_ReturnValue_5 = RacerShadow.GetMaterials();0x5A8DCallFunc_Array_Length_ReturnValue_5 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_5);0x5AC8CallFunc_Less_IntInt_ReturnValue_2 = Less_IntInt(Temp_int_Loop_Counter_Variable_23, CallFunc_Array_Length_ReturnValue_5);0x5AEEif (!(CallFunc_Less_IntInt_ReturnValue_2)) goto Label_4EFB;0x5AFCTemp_int_Array_Index_Variable_9 = Temp_int_Loop_Counter_Variable_23;0x5B17PushFlow(Label_5B53);0x5B1CRacerShadow.SetMaterial(Temp_int_Array_Index_Variable_9, /Game/General/Mat/MI_Blackout.MI_Blackout);0x5B52PopFlow();0x5B53Label_5B53:0x5B53CallFunc_Add_IntInt_ReturnValue_23 = Add_IntInt(Temp_int_Loop_Counter_Variable_23, 1);0x5B7DTemp_int_Loop_Counter_Variable_23 = CallFunc_Add_IntInt_ReturnValue_23;0x5B98goto Label_5A57;0x5B9DLabel_5B9D:0x5B9DPushFlow(Label_5BD9);0x5BA2RacerShadow.SetMaterial(Temp_int_Array_Index_Variable_16, /Game/General/Mat/MI_Blackout.MI_Blackout);0x5BD8PopFlow();0x5BD9Label_5BD9:0x5BD9CallFunc_Add_IntInt_ReturnValue_14 = Add_IntInt(Temp_int_Loop_Counter_Variable_14, 1);0x5C03Temp_int_Loop_Counter_Variable_14 = CallFunc_Add_IntInt_ReturnValue_14;0x5C1ELabel_5C1E:0x5C1ECallFunc_GetMaterials_ReturnValue_37 = RacerShadow.GetMaterials();0x5C54CallFunc_Array_Length_ReturnValue_37 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_37);0x5C8FCallFunc_Less_IntInt_ReturnValue_32 = Less_IntInt(Temp_int_Loop_Counter_Variable_14, CallFunc_Array_Length_ReturnValue_37);0x5CB5if (!(CallFunc_Less_IntInt_ReturnValue_32)) goto Label_5CE3;0x5CC3Temp_int_Array_Index_Variable_16 = Temp_int_Loop_Counter_Variable_14;0x5CDEgoto Label_5B9D;0x5CE3Label_5CE3:0x5CE3Temp_int_Loop_Counter_Variable_16 = 0;0x5CFATemp_int_Array_Index_Variable_17 = 0;0x5D11Label_5D11:0x5D11CallFunc_GetMaterials_ReturnValue_36 = Racer.GetMaterials();0x5D47CallFunc_Array_Length_ReturnValue_36 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_36);0x5D82CallFunc_Less_IntInt_ReturnValue_31 = Less_IntInt(Temp_int_Loop_Counter_Variable_16, CallFunc_Array_Length_ReturnValue_36);0x5DA8if (!(CallFunc_Less_IntInt_ReturnValue_31)) goto Label_5F17;0x5DB6Temp_int_Array_Index_Variable_17 = Temp_int_Loop_Counter_Variable_16;0x5DD1PushFlow(Label_5ECD);0x5DD6Temp_object_Variable_51 = nullptr;0x5DE1Temp_object_Variable_52 = /Game/General/Mat/MI_FogWallAnimChar.MI_FogWallAnimChar;0x5DF4/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_2);0x5E22CallFunc_EqualEqual_ByteByte_ReturnValue_10 = EqualEqual_ByteByte(CallFunc_GetGI_BBPSX_AsGI_BBPSX_2.Player1Fodder, 0);0x5E57Temp_bool_Variable_20 = CallFunc_EqualEqual_ByteByte_ReturnValue_10;0x5E6ARacer.SetMaterial(Temp_int_Array_Index_Variable_17, Switch(Temp_bool_Variable_20, false => Temp_object_Variable_51, true => Temp_object_Variable_52, default => K2Node_Select_Default_8));0x5ECCPopFlow();0x5ECDLabel_5ECD:0x5ECDCallFunc_Add_IntInt_ReturnValue_16 = Add_IntInt(Temp_int_Loop_Counter_Variable_16, 1);0x5EF7Temp_int_Loop_Counter_Variable_16 = CallFunc_Add_IntInt_ReturnValue_16;0x5F12goto Label_5D11;0x5F17Label_5F17:0x5F17CallFunc_EqualEqual_ByteByte_ReturnValue_13 = EqualEqual_ByteByte(WhichHunterKartToDisplay, 7);0x5F36SM_HunterBrainCage.SetVisibility(CallFunc_EqualEqual_ByteByte_ReturnValue_13, false);0x5F60Temp_object_Variable_53 = /Game/Char/Hunter/Anim/General/Hunter_Idle.Hunter_Idle;0x5F73Temp_object_Variable_54 = /Game/Char/Hunter/Anim/General/Hunter_Idle.Hunter_Idle;0x5F86Temp_object_Variable_55 = /Game/Char/Enemies/Yharnamites/Anim/YhnmtGun_Idle.YhnmtGun_Idle;0x5F99Temp_object_Variable_56 = /Game/Char/Hunter/Anim/General/Hunter_Idle.Hunter_Idle;0x5FACTemp_object_Variable_57 = /Game/Char/Enemies/SnakeBall/Anim/animsnakeb_idle.animsnakeb_idle;0x5FBFTemp_object_Variable_58 = /Game/Char/Enemies/Werewolf/Anim/Were_Idle.Were_Idle;0x5FD2Temp_object_Variable_59 = nullptr;0x5FDDTemp_object_Variable_60 = /Game/Char/Hunter/Anim/General/Hunter_Idle.Hunter_Idle;0x5FF0Temp_object_Variable_61 = /Game/Char/NPCs/Lilith/WinterBunlith23/renders/DanceHipSway/animbunlith_dancehipsway.animbunlith_dancehipsway;0x6003Temp_object_Variable_62 = nullptr;0x600E/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_2);0x603CTemp_byte_Variable_2 = CallFunc_GetGI_BBPSX_AsGI_BBPSX_2.Player1Fodder;0x606DRacerShadow.PlayAnimation(Switch(Temp_byte_Variable_2, 0 => Temp_object_Variable_53, 1 => Temp_object_Variable_54, 2 => Temp_object_Variable_55, 3 => Temp_object_Variable_56, 4 => Temp_object_Variable_57, 5 => Temp_object_Variable_58, 6 => Temp_object_Variable_59, 7 => Temp_object_Variable_60, 8 => Temp_object_Variable_61, 9 => Temp_object_Variable_62, default => K2Node_Select_Default_7), true);0x613DRacer.PlayAnimation(Switch(Temp_byte_Variable_2, 0 => Temp_object_Variable_53, 1 => Temp_object_Variable_54, 2 => Temp_object_Variable_55, 3 => Temp_object_Variable_56, 4 => Temp_object_Variable_57, 5 => Temp_object_Variable_58, 6 => Temp_object_Variable_59, 7 => Temp_object_Variable_60, 8 => Temp_object_Variable_61, 9 => Temp_object_Variable_62, default => K2Node_Select_Default_7), true);0x620D/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_2);0x623BCallFunc_EqualEqual_ByteByte_ReturnValue_12 = EqualEqual_ByteByte(CallFunc_GetGI_BBPSX_AsGI_BBPSX_2.Player1Fodder, 8);0x6270if (!(CallFunc_EqualEqual_ByteByte_ReturnValue_12)) goto Label_62B0;0x627ERacer.SetMaterial(5, /Game/Char/NPCs/Lilith/Mat/BunlithMouths/MI_BunLilMouthSmugOpenWideM.MI_BunLilMouthSmugOpenWideM);0x62B0Label_62B0:0x62B0Delay(this, 0.1f, LatentActionInfo{0x300D, 2081070557, FName(ExecuteUbergraph_BP_MainMenuRacers), this});0x62E6PopFlow();0x62E7Label_62E7:0x62E7Temp_int_Loop_Counter_Variable_14 = 0;0x62FETemp_int_Array_Index_Variable_16 = 0;0x6315goto Label_5C1E;0x631ALabel_631A:0x631ATemp_int_Array_Index_Variable_18 = 0;0x6331Label_6331:0x6331CallFunc_GetMaterials_ReturnValue_16 = Racer.GetMaterials();0x6367CallFunc_Array_Length_ReturnValue_16 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_16);0x63A2CallFunc_Less_IntInt_ReturnValue_11 = Less_IntInt(Temp_int_Loop_Counter_Variable_20, CallFunc_Array_Length_ReturnValue_16);0x63C8if (!(CallFunc_Less_IntInt_ReturnValue_11)) goto Label_646F;0x63D6Temp_int_Array_Index_Variable_18 = Temp_int_Loop_Counter_Variable_20;0x63F1PushFlow(Label_6425);0x63F6Racer.SetMaterial(Temp_int_Array_Index_Variable_18, nullptr);0x6424PopFlow();0x6425Label_6425:0x6425CallFunc_Add_IntInt_ReturnValue_20 = Add_IntInt(Temp_int_Loop_Counter_Variable_20, 1);0x644FTemp_int_Loop_Counter_Variable_20 = CallFunc_Add_IntInt_ReturnValue_20;0x646Agoto Label_6331;0x646FLabel_646F:0x646FRacerShadow.PlayAnimation(/Game/Char/NPCs/Eileen/Anim/EileenKartAnim_IdleArmsCrossed.EileenKartAnim_IdleArmsCrossed, true);0x6499Racer.PlayAnimation(/Game/Char/NPCs/Eileen/Anim/EileenKartAnim_IdleArmsCrossed.EileenKartAnim_IdleArmsCrossed, true);0x64C3Delay(this, 0.1f, LatentActionInfo{0x1839, 1191831900, FName(ExecuteUbergraph_BP_MainMenuRacers), this});0x64F9PopFlow();0x64FALabel_64FA:0x64FATemp_int_Loop_Counter_Variable_20 = 0;0x6511goto Label_631A;0x6516Label_6516:0x6516CallFunc_Add_IntInt_ReturnValue_22 = Add_IntInt(Temp_int_Loop_Counter_Variable_22, 1);0x6540Temp_int_Loop_Counter_Variable_22 = CallFunc_Add_IntInt_ReturnValue_22;0x655BLabel_655B:0x655BCallFunc_GetMaterials_ReturnValue_40 = RacerShadow.GetMaterials();0x6591CallFunc_Array_Length_ReturnValue_40 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_40);0x65CCCallFunc_Less_IntInt_ReturnValue_38 = Less_IntInt(Temp_int_Loop_Counter_Variable_22, CallFunc_Array_Length_ReturnValue_40);0x65F2if (!(CallFunc_Less_IntInt_ReturnValue_38)) goto Label_6657;0x6600Temp_int_Array_Index_Variable_21 = Temp_int_Loop_Counter_Variable_22;0x661BPushFlow(Label_6516);0x6620RacerShadow.SetMaterial(Temp_int_Array_Index_Variable_21, /Game/General/Mat/MI_Blackout.MI_Blackout);0x6656PopFlow();0x6657Label_6657:0x6657Temp_int_Loop_Counter_Variable_24 = 0;0x666ETemp_int_Array_Index_Variable_23 = 0;0x6685Label_6685:0x6685CallFunc_GetMaterials_ReturnValue_41 = Racer.GetMaterials();0x66BBCallFunc_Array_Length_ReturnValue_41 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_41);0x66F6CallFunc_Less_IntInt_ReturnValue_39 = Less_IntInt(Temp_int_Loop_Counter_Variable_24, CallFunc_Array_Length_ReturnValue_41);0x671Cif (!(CallFunc_Less_IntInt_ReturnValue_39)) goto Label_67C3;0x672ATemp_int_Array_Index_Variable_23 = Temp_int_Loop_Counter_Variable_24;0x6745PushFlow(Label_6779);0x674ARacer.SetMaterial(Temp_int_Array_Index_Variable_23, nullptr);0x6778PopFlow();0x6779Label_6779:0x6779CallFunc_Add_IntInt_ReturnValue_24 = Add_IntInt(Temp_int_Loop_Counter_Variable_24, 1);0x67A3Temp_int_Loop_Counter_Variable_24 = CallFunc_Add_IntInt_ReturnValue_24;0x67BEgoto Label_6685;0x67C3Label_67C3:0x67C3RacerShadow.PlayAnimation(/Game/Char/Bosses/Micolash/Anim/animmico_idlearmsup.animmico_idlearmsup, true);0x67EDRacer.PlayAnimation(/Game/Char/Bosses/Micolash/Anim/animmico_idlearmsup.animmico_idlearmsup, true);0x6817Delay(this, 0.1f, LatentActionInfo{0x3810, -438637912, FName(ExecuteUbergraph_BP_MainMenuRacers), this});0x684DPopFlow();0x684ELabel_684E:0x684ETemp_int_Loop_Counter_Variable_22 = 0;0x6865Temp_int_Array_Index_Variable_21 = 0;0x687Cgoto Label_655B;0x6881Label_6881:0x6881Temp_int_Array_Index_Variable_22 = 0;0x6898Label_6898:0x6898CallFunc_GetMaterials_ReturnValue_17 = RacerShadow.GetMaterials();0x68CECallFunc_Array_Length_ReturnValue_17 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_17);0x6909CallFunc_Less_IntInt_ReturnValue_12 = Less_IntInt(Temp_int_Loop_Counter_Variable_25, CallFunc_Array_Length_ReturnValue_17);0x692Fif (!(CallFunc_Less_IntInt_ReturnValue_12)) goto Label_64FA;0x693DTemp_int_Array_Index_Variable_22 = Temp_int_Loop_Counter_Variable_25;0x6958PushFlow(Label_6994);0x695DRacerShadow.SetMaterial(Temp_int_Array_Index_Variable_22, /Game/General/Mat/MI_Blackout.MI_Blackout);0x6993PopFlow();0x6994Label_6994:0x6994CallFunc_Add_IntInt_ReturnValue_25 = Add_IntInt(Temp_int_Loop_Counter_Variable_25, 1);0x69BETemp_int_Loop_Counter_Variable_25 = CallFunc_Add_IntInt_ReturnValue_25;0x69D9goto Label_6898;0x69DELabel_69DE:0x69DETemp_int_Loop_Counter_Variable_23 = 0;0x69F5goto Label_5A40;0x69FALabel_69FA:0x69FATemp_int_Loop_Counter_Variable_25 = 0;0x6A11goto Label_6881;0x6A16Label_6A16:0x6A16Temp_int_Loop_Counter_Variable_29 = 0;0x6A2DTemp_int_Array_Index_Variable_27 = 0;0x6A44Label_6A44:0x6A44CallFunc_GetMaterials_ReturnValue_44 = RacerShadow.GetMaterials();0x6A7ACallFunc_Array_Length_ReturnValue_44 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_44);0x6AB5CallFunc_Less_IntInt_ReturnValue_42 = Less_IntInt(Temp_int_Loop_Counter_Variable_29, CallFunc_Array_Length_ReturnValue_44);0x6ADBif (!(CallFunc_Less_IntInt_ReturnValue_42)) goto Label_6B8A;0x6AE9Temp_int_Array_Index_Variable_27 = Temp_int_Loop_Counter_Variable_29;0x6B04PushFlow(Label_6B40);0x6B09RacerShadow.SetMaterial(Temp_int_Array_Index_Variable_27, /Game/General/Mat/MI_Blackout.MI_Blackout);0x6B3FPopFlow();0x6B40Label_6B40:0x6B40CallFunc_Add_IntInt_ReturnValue_29 = Add_IntInt(Temp_int_Loop_Counter_Variable_29, 1);0x6B6ATemp_int_Loop_Counter_Variable_29 = CallFunc_Add_IntInt_ReturnValue_29;0x6B85goto Label_6A44;0x6B8ALabel_6B8A:0x6B8ATemp_int_Loop_Counter_Variable_30 = 0;0x6BA1Temp_int_Array_Index_Variable_29 = 0;0x6BB8Label_6BB8:0x6BB8CallFunc_GetMaterials_ReturnValue_45 = Racer.GetMaterials();0x6BEECallFunc_Array_Length_ReturnValue_45 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_45);0x6C29CallFunc_Less_IntInt_ReturnValue_43 = Less_IntInt(Temp_int_Loop_Counter_Variable_30, CallFunc_Array_Length_ReturnValue_45);0x6C4Fif (!(CallFunc_Less_IntInt_ReturnValue_43)) goto Label_6CF6;0x6C5DTemp_int_Array_Index_Variable_29 = Temp_int_Loop_Counter_Variable_30;0x6C78PushFlow(Label_6CAC);0x6C7DRacer.SetMaterial(Temp_int_Array_Index_Variable_29, nullptr);0x6CABPopFlow();0x6CACLabel_6CAC:0x6CACCallFunc_Add_IntInt_ReturnValue_30 = Add_IntInt(Temp_int_Loop_Counter_Variable_30, 1);0x6CD6Temp_int_Loop_Counter_Variable_30 = CallFunc_Add_IntInt_ReturnValue_30;0x6CF1goto Label_6BB8;0x6CF6Label_6CF6:0x6CF6RacerShadow.PlayAnimation(/Game/Char/Enemies/SoY/Anim/animsoytrio_MenuIdle1.animsoytrio_MenuIdle1, true);0x6D20Racer.PlayAnimation(/Game/Char/Enemies/SoY/Anim/animsoytrio_MenuIdle1.animsoytrio_MenuIdle1, true);0x6D4ADelay(this, 0.1f, LatentActionInfo{0x3BC4, 969232352, FName(ExecuteUbergraph_BP_MainMenuRacers), this});0x6D80PopFlow();0x6D81Label_6D81:0x6D81Temp_int_Array_Index_Variable_30 = 0;0x6D98Label_6D98:0x6D98CallFunc_GetMaterials_ReturnValue_25 = Racer.GetMaterials();0x6DCECallFunc_Array_Length_ReturnValue_25 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_25);0x6E09CallFunc_Less_IntInt_ReturnValue_20 = Less_IntInt(Temp_int_Loop_Counter_Variable_39, CallFunc_Array_Length_ReturnValue_25);0x6E2Fif (!(CallFunc_Less_IntInt_ReturnValue_20)) goto Label_6ED6;0x6E3DTemp_int_Array_Index_Variable_30 = Temp_int_Loop_Counter_Variable_39;0x6E58PushFlow(Label_6E8C);0x6E5DRacer.SetMaterial(Temp_int_Array_Index_Variable_30, nullptr);0x6E8BPopFlow();0x6E8CLabel_6E8C:0x6E8CCallFunc_Add_IntInt_ReturnValue_39 = Add_IntInt(Temp_int_Loop_Counter_Variable_39, 1);0x6EB6Temp_int_Loop_Counter_Variable_39 = CallFunc_Add_IntInt_ReturnValue_39;0x6ED1goto Label_6D98;0x6ED6Label_6ED6:0x6ED6RacerShadow.PlayAnimation(/Game/Char/NPCs/MessengerTrio/Anim/MTrioAnim_SelectIdle.MTrioAnim_SelectIdle, true);0x6F00Racer.PlayAnimation(/Game/Char/NPCs/MessengerTrio/Anim/MTrioAnim_SelectIdle.MTrioAnim_SelectIdle, true);0x6F2ADelay(this, 0.1f, LatentActionInfo{0x1FC1, 2013944954, FName(ExecuteUbergraph_BP_MainMenuRacers), this});0x6F60PopFlow();0x6F61Label_6F61:0x6F61PushFlow(Label_6F9D);0x6F66Racer.SetMaterial(Temp_int_Array_Index_Variable_33, /Game/General/Mat/MI_BlankClear.MI_BlankClear);0x6F9CPopFlow();0x6F9DLabel_6F9D:0x6F9DCallFunc_Add_IntInt_ReturnValue_34 = Add_IntInt(Temp_int_Loop_Counter_Variable_34, 1);0x6FC7Temp_int_Loop_Counter_Variable_34 = CallFunc_Add_IntInt_ReturnValue_34;0x6FE2Label_6FE2:0x6FE2CallFunc_GetMaterials_ReturnValue_12 = Racer.GetMaterials();0x7018CallFunc_Array_Length_ReturnValue_12 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_12);0x7053CallFunc_Less_IntInt_ReturnValue_7 = Less_IntInt(Temp_int_Loop_Counter_Variable_34, CallFunc_Array_Length_ReturnValue_12);0x7079if (!(CallFunc_Less_IntInt_ReturnValue_7)) goto Label_70A7;0x7087Temp_int_Array_Index_Variable_33 = Temp_int_Loop_Counter_Variable_34;0x70A2goto Label_6F61;0x70A7Label_70A7:0x70A7Delay(this, 0.1f, LatentActionInfo{0x1475, -917718400, FName(ExecuteUbergraph_BP_MainMenuRacers), this});0x70DDPopFlow();0x70DELabel_70DE:0x70DETemp_int_Array_Index_Variable_33 = 0;0x70F5goto Label_6FE2;0x70FALabel_70FA:0x70FATemp_int_Loop_Counter_Variable_34 = 0;0x7111goto Label_70DE;0x7116Label_7116:0x7116PushFlow(Label_7152);0x711BRacerShadow.SetMaterial(Temp_int_Array_Index_Variable_35, /Game/General/Mat/MI_Blackout.MI_Blackout);0x7151PopFlow();0x7152Label_7152:0x7152CallFunc_Add_IntInt_ReturnValue_35 = Add_IntInt(Temp_int_Loop_Counter_Variable_35, 1);0x717CTemp_int_Loop_Counter_Variable_35 = CallFunc_Add_IntInt_ReturnValue_35;0x7197Label_7197:0x7197CallFunc_GetMaterials_ReturnValue_48 = RacerShadow.GetMaterials();0x71CDCallFunc_Array_Length_ReturnValue_48 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_48);0x7208CallFunc_Less_IntInt_ReturnValue_46 = Less_IntInt(Temp_int_Loop_Counter_Variable_35, CallFunc_Array_Length_ReturnValue_48);0x722Eif (!(CallFunc_Less_IntInt_ReturnValue_46)) goto Label_725C;0x723CTemp_int_Array_Index_Variable_35 = Temp_int_Loop_Counter_Variable_35;0x7257goto Label_7116;0x725CLabel_725C:0x725CTemp_int_Loop_Counter_Variable_36 = 0;0x7273Temp_int_Array_Index_Variable_37 = 0;0x728ALabel_728A:0x728ACallFunc_GetMaterials_ReturnValue_49 = Racer.GetMaterials();0x72C0CallFunc_Array_Length_ReturnValue_49 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_49);0x72FBCallFunc_Less_IntInt_ReturnValue_47 = Less_IntInt(Temp_int_Loop_Counter_Variable_36, CallFunc_Array_Length_ReturnValue_49);0x7321if (!(CallFunc_Less_IntInt_ReturnValue_47)) goto Label_73C8;0x732FTemp_int_Array_Index_Variable_37 = Temp_int_Loop_Counter_Variable_36;0x734APushFlow(Label_737E);0x734FRacer.SetMaterial(Temp_int_Array_Index_Variable_37, nullptr);0x737DPopFlow();0x737ELabel_737E:0x737ECallFunc_Add_IntInt_ReturnValue_36 = Add_IntInt(Temp_int_Loop_Counter_Variable_36, 1);0x73A8Temp_int_Loop_Counter_Variable_36 = CallFunc_Add_IntInt_ReturnValue_36;0x73C3goto Label_728A;0x73C8Label_73C8:0x73C8RacerShadow.PlayAnimation(/Game/Char/Bosses/Gilb/Anim/AnimGilb_KartSelectIdle.AnimGilb_KartSelectIdle, true);0x73F2Racer.PlayAnimation(/Game/Char/Bosses/Gilb/Anim/AnimGilb_KartSelectIdle.AnimGilb_KartSelectIdle, true);0x741CDelay(this, 0.1f, LatentActionInfo{0x3F88, -1150084356, FName(ExecuteUbergraph_BP_MainMenuRacers), this});0x7452PopFlow();0x7453Label_7453:0x7453Temp_int_Loop_Counter_Variable_35 = 0;0x746ATemp_int_Array_Index_Variable_35 = 0;0x7481goto Label_7197;0x7486Label_7486:0x7486PushFlow(Label_74C2);0x748BRacerShadow.SetMaterial(Temp_int_Array_Index_Variable_36, /Game/General/Mat/MI_BlankClear.MI_BlankClear);0x74C1PopFlow();0x74C2Label_74C2:0x74C2CallFunc_Add_IntInt_ReturnValue_37 = Add_IntInt(Temp_int_Loop_Counter_Variable_37, 1);0x74ECTemp_int_Loop_Counter_Variable_37 = CallFunc_Add_IntInt_ReturnValue_37;0x7507Label_7507:0x7507CallFunc_GetMaterials_ReturnValue_13 = RacerShadow.GetMaterials();0x753DCallFunc_Array_Length_ReturnValue_13 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_13);0x7578CallFunc_Less_IntInt_ReturnValue_8 = Less_IntInt(Temp_int_Loop_Counter_Variable_37, CallFunc_Array_Length_ReturnValue_13);0x759Eif (!(CallFunc_Less_IntInt_ReturnValue_8)) goto Label_70FA;0x75ACTemp_int_Array_Index_Variable_36 = Temp_int_Loop_Counter_Variable_37;0x75C7goto Label_7486;0x75CCLabel_75CC:0x75CCTemp_int_Array_Index_Variable_36 = 0;0x75E3goto Label_7507;0x75E8Label_75E8:0x75E8Temp_int_Loop_Counter_Variable_37 = 0;0x75FFgoto Label_75CC;0x7604Label_7604:0x7604Temp_int_Loop_Counter_Variable_39 = 0;0x761Bgoto Label_6D81;0x7620Label_7620:0x7620PushFlow(Label_765C);0x7625RacerShadow.SetMaterial(Temp_int_Array_Index_Variable_42, /Game/General/Mat/MI_Blackout.MI_Blackout);0x765BPopFlow();0x765CLabel_765C:0x765CCallFunc_Add_IntInt_ReturnValue_42 = Add_IntInt(Temp_int_Loop_Counter_Variable_42, 1);0x7686Temp_int_Loop_Counter_Variable_42 = CallFunc_Add_IntInt_ReturnValue_42;0x76A1Label_76A1:0x76A1CallFunc_GetMaterials_ReturnValue_53 = RacerShadow.GetMaterials();0x76D7CallFunc_Array_Length_ReturnValue_53 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_53);0x7712CallFunc_Less_IntInt_ReturnValue_51 = Less_IntInt(Temp_int_Loop_Counter_Variable_42, CallFunc_Array_Length_ReturnValue_53);0x7738if (!(CallFunc_Less_IntInt_ReturnValue_51)) goto Label_7766;0x7746Temp_int_Array_Index_Variable_42 = Temp_int_Loop_Counter_Variable_42;0x7761goto Label_7620;0x7766Label_7766:0x7766Temp_int_Loop_Counter_Variable_43 = 0;0x777DTemp_int_Array_Index_Variable_45 = 0;0x7794Label_7794:0x7794CallFunc_GetMaterials_ReturnValue_52 = Racer.GetMaterials();0x77CACallFunc_Array_Length_ReturnValue_52 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_52);0x7805CallFunc_Less_IntInt_ReturnValue_50 = Less_IntInt(Temp_int_Loop_Counter_Variable_43, CallFunc_Array_Length_ReturnValue_52);0x782Bif (!(CallFunc_Less_IntInt_ReturnValue_50)) goto Label_78D2;0x7839Temp_int_Array_Index_Variable_45 = Temp_int_Loop_Counter_Variable_43;0x7854PushFlow(Label_7888);0x7859Racer.SetMaterial(Temp_int_Array_Index_Variable_45, nullptr);0x7887PopFlow();0x7888Label_7888:0x7888CallFunc_Add_IntInt_ReturnValue_43 = Add_IntInt(Temp_int_Loop_Counter_Variable_43, 1);0x78B2Temp_int_Loop_Counter_Variable_43 = CallFunc_Add_IntInt_ReturnValue_43;0x78CDgoto Label_7794;0x78D2Label_78D2:0x78D2RacerShadow.PlayAnimation(/Game/Char/Bosses/WL/Anim/AnimWL_IdleEyeOpen.AnimWL_IdleEyeOpen, true);0x78FCRacer.PlayAnimation(/Game/Char/Bosses/WL/Anim/AnimWL_IdleEyeOpen.AnimWL_IdleEyeOpen, true);0x7926Delay(this, 0.1f, LatentActionInfo{0x434C, -1451899648, FName(ExecuteUbergraph_BP_MainMenuRacers), this});0x795CPopFlow();0x795DLabel_795D:0x795DTemp_int_Loop_Counter_Variable_42 = 0;0x7974Temp_int_Array_Index_Variable_42 = 0;0x798Bgoto Label_76A1;0x7990Label_7990:0x7990Temp_int_Array_Index_Variable_48 = 0;0x79A7Label_79A7:0x79A7CallFunc_GetMaterials_ReturnValue_9 = Racer.GetMaterials();0x79DDCallFunc_Array_Length_ReturnValue_9 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_9);0x7A18CallFunc_Less_IntInt_ReturnValue_4 = Less_IntInt(Temp_int_Loop_Counter_Variable_48, CallFunc_Array_Length_ReturnValue_9);0x7A3Eif (!(CallFunc_Less_IntInt_ReturnValue_4)) goto Label_7AE5;0x7A4CTemp_int_Array_Index_Variable_48 = Temp_int_Loop_Counter_Variable_48;0x7A67PushFlow(Label_7A9B);0x7A6CRacer.SetMaterial(Temp_int_Array_Index_Variable_48, nullptr);0x7A9APopFlow();0x7A9BLabel_7A9B:0x7A9BCallFunc_Add_IntInt_ReturnValue_48 = Add_IntInt(Temp_int_Loop_Counter_Variable_48, 1);0x7AC5Temp_int_Loop_Counter_Variable_48 = CallFunc_Add_IntInt_ReturnValue_48;0x7AE0goto Label_79A7;0x7AE5Label_7AE5:0x7AE5Delay(this, 0.1f, LatentActionInfo{0x10B1, 979381721, FName(ExecuteUbergraph_BP_MainMenuRacers), this});0x7B1BPopFlow();0x7B1CLabel_7B1C:0x7B1CPushFlow(Label_7B58);0x7B21RacerShadow.SetMaterial(Temp_int_Array_Index_Variable_49, /Game/General/Mat/MI_Blackout.MI_Blackout);0x7B57PopFlow();0x7B58Label_7B58:0x7B58CallFunc_Add_IntInt_ReturnValue_47 = Add_IntInt(Temp_int_Loop_Counter_Variable_47, 1);0x7B82Temp_int_Loop_Counter_Variable_47 = CallFunc_Add_IntInt_ReturnValue_47;0x7B9DLabel_7B9D:0x7B9DCallFunc_GetMaterials_ReturnValue_57 = RacerShadow.GetMaterials();0x7BD3CallFunc_Array_Length_ReturnValue_57 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_57);0x7C0ECallFunc_Less_IntInt_ReturnValue_56 = Less_IntInt(Temp_int_Loop_Counter_Variable_47, CallFunc_Array_Length_ReturnValue_57);0x7C34if (!(CallFunc_Less_IntInt_ReturnValue_56)) goto Label_7C62;0x7C42Temp_int_Array_Index_Variable_49 = Temp_int_Loop_Counter_Variable_47;0x7C5Dgoto Label_7B1C;0x7C62Label_7C62:0x7C62Temp_int_Loop_Counter_Variable_49 = 0;0x7C79Temp_int_Array_Index_Variable_51 = 0;0x7C90Label_7C90:0x7C90CallFunc_GetMaterials_ReturnValue_56 = Racer.GetMaterials();0x7CC6CallFunc_Array_Length_ReturnValue_56 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_56);0x7D01CallFunc_Less_IntInt_ReturnValue_55 = Less_IntInt(Temp_int_Loop_Counter_Variable_49, CallFunc_Array_Length_ReturnValue_56);0x7D27if (!(CallFunc_Less_IntInt_ReturnValue_55)) goto Label_7DCE;0x7D35Temp_int_Array_Index_Variable_51 = Temp_int_Loop_Counter_Variable_49;0x7D50PushFlow(Label_7D84);0x7D55Racer.SetMaterial(Temp_int_Array_Index_Variable_51, nullptr);0x7D83PopFlow();0x7D84Label_7D84:0x7D84CallFunc_Add_IntInt_ReturnValue_49 = Add_IntInt(Temp_int_Loop_Counter_Variable_49, 1);0x7DAETemp_int_Loop_Counter_Variable_49 = CallFunc_Add_IntInt_ReturnValue_49;0x7DC9goto Label_7C90;0x7DCELabel_7DCE:0x7DCERacerShadow.PlayAnimation(/Game/Char/Bosses/MP/Anim/MPAnim_IdleCharSelect.MPAnim_IdleCharSelect, true);0x7DF8Racer.PlayAnimation(/Game/Char/Bosses/MP/Anim/MPAnim_IdleCharSelect.MPAnim_IdleCharSelect, true);0x7E22Delay(this, 0.1f, LatentActionInfo{0x4764, 1624590636, FName(ExecuteUbergraph_BP_MainMenuRacers), this});0x7E58PopFlow();0x7E59Label_7E59:0x7E59Temp_int_Loop_Counter_Variable_47 = 0;0x7E70Temp_int_Array_Index_Variable_49 = 0;0x7E87goto Label_7B9D;0x7E8CLabel_7E8C:0x7E8CTemp_int_Array_Index_Variable_50 = 0;0x7EA3Label_7EA3:0x7EA3CallFunc_GetMaterials_ReturnValue_24 = RacerShadow.GetMaterials();0x7ED9CallFunc_Array_Length_ReturnValue_24 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_24);0x7F14CallFunc_Less_IntInt_ReturnValue_37 = Less_IntInt(Temp_int_Loop_Counter_Variable_57, CallFunc_Array_Length_ReturnValue_24);0x7F3Aif (!(CallFunc_Less_IntInt_ReturnValue_37)) goto Label_7604;0x7F48Temp_int_Array_Index_Variable_50 = Temp_int_Loop_Counter_Variable_57;0x7F63PushFlow(Label_7F9F);0x7F68RacerShadow.SetMaterial(Temp_int_Array_Index_Variable_50, /Game/General/Mat/MI_Blackout.MI_Blackout);0x7F9EPopFlow();0x7F9FLabel_7F9F:0x7F9FCallFunc_Add_IntInt_ReturnValue_57 = Add_IntInt(Temp_int_Loop_Counter_Variable_57, 1);0x7FC9Temp_int_Loop_Counter_Variable_57 = CallFunc_Add_IntInt_ReturnValue_57;0x7FE4goto Label_7EA3;0x7FE9Label_7FE9:0x7FE9Temp_int_Loop_Counter_Variable_48 = 0;0x8000goto Label_7990;0x8005Label_8005:0x8005Temp_int_Array_Index_Variable_52 = 0;0x801CLabel_801C:0x801CCallFunc_GetMaterials_ReturnValue_8 = RacerShadow.GetMaterials();0x8052CallFunc_Array_Length_ReturnValue_8 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_8);0x808DCallFunc_Less_IntInt_ReturnValue_3 = Less_IntInt(Temp_int_Loop_Counter_Variable_51, CallFunc_Array_Length_ReturnValue_8);0x80B3if (!(CallFunc_Less_IntInt_ReturnValue_3)) goto Label_7FE9;0x80C1Temp_int_Array_Index_Variable_52 = Temp_int_Loop_Counter_Variable_51;0x80DCPushFlow(Label_8118);0x80E1RacerShadow.SetMaterial(Temp_int_Array_Index_Variable_52, /Game/General/Mat/MI_Blackout.MI_Blackout);0x8117PopFlow();0x8118Label_8118:0x8118CallFunc_Add_IntInt_ReturnValue_52 = Add_IntInt(Temp_int_Loop_Counter_Variable_51, 1);0x8142Temp_int_Loop_Counter_Variable_51 = CallFunc_Add_IntInt_ReturnValue_52;0x815Dgoto Label_801C;0x8162Label_8162:0x8162Temp_int_Loop_Counter_Variable_51 = 0;0x8179goto Label_8005;0x817ECallFunc_Multiply_FloatFloat_ReturnValue = Multiply_FloatFloat(K2Node_Event_DeltaSeconds, 20f);0x81A8CallFunc_MakeRotator_ReturnValue = MakeRotator(0f, 0f, CallFunc_Multiply_FloatFloat_ReturnValue);0x81D7Kart.K2_AddRelativeRotation(CallFunc_MakeRotator_ReturnValue, false, CallFunc_K2_AddRelativeRotation_SweepHitResult, false);0x820BCallFunc_EqualEqual_ByteByte_ReturnValue_2 = EqualEqual_ByteByte(WhichCharToDisplay, 4);0x822ACallFunc_BooleanOR_ReturnValue_3 = BooleanOR(CallFunc_EqualEqual_ByteByte_ReturnValue_2, RandomButtonHighlighted);0x8250if (!(CallFunc_BooleanOR_ReturnValue_3)) PopFlow();0x825ABreakRotator(Kart.RelativeRotation, CallFunc_BreakRotator_Roll, CallFunc_BreakRotator_Pitch, CallFunc_BreakRotator_Yaw);0x829ECallFunc_Subtract_FloatFloat_ReturnValue = Subtract_FloatFloat(CallFunc_BreakRotator_Yaw, 90f);0x82C8CallFunc_MakeRotator_ReturnValue_1 = MakeRotator(0f, 0f, CallFunc_Subtract_FloatFloat_ReturnValue);0x82F7Racer.K2_SetRelativeRotation(CallFunc_MakeRotator_ReturnValue_1, false, CallFunc_K2_SetRelativeRotation_SweepHitResult, false);0x832BPopFlow();0x832CPopFlow();0x832DWhichCharToDisplay = K2Node_CustomEvent_WhichCharToDisplay;0x8348WhichHunterKartToDisplay = K2Node_CustomEvent_WhichHunterKartToDisplay;0x8363RandomButtonHighlighted = K2Node_CustomEvent_RandomButtonHighlighted;0x8376if (!(DisableVisuals)) goto Label_8385;0x8384PopFlow();0x8385Label_8385:0x8385PushFlow(Label_9664);0x838APushFlow(Label_977F);0x838FPushFlow(Label_9C29);0x8394Racer.K2_SetRelativeRotation(FRotator(0, 0, 0), false, CallFunc_K2_SetRelativeRotation_SweepHitResult_1, false);0x83CCif (!(RandomButtonHighlighted)) goto Label_8458;0x83DARacer.SetSkeletalMesh(nullptr, true);0x8400RacerShadow.SetSkeletalMesh(nullptr, true);0x8426Racer.SetWorldScale3D(FVector(1, 1, 0));0x8453goto Label_5253;0x8458Label_8458:0x8458K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(WhichCharToDisplay, 0);0x8477if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_9464;0x8485K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(WhichCharToDisplay, 1);0x84A4if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_8EEC;0x84B2K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(WhichCharToDisplay, 2);0x84D1if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_8D89;0x84DFK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(WhichCharToDisplay, 3);0x84FEif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_88C0;0x850CK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(WhichCharToDisplay, 4);0x852Bif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_875D;0x8539K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(WhichCharToDisplay, 5);0x8558if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_86CF;0x8566K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(WhichCharToDisplay, 6);0x8585if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_9C60;0x8593K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(WhichCharToDisplay, 7);0x85B2if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_9D05;0x85C0K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(WhichCharToDisplay, 8);0x85DFif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_9E68;0x85EDK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(WhichCharToDisplay, 9);0x860Cif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_9FCB;0x861AK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(WhichCharToDisplay, 10);0x8639if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_A12E;0x8647K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(WhichCharToDisplay, 11);0x8666if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_A1BC;0x8674K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(WhichCharToDisplay, 12);0x8693if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_A31F;0x86A1K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(WhichCharToDisplay, 13);0x86C0if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_A482;0x86CEPopFlow();0x86CFLabel_86CF:0x86CFRacer.SetSkeletalMesh(/Game/Char/Enemies/Squid/Mesh/SkM_SquidNone.SkM_SquidNone, true);0x86FDRacerShadow.SetSkeletalMesh(/Game/Char/Enemies/Squid/Mesh/SkM_SquidNone.SkM_SquidNone, true);0x872BRacer.SetWorldScale3D(FVector(1, 1, 0));0x8758goto Label_75E8;0x875DLabel_875D:0x875DTemp_object_Variable_13 = /Game/Char/NPCs/Gehrman/Rede/SkM_GehrmanRede.SkM_GehrmanRede;0x8770Temp_object_Variable_14 = /Game/Char/NPCs/Gehrman/Mesh/SkM_GehrmanKart.SkM_GehrmanKart;0x8783/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_10);0x87B1Temp_bool_Variable_2 = CallFunc_GetGI_BBPSX_AsGI_BBPSX_10.NotBloodborneMode;0x87DARacer.SetSkeletalMesh(Switch(Temp_bool_Variable_2, false => Temp_object_Variable_14, true => Temp_object_Variable_13, default => K2Node_Select_Default_22), true);0x8834RacerShadow.SetSkeletalMesh(Switch(Temp_bool_Variable_2, false => Temp_object_Variable_14, true => Temp_object_Variable_13, default => K2Node_Select_Default_22), true);0x888ERacer.SetWorldScale3D(FVector(1, 1, 0));0x88BBgoto Label_5A24;0x88C0Label_88C0:0x88C0Temp_object_Variable_11 = /Game/Char/NPCs/Doll/Rede/SkM_DollRede.SkM_DollRede;0x88D3Temp_object_Variable_12 = /Game/Char/NPCs/Doll/Mesh/SkM_Doll.SkM_Doll;0x88E6/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_9);0x8914Temp_bool_Variable_1 = CallFunc_GetGI_BBPSX_AsGI_BBPSX_9.NotBloodborneMode;0x893DRacer.SetSkeletalMesh(Switch(Temp_bool_Variable_1, false => Temp_object_Variable_12, true => Temp_object_Variable_11, default => K2Node_Select_Default_21), true);0x8997RacerShadow.SetSkeletalMesh(Switch(Temp_bool_Variable_1, false => Temp_object_Variable_12, true => Temp_object_Variable_11, default => K2Node_Select_Default_21), true);0x89F1Racer.SetWorldScale3D(FVector(1, 1, 0));0x8A1ETemp_int_Loop_Counter_Variable_58 = 0;0x8A35Temp_int_Array_Index_Variable_59 = 0;0x8A4CLabel_8A4C:0x8A4CCallFunc_GetMaterials_ReturnValue_1 = RacerShadow.GetMaterials();0x8A82CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue_1);0x8ABDCallFunc_Less_IntInt_ReturnValue_54 = Less_IntInt(Temp_int_Loop_Counter_Variable_58, CallFunc_Array_Length_ReturnValue_1);0x8AE3if (!(CallFunc_Less_IntInt_ReturnValue_54)) goto Label_8B92;0x8AF1Temp_int_Array_Index_Variable_59 = Temp_int_Loop_Counter_Variable_58;0x8B0CPushFlow(Label_8B48);0x8B11RacerShadow.SetMaterial(Temp_int_Array_Index_Variable_59, /Game/General/Mat/MI_Blackout.MI_Blackout);0x8B47PopFlow();0x8B48Label_8B48:0x8B48CallFunc_Add_IntInt_ReturnValue_58 = Add_IntInt(Temp_int_Loop_Counter_Variable_58, 1);0x8B72Temp_int_Loop_Counter_Variable_58 = CallFunc_Add_IntInt_ReturnValue_58;0x8B8Dgoto Label_8A4C;0x8B92Label_8B92:0x8B92Temp_int_Loop_Counter_Variable_55 = 0;0x8BA9Temp_int_Array_Index_Variable_57 = 0;0x8BC0Label_8BC0:0x8BC0CallFunc_GetMaterials_ReturnValue = Racer.GetMaterials();0x8BF6CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetMaterials_ReturnValue);0x8C31CallFunc_Less_IntInt_ReturnValue_33 = Less_IntInt(Temp_int_Loop_Counter_Variable_55, CallFunc_Array_Length_ReturnValue);0x8C57if (!(CallFunc_Less_IntInt_ReturnValue_33)) goto Label_8CFE;0x8C65Temp_int_Array_Index_Variable_57 = Temp_int_Loop_Counter_Variable_55;0x8C80PushFlow(Label_8CB4);0x8C85Racer.SetMaterial(Temp_int_Array_Index_Variable_57, nullptr);0x8CB3PopFlow();0x8CB4Label_8CB4:0x8CB4CallFunc_Add_IntInt_ReturnValue_55 = Add_IntInt(Temp_int_Loop_Counter_Variable_55, 1);0x8CDETemp_int_Loop_Counter_Variable_55 = CallFunc_Add_IntInt_ReturnValue_55;0x8CF9goto Label_8BC0;0x8CFELabel_8CFE:0x8CFERacerShadow.PlayAnimation(/Game/Char/NPCs/Doll/Anim/Doll_Idle.Doll_Idle, true);0x8D28Racer.PlayAnimation(/Game/Char/NPCs/Doll/Anim/Doll_Idle.Doll_Idle, true);0x8D52Delay(this, 0.1f, LatentActionInfo{0x658, 952362012, FName(ExecuteUbergraph_BP_MainMenuRacers), this});0x8D88PopFlow();0x8D89Label_8D89:0x8D89Temp_object_Variable_17 = /Game/Char/NPCs/Eileen/Rede/SkM_EileenRede.SkM_EileenRede;0x8D9CTemp_object_Variable_18 = /Game/Char/NPCs/Eileen/Mesh/SkM_EileenKart.SkM_EileenKart;0x8DAF/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_12);0x8DDDTemp_bool_Variable_4 = CallFunc_GetGI_BBPSX_AsGI_BBPSX_12.NotBloodborneMode;0x8E06Racer.SetSkeletalMesh(Switch(Temp_bool_Variable_4, false => Temp_object_Variable_18, true => Temp_object_Variable_17, default => K2Node_Select_Default_24), true);0x8E60RacerShadow.SetSkeletalMesh(Switch(Temp_bool_Variable_4, false => Temp_object_Variable_18, true => Temp_object_Variable_17, default => K2Node_Select_Default_24), true);0x8EBARacer.SetWorldScale3D(FVector(1, 1, 0));0x8EE7goto Label_69FA;0x8EECLabel_8EEC:0x8EECif (!(RacerSelectMode)) goto Label_90B1;0x8EFALabel_8EFA:0x8EFATemp_object_Variable_15 = /Game/Char/Bosses/Gascoigne/Rede/SkM_GasRede.SkM_GasRede;0x8F0DTemp_object_Variable_16 = /Game/Char/Bosses/Gascoigne/Mesh/SkM_Gas.SkM_Gas;0x8F20/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_11);0x8F4ETemp_bool_Variable_3 = CallFunc_GetGI_BBPSX_AsGI_BBPSX_11.NotBloodborneMode;0x8F77Racer.SetSkeletalMesh(Switch(Temp_bool_Variable_3, false => Temp_object_Variable_16, true => Temp_object_Variable_15, default => K2Node_Select_Default_23), true);0x8FD1RacerShadow.SetSkeletalMesh(Switch(Temp_bool_Variable_3, false => Temp_object_Variable_16, true => Temp_object_Variable_15, default => K2Node_Select_Default_23), true);0x902BRacer.PlayAnimation(/Game/Char/Bosses/Gascoigne/Anim/AnimGas_Idle1H.AnimGas_Idle1H, true);0x9055RacerShadow.PlayAnimation(/Game/Char/Bosses/Gascoigne/Anim/AnimGas_Idle1H.AnimGas_Idle1H, true);0x907FLabel_907F:0x907FRacer.SetWorldScale3D(FVector(1, 1, 0));0x90ACgoto Label_8162;0x90B1Label_90B1:0x90B1K2Node_MultiGate_ScratchBool = NotEqual_BoolBool(K2Node_MultiGate_1_FirstRun, true);0x90CFif (!(K2Node_MultiGate_ScratchBool)) goto Label_9165;0x90DDK2Node_MultiGate_1_FirstRun = true;0x90E8K2Node_MultiGate_ScratchBool = Greater_IntInt(-1, -1);0x9106if (!(K2Node_MultiGate_ScratchBool)) goto Label_9130;0x9114K2Node_MultiGate_ScratchIndex = -1;0x912Bgoto Label_91E9;0x9130Label_9130:0x9130K2Node_MultiGate_ScratchIndex = GetUnmarkedBit(K2Node_MultiGate_1_Data, -1, 2, true);0x9160goto Label_91E9;0x9165Label_9165:0x9165K2Node_MultiGate_ScratchBool = HasUnmarkedBit(K2Node_MultiGate_1_Data, 2);0x9187if (!(K2Node_MultiGate_ScratchBool)) goto Label_91CA;0x9195K2Node_MultiGate_ScratchIndex = GetUnmarkedBit(K2Node_MultiGate_1_Data, -1, 2, true);0x91C5goto Label_91E9;0x91CALabel_91CA:0x91CAif (!(true)) goto Label_91E8;0x91D0ClearAllBits(K2Node_MultiGate_1_Data);0x91E3goto Label_9165;0x91E8Label_91E8:0x91E8PopFlow();0x91E9Label_91E9:0x91E9MarkBit(K2Node_MultiGate_1_Data, K2Node_MultiGate_ScratchIndex);0x9205K2Node_MultiGate_ScratchBool = EqualEqual_IntInt(K2Node_MultiGate_ScratchIndex, 0);0x9227if (!(K2Node_MultiGate_ScratchBool)) goto Label_923A;0x9235goto Label_92DA;0x923ALabel_923A:0x923AK2Node_MultiGate_ScratchBool = EqualEqual_IntInt(K2Node_MultiGate_ScratchIndex, 1);0x925Cif (!(K2Node_MultiGate_ScratchBool)) goto Label_926F;0x926Agoto Label_8EFA;0x926FLabel_926F:0x926FPrintWarning("MultiGate Node failed! Out of bounds indexing of the out pins. There are only 2 outs available.");0x92DALabel_92DA:0x92DATemp_object_Variable_21 = /Game/Char/Bosses/Gascoigne/Rede/SkM_GasBeastRede.SkM_GasBeastRede;0x92EDTemp_object_Variable_22 = /Game/Char/Bosses/Gascoigne/Mesh/SkM_GasBeast.SkM_GasBeast;0x9300/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_11);0x932ETemp_bool_Variable_6 = CallFunc_GetGI_BBPSX_AsGI_BBPSX_11.NotBloodborneMode;0x9357RacerShadow.SetSkeletalMesh(Switch(Temp_bool_Variable_6, false => Temp_object_Variable_22, true => Temp_object_Variable_21, default => K2Node_Select_Default_25), true);0x93B1Racer.SetSkeletalMesh(Switch(Temp_bool_Variable_6, false => Temp_object_Variable_22, true => Temp_object_Variable_21, default => K2Node_Select_Default_25), true);0x940BRacer.PlayAnimation(/Game/Char/Bosses/Gascoigne/Anim/AnimGasB_Idle.AnimGasB_Idle, true);0x9435RacerShadow.PlayAnimation(/Game/Char/Bosses/Gascoigne/Anim/AnimGasB_Idle.AnimGasB_Idle, true);0x945Fgoto Label_907F;0x9464Label_9464:0x9464Temp_object_Variable_23 = /Game/Char/Enemies/Squid/Mesh/SkM_Squid.SkM_Squid;0x9477Temp_object_Variable_49 = /Game/Char/Hunter/Mesh/HunterPreview.HunterPreview;0x948ATemp_object_Variable_50 = /Game/Char/Hunter/Mesh/Redesign/SkM_HunterRede.SkM_HunterRede;0x949DCallFunc_EqualEqual_ByteByte_ReturnValue_7 = EqualEqual_ByteByte(WhichHunterKartToDisplay, 4);0x94BCTemp_bool_Variable_8 = CallFunc_EqualEqual_ByteByte_ReturnValue_7;0x94CF/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_3);0x94FDTemp_bool_Variable_18 = CallFunc_GetGI_BBPSX_AsGI_BBPSX_3.NotBloodborneMode;0x9526Racer.SetSkeletalMesh(Switch(Temp_bool_Variable_8, false => Switch(Temp_bool_Variable_18, false => Temp_object_Variable_49, true => Temp_object_Variable_50, default => K2Node_Select_Default_11), true => Temp_object_Variable_23, default => K2Node_Select_Default_12), true);0x95ACRacerShadow.SetSkeletalMesh(Switch(Temp_bool_Variable_8, false => Switch(Temp_bool_Variable_18, false => Temp_object_Variable_49, true => Temp_object_Variable_50, default => K2Node_Select_Default_11), true => Temp_object_Variable_23, default => K2Node_Select_Default_12), true);0x9632Racer.SetWorldScale3D(FVector(1, 1, 0));0x965Fgoto Label_69DE;0x9664Label_9664:0x9664K2Node_DynamicCast_AsBP_Dynamic_Vertex_Light_4 = Cast<BP_DynamicVertexLight_C>(ChildActorSpotlightRacer.ChildActor);0x969EK2Node_DynamicCast_bSuccess_4 = Cast<71>(K2Node_DynamicCast_AsBP_Dynamic_Vertex_Light_4);0x96BBif (!(K2Node_DynamicCast_bSuccess_4)) PopFlow();0x96C5CallFunc_EqualEqual_ByteByte_ReturnValue_9 = EqualEqual_ByteByte(WhichCharToDisplay, 9);0x96E4Temp_float_Variable_5 = 2f;0x96FBTemp_float_Variable_6 = 10f;0x9712Temp_bool_Variable_22 = CallFunc_EqualEqual_ByteByte_ReturnValue_9;0x9725K2Node_DynamicCast_AsBP_Dynamic_Vertex_Light_4.SetIntensity(Switch(Temp_bool_Variable_22, false => Temp_float_Variable_5, true => Temp_float_Variable_6, default => K2Node_Select_Default_5));0x977EPopFlow();0x977FLabel_977F:0x977Fif (!(RacerSelectMode)) goto Label_9AD2;0x978DOffsetAmt = 0.5f;0x97A4Label_97A4:0x97A4CallFunc_VLerp_ReturnValue = VLerp(FVector(45.88954, 0, 0), FVector(-165, 0, 0), OffsetAmt);0x97E3Racer.K2_SetRelativeLocation(CallFunc_VLerp_ReturnValue, false, CallFunc_K2_SetRelativeLocation_SweepHitResult, false);0x9817Temp_float_Variable = 0f;0x982ETemp_float_Variable_1 = 0f;0x9845Temp_float_Variable_2 = -0.1f;0x985CTemp_bool_Variable_10 = RacerSelectMode;0x986FCallFunc_EqualEqual_ByteByte_ReturnValue_3 = EqualEqual_ByteByte(WhichCharToDisplay, 4);0x988ECallFunc_EqualEqual_ByteByte_ReturnValue_4 = EqualEqual_ByteByte(WhichCharToDisplay, 5);0x98ADCallFunc_EqualEqual_ByteByte_ReturnValue_5 = EqualEqual_ByteByte(WhichCharToDisplay, 8);0x98CCCallFunc_BooleanOR_ReturnValue_1 = BooleanOR(CallFunc_EqualEqual_ByteByte_ReturnValue_3, CallFunc_EqualEqual_ByteByte_ReturnValue_4);0x98F2CallFunc_BooleanOR_ReturnValue_2 = BooleanOR(CallFunc_BooleanOR_ReturnValue_1, CallFunc_EqualEqual_ByteByte_ReturnValue_5);0x9918Temp_bool_Variable_9 = CallFunc_BooleanOR_ReturnValue_2;0x992BCallFunc_Add_FloatFloat_ReturnValue = Add_FloatFloat(OffsetAmt, Switch(Temp_bool_Variable_9, false => Switch(Temp_bool_Variable_10, false => Temp_float_Variable_1, true => Temp_float_Variable_2, default => K2Node_Select_Default_1), true => Temp_float_Variable, default => K2Node_Select_Default_2));0x99B1CallFunc_VLerp_ReturnValue_1 = VLerp(FVector(213.96832, -175, 0), FVector(-300, -175, 0), CallFunc_Add_FloatFloat_ReturnValue);0x99F0Kart.K2_SetRelativeLocation(CallFunc_VLerp_ReturnValue_1, false, CallFunc_K2_SetRelativeLocation_SweepHitResult_2, false);0x9A24CallFunc_EqualEqual_ByteByte_ReturnValue_1 = EqualEqual_ByteByte(WhichCharToDisplay, 4);0x9A43if (!(CallFunc_EqualEqual_ByteByte_ReturnValue_1)) goto Label_9A9B;0x9A51Racer.K2_SetRelativeLocation(Kart.RelativeLocation, false, CallFunc_K2_SetRelativeLocation_SweepHitResult_1, false);0x9A9BLabel_9A9B:0x9A9BDelay(this, 10f, LatentActionInfo{0xF, -1315058528, FName(ExecuteUbergraph_BP_MainMenuRacers), this});0x9AD1PopFlow();0x9AD2Label_9AD2:0x9AD2/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_1);0x9B00if (!(CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.ArcadeMode)) goto Label_9B40;0x9B24OffsetAmt = 0.94f;0x9B3Bgoto Label_97A4;0x9B40Label_9B40:0x9B40CallFunc_Not_PreBool_ReturnValue = Not_PreBool(Temp_bool_Variable_12);0x9B5DTemp_bool_Variable_12 = CallFunc_Not_PreBool_ReturnValue;0x9B70if (!(Temp_bool_Variable_12)) goto Label_9B7E;0x9B7ELabel_9B7E:0x9B7ECallFunc_RandomFloatInRange_ReturnValue = RandomFloatInRange(0.5f, 1f);0x9BA4CallFunc_RandomFloatInRange_ReturnValue_1 = RandomFloatInRange(0f, 0.5f);0x9BCATemp_bool_Variable_21 = Temp_bool_Variable_12;0x9BDDOffsetAmt = Switch(Temp_bool_Variable_21, false => CallFunc_RandomFloatInRange_ReturnValue_1, true => CallFunc_RandomFloatInRange_ReturnValue, default => K2Node_Select_Default_4);0x9C24goto Label_97A4;0x9C29Label_9C29:0x9C29RetriggerableDelay(this, 0.1f, LatentActionInfo{0x2A8F, 1798468762, FName(ExecuteUbergraph_BP_MainMenuRacers), this});0x9C5FPopFlow();0x9C60Label_9C60:0x9C60Racer.SetSkeletalMesh(/Game/Char/NPCs/MessengerTrio/Mesh/SkM_MessengerTrioRedeNoCloud.SkM_MessengerTrioRedeNoCloud, true);0x9C8ERacerShadow.SetSkeletalMesh(/Game/Char/NPCs/MessengerTrio/Mesh/SkM_MessengerTrioRedeNoCloud.SkM_MessengerTrioRedeNoCloud, true);0x9CBCRacer.SetWorldScale3D(FVector(1, 1, 0));0x9CE9Temp_int_Loop_Counter_Variable_57 = 0;0x9D00goto Label_7E8C;0x9D05Label_9D05:0x9D05Temp_object_Variable_45 = /Game/Char/Bosses/LadyMaria/Mesh/SkM_LadyMaria.SkM_LadyMaria;0x9D18Temp_object_Variable_46 = /Game/Char/Bosses/LadyMaria/Redesign/SkM_LadyMariaRedeMenu.SkM_LadyMariaRedeMenu;0x9D2B/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_4);0x9D59Temp_bool_Variable_16 = CallFunc_GetGI_BBPSX_AsGI_BBPSX_4.NotBloodborneMode;0x9D82Racer.SetSkeletalMesh(Switch(Temp_bool_Variable_16, false => Temp_object_Variable_45, true => Temp_object_Variable_46, default => K2Node_Select_Default_13), true);0x9DDCRacerShadow.SetSkeletalMesh(Switch(Temp_bool_Variable_16, false => Temp_object_Variable_45, true => Temp_object_Variable_46, default => K2Node_Select_Default_13), true);0x9E36Racer.SetWorldScale3D(FVector(1, 1, 0));0x9E63goto Label_59F1;0x9E68Label_9E68:0x9E68Temp_object_Variable_41 = /Game/Char/Bosses/Micolash/Mesh/SkM_Micolash.SkM_Micolash;0x9E7BTemp_object_Variable_42 = /Game/Char/Bosses/Micolash/Mesh/SkM_MicolashRede.SkM_MicolashRede;0x9E8E/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_5);0x9EBCTemp_bool_Variable_14 = CallFunc_GetGI_BBPSX_AsGI_BBPSX_5.NotBloodborneMode;0x9EE5Racer.SetSkeletalMesh(Switch(Temp_bool_Variable_14, false => Temp_object_Variable_41, true => Temp_object_Variable_42, default => K2Node_Select_Default_17), true);0x9F3FRacerShadow.SetSkeletalMesh(Switch(Temp_bool_Variable_14, false => Temp_object_Variable_41, true => Temp_object_Variable_42, default => K2Node_Select_Default_17), true);0x9F99Racer.SetWorldScale3D(FVector(1, 1, 0));0x9FC6goto Label_684E;0x9FCBLabel_9FCB:0x9FCBTemp_object_Variable_39 = /Game/Char/Enemies/SoY/Mesh/SkM_SoyTrio.SkM_SoyTrio;0x9FDETemp_object_Variable_40 = /Game/Char/Enemies/SoY/Redesign/SkM_SoyTrioRede.SkM_SoyTrioRede;0x9FF1/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_6);0xA01FTemp_bool_Variable_13 = CallFunc_GetGI_BBPSX_AsGI_BBPSX_6.NotBloodborneMode;0xA048Racer.SetSkeletalMesh(Switch(Temp_bool_Variable_13, false => Temp_object_Variable_39, true => Temp_object_Variable_40, default => K2Node_Select_Default_18), true);0xA0A2RacerShadow.SetSkeletalMesh(Switch(Temp_bool_Variable_13, false => Temp_object_Variable_39, true => Temp_object_Variable_40, default => K2Node_Select_Default_18), true);0xA0FCRacer.SetWorldScale3D(FVector(1, 1, 0));0xA129goto Label_6A16;0xA12ELabel_A12E:0xA12ERacer.SetSkeletalMesh(/Game/Char/Bosses/Gilb/Mesh/SkM_Gilbert.SkM_Gilbert, true);0xA15CRacerShadow.SetSkeletalMesh(/Game/Char/Bosses/Gilb/Mesh/SkM_Gilbert.SkM_Gilbert, true);0xA18ARacer.SetWorldScale3D(FVector(1, 1, 0));0xA1B7goto Label_7453;0xA1BCLabel_A1BC:0xA1BC/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0xA1EATemp_bool_Variable_5 = CallFunc_GetGI_BBPSX_AsGI_BBPSX.NotBloodborneMode;0xA213Temp_object_Variable_19 = /Game/Char/Bosses/WL/Mesh/Rede/SkM_WLKartRede.SkM_WLKartRede;0xA226Temp_object_Variable_20 = /Game/Char/Bosses/WL/Mesh/SkM_WL.SkM_WL;0xA239Racer.SetSkeletalMesh(Switch(Temp_bool_Variable_5, false => Temp_object_Variable_20, true => Temp_object_Variable_19, default => K2Node_Select_Default), true);0xA293RacerShadow.SetSkeletalMesh(Switch(Temp_bool_Variable_5, false => Temp_object_Variable_20, true => Temp_object_Variable_19, default => K2Node_Select_Default), true);0xA2EDRacer.SetWorldScale3D(FVector(1, 1, 0));0xA31Agoto Label_795D;0xA31FLabel_A31F:0xA31FTemp_object_Variable = /Game/Char/Bosses/MP/Mesh/SkM_MP.SkM_MP;0xA332Temp_object_Variable_38 = /Game/Char/Bosses/MP/Rede/SkM_MPRede.SkM_MPRede;0xA345/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_7);0xA373Temp_bool_Variable_11 = CallFunc_GetGI_BBPSX_AsGI_BBPSX_7.NotBloodborneMode;0xA39CRacer.SetSkeletalMesh(Switch(Temp_bool_Variable_11, false => Temp_object_Variable, true => Temp_object_Variable_38, default => K2Node_Select_Default_19), true);0xA3F6RacerShadow.SetSkeletalMesh(Switch(Temp_bool_Variable_11, false => Temp_object_Variable, true => Temp_object_Variable_38, default => K2Node_Select_Default_19), true);0xA450Racer.SetWorldScale3D(FVector(1, 1, 0));0xA47Dgoto Label_7E59;0xA482Label_A482:0xA482Temp_object_Variable_1 = nullptr;0xA48DTemp_object_Variable_2 = /Game/Char/NPCs/Lilith/WinterBunlith23/SkM_BunlithWinter23Coat.SkM_BunlithWinter23Coat;0xA4A0Temp_object_Variable_3 = /Game/Char/Enemies/SoY/Mesh/SkM_SoY.SkM_SoY;0xA4B3Temp_object_Variable_4 = nullptr;0xA4BETemp_object_Variable_5 = /Game/Char/Enemies/Werewolf/Mesh/SkM_Werewolf.SkM_Werewolf;0xA4D1Temp_object_Variable_6 = /Game/Char/Enemies/SnakeBall/Mesh/SkM_SnakeBall.SkM_SnakeBall;0xA4E4Temp_object_Variable_7 = /Game/Char/Enemies/ResearchPatient/SkM_ResearchPatientRede.SkM_ResearchPatientRede;0xA4F7Temp_object_Variable_8 = /Game/Char/Enemies/Yharnamites/Mesh/SkM_Yhnmt1H.SkM_Yhnmt1H;0xA50ATemp_object_Variable_9 = /Game/Char/Enemies/SkeletalPuppet/Mesh/SkM_SkeletalPuppetRede.SkM_SkeletalPuppetRede;0xA51DTemp_object_Variable_10 = /Game/Char/Enemies/Yharnamites/Mesh/SkM_PSXBiPed.SkM_PSXBiPed;0xA530Temp_object_Variable_63 = /Game/Char/Hunter/Mesh/HunterPreview.HunterPreview;0xA543Temp_object_Variable_64 = /Game/Char/Enemies/SkeletalPuppet/Mesh/SkM_SkeletalPuppet.SkM_SkeletalPuppet;0xA556Temp_object_Variable_65 = /Game/Char/Enemies/Yharnamites/Mesh/SkM_Yhnmt1H.SkM_Yhnmt1H;0xA569Temp_object_Variable_66 = /Game/Char/Enemies/ResearchPatient/SkM_ResearchPatient.SkM_ResearchPatient;0xA57CTemp_object_Variable_67 = /Game/Char/Enemies/SnakeBall/Mesh/SkM_SnakeBall.SkM_SnakeBall;0xA58FTemp_object_Variable_68 = /Game/Char/Enemies/Werewolf/Mesh/SkM_Werewolf.SkM_Werewolf;0xA5A2Temp_object_Variable_69 = nullptr;0xA5ADTemp_object_Variable_70 = /Game/Char/Enemies/SoY/Mesh/SkM_SoY.SkM_SoY;0xA5C0Temp_object_Variable_71 = /Game/Char/NPCs/Lilith/WinterBunlith23/SkM_BunlithWinter23Coat.SkM_BunlithWinter23Coat;0xA5D3Temp_object_Variable_72 = nullptr;0xA5DE/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_2);0xA60CTemp_byte_Variable_3 = CallFunc_GetGI_BBPSX_AsGI_BBPSX_2.Player1Fodder;0xA63DTemp_byte_Variable = CallFunc_GetGI_BBPSX_AsGI_BBPSX_2.Player1Fodder;0xA66E/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_8);0xA69CTemp_bool_Variable = CallFunc_GetGI_BBPSX_AsGI_BBPSX_8.NotBloodborneMode;0xA6C5Racer.SetSkeletalMesh(Switch(Temp_bool_Variable, false => Switch(Temp_byte_Variable_3, 0 => Temp_object_Variable_63, 1 => Temp_object_Variable_64, 2 => Temp_object_Variable_65, 3 => Temp_object_Variable_66, 4 => Temp_object_Variable_67, 5 => Temp_object_Variable_68, 6 => Temp_object_Variable_69, 7 => Temp_object_Variable_70, 8 => Temp_object_Variable_71, 9 => Temp_object_Variable_72, default => K2Node_Select_Default_6), true => Switch(Temp_byte_Variable, 0 => Temp_object_Variable_10, 1 => Temp_object_Variable_9, 2 => Temp_object_Variable_8, 3 => Temp_object_Variable_7, 4 => Temp_object_Variable_6, 5 => Temp_object_Variable_5, 6 => Temp_object_Variable_4, 7 => Temp_object_Variable_3, 8 => Temp_object_Variable_2, 9 => Temp_object_Variable_1, default => K2Node_Select_Default_10), default => K2Node_Select_Default_20), true);0xA86BRacerShadow.SetSkeletalMesh(Switch(Temp_bool_Variable, false => Switch(Temp_byte_Variable_3, 0 => Temp_object_Variable_63, 1 => Temp_object_Variable_64, 2 => Temp_object_Variable_65, 3 => Temp_object_Variable_66, 4 => Temp_object_Variable_67, 5 => Temp_object_Variable_68, 6 => Temp_object_Variable_69, 7 => Temp_object_Variable_70, 8 => Temp_object_Variable_71, 9 => Temp_object_Variable_72, default => K2Node_Select_Default_6), true => Switch(Temp_byte_Variable, 0 => Temp_object_Variable_10, 1 => Temp_object_Variable_9, 2 => Temp_object_Variable_8, 3 => Temp_object_Variable_7, 4 => Temp_object_Variable_6, 5 => Temp_object_Variable_5, 6 => Temp_object_Variable_4, 7 => Temp_object_Variable_3, 8 => Temp_object_Variable_2, 9 => Temp_object_Variable_1, default => K2Node_Select_Default_10), default => K2Node_Select_Default_20), true);0xAA11Racer.SetWorldScale3D(FVector(1, 1, 0));0xAA3Egoto Label_62E7;0xAA43goto Label_0208;0xAA48goto Label_001E;0xAA4DLabel_AA4D:0xAA4Dreturn;0xAA4F// end of script
Final0x04

Used by 3

types with a member, parameter or interface of this type