Zdexby TheHolyOneZ
2,291 classes
Class

ABPC_WL_C

: ABP_EnemyParent_C : ACharacter : APawn : AActor : UObject
/Game/Char/Bosses/WL/BPC_WL.BPC_WL_C 0x07A1 (1,953 B) align 16 inherited 0x069E 84 scripted vtable /Game/Char/Bosses/WL/BPC_WL
0x00x07A1

Members 40

OffsetSizeNameTypeFlagsDefault
0x069E0x02padding / unreflected
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08SphereUSphereComponent*7 flagsnullptr
0x08FrenzyBeamAudioUAudioComponent*7 flagsnullptr
0x08DynamicVertexLightUChildActorComponent*7 flagsnullptr
0x01TL_GrabTransformForcer__Direction_7503BF3942A7FD91EA3CFCB344C7EC2CETimelineDirection4 flagsForward
0x06C10x07padding / unreflected
0x08TL_GrabTransformForcerUTimelineComponent*6 flagsnullptr
0x04TL_ThruDoorRootMotion_LerpAlpha_F456F5F742513B64B6586B918555F553float4 flags0
0x01TL_ThruDoorRootMotion__Direction_F456F5F742513B64B6586B918555F553ETimelineDirection4 flagsForward
0x06D50x03padding / unreflected
0x08TL_ThruDoorRootMotionUTimelineComponent*6 flagsnullptr
0x04TL_FadeUpOpacity_LerpAlpha_5F052FC24F04431EC4643985AF08FC82float4 flags0
0x01TL_FadeUpOpacity__Direction_5F052FC24F04431EC4643985AF08FC82ETimelineDirection4 flagsForward
0x06E50x03padding / unreflected
0x08TL_FadeUpOpacityUTimelineComponent*6 flagsnullptr
0x04TL_FadeUpFrenzyBeamSound_LerpAlpha_7BE0472843FCC442998D968C340C2F19float4 flags0
0x01TL_FadeUpFrenzyBeamSound__Direction_7BE0472843FCC442998D968C340C2F19ETimelineDirection4 flagsForward
0x06F50x03padding / unreflected
0x08TL_FadeUpFrenzyBeamSoundUTimelineComponent*6 flagsnullptr
0x04TL_TurnOnLight_LerpAlpha_82C0418148E64E8A58E161A0412B4662float4 flags0
0x01TL_TurnOnLight__Direction_82C0418148E64E8A58E161A0412B4662ETimelineDirection4 flagsForward
0x07050x03padding / unreflected
0x08TL_TurnOnLightUTimelineComponent*6 flagsnullptr
0x04TL_OpenEye_LerpAlpha_B40150BD4BFA9FDDA6A26D8C5C0E6E79float4 flags0
0x01TL_OpenEye__Direction_B40150BD4BFA9FDDA6A26D8C5C0E6E79ETimelineDirection4 flagsForward
0x07150x03padding / unreflected
0x08TL_OpenEyeUTimelineComponent*6 flagsnullptr
0x08ABP_WLRefUABP_WL_C*7 flagsnullptr
0x08BrainMatRefUMaterialInstanceDynamic*7 flagsnullptr
0x08FrenzyBeamSoundRefUAudioComponent*8 flagsnullptr
0x04FrenzyDamageAmtfloat7 flags5
0x01IsFrenzyingPlayerbool6 flagsfalse
0x073D0x03padding / unreflected
0x04ConsecBeamMissint327 flags0
0x0CLastKnownPlayerLocFVector7 flags{X=0, Y=0, Z=0}
0x01NewPatrolPointCheckCachebool6 flagsfalse
0x07510x07padding / unreflected
0x10AllMainCharsTArray<ABP_MainChar_C*>5 flags[]
0x04ConsecPlayerHitsint327 flags0
0x01FollowSpawnModebool6 flagsfalse
0x01IsNavigatingThruDoorbool6 flagsfalse
0x076E0x02padding / unreflected
0x04DoorNavigationDirectionDotfloat7 flags0
0x07740x04padding / unreflected
0x08GrabbedPlayerABP_MainChar_C*8 flagsnullptr
0x01IsAttemptingGrabbool6 flagsfalse
0x07810x07padding / unreflected
0x10AttackCheckLocsCacheTArray<FVector>4 flags[]
0x04ConsecGrabLoopsint327 flags0
0x04DelayToFrenzyDamagefloat7 flags2
0x01SuccessfullyGrabbedPlayerbool6 flagsfalse
Inherited from ABP_EnemyParent_C 64
OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08PawnSensingUPawnSensingComponent*7 flagsnullptr
0x04RotToFaceSpawnDirection_LerpAlpha_A67DB880426E663F6889B5BA24537E0Ffloat4 flags0
0x01RotToFaceSpawnDirection__Direction_A67DB880426E663F6889B5BA24537E0FETimelineDirection4 flagsForward
0x04D50x03padding / unreflected
0x08RotToFaceSpawnDirectionUTimelineComponent*6 flagsnullptr
0x04TL_RotToTargetInterpSpeed_LerpAlpha_CE02685E4E231F3900D5A79B13F42C7Ffloat4 flags0
0x01TL_RotToTargetInterpSpeed__Direction_CE02685E4E231F3900D5A79B13F42C7FETimelineDirection4 flagsForward
0x04E50x03padding / unreflected
0x08TL_RotToTargetInterpSpeedUTimelineComponent*6 flagsnullptr
0x0CTL_EnemyFadeOut_DeathColor_2636032843E6F5729260C59675CC68A0FVector4 flags{X=0, Y=0, Z=0}
0x04TL_EnemyFadeOut_FadeOutTranspMat_2636032843E6F5729260C59675CC68A0float4 flags0
0x01TL_EnemyFadeOut__Direction_2636032843E6F5729260C59675CC68A0ETimelineDirection4 flagsForward
0x05010x07padding / unreflected
0x08TL_EnemyFadeOutUTimelineComponent*6 flagsnullptr
0x08PlayerTargetAActor*8 flagsnullptr
0x04AttackCheckRangefloat7 flags300
0x01IsInvulnerablebool6 flagsfalse
0x01IsAttackingbool6 flagsfalse
0x01IsStaggeringbool6 flagsfalse
0x051F0x01padding / unreflected
0x04MaxHealthfloat7 flags100
0x04CurrentHealthfloat7 flags1
0x01IsDeadbool6 flagsfalse
0x01IsCounterablebool6 flagsfalse
0x01IsCounteredbool6 flagsfalse
0x01IsBeingVisceraledbool6 flagsfalse
0x01IsStaggerPreventingbool6 flagsfalse
0x052D0x03padding / unreflected
0x04AttackCheckFrequencyfloat7 flags1.3
0x04DisengageDistancefloat7 flags5000
0x04Echoesint327 flags200
0x04DEFPhysicalint327 flags0
0x04DEFBloodint327 flags0
0x04DEFArcaneint327 flags0
0x18EnemyNameFText3 flags<FText>
0x10AnyDamageFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x10EnemySpoilsTArray<FS_EnemySpoils>4 flags[]
0x01IsEchoRecoveryEnemybool6 flagsfalse
0x01InstantSpoilGrantbool6 flagsfalse
0x05820x06padding / unreflected
0x10EchoRecoveryEnemyEyesTArray<UParticleSystemComponent*>5 flags[]
0x08MostRecentDamageCauserAActor*8 flagsnullptr
0x08DamagedComponentUActorComponent*8 flagsnullptr
0x01IsBossbool6 flagsfalse
0x05A90x03padding / unreflected
0x04TrackRotOffsetfloat7 flags0
0x04RotToTargetInterpSpeedfloat7 flags0
0x04TrackingStrengthfloat7 flags0
0x08TimerHandleFTimerHandle5 flags{Handle=0}
0x30InitialSpawnTransFTransform5 flags{Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}…
0x10PatrolRouteTArray<FVector>4 flags[]
0x04WhichPatrolPointint327 flags0
0x01LoopPatrolbool6 flagstrue
0x01RandomPatrolPointsbool6 flagsfalse
0x06060x02padding / unreflected
0x08LeaderEnemyABP_EnemyParent_C*8 flagsnullptr
0x10DiedFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x01PatrolOnBeginPlaybool6 flagstrue
0x06210x07padding / unreflected
0x10PatrolStartFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x10MovementStopFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x10RunToPlayerTargetStartFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x10LostPlayerFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x01IsBlockingbool6 flagsfalse
0x01IsKinbool6 flagsfalse
0x066A0x06padding / unreflected
0x10SpawnedInvPickupFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x08BossDeathTextureUTexture*7 flags/Game/Char/Bosses/ClericBeast/Mat/t_clericbeast.t_clericbea…
0x04BossDeathDelayDurationfloat7 flags1
0x04BossDeathEchoDelayDurationfloat7 flags6
0x0CInitialLocSpawnFrameTruncatedFVector7 flags{X=0, Y=0, Z=0}
0x01InvulnerabilityBypassbool6 flagsfalse
0x01DoNotLosePlayerOnNavCheckFailbool6 flagsfalse
Inherited from ACharacter 37
OffsetSizeNameTypeFlagsDefault
0x08MeshUSkeletalMeshComponent*11 flags/Script/Engine.Default__Character.CharacterMesh0
0x08CharacterMovementUCharacterMovementComponent*11 flags/Script/Engine.Default__Character.CharMoveComp
0x08CapsuleComponentUCapsuleComponent*11 flags/Script/Engine.Default__Character.CollisionCylinder
0x30BasedMovementFBasedMovementInfoProtected+3 flags{MovementBase=nullptr, BoneName=None, Location={}, Rotation…
0x30ReplicatedBasedMovementFBasedMovementInfoNetRepNotify+4 flags{MovementBase=nullptr, BoneName=None, Location={}, Rotation…
0x04AnimRootMotionTranslationScalefloatNetProtected+5 flags1
0x0CBaseTranslationOffsetFVectorProtected+5 flags{X=0, Y=0, Z=0}
0x03080x08padding / unreflected
0x10BaseRotationOffsetFQuatProtected+3 flags{X=0, Y=0, Z=0, W=1}
0x04ReplicatedServerLastTransformUpdateTimeStampfloatNetProtected+5 flags0
0x04ReplayLastTransformUpdateTimeStampfloatNetRepNotify+6 flags0
0x01ReplicatedMovementModeuint8NetProtected+5 flags0
0x01bInBaseReplicationboolProtected+5 flagsfalse
0x032A0x02padding / unreflected
0x04CrouchedEyeHeightfloat7 flags32
0x01bIsCrouched : 1bit 0boolNetRepNotify+5 flagsfalse
0x01bProxyIsJumpForceApplied : 1bit 1boolNetTransient+3 flagsfalse
0x01bPressedJump : 1bit 2bool5 flagsfalse
0x01bClientUpdating : 1bit 3boolTransient+3 flagsfalse
0x01bClientWasFalling : 1bit 4boolTransient+3 flagsfalse
0x01bClientResimulateRootMotion : 1bit 5boolTransient+3 flagsfalse
0x01bClientResimulateRootMotionSources : 1bit 6boolTransient+3 flagsfalse
0x01bSimGravityDisabled : 1bit 7bool3 flagsfalse
0x01bClientCheckEncroachmentOnNetUpdate : 1bit 0boolTransient+3 flagstrue
0x01bServerMoveIgnoreRootMotion : 1bit 1boolTransient+3 flagsfalse
0x01bWasJumping : 1bit 2boolTransient+8 flagsfalse
0x03320x02padding / unreflected
0x04JumpKeyHoldTimefloatTransient+10 flags0
0x04JumpForceTimeRemainingfloatTransient+10 flags0
0x04ProxyJumpForceStartedTimefloatTransient+10 flags0
0x04JumpMaxHoldTimefloatNet+7 flags0
0x04JumpMaxCountint32Net+7 flags1
0x04JumpCurrentCountint3210 flags0
0x034C0x04padding / unreflected
0x10OnReachedJumpApexFMulticastScriptDelegate4 flags<delegate>
0x03600x10padding / unreflected
0x10MovementModeChangedDelegateFMulticastScriptDelegate4 flags<delegate>
0x10OnCharacterMovementUpdatedFMulticastScriptDelegate4 flags<delegate>
0x38SavedRootMotionFRootMotionSourceGroupTransient+1 flags{bHasAdditiveSources=false, bHasOverrideSources=false, bHas…
0x03C80x08padding / unreflected
0x40ClientRootMotionParamsFRootMotionMovementParamsTransient+2 flags{bHasRootMotion=false, BlendWeight=0, RootMotionTransform={…
0x10RootMotionRepMovesTArray<FSimulatedRootMotionReplicatedMove>Transient+4 flags[]
0x98RepRootMotionFRepRootMotionMontageNetRepNotify+2 flags{bIsActive=false, AnimMontage=nullptr, Position=0, Location…
Inherited from APawn 14
OffsetSizeNameTypeFlagsDefault
0x01bUseControllerRotationPitch : 1bit 0bool5 flagsfalse
0x01bUseControllerRotationYaw : 1bit 1bool5 flagsfalse
0x01bUseControllerRotationRoll : 1bit 2bool5 flagsfalse
0x01bCanAffectNavigationGeneration : 1bit 3bool6 flagsfalse
0x02290x03padding / unreflected
0x04BaseEyeHeightfloat7 flags64
0x01AutoPossessPlayerEAutoReceiveInput6 flagsDisabled
0x01AutoPossessAIEAutoPossessAI6 flagsPlacedInWorld
0x01RemoteViewPitchuint8Net+5 flags0
0x02330x05padding / unreflected
0x08AIControllerClassTSubclassOf<AController>8 flags/Script/AIModule.AIController
0x08PlayerStateAPlayerState*NetRepNotify+7 flagsnullptr
0x02480x08padding / unreflected
0x08LastHitByAController*Transient+7 flagsnullptr
0x08ControllerAController*NetRepNotify+5 flagsnullptr
0x02600x04padding / unreflected
0x0CControlInputVectorFVectorTransientProtected+5 flags{X=0, Y=0, Z=0}
0x0CLastControlInputVectorFVectorTransientProtected+5 flags{X=0, Y=0, Z=0}
Inherited from AActor 75
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bNetStartup : 1bit 1bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bHidden : 1bit 5boolNet+7 flagsfalse
0x01bTearOff : 1bit 6boolNet+3 flagsfalse
0x01bExchangedRoles : 1bit 7boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 0bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 1bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 2bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 3bool5 flagstrue
0x01bReplayRewindable : 1bit 4bool5 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 5bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 6bool4 flagsfalse
0x01bCanBeDamaged : 1bit 7boolNet+6 flagstrue
0x01bBlockInput : 1bit 0bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 1bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 2bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 3bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 4bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 5bool6 flagsfalse
0x01bIsEditorOnlyActor : 1bit 6bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 7bool3 flagsfalse
0x01bReplicates : 1bit 0boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 1boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 2boolProtected+3 flagstrue
0x01bActorEnableCollision : 1bit 2bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 3boolTransient+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+5 flagsROLE_None
0x34ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x009C0x04padding / unreflected
0x40AttachmentReplicationFRepAttachmentNetTransient+4 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x08OwnerAActor*NetRepNotify+5 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+5 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x08InputComponentUInputComponent*8 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01140x04padding / unreflected
0x08InstigatorAPawn*NetRepNotify+7 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+3 flags[]
0x08RootComponentUSceneComponent*Protected+9 flagsnullptr
0x10ControllingMatineeActorsTArray<AMatineeActor*>TransientProtected+3 flags[]
0x01480x08padding / unreflected
0x10LayersTArray<FName>3 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flags<0xffffffff>
0x01680x08padding / unreflected
0x10TagsTArray<FName>6 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x01900x60padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>5 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>7 flags[]

Functions 84

SignatureFlagsNativeParams
void TL_GrabTransformForcer__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WL(33650);0x000Freturn;0x0011// end of script
0x00
void TL_GrabTransformForcer__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WL(33589);0x000Freturn;0x0011// end of script
0x00
void TL_FadeUpOpacity__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WL(32584);0x000Freturn;0x0011// end of script
0x00
void TL_FadeUpOpacity__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WL(32579);0x000Freturn;0x0011// end of script
0x00
void TL_OpenEye__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WL(32550);0x000Freturn;0x0011// end of script
0x00
void TL_OpenEye__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WL(29699);0x000Freturn;0x0011// end of script
0x00
void TL_TurnOnLight__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WL(29220);0x000Freturn;0x0011// end of script
0x00
void TL_TurnOnLight__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WL(29012);0x000Freturn;0x0011// end of script
0x00
void TL_FadeUpFrenzyBeamSound__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WL(25850);0x000Freturn;0x0011// end of script
0x00
void TL_FadeUpFrenzyBeamSound__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WL(25761);0x000Freturn;0x0011// end of script
0x00
void TL_ThruDoorRootMotion__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WL(23387);0x000Freturn;0x0011// end of script
0x00
void TL_ThruDoorRootMotion__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WL(20265);0x000Freturn;0x0011// end of script
0x00
void OnNotifyEnd_6B42A8574562EDCEF83AD5800A6C9303(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_44 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(33890);0x0021return;0x0023// end of script
0x08
void OnNotifyBegin_6B42A8574562EDCEF83AD5800A6C9303(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_43 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(33847);0x0021return;0x0023// end of script
0x08
void OnInterrupted_6B42A8574562EDCEF83AD5800A6C9303(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_42 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(33622);0x0021return;0x0023// end of script
0x08
void OnBlendOut_6B42A8574562EDCEF83AD5800A6C9303(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_41 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(33594);0x0021return;0x0023// end of script
0x08
void OnCompleted_6B42A8574562EDCEF83AD5800A6C9303(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_40 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(33561);0x0021return;0x0023// end of script
0x08
void OnNotifyEnd_D7E2479B4647AAF2B06F4EAF5668F8EB(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_39 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(32551);0x0021return;0x0023// end of script
0x08
void OnNotifyBegin_D7E2479B4647AAF2B06F4EAF5668F8EB(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_38 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(29802);0x0021return;0x0023// end of script
0x08
void OnInterrupted_D7E2479B4647AAF2B06F4EAF5668F8EB(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_37 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(29656);0x0021return;0x0023// end of script
0x08
void OnBlendOut_D7E2479B4647AAF2B06F4EAF5668F8EB(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_36 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(29624);0x0021return;0x0023// end of script
0x08
void OnCompleted_D7E2479B4647AAF2B06F4EAF5668F8EB(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_35 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(29596);0x0021return;0x0023// end of script
0x08
void OnNotifyEnd_5B4A73644BBCC37E9243DEA6670B00EF(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_34 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(29192);0x0021return;0x0023// end of script
0x08
void OnNotifyBegin_5B4A73644BBCC37E9243DEA6670B00EF(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_33 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(28984);0x0021return;0x0023// end of script
0x08
void OnInterrupted_5B4A73644BBCC37E9243DEA6670B00EF(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_32 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(28952);0x0021return;0x0023// end of script
0x08
void OnBlendOut_5B4A73644BBCC37E9243DEA6670B00EF(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_31 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(28920);0x0021return;0x0023// end of script
0x08
void OnCompleted_5B4A73644BBCC37E9243DEA6670B00EF(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_30 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(23432);0x0021return;0x0023// end of script
0x08
void OnNotifyEnd_D333049A412491E647BC2184ACE1B995(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_29 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(19317);0x0021return;0x0023// end of script
0x08
void OnNotifyBegin_D333049A412491E647BC2184ACE1B995(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_28 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(18543);0x0021return;0x0023// end of script
0x08
void OnInterrupted_D333049A412491E647BC2184ACE1B995(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_27 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(18515);0x0021return;0x0023// end of script
0x08
void OnBlendOut_D333049A412491E647BC2184ACE1B995(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_26 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(3580);0x0021return;0x0023// end of script
0x08
void OnCompleted_D333049A412491E647BC2184ACE1B995(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_25 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(3608);0x0021return;0x0023// end of script
0x08
void OnNotifyEnd_5B90D2934555F2D23C7AEBB3E5E8BF72(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_24 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(5303);0x0021return;0x0023// end of script
0x08
void OnNotifyBegin_5B90D2934555F2D23C7AEBB3E5E8BF72(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_23 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(5331);0x0021return;0x0023// end of script
0x08
void OnInterrupted_5B90D2934555F2D23C7AEBB3E5E8BF72(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_22 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(5359);0x0021return;0x0023// end of script
0x08
void OnBlendOut_5B90D2934555F2D23C7AEBB3E5E8BF72(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_21 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(5387);0x0021return;0x0023// end of script
0x08
void OnCompleted_5B90D2934555F2D23C7AEBB3E5E8BF72(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_20 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(5415);0x0021return;0x0023// end of script
0x08
void OnNotifyEnd_8C667B47466C7A21103FEEB94F3253CF(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_19 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(6120);0x0021return;0x0023// end of script
0x08
void OnNotifyBegin_8C667B47466C7A21103FEEB94F3253CF(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_18 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(6148);0x0021return;0x0023// end of script
0x08
void OnInterrupted_8C667B47466C7A21103FEEB94F3253CF(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_17 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(6176);0x0021return;0x0023// end of script
0x08
void OnBlendOut_8C667B47466C7A21103FEEB94F3253CF(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_16 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(6204);0x0021return;0x0023// end of script
0x08
void OnCompleted_8C667B47466C7A21103FEEB94F3253CF(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_15 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(6232);0x0021return;0x0023// end of script
0x08
void OnNotifyEnd_A96FF89047BAA02A4DFAF0B2A3413439(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_14 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(8052);0x0021return;0x0023// end of script
0x08
void OnNotifyBegin_A96FF89047BAA02A4DFAF0B2A3413439(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_13 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(8080);0x0021return;0x0023// end of script
0x08
void OnInterrupted_A96FF89047BAA02A4DFAF0B2A3413439(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_12 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(8108);0x0021return;0x0023// end of script
0x08
void OnBlendOut_A96FF89047BAA02A4DFAF0B2A3413439(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_11 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(8136);0x0021return;0x0023// end of script
0x08
void OnCompleted_A96FF89047BAA02A4DFAF0B2A3413439(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_10 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(8164);0x0021return;0x0023// end of script
0x08
void OnNotifyEnd_F440608F42D39B98943F15AAF34DA2EC(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_9 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(8352);0x0021return;0x0023// end of script
0x08
void OnNotifyBegin_F440608F42D39B98943F15AAF34DA2EC(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_8 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(8380);0x0021return;0x0023// end of script
0x08
void OnInterrupted_F440608F42D39B98943F15AAF34DA2EC(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_7 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(8408);0x0021return;0x0023// end of script
0x08
void OnBlendOut_F440608F42D39B98943F15AAF34DA2EC(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_6 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(8510);0x0021return;0x0023// end of script
0x08
void OnCompleted_F440608F42D39B98943F15AAF34DA2EC(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_5 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(8542);0x0021return;0x0023// end of script
0x08
void OnNotifyEnd_998C82F54FFA72115971FA9829A0FFED(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_4 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(17750);0x0021return;0x0023// end of script
0x08
void OnNotifyBegin_998C82F54FFA72115971FA9829A0FFED(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_3 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(17778);0x0021return;0x0023// end of script
0x08
void OnInterrupted_998C82F54FFA72115971FA9829A0FFED(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_2 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(17806);0x0021return;0x0023// end of script
0x08
void OnBlendOut_998C82F54FFA72115971FA9829A0FFED(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_1 = NotifyName;0x0012ExecuteUbergraph_BPC_WL(17834);0x0021return;0x0023// end of script
0x08
void OnCompleted_998C82F54FFA72115971FA9829A0FFED(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName = NotifyName;0x0012ExecuteUbergraph_BPC_WL(17862);0x0021return;0x0023// end of script
0x08
void HasDied(bool VisceralDeath, AActor* DamageCauser, UDamageType* DamageType)
Script6 statements · 72 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_VisceralDeath = VisceralDeath;0x0012PersistentFrame.K2Node_Event_DamageCauser = DamageCauser;0x0024PersistentFrame.K2Node_Event_DamageType = DamageType;0x0036ExecuteUbergraph_BPC_WL(22623);0x0045return;0x0047// end of script
Public0x18
void EnemyDestroyed()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WL(23460);0x000Freturn;0x0011// end of script
Public0x00
void CheckAttack()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WL(23994);0x000Freturn;0x0011// end of script
0x00
void DamageCheck()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WL(26718);0x000Freturn;0x0011// end of script
0x00
void GrabAnimationLoop()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WL(29221);0x000Freturn;0x0011// end of script
0x00
void SproutArms()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WL(29684);0x000Freturn;0x0011// end of script
0x00
void SetUpWLFollowSpawnMode()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WL(29830);0x000Freturn;0x0011// end of script
0x00
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WL(30478);0x000Freturn;0x0011// end of script
EventProtected0x00
void ReceiveTick(float DeltaSeconds)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_DeltaSeconds = DeltaSeconds;0x0012ExecuteUbergraph_BPC_WL(30751);0x0021return;0x0023// end of script
EventPublic0x04
void Sing()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WL(30775);0x000Freturn;0x0011// end of script
0x00
void BrainTextureAnim()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WL(32525);0x000Freturn;0x0011// end of script
0x00
void EnemySeesPlayer()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WL(32530);0x000Freturn;0x0011// end of script
Public0x00
void OpenEye()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WL(32535);0x000Freturn;0x0011// end of script
0x00
void CloseEye()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WL(32540);0x000Freturn;0x0011// end of script
0x00
void FireFrenzyBeam()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WL(32545);0x000Freturn;0x0011// end of script
0x00
void CustomSense()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WL(32589);0x000Freturn;0x0011// end of script
0x00
void BndEvt__Sphere_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, FHitResult& SweepResult)
Script9 statements · 126 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex = OtherBodyIndex;0x0048PersistentFrame.K2Node_ComponentBoundEvent_bFromSweep = bFromSweep;0x005APersistentFrame.K2Node_ComponentBoundEvent_SweepResult = SweepResult;0x006CExecuteUbergraph_BPC_WL(32668);0x007Breturn;0x007D// end of script
0xA8
void AssembleWLPatrolPoints(bool ClearExistingWaypoints)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_ClearExistingWaypoints = ClearExistingWaypoints;0x0012ExecuteUbergraph_BPC_WL(33156);0x0021return;0x0023// end of script
0x01
void FadeOutFrenzyBeamSound()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WL(33476);0x000Freturn;0x0011// end of script
0x00
void LostPlayer_Event()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WL(33541);0x000Freturn;0x0011// end of script
0x00
void FadeUpFrenzyBeamSound()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WL(33546);0x000Freturn;0x0011// end of script
0x00
void ForceTurnOnLight()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WL(33551);0x000Freturn;0x0011// end of script
0x00
void SetUpInitAfterFollowFade()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WL(33556);0x000Freturn;0x0011// end of script
0x00
void EndAttackDamage()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WL(33651);0x000Freturn;0x0011// end of script
0x00
void StartAttackDamage()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WL(33842);0x000Freturn;0x0011// end of script
0x00
void ForceSing()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WL(33875);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_BPC_WL(int32 EntryPoint)
Script1279 statements · 33,921 bytes of bytecode
0x0000PushFlow(Label_847E);0x0005goto [EntryPoint];0x000FPushFlow(Label_021A);0x0014CallFunc_GetAllActorsOfClass_OutActors = {};0x001FGetAllActorsOfClass(this, /Game/BP/Core/MainChar/BP_MainChar.BP_MainChar_C, CallFunc_GetAllActorsOfClass_OutActors);0x003CTemp_int_Loop_Counter_Variable_7 = 0;0x0053Temp_int_Array_Index_Variable_6 = 0;0x006ALabel_006A:0x006ACallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x00A5CallFunc_Less_IntInt_ReturnValue_2 = Less_IntInt(Temp_int_Loop_Counter_Variable_7, CallFunc_Array_Length_ReturnValue);0x00CBif (!(CallFunc_Less_IntInt_ReturnValue_2)) goto Label_0334;0x00D9Temp_int_Array_Index_Variable_6 = Temp_int_Loop_Counter_Variable_7;0x00F4PushFlow(Label_041B);0x00F9/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable_6, CallFunc_Array_Get_Item_5);0x0134CallFunc_Array_Get_Item_5.W_MainUIRef.W_TitlePrompt.ShowTitleNoti(NSLOCTEXT("FFAB76A54524CB35903F7EBA05325089", "", "YOU HUNTED"), LinearColor{0f, 0.763889f, 0.376868f, 1f}, false, 1f);0x01DE/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/Gameplay/A_YOU_HUNTED.A_YOU_HUNTED, 1f, 1f, 0f, nullptr, nullptr);0x0219PopFlow();0x021ALabel_021A:0x021ADelay(this, 1f, LatentActionInfo{0x251, -1224596543, FName(ExecuteUbergraph_BPC_WL), this});0x0250PopFlow();0x0251CallFunc_GetAllActorsOfClass_OutActors_2 = {};0x025CGetAllActorsOfClass(this, /Game/BP/General/BP_StormManager.BP_StormManager_C, CallFunc_GetAllActorsOfClass_OutActors_2);0x0279/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_2, 0, CallFunc_Array_Get_Item);0x02B0CallFunc_IsValid_ReturnValue_8 = IsValid(CallFunc_Array_Get_Item);0x02CDif (!(CallFunc_IsValid_ReturnValue_8)) PopFlow();0x02D7/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_2, 0, CallFunc_Array_Get_Item);0x030ECallFunc_Array_Get_Item.LightningFlashCheck(false);0x0333PopFlow();0x0334Label_0334:0x0334Delay(this, 2f, LatentActionInfo{0x36B, 2089549933, FName(ExecuteUbergraph_BPC_WL), this});0x036APopFlow();0x036B/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char_1);0x0399CallFunc_GetBP_MainChar0_AsBP_Main_Char_1.ObtainInsightInstant(1);0x03C2/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0x03F0CallFunc_GetGI_BBPSX_AsGI_BBPSX.OverallProgression.WLDefeated_67_425FE43B4E01684D1426A29BDD483478 = true;0x041APopFlow();0x041BLabel_041B:0x041BCallFunc_Add_IntInt_ReturnValue_10 = Add_IntInt(Temp_int_Loop_Counter_Variable_7, 1);0x0445Temp_int_Loop_Counter_Variable_7 = CallFunc_Add_IntInt_ReturnValue_10;0x0460goto Label_006A;0x0465Label_0465:0x0465/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetBP_MainChar0(this, CallFunc_GetBP_MainChar0_AsBP_Main_Char);0x0493CallFunc_GetBP_MainChar0_AsBP_Main_Char.ObtainInsightInstant(1);0x04BC/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_2);0x04EACallFunc_GetGI_BBPSX_AsGI_BBPSX_2.OverallProgression.MetWL_84_7EAA239B47BCC57F92AA26A27C20A58D = true;0x0514PopFlow();0x0515if (!(IsAttacking)) PopFlow();0x051FStopForceRotToPlayer();0x052DPopFlow();0x052ECallFunc_IsValid_ReturnValue = IsValid(GrabbedPlayer);0x054Bif (!(CallFunc_IsValid_ReturnValue)) goto Label_055A;0x0559PopFlow();0x055ALabel_055A:0x055ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_3 = CreateProxyObjectForPlayMontage(Mesh, /Game/Char/Bosses/WL/Anim/AM_WLActions.AM_WLActions, 1f, 0f, FName(GrabMiss));0x0597CallFunc_IsValid_ReturnValue_10 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_3);0x05B4if (!(CallFunc_IsValid_ReturnValue_10)) PopFlow();0x05BEK2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnCompleted_D333049A412491E647BC2184ACE1B995);0x05D5CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_3.OnCompleted += K2Node_CreateDelegate_OutputDelegate_1;0x05FEK2Node_CreateDelegate_OutputDelegate.Bind(this, OnBlendOut_D333049A412491E647BC2184ACE1B995);0x0615CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_3.OnBlendOut += K2Node_CreateDelegate_OutputDelegate;0x063EK2Node_CreateDelegate_OutputDelegate_33.Bind(this, OnInterrupted_D333049A412491E647BC2184ACE1B995);0x0655CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_3.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_33;0x067EK2Node_CreateDelegate_OutputDelegate_34.Bind(this, OnNotifyBegin_D333049A412491E647BC2184ACE1B995);0x0695CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_3.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_34;0x06BEK2Node_CreateDelegate_OutputDelegate_35.Bind(this, OnNotifyEnd_D333049A412491E647BC2184ACE1B995);0x06D5CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_3.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_35;0x06FEPopFlow();0x06FFForceSing();0x070DCallFunc_K2_SetTimer_ReturnValue_2 = K2_SetTimer(this, "BrainTextureAnim", 0.15f, true, 0f, 0f);0x074CDelay(this, 5f, LatentActionInfo{0x783, 1269866134, FName(ExecuteUbergraph_BPC_WL), this});0x0782PopFlow();0x0783PlayerTarget = nullptr;0x078ELostPlayerTarget();0x079CABP_WLRef.DisableLookAt = false;0x07BDABP_WLRef.LookAtTarget = FVector(0, 0, 0);0x07F2ABP_WLRef.LookAtTargetInterp = FVector(0, 0, 0);0x0827PopFlow();0x0828if (!(IsAttacking)) PopFlow();0x0832StopForceRotToPlayer();0x0840PopFlow();0x0841K2Node_MultiGate_ScratchBool = NotEqual_BoolBool(K2Node_MultiGate_FirstRun, true);0x085Fif (!(K2Node_MultiGate_ScratchBool)) goto Label_08F5;0x086DK2Node_MultiGate_FirstRun = true;0x0878K2Node_MultiGate_ScratchBool = Greater_IntInt(-1, -1);0x0896if (!(K2Node_MultiGate_ScratchBool)) goto Label_08C0;0x08A4K2Node_MultiGate_ScratchIndex = -1;0x08BBgoto Label_0979;0x08C0Label_08C0:0x08C0K2Node_MultiGate_ScratchIndex = GetUnmarkedBit(K2Node_MultiGate_Data, -1, 3, true);0x08F0goto Label_0979;0x08F5Label_08F5:0x08F5K2Node_MultiGate_ScratchBool = HasUnmarkedBit(K2Node_MultiGate_Data, 3);0x0917if (!(K2Node_MultiGate_ScratchBool)) goto Label_095A;0x0925K2Node_MultiGate_ScratchIndex = GetUnmarkedBit(K2Node_MultiGate_Data, -1, 3, true);0x0955goto Label_0979;0x095ALabel_095A:0x095Aif (!(true)) goto Label_0978;0x0960ClearAllBits(K2Node_MultiGate_Data);0x0973goto Label_08F5;0x0978Label_0978:0x0978PopFlow();0x0979Label_0979:0x0979MarkBit(K2Node_MultiGate_Data, K2Node_MultiGate_ScratchIndex);0x0995K2Node_MultiGate_ScratchBool = EqualEqual_IntInt(K2Node_MultiGate_ScratchIndex, 0);0x09B7if (!(K2Node_MultiGate_ScratchBool)) goto Label_09CA;0x09C5goto Label_0A9B;0x09CALabel_09CA:0x09CAK2Node_MultiGate_ScratchBool = EqualEqual_IntInt(K2Node_MultiGate_ScratchIndex, 1);0x09ECif (!(K2Node_MultiGate_ScratchBool)) goto Label_09FF;0x09FAgoto Label_0A9B;0x09FFLabel_09FF:0x09FFK2Node_MultiGate_ScratchBool = EqualEqual_IntInt(K2Node_MultiGate_ScratchIndex, 2);0x0A21if (!(K2Node_MultiGate_ScratchBool)) goto Label_0A30;0x0A2FPopFlow();0x0A30Label_0A30:0x0A30PrintWarning("MultiGate Node failed! Out of bounds indexing of the out pins. There are only 3 outs available.");0x0A9BLabel_0A9B:0x0A9BCallFunc_GetAllActorsOfClass_OutActors_4 = {};0x0AA6GetAllActorsOfClass(this, /Game/BP/General/BP_StormManager.BP_StormManager_C, CallFunc_GetAllActorsOfClass_OutActors_4);0x0AC3/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_4, 0, CallFunc_Array_Get_Item_2);0x0AFACallFunc_IsValid_ReturnValue_18 = IsValid(CallFunc_Array_Get_Item_2);0x0B17if (!(CallFunc_IsValid_ReturnValue_18)) PopFlow();0x0B21/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_4, 0, CallFunc_Array_Get_Item_2);0x0B58CallFunc_Array_Get_Item_2.LightningFlashCheck(false);0x0B7DPopFlow();0x0B7ECallFunc_GetAllActorsOfClass_OutActors_3 = {};0x0B89GetAllActorsOfClass(this, /Game/BP/General/BP_StormManager.BP_StormManager_C, CallFunc_GetAllActorsOfClass_OutActors_3);0x0BA6/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_3, 0, CallFunc_Array_Get_Item_1);0x0BDDCallFunc_IsValid_ReturnValue_17 = IsValid(CallFunc_Array_Get_Item_1);0x0BFAif (!(CallFunc_IsValid_ReturnValue_17)) PopFlow();0x0C04/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_3, 0, CallFunc_Array_Get_Item_1);0x0C3BCallFunc_Array_Get_Item_1.LightningFlashCheck(false);0x0C60PopFlow();0x0C61PawnSensing.bSeePawns = true;0x0C82CharacterMovement.MaxWalkSpeed = 100f;0x0CAFTL_FadeUpOpacity.PlayFromStart();0x0CCFPopFlow();0x0CD0Sing();0x0CDEPopFlow();0x0CDFTemp_bool_IsClosed_Variable_2 = false;0x0CEATemp_bool_Has_Been_Initd_Variable_2 = true;0x0CF5PopFlow();0x0CF6CallFunc_GetAllActorsOfClass_OutActors_5 = {};0x0D01GetAllActorsOfClass(this, /Game/BP/Core/MainChar/BP_MainChar.BP_MainChar_C, CallFunc_GetAllActorsOfClass_OutActors_5);0x0D1EAllMainChars = CallFunc_GetAllActorsOfClass_OutActors_5;0x0D39AssembleWLPatrolPoints(true);0x0D48PopFlow();0x0D49FrenzyBeamAudio.Stop();0x0D6DPopFlow();0x0D6EDelayToFrenzyDamage = 0f;0x0D85OpenEye();0x0D93K2Node_CreateDelegate_OutputDelegate_24.Bind(this, FireFrenzyBeam);0x0DAACallFunc_K2_SetTimerDelegate_ReturnValue_2 = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate_24, 0.25f, true, 0f, 0f);0x0DDFFireFrenzyBeam();0x0DEDFadeUpFrenzyBeamSound();0x0DFBPopFlow();0x0DFCTemp_name_Variable = K2Node_CustomEvent_NotifyName_26;0x0E17PopFlow();0x0E18Temp_name_Variable = K2Node_CustomEvent_NotifyName_25;0x0E33IsAttemptingGrab = false;0x0E3EIsAttacking = false;0x0E49CallFunc_K2_SetTimer_ReturnValue_1 = K2_SetTimer(this, "BrainTextureAnim", 0.15f, true, 0f, 0f);0x0E88PopFlow();0x0E89Label_0E89:0x0E89CallFunc_GetCurrentMontage_ReturnValue = GrabbedPlayer.GetCurrentMontage();0x0EB3GrabbedPlayer.StopAnimMontage(CallFunc_GetCurrentMontage_ReturnValue);0x0EE0CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_4 = CreateProxyObjectForPlayMontage(GrabbedPlayer.Mesh, /Game/Char/Bosses/WL/Anim/AM_HunterWLInteractions.AM_HunterWLInteractions, 1f, 0f, FName(HunterWLGrabStart));0x0F33CallFunc_IsValid_ReturnValue_12 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_4);0x0F50if (!(CallFunc_IsValid_ReturnValue_12)) goto Label_109E;0x0F5EK2Node_CreateDelegate_OutputDelegate_6.Bind(this, OnCompleted_5B90D2934555F2D23C7AEBB3E5E8BF72);0x0F75CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_4.OnCompleted += K2Node_CreateDelegate_OutputDelegate_6;0x0F9EK2Node_CreateDelegate_OutputDelegate_5.Bind(this, OnBlendOut_5B90D2934555F2D23C7AEBB3E5E8BF72);0x0FB5CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_4.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_5;0x0FDEK2Node_CreateDelegate_OutputDelegate_4.Bind(this, OnInterrupted_5B90D2934555F2D23C7AEBB3E5E8BF72);0x0FF5CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_4.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_4;0x101EK2Node_CreateDelegate_OutputDelegate_3.Bind(this, OnNotifyBegin_5B90D2934555F2D23C7AEBB3E5E8BF72);0x1035CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_4.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_3;0x105EK2Node_CreateDelegate_OutputDelegate_2.Bind(this, OnNotifyEnd_5B90D2934555F2D23C7AEBB3E5E8BF72);0x1075CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_4.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_2;0x109ELabel_109E:0x109EK2Node_DynamicCast_AsBP_Parent_Weapon_1 = Cast<BP_ParentWeapon_C>(GrabbedPlayer.LeftWeapon.ChildActor);0x10EEK2Node_DynamicCast_bSuccess_1 = Cast<71>(K2Node_DynamicCast_AsBP_Parent_Weapon_1);0x110BK2Node_DynamicCast_AsBP_Parent_Weapon_1.AtkDmgStop();0x112FK2Node_DynamicCast_AsBP_Parent_Weapon = Cast<BP_ParentWeapon_C>(GrabbedPlayer.RightWeapon.ChildActor);0x117FK2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsBP_Parent_Weapon);0x119CK2Node_DynamicCast_AsBP_Parent_Weapon.AtkDmgStop();0x11C0GrabbedPlayer.CapsuleComponent.SetCollisionEnabled(0);0x11FCGrabbedPlayer.ForceUnlock();0x1220GrabbedPlayer.DisableAllGameInput = true;0x1241GrabbedPlayer.ForceAutoCamPitchLevel = true;0x1262CallFunc_K2_AttachToComponent_ReturnValue_3 = GrabbedPlayer.CapsuleComponent.K2_AttachToComponent(Mesh, FName(Root@@@), 2, 2, 1, true);0x12BFPushFlow(Label_12E5);0x12C4TL_GrabTransformForcer.PlayFromStart();0x12E4PopFlow();0x12E5Label_12E5:0x12E5CallFunc_K2_AttachToComponent_ReturnValue_2 = GrabbedPlayer.Mesh.K2_AttachToComponent(Mesh, FName(Root@@@), 2, 2, 1, true);0x1342CallFunc_K2_AttachToComponent_ReturnValue_1 = GrabbedPlayer.MeshHead.K2_AttachToComponent(Mesh, FName(Root@@@), 2, 2, 1, true);0x139FCallFunc_K2_AttachToComponent_ReturnValue = GrabbedPlayer.MeshHair.K2_AttachToComponent(Mesh, FName(Root@@@), 2, 2, 1, true);0x13FCGrabbedPlayer.CameraBoom.SetAbsolute(false, true, false);0x1435GrabbedPlayer.CameraBoom.TargetArmLength = 175f;0x1478GrabbedPlayer.CharacterMovement.SetMovementMode(5, 0);0x14B6PopFlow();0x14B7Temp_name_Variable_1 = K2Node_CustomEvent_NotifyName_24;0x14D2PopFlow();0x14D3Temp_name_Variable_1 = K2Node_CustomEvent_NotifyName_23;0x14EEPopFlow();0x14EFTemp_name_Variable_1 = K2Node_CustomEvent_NotifyName_22;0x150APopFlow();0x150BTemp_name_Variable_1 = K2Node_CustomEvent_NotifyName_21;0x1526PopFlow();0x1527Temp_name_Variable_1 = K2Node_CustomEvent_NotifyName_20;0x1542PopFlow();0x1543Label_1543:0x1543CallFunc_IsValid_ReturnValue_1 = IsValid(GrabbedPlayer);0x1560if (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x156AGrabbedPlayer.CapsuleComponent.K2_SetRelativeLocationAndRotation(FVector(0, 0, -100), FRotator(180, 0, 0), false, CallFunc_K2_SetRelativeLocationAndRotation_SweepHitResult_1, false);0x15C5GrabbedPlayer.Mesh.K2_SetRelativeLocationAndRotation(FVector(0, 0, -100), FRotator(180, 0, 0), false, CallFunc_K2_SetRelativeLocationAndRotation_SweepHitResult_1, false);0x1620GrabbedPlayer.MeshHead.K2_SetRelativeLocationAndRotation(FVector(0, 0, -100), FRotator(180, 0, 0), false, CallFunc_K2_SetRelativeLocationAndRotation_SweepHitResult_1, false);0x167BGrabbedPlayer.MeshHair.K2_SetRelativeLocationAndRotation(FVector(0, 0, -100), FRotator(180, 0, 0), false, CallFunc_K2_SetRelativeLocationAndRotation_SweepHitResult_1, false);0x16D6GrabbedPlayer.Mesh.K2_SetRelativeLocationAndRotation(FVector(50, 0, 0), FRotator(180, -90, 0), false, CallFunc_K2_SetRelativeLocationAndRotation_SweepHitResult, false);0x1731GrabbedPlayer.MeshHead.K2_SetRelativeLocationAndRotation(FVector(50, 0, 0), FRotator(180, -90, 0), false, CallFunc_K2_SetRelativeLocationAndRotation_SweepHitResult, false);0x178CGrabbedPlayer.MeshHair.K2_SetRelativeLocationAndRotation(FVector(50, 0, 0), FRotator(180, -90, 0), false, CallFunc_K2_SetRelativeLocationAndRotation_SweepHitResult, false);0x17E7PopFlow();0x17E8Temp_name_Variable_2 = K2Node_CustomEvent_NotifyName_19;0x1803PopFlow();0x1804Temp_name_Variable_2 = K2Node_CustomEvent_NotifyName_18;0x181FPopFlow();0x1820Temp_name_Variable_2 = K2Node_CustomEvent_NotifyName_17;0x183BPopFlow();0x183CTemp_name_Variable_2 = K2Node_CustomEvent_NotifyName_16;0x1857PopFlow();0x1858Temp_name_Variable_2 = K2Node_CustomEvent_NotifyName_15;0x1873PopFlow();0x1874Label_1874:0x1874CallFunc_IsValid_ReturnValue_2 = IsValid(GrabbedPlayer);0x1891if (!(CallFunc_IsValid_ReturnValue_2)) PopFlow();0x189BPushFlow(Label_1F53);0x18A0CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_6 = CreateProxyObjectForPlayMontage(Mesh, /Game/Char/Bosses/WL/Anim/AM_WLActions.AM_WLActions, 1f, 0f, FName(GrabKill));0x18DDCallFunc_IsValid_ReturnValue_14 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_6);0x18FAif (!(CallFunc_IsValid_ReturnValue_14)) goto Label_1A48;0x1908K2Node_CreateDelegate_OutputDelegate_16.Bind(this, OnCompleted_A96FF89047BAA02A4DFAF0B2A3413439);0x191FCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_6.OnCompleted += K2Node_CreateDelegate_OutputDelegate_16;0x1948K2Node_CreateDelegate_OutputDelegate_15.Bind(this, OnBlendOut_A96FF89047BAA02A4DFAF0B2A3413439);0x195FCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_6.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_15;0x1988K2Node_CreateDelegate_OutputDelegate_14.Bind(this, OnInterrupted_A96FF89047BAA02A4DFAF0B2A3413439);0x199FCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_6.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_14;0x19C8K2Node_CreateDelegate_OutputDelegate_13.Bind(this, OnNotifyBegin_A96FF89047BAA02A4DFAF0B2A3413439);0x19DFCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_6.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_13;0x1A08K2Node_CreateDelegate_OutputDelegate_12.Bind(this, OnNotifyEnd_A96FF89047BAA02A4DFAF0B2A3413439);0x1A1FCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_6.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_12;0x1A48Label_1A48:0x1A48IsAttemptingGrab = false;0x1A53IsAttacking = true;0x1A5EGrabbedPlayer.DisableAllGameInput = true;0x1A7FGrabbedPlayer.K2_DetachFromActor(1, 1, 1);0x1AA5CallFunc_K2_AttachToComponent_ReturnValue_6 = GrabbedPlayer.Mesh.K2_AttachToComponent(GrabbedPlayer.CapsuleComponent, FName(None), 2, 2, 1, true);0x1B18CallFunc_K2_AttachToComponent_ReturnValue_5 = GrabbedPlayer.MeshHead.K2_AttachToComponent(GrabbedPlayer.CapsuleComponent, FName(None), 2, 2, 1, true);0x1B8BCallFunc_K2_AttachToComponent_ReturnValue_4 = GrabbedPlayer.MeshHair.K2_AttachToComponent(GrabbedPlayer.CapsuleComponent, FName(None), 2, 2, 1, true);0x1BFEGrabbedPlayer.Mesh.K2_SetRelativeLocationAndRotation(FVector(0, 0, -97), FRotator(0, 270, 0), false, CallFunc_K2_SetRelativeLocationAndRotation_SweepHitResult_2, false);0x1C59GrabbedPlayer.MeshHead.K2_SetRelativeLocationAndRotation(FVector(0, 0, -97), FRotator(0, 270, 0), false, CallFunc_K2_SetRelativeLocationAndRotation_SweepHitResult_2, false);0x1CB4GrabbedPlayer.MeshHair.K2_SetRelativeLocationAndRotation(FVector(0, 0, -97), FRotator(0, 270, 0), false, CallFunc_K2_SetRelativeLocationAndRotation_SweepHitResult_2, false);0x1D0FGrabbedPlayer.CapsuleComponent.SetCollisionEnabled(3);0x1D4BGrabbedPlayer.CameraBoom.SetAbsolute(false, false, false);0x1D84GrabbedPlayer.CharacterMovement.SetMovementMode(3, 0);0x1DC2CallFunc_GetActorForwardVector_ReturnValue = GetActorForwardVector();0x1DDECallFunc_Multiply_VectorFloat_ReturnValue = Multiply_VectorFloat(CallFunc_GetActorForwardVector_ReturnValue, 1f);0x1E08GrabbedPlayer.K2_AddActorWorldOffset(CallFunc_Multiply_VectorFloat_ReturnValue, false, CallFunc_K2_AddActorWorldOffset_SweepHitResult, false);0x1E3CGrabbedPlayer.K2_AddActorWorldRotation(FRotator(0, 180, 0), false, CallFunc_K2_AddActorWorldRotation_SweepHitResult, false);0x1E74GrabbedPlayer.DisableAllGameInput = false;0x1E95GrabbedPlayer.ForceAutoCamPitchLevel = false;0x1EB6PushFlow(Label_1EF2);0x1EBBDelay(this, 2.5f, LatentActionInfo{0x6FF, 1817604738, FName(ExecuteUbergraph_BPC_WL), this});0x1EF1PopFlow();0x1EF2Label_1EF2:0x1EF2CallFunc_RandomFloatInRange_ReturnValue = RandomFloatInRange(2f, 5f);0x1F18Delay(this, CallFunc_RandomFloatInRange_ReturnValue, LatentActionInfo{0xB7E, 1547334113, FName(ExecuteUbergraph_BPC_WL), this});0x1F52PopFlow();0x1F53Label_1F53:0x1F53TL_GrabTransformForcer.Stop();0x1F73PopFlow();0x1F74Temp_name_Variable_3 = K2Node_CustomEvent_NotifyName_14;0x1F8FPopFlow();0x1F90Temp_name_Variable_3 = K2Node_CustomEvent_NotifyName_13;0x1FABPopFlow();0x1FACTemp_name_Variable_3 = K2Node_CustomEvent_NotifyName_12;0x1FC7PopFlow();0x1FC8Temp_name_Variable_3 = K2Node_CustomEvent_NotifyName_11;0x1FE3PopFlow();0x1FE4Temp_name_Variable_3 = K2Node_CustomEvent_NotifyName_10;0x1FFFPopFlow();0x2000Label_2000:0x2000CallFunc_IsValid_ReturnValue_3 = IsValid(GrabbedPlayer);0x201Dif (!(CallFunc_IsValid_ReturnValue_3)) goto Label_2089;0x202BGrabbedPlayer.GetPlayerCurrentHealth(CallFunc_GetPlayerCurrentHealth_Health);0x2058CallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(CallFunc_GetPlayerCurrentHealth_Health, 0);0x207Aif (!(CallFunc_LessEqual_IntInt_ReturnValue)) goto Label_2089;0x2088PopFlow();0x2089Label_2089:0x2089IsAttemptingGrab = false;0x2094IsAttacking = false;0x209FPopFlow();0x20A0Temp_name_Variable_4 = K2Node_CustomEvent_NotifyName_9;0x20BBPopFlow();0x20BCTemp_name_Variable_4 = K2Node_CustomEvent_NotifyName_8;0x20D7PopFlow();0x20D8Temp_name_Variable_4 = K2Node_CustomEvent_NotifyName_7;0x20F3Label_20F3:0x20F3IsAttacking = false;0x20FECallFunc_K2_SetTimer_ReturnValue_4 = K2_SetTimer(this, "BrainTextureAnim", 0.15f, true, 0f, 0f);0x213DPopFlow();0x213ETemp_name_Variable_4 = K2Node_CustomEvent_NotifyName_6;0x2159goto Label_20F3;0x215ETemp_name_Variable_4 = K2Node_CustomEvent_NotifyName_5;0x2179PopFlow();0x217ALabel_217A:0x217AK2Node_CreateDelegate_OutputDelegate_22.Bind(this, Sing);0x2191CallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate_22, 7f, true, 0f, 0f);0x21C6Sing();0x21D4CallFunc_GetMaterials_ReturnValue = Mesh.GetMaterials();0x220A/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetMaterials_ReturnValue, 0, CallFunc_Array_Get_Item_3);0x2241CallFunc_CreateDynamicMaterialInstance_ReturnValue = Mesh.CreateDynamicMaterialInstance(0, CallFunc_Array_Get_Item_3, FName(None));0x228ABrainMatRef = CallFunc_CreateDynamicMaterialInstance_ReturnValue;0x229DK2Node_CreateDelegate_OutputDelegate_25.Bind(this, CustomSense);0x22B4CallFunc_K2_SetTimerDelegate_ReturnValue_3 = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate_25, 0.15f, true, 0f, 0f);0x22E9PopFlow();0x22EALabel_22EA:0x22EAK2Node_CreateDelegate_OutputDelegate_23.Bind(this, BrainTextureAnim);0x2301CallFunc_K2_SetTimerDelegate_ReturnValue_1 = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate_23, 0.15f, true, 0f, 0f);0x2336goto Label_217A;0x233BLabel_233B:0x233BCallFunc_IsValid_ReturnValue_4 = IsValid(PlayerTarget);0x2358if (!(CallFunc_IsValid_ReturnValue_4)) goto Label_2DB4;0x2366CallFunc_K2_GetActorLocation_ReturnValue = PlayerTarget.K2_GetActorLocation();0x2398LastKnownPlayerLoc = CallFunc_K2_GetActorLocation_ReturnValue;0x23B3CallFunc_K2_GetActorLocation_ReturnValue = PlayerTarget.K2_GetActorLocation();0x23E5CallFunc_GetSocketLocation_ReturnValue = Mesh.GetSocketLocation(FName(Head));0x2428K2Node_MakeArray_Array_3 = {2, 0, 1, 5};0x243BCallFunc_LineTraceSingleForObjects_ReturnValue = LineTraceSingleForObjects(this, CallFunc_GetSocketLocation_ReturnValue, CallFunc_K2_GetActorLocation_ReturnValue, K2Node_MakeArray_Array_3, false, Temp_object_Variable_1, 0, CallFunc_LineTraceSingleForObjects_OutHit, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 0.25f);0x24CAif (!(CallFunc_LineTraceSingleForObjects_ReturnValue)) goto Label_293A;0x24D8BreakHitResult(CallFunc_LineTraceSingleForObjects_OutHit, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x257BCallFunc_EqualEqual_ObjectObject_ReturnValue = EqualEqual_ObjectObject(CallFunc_BreakHitResult_HitActor, PlayerTarget);0x25A1if (!(CallFunc_EqualEqual_ObjectObject_ReturnValue)) goto Label_293A;0x25AFLabel_25AF:0x25AFConsecBeamMiss = 0;0x25C6K2Node_MakeArray_Array_2 = {2};0x25D3CallFunc_GetSocketLocation_ReturnValue_1 = Mesh.GetSocketLocation(FName(Eye));0x2616CallFunc_SphereTraceMultiForObjects_OutHits_2 = {};0x2621CallFunc_SphereTraceMultiForObjects_ReturnValue_2 = SphereTraceMultiForObjects(this, CallFunc_GetSocketLocation_ReturnValue_1, LastKnownPlayerLoc, 100f, K2Node_MakeArray_Array_2, false, Temp_object_Variable, 0, CallFunc_SphereTraceMultiForObjects_OutHits_2, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 0.25f);0x26B5if (!(CallFunc_SphereTraceMultiForObjects_ReturnValue_2)) goto Label_2917;0x26C3Temp_int_Loop_Counter_Variable = 0;0x26DATemp_int_Array_Index_Variable = 0;0x26F1Label_26F1:0x26F1CallFunc_Array_Length_ReturnValue_9 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_SphereTraceMultiForObjects_OutHits_2);0x272CCallFunc_Less_IntInt_ReturnValue_7 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_9);0x2752if (!(CallFunc_Less_IntInt_ReturnValue_7)) PopFlow();0x275CTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x2777PushFlow(Label_2EB1);0x277C/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits_2, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_12);0x27B7BreakHitResult(CallFunc_Array_Get_Item_12, CallFunc_BreakHitResult_bBlockingHit_4, CallFunc_BreakHitResult_bInitialOverlap_4, CallFunc_BreakHitResult_Time_4, CallFunc_BreakHitResult_Distance_4, CallFunc_BreakHitResult_Location_4, CallFunc_BreakHitResult_ImpactPoint_4, CallFunc_BreakHitResult_Normal_4, CallFunc_BreakHitResult_ImpactNormal_4, CallFunc_BreakHitResult_PhysMat_4, CallFunc_BreakHitResult_HitActor_4, CallFunc_BreakHitResult_HitComponent_4, CallFunc_BreakHitResult_HitBoneName_4, CallFunc_BreakHitResult_HitItem_4, CallFunc_BreakHitResult_FaceIndex_4, CallFunc_BreakHitResult_TraceStart_4, CallFunc_BreakHitResult_TraceEnd_4);0x285AK2Node_DynamicCast_AsBP_Main_Char_3 = Cast<BP_MainChar_C>(CallFunc_BreakHitResult_HitActor_4);0x287EK2Node_DynamicCast_bSuccess_12 = Cast<71>(K2Node_DynamicCast_AsBP_Main_Char_3);0x289Bif (!(K2Node_DynamicCast_bSuccess_12)) goto Label_2917;0x28A9CallFunc_ApplyDamage_ReturnValue_2 = /Script/Engine.Default__GameplayStatics.ApplyDamage(K2Node_DynamicCast_AsBP_Main_Char_3, FrenzyDamageAmt, nullptr, this, /Game/BP/Variables/DT_SEFrenzy.DT_SEFrenzy_C);0x28F8IsFrenzyingPlayer = true;0x2903PushFlow(Label_2EFB);0x2908if (!(Temp_bool_Has_Been_Initd_Variable_2)) goto Label_2F87;0x2916PopFlow();0x2917Label_2917:0x2917IsFrenzyingPlayer = false;0x2922ConsecPlayerHits = 0;0x2939PopFlow();0x293ALabel_293A:0x293ACallFunc_Add_IntInt_ReturnValue_9 = Add_IntInt(ConsecBeamMiss, 1);0x2964Temp_int_Variable_2 = CallFunc_Add_IntInt_ReturnValue_9;0x297FConsecBeamMiss = Temp_int_Variable_2;0x299APushFlow(Label_2917);0x299FCallFunc_GreaterEqual_IntInt_ReturnValue = GreaterEqual_IntInt(ConsecBeamMiss, 50);0x29C1if (!(CallFunc_GreaterEqual_IntInt_ReturnValue)) PopFlow();0x29CBConsecBeamMiss = 0;0x29E2NewPatrolPointCheckCache = false;0x29EDTemp_int_Loop_Counter_Variable_1 = 0;0x2A04Temp_int_Array_Index_Variable_1 = 0;0x2A1BLabel_2A1B:0x2A1BCallFunc_Array_Length_ReturnValue_3 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(PatrolRoute);0x2A56CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue_3);0x2A7Cif (!(CallFunc_Less_IntInt_ReturnValue_1)) goto Label_2C5F;0x2A8ATemp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable_1;0x2AA5PushFlow(Label_2C15);0x2AAA/Script/Engine.Default__KismetArrayLibrary.Array_Get(PatrolRoute, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_4);0x2AE5BreakTransform(InitialSpawnTrans, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x2B13BreakRotator(CallFunc_BreakTransform_Rotation, CallFunc_BreakRotator_Roll, CallFunc_BreakRotator_Pitch, CallFunc_BreakRotator_Yaw);0x2B41CallFunc_Subtract_VectorVector_ReturnValue_1 = Subtract_VectorVector(LastKnownPlayerLoc, CallFunc_BreakTransform_Location);0x2B6FCallFunc_Multiply_FloatFloat_ReturnValue = Multiply_FloatFloat(CallFunc_BreakRotator_Yaw, -1f);0x2B99CallFunc_RotateAngleAxis_ReturnValue = RotateAngleAxis(CallFunc_Subtract_VectorVector_ReturnValue_1, CallFunc_Multiply_FloatFloat_ReturnValue, FVector(0, 0, 1));0x2BD4CallFunc_EqualEqual_VectorVector_ReturnValue = EqualEqual_VectorVector(CallFunc_Array_Get_Item_4, CallFunc_RotateAngleAxis_ReturnValue, 1000f);0x2BFFif (!(CallFunc_EqualEqual_VectorVector_ReturnValue)) PopFlow();0x2C09NewPatrolPointCheckCache = true;0x2C14PopFlow();0x2C15Label_2C15:0x2C15CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x2C3FTemp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x2C5Agoto Label_2A1B;0x2C5FLabel_2C5F:0x2C5Fif (!(NewPatrolPointCheckCache)) goto Label_2C7C;0x2C6DLabel_2C6D:0x2C6DLostPlayerTarget();0x2C7BPopFlow();0x2C7CLabel_2C7C:0x2C7CBreakTransform(InitialSpawnTrans, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x2CAABreakRotator(CallFunc_BreakTransform_Rotation, CallFunc_BreakRotator_Roll, CallFunc_BreakRotator_Pitch, CallFunc_BreakRotator_Yaw);0x2CD8CallFunc_Subtract_VectorVector_ReturnValue_1 = Subtract_VectorVector(LastKnownPlayerLoc, CallFunc_BreakTransform_Location);0x2D06CallFunc_Multiply_FloatFloat_ReturnValue = Multiply_FloatFloat(CallFunc_BreakRotator_Yaw, -1f);0x2D30CallFunc_RotateAngleAxis_ReturnValue = RotateAngleAxis(CallFunc_Subtract_VectorVector_ReturnValue_1, CallFunc_Multiply_FloatFloat_ReturnValue, FVector(0, 0, 1));0x2D6BCallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(PatrolRoute, CallFunc_RotateAngleAxis_ReturnValue);0x2DAFgoto Label_2C6D;0x2DB4Label_2DB4:0x2DB4CallFunc_GetSocketLocation_ReturnValue = Mesh.GetSocketLocation(FName(Head));0x2DF7K2Node_MakeArray_Array_3 = {2, 0, 1, 5};0x2E0ACallFunc_LineTraceSingleForObjects_ReturnValue_2 = LineTraceSingleForObjects(this, CallFunc_GetSocketLocation_ReturnValue, LastKnownPlayerLoc, K2Node_MakeArray_Array_3, false, Temp_object_Variable_4, 0, CallFunc_LineTraceSingleForObjects_OutHit_2, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 0.25f);0x2E99if (!(CallFunc_LineTraceSingleForObjects_ReturnValue_2)) goto Label_293A;0x2EA7PushFlow(Label_293A);0x2EACgoto Label_25AF;0x2EB1Label_2EB1:0x2EB1CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x2EDBTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x2EF6goto Label_26F1;0x2EFBLabel_2EFB:0x2EFBif (!(Temp_bool_IsClosed_Variable_2)) goto Label_2F0A;0x2F09PopFlow();0x2F0ALabel_2F0A:0x2F0ATemp_bool_IsClosed_Variable_2 = true;0x2F15/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/Enemies/WL/cue_heartbeat1.cue_heartbeat1, 1f, 1f, 0f, nullptr, nullptr);0x2F50Delay(this, 1f, LatentActionInfo{0xCDF, -817475708, FName(ExecuteUbergraph_BPC_WL), this});0x2F86PopFlow();0x2F87Label_2F87:0x2F87Temp_bool_Has_Been_Initd_Variable_2 = true;0x2F92if (!(false)) PopFlow();0x2F94Temp_bool_IsClosed_Variable_2 = true;0x2F9FPopFlow();0x2FA0Label_2FA0:0x2FA0CallFunc_IsValid_ReturnValue_5 = IsValid(PlayerTarget);0x2FBDif (!(CallFunc_IsValid_ReturnValue_5)) goto Label_32CC;0x2FCBCallFunc_K2_GetActorLocation_ReturnValue_1 = PlayerTarget.K2_GetActorLocation();0x2FFDCallFunc_K2_GetActorLocation_ReturnValue_4 = DynamicVertexLight.ChildActor.K2_GetActorLocation();0x3045CallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x3062Temp_bool_Variable = IsFrenzyingPlayer;0x3075CallFunc_K2_GetActorLocation_ReturnValue_5 = this.K2_GetActorLocation();0x309FCallFunc_VInterpTo_ReturnValue_1 = VInterpTo(CallFunc_K2_GetActorLocation_ReturnValue_4, Switch(Temp_bool_Variable, false => CallFunc_K2_GetActorLocation_ReturnValue_5, true => CallFunc_K2_GetActorLocation_ReturnValue_1, default => K2Node_Select_Default), CallFunc_GetWorldDeltaSeconds_ReturnValue, 5f);0x3107CallFunc_K2_SetActorLocation_ReturnValue_1 = DynamicVertexLight.ChildActor.K2_SetActorLocation(CallFunc_VInterpTo_ReturnValue_1, false, CallFunc_K2_SetActorLocation_SweepHitResult_1, false);0x315BCallFunc_K2_GetActorLocation_ReturnValue_1 = PlayerTarget.K2_GetActorLocation();0x318DCallFunc_K2_GetActorLocation_ReturnValue_4 = DynamicVertexLight.ChildActor.K2_GetActorLocation();0x31D5CallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x31F2Temp_bool_Variable = IsFrenzyingPlayer;0x3205CallFunc_K2_GetActorLocation_ReturnValue_5 = this.K2_GetActorLocation();0x322FCallFunc_VInterpTo_ReturnValue_1 = VInterpTo(CallFunc_K2_GetActorLocation_ReturnValue_4, Switch(Temp_bool_Variable, false => CallFunc_K2_GetActorLocation_ReturnValue_5, true => CallFunc_K2_GetActorLocation_ReturnValue_1, default => K2Node_Select_Default), CallFunc_GetWorldDeltaSeconds_ReturnValue, 5f);0x3297FrenzyBeamAudio.K2_SetWorldLocation(CallFunc_VInterpTo_ReturnValue_1, false, CallFunc_K2_SetWorldLocation_SweepHitResult, false);0x32CBPopFlow();0x32CCLabel_32CC:0x32CCCallFunc_K2_GetActorLocation_ReturnValue_4 = DynamicVertexLight.ChildActor.K2_GetActorLocation();0x3314CallFunc_K2_GetActorLocation_ReturnValue_5 = this.K2_GetActorLocation();0x333ECallFunc_VInterpTo_ReturnValue = VInterpTo(CallFunc_K2_GetActorLocation_ReturnValue_4, CallFunc_K2_GetActorLocation_ReturnValue_5, 0f, 5f);0x3376CallFunc_K2_SetActorLocation_ReturnValue = DynamicVertexLight.ChildActor.K2_SetActorLocation(CallFunc_VInterpTo_ReturnValue, false, CallFunc_K2_SetActorLocation_SweepHitResult, false);0x33CACallFunc_K2_GetActorLocation_ReturnValue_4 = DynamicVertexLight.ChildActor.K2_GetActorLocation();0x3412CallFunc_K2_GetActorLocation_ReturnValue_5 = this.K2_GetActorLocation();0x343CCallFunc_VInterpTo_ReturnValue = VInterpTo(CallFunc_K2_GetActorLocation_ReturnValue_4, CallFunc_K2_GetActorLocation_ReturnValue_5, 0f, 5f);0x3474FrenzyBeamAudio.K2_SetWorldLocation(CallFunc_VInterpTo_ReturnValue, false, CallFunc_K2_SetWorldLocation_SweepHitResult_1, false);0x34A8PopFlow();0x34A9Label_34A9:0x34A9CallFunc_IsValid_ReturnValue_6 = IsValid(PlayerTarget);0x34C6if (!(CallFunc_IsValid_ReturnValue_6)) goto Label_3F39;0x34D4Label_34D4:0x34D4CallFunc_BooleanOR_ReturnValue_7 = BooleanOR(IsNavigatingThruDoor, IsAttacking);0x34FACallFunc_BooleanOR_ReturnValue_8 = BooleanOR(CallFunc_BooleanOR_ReturnValue_7, IsDead);0x3520if (!(CallFunc_BooleanOR_ReturnValue_8)) goto Label_352F;0x352EPopFlow();0x352FLabel_352F:0x352FCallFunc_GetSocketLocation_ReturnValue_2 = Mesh.GetSocketLocation(FName(Eye));0x3572K2Node_MakeArray_Array_5 = {1};0x357FCallFunc_GetActorForwardVector_ReturnValue_1 = GetActorForwardVector();0x359BCallFunc_Multiply_VectorFloat_ReturnValue_4 = Multiply_VectorFloat(CallFunc_GetActorForwardVector_ReturnValue_1, 20f);0x35C5CallFunc_Multiply_VectorFloat_ReturnValue_5 = Multiply_VectorFloat(CallFunc_GetActorForwardVector_ReturnValue_1, 100f);0x35EFCallFunc_Add_VectorVector_ReturnValue_3 = Add_VectorVector(CallFunc_Multiply_VectorFloat_ReturnValue_4, CallFunc_GetSocketLocation_ReturnValue_2);0x361DCallFunc_Add_VectorVector_ReturnValue_4 = Add_VectorVector(CallFunc_GetSocketLocation_ReturnValue_2, CallFunc_Multiply_VectorFloat_ReturnValue_5);0x364BCallFunc_SphereTraceMultiForObjects_OutHits_1 = {};0x3656CallFunc_SphereTraceMultiForObjects_ReturnValue_1 = SphereTraceMultiForObjects(this, CallFunc_Add_VectorVector_ReturnValue_3, CallFunc_Add_VectorVector_ReturnValue_4, 75f, K2Node_MakeArray_Array_5, false, Temp_object_Variable_3, 0, CallFunc_SphereTraceMultiForObjects_OutHits_1, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 5f);0x36EAif (!(CallFunc_SphereTraceMultiForObjects_ReturnValue_1)) PopFlow();0x36F4Temp_int_Loop_Counter_Variable_4 = 0;0x370BTemp_int_Array_Index_Variable_5 = 0;0x3722Label_3722:0x3722CallFunc_Array_Length_ReturnValue_8 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_SphereTraceMultiForObjects_OutHits_1);0x375DCallFunc_Less_IntInt_ReturnValue_6 = Less_IntInt(Temp_int_Loop_Counter_Variable_4, CallFunc_Array_Length_ReturnValue_8);0x3783if (!(CallFunc_Less_IntInt_ReturnValue_6)) PopFlow();0x378DTemp_int_Array_Index_Variable_5 = Temp_int_Loop_Counter_Variable_4;0x37A8PushFlow(Label_3EEF);0x37AD/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits_1, Temp_int_Array_Index_Variable_5, CallFunc_Array_Get_Item_11);0x37E8BreakHitResult(CallFunc_Array_Get_Item_11, CallFunc_BreakHitResult_bBlockingHit_3, CallFunc_BreakHitResult_bInitialOverlap_3, CallFunc_BreakHitResult_Time_3, CallFunc_BreakHitResult_Distance_3, CallFunc_BreakHitResult_Location_3, CallFunc_BreakHitResult_ImpactPoint_3, CallFunc_BreakHitResult_Normal_3, CallFunc_BreakHitResult_ImpactNormal_3, CallFunc_BreakHitResult_PhysMat_3, CallFunc_BreakHitResult_HitActor_3, CallFunc_BreakHitResult_HitComponent_3, CallFunc_BreakHitResult_HitBoneName_3, CallFunc_BreakHitResult_HitItem_3, CallFunc_BreakHitResult_FaceIndex_3, CallFunc_BreakHitResult_TraceStart_3, CallFunc_BreakHitResult_TraceEnd_3);0x388BK2Node_DynamicCast_AsBP_Doors = Cast<BP_Doors_C>(CallFunc_BreakHitResult_HitActor_3);0x38AFK2Node_DynamicCast_bSuccess_10 = Cast<71>(K2Node_DynamicCast_AsBP_Doors);0x38CCif (!(K2Node_DynamicCast_bSuccess_10)) PopFlow();0x38D6K2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(K2Node_DynamicCast_AsBP_Doors.WhichDoor, 0);0x390Bif (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_395D;0x3919K2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(K2Node_DynamicCast_AsBP_Doors.WhichDoor, 1);0x394Eif (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_395D;0x395CPopFlow();0x395DLabel_395D:0x395DK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsBP_Doors.LockedState, 0);0x3992if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_3A6A;0x39A0K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsBP_Doors.LockedState, 1);0x39D5if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_3A6A;0x39E3K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsBP_Doors.LockedState, 3);0x3A18if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_3A6A;0x3A26K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(K2Node_DynamicCast_AsBP_Doors.LockedState, 4);0x3A5Bif (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_3A6A;0x3A69PopFlow();0x3A6ALabel_3A6A:0x3A6Aif (!(K2Node_DynamicCast_AsBP_Doors.IsBeingInteractedWith)) goto Label_3A8F;0x3A8EPopFlow();0x3A8FLabel_3A8F:0x3A8Fif (!(K2Node_DynamicCast_AsBP_Doors.AutoExit)) goto Label_3AB4;0x3AB3PopFlow();0x3AB4Label_3AB4:0x3AB4K2Node_DynamicCast_AsBP_Doors.IsBeingInteractedWith = true;0x3AD5K2Node_DynamicCast_AsBP_Doors.WLOpenDoorCheck();0x3AF9IsNavigatingThruDoor = true;0x3B04CallFunc_K2_GetActorLocation_ReturnValue_10 = K2_GetActorLocation();0x3B20CallFunc_GetActorForwardVector_ReturnValue_2 = K2Node_DynamicCast_AsBP_Doors.GetActorForwardVector();0x3B52CallFunc_Multiply_VectorFloat_ReturnValue_7 = Multiply_VectorFloat(CallFunc_GetActorForwardVector_ReturnValue_2, 15f);0x3B7CCallFunc_K2_GetActorLocation_ReturnValue_11 = K2Node_DynamicCast_AsBP_Doors.K2_GetActorLocation();0x3BAECallFunc_Add_VectorVector_ReturnValue_10 = Add_VectorVector(CallFunc_Multiply_VectorFloat_ReturnValue_7, CallFunc_K2_GetActorLocation_ReturnValue_11);0x3BDCCallFunc_Subtract_VectorVector_ReturnValue_5 = Subtract_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue_10, CallFunc_Add_VectorVector_ReturnValue_10);0x3C0ACallFunc_Normal_ReturnValue_1 = Normal(CallFunc_Subtract_VectorVector_ReturnValue_5, 1e-04f);0x3C34CallFunc_Subtract_VectorVector_ReturnValue_6 = Subtract_VectorVector(CallFunc_Add_VectorVector_ReturnValue_10, CallFunc_K2_GetActorLocation_ReturnValue_11);0x3C62CallFunc_Normal_ReturnValue_2 = Normal(CallFunc_Subtract_VectorVector_ReturnValue_6, 1e-04f);0x3C8CCallFunc_Dot_VectorVector_ReturnValue_1 = Dot_VectorVector(CallFunc_Normal_ReturnValue_1, CallFunc_Normal_ReturnValue_2);0x3CBADoorNavigationDirectionDot = CallFunc_Dot_VectorVector_ReturnValue_1;0x3CD5CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_8 = CreateProxyObjectForPlayMontage(Mesh, /Game/Char/Bosses/WL/Anim/AM_WLActions.AM_WLActions, 1f, 0f, FName(ThroughDoorway));0x3D12CallFunc_IsValid_ReturnValue_20 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_8);0x3D2Fif (!(CallFunc_IsValid_ReturnValue_20)) goto Label_3E7D;0x3D3DK2Node_CreateDelegate_OutputDelegate_31.Bind(this, OnCompleted_998C82F54FFA72115971FA9829A0FFED);0x3D54CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_8.OnCompleted += K2Node_CreateDelegate_OutputDelegate_31;0x3D7DK2Node_CreateDelegate_OutputDelegate_30.Bind(this, OnBlendOut_998C82F54FFA72115971FA9829A0FFED);0x3D94CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_8.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_30;0x3DBDK2Node_CreateDelegate_OutputDelegate_29.Bind(this, OnInterrupted_998C82F54FFA72115971FA9829A0FFED);0x3DD4CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_8.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_29;0x3DFDK2Node_CreateDelegate_OutputDelegate_28.Bind(this, OnNotifyBegin_998C82F54FFA72115971FA9829A0FFED);0x3E14CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_8.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_28;0x3E3DK2Node_CreateDelegate_OutputDelegate_27.Bind(this, OnNotifyEnd_998C82F54FFA72115971FA9829A0FFED);0x3E54CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_8.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_27;0x3E7DLabel_3E7D:0x3E7DCallFunc_Greater_FloatFloat_ReturnValue_1 = Greater_FloatFloat(DoorNavigationDirectionDot, 0f);0x3E9Fif (!(CallFunc_Greater_FloatFloat_ReturnValue_1)) goto Label_3ECE;0x3EADTL_ThruDoorRootMotion.PlayFromStart();0x3ECDPopFlow();0x3ECELabel_3ECE:0x3ECETL_ThruDoorRootMotion.ReverseFromEnd();0x3EEEPopFlow();0x3EEFLabel_3EEF:0x3EEFCallFunc_Add_IntInt_ReturnValue_4 = Add_IntInt(Temp_int_Loop_Counter_Variable_4, 1);0x3F19Temp_int_Loop_Counter_Variable_4 = CallFunc_Add_IntInt_ReturnValue_4;0x3F34goto Label_3722;0x3F39Label_3F39:0x3F39Temp_int_Loop_Counter_Variable_2 = 0;0x3F50Temp_int_Array_Index_Variable_2 = 0;0x3F67Label_3F67:0x3F67CallFunc_Array_Length_ReturnValue_4 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(AllMainChars);0x3FA2CallFunc_Less_IntInt_ReturnValue_3 = Less_IntInt(Temp_int_Loop_Counter_Variable_2, CallFunc_Array_Length_ReturnValue_4);0x3FC8if (!(CallFunc_Less_IntInt_ReturnValue_3)) goto Label_34D4;0x3FD6Temp_int_Array_Index_Variable_2 = Temp_int_Loop_Counter_Variable_2;0x3FF1PushFlow(Label_44C5);0x3FF6/Script/Engine.Default__KismetArrayLibrary.Array_Get(AllMainChars, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item_6);0x4031CallFunc_K2_GetActorLocation_ReturnValue_8 = CallFunc_Array_Get_Item_6.K2_GetActorLocation();0x4063CallFunc_GetSocketLocation_ReturnValue_2 = Mesh.GetSocketLocation(FName(Eye));0x40A6CallFunc_Subtract_VectorVector_ReturnValue_2 = Subtract_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue_8, CallFunc_GetSocketLocation_ReturnValue_2);0x40D4CallFunc_Normal_ReturnValue = Normal(CallFunc_Subtract_VectorVector_ReturnValue_2, 1e-04f);0x40FECallFunc_GetForwardVector_ReturnValue = CapsuleComponent.GetForwardVector();0x4130CallFunc_Multiply_VectorFloat_ReturnValue_2 = Multiply_VectorFloat(CallFunc_GetForwardVector_ReturnValue, 1f);0x415ACallFunc_Dot_VectorVector_ReturnValue = Dot_VectorVector(CallFunc_Multiply_VectorFloat_ReturnValue_2, CallFunc_Normal_ReturnValue);0x4188CallFunc_Greater_FloatFloat_ReturnValue = Greater_FloatFloat(CallFunc_Dot_VectorVector_ReturnValue, 0f);0x41AAif (!(CallFunc_Greater_FloatFloat_ReturnValue)) PopFlow();0x41B4K2Node_MakeArray_Array_4 = {0, 1, 2};0x41C5/Script/Engine.Default__KismetArrayLibrary.Array_Get(AllMainChars, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item_6);0x4200CallFunc_K2_GetActorLocation_ReturnValue_8 = CallFunc_Array_Get_Item_6.K2_GetActorLocation();0x4232CallFunc_GetSocketLocation_ReturnValue_2 = Mesh.GetSocketLocation(FName(Eye));0x4275CallFunc_Subtract_VectorVector_ReturnValue_2 = Subtract_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue_8, CallFunc_GetSocketLocation_ReturnValue_2);0x42A3CallFunc_Normal_ReturnValue = Normal(CallFunc_Subtract_VectorVector_ReturnValue_2, 1e-04f);0x42CDCallFunc_Multiply_VectorFloat_ReturnValue_1 = Multiply_VectorFloat(CallFunc_Normal_ReturnValue, 3500f);0x42F7CallFunc_Add_VectorVector_ReturnValue_1 = Add_VectorVector(CallFunc_GetSocketLocation_ReturnValue_2, CallFunc_Multiply_VectorFloat_ReturnValue_1);0x4325CallFunc_LineTraceSingleForObjects_ReturnValue_1 = LineTraceSingleForObjects(this, CallFunc_GetSocketLocation_ReturnValue_2, CallFunc_Add_VectorVector_ReturnValue_1, K2Node_MakeArray_Array_4, false, Temp_object_Variable_2, 0, CallFunc_LineTraceSingleForObjects_OutHit_1, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 0.1f);0x43B4if (!(CallFunc_LineTraceSingleForObjects_ReturnValue_1)) PopFlow();0x43BEBreakHitResult(CallFunc_LineTraceSingleForObjects_OutHit_1, CallFunc_BreakHitResult_bBlockingHit_1, CallFunc_BreakHitResult_bInitialOverlap_1, CallFunc_BreakHitResult_Time_1, CallFunc_BreakHitResult_Distance_1, CallFunc_BreakHitResult_Location_1, CallFunc_BreakHitResult_ImpactPoint_1, CallFunc_BreakHitResult_Normal_1, CallFunc_BreakHitResult_ImpactNormal_1, CallFunc_BreakHitResult_PhysMat_1, CallFunc_BreakHitResult_HitActor_1, CallFunc_BreakHitResult_HitComponent_1, CallFunc_BreakHitResult_HitBoneName_1, CallFunc_BreakHitResult_HitItem_1, CallFunc_BreakHitResult_FaceIndex_1, CallFunc_BreakHitResult_TraceStart_1, CallFunc_BreakHitResult_TraceEnd_1);0x4461K2Node_DynamicCast_AsBP_Main_Char_1 = Cast<BP_MainChar_C>(CallFunc_BreakHitResult_HitActor_1);0x4485K2Node_DynamicCast_bSuccess_4 = Cast<71>(K2Node_DynamicCast_AsBP_Main_Char_1);0x44A2if (!(K2Node_DynamicCast_bSuccess_4)) PopFlow();0x44ACForceSensePlayer(K2Node_DynamicCast_AsBP_Main_Char_1, false);0x44C4PopFlow();0x44C5Label_44C5:0x44C5CallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Temp_int_Loop_Counter_Variable_2, 1);0x44EFTemp_int_Loop_Counter_Variable_2 = CallFunc_Add_IntInt_ReturnValue_2;0x450Agoto Label_3F67;0x450FLabel_450F:0x450FK2Node_CreateDelegate_OutputDelegate_26.Bind(this, LostPlayer_Event);0x4526LostPlayer += K2Node_CreateDelegate_OutputDelegate_26;0x4539if (!(FollowSpawnMode)) goto Label_22EA;0x4547SetUpWLFollowSpawnMode();0x4555PopFlow();0x4556Temp_name_Variable_5 = K2Node_CustomEvent_NotifyName_4;0x4571PopFlow();0x4572Temp_name_Variable_5 = K2Node_CustomEvent_NotifyName_3;0x458DPopFlow();0x458ETemp_name_Variable_5 = K2Node_CustomEvent_NotifyName_2;0x45A9PopFlow();0x45AATemp_name_Variable_5 = K2Node_CustomEvent_NotifyName_1;0x45C5PopFlow();0x45C6Temp_name_Variable_5 = K2Node_CustomEvent_NotifyName;0x45E1PopFlow();0x45E2Label_45E2:0x45E2PushFlow(Label_460F);0x45E7if (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_45F6;0x45F5PopFlow();0x45F6Label_45F6:0x45F6Temp_bool_Has_Been_Initd_Variable = true;0x4601if (!(false)) PopFlow();0x4603Temp_bool_IsClosed_Variable = true;0x460EPopFlow();0x460FLabel_460F:0x460Fif (!(Temp_bool_IsClosed_Variable)) goto Label_461E;0x461DPopFlow();0x461ELabel_461E:0x461ETemp_bool_IsClosed_Variable = true;0x4629K2Node_DynamicCast_AsBP_Dynamic_Vertex_Light = Cast<BP_DynamicVertexLight_C>(DynamicVertexLight.ChildActor);0x4663K2Node_DynamicCast_bSuccess_2 = Cast<71>(K2Node_DynamicCast_AsBP_Dynamic_Vertex_Light);0x4680K2Node_DynamicCast_AsBP_Dynamic_Vertex_Light.SetLightEnabled(true);0x46A5TL_TurnOnLight.PlayFromStart();0x46C5PopFlow();0x46C6Label_46C6:0x46C6if (!(Temp_bool_IsClosed_Variable_1)) goto Label_46D5;0x46D4PopFlow();0x46D5Label_46D5:0x46D5Temp_bool_IsClosed_Variable_1 = true;0x46E0CallFunc_K2_GetActorLocation_ReturnValue_12 = PlayerTarget.K2_GetActorLocation();0x4712LastKnownPlayerLoc = CallFunc_K2_GetActorLocation_ReturnValue_12;0x472DPushFlow(Label_47A9);0x4732PushFlow(Label_45E2);0x4737SproutArms();0x4745FrenzyBeamAudio.Play(0f);0x476EDelay(this, DelayToFrenzyDamage, LatentActionInfo{0xD6E, -154628351, FName(ExecuteUbergraph_BPC_WL), this});0x47A8PopFlow();0x47A9Label_47A9:0x47A9/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_2);0x47D7if (!(CallFunc_GetGI_BBPSX_AsGI_BBPSX_2.OverallProgression.MetWL_84_7EAA239B47BCC57F92AA26A27C20A58D)) goto Label_0465;0x4804PopFlow();0x4805Label_4805:0x4805Temp_bool_Has_Been_Initd_Variable_1 = true;0x4810PopFlow();0x4811Label_4811:0x4811Temp_bool_Has_Been_Initd_Variable_1 = true;0x481Cif (!(false)) PopFlow();0x481ETemp_bool_IsClosed_Variable_1 = true;0x4829PopFlow();0x482ALabel_482A:0x482Aif (!(Temp_bool_Has_Been_Initd_Variable_1)) goto Label_4811;0x4838PopFlow();0x4839Label_4839:0x4839Temp_bool_IsClosed_Variable_1 = false;0x4844goto Label_4805;0x4849Label_4849:0x4849PushFlow(Label_46C6);0x484Egoto Label_482A;0x4853Temp_name_Variable = K2Node_CustomEvent_NotifyName_27;0x486EPopFlow();0x486FTemp_name_Variable = K2Node_CustomEvent_NotifyName_28;0x488APopFlow();0x488BLabel_488B:0x488Bif (!(false)) PopFlow();0x488DTemp_bool_IsClosed_Variable_3 = true;0x4898PopFlow();0x4899Label_4899:0x4899PushFlow(Label_48BD);0x489Eif (!(Temp_bool_Has_Been_Initd_Variable_3)) goto Label_48AD;0x48ACPopFlow();0x48ADLabel_48AD:0x48ADTemp_bool_Has_Been_Initd_Variable_3 = true;0x48B8goto Label_488B;0x48BDLabel_48BD:0x48BDif (!(Temp_bool_IsClosed_Variable_3)) goto Label_48CC;0x48CBPopFlow();0x48CCLabel_48CC:0x48CCTemp_bool_IsClosed_Variable_3 = true;0x48D7StartForceRotToPlayer(0f, 3f);0x48EFIsAttacking = true;0x48FACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_7 = CreateProxyObjectForPlayMontage(Mesh, /Game/Char/Bosses/WL/Anim/AM_WLActions.AM_WLActions, 1f, 0f, FName(SproutArms));0x4937CallFunc_IsValid_ReturnValue_16 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_7);0x4954if (!(CallFunc_IsValid_ReturnValue_16)) goto Label_4AA2;0x4962K2Node_CreateDelegate_OutputDelegate_21.Bind(this, OnCompleted_F440608F42D39B98943F15AAF34DA2EC);0x4979CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_7.OnCompleted += K2Node_CreateDelegate_OutputDelegate_21;0x49A2K2Node_CreateDelegate_OutputDelegate_20.Bind(this, OnBlendOut_F440608F42D39B98943F15AAF34DA2EC);0x49B9CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_7.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_20;0x49E2K2Node_CreateDelegate_OutputDelegate_19.Bind(this, OnInterrupted_F440608F42D39B98943F15AAF34DA2EC);0x49F9CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_7.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_19;0x4A22K2Node_CreateDelegate_OutputDelegate_18.Bind(this, OnNotifyBegin_F440608F42D39B98943F15AAF34DA2EC);0x4A39CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_7.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_18;0x4A62K2Node_CreateDelegate_OutputDelegate_17.Bind(this, OnNotifyEnd_F440608F42D39B98943F15AAF34DA2EC);0x4A79CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_7.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_17;0x4AA2Label_4AA2:0x4AA2CallFunc_K2_SetTimer_ReturnValue_3 = K2_SetTimer(this, "BrainTextureAnim", 0.09f, true, 0f, 0f);0x4AE1ABP_WLRef.DisableLookAt = true;0x4B02PushFlow(Label_4B3E);0x4B07Delay(this, 1.3f, LatentActionInfo{0x828, 766703824, FName(ExecuteUbergraph_BPC_WL), this});0x4B3DPopFlow();0x4B3ELabel_4B3E:0x4B3EDelay(this, 1.35f, LatentActionInfo{0x841, 164086771, FName(ExecuteUbergraph_BPC_WL), this});0x4B74PopFlow();0x4B75Temp_name_Variable = K2Node_CustomEvent_NotifyName_29;0x4B90PopFlow();0x4B91Label_4B91:0x4B91PushFlow(Label_4E26);0x4B96/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_6, Temp_int_Array_Index_Variable_3, CallFunc_Array_Get_Item_7);0x4BD1if (!(CallFunc_Array_Get_Item_7.SpawnPoint)) goto Label_4BF6;0x4BF5PopFlow();0x4BF6Label_4BF6:0x4BF6/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_6, Temp_int_Array_Index_Variable_3, CallFunc_Array_Get_Item_7);0x4C31CallFunc_K2_GetActorLocation_ReturnValue_9 = CallFunc_Array_Get_Item_7.K2_GetActorLocation();0x4C63CallFunc_GetTransform_ReturnValue = GetTransform();0x4C7FBreakTransform(CallFunc_GetTransform_ReturnValue, CallFunc_BreakTransform_Location_2, CallFunc_BreakTransform_Rotation_2, CallFunc_BreakTransform_Scale_2);0x4CADBreakRotator(CallFunc_BreakTransform_Rotation_2, CallFunc_BreakRotator_Roll_1, CallFunc_BreakRotator_Pitch_1, CallFunc_BreakRotator_Yaw_1);0x4CDBCallFunc_MakeVector_ReturnValue = MakeVector(0f, 0f, CapsuleComponent.CapsuleHalfHeight);0x4D20CallFunc_Multiply_FloatFloat_ReturnValue_1 = Multiply_FloatFloat(CallFunc_BreakRotator_Yaw_1, -1f);0x4D4ACallFunc_Subtract_VectorVector_ReturnValue_3 = Subtract_VectorVector(CallFunc_BreakTransform_Location_2, CallFunc_MakeVector_ReturnValue);0x4D78CallFunc_Subtract_VectorVector_ReturnValue_4 = Subtract_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue_9, CallFunc_Subtract_VectorVector_ReturnValue_3);0x4DA6CallFunc_RotateAngleAxis_ReturnValue_1 = RotateAngleAxis(CallFunc_Subtract_VectorVector_ReturnValue_4, CallFunc_Multiply_FloatFloat_ReturnValue_1, FVector(0, 0, 1));0x4DE1CallFunc_Array_Add_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Add(PatrolRoute, CallFunc_RotateAngleAxis_ReturnValue_1);0x4E25PopFlow();0x4E26Label_4E26:0x4E26CallFunc_Add_IntInt_ReturnValue_3 = Add_IntInt(Temp_int_Loop_Counter_Variable_3, 1);0x4E50Temp_int_Loop_Counter_Variable_3 = CallFunc_Add_IntInt_ReturnValue_3;0x4E6BLabel_4E6B:0x4E6BCallFunc_Array_Length_ReturnValue_5 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors_6);0x4EA6CallFunc_Less_IntInt_ReturnValue_4 = Less_IntInt(Temp_int_Loop_Counter_Variable_3, CallFunc_Array_Length_ReturnValue_5);0x4ECCif (!(CallFunc_Less_IntInt_ReturnValue_4)) PopFlow();0x4ED6Temp_int_Array_Index_Variable_3 = Temp_int_Loop_Counter_Variable_3;0x4EF1goto Label_4B91;0x4EF6Label_4EF6:0x4EF6Temp_int_Loop_Counter_Variable_3 = 0;0x4F0DTemp_int_Array_Index_Variable_3 = 0;0x4F24goto Label_4E6B;0x4F29Temp_float_Variable = -1f;0x4F40Temp_float_Variable_1 = 1f;0x4F57Temp_float_Variable_2 = 0f;0x4F6ETemp_float_Variable_3 = 0f;0x4F85Temp_float_Variable_4 = -50f;0x4F9CTemp_byte_Variable = K2Node_DynamicCast_AsBP_Doors.WhichDoor;0x4FCDCallFunc_GetActorRightVector_ReturnValue = K2Node_DynamicCast_AsBP_Doors.GetActorRightVector();0x4FFFCallFunc_GetActorForwardVector_ReturnValue_2 = K2Node_DynamicCast_AsBP_Doors.GetActorForwardVector();0x5031CallFunc_Multiply_VectorFloat_ReturnValue_6 = Multiply_VectorFloat(CallFunc_GetActorRightVector_ReturnValue, Switch(Temp_byte_Variable, 0 => Temp_float_Variable_4, 1 => Temp_float_Variable_3, 2 => Temp_float_Variable_2, default => K2Node_Select_Default_2));0x509CCallFunc_Multiply_VectorFloat_ReturnValue_8 = Multiply_VectorFloat(CallFunc_GetActorForwardVector_ReturnValue_2, -100f);0x50C6CallFunc_Multiply_VectorFloat_ReturnValue_9 = Multiply_VectorFloat(CallFunc_GetActorForwardVector_ReturnValue_2, 100f);0x50F0CallFunc_K2_GetActorLocation_ReturnValue_11 = K2Node_DynamicCast_AsBP_Doors.K2_GetActorLocation();0x5122CallFunc_Add_VectorVector_ReturnValue_5 = Add_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue_11, CallFunc_Multiply_VectorFloat_ReturnValue_8);0x5150CallFunc_Add_VectorVector_ReturnValue_6 = Add_VectorVector(CallFunc_Add_VectorVector_ReturnValue_5, CallFunc_Multiply_VectorFloat_ReturnValue_6);0x517ECallFunc_Add_VectorVector_ReturnValue_7 = Add_VectorVector(CallFunc_Multiply_VectorFloat_ReturnValue_9, CallFunc_K2_GetActorLocation_ReturnValue_11);0x51ACCallFunc_Add_VectorVector_ReturnValue_8 = Add_VectorVector(CallFunc_Add_VectorVector_ReturnValue_6, FVector(0, 0, 140));0x51DECallFunc_Add_VectorVector_ReturnValue_9 = Add_VectorVector(CallFunc_Add_VectorVector_ReturnValue_7, CallFunc_Multiply_VectorFloat_ReturnValue_6);0x520CCallFunc_Add_VectorVector_ReturnValue_11 = Add_VectorVector(CallFunc_Add_VectorVector_ReturnValue_9, FVector(0, 0, 140));0x523ECallFunc_VLerp_ReturnValue = VLerp(CallFunc_Add_VectorVector_ReturnValue_11, CallFunc_Add_VectorVector_ReturnValue_8, TL_ThruDoorRootMotion_LerpAlpha_F456F5F742513B64B6586B918555F553);0x5275CallFunc_Greater_FloatFloat_ReturnValue_1 = Greater_FloatFloat(DoorNavigationDirectionDot, 0f);0x5297Temp_bool_Variable_1 = CallFunc_Greater_FloatFloat_ReturnValue_1;0x52AACallFunc_Multiply_VectorFloat_ReturnValue_10 = Multiply_VectorFloat(CallFunc_GetActorForwardVector_ReturnValue_2, Switch(Temp_bool_Variable_1, false => Temp_float_Variable_1, true => Temp_float_Variable, default => K2Node_Select_Default_3));0x5304CallFunc_Conv_VectorToRotator_ReturnValue = Conv_VectorToRotator(CallFunc_Multiply_VectorFloat_ReturnValue_10);0x5329CallFunc_K2_SetActorLocationAndRotation_ReturnValue = K2_SetActorLocationAndRotation(CallFunc_VLerp_ReturnValue, CallFunc_Conv_VectorToRotator_ReturnValue, false, CallFunc_K2_SetActorLocationAndRotation_SweepHitResult, false);0x535APopFlow();0x535BLabel_535B:0x535BTemp_int_Array_Index_Variable_4 = 0;0x5372Label_5372:0x5372CallFunc_Array_Length_ReturnValue_7 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_SphereTraceMultiForObjects_OutHits);0x53ADCallFunc_Less_IntInt_ReturnValue_5 = Less_IntInt(Temp_int_Loop_Counter_Variable_5, CallFunc_Array_Length_ReturnValue_7);0x53D3if (!(CallFunc_Less_IntInt_ReturnValue_5)) PopFlow();0x53DDTemp_int_Array_Index_Variable_4 = Temp_int_Loop_Counter_Variable_5;0x53F8PushFlow(Label_5815);0x53FD/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable_4, CallFunc_Array_Get_Item_9);0x5438BreakHitResult(CallFunc_Array_Get_Item_9, CallFunc_BreakHitResult_bBlockingHit_2, CallFunc_BreakHitResult_bInitialOverlap_2, CallFunc_BreakHitResult_Time_2, CallFunc_BreakHitResult_Distance_2, CallFunc_BreakHitResult_Location_2, CallFunc_BreakHitResult_ImpactPoint_2, CallFunc_BreakHitResult_Normal_2, CallFunc_BreakHitResult_ImpactNormal_2, CallFunc_BreakHitResult_PhysMat_2, CallFunc_BreakHitResult_HitActor_2, CallFunc_BreakHitResult_HitComponent_2, CallFunc_BreakHitResult_HitBoneName_2, CallFunc_BreakHitResult_HitItem_2, CallFunc_BreakHitResult_FaceIndex_2, CallFunc_BreakHitResult_TraceStart_2, CallFunc_BreakHitResult_TraceEnd_2);0x54DBK2Node_DynamicCast_AsBP_Enemy_Parent_1 = Cast<BP_EnemyParent_C>(CallFunc_BreakHitResult_HitActor_2);0x54FFK2Node_DynamicCast_bSuccess_8 = Cast<71>(K2Node_DynamicCast_AsBP_Enemy_Parent_1);0x551Cif (!(K2Node_DynamicCast_bSuccess_8)) goto Label_5680;0x552AK2Node_DynamicCast_AsBPC_Cleric_Beast = Cast<BPC_ClericBeast_C>(K2Node_DynamicCast_AsBP_Enemy_Parent_1);0x554EK2Node_DynamicCast_bSuccess_9 = Cast<71>(K2Node_DynamicCast_AsBPC_Cleric_Beast);0x556Bif (!(K2Node_DynamicCast_bSuccess_9)) goto Label_5680;0x5579/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable_4, CallFunc_Array_Get_Item_9);0x55B4BreakHitResult(CallFunc_Array_Get_Item_9, CallFunc_BreakHitResult_bBlockingHit_2, CallFunc_BreakHitResult_bInitialOverlap_2, CallFunc_BreakHitResult_Time_2, CallFunc_BreakHitResult_Distance_2, CallFunc_BreakHitResult_Location_2, CallFunc_BreakHitResult_ImpactPoint_2, CallFunc_BreakHitResult_Normal_2, CallFunc_BreakHitResult_ImpactNormal_2, CallFunc_BreakHitResult_PhysMat_2, CallFunc_BreakHitResult_HitActor_2, CallFunc_BreakHitResult_HitComponent_2, CallFunc_BreakHitResult_HitBoneName_2, CallFunc_BreakHitResult_HitItem_2, CallFunc_BreakHitResult_FaceIndex_2, CallFunc_BreakHitResult_TraceStart_2, CallFunc_BreakHitResult_TraceEnd_2);0x5657K2Node_DynamicCast_AsBP_Enemy_Parent_1.DamagedComponent = CallFunc_BreakHitResult_HitComponent_2;0x5680Label_5680:0x5680/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable_4, CallFunc_Array_Get_Item_9);0x56BBBreakHitResult(CallFunc_Array_Get_Item_9, CallFunc_BreakHitResult_bBlockingHit_2, CallFunc_BreakHitResult_bInitialOverlap_2, CallFunc_BreakHitResult_Time_2, CallFunc_BreakHitResult_Distance_2, CallFunc_BreakHitResult_Location_2, CallFunc_BreakHitResult_ImpactPoint_2, CallFunc_BreakHitResult_Normal_2, CallFunc_BreakHitResult_ImpactNormal_2, CallFunc_BreakHitResult_PhysMat_2, CallFunc_BreakHitResult_HitActor_2, CallFunc_BreakHitResult_HitComponent_2, CallFunc_BreakHitResult_HitBoneName_2, CallFunc_BreakHitResult_HitItem_2, CallFunc_BreakHitResult_FaceIndex_2, CallFunc_BreakHitResult_TraceStart_2, CallFunc_BreakHitResult_TraceEnd_2);0x575EK2Node_DynamicCast_AsBP_Main_Char_2 = Cast<BP_MainChar_C>(CallFunc_BreakHitResult_HitActor_2);0x5782K2Node_DynamicCast_bSuccess_7 = Cast<71>(K2Node_DynamicCast_AsBP_Main_Char_2);0x579Fif (!(K2Node_DynamicCast_bSuccess_7)) PopFlow();0x57A9if (!(K2Node_DynamicCast_AsBP_Main_Char_2.IsInvulnerable)) goto Label_57CE;0x57CDPopFlow();0x57CELabel_57CE:0x57CEif (!(K2Node_DynamicCast_AsBP_Main_Char_2.IsDead)) goto Label_57F3;0x57F2PopFlow();0x57F3Label_57F3:0x57F3if (!(IsAttemptingGrab)) PopFlow();0x57FDGrabbedPlayer = K2Node_DynamicCast_AsBP_Main_Char_2;0x5810goto Label_0E89;0x5815Label_5815:0x5815CallFunc_Add_IntInt_ReturnValue_6 = Add_IntInt(Temp_int_Loop_Counter_Variable_5, 1);0x583FTemp_int_Loop_Counter_Variable_5 = CallFunc_Add_IntInt_ReturnValue_6;0x585Agoto Label_5372;0x585FCallFunc_K2_GetActorLocation_ReturnValue_2 = K2_GetActorLocation();0x587BPlaySoundAtLocation(this, /Game/Audio/Gameplay/Cue_Kill.Cue_Kill, CallFunc_K2_GetActorLocation_ReturnValue_2, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, nullptr);0x58B7CallFunc_GetCurrentMontage_ReturnValue_1 = GetCurrentMontage();0x58CBStopAnimMontage(CallFunc_GetCurrentMontage_ReturnValue_1);0x58E2/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_1);0x5910CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.WL_IsFollowingThruLoadZone = false;0x5931CallFunc_CreateProxyObjectForPlayMontage_ReturnValue = CreateProxyObjectForPlayMontage(Mesh, /Game/Char/Bosses/WL/Anim/AM_WLActions.AM_WLActions, 1f, 0f, FName(WL_Death));0x596ECallFunc_IsValid_ReturnValue_7 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue);0x598Bif (!(CallFunc_IsValid_ReturnValue_7)) goto Label_5AD9;0x5999K2Node_CreateDelegate_OutputDelegate_46.Bind(this, OnCompleted_6B42A8574562EDCEF83AD5800A6C9303);0x59B0CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnCompleted += K2Node_CreateDelegate_OutputDelegate_46;0x59D9K2Node_CreateDelegate_OutputDelegate_47.Bind(this, OnBlendOut_6B42A8574562EDCEF83AD5800A6C9303);0x59F0CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_47;0x5A19K2Node_CreateDelegate_OutputDelegate_48.Bind(this, OnInterrupted_6B42A8574562EDCEF83AD5800A6C9303);0x5A30CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_48;0x5A59K2Node_CreateDelegate_OutputDelegate_49.Bind(this, OnNotifyBegin_6B42A8574562EDCEF83AD5800A6C9303);0x5A70CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_49;0x5A99K2Node_CreateDelegate_OutputDelegate_32.Bind(this, OnNotifyEnd_6B42A8574562EDCEF83AD5800A6C9303);0x5AB0CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_32;0x5AD9Label_5AD9:0x5AD9Mesh.SetMorphTarget(FName(MainEyeOpen), 1.5f, true);0x5B0CK2_ClearTimer(this, "DamageCheck");0x5B24Delay(this, 3.5f, LatentActionInfo{0xF, -471914594, FName(ExecuteUbergraph_BPC_WL), this});0x5B5APopFlow();0x5B5BIsNavigatingThruDoor = false;0x5B66K2Node_DynamicCast_AsBP_Doors.IsBeingInteractedWith = false;0x5B87PopFlow();0x5B88Temp_name_Variable_6 = K2Node_CustomEvent_NotifyName_30;0x5BA3PopFlow();0x5BA4CallFunc_GetAllActorsOfClass_OutActors_1 = {};0x5BAFGetAllActorsOfClass(this, /Game/BP/Core/MainChar/BP_MainChar.BP_MainChar_C, CallFunc_GetAllActorsOfClass_OutActors_1);0x5BCCTemp_int_Loop_Counter_Variable_6 = 0;0x5BE3Temp_int_Array_Index_Variable_7 = 0;0x5BFALabel_5BFA:0x5BFACallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors_1);0x5C35CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable_6, CallFunc_Array_Length_ReturnValue_1);0x5C5Bif (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x5C65Temp_int_Array_Index_Variable_7 = Temp_int_Loop_Counter_Variable_6;0x5C80PushFlow(Label_5D70);0x5C85/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_1, Temp_int_Array_Index_Variable_7, CallFunc_Array_Get_Item_10);0x5CC0CallFunc_Array_Get_Item_10.W_MainUIRef.ForceHideEnemyHealthBar();0x5CFA/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors_1, Temp_int_Array_Index_Variable_7, CallFunc_Array_Get_Item_10);0x5D35CallFunc_Array_Get_Item_10.W_MainUIRef.SetUpNormalEnemyHealthBar();0x5D6FPopFlow();0x5D70Label_5D70:0x5D70CallFunc_Add_IntInt_ReturnValue_8 = Add_IntInt(Temp_int_Loop_Counter_Variable_6, 1);0x5D9ATemp_int_Loop_Counter_Variable_6 = CallFunc_Add_IntInt_ReturnValue_8;0x5DB5goto Label_5BFA;0x5DBACallFunc_BooleanOR_ReturnValue = BooleanOR(IsAttacking, IsStaggering);0x5DE0CallFunc_BooleanOR_ReturnValue_1 = BooleanOR(CallFunc_BooleanOR_ReturnValue, IsDead);0x5E06CallFunc_BooleanOR_ReturnValue_2 = BooleanOR(CallFunc_BooleanOR_ReturnValue_1, IsCountered);0x5E2CCallFunc_BooleanOR_ReturnValue_3 = BooleanOR(CallFunc_BooleanOR_ReturnValue_2, IsCounterable);0x5E52CallFunc_BooleanOR_ReturnValue_4 = BooleanOR(CallFunc_BooleanOR_ReturnValue_3, IsBeingVisceraled);0x5E78if (!(CallFunc_BooleanOR_ReturnValue_4)) goto Label_5E87;0x5E86PopFlow();0x5E87Label_5E87:0x5E87CallFunc_IsValid_ReturnValue_19 = IsValid(PlayerTarget);0x5EA4if (!(CallFunc_IsValid_ReturnValue_19)) goto Label_6408;0x5EB2CallFunc_K2_GetActorLocation_ReturnValue_7 = PlayerTarget.K2_GetActorLocation();0x5EE4CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue_7, FVector(0, 0, 55));0x5F16ABP_WLRef.LookAtTarget = CallFunc_Add_VectorVector_ReturnValue;0x5F47ABP_WLRef.DisableLookAt = false;0x5F68K2Node_DynamicCast_AsBP_Main_Char = Cast<BP_MainChar_C>(PlayerTarget);0x5F8CK2Node_DynamicCast_bSuccess_3 = Cast<71>(K2Node_DynamicCast_AsBP_Main_Char);0x5FA9if (!(K2Node_DynamicCast_bSuccess_3)) goto Label_6010;0x5FB7K2Node_DynamicCast_AsBP_Main_Char.GetPlayerCurrentHealth(CallFunc_GetPlayerCurrentHealth_Health_1);0x5FE4CallFunc_Greater_IntInt_ReturnValue_1 = Greater_IntInt(CallFunc_GetPlayerCurrentHealth_Health_1, 0);0x6006if (!(CallFunc_Greater_IntInt_ReturnValue_1)) PopFlow();0x6010Label_6010:0x6010CallFunc_K2_GetActorLocation_ReturnValue_3 = K2_GetActorLocation();0x602CCallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue_3, FVector(1, 1, 0));0x605ECallFunc_K2_GetActorLocation_ReturnValue_6 = PlayerTarget.K2_GetActorLocation();0x6090CallFunc_Multiply_VectorVector_ReturnValue_1 = Multiply_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue_6, FVector(1, 1, 0));0x60C2CallFunc_Subtract_VectorVector_ReturnValue = Subtract_VectorVector(CallFunc_Multiply_VectorVector_ReturnValue_1, CallFunc_Multiply_VectorVector_ReturnValue);0x60F0CallFunc_VSize_ReturnValue = VSize(CallFunc_Subtract_VectorVector_ReturnValue);0x6115CallFunc_InRange_FloatFloat_ReturnValue = InRange_FloatFloat(CallFunc_VSize_ReturnValue, 0f, 500f, true, true);0x613Eif (!(CallFunc_InRange_FloatFloat_ReturnValue)) PopFlow();0x6148ConsecGrabLoops = 0;0x615FStartForceRotToPlayer(0f, 3f);0x6177IsAttemptingGrab = true;0x6182CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1 = CreateProxyObjectForPlayMontage(Mesh, /Game/Char/Bosses/WL/Anim/AM_WLActions.AM_WLActions, 1f, 0f, FName(GrabStart));0x61BFCallFunc_IsValid_ReturnValue_9 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1);0x61DCif (!(CallFunc_IsValid_ReturnValue_9)) goto Label_632A;0x61EAK2Node_CreateDelegate_OutputDelegate_41.Bind(this, OnCompleted_D7E2479B4647AAF2B06F4EAF5668F8EB);0x6201CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnCompleted += K2Node_CreateDelegate_OutputDelegate_41;0x622AK2Node_CreateDelegate_OutputDelegate_42.Bind(this, OnBlendOut_D7E2479B4647AAF2B06F4EAF5668F8EB);0x6241CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_42;0x626AK2Node_CreateDelegate_OutputDelegate_43.Bind(this, OnInterrupted_D7E2479B4647AAF2B06F4EAF5668F8EB);0x6281CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_43;0x62AAK2Node_CreateDelegate_OutputDelegate_44.Bind(this, OnNotifyBegin_D7E2479B4647AAF2B06F4EAF5668F8EB);0x62C1CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_44;0x62EAK2Node_CreateDelegate_OutputDelegate_45.Bind(this, OnNotifyEnd_D7E2479B4647AAF2B06F4EAF5668F8EB);0x6301CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_45;0x632ALabel_632A:0x632ACallFunc_K2_SetTimer_ReturnValue = K2_SetTimer(this, "BrainTextureAnim", 0.09f, true, 0f, 0f);0x6369ABP_WLRef.DisableLookAt = true;0x638APushFlow(Label_63D1);0x638FIsAttacking = true;0x639ADelay(this, 1.3f, LatentActionInfo{0x515, -334759454, FName(ExecuteUbergraph_BPC_WL), this});0x63D0PopFlow();0x63D1Label_63D1:0x63D1Delay(this, 1.92f, LatentActionInfo{0x52E, -792360064, FName(ExecuteUbergraph_BPC_WL), this});0x6407PopFlow();0x6408Label_6408:0x6408ABP_WLRef.LookAtTarget = FVector(0, 0, 0);0x643DABP_WLRef.DisableLookAt = true;0x645EPopFlow();0x645FLabel_645F:0x645FTL_FadeUpFrenzyBeamSound.Reverse();0x647FPopFlow();0x6480Label_6480:0x6480TL_FadeUpFrenzyBeamSound.PlayFromStart();0x64A0PopFlow();0x64A1CallFunc_Lerp_ReturnValue_3 = Lerp(0f, 1f, TL_FadeUpFrenzyBeamSound_LerpAlpha_7BE0472843FCC442998D968C340C2F19);0x64D0FrenzyBeamAudio.SetVolumeMultiplier(CallFunc_Lerp_ReturnValue_3);0x64F9PopFlow();0x64FAPopFlow();0x64FBLabel_64FB:0x64FBCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2 = CreateProxyObjectForPlayMontage(Mesh, /Game/Char/Bosses/WL/Anim/AM_WLActions.AM_WLActions, 1f, 0f, FName(GrabLoop));0x6538CallFunc_IsValid_ReturnValue_11 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2);0x6555if (!(CallFunc_IsValid_ReturnValue_11)) goto Label_66A3;0x6563K2Node_CreateDelegate_OutputDelegate_36.Bind(this, OnCompleted_5B4A73644BBCC37E9243DEA6670B00EF);0x657ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2.OnCompleted += K2Node_CreateDelegate_OutputDelegate_36;0x65A3K2Node_CreateDelegate_OutputDelegate_37.Bind(this, OnBlendOut_5B4A73644BBCC37E9243DEA6670B00EF);0x65BACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_37;0x65E3K2Node_CreateDelegate_OutputDelegate_38.Bind(this, OnInterrupted_5B4A73644BBCC37E9243DEA6670B00EF);0x65FACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_38;0x6623K2Node_CreateDelegate_OutputDelegate_39.Bind(this, OnNotifyBegin_5B4A73644BBCC37E9243DEA6670B00EF);0x663ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_39;0x6663K2Node_CreateDelegate_OutputDelegate_40.Bind(this, OnNotifyEnd_5B4A73644BBCC37E9243DEA6670B00EF);0x667ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_40;0x66A3Label_66A3:0x66A3CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_5 = CreateProxyObjectForPlayMontage(GrabbedPlayer.Mesh, /Game/Char/Bosses/WL/Anim/AM_HunterWLInteractions.AM_HunterWLInteractions, 1f, 0f, FName(HunterWLGrabLoop));0x66F6CallFunc_IsValid_ReturnValue_13 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_5);0x6713if (!(CallFunc_IsValid_ReturnValue_13)) PopFlow();0x671DK2Node_CreateDelegate_OutputDelegate_11.Bind(this, OnCompleted_8C667B47466C7A21103FEEB94F3253CF);0x6734CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_5.OnCompleted += K2Node_CreateDelegate_OutputDelegate_11;0x675DK2Node_CreateDelegate_OutputDelegate_10.Bind(this, OnBlendOut_8C667B47466C7A21103FEEB94F3253CF);0x6774CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_5.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_10;0x679DK2Node_CreateDelegate_OutputDelegate_9.Bind(this, OnInterrupted_8C667B47466C7A21103FEEB94F3253CF);0x67B4CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_5.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_9;0x67DDK2Node_CreateDelegate_OutputDelegate_8.Bind(this, OnNotifyBegin_8C667B47466C7A21103FEEB94F3253CF);0x67F4CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_5.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_8;0x681DK2Node_CreateDelegate_OutputDelegate_7.Bind(this, OnNotifyEnd_8C667B47466C7A21103FEEB94F3253CF);0x6834CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_5.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_7;0x685DPopFlow();0x685Eif (!(IsDead)) goto Label_686D;0x686CPopFlow();0x686DLabel_686D:0x686DTemp_int_Variable_1 = 0;0x6884Label_6884:0x6884CallFunc_Add_IntInt_ReturnValue_7 = Add_IntInt(6, -1);0x68AACallFunc_LessEqual_IntInt_ReturnValue_1 = LessEqual_IntInt(Temp_int_Variable_1, CallFunc_Add_IntInt_ReturnValue_7);0x68D0if (!(CallFunc_LessEqual_IntInt_ReturnValue_1)) PopFlow();0x68DAPushFlow(Label_70AE);0x68DFCallFunc_GetSocketTransform_ReturnValue = Mesh.GetSocketTransform(FName(DamageEnd), 0);0x6924CallFunc_GetSocketTransform_ReturnValue_1 = Mesh.GetSocketTransform(FName(DamageStart), 0);0x6969K2Node_MakeArray_Array = {this};0x6975K2Node_MakeArray_Array_1 = {1, 2, 0};0x6986CallFunc_Add_IntInt_ReturnValue_7 = Add_IntInt(6, -1);0x69ACCallFunc_Conv_IntToFloat_ReturnValue = Conv_IntToFloat(CallFunc_Add_IntInt_ReturnValue_7);0x69D1/Script/Engine.Default__KismetArrayLibrary.Array_Get(AttackCheckLocsCache, Temp_int_Variable_1, CallFunc_Array_Get_Item_8);0x6A0CCallFunc_EqualEqual_VectorVector_ReturnValue_1 = EqualEqual_VectorVector(CallFunc_Array_Get_Item_8, FVector(0, 0, 0), 1e-04f);0x6A3BCallFunc_Conv_IntToFloat_ReturnValue_1 = Conv_IntToFloat(Temp_int_Variable_1);0x6A60Temp_bool_Variable_2 = CallFunc_EqualEqual_VectorVector_ReturnValue_1;0x6A73CallFunc_Divide_FloatFloat_ReturnValue = Divide_FloatFloat(CallFunc_Conv_IntToFloat_ReturnValue_1, CallFunc_Conv_IntToFloat_ReturnValue);0x6AA1CallFunc_TLerp_ReturnValue = TLerp(CallFunc_GetSocketTransform_ReturnValue_1, CallFunc_GetSocketTransform_ReturnValue, CallFunc_Divide_FloatFloat_ReturnValue, 0);0x6ADABreakTransform(CallFunc_TLerp_ReturnValue, CallFunc_BreakTransform_Location_1, CallFunc_BreakTransform_Rotation_1, CallFunc_BreakTransform_Scale_1);0x6B08CallFunc_GetForwardVector_ReturnValue_1 = GetForwardVector(CallFunc_BreakTransform_Rotation_1);0x6B2DCallFunc_Multiply_VectorFloat_ReturnValue_3 = Multiply_VectorFloat(CallFunc_GetForwardVector_ReturnValue_1, 30f);0x6B57CallFunc_Add_VectorVector_ReturnValue_2 = Add_VectorVector(CallFunc_BreakTransform_Location_1, CallFunc_Multiply_VectorFloat_ReturnValue_3);0x6B85CallFunc_SphereTraceMultiForObjects_OutHits = {};0x6B90CallFunc_SphereTraceMultiForObjects_ReturnValue = SphereTraceMultiForObjects(this, CallFunc_BreakTransform_Location_1, Switch(Temp_bool_Variable_2, false => CallFunc_Array_Get_Item_8, true => CallFunc_Add_VectorVector_ReturnValue_2, default => K2Node_Select_Default_1), 10f, K2Node_MakeArray_Array_1, false, K2Node_MakeArray_Array, 0, CallFunc_SphereTraceMultiForObjects_OutHits, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 0.5f);0x6C50CallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(AttackCheckLocsCache);0x6C8BCallFunc_Add_IntInt_ReturnValue_7 = Add_IntInt(6, -1);0x6CB1CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Length_ReturnValue_2, CallFunc_Add_IntInt_ReturnValue_7);0x6CD7if (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_6ED6;0x6CE5CallFunc_GetSocketTransform_ReturnValue = Mesh.GetSocketTransform(FName(DamageEnd), 0);0x6D2ACallFunc_GetSocketTransform_ReturnValue_1 = Mesh.GetSocketTransform(FName(DamageStart), 0);0x6D6FCallFunc_Add_IntInt_ReturnValue_7 = Add_IntInt(6, -1);0x6D95CallFunc_Conv_IntToFloat_ReturnValue = Conv_IntToFloat(CallFunc_Add_IntInt_ReturnValue_7);0x6DBACallFunc_Conv_IntToFloat_ReturnValue_1 = Conv_IntToFloat(Temp_int_Variable_1);0x6DDFCallFunc_Divide_FloatFloat_ReturnValue = Divide_FloatFloat(CallFunc_Conv_IntToFloat_ReturnValue_1, CallFunc_Conv_IntToFloat_ReturnValue);0x6E0DCallFunc_TLerp_ReturnValue = TLerp(CallFunc_GetSocketTransform_ReturnValue_1, CallFunc_GetSocketTransform_ReturnValue, CallFunc_Divide_FloatFloat_ReturnValue, 0);0x6E46BreakTransform(CallFunc_TLerp_ReturnValue, CallFunc_BreakTransform_Location_1, CallFunc_BreakTransform_Rotation_1, CallFunc_BreakTransform_Scale_1);0x6E74/Script/Engine.Default__KismetArrayLibrary.Array_Set(AttackCheckLocsCache, Temp_int_Variable_1, CallFunc_BreakTransform_Location_1, false);0x6EB0Label_6EB0:0x6EB0if (!(CallFunc_SphereTraceMultiForObjects_ReturnValue)) PopFlow();0x6EBATemp_int_Loop_Counter_Variable_5 = 0;0x6ED1goto Label_535B;0x6ED6Label_6ED6:0x6ED6CallFunc_GetSocketTransform_ReturnValue = Mesh.GetSocketTransform(FName(DamageEnd), 0);0x6F1BCallFunc_GetSocketTransform_ReturnValue_1 = Mesh.GetSocketTransform(FName(DamageStart), 0);0x6F60CallFunc_Add_IntInt_ReturnValue_7 = Add_IntInt(6, -1);0x6F86CallFunc_Conv_IntToFloat_ReturnValue = Conv_IntToFloat(CallFunc_Add_IntInt_ReturnValue_7);0x6FABCallFunc_Conv_IntToFloat_ReturnValue_1 = Conv_IntToFloat(Temp_int_Variable_1);0x6FD0CallFunc_Divide_FloatFloat_ReturnValue = Divide_FloatFloat(CallFunc_Conv_IntToFloat_ReturnValue_1, CallFunc_Conv_IntToFloat_ReturnValue);0x6FFECallFunc_TLerp_ReturnValue = TLerp(CallFunc_GetSocketTransform_ReturnValue_1, CallFunc_GetSocketTransform_ReturnValue, CallFunc_Divide_FloatFloat_ReturnValue, 0);0x7037BreakTransform(CallFunc_TLerp_ReturnValue, CallFunc_BreakTransform_Location_1, CallFunc_BreakTransform_Rotation_1, CallFunc_BreakTransform_Scale_1);0x7065CallFunc_Array_Add_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Add(AttackCheckLocsCache, CallFunc_BreakTransform_Location_1);0x70A9goto Label_6EB0;0x70AELabel_70AE:0x70AECallFunc_Add_IntInt_ReturnValue_11 = Add_IntInt(Temp_int_Variable_1, 1);0x70D8Temp_int_Variable_1 = CallFunc_Add_IntInt_ReturnValue_11;0x70F3goto Label_6884;0x70F8Temp_name_Variable_6 = K2Node_CustomEvent_NotifyName_31;0x7113goto Label_2000;0x7118Temp_name_Variable_6 = K2Node_CustomEvent_NotifyName_32;0x7133goto Label_2000;0x7138Temp_name_Variable_6 = K2Node_CustomEvent_NotifyName_33;0x7153PopFlow();0x7154CallFunc_Lerp_ReturnValue_2 = Lerp(0f, 5f, TL_TurnOnLight_LerpAlpha_82C0418148E64E8A58E161A0412B4662);0x7183K2Node_DynamicCast_AsBP_Dynamic_Vertex_Light = Cast<BP_DynamicVertexLight_C>(DynamicVertexLight.ChildActor);0x71BDK2Node_DynamicCast_bSuccess_2 = Cast<71>(K2Node_DynamicCast_AsBP_Dynamic_Vertex_Light);0x71DAK2Node_DynamicCast_AsBP_Dynamic_Vertex_Light.SetIntensity(CallFunc_Lerp_ReturnValue_2);0x7207PopFlow();0x7208Temp_name_Variable_6 = K2Node_CustomEvent_NotifyName_34;0x7223PopFlow();0x7224PopFlow();0x7225CallFunc_ApplyDamage_ReturnValue = /Script/Engine.Default__GameplayStatics.ApplyDamage(GrabbedPlayer, 371f, nullptr, this, /Game/BP/Variables/DT_WLGrabBite.DT_WLGrabBite_C);0x7270CallFunc_Add_IntInt_ReturnValue_5 = Add_IntInt(ConsecGrabLoops, 1);0x729ATemp_int_Variable = CallFunc_Add_IntInt_ReturnValue_5;0x72B5ConsecGrabLoops = Temp_int_Variable;0x72D0GrabbedPlayer.GetPlayerCurrentHealth(CallFunc_GetPlayerCurrentHealth_Health);0x72FDCallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(CallFunc_GetPlayerCurrentHealth_Health, 0);0x731Fif (!(CallFunc_LessEqual_IntInt_ReturnValue)) PopFlow();0x7329goto Label_1874;0x732ELabel_732E:0x732ETL_OpenEye.Reverse();0x734EPopFlow();0x734FLabel_734F:0x734FTL_OpenEye.Play();0x736FPopFlow();0x7370Label_7370:0x7370CallFunc_IsValid_ReturnValue_15 = IsValid(GrabbedPlayer);0x738Dif (!(CallFunc_IsValid_ReturnValue_15)) PopFlow();0x7397goto Label_64FB;0x739CTemp_name_Variable_7 = K2Node_CustomEvent_NotifyName_35;0x73B7PopFlow();0x73B8Temp_name_Variable_7 = K2Node_CustomEvent_NotifyName_36;0x73D3goto Label_7370;0x73D8Temp_name_Variable_7 = K2Node_CustomEvent_NotifyName_37;0x73F3PopFlow();0x73F4if (!(IsDead)) goto Label_4899;0x7402PopFlow();0x7403CallFunc_Lerp_ReturnValue_1 = Lerp(0f, 1f, TL_OpenEye_LerpAlpha_B40150BD4BFA9FDDA6A26D8C5C0E6E79);0x7432Mesh.SetMorphTarget(FName(MainEyeOpen), CallFunc_Lerp_ReturnValue_1, true);0x7469PopFlow();0x746ATemp_name_Variable_7 = K2Node_CustomEvent_NotifyName_38;0x7485PopFlow();0x7486PawnSensing.bSeePawns = false;0x74A7CharacterMovement.MaxWalkSpeed = 0f;0x74D4FrenzyBeamAudio.Play(0f);0x74FDFadeUpFrenzyBeamSound();0x750BForceTurnOnLight();0x7519Mesh.SetMaterial(0, /Game/Char/Bosses/WL/Mat/MI_brainTransp.MI_brainTransp);0x754BMesh.SetMaterial(1, /Game/Char/Bosses/WL/Mat/MI_wl_bodyTransp.MI_wl_bodyTransp);0x757DMesh.SetScalarParameterValueOnMaterials(FName(Opacity), 0f);0x75AFOpenEye();0x75BDPushFlow(Label_75F9);0x75C2Delay(this, 5f, LatentActionInfo{0xC61, 85025038, FName(ExecuteUbergraph_BPC_WL), this});0x75F8PopFlow();0x75F9Label_75F9:0x75F9Delay(this, 1f, LatentActionInfo{0xCD0, -192943903, FName(ExecuteUbergraph_BPC_WL), this});0x762FPopFlow();0x7630Label_7630:0x7630CallFunc_Lerp_ReturnValue = Lerp(0f, 1f, TL_FadeUpOpacity_LerpAlpha_5F052FC24F04431EC4643985AF08FC82);0x765FMesh.SetScalarParameterValueOnMaterials(FName(Opacity), CallFunc_Lerp_ReturnValue);0x7695PopFlow();0x7696Label_7696:0x7696Mesh.SetMaterial(1, /Game/Char/Bosses/WL/Mat/MI_wl_body.MI_wl_body);0x76C8SetUpInitAfterFollowFade();0x76D6PopFlow();0x76D7Label_76D7:0x76D7Mesh.SetMaterial(0, /Game/Char/Bosses/WL/Mat/MI_brain.MI_brain);0x7709goto Label_7696;0x770EReceiveBeginPlay();0x7718CallFunc_GetAnimInstance_ReturnValue = Mesh.GetAnimInstance();0x7742K2Node_DynamicCast_AsABP_WL = Cast<ABP_WL_C>(CallFunc_GetAnimInstance_ReturnValue);0x7766K2Node_DynamicCast_bSuccess_11 = Cast<71>(K2Node_DynamicCast_AsABP_WL);0x7783if (!(K2Node_DynamicCast_bSuccess_11)) goto Label_77A4;0x7791ABP_WLRef = K2Node_DynamicCast_AsABP_WL;0x77A4Label_77A4:0x77A4CallFunc_K2_SetTimer_ReturnValue_6 = K2_SetTimer(this, "CheckAttack", 0.25f, true, 0f, 0f);0x77DEPushFlow(Label_77E8);0x77E3goto Label_450F;0x77E8Label_77E8:0x77E8Delay(this, 0.2f, LatentActionInfo{0xCF6, -2120209864, FName(ExecuteUbergraph_BPC_WL), this});0x781EPopFlow();0x781FReceiveTick(K2Node_Event_DeltaSeconds);0x7832goto Label_2FA0;0x7837Label_7837:0x7837CallFunc_IsValid_ReturnValue_21 = IsValid(GrabbedPlayer);0x7854CallFunc_BooleanOR_ReturnValue_5 = BooleanOR(CallFunc_IsValid_ReturnValue_21, IsAttemptingGrab);0x787ACallFunc_BooleanOR_ReturnValue_6 = BooleanOR(CallFunc_BooleanOR_ReturnValue_5, IsDead);0x78A0if (!(CallFunc_BooleanOR_ReturnValue_6)) goto Label_78AF;0x78AEPopFlow();0x78AFLabel_78AF:0x78AFK2Node_MultiGate_ScratchBool = NotEqual_BoolBool(K2Node_MultiGate_1_FirstRun, true);0x78CDif (!(K2Node_MultiGate_ScratchBool)) goto Label_7963;0x78DBK2Node_MultiGate_1_FirstRun = true;0x78E6K2Node_MultiGate_ScratchBool = Greater_IntInt(-1, -1);0x7904if (!(K2Node_MultiGate_ScratchBool)) goto Label_792E;0x7912K2Node_MultiGate_ScratchIndex = -1;0x7929goto Label_79E7;0x792ELabel_792E:0x792EK2Node_MultiGate_ScratchIndex = GetUnmarkedBit(K2Node_MultiGate_1_Data, -1, 2, false);0x795Egoto Label_79E7;0x7963Label_7963:0x7963K2Node_MultiGate_ScratchBool = HasUnmarkedBit(K2Node_MultiGate_1_Data, 2);0x7985if (!(K2Node_MultiGate_ScratchBool)) goto Label_79C8;0x7993K2Node_MultiGate_ScratchIndex = GetUnmarkedBit(K2Node_MultiGate_1_Data, -1, 2, false);0x79C3goto Label_79E7;0x79C8Label_79C8:0x79C8if (!(true)) goto Label_79E6;0x79CEClearAllBits(K2Node_MultiGate_1_Data);0x79E1goto Label_7963;0x79E6Label_79E6:0x79E6PopFlow();0x79E7Label_79E7:0x79E7MarkBit(K2Node_MultiGate_1_Data, K2Node_MultiGate_ScratchIndex);0x7A03K2Node_MultiGate_ScratchBool = EqualEqual_IntInt(K2Node_MultiGate_ScratchIndex, 0);0x7A25if (!(K2Node_MultiGate_ScratchBool)) goto Label_7A38;0x7A33goto Label_7B3B;0x7A38Label_7A38:0x7A38K2Node_MultiGate_ScratchBool = EqualEqual_IntInt(K2Node_MultiGate_ScratchIndex, 1);0x7A5Aif (!(K2Node_MultiGate_ScratchBool)) goto Label_7A6D;0x7A68goto Label_7AD8;0x7A6DLabel_7A6D:0x7A6DPrintWarning("MultiGate Node failed! Out of bounds indexing of the out pins. There are only 2 outs available.");0x7AD8Label_7AD8:0x7AD8CallFunc_SpawnSoundAttached_ReturnValue = SpawnSoundAttached(/Game/Audio/Enemies/WL/cue_wl_sing2.cue_wl_sing2, Mesh, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 0, false, 1f, 1f, 0f, nullptr, nullptr, true);0x7B3APopFlow();0x7B3BLabel_7B3B:0x7B3BCallFunc_SpawnSoundAttached_ReturnValue_1 = SpawnSoundAttached(/Game/Audio/Enemies/WL/cue_wl_sing1.cue_wl_sing1, Mesh, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 0, false, 1f, 1f, 0f, nullptr, nullptr, true);0x7B9DPopFlow();0x7B9ELabel_7B9E:0x7B9EK2Node_MultiGate_ScratchBool = NotEqual_BoolBool(K2Node_MultiGate_2_FirstRun, true);0x7BBCif (!(K2Node_MultiGate_ScratchBool)) goto Label_7C52;0x7BCAK2Node_MultiGate_2_FirstRun = true;0x7BD5K2Node_MultiGate_ScratchBool = Greater_IntInt(-1, -1);0x7BF3if (!(K2Node_MultiGate_ScratchBool)) goto Label_7C1D;0x7C01K2Node_MultiGate_ScratchIndex = -1;0x7C18goto Label_7CD6;0x7C1DLabel_7C1D:0x7C1DK2Node_MultiGate_ScratchIndex = GetUnmarkedBit(K2Node_MultiGate_2_Data, -1, 4, false);0x7C4Dgoto Label_7CD6;0x7C52Label_7C52:0x7C52K2Node_MultiGate_ScratchBool = HasUnmarkedBit(K2Node_MultiGate_2_Data, 4);0x7C74if (!(K2Node_MultiGate_ScratchBool)) goto Label_7CB7;0x7C82K2Node_MultiGate_ScratchIndex = GetUnmarkedBit(K2Node_MultiGate_2_Data, -1, 4, false);0x7CB2goto Label_7CD6;0x7CB7Label_7CB7:0x7CB7if (!(true)) goto Label_7CD5;0x7CBDClearAllBits(K2Node_MultiGate_2_Data);0x7CD0goto Label_7C52;0x7CD5Label_7CD5:0x7CD5PopFlow();0x7CD6Label_7CD6:0x7CD6MarkBit(K2Node_MultiGate_2_Data, K2Node_MultiGate_ScratchIndex);0x7CF2K2Node_MultiGate_ScratchBool = EqualEqual_IntInt(K2Node_MultiGate_ScratchIndex, 0);0x7D14if (!(K2Node_MultiGate_ScratchBool)) goto Label_7D27;0x7D22goto Label_7ED6;0x7D27Label_7D27:0x7D27K2Node_MultiGate_ScratchBool = EqualEqual_IntInt(K2Node_MultiGate_ScratchIndex, 1);0x7D49if (!(K2Node_MultiGate_ScratchBool)) goto Label_7D5C;0x7D57goto Label_7E9F;0x7D5CLabel_7D5C:0x7D5CK2Node_MultiGate_ScratchBool = EqualEqual_IntInt(K2Node_MultiGate_ScratchIndex, 2);0x7D7Eif (!(K2Node_MultiGate_ScratchBool)) goto Label_7D91;0x7D8Cgoto Label_7E68;0x7D91Label_7D91:0x7D91K2Node_MultiGate_ScratchBool = EqualEqual_IntInt(K2Node_MultiGate_ScratchIndex, 3);0x7DB3if (!(K2Node_MultiGate_ScratchBool)) goto Label_7DC6;0x7DC1goto Label_7E31;0x7DC6Label_7DC6:0x7DC6PrintWarning("MultiGate Node failed! Out of bounds indexing of the out pins. There are only 4 outs available.");0x7E31Label_7E31:0x7E31BrainMatRef.SetTextureParameterValue(FName(Texture), /Game/Char/Bosses/WL/Mat/t_brain2.t_brain2);0x7E67PopFlow();0x7E68Label_7E68:0x7E68BrainMatRef.SetTextureParameterValue(FName(Texture), /Game/Char/Bosses/WL/Mat/t_brain3.t_brain3);0x7E9EPopFlow();0x7E9FLabel_7E9F:0x7E9FBrainMatRef.SetTextureParameterValue(FName(Texture), /Game/Char/Bosses/WL/Mat/t_brain2.t_brain2);0x7ED5PopFlow();0x7ED6Label_7ED6:0x7ED6BrainMatRef.SetTextureParameterValue(FName(Texture), /Game/Char/Bosses/WL/Mat/t_brain1.t_brain1);0x7F0CPopFlow();0x7F0Dgoto Label_7B9E;0x7F12goto Label_4849;0x7F17goto Label_734F;0x7F1Cgoto Label_732E;0x7F21goto Label_233B;0x7F26PopFlow();0x7F27Temp_name_Variable_7 = K2Node_CustomEvent_NotifyName_39;0x7F42PopFlow();0x7F43goto Label_7630;0x7F48goto Label_76D7;0x7F4Dgoto Label_34A9;0x7F52Label_7F52:0x7F52ConsecBeamMiss = 0;0x7F69FadeOutFrenzyBeamSound();0x7F77goto Label_4839;0x7F7CLabel_7F7C:0x7F7CK2_ClearTimer(this, "FireFrenzyBeam");0x7F97goto Label_7F52;0x7F9CK2Node_DynamicCast_AsBPC_WL = Cast<BPC_WL_C>(K2Node_ComponentBoundEvent_OtherActor);0x7FC0K2Node_DynamicCast_bSuccess_5 = Cast<71>(K2Node_DynamicCast_AsBPC_WL);0x7FDDif (!(K2Node_DynamicCast_bSuccess_5)) goto Label_7FEC;0x7FEBPopFlow();0x7FECLabel_7FEC:0x7FECK2Node_DynamicCast_AsBP_Enemy_Parent = Cast<BP_EnemyParent_C>(K2Node_ComponentBoundEvent_OtherActor);0x8010K2Node_DynamicCast_bSuccess_6 = Cast<71>(K2Node_DynamicCast_AsBP_Enemy_Parent);0x802Dif (!(K2Node_DynamicCast_bSuccess_6)) PopFlow();0x8037CallFunc_ApplyDamage_ReturnValue_1 = /Script/Engine.Default__GameplayStatics.ApplyDamage(K2Node_DynamicCast_AsBP_Enemy_Parent, 9999f, nullptr, this, /Game/BP/Variables/DT_FrenzyApply.DT_FrenzyApply_C);0x8082CallFunc_K2_GetComponentToWorld_ReturnValue = K2Node_DynamicCast_AsBP_Enemy_Parent.Mesh.K2_GetComponentToWorld();0x80CACallFunc_BeginDeferredActorSpawnFromClass_ReturnValue = BeginDeferredActorSpawnFromClass(this, /Game/BP/Components/BP_FrenzySpear.BP_FrenzySpear_C, CallFunc_K2_GetComponentToWorld_ReturnValue, 1, nullptr);0x80F4SetBoolPropertyByName(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, FName(Persist), true);0x8115CallFunc_K2_GetComponentToWorld_ReturnValue = K2Node_DynamicCast_AsBP_Enemy_Parent.Mesh.K2_GetComponentToWorld();0x815DCallFunc_FinishSpawningActor_ReturnValue = FinishSpawningActor(CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue, CallFunc_K2_GetComponentToWorld_ReturnValue);0x8183PopFlow();0x8184CallFunc_GetAllActorsOfClass_OutActors_6 = {};0x818FGetAllActorsOfClass(this, /Game/Char/Bosses/WL/BP_WLpoint.BP_WLPoint_C, CallFunc_GetAllActorsOfClass_OutActors_6);0x81ACCallFunc_Array_Length_ReturnValue_6 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors_6);0x81E7CallFunc_Greater_IntInt_ReturnValue_2 = Greater_IntInt(CallFunc_Array_Length_ReturnValue_6, 0);0x8209if (!(CallFunc_Greater_IntInt_ReturnValue_2)) goto Label_8253;0x8217if (!(K2Node_CustomEvent_ClearExistingWaypoints)) goto Label_4EF6;0x8225/Script/Engine.Default__KismetArrayLibrary.Array_Clear(PatrolRoute);0x824Egoto Label_4EF6;0x8253Label_8253:0x8253PrintString(this, "BPC_WL: No BP_WLWaypoints found for patrol point assembly!", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f);0x82C3PopFlow();0x82C4PushFlow(Label_82CE);0x82C9goto Label_645F;0x82CELabel_82CE:0x82CEDelay(this, 1f, LatentActionInfo{0xD49, 910470357, FName(ExecuteUbergraph_BPC_WL), this});0x8304PopFlow();0x8305goto Label_7F7C;0x830Agoto Label_6480;0x830Fgoto Label_45E2;0x8314goto Label_22EA;0x8319Temp_name_Variable_8 = K2Node_CustomEvent_NotifyName_40;0x8334PopFlow();0x8335goto Label_1543;0x833ATemp_name_Variable_8 = K2Node_CustomEvent_NotifyName_41;0x8355PopFlow();0x8356Temp_name_Variable_8 = K2Node_CustomEvent_NotifyName_42;0x8371PopFlow();0x8372PopFlow();0x8373K2_ClearTimer(this, "DamageCheck");0x838B/Script/Engine.Default__KismetArrayLibrary.Array_Clear(AttackCheckLocsCache);0x83B4PopFlow();0x83B5Label_83B5:0x83B5CallFunc_MakeLiteralFloat_ReturnValue = MakeLiteralFloat(0.025f);0x83D6CallFunc_K2_SetTimer_ReturnValue_5 = K2_SetTimer(this, "DamageCheck", CallFunc_MakeLiteralFloat_ReturnValue, true, 0f, 0f);0x8414DamageCheck();0x8422PopFlow();0x8423Label_8423:0x8423if (!(IsDead)) goto Label_83B5;0x8431PopFlow();0x8432goto Label_8423;0x8437Temp_name_Variable_8 = K2Node_CustomEvent_NotifyName_43;0x8452PopFlow();0x8453if (!(IsDead)) goto Label_7837;0x8461PopFlow();0x8462Temp_name_Variable_8 = K2Node_CustomEvent_NotifyName_44;0x847DPopFlow();0x847ELabel_847E:0x847Ereturn;0x8480// end of script
Final0x04