0x00x0291
Members 16
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | NearNavpointBox | UBoxComponent* | 7 flags | nullptr | |
| 0x08 | BillboardIdeal | UBillboardComponent* | 7 flags | nullptr | |
| 0x08 | Box | UBoxComponent* | 7 flags | nullptr | |
| 0x08 | TextRender | UTextRenderComponent* | 7 flags | nullptr | |
| 0x08 | BillboardR | UBillboardComponent* | 7 flags | nullptr | |
| 0x08 | BillboardL | UBillboardComponent* | 7 flags | nullptr | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 7 flags | nullptr | |
| 0x04 | NavpointOrder | int32 | 7 flags | 0 | |
| 0x04 | Width | float | 7 flags | 250 | |
| 0x04 | VolumeWidthAdd | float | 7 flags | 0 | |
| 0x04 | VolumeXOffset | float | 7 flags | 0 | |
| 0x04 | IdealNavWidth | float | 7 flags | 0 | |
| 0x0274 | 0x04 | padding / unreflected | |||
| 0x10 | NextNavpointForcers | TArray<ABP_AIKartNavpoint_C*> | 4 flags | [] | |
| 0x08 | DEPRECATEDNextNavpointForcer | ABP_AIKartNavpoint_C* | 7 flags | nullptr | |
| 0x01 | BattleNavPoint | bool | 6 flags | false | |
Inherited from AActor 75
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bNetStartup : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bHidden : 1bit 5 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 6 | bool | Net+3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 7 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 0 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 2 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 3 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 6 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 7 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 0 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 1 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 2 | bool | Protected+3 flags | true | |
| 0x01 | bActorEnableCollision : 1bit 2 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 3 | bool | Transient+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+5 flags | ROLE_None | |
| 0x34 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x009C | 0x04 | padding / unreflected | |||
| 0x40 | AttachmentReplication | FRepAttachment | NetTransient+4 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+5 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x08 | InputComponent | UInputComponent* | 8 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x0114 | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+3 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x10 | ControllingMatineeActors | TArray<AMatineeActor*> | TransientProtected+3 flags | [] | |
| 0x0148 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 3 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | <0xffffffff> | |
| 0x0168 | 0x08 | padding / unreflected | |||
| 0x10 | Tags | TArray<FName> | 6 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0190 | 0x60 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 5 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 7 flags | [] | |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
void UserConstructionScript()Script59 statements · 2,377 bytes of bytecode0x0000if (!(BattleNavPoint)) goto Label_01C7;0x000EBillboardL.SetVisibility(false, false);0x0030BillboardR.SetVisibility(false, false);0x0052CallFunc_MakeLiteralString_ReturnValue = MakeLiteralString("Battle\r\nNav");0x007BCallFunc_Conv_StringToText_ReturnValue = Conv_StringToText(CallFunc_MakeLiteralString_ReturnValue);0x00A0TextRender.K2_SetText(CallFunc_Conv_StringToText_ReturnValue);0x00C9CallFunc_Divide_FloatFloat_ReturnValue_1 = Divide_FloatFloat(Width, 2f);0x00F3BreakVector(Box.BoxExtent, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x0137CallFunc_Add_FloatFloat_ReturnValue_3 = Add_FloatFloat(CallFunc_Divide_FloatFloat_ReturnValue_1, 150f);0x0161CallFunc_MakeVector_ReturnValue_1 = MakeVector(CallFunc_Add_FloatFloat_ReturnValue_3, CallFunc_Add_FloatFloat_ReturnValue_3, CallFunc_BreakVector_Z);0x0198Box.SetBoxExtent(CallFunc_MakeVector_ReturnValue_1, true);0x01C2goto Label_0946;0x01C7Label_01C7:0x01C7BillboardL.SetVisibility(true, false);0x01E9BillboardR.SetVisibility(true, false);0x020BCallFunc_Less_IntInt_ReturnValue = Less_IntInt(NavpointOrder, 0);0x022Dif (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_02B0;0x023BNavpointOrder = 0;0x0252PrintString(this, "NAVPOINTS CANT BE A NEGATIVE VALUE\r\n\r\n-L", true, true, LinearColor{1f, 0f, 0f, 1f}, 20f);0x02B0Label_02B0:0x02B0CallFunc_Conv_IntToText_ReturnValue = Conv_IntToText(NavpointOrder, false, true, 1, 324);0x02E1TextRender.K2_SetText(CallFunc_Conv_IntToText_ReturnValue);0x030ACallFunc_Divide_FloatFloat_ReturnValue_3 = Divide_FloatFloat(Width, 2f);0x0334CallFunc_MakeVector_ReturnValue_5 = MakeVector(CallFunc_Divide_FloatFloat_ReturnValue_3, 0f, 85f);0x0363BillboardR.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue_5, false, CallFunc_K2_SetRelativeLocation_SweepHitResult_2, false);0x0397CallFunc_Divide_FloatFloat_ReturnValue_3 = Divide_FloatFloat(Width, 2f);0x03C1CallFunc_Multiply_FloatFloat_ReturnValue = Multiply_FloatFloat(CallFunc_Divide_FloatFloat_ReturnValue_3, -1f);0x03EBCallFunc_MakeVector_ReturnValue_6 = MakeVector(CallFunc_Multiply_FloatFloat_ReturnValue, 0f, 85f);0x041ABillboardL.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue_6, false, CallFunc_K2_SetRelativeLocation_SweepHitResult_3, false);0x044ECallFunc_Divide_FloatFloat_ReturnValue_3 = Divide_FloatFloat(Width, 2f);0x0478CallFunc_Multiply_FloatFloat_ReturnValue = Multiply_FloatFloat(CallFunc_Divide_FloatFloat_ReturnValue_3, -1f);0x04A2CallFunc_FClamp_ReturnValue = FClamp(IdealNavWidth, CallFunc_Multiply_FloatFloat_ReturnValue, CallFunc_Divide_FloatFloat_ReturnValue_3);0x04D9IdealNavWidth = CallFunc_FClamp_ReturnValue;0x04F4CallFunc_Divide_FloatFloat_ReturnValue_3 = Divide_FloatFloat(Width, 2f);0x051ECallFunc_Multiply_FloatFloat_ReturnValue = Multiply_FloatFloat(CallFunc_Divide_FloatFloat_ReturnValue_3, -1f);0x0548CallFunc_FClamp_ReturnValue = FClamp(IdealNavWidth, CallFunc_Multiply_FloatFloat_ReturnValue, CallFunc_Divide_FloatFloat_ReturnValue_3);0x057FCallFunc_MakeVector_ReturnValue_7 = MakeVector(CallFunc_FClamp_ReturnValue, 0f, 85f);0x05AEBillboardIdeal.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue_7, false, CallFunc_K2_SetRelativeLocation_SweepHitResult_4, false);0x05E2BreakVector(Box.BoxExtent, CallFunc_BreakVector_X_1, CallFunc_BreakVector_Y_1, CallFunc_BreakVector_Z_1);0x0626CallFunc_Divide_FloatFloat_ReturnValue_2 = Divide_FloatFloat(Width, 2f);0x0650CallFunc_Add_FloatFloat_ReturnValue_5 = Add_FloatFloat(CallFunc_Divide_FloatFloat_ReturnValue_2, 150f);0x067ACallFunc_Add_FloatFloat_ReturnValue_6 = Add_FloatFloat(CallFunc_Add_FloatFloat_ReturnValue_5, VolumeWidthAdd);0x06A8CallFunc_MakeVector_ReturnValue_4 = MakeVector(CallFunc_Add_FloatFloat_ReturnValue_6, CallFunc_BreakVector_Y_1, CallFunc_BreakVector_Z_1);0x06DFBox.SetBoxExtent(CallFunc_MakeVector_ReturnValue_4, true);0x0709CallFunc_MakeVector_ReturnValue = MakeVector(VolumeXOffset, 0f, 1000f);0x0738Box.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue, false, CallFunc_K2_SetRelativeLocation_SweepHitResult_1, false);0x076CCallFunc_Divide_FloatFloat_ReturnValue = Divide_FloatFloat(Width, 2f);0x0796CallFunc_Add_FloatFloat_ReturnValue = Add_FloatFloat(CallFunc_Divide_FloatFloat_ReturnValue, 150f);0x07C0CallFunc_Add_FloatFloat_ReturnValue_1 = Add_FloatFloat(CallFunc_Add_FloatFloat_ReturnValue, VolumeWidthAdd);0x07EECallFunc_Add_FloatFloat_ReturnValue_2 = Add_FloatFloat(CallFunc_Add_FloatFloat_ReturnValue_1, 100f);0x0818BreakVector(Box.BoxExtent, CallFunc_BreakVector_X_1, CallFunc_BreakVector_Y_1, CallFunc_BreakVector_Z_1);0x085CCallFunc_Add_FloatFloat_ReturnValue_4 = Add_FloatFloat(CallFunc_BreakVector_Y_1, 700f);0x0886CallFunc_MakeVector_ReturnValue_3 = MakeVector(CallFunc_Add_FloatFloat_ReturnValue_2, CallFunc_Add_FloatFloat_ReturnValue_4, CallFunc_BreakVector_Z_1);0x08BDNearNavpointBox.SetBoxExtent(CallFunc_MakeVector_ReturnValue_3, true);0x08E7CallFunc_MakeVector_ReturnValue_2 = MakeVector(0f, 0f, 1000f);0x0912NearNavpointBox.K2_SetRelativeLocation(CallFunc_MakeVector_ReturnValue_2, false, CallFunc_K2_SetRelativeLocation_SweepHitResult, false);0x0946Label_0946:0x0946return;0x0948// end of script | EventPublic | 0x00 | |
void BndEvt__Box_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, FHitResult& SweepResult)Script9 statements · 126 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent_1 = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor_1 = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp_1 = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex_1 = OtherBodyIndex;0x0048PersistentFrame.K2Node_ComponentBoundEvent_bFromSweep_1 = bFromSweep;0x005APersistentFrame.K2Node_ComponentBoundEvent_SweepResult_1 = SweepResult;0x006CExecuteUbergraph_BP_AIKartNavpoint(10);0x007Breturn;0x007D// end of script | 0xA8 | ||
void IncrementOrderBy1()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_AIKartNavpoint(1338);0x000Freturn;0x0011// end of script | 0x00 | ||
void BndEvt__NearNavpointBox_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, FHitResult& SweepResult)Script9 statements · 126 bytes of bytecode0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex = OtherBodyIndex;0x0048PersistentFrame.K2Node_ComponentBoundEvent_bFromSweep = bFromSweep;0x005APersistentFrame.K2Node_ComponentBoundEvent_SweepResult = SweepResult;0x006CExecuteUbergraph_BP_AIKartNavpoint(1439);0x007Breturn;0x007D// end of script | 0xA8 | ||
void ExecuteUbergraph_BP_AIKartNavpoint(int32 EntryPoint)Script63 statements · 1,872 bytes of bytecode0x0000goto [EntryPoint];0x000AK2Node_DynamicCast_AsBP_Kart_Pawn = Cast<BP_KartPawn_C>(K2Node_ComponentBoundEvent_OtherActor_1);0x002EK2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsBP_Kart_Pawn);0x004Bif (!(K2Node_DynamicCast_bSuccess)) goto Label_074D;0x0059if (!(K2Node_DynamicCast_AsBP_Kart_Pawn.IsDead)) goto Label_0082;0x007Dgoto Label_074D;0x0082Label_0082:0x0082CallFunc_EqualEqual_ObjectObject_ReturnValue = EqualEqual_ObjectObject(K2Node_DynamicCast_AsBP_Kart_Pawn.Sphere, K2Node_ComponentBoundEvent_OtherComp_1);0x00BEif (!(CallFunc_EqualEqual_ObjectObject_ReturnValue)) goto Label_074D;0x00CCCallFunc_Divide_FloatFloat_ReturnValue = Divide_FloatFloat(Width, 2f);0x00F6CallFunc_Subtract_FloatFloat_ReturnValue = Subtract_FloatFloat(CallFunc_Divide_FloatFloat_ReturnValue, 50f);0x0120CallFunc_Multiply_FloatFloat_ReturnValue = Multiply_FloatFloat(CallFunc_Subtract_FloatFloat_ReturnValue, -1f);0x014ACallFunc_RandomFloatInRange_ReturnValue = RandomFloatInRange(CallFunc_Multiply_FloatFloat_ReturnValue, CallFunc_Subtract_FloatFloat_ReturnValue);0x0178CallFunc_GetTransform_ReturnValue = GetTransform();0x0194BreakTransform(CallFunc_GetTransform_ReturnValue, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x01C2CallFunc_GetForwardVector_ReturnValue = GetForwardVector(CallFunc_BreakTransform_Rotation);0x01E7CallFunc_Multiply_VectorFloat_ReturnValue = Multiply_VectorFloat(CallFunc_GetForwardVector_ReturnValue, CallFunc_RandomFloatInRange_ReturnValue);0x0215CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_BreakTransform_Location, CallFunc_Multiply_VectorFloat_ReturnValue);0x0243CallFunc_GetRightVector_ReturnValue = GetRightVector(CallFunc_BreakTransform_Rotation);0x0268CallFunc_Multiply_VectorFloat_ReturnValue_1 = Multiply_VectorFloat(CallFunc_GetRightVector_ReturnValue, 300f);0x0292CallFunc_Multiply_VectorFloat_ReturnValue_2 = Multiply_VectorFloat(CallFunc_GetRightVector_ReturnValue, -1f);0x02BCCallFunc_Add_VectorVector_ReturnValue_1 = Add_VectorVector(CallFunc_Add_VectorVector_ReturnValue, CallFunc_Multiply_VectorFloat_ReturnValue_1);0x02EACallFunc_Conv_VectorToRotator_ReturnValue = Conv_VectorToRotator(CallFunc_Multiply_VectorFloat_ReturnValue_2);0x030FCallFunc_Add_VectorVector_ReturnValue_2 = Add_VectorVector(CallFunc_Add_VectorVector_ReturnValue_1, FVector(0, 0, 200));0x0341CallFunc_MakeTransform_ReturnValue = MakeTransform(CallFunc_Add_VectorVector_ReturnValue_2, CallFunc_Conv_VectorToRotator_ReturnValue, FVector(1, 1, 1));0x037CK2Node_DynamicCast_AsBP_Kart_Pawn.RaceRespawnPoint = CallFunc_MakeTransform_ReturnValue;0x03ADCallFunc_GetController_ReturnValue = K2Node_DynamicCast_AsBP_Kart_Pawn.GetController();0x03D7K2Node_DynamicCast_AsAICon_Kart_Pawn = Cast<AICon_KartPawn_C>(CallFunc_GetController_ReturnValue);0x03FBK2Node_DynamicCast_bSuccess_1 = Cast<71>(K2Node_DynamicCast_AsAICon_Kart_Pawn);0x0418if (!(K2Node_DynamicCast_bSuccess_1)) goto Label_074D;0x0426K2Node_DynamicCast_AsAICon_Kart_Pawn.NavPathfindingPoint = FVector(0, 0, 0);0x045Bif (!(K2Node_DynamicCast_AsAICon_Kart_Pawn.BattleMode)) goto Label_04EB;0x047FCallFunc_EqualEqual_ObjectObject_ReturnValue_1 = EqualEqual_ObjectObject(K2Node_DynamicCast_AsAICon_Kart_Pawn.CurrentNavpoint, this);0x04B3if (!(CallFunc_EqualEqual_ObjectObject_ReturnValue_1)) goto Label_074D;0x04C1Label_04C1:0x04C1K2Node_DynamicCast_AsAICon_Kart_Pawn.FindNextNavpoint(false);0x04E6goto Label_074D;0x04EBLabel_04EB:0x04EBCallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(K2Node_DynamicCast_AsAICon_Kart_Pawn.CurrentNavpointOrder, NavpointOrder);0x0527if (!(CallFunc_EqualEqual_IntInt_ReturnValue)) goto Label_074D;0x0535goto Label_04C1;0x053ACallFunc_Add_IntInt_ReturnValue = Add_IntInt(NavpointOrder, 1);0x0564Temp_int_Variable = CallFunc_Add_IntInt_ReturnValue;0x057FNavpointOrder = Temp_int_Variable;0x059Agoto Label_074D;0x059FK2Node_DynamicCast_AsBP_Kart_Pawn_1 = Cast<BP_KartPawn_C>(K2Node_ComponentBoundEvent_OtherActor);0x05C3K2Node_DynamicCast_bSuccess_2 = Cast<71>(K2Node_DynamicCast_AsBP_Kart_Pawn_1);0x05E0if (!(K2Node_DynamicCast_bSuccess_2)) goto Label_074D;0x05EECallFunc_EqualEqual_ObjectObject_ReturnValue_2 = EqualEqual_ObjectObject(K2Node_DynamicCast_AsBP_Kart_Pawn_1.Sphere, K2Node_ComponentBoundEvent_OtherComp);0x062Aif (!(CallFunc_EqualEqual_ObjectObject_ReturnValue_2)) goto Label_074D;0x0638CallFunc_GetController_ReturnValue_1 = K2Node_DynamicCast_AsBP_Kart_Pawn_1.GetController();0x0662K2Node_DynamicCast_AsAICon_Kart_Pawn_1 = Cast<AICon_KartPawn_C>(CallFunc_GetController_ReturnValue_1);0x0686K2Node_DynamicCast_bSuccess_3 = Cast<71>(K2Node_DynamicCast_AsAICon_Kart_Pawn_1);0x06A3if (!(K2Node_DynamicCast_bSuccess_3)) goto Label_074D;0x06B1if (!(K2Node_DynamicCast_AsAICon_Kart_Pawn_1.BattleMode)) goto Label_06DA;0x06D5goto Label_074D;0x06DALabel_06DA:0x06DACallFunc_EqualEqual_IntInt_ReturnValue_1 = EqualEqual_IntInt(K2Node_DynamicCast_AsAICon_Kart_Pawn_1.CurrentNavpointOrder, NavpointOrder);0x0716if (!(CallFunc_EqualEqual_IntInt_ReturnValue_1)) goto Label_074D;0x0724K2Node_DynamicCast_AsAICon_Kart_Pawn_1.FindClosestPointAlongNavpoint(3);0x074DLabel_074D:0x074Dreturn;0x074F// end of script | Final | 0x04 |