0x00x0262
Members 11
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | LightningStrikeVertexLight | UChildActorComponent* | 7 flags | nullptr | |
| 0x08 | Billboard | UBillboardComponent* | 7 flags | nullptr | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 7 flags | nullptr | |
| 0x04 | TL_LightningFlash_LerpAlpha_02F4A0414DEF8749487ABCAD47FA9E57 | float | 4 flags | 0 | |
| 0x01 | TL_LightningFlash__Direction_02F4A0414DEF8749487ABCAD47FA9E57 | ETimelineDirection | 4 flags | Forward | |
| 0x0245 | 0x03 | padding / unreflected | |||
| 0x08 | TL_LightningFlash | UTimelineComponent* | 6 flags | nullptr | |
| 0x08 | SM_SkySphereCompRef | UStaticMeshComponent* | 8 flags | nullptr | |
| 0x08 | VertexLightRef | ABP_DynamicVertexLight_C* | 8 flags | nullptr | |
| 0x01 | IsFlashingLightning | bool | 6 flags | false | |
| 0x01 | DisableLightningLoop | bool | 6 flags | false | |
Inherited from AActor 75
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bNetStartup : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bHidden : 1bit 5 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 6 | bool | Net+3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 7 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 0 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 2 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 3 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 6 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 7 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 7 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 0 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 1 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 2 | bool | Protected+3 flags | true | |
| 0x01 | bActorEnableCollision : 1bit 2 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 3 | bool | Transient+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+5 flags | ROLE_None | |
| 0x34 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x009C | 0x04 | padding / unreflected | |||
| 0x40 | AttachmentReplication | FRepAttachment | NetTransient+4 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+5 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x08 | InputComponent | UInputComponent* | 8 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x0114 | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+3 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x10 | ControllingMatineeActors | TArray<AMatineeActor*> | TransientProtected+3 flags | [] | |
| 0x0148 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 3 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | <0xffffffff> | |
| 0x0168 | 0x08 | padding / unreflected | |||
| 0x10 | Tags | TArray<FName> | 6 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0190 | 0x60 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 5 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 7 flags | [] | |
Functions 6
| Signature | Flags | Native | Params |
|---|---|---|---|
void TL_LightningFlash__FinishedFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_StormManager(1411);0x000Freturn;0x0011// end of script | 0x00 | ||
void TL_LightningFlash__UpdateFunc()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_StormManager(1159);0x000Freturn;0x0011// end of script | 0x00 | ||
void LightningFlash()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_StormManager(1154);0x000Freturn;0x0011// end of script | 0x00 | ||
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_StormManager(1256);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void LightningFlashCheck(bool BypassRecentStrikeGate)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_BypassRecentStrikeGate = BypassRecentStrikeGate;0x0012ExecuteUbergraph_BP_StormManager(1377);0x0021return;0x0023// end of script | 0x01 | ||
void ExecuteUbergraph_BP_StormManager(int32 EntryPoint)Script82 statements · 1,419 bytes of bytecode0x0000PushFlow(Label_0588);0x0005goto [EntryPoint];0x000Fif (!(DisableLightningLoop)) goto Label_001E;0x001DPopFlow();0x001ELabel_001E:0x001ELightningFlash();0x002CPopFlow();0x002DLabel_002D:0x002Dif (!(DisableLightningLoop)) goto Label_003C;0x003BPopFlow();0x003CLabel_003C:0x003Cif (!(IsFlashingLightning)) goto Label_0081;0x004ALabel_004A:0x004ARetriggerableDelay(this, 10f, LatentActionInfo{0x2B5, -1676590088, FName(ExecuteUbergraph_BP_StormManager), this});0x0080PopFlow();0x0081Label_0081:0x0081if (!(DisableLightningLoop)) goto Label_0090;0x008FPopFlow();0x0090Label_0090:0x0090/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/Ambient/A_Lightning1.A_Lightning1, 1f, 1f, 0f, nullptr, nullptr);0x00CBIsFlashingLightning = true;0x00D6CallFunc_GetAllActorsWithTag_OutActors = {};0x00E1GetAllActorsWithTag(this, FName(darksky), CallFunc_GetAllActorsWithTag_OutActors);0x0102Temp_int_Loop_Counter_Variable = 0;0x0119Temp_int_Array_Index_Variable = 0;0x0130Label_0130:0x0130CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsWithTag_OutActors);0x016BCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x0191if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_026F;0x019FTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x01BAPushFlow(Label_033F);0x01BF/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsWithTag_OutActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x01FAK2Node_DynamicCast_AsStatic_Mesh_Actor = Cast<StaticMeshActor>(CallFunc_Array_Get_Item);0x021EK2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsStatic_Mesh_Actor);0x023Bif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0245SM_SkySphereCompRef = K2Node_DynamicCast_AsStatic_Mesh_Actor.StaticMeshComponent;0x026EPopFlow();0x026FLabel_026F:0x026FVertexLightRef.SetLightEnabled(true);0x0294TL_LightningFlash.PlayFromStart();0x02B4PopFlow();0x02B5IsFlashingLightning = false;0x02C0CallFunc_RandomFloatInRange_ReturnValue = RandomFloatInRange(10f, 15f);0x02E6RetriggerableDelay(this, CallFunc_RandomFloatInRange_ReturnValue, LatentActionInfo{0x321, 1786995677, FName(ExecuteUbergraph_BP_StormManager), this});0x0320PopFlow();0x0321if (!(DisableLightningLoop)) goto Label_0330;0x032FPopFlow();0x0330Label_0330:0x0330LightningFlash();0x033EPopFlow();0x033FLabel_033F:0x033FCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0369Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0384goto Label_0130;0x0389Label_0389:0x0389CallFunc_IsValid_ReturnValue = IsValid(SM_SkySphereCompRef);0x03A6if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x03B0CallFunc_VLerp_ReturnValue = VLerp(FVector(0.177, 0.177, 0.177), FVector(0.7, 0.7, 0.7), TL_LightningFlash_LerpAlpha_02F4A0414DEF8749487ABCAD47FA9E57);0x03EFSM_SkySphereCompRef.SetVectorParameterValueOnMaterials(FName(DeathTint), CallFunc_VLerp_ReturnValue);0x0425PopFlow();0x0426Label_0426:0x0426VertexLightRef.SetLightEnabled(false);0x044BDelay(this, 7f, LatentActionInfo{0xF, -1579525841, FName(ExecuteUbergraph_BP_StormManager), this});0x0481PopFlow();0x0482goto Label_002D;0x0487CallFunc_Lerp_ReturnValue = Lerp(0f, 35f, TL_LightningFlash_LerpAlpha_02F4A0414DEF8749487ABCAD47FA9E57);0x04B6VertexLightRef.SetIntensity(CallFunc_Lerp_ReturnValue);0x04E3goto Label_0389;0x04E8K2Node_DynamicCast_AsBP_Dynamic_Vertex_Light = Cast<BP_DynamicVertexLight_C>(LightningStrikeVertexLight.ChildActor);0x0522K2Node_DynamicCast_bSuccess_1 = Cast<71>(K2Node_DynamicCast_AsBP_Dynamic_Vertex_Light);0x053Fif (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x0549VertexLightRef = K2Node_DynamicCast_AsBP_Dynamic_Vertex_Light;0x055Cgoto Label_0426;0x0561if (!(K2Node_CustomEvent_BypassRecentStrikeGate)) goto Label_0574;0x056Fgoto Label_0090;0x0574Label_0574:0x0574if (!(IsFlashingLightning)) goto Label_0081;0x0582PopFlow();0x0583goto Label_004A;0x0588Label_0588:0x0588return;0x058A// end of script | Final | 0x04 |