0x0000PushFlow(Label_0516);0x0005goto [EntryPoint];0x000F/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_1);0x003DTemp_int_Variable = PlayerRef.PlayerIndex;0x006E/Script/Engine.Default__BlueprintMapLibrary.Map_Add(Switch(Temp_int_Variable, 0 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.CurrentStatusEffectsP1, 1 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.CurrentStatusEffectsP2, 2 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.CurrentStatusEffectsP3, 3 => CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.CurrentStatusEffectsP4, default => K2Node_Select_Default), WhichEffect, Temp_float_Variable);0x0159CallFunc_Abs_ReturnValue = Abs(0f);0x017AStatusEffectMeterWidgetRef.CurrentStatusEffectAmt = CallFunc_Abs_ReturnValue;0x01ABStatusEffectMeterWidgetRef.UpdateResourceBar();0x01CFRemoveStatusEffect();0x01DDPopFlow();0x01DE/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0x020CCallFunc_Multiply_IntFloat_ReturnValue = Multiply_IntFloat(CallFunc_GetGI_BBPSX_AsGI_BBPSX.MaxHealth, 0.7f);0x024CCallFunc_ApplyDamage_ReturnValue = /Script/Engine.Default__GameplayStatics.ApplyDamage(PlayerRef, CallFunc_Multiply_IntFloat_ReturnValue, nullptr, PlayerRef, /Game/BP/Variables/DT_FrenzyApply.DT_FrenzyApply_C);0x02A3Temp_int_Loop_Counter_Variable = 0;0x02BATemp_int_Array_Index_Variable = 0;0x02D1Label_02D1:0x02D1CallFunc_K2_GetComponentsByClass_ReturnValue = PlayerRef.K2_GetComponentsByClass(/Game/BP/Components/BPC_FrenzyBuildUp.BPC_FrenzyBuildUp_C);0x030CCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_K2_GetComponentsByClass_ReturnValue);0x0347CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x036Dif (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0433;0x037BTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0396PushFlow(Label_046A);0x039BCallFunc_K2_GetComponentsByClass_ReturnValue = PlayerRef.K2_GetComponentsByClass(/Game/BP/Components/BPC_FrenzyBuildUp.BPC_FrenzyBuildUp_C);0x03D6/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_K2_GetComponentsByClass_ReturnValue, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0411CallFunc_Array_Get_Item.K2_DestroyComponent(this);0x0432PopFlow();0x0433Label_0433:0x0433Delay(this, 1.5f, LatentActionInfo{0xF, -1819090079, FName(ExecuteUbergraph_BPC_SEFrenzy), this});0x0469PopFlow();0x046ALabel_046A:0x046ACallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0494Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x04AFgoto Label_02D1;0x04B4ReceiveBeginPlay();0x04BECallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x04DBDelay(this, CallFunc_GetWorldDeltaSeconds_ReturnValue, LatentActionInfo{0x1DE, 1727509597, FName(ExecuteUbergraph_BPC_SEFrenzy), this});0x0515PopFlow();0x0516Label_0516:0x0516return;