Zdexby TheHolyOneZ
4,763 classes
Class

UWidgetInteractionComponent

: USceneComponent : UActorComponent : UObject
/Script/UMG.WidgetInteractionComponent 0x0480 (1,152 B) align 16 inherited 0x0290 vtable /Script/UMG
0x00x0480

Members 19

OffsetSizeNameTypeFlagsDefault
0x10OnHoveredWidgetChangedFMulticastScriptDelegate4 flags<delegate>
0x02980x10padding / unreflected
0x04VirtualUserIndexint328 flags0
0x04PointerIndexint328 flags0
0x01TraceChanneluint87 flags3
0x02B10x03padding / unreflected
0x04InteractionDistancefloat7 flags500
0x01InteractionSourceEWidgetInteractionSource7 flagsWorld
0x01bEnableHitTestingbool7 flagstrue
0x01bShowDebugbool7 flagsfalse
0x02BB0x01padding / unreflected
0x04DebugSphereLineThicknessfloat8 flags2
0x04DebugLineThicknessfloat8 flags1
0x10DebugColorFLinearColor8 flags{R=1, G=0, B=0, A=1}
0x02D40x7Cpadding / unreflected
0x88CustomHitResultFHitResultTransientProtected+4 flags{FaceIndex=0, Time=1, Distance=0, Location={}, ImpactPoint=…
0x08LocalHitLocationFVector2DTransientProtected+5 flags{X=0, Y=0}
0x08LastLocalHitLocationFVector2DTransientProtected+5 flags{X=0, Y=0}
0x08HoveredWidgetComponentUWidgetComponent*TransientProtected+7 flagsnullptr
0x88LastHitResultFHitResultTransientProtected+4 flags{FaceIndex=0, Time=1, Distance=0, Location={}, ImpactPoint=…
0x01bIsHoveredWidgetInteractableboolTransientProtected+5 flagsfalse
0x01bIsHoveredWidgetFocusableboolTransientProtected+5 flagsfalse
0x01bIsHoveredWidgetHitTestVisibleboolTransientProtected+5 flagsfalse
0x047B0x05unreflected bytes to end of UWidgetInteractionComponent
Inherited from USceneComponent 28
OffsetSizeNameTypeFlagsDefault
0x08PhysicsVolumeTWeakObjectPtr<APhysicsVolume>Transient+6 flags<0xffffffff>
0x08AttachParentUSceneComponent*NetRepNotify+7 flagsnullptr
0x08AttachSocketNameFNameNetRepNotify+5 flagsNone
0x10AttachChildrenTArray<TArray<FVector>>NetTransient+5 flags[]
0x01000x08padding / unreflected
0x10ClientAttachedChildrenTArray<FVector>Transient+4 flags[]
0x01180x2Cpadding / unreflected
0x0CRelativeLocationFVectorNetRepNotify+8 flags{X=0, Y=0, Z=0}
0x0CRelativeRotationFRotatorNetRepNotify+7 flags{Pitch=0, Yaw=0, Roll=0}
0x0CRelativeScale3DFVectorNetRepNotify+9 flags{X=1, Y=1, Z=1}
0x0CComponentVelocityFVector5 flags{X=0, Y=0, Z=0}
0x01740x08padding / unreflected
0x04UpdateComponentToWorldRateSecondsfloatProtected+7 flags0
0x04NextUpdateComponentToWorldExpectedTimefloatTransient+5 flags0
0x01bCanSkipIntermediateTransformUpdates : 1bit 1boolTransient+3 flagstrue
0x01bComponentToWorldUpdated : 1bit 2boolTransient+3 flagsfalse
0x01bAbsoluteLocation : 1bit 4boolNetRepNotify+6 flagsfalse
0x01bAbsoluteRotation : 1bit 5boolNetRepNotify+6 flagsfalse
0x01bAbsoluteScale : 1bit 6boolNetRepNotify+6 flagsfalse
0x01bVisible : 1bit 7boolNetRepNotify+6 flagstrue
0x01bShouldBeAttached : 1bit 0boolNetTransient+3 flagsfalse
0x01bShouldSnapLocationWhenAttached : 1bit 1boolNetTransient+3 flagsfalse
0x01bShouldSnapRotationWhenAttached : 1bit 2boolNetTransient+3 flagsfalse
0x01bShouldUpdatePhysicsVolume : 1bit 3bool6 flagsfalse
0x01bHiddenInGame : 1bit 4bool7 flagsfalse
0x01bBoundsChangeTriggersStreamingDataRebuild : 1bit 5bool3 flagsfalse
0x01bUseAttachParentBound : 1bit 6bool6 flagsfalse
0x01860x01padding / unreflected
0x01Mobilityuint88 flags2
0x01DetailModeuint89 flags0
0x01PhysicsVolumeChangedDelegateFMulticastScriptDelegate4 flags<delegate>
0x018A0xAEpadding / unreflected
0x50ImportantSocketsTMap<FActorComponentTickFunction, FName>Protected+3 flags<TMap>
Inherited from UActorComponent 17
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<TArray<int32>>4 flags[]
0x10AssetUserDataTArray<int32>Protected+6 flags[]
0x00880x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicates : 1bit 4boolNet+7 flagsfalse
0x01bAutoActivate : 1bit 7bool6 flagsfalse
0x01bIsActive : 1bit 0boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 1bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 3boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 5bool6 flagsfalse
0x01bShouldBeSaved : 1bit 7bool5 flagsfalse
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x00970x01padding / unreflected
0x10UCSModifiedPropertiesTArray<FString>2 flags[]
0x10ActorComponentKeyFString3 flags""

Functions 15

SignatureFlagsNativeParams
void SetFocus(UWidget* FocusWidget)FinalNative+1 flags0x08
void SetCustomHitResult(FHitResult& HitResult)FinalNative+1 flags0x88
bool SendKeyChar(const FString& Characters, bool bRepeat)NativePublic0x12
void ScrollWheel(float ScrollDelta)NativePublic0x04
void ReleasePointerKey(const FKey& Key)NativePublic0x18
bool ReleaseKey(const FKey& Key)NativePublic0x19
void PressPointerKey(const FKey& Key)NativePublic0x18
bool PressKey(const FKey& Key, bool bRepeat)NativePublic0x1A
bool PressAndReleaseKey(const FKey& Key)NativePublic0x19
bool IsOverInteractableWidget()FinalNative+1 flags0x01
bool IsOverHitTestVisibleWidget()FinalNative+1 flags0x01
bool IsOverFocusableWidget()FinalNative+1 flags0x01
FHitResult GetLastHitResult()FinalNative+1 flags0x88
UWidgetComponent* GetHoveredWidgetComponent()FinalNative+1 flags0x08
FVector2D Get2DHitLocation()FinalNative+1 flags0x08

Used by 2

types with a member, parameter or interface of this type