Zdexby TheHolyOneZ
4,763 classes
Class

USkillTreeMenuWidget

: UBaseCharacterWidget : UAHBaseUserWidget : UUserWidget : UWidget : UVisual : UObject
/Script/AtomicHeart.SkillTreeMenuWidget 0x05C0 (1,472 B) align 8 inherited 0x0328 vtable /Script/AtomicHeart
0x00x05C0

Members 30

OffsetSizeNameTypeFlagsDefault
0x10OnExitSkillTerminalFMulticastScriptDelegateBlueprintCallable+3 flags<delegate>
0x10OnSwitchToCraftFMulticastScriptDelegateBlueprintCallable+3 flags<delegate>
0x10OnStartSkillMovieEventFMulticastScriptDelegateBlueprintCallable+4 flags<delegate>
0x10OnStopSkillMovieEventFMulticastScriptDelegateBlueprintCallable+4 flags<delegate>
0x50DefaultCategoriesTMap<TMap<TArray<TArray<TArray<UNavigationPanelWidget*>>>, ESkillCategory>, ESkillCategory>Protected+4 flags<TMap>
0x50DLCCategoriesTMap<TArray<TArray<TArray<UNavigationPanelWidget*>>>, ESkillCategory>Protected+4 flags<TMap>
0x10GridSkillsTArray<TArray<TArray<UNavigationPanelWidget*>>>Protected+6 flags[]
0x10AbilitySlotsTArray<TArray<UNavigationPanelWidget*>>Protected+6 flags[]
0x10RageSlotsTArray<UNavigationPanelWidget*>Protected+6 flags[]
0x08SkillInfoWindowUSkillInfoWindowWidget*Protected+9 flagsnullptr
0x08CurrentSelectedSkillUDA_Skill*TransientProtected+7 flagsnullptr
0x08SkillsGridPanelUGridPanel*Protected+9 flagsnullptr
0x08AbilitiesContainerUPanelWidget*Protected+9 flagsnullptr
0x08RageSlotsContainerUPanelWidget*Protected+9 flagsnullptr
0x04MaxColumnint32Protected+7 flags0
0x04MaxRowint32Protected+7 flags0
0x50SkillsEntriesTMap<TSubclassOf<USkillEntryWidget>, UDA_Skill*>Protected+5 flags<TMap>
0x08RageSlotTemplateTSubclassOf<USkillEntryWidget>Protected+8 flagsnullptr
0x01TutorialTypeECraftMachineTutorialProtected+6 flagsNone
0x01bExitAvailableboolProtected+6 flagsfalse
0x01bSwitchToCraftAvailableboolProtected+6 flagsfalse
0x01bInstallingAbilityboolProtected+6 flagsfalse
0x04CC0x04padding / unreflected
0x08PopUpWidgetUPopUpWidget*Protected+9 flagsnullptr
0x08SkillMovieSettingsUDA_SkillTutorialMovieSettings*Protected+9 flagsnullptr
0x08WidgetInteractionComponentUWidgetInteractionComponent*Protected+9 flagsnullptr
0x10OnSkillAcquiredDelegateFMulticastScriptDelegateProtectedBlueprintCallable+4 flags<delegate>
0x10OnTutorialStageChangedDelegateFMulticastScriptDelegateProtectedBlueprintCallable+4 flags<delegate>
0x50ActiveSkillsTMap<TMap<FMulticastScriptDelegate, UDA_Skill*>, ECharacterAbilities>Protected+4 flags<TMap>
0x50SelectedRageSkillsTMap<FMulticastScriptDelegate, UDA_Skill*>Protected+3 flags<TMap>
0x05A80x18unreflected bytes to end of USkillTreeMenuWidget
Inherited from UAHBaseUserWidget 12
OffsetSizeNameTypeFlagsDefault
0x10RightStickInputEventFMulticastScriptDelegate4 flags<delegate>
0x10OnWidgetClosedFMulticastScriptDelegate4 flags<delegate>
0x08InputContextTagFGameplayTagProtected+6 flags{TagName=None}
0x01bShowCursorboolProtected+8 flagsfalse
0x01bShowCursorOnControllerboolProtected+8 flagsfalse
0x01bFocusWidgetboolProtected+8 flagstrue
0x02930x05padding / unreflected
0x28ApplyingTagsFGameplayTagContainerProtected+4 flags{GameplayTags=[], ParentTags=[]}
0x28ProhibitionTagsToOpenWidgetFGameplayTagContainerProtected+4 flags{GameplayTags=[], ParentTags=[]}
0x08WidgetTagFGameplayTagProtected+6 flags{TagName=None}
0x01bShouldSendVisibilityEventsboolProtected+8 flagsfalse
0x01bPauseGameboolProtected+8 flagsfalse
0x02F20x06padding / unreflected
0x08CursorSettingsUDA_GamepadCursorSettings*Protected+6 flagsnullptr
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01800x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequenceTickManager*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<TArray<UWidgetTree*>>Transient+2 flags[]
0x10NamedSlotBindingsTArray<UWidgetTree*>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01ED0x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F90x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<UPanelSlot*>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00BD0x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D90x27padding / unreflected
0x10NativeBindingsTArray<void>TransientProtected+2 flags[]

Functions 29

SignatureFlagsNativeParams
void SwitchToCraftWindow()FinalNative+1 flags0x00
void SetSkillToSlot(UDA_Skill* InSkill, int32 InSlotIndex)FinalNative+1 flags0x0C
void RemoveSelectedAbility(UDA_Skill* AbilityToCheck)FinalNative+1 flags0x08
void RemoveBinding()FinalNative+1 flags0x00
void RefundSkills()FinalNative+1 flags0x00
void RefreshSkillInfoWindow()FinalNative+1 flags0x00
void OnStopSkillMovie()FinalNative+1 flags0x00
void OnSkillHoveredEvent(USkillEntryWidget* InSkillWidget)EventProtected0x08
void OnSkillHovered(USkillEntryWidget* InSkillWidget)FinalNative+1 flags0x08
void OnSkillDrop(USkillEntryWidget* InSkillWidget, USkillEntryWidget* OutSkillWidget)EventProtected0x10
void OnSkillDragCancelled(USkillEntryWidget* InSkillWidget)EventProtected0x08
void OnSkillDrag(USkillEntryWidget* InSkillWidget)EventProtected0x08
void OnSkillClickedEvent()EventProtected0x00
void OnSkillClicked(USkillEntryWidget* InSkillWidget)FinalNative+1 flags0x08
void OnRageSlotAdded(USkillEntryWidget* RageSlot, int32 SlotIndex)EventProtected0x0C
void OnPlaySkillMovieButtonClicked()FinalNative+1 flags0x00
bool OnLearn(UDA_Skill* InSkill)FinalNative+1 flags0x09
void OnInfoWindowButtonClicked()EventProtected0x00
void OnExitTerminalPressed()FinalNative+1 flags0x00
void K2_LoadOS(const ECraftMachineTutorial& InTutorialType, UWidgetInteractionComponent* InteractionComponent, bool bDLC1, bool bDLC3)EventProtected0x12
bool IsTutorialFinished(UDA_Skill* InSkill)FinalNative+1 flags0x09
void InitCategory(const ESkillCategory& InSkillCategory)FinalNative+1 flags0x01
bool HasSkill(UDA_Skill* InSkill)FinalNative+1 flags0x09
bool HasAnyReadyToSetRageSkill()FinalNative+1 flags0x01
USkillUpgrade* GetSkillUpgrade(UDA_Skill* InSkill, bool bUseCurrentLevel, int32 InForceLevel)FinalNative+1 flags0x18
int32 GetSkillLevel(UDA_Skill* InSkill)FinalNative+1 flags0x0C
ECharacterAbilities GetActivatedSpecialAbility(int32 BindIndex)FinalNative+1 flags0x05
void FillNavigation(bool bDLC)FinalNative+1 flags0x01
void BindTutorialSkill(UUserWidget* SkillWidget)FinalNative+1 flags0x08

Used by 1

types with a member, parameter or interface of this type