0x00x0578
Members 10
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | TerminalWidgetTemplate | TSubclassOf<UTerminalSuslikWidget> | Protected+9 flags | nullptr | |
| 0x08 | TerminalCameraScannerWidgetTemplate | TSubclassOf<UTerminalCameraScannerWidget> | Protected+9 flags | nullptr | |
| 0x28 | CanNotBeActivated | FGameplayTagContainer | Protected+3 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x01 | bIsUsed | bool | Protected+6 flags | false | |
| 0x04B1 | 0x07 | padding / unreflected | |||
| 0x28 | ZoomPreset | FWorldMapZoomPreset | Protected+3 flags | {CameraCurvePitchZoomIn=nullptr, CameraPitchZoomInRate=5, D… | |
| 0x28 | ServedCamerasScanners | FGameplayTagContainer | Protected+2 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x10 | EntitiesToDownload | TArray<TWeakObjectPtr<UWorldMapBase>> | Protected+6 flags | [] | |
| 0x08 | CachedWorldMap | TWeakObjectPtr<UWorldMapBase> | TransientProtected+10 flags | <0xffffffff> | |
| 0x08 | CachedWorldMapSubsystem | TWeakObjectPtr<UAHWorldMapSubsystem> | TransientProtected+8 flags | <0xffffffff> | |
| 0x0528 | 0x08 | padding / unreflected | |||
| 0x10 | Cameras | TArray<UCameraComponent*> | Transient+3 flags | [] | |
| 0x0540 | 0x38 | unreflected bytes to end of ATerminalSuslik | |||
Inherited from AObservableObject 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | ObservationCamera | UCameraComponent* | Protected+9 flags | /Script/AtomicHeart.Default__ObservableObject.CameraCompone… | |
| 0x01 | bShouldReturnAfterSuccess | bool | Protected+7 flags | true | |
| 0x0439 | 0x07 | padding / unreflected | |||
| 0x28 | NoteInfoWhenObserve | TSoftObjectPtr<UDA_NoteInfo> | Protected+5 flags | <SoftObjectProperty> | |
Inherited from AInteractiveObject 35
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Sequence | ULevelSequence* | Protected+8 flags | nullptr | |
| 0x08 | ActivationAnimMontage | UAnimMontage* | Protected+8 flags | nullptr | |
| 0x08 | DeactivationAnimMontage | UAnimMontage* | Protected+8 flags | nullptr | |
| 0x08 | SnapInteractionAnimations | UDA_SnapInteractionAnimations* | Protected+8 flags | nullptr | |
| 0x08 | RequiredItemAnimation | UAnimMontage* | Protected+8 flags | nullptr | |
| 0x08 | InteractiveComponent | UInteractiveComponent* | Protected+11 flags | /Script/AtomicHeart.Default__InteractiveObject.InteractionC… | |
| 0x08 | InteractionRoot | USceneComponent* | Protected+10 flags | /Script/AtomicHeart.Default__InteractiveObject.InteractionR… | |
| 0x08 | InteractionLookAt | USceneComponent* | Protected+10 flags | /Script/AtomicHeart.Default__InteractiveObject.InteractionL… | |
| 0x01 | bShowConditionText | bool | Protected+8 flags | false | |
| 0x02B9 | 0x07 | padding / unreflected | |||
| 0x18 | ConditionText | FText | Protected+4 flags | <FText> | |
| 0x08 | ConditionIcon | UTexture2D* | Protected+8 flags | nullptr | |
| 0x18 | LockedConditionText | FText | Protected+4 flags | <FText> | |
| 0x08 | LockedConditionIcon | UTexture2D* | Protected+8 flags | nullptr | |
| 0x08 | Condition | UBaseCondition* | Protected+10 flags | nullptr | |
| 0x10 | ActivationObjects | TArray<bool> | Protected+6 flags | [] | |
| 0x01 | bUseAsToggle | bool | Protected+7 flags | false | |
| 0x0319 | 0x03 | padding / unreflected | |||
| 0x04 | SnapDuration | float | Protected+7 flags | 0.5 | |
| 0x04 | SmoothRotationSpeed | float | Protected+6 flags | 2 | |
| 0x0324 | 0x04 | padding / unreflected | |||
| 0x50 | RequiredItem | FInventoryData | Protected+3 flags | {Item=<SoftClassProperty>, ItemDataAsset=nullptr, Amount=1,… | |
| 0x08 | RequiredGrabbedObject | TSubclassOf<AActor> | Protected+8 flags | nullptr | |
| 0x08 | GrabActor | AActor* | Protected+7 flags | nullptr | |
| 0x01 | bAutoActivateWithRequiredObject | bool | Protected+7 flags | false | |
| 0x01 | bAutoAttachRequiredObject | bool | Protected+7 flags | true | |
| 0x038A | 0x02 | padding / unreflected | |||
| 0x08 | RequiredObjectAttachSocket | FName | Protected+7 flags | None | |
| 0x01 | InitialActivationState | EActivationState | Protected+7 flags | None | |
| 0x01 | InteractiveObjectType | EInteractiveObjectType | Protected+7 flags | InteractiveBase | |
| 0x01 | bAllowCameraRotationDuringInteraction | bool | Protected+7 flags | false | |
| 0x0397 | 0x01 | padding / unreflected | |||
| 0x10 | CameraPitchRange | FFloatRange | Protected+7 flags | {LowerBound={Type=2, Value=0}, UpperBound={Type=2, Value=0}} | |
| 0x10 | CameraYawRange | FFloatRange | Protected+7 flags | {LowerBound={Type=2, Value=0}, UpperBound={Type=2, Value=0}} | |
| 0x28 | ProhibitionTagsToInteract | FGameplayTagContainer | Protected+4 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x10 | UsableChildren | TArray<EActivationState> | TransientProtected+3 flags | [] | |
| 0x01 | ActivationState | EActivationState | Protected+6 flags | None | |
| 0x03F1 | 0x17 | padding / unreflected | |||
| 0x08 | MontageToPlay | UAnimMontage* | Transient+5 flags | nullptr | |
| 0x08 | SkeletalMeshComponent | USkeletalMeshComponent* | Transient+7 flags | nullptr | |
| 0x08 | ActiveInfo | UInteractiveObjectActiveInfo* | Transient+7 flags | nullptr | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bNetStartup : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bHidden : 1bit 5 | bool | Net+7 flags | false | |
| 0x01 | bHiddenTemporary : 1bit 6 | bool | Transient+5 flags | false | |
| 0x01 | bTearOff : 1bit 7 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 1 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 2 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 4 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 5 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 0 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 1 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 2 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 3 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 4 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bIsEditorOnlyActor : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bShouldBeSaved : 1bit 2 | bool | 5 flags | false | |
| 0x01 | bCanBeMovedToAnotherLevel : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicates : 1bit 4 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 5 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 6 | bool | Protected+3 flags | true | |
| 0x01 | bActorEnableCollision : 1bit 6 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 7 | bool | Transient+4 flags | false | |
| 0x0065 | 0x01 | padding / unreflected | |||
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | uint8 | NetTransient+5 flags | 0 | |
| 0x0069 | 0x03 | padding / unreflected | |||
| 0x34 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x00A8 | 0x08 | padding / unreflected | |||
| 0x40 | AttachmentReplication | FRepAttachment | NetTransient+4 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | uint8 | Net+5 flags | 3 | |
| 0x01 | NetDormancy | uint8 | 9 flags | 1 | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | uint8 | 6 flags | 0 | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x08 | InputComponent | UInputComponent* | 8 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x0124 | 0x04 | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<USceneComponent*> | Transient+2 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x10 | ControllingMatineeActors | TArray<TArray<TWeakObjectPtr<UChildActorComponent>>> | TransientProtected+2 flags | [] | |
| 0x0158 | 0x10 | padding / unreflected | |||
| 0x10 | Layers | TArray<TWeakObjectPtr<UChildActorComponent>> | 2 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | <0xffffffff> | |
| 0x0180 | 0x08 | padding / unreflected | |||
| 0x10 | Tags | TArray<FMulticastScriptDelegate> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01A8 | 0x68 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<TArray<void>> | 4 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<void> | 6 flags | [] | |
Functions 21
| Signature | Flags | Native | Params |
|---|---|---|---|
| void UpdateActiveLayer() | FinalNative+1 flags | 0x00 | |
| void ToggleWorldMapToTerminalMode(bool bEnable) | FinalNative+1 flags | 0x01 | |
| void TerminalExit(bool bExtrime) | FinalNative+1 flags | 0x01 | |
| void SetZoomPreset() | FinalNative+1 flags | 0x00 | |
| void SetVisibleTerminalWidget(const ESlateVisibility& InVisibility) | FinalNative+1 flags | 0x01 | |
| void SendNotificationToAllServedScannerCameras() | FinalNative+1 flags | 0x00 | |
| void RemoveTerminalWidget() | FinalNative+1 flags | 0x00 | |
| void RemoveTerminalCameraScannerWidget() | FinalNative+1 flags | 0x00 | |
| void OnSignificanceChanged(AActor* OwnerActor, const ESignificanceLevels& PreviousSignificanceLevel, const ESignificanceLevels& NewSignificanceLevel) | FinalNative+1 flags | 0x0A | |
| void OnNotificationTerminalMessage(FGameplayTag& Token, const EWorldMapTypeOperationNotify& TypeOperation, AActor* Actor, FGameplayTag& Action) | FinalNative+1 flags | 0x20 | |
| void OnNotificationCameraScannerMessage(const FGameplayTag& Token, bool bIsAlive) | FinalNative+1 flags | 0x09 | |
| void OnExitFromCameraScanner() | NativeEvent+1 flags | 0x00 | |
| void OnDownloaded(bool bUpdated) | FinalNative+1 flags | 0x01 | |
| int32 GetNumberCamerasScanners() | FinalNative+1 flags | 0x04 | |
| int32 GetNumberAliveCamerasScanners() | FinalNative+1 flags | 0x04 | |
| TArray<void> GetCameras() | FinalNative+1 flags | 0x10 | |
| void ExecuteAction(FGameplayTag& Token, AActor* Actor, FGameplayTag& Action) | EventPublic | 0x18 | |
| void EnableBlendToWorldMap() | FinalNative+1 flags | 0x00 | |
| void DisableBlendToWorldMap() | FinalNative+1 flags | 0x00 | |
| void CreateTerminalWidgetAndAddToViewport() | FinalNative+1 flags | 0x00 | |
| void CreateTerminalCameraScannerWidgetAndAddToViewport(ATerminalCameraScanner* InTerminalCameraScanner) | FinalNative+1 flags | 0x08 |