0x00x00A8
Members 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x0030 | 0x48 | padding / unreflected | |||
| 0x01 | bRepeatable | bool | Protected+8 flags | false | |
| 0x01 | bInverseCondition | bool | Protected+8 flags | false | |
| 0x007A | 0x2E | unreflected bytes to end of UBaseCondition | |||
Functions 2
| Signature | Flags | Native | Params |
|---|---|---|---|
| void TimerCheck() | FinalNative+1 flags | 0x00 | |
| void PostCheck() | NativeProtected | 0x00 |
Subclasses 24
U3DNavigationConditionUAbilityConditionUAngleConditionUBlueprintConditionUCanReachConditionUCharacterDiedConditionUCharacterEventConditionUCollectorOverlapUConditionContainerUCoverConditionUDifficultyConditionUDoorConditionUFloatConditionUGameplayTriggerConditionUGameplayTriggerWasTriggeredConditionUHitReactionConditionUInteractConditionUKillConditionULevelLoadedConditionUMissingChunksConditionUPlayerAimConditionURandomConditionUTagConditionUTriggerVolumeCondition