Zdexby TheHolyOneZ
4,763 classes
Class

UPlayerUtils

: UBlueprintFunctionLibrary : UObject
/Script/AtomicHeart.PlayerUtils 0x0030 (48 B) align 8 inherited 0x0030 vtable /Script/AtomicHeart
0x00x0030

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 5

SignatureFlagsNativeParams
bool SetGamePaused(UObject* WorldContextObject, bool bPaused, bool bPauseSound)FinalNative+2 flags0x0B
EInputMode GetCurrentInputMode(AAHPlayerController* PlayerController)FinalNative+2 flags0x09
AActor* GetActorViewTarget(APlayerController* PlayerController)FinalNative+2 flags0x10
void CheckPlayerTriggerVolumeOverlapPlayerCharacter(APlayerTriggerVolume* TriggerVolume)FinalNative+2 flags0x08
void CheckPlayerCharacterOverlapPlayerTriggerVolume(AAHPlayerCharacter* TargetCharacter)FinalNative+2 flags0x08