Zdexby TheHolyOneZ
4,763 classes
Class

UMainMenuButtonListWidget

: UBaseCharacterWidget : UAHBaseUserWidget : UUserWidget : UWidget : UVisual : UObject
/Script/AtomicHeart.MainMenuButtonListWidget 0x0420 (1,056 B) align 16 inherited 0x0328 vtable /Script/AtomicHeart
0x00x0420

Members 11

OffsetSizeNameTypeFlagsDefault
0x28CategoryTemplateTSoftClassPtr<UNavigationMenuWidget>Protected+6 flags<SoftClassProperty>
0x08MainMenuUMainMenuWidget*Protected+8 flagsnullptr
0x08CurrentLoadSlotTWeakObjectPtr<UNavigationMenuWidget>Protected+10 flags<0xffffffff>
0x10LoadSlotWidgetsTArray<float>Protected+6 flags[]
0x04LoadingListOffsetfloatProtected+7 flags0
0x03740x04padding / unreflected
0x08LoadSlotsContainerUPanelWidget*Protected+9 flagsnullptr
0x08ScrollSoundUAkAudioEvent*Protected+7 flagsnullptr
0x18PopUpMessageFTextProtected+2 flags<FText>
0x01bCanSelectNextSlotboolProtected+6 flagstrue
0x03A10x07padding / unreflected
0x10LoadSlotsTArray<TArray<FMulticastScriptDelegate>>2 flags[]
0x03B80x10padding / unreflected
0x10PendingSlotsTArray<FMulticastScriptDelegate>3 flags[]
0x03D80x48unreflected bytes to end of UMainMenuButtonListWidget
Inherited from UAHBaseUserWidget 12
OffsetSizeNameTypeFlagsDefault
0x10RightStickInputEventFMulticastScriptDelegate4 flags<delegate>
0x10OnWidgetClosedFMulticastScriptDelegate4 flags<delegate>
0x08InputContextTagFGameplayTagProtected+6 flags{TagName=None}
0x01bShowCursorboolProtected+8 flagsfalse
0x01bShowCursorOnControllerboolProtected+8 flagsfalse
0x01bFocusWidgetboolProtected+8 flagstrue
0x02930x05padding / unreflected
0x28ApplyingTagsFGameplayTagContainerProtected+4 flags{GameplayTags=[], ParentTags=[]}
0x28ProhibitionTagsToOpenWidgetFGameplayTagContainerProtected+4 flags{GameplayTags=[], ParentTags=[]}
0x08WidgetTagFGameplayTagProtected+6 flags{TagName=None}
0x01bShouldSendVisibilityEventsboolProtected+8 flagsfalse
0x01bPauseGameboolProtected+8 flagsfalse
0x02F20x06padding / unreflected
0x08CursorSettingsUDA_GamepadCursorSettings*Protected+6 flagsnullptr
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01800x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequenceTickManager*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<TArray<UWidgetTree*>>Transient+2 flags[]
0x10NamedSlotBindingsTArray<UWidgetTree*>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01ED0x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F90x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<UPanelSlot*>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00BD0x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D90x27padding / unreflected
0x10NativeBindingsTArray<void>TransientProtected+2 flags[]

Functions 9

SignatureFlagsNativeParams
void SelectLoadSlot(UNavigationMenuWidget* InLoadSlot)FinalNative+1 flags0x08
void RequestLoadSlotRemoving()FinalNative+1 flags0x00
void RemoveLoadSlot()FinalNative+1 flags0x00
void OnPopUpAccepted()FinalNative+1 flags0x00
void OnLoadSlotEntry(UNavigationMenuWidget* LoadSlot, USlotInfo* SlotInfo)EventProtected0x10
void LoadGameRequest(UNavigationMenuWidget* SelectedSlot)FinalNative+1 flags0x08
void InputAxisZ(float Value)NativeProtected0x04
void InitLoadingList()FinalNative+1 flags0x00
void CheckSlotsAvailability(bool bWaitForPendingSlots)FinalNative+1 flags0x01

Subclasses 1