Struct FDamageablePrimaryMeshState : FDamageableMeshState Path C++ Link /Script/AtomicHeart.DamageablePrimaryMeshState 0x0070 (112 B) align 8 inherited 0x0020 /Script/AtomicHeart 0x00x0070 Members 1 Show inherited members OffsetSizeNameTypeFlags0x00200x50SlotStateMapTMap<int32, void>2 flags Used by 1types with a member, parameter or interface of this type UDamageableMaterialComponent // /Script/AtomicHeart.DamageablePrimaryMeshState // size 0x0070 (112), inherited 0x0020, align 8 struct FDamageablePrimaryMeshState : public FDamageableMeshState { public: TMap<int32, void> SlotStateMap; // 0x0020(0x50) SaveGame NativeAccessSpecifierPublic };