Zdexby TheHolyOneZ
4,763 classes
Class

UDamageHistoryCondition

: UFloatCondition : UBaseCondition : UObject
/Script/AtomicHeart.DamageHistoryCondition 0x00F8 (248 B) align 8 inherited 0x00C0 vtable /Script/AtomicHeart
0x00x00F8

Members 5

OffsetSizeNameTypeFlagsDefault
0x04TimeFramefloatProtected+8 flags1
0x01bHitsAmountDependentboolProtected+8 flagsfalse
0x00C50x03padding / unreflected
0x04DamageAmountfloatProtected+8 flags50
0x04HitsAmountint32Protected+8 flags0
0x28DamageTypesFGameplayTagContainerProtected+4 flags{GameplayTags=[], ParentTags=[]}
Inherited from UFloatCondition 8
OffsetSizeNameTypeFlagsDefault
0x01FloatConditionTypeEFloatConditionTypeProtected+8 flagsGreater
0x00A90x03padding / unreflected
0x04ThresholdValuefloatProtected+8 flags0
0x04RangeMinfloatProtected+8 flags0
0x01bInclusiveMinboolProtected+8 flagstrue
0x00B50x03padding / unreflected
0x04RangeMaxfloatProtected+8 flags1
0x01bInclusiveMaxboolProtected+8 flagstrue
0x01bShouldShowRangeboolProtected+5 flagsfalse
0x01bShouldShowValueboolProtected+5 flagstrue
Inherited from UBaseCondition 2
OffsetSizeNameTypeFlagsDefault
0x01bRepeatableboolProtected+8 flagsfalse
0x01bInverseConditionboolProtected+8 flagsfalse

Functions 1

SignatureFlagsNativeParams
void OnCharacterEventDelegate(FAHCharacterEvent& InEvent)FinalNative+1 flags0x28