Struct
FAHCharacterEvent
0x00x0028
Members 3
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | 0x08 | OwnerCharacter | AAHBaseCharacter* | TransientProtected+9 flags |
| 0x01 | EventType | AHCharacterEventType | TransientProtected+9 flags | |
| 0x0009 | 0x03 | padding / unreflected | ||
| 0x08 | EventTag | FGameplayTag | TransientProtected+7 flags | |
| 0x0014 | 0x14 | unreflected bytes to end of FAHCharacterEvent | ||
Used by 37
types with a member, parameter or interface of this typeUAbilityConditionAAHBaseCharacterUAHCharacterAbilityUAHCharacterAnimInstanceUAHCharacterComponentUAHCharacterEventUtilsUAHNewGamePlusBoostComponentUAIDirectorSubsystemUAIElectricDischargeAbilityUAIHackingComponentUAIHealthWidgetUAILaserShootingSimpleAbilityUAIObservationSubsystemUAIPlyushSymbiosisAbilityUAnimatedSpawnerComponentUANS_MeleeWeaponSnappingABeeControllerUCharacterEventConditionUCrosshairWidgetUDamageHistoryConditionUDismembermentComponentAEcosystemRetranslatorUEcoSystemSubsystemUGameplayAudioThemeUGameplayTrackingSubsystemAGameplayTriggerUGameplayTriggerConditionUHitReactionLogicUKillConditionAMatkaCharacterUMovementObjectAObservableObjectUPlayerStatusConditionUtilityUPlayLevelSequenceActionAPolymerElementURepairSlotComponentUShockerTargetComponent