| 0x50 | EffectByAbilityPhase | TMap<TMap<EAICaptureAbilityFollowType, ETelekineticCapturePhase>, ETelekineticCapturePhase> | 4 flags | <TMap> |
| 0x50 | MercunaPropertiesOverrideByPhase | TMap<EAICaptureAbilityFollowType, ETelekineticCapturePhase> | 4 flags | <TMap> |
| 0x01 | FollowType | EAICaptureAbilityFollowType | 7 flags | FloatingMovement |
| 0x00D9 | 0x07 | padding / unreflected |
| 0x08 | AimMarkerActorTemplate | TSubclassOf<ATelekineticCaptureAimMarker> | 8 flags | nullptr |
| 0x04 | AimRadius | float | 7 flags | 100 |
| 0x10 | AimSearchingColor | FLinearColor | 7 flags | {R=1, G=1, B=0, A=1} |
| 0x10 | AimFocusedColor | FLinearColor | 7 flags | {R=1, G=0, B=0, A=1} |
| 0x04 | HangingHeight | float | 7 flags | 500 |
| 0x08 | FollowByImitationAsset | UDA_FollowByImitation* | 7 flags | nullptr |
| 0x08 | FollowByPredictionAsset | UDA_FollowByPrediction* | 7 flags | nullptr |
| 0x08 | FollowByFloatingMovement | UDA_FollowByFloatingMovement* | 7 flags | nullptr |
| 0x08 | MoveToCapturePointVFX | UNiagaraSystem* | 7 flags | nullptr |
| 0x01 | SlowdownType | EAICaptureAbilitySlowdownType | 7 flags | Force |
| 0x01 | bSlowdownReactionEnabled | bool | 7 flags | true |
| 0x0132 | 0x06 | padding / unreflected |
| 0x08 | SlowdownCameraShake | TSubclassOf<UMatineeCameraShake> | 8 flags | nullptr |
| 0x08 | SlowdownRumbleEffect | UForceFeedbackEffect* | 7 flags | nullptr |
| 0x08 | SlowdownVFX | UNiagaraSystem* | 7 flags | nullptr |
| 0x04 | StartSlowdownDelay | float | 7 flags | 1 |
| 0x0154 | 0x04 | padding / unreflected |
| 0x08 | SlowdownCurve | UCurveFloat* | 7 flags | nullptr |
| 0x04 | SlowdownRate | float | 7 flags | 5000 |
| 0x04 | VehicleStoppedThresholdVelocity | float | 7 flags | 50 |
| 0x04 | TelekinesisPhaseStartLocationThreshold | float | 7 flags | 150 |
| 0x04 | TimeToAutoThrowDown | float | 7 flags | 4 |
| 0x08 | StoppedTag | FGameplayTag | 5 flags | {TagName=None} |
| 0xE0 | TelekineticSmashTaskSettings | FTelekineticSmashTaskSettings | 4 flags | {bAutomaticWorkflow=false, AutoThrowDownTime=0, ThrowDownHi… |
| 0x08 | CapturedTag | FGameplayTag | 5 flags | {TagName=None} |
| 0x28 | TakeoffStartTag | FGameplayTagContainer | 4 flags | {GameplayTags=[], ParentTags=[]} |
| 0x08 | LiftingMontage | UAnimMontage* | 8 flags | nullptr |
| 0x01 | TakeoffType | EAICaptureAbilityTakeoffType | 7 flags | DirectControl |
| 0x0291 | 0x07 | padding / unreflected |
| 0x08 | TakeoffByDirectControlAsset | UDA_TakeoffByDirectControl* | 7 flags | nullptr |
| 0x08 | TakeoffByPhysConstraintAsset | UDA_TakeoffByPhysConstraint* | 7 flags | nullptr |
| 0x08 | TakeoffByFloatingMovementAsset | UDA_TakeoffByFloatingMovement* | 7 flags | nullptr |
| 0x08 | LiftingQTE | UDA_QTE* | 7 flags | nullptr |
| 0x0C | ZeroFrameInstigatorRelativePosition | FVector | 7 flags | {X=0, Y=0, Z=0} |
| 0x04 | ZeroFrameSnappingStartProximity | float | 7 flags | 400 |
| 0x04 | ZeroFrameSnappingSpeed | float | 7 flags | 8 |
| 0x0C | ZeroFrameRelativeCameraRotation | FRotator | 6 flags | {Pitch=0, Yaw=0, Roll=0} |