Struct
FTelekineticSmashTaskSettings
0x00x00E0
Members 28
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | 0x01 | bAutomaticWorkflow | bool | 6 flags |
| 0x04 | AutoThrowDownTime | float | 6 flags | |
| 0x08 | ThrowDownHitSettings | UDA_HitSettings* | 6 flags | |
| 0x04 | AOERadius | float | 6 flags | |
| 0x04 | LiftingHeight | float | 6 flags | |
| 0x01 | bAutoCalculateLiftingHeight | bool | 6 flags | |
| 0x0019 | 0x03 | padding / unreflected | ||
| 0x04 | LiftingSpeed | float | 6 flags | |
| 0x04 | FindAndLiftNewTargetsTimerSeconds | float | 6 flags | |
| 0x04 | ThrowDownSpeed | float | 6 flags | |
| 0x04 | ThrowDownTimeOutDuration | float | 6 flags | |
| 0x04 | CaptureHeightOffset | float | 6 flags | |
| 0x01 | bAutoCalculateCaptureHeightOffset | bool | 6 flags | |
| 0x0031 | 0x03 | padding / unreflected | ||
| 0x0C | CastLocation | FVector | 6 flags | |
| 0x01 | bUseOwnerLocationAsCastLocation | bool | 6 flags | |
| 0x0041 | 0x03 | padding / unreflected | ||
| 0x04 | ObjectsTargetingVolumeHeight | float | 6 flags | |
| 0x08 | LiftableObjectTag | FGameplayTag | 4 flags | |
| 0x50 | OptimalHeightForAIUnitScale | TMap<float, ETelekineticSmashAIUnitScale> | 2 flags | |
| 0x04 | ObjectLiftingVelocityDeviation | float | 6 flags | |
| 0x04 | LiftingHeightDeviation | float | 6 flags | |
| 0x04 | ObjectRotationRateDispersion | float | 6 flags | |
| 0x04 | CharacterLiftingDelayDeviation | float | 6 flags | |
| 0x04 | PhysAssetLinearDamping | float | 6 flags | |
| 0x04 | PhysAssetAngularDamping | float | 6 flags | |
| 0x04 | PhysAssetSpeedMultiplier | float | 6 flags | |
| 0x08 | DesiredCollisionProfileName | FName | 6 flags | |
| 0x00C4 | 0x04 | padding / unreflected | ||
| 0x08 | ObjectLiftingVelocityCurve | UCurveFloat* | 6 flags | |
| 0x08 | ThrowDownVelocityCurve | UCurveFloat* | 6 flags | |
| 0x08 | TelekineticSmashEffect | TSubclassOf<UGameplayEffect> | 7 flags | |