Class
UAHWwiseGeometryComponent
: UAkGeometryComponent : UAkAcousticTextureSetComponent : USceneComponent : UActorComponent : UObject0x00x0450
Members 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | CollisionSphere | USphereComponent* | Protected+7 flags | nullptr | |
| 0x01 | bIsGeometryMovable | bool | Protected+7 flags | false | |
| 0x01 | bUpdateGeometryWhenOverlapped | bool | Protected+7 flags | false | |
| 0x01 | bShowCollisionSphere | bool | Protected+7 flags | false | |
| 0x043B | 0x01 | padding / unreflected | |||
| 0x04 | CollisionSphereRadius | float | Protected+7 flags | 2000 | |
| 0x0440 | 0x10 | unreflected bytes to end of UAHWwiseGeometryComponent | |||
Inherited from UAkGeometryComponent 11
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | MeshType | AkMeshType | 8 flags | CollisionMesh | |
| 0x0299 | 0x03 | padding / unreflected | |||
| 0x04 | LOD | int32 | 7 flags | 0 | |
| 0x04 | WeldingThreshold | float | 7 flags | 0.001 | |
| 0x02A4 | 0x04 | padding / unreflected | |||
| 0x50 | StaticMeshSurfaceOverride | TMap<FAkGeometrySurfaceOverride, UMaterialInterface*> | 3 flags | <TMap> | |
| 0x18 | CollisionMeshSurfaceOverride | FAkGeometrySurfaceOverride | 4 flags | {AcousticTexture=nullptr, bEnableOcclusionOverride=false, O… | |
| 0x01 | bEnableDiffraction : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bEnableDiffractionOnBoundaryEdges : 1bit 1 | bool | 5 flags | false | |
| 0x0311 | 0x07 | padding / unreflected | |||
| 0x08 | AssociatedRoom | AActor* | 7 flags | nullptr | |
| 0x0320 | 0x01 | padding / unreflected | |||
| 0x01 | DontCallBeginPlayInternal | bool | Protected+5 flags | false | |
| 0x0322 | 0x0E | padding / unreflected | |||
| 0x50 | GeometryData | FAkGeometryData | 1 flags | {Vertices=[], Surfaces=[], Triangles=[], ToOverrideAcoustic… | |
| 0x50 | SurfaceAreas | TMap<TWeakObjectPtr<APhysicsVolume>, int32> | 1 flags | <TMap> | |
Inherited from USceneComponent 28
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | PhysicsVolume | TWeakObjectPtr<APhysicsVolume> | Transient+6 flags | <0xffffffff> | |
| 0x08 | AttachParent | USceneComponent* | NetRepNotify+7 flags | nullptr | |
| 0x08 | AttachSocketName | FName | NetRepNotify+5 flags | None | |
| 0x10 | AttachChildren | TArray<TArray<FVector>> | NetTransient+5 flags | [] | |
| 0x0100 | 0x08 | padding / unreflected | |||
| 0x10 | ClientAttachedChildren | TArray<FVector> | Transient+4 flags | [] | |
| 0x0118 | 0x2C | padding / unreflected | |||
| 0x0C | RelativeLocation | FVector | NetRepNotify+8 flags | {X=0, Y=0, Z=0} | |
| 0x0C | RelativeRotation | FRotator | NetRepNotify+7 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x0C | RelativeScale3D | FVector | NetRepNotify+9 flags | {X=1, Y=1, Z=1} | |
| 0x0C | ComponentVelocity | FVector | 5 flags | {X=0, Y=0, Z=0} | |
| 0x0174 | 0x08 | padding / unreflected | |||
| 0x04 | UpdateComponentToWorldRateSeconds | float | Protected+7 flags | 0 | |
| 0x04 | NextUpdateComponentToWorldExpectedTime | float | Transient+5 flags | 0 | |
| 0x01 | bCanSkipIntermediateTransformUpdates : 1bit 1 | bool | Transient+3 flags | true | |
| 0x01 | bComponentToWorldUpdated : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bAbsoluteLocation : 1bit 4 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bAbsoluteRotation : 1bit 5 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bAbsoluteScale : 1bit 6 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bVisible : 1bit 7 | bool | NetRepNotify+6 flags | true | |
| 0x01 | bShouldBeAttached : 1bit 0 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapLocationWhenAttached : 1bit 1 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapRotationWhenAttached : 1bit 2 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldUpdatePhysicsVolume : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bHiddenInGame : 1bit 4 | bool | 7 flags | false | |
| 0x01 | bBoundsChangeTriggersStreamingDataRebuild : 1bit 5 | bool | 3 flags | false | |
| 0x01 | bUseAttachParentBound : 1bit 6 | bool | 6 flags | false | |
| 0x0186 | 0x01 | padding / unreflected | |||
| 0x01 | Mobility | uint8 | 8 flags | 2 | |
| 0x01 | DetailMode | uint8 | 9 flags | 0 | |
| 0x01 | PhysicsVolumeChangedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x018A | 0xAE | padding / unreflected | |||
| 0x50 | ImportantSockets | TMap<FActorComponentTickFunction, FName> | Protected+3 flags | <TMap> | |
Inherited from UActorComponent 17
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<TArray<int32>> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<int32> | Protected+6 flags | [] | |
| 0x0088 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x01 | bNetAddressable : 1bit 3 | bool | Protected+3 flags | false | |
| 0x01 | bReplicates : 1bit 4 | bool | Net+7 flags | false | |
| 0x01 | bAutoActivate : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 0 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 1 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 3 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bShouldBeSaved : 1bit 7 | bool | 5 flags | false | |
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0097 | 0x01 | padding / unreflected | |||
| 0x10 | UCSModifiedProperties | TArray<FString> | 2 flags | [] | |
| 0x10 | ActorComponentKey | FString | 3 flags | "" | |
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
| void RemoveWwiseGeometry() | FinalNative+1 flags | 0x00 | |
| void OnCollisionSphereEndOverlap(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex) | FinalNative+1 flags | 0x1C | |
| void OnCollisionSphereBeginOverlap(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, FHitResult& SweepResult) | FinalNative+1 flags | 0xA8 | |
| void AddWwiseGeometry() | FinalNative+1 flags | 0x00 |