Class
USplineMeshComponent
: UStaticMeshComponent : UMeshComponent : UPrimitiveComponent : USceneComponent : UActorComponent : UObjectimplements IInterface_CollisionDataProvider
0x00x0530
Members 11
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x58 | SplineParams | FSplineMeshParams | 3 flags | {StartPos={X=0, Y=0, Z=0}, StartTangent={X=100, Y=0, Z=0}, … | |
| 0x0C | SplineUpDir | FVector | 6 flags | {X=0, Y=0, Z=1} | |
| 0x04 | SplineBoundaryMin | float | 7 flags | 0 | |
| 0x10 | CachedMeshBodySetupGuid | FGuid | 5 flags | {A=0, B=0, C=0, D=0} | |
| 0x08 | BodySetup | UBodySetup* | 5 flags | nullptr | |
| 0x04 | SplineBoundaryMax | float | 7 flags | 0 | |
| 0x01 | bAllowSplineEditingPerInstance : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bSmoothInterpRollScale : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bMeshDirty : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | ForwardAxis | ESplineMeshAxis | 6 flags | X | |
| 0x0526 | 0x02 | padding / unreflected | |||
| 0x04 | VirtualTextureMainPassMaxDrawDistance | float | 5 flags | 0 | |
| 0x052C | 0x04 | unreflected bytes to end of USplineMeshComponent | |||
Inherited from UStaticMeshComponent 26
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | ForcedLodModel | int32 | 9 flags | 0 | |
| 0x04 | PreviousLODLevel | int32 | 5 flags | 0 | |
| 0x04 | MinLOD | int32 | 9 flags | 0 | |
| 0x04 | SubDivisionStepSize | int32 | 5 flags | 32 | |
| 0x08 | StaticMesh | UStaticMesh* | NetRepNotify+8 flags | nullptr | |
| 0x04 | WireframeColorOverride | FColor | 9 flags | {B=255, G=255, R=255, A=255} | |
| 0x01 | bEvaluateWorldPositionOffset : 1bit 0 | bool | 6 flags | false | |
| 0x01 | bOverrideWireframeColor : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bOverrideMinLOD : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bOverrideNavigationExport : 1bit 3 | bool | Transient+3 flags | false | |
| 0x01 | bForceNavigationObstacle : 1bit 4 | bool | Transient+3 flags | true | |
| 0x01 | bDisallowMeshPaintPerInstance : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bIgnoreInstanceForTextureStreaming : 1bit 6 | bool | 6 flags | false | |
| 0x01 | bOverrideLightMapRes : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bCastDistanceFieldIndirectShadow : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bOverrideDistanceFieldSelfShadowBias : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bUseSubDivisions : 1bit 2 | bool | 3 flags | true | |
| 0x01 | bUseDefaultCollision : 1bit 3 | bool | 4 flags | false | |
| 0x01 | bReverseCulling : 1bit 4 | bool | 7 flags | false | |
| 0x044E | 0x02 | padding / unreflected | |||
| 0x04 | OverriddenLightMapRes | int32 | 8 flags | 64 | |
| 0x04 | DistanceFieldIndirectShadowMinVisibility | float | 9 flags | 0.1 | |
| 0x04 | DistanceFieldSelfShadowBias | float | 9 flags | 0 | |
| 0x04 | StreamingDistanceMultiplier | float | 8 flags | 1 | |
| 0x10 | LODData | TArray<FStaticMeshComponentLODInfo> | Transient+3 flags | [] | |
| 0x10 | StreamingTextureData | TArray<FStreamingTextureBuildInfo> | 4 flags | [] | |
| 0x18 | LightmassSettings | FLightmassPrimitiveSettings | 3 flags | {bUseTwoSidedLighting=false, bShadowIndirectOnly=false, bUs… | |
Inherited from UMeshComponent 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OverrideMaterials | TArray<UMaterialInterface*> | 5 flags | [] | |
| 0x0418 | 0x10 | padding / unreflected | |||
| 0x01 | bEnableMaterialParameterCaching : 1bit 0 | bool | Protected+7 flags | false | |
Inherited from UPrimitiveComponent 89
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | MinDrawDistance | float | 9 flags | 0 | |
| 0x04 | LDMaxDrawDistance | float | 9 flags | 0 | |
| 0x04 | CachedMaxDrawDistance | float | 10 flags | 0 | |
| 0x01 | DepthPriorityGroup | ESceneDepthPriorityGroup | 5 flags | SDPG_World | |
| 0x01 | ViewOwnerDepthPriorityGroup | ESceneDepthPriorityGroup | 5 flags | SDPG_World | |
| 0x01 | IndirectLightingCacheQuality | EIndirectLightingCacheQuality | 9 flags | ILCQ_Point | |
| 0x01 | LightmapType | ELightmapType | 9 flags | Default | |
| 0x01 | bUseMaxLODAsImposter : 1bit 0 | bool | 6 flags | false | |
| 0x01 | bBatchImpostersAsInstances : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bNeverDistanceCull : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysCreatePhysicsState : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bGenerateOverlapEvents : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bMultiBodyOverlap : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bTraceComplexOnMove : 1bit 2 | bool | 6 flags | false | |
| 0x01 | bReturnMaterialOnMove : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bUseViewOwnerDepthPriorityGroup : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bAllowCullDistanceVolume : 1bit 5 | bool | 7 flags | true | |
| 0x01 | bHasMotionBlurVelocityMeshes : 1bit 6 | bool | 3 flags | false | |
| 0x01 | bVisibleInReflectionCaptures : 1bit 7 | bool | 7 flags | true | |
| 0x01 | bVisibleInRayTracing : 1bit 0 | bool | 7 flags | true | |
| 0x01 | bRenderInMainPass : 1bit 1 | bool | 7 flags | true | |
| 0x01 | bRenderInDepthPass : 1bit 2 | bool | 7 flags | true | |
| 0x01 | bReceivesDecals : 1bit 3 | bool | 7 flags | true | |
| 0x01 | bOwnerNoSee : 1bit 4 | bool | 7 flags | false | |
| 0x01 | bOnlyOwnerSee : 1bit 5 | bool | 7 flags | false | |
| 0x01 | bTreatAsBackgroundForOcclusion : 1bit 6 | bool | 7 flags | false | |
| 0x01 | bUseAsOccluder : 1bit 7 | bool | 7 flags | false | |
| 0x01 | bSelectable : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bForceMipStreaming : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bHasPerInstanceHitProxies : 1bit 2 | bool | 3 flags | false | |
| 0x01 | CastShadow : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bAffectDynamicIndirectLighting : 1bit 4 | bool | 7 flags | true | |
| 0x01 | bAffectDistanceFieldLighting : 1bit 5 | bool | 7 flags | true | |
| 0x01 | bCastDynamicShadow : 1bit 6 | bool | 7 flags | true | |
| 0x01 | bCastStaticShadow : 1bit 7 | bool | 7 flags | true | |
| 0x01 | bCastVolumetricTranslucentShadow : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bSelfShadowOnly : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bCastFarShadow : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bCastInsetShadow : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bCastCinematicShadow : 1bit 4 | bool | 7 flags | false | |
| 0x01 | bCastHiddenShadow : 1bit 5 | bool | 7 flags | false | |
| 0x01 | bCastShadowAsTwoSided : 1bit 6 | bool | 7 flags | false | |
| 0x01 | bLightAsIfStatic : 1bit 7 | bool | Deprecated+3 flags | false | |
| 0x01 | bLightAttachmentsAsGroup : 1bit 0 | bool | 7 flags | false | |
| 0x01 | bExcludeFromLightAttachmentGroup : 1bit 1 | bool | 7 flags | false | |
| 0x01 | bReceiveMobileCSMShadows : 1bit 2 | bool | 7 flags | true | |
| 0x01 | bSingleSampleShadowFromStationaryLights : 1bit 3 | bool | 7 flags | false | |
| 0x01 | bIgnoreRadialImpulse : 1bit 4 | bool | 5 flags | false | |
| 0x01 | bIgnoreRadialForce : 1bit 5 | bool | 5 flags | false | |
| 0x01 | bApplyImpulseOnDamage : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplicatePhysicsToAutonomousProxy : 1bit 7 | bool | 5 flags | true | |
| 0x01 | bFillCollisionUnderneathForNavmesh : 1bit 0 | bool | 4 flags | false | |
| 0x01 | AlwaysLoadOnClient : 1bit 1 | bool | 3 flags | true | |
| 0x01 | AlwaysLoadOnServer : 1bit 2 | bool | 3 flags | true | |
| 0x01 | bUseEditorCompositing : 1bit 3 | bool | 3 flags | false | |
| 0x01 | bRenderCustomDepth : 1bit 4 | bool | 7 flags | false | |
| 0x01 | bHasCustomNavigableGeometry | EHasCustomNavigableGeometry | 5 flags | No | |
| 0x0210 | 0x01 | padding / unreflected | |||
| 0x01 | CanCharacterStepUpOn | ECanBeCharacterBase | 7 flags | ECB_Yes | |
| 0x01 | LightingChannels | FLightingChannels | 6 flags | {bChannel0=true, bChannel1=false, bChannel2=false} | |
| 0x01 | CustomDepthStencilWriteMask | ERendererStencilMask | 9 flags | ERSM_Default | |
| 0x04 | CustomDepthStencilValue | int32 | 9 flags | 0 | |
| 0x10 | CustomPrimitiveData | FCustomPrimitiveData | 3 flags | {Data=[]} | |
| 0x10 | CustomPrimitiveDataInternal | FCustomPrimitiveData | Transient+1 flags | {Data=[]} | |
| 0x04 | TranslucencySortPriority | int32 | 9 flags | 0 | |
| 0x04 | VisibilityId | int32 | 5 flags | -1 | |
| 0x10 | RuntimeVirtualTextures | TArray<URuntimeVirtualTexture*> | 5 flags | [] | |
| 0x01 | VirtualTextureLodBias | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureCullMips | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureMinCoverage | int8 | 7 flags | 0 | |
| 0x01 | VirtualTextureRenderPassType | ERuntimeVirtualTextureMainPassType | 8 flags | Exclusive | |
| 0x0254 | 0x04 | padding / unreflected | |||
| 0x04 | LpvBiasMultiplier | float | 9 flags | 1 | |
| 0x025C | 0x08 | padding / unreflected | |||
| 0x04 | BoundsScale | float | 7 flags | 1 | |
| 0x0268 | 0x10 | padding / unreflected | |||
| 0x10 | MoveIgnoreActors | TArray<AActor*> | Transient+4 flags | [] | |
| 0x10 | MoveIgnoreComponents | TArray<UPrimitiveComponent*> | Transient+6 flags | [] | |
| 0x0298 | 0x10 | padding / unreflected | |||
| 0x130 | BodyInstance | FBodyInstance | 4 flags | {ObjectType=ECC_WorldStatic, CollisionEnabled=QueryAndPhysi… | |
| 0x01 | OnComponentHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentWake | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentSleep | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x03DD | 0x01 | padding / unreflected | |||
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x03E6 | 0x1A | padding / unreflected | |||
| 0x08 | LODParentPrimitive | UPrimitiveComponent* | 8 flags | nullptr | |
Inherited from USceneComponent 24
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | PhysicsVolume | TWeakObjectPtr<APhysicsVolume> | Transient+6 flags | <0xffffffff> | |
| 0x08 | AttachParent | USceneComponent* | NetRepNotify+7 flags | nullptr | |
| 0x08 | AttachSocketName | FName | NetRepNotify+5 flags | None | |
| 0x10 | AttachChildren | TArray<USceneComponent*> | NetTransient+6 flags | [] | |
| 0x10 | ClientAttachedChildren | TArray<USceneComponent*> | Transient+5 flags | [] | |
| 0x00F0 | 0x2C | padding / unreflected | |||
| 0x0C | RelativeLocation | FVector | NetRepNotify+8 flags | {X=0, Y=0, Z=0} | |
| 0x0C | RelativeRotation | FRotator | NetRepNotify+7 flags | {Pitch=0, Yaw=0, Roll=0} | |
| 0x0C | RelativeScale3D | FVector | NetRepNotify+9 flags | {X=1, Y=1, Z=1} | |
| 0x0C | ComponentVelocity | FVector | 5 flags | {X=0, Y=0, Z=0} | |
| 0x01 | bComponentToWorldUpdated : 1bit 0 | bool | Transient+3 flags | false | |
| 0x01 | bAbsoluteLocation : 1bit 2 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bAbsoluteRotation : 1bit 3 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bAbsoluteScale : 1bit 4 | bool | NetRepNotify+6 flags | false | |
| 0x01 | bVisible : 1bit 5 | bool | NetRepNotify+6 flags | true | |
| 0x01 | bShouldBeAttached : 1bit 6 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapLocationWhenAttached : 1bit 7 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldSnapRotationWhenAttached : 1bit 0 | bool | NetTransient+3 flags | false | |
| 0x01 | bShouldUpdatePhysicsVolume : 1bit 1 | bool | 6 flags | false | |
| 0x01 | bHiddenInGame : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bBoundsChangeTriggersStreamingDataRebuild : 1bit 3 | bool | 3 flags | false | |
| 0x01 | bUseAttachParentBound : 1bit 4 | bool | 6 flags | false | |
| 0x014E | 0x01 | padding / unreflected | |||
| 0x01 | Mobility | EComponentMobility | 8 flags | Movable | |
| 0x01 | DetailMode | EDetailMode | 9 flags | DM_Low | |
| 0x01 | PhysicsVolumeChangedDelegate | FMulticastScriptDelegate | 4 flags | <delegate> | |
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 5 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+7 flags | [] | |
| 0x0080 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x01 | bNetAddressable : 1bit 3 | bool | Protected+3 flags | false | |
| 0x01 | bReplicates : 1bit 4 | bool | Net+7 flags | false | |
| 0x01 | bAutoActivate : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 0 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 1 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 3 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 5 | bool | 6 flags | false | |
| 0x008B | 0x01 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x008F | 0x01 | padding / unreflected | |||
| 0x10 | UCSModifiedProperties | TArray<FSimpleMemberReference> | 3 flags | [] | |
Functions 30
| Signature | Flags | Native | Params |
|---|---|---|---|
| void UpdateMesh() | FinalNative+1 flags | 0x00 | |
| void SetStartTangent(const FVector& StartTangent, bool bUpdateMesh) | FinalNative+1 flags | 0x0D | |
| void SetStartScale(const FVector2D& StartScale, bool bUpdateMesh) | FinalNative+1 flags | 0x09 | |
| void SetStartRoll(float StartRoll, bool bUpdateMesh) | FinalNative+1 flags | 0x05 | |
| void SetStartPosition(const FVector& StartPos, bool bUpdateMesh) | FinalNative+1 flags | 0x0D | |
| void SetStartOffset(const FVector2D& StartOffset, bool bUpdateMesh) | FinalNative+1 flags | 0x09 | |
| void SetStartAndEnd(const FVector& StartPos, const FVector& StartTangent, const FVector& EndPos, const FVector& EndTangent, bool bUpdateMesh) | FinalNative+1 flags | 0x31 | |
| void SetSplineUpDir(const FVector& InSplineUpDir, bool bUpdateMesh) | FinalNative+1 flags | 0x0D | |
| void SetForwardAxis(const ESplineMeshAxis& InForwardAxis, bool bUpdateMesh) | FinalNative+1 flags | 0x02 | |
| void SetEndTangent(const FVector& EndTangent, bool bUpdateMesh) | FinalNative+1 flags | 0x0D | |
| void SetEndScale(const FVector2D& EndScale, bool bUpdateMesh) | FinalNative+1 flags | 0x09 | |
| void SetEndRoll(float EndRoll, bool bUpdateMesh) | FinalNative+1 flags | 0x05 | |
| void SetEndPosition(const FVector& EndPos, bool bUpdateMesh) | FinalNative+1 flags | 0x0D | |
| void SetEndOffset(const FVector2D& EndOffset, bool bUpdateMesh) | FinalNative+1 flags | 0x09 | |
| void SetBoundaryMin(float InBoundaryMin, bool bUpdateMesh) | FinalNative+1 flags | 0x05 | |
| void SetBoundaryMax(float InBoundaryMax, bool bUpdateMesh) | FinalNative+1 flags | 0x05 | |
| FVector GetStartTangent() | FinalNative+1 flags | 0x0C | |
| FVector2D GetStartScale() | FinalNative+1 flags | 0x08 | |
| float GetStartRoll() | FinalNative+1 flags | 0x04 | |
| FVector GetStartPosition() | FinalNative+1 flags | 0x0C | |
| FVector2D GetStartOffset() | FinalNative+1 flags | 0x08 | |
| FVector GetSplineUpDir() | FinalNative+1 flags | 0x0C | |
| ESplineMeshAxis GetForwardAxis() | FinalNative+1 flags | 0x01 | |
| FVector GetEndTangent() | FinalNative+1 flags | 0x0C | |
| FVector2D GetEndScale() | FinalNative+1 flags | 0x08 | |
| float GetEndRoll() | FinalNative+1 flags | 0x04 | |
| FVector GetEndPosition() | FinalNative+1 flags | 0x0C | |
| FVector2D GetEndOffset() | FinalNative+1 flags | 0x08 | |
| float GetBoundaryMin() | FinalNative+1 flags | 0x04 | |
| float GetBoundaryMax() | FinalNative+1 flags | 0x04 |