Class
UPawnMovementComponent
: UNavMovementComponent : UMovementComponent : UActorComponent : UObject0x00x0138
Members 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | PawnOwner | APawn* | TransientProtected+6 flags | nullptr |
Inherited from UNavMovementComponent 7
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | NavAgentProps | FNavAgentProperties | 4 flags | {AgentRadius=-1, AgentHeight=-1, AgentStepHeight=-1, NavWal… | |
| 0x04 | FixedPathBrakingDistance | float | Protected+6 flags | 0 | |
| 0x01 | bUpdateNavAgentWithOwnersCollision : 1bit 0 | bool | Protected+4 flags | true | |
| 0x01 | bUseAccelerationForPaths : 1bit 1 | bool | Protected+6 flags | false | |
| 0x01 | bUseFixedBrakingDistanceForPaths : 1bit 2 | bool | Protected+4 flags | false | |
| 0x01 | MovementState | FMovementProperties | 2 flags | {bCanCrouch=false, bCanJump=false, bCanWalk=false, bCanSwim… | |
| 0x0126 | 0x02 | padding / unreflected | |||
| 0x08 | PathFollowingComp | UObject* | 5 flags | nullptr | |
Inherited from UMovementComponent 14
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UpdatedComponent | USceneComponent* | Transient+10 flags | nullptr | |
| 0x08 | UpdatedPrimitive | UPrimitiveComponent* | Transient+10 flags | nullptr | |
| 0x00C0 | 0x04 | padding / unreflected | |||
| 0x0C | Velocity | FVector | 7 flags | {X=0, Y=0, Z=0} | |
| 0x0C | PlaneConstraintNormal | FVector | Protected+8 flags | {X=0, Y=0, Z=0} | |
| 0x0C | PlaneConstraintOrigin | FVector | Protected+8 flags | {X=0, Y=0, Z=0} | |
| 0x01 | bUpdateOnlyIfRendered : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoUpdateTickRegistration : 1bit 1 | bool | 6 flags | true | |
| 0x01 | bTickBeforeOwner : 1bit 2 | bool | 6 flags | true | |
| 0x01 | bAutoRegisterUpdatedComponent : 1bit 3 | bool | 6 flags | true | |
| 0x01 | bConstrainToPlane : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bSnapToPlaneAtStart : 1bit 5 | bool | 6 flags | false | |
| 0x01 | bAutoRegisterPhysicsVolumeUpdates : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bComponentShouldUpdatePhysicsVolume : 1bit 7 | bool | 6 flags | false | |
| 0x00E9 | 0x02 | padding / unreflected | |||
| 0x01 | PlaneConstraintAxisSetting | EPlaneConstraintAxisSetting | 6 flags | Custom | |
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 5 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+7 flags | [] | |
| 0x0080 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x01 | bNetAddressable : 1bit 3 | bool | Protected+3 flags | false | |
| 0x01 | bReplicates : 1bit 4 | bool | Net+7 flags | false | |
| 0x01 | bAutoActivate : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 0 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 1 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 3 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 5 | bool | 6 flags | false | |
| 0x008B | 0x01 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x008F | 0x01 | padding / unreflected | |||
| 0x10 | UCSModifiedProperties | TArray<FSimpleMemberReference> | 3 flags | [] | |
Functions 7
| Signature | Flags | Native | Params |
|---|---|---|---|
| FVector K2_GetInputVector() | FinalNative+1 flags | 0x0C | |
| bool IsMoveInputIgnored() | NativePublic | 0x01 | |
| FVector GetPendingInputVector() | FinalNative+1 flags | 0x0C | |
| APawn* GetPawnOwner() | FinalNative+1 flags | 0x08 | |
| FVector GetLastInputVector() | FinalNative+1 flags | 0x0C | |
| FVector ConsumeInputVector() | NativePublic | 0x0C | |
| void AddInputVector(const FVector& WorldVector, bool bForce) | NativePublic | 0x0D |