Zdexby TheHolyOneZ
2,291 classes
Class

UCheatManager

: UObject
/Script/Engine.CheatManager 0x0078 (120 B) align 8 inherited 0x0028 vtable /Script/Engine
0x00x0078

Members 2

OffsetSizeNameTypeFlagsDefault
0x08DebugCameraControllerRefADebugCameraController*5 flagsnullptr
0x08DebugCameraControllerClassTSubclassOf<ADebugCameraController>10 flags/Script/Engine.DebugCameraController
0x00380x40unreflected bytes to end of UCheatManager

Functions 55

SignatureFlagsNativeParams
void Walk()NativePublic0x00
void ViewSelf()NativePublic0x00
void ViewPlayer(const FString& S)NativePublic0x10
void ViewClass(TSubclassOf<AActor> DesiredClass)NativePublic0x08
void ViewActor(const FName& ActorName)NativePublic0x08
void UpdateSafeArea()FinalNative+1 flags0x00
void ToggleServerStatReplicatorUpdateStatNet()FinalNative+1 flags0x00
void ToggleServerStatReplicatorClientOverwrite()FinalNative+1 flags0x00
void ToggleDebugCamera()NativePublic0x00
void ToggleAILogging()NativePublic0x00
void TestCollisionDistance()NativePublic0x00
void Teleport()NativePublic0x00
void Summon(const FString& ClassName)NativePublic0x10
void StreamLevelOut(const FName& PackageName)NativePublic0x08
void StreamLevelIn(const FName& PackageName)NativePublic0x08
void SpawnServerStatReplicator()FinalNative+1 flags0x00
void Slomo(float NewTimeDilation)NativePublic0x04
void SetWorldOrigin()FinalNative+1 flags0x00
void SetMouseSensitivityToDefault()NativePublic0x00
void ServerToggleAILogging()NativeEvent+1 flags0x00
void ReceiveInitCheatManager()EventPublic0x00
void ReceiveEndPlay()EventPublic0x00
void PlayersOnly()NativePublic0x00
void OnlyLoadLevel(const FName& PackageName)NativePublic0x08
void LogLoc()NativePublic0x00
void InvertMouse()NativePublic0x00
void God()NativePublic0x00
void Ghost()NativePublic0x00
void FreezeFrame(float Delay)NativePublic0x04
void Fly()NativePublic0x00
void FlushLog()NativePublic0x00
void EnableDebugCamera()NativeProtected0x00
void DumpVoiceMutingState()NativePublic0x00
void DumpPartyState()NativePublic0x00
void DumpOnlineSessionState()NativePublic0x00
void DumpChatState()NativePublic0x00
void DisableDebugCamera()NativeProtected0x00
void DestroyTarget()NativePublic0x00
void DestroyServerStatReplicator()FinalNative+1 flags0x00
void DestroyPawns(TSubclassOf<APawn> aClass)NativePublic0x08
void DestroyAllPawnsExceptTarget()NativePublic0x00
void DestroyAll(TSubclassOf<AActor> aClass)NativePublic0x08
void DebugCapsuleSweepSize(float HalfHeight, float Radius)NativePublic0x08
void DebugCapsuleSweepPawn()NativePublic0x00
void DebugCapsuleSweepComplex(bool bTraceComplex)NativePublic0x01
void DebugCapsuleSweepClear()NativePublic0x00
void DebugCapsuleSweepChannel(const ECollisionChannel& Channel)NativePublic0x01
void DebugCapsuleSweepCapture()NativePublic0x00
void DebugCapsuleSweep()NativePublic0x00
void DamageTarget(float DamageAmount)NativePublic0x04
void CheatScript(const FString& ScriptName)FinalNative+1 flags0x10
void ChangeSize(float F)NativePublic0x04
void BugItStringCreator(const FVector& ViewLocation, const FRotator& ViewRotation, const FString& GoString, const FString& LocString)NativePublic0x38
void BugItGo(float X, float Y, float Z, float Pitch, float Yaw, float Roll)NativePublic0x18
void BugIt(const FString& ScreenShotDescription)NativePublic0x10

Used by 1

types with a member, parameter or interface of this type