Zdexby TheHolyOneZ
2,291 classes
Class

UW_SettingsAudio_C

: UUserWidget : UWidget : UVisual : UObject
/Game/UI/InGameMenu/W_SettingsAudio.W_SettingsAudio_C 0x02C0 (704 B) align 8 inherited 0x0230 9 scripted vtable /Game/UI/InGameMenu/W_SettingsAudio
0x00x02C0

Members 17

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08BBPSX_Button_AudioBackUW_BBPSXButton_C*9 flagsnullptr
0x08MessageWindowBG_6UImage*9 flagsnullptr
0x08MessageWindowBG_7UImage*9 flagsnullptr
0x08ScrollBox_SystemMain_1UScrollBox*9 flagsnullptr
0x08Spacer1_1USpacer*9 flagsnullptr
0x08Spacer2_1USpacer*9 flagsnullptr
0x08Spacer3_1USpacer*9 flagsnullptr
0x08Spacer3_2USpacer*9 flagsnullptr
0x08TextBlock_11UTextBlock*9 flagsnullptr
0x08W_SliderBarMusicUW_SliderBar_C*9 flagsnullptr
0x08W_SliderBarOverallUW_SliderBar_C*9 flagsnullptr
0x08W_SliderBarSFXUW_SliderBar_C*9 flagsnullptr
0x08W_SliderBarVoiceUW_SliderBar_C*9 flagsnullptr
0x08W_SliderBarOverallUW_SliderBar_C*8 flagsnullptr
0x08MainCharRefABP_MainChar_C*8 flagsnullptr
0x10BackButtonPressedFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
Inherited from UUserWidget 19
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=UseColor…
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+3 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>4 flags[]
0x08WidgetTreeUWidgetTree*9 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01bCookedWidgetTree : 1bit 7bool3 flagsfalse
0x01B50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01C10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+5 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01CursorEMouseCursor9 flagsDefault
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+3 flags[]

Functions 9

SignatureFlagsNativeParams
void BndEvt__W_SliderBarOverall_K2Node_ComponentBoundEvent_0_ChangedValue__DelegateSignature(int32 Amt, UW_SliderBar_C* ButtonRef)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Amt_3 = Amt;0x0012PersistentFrame.K2Node_ComponentBoundEvent_ButtonRef_4 = ButtonRef;0x0024ExecuteUbergraph_W_SettingsAudio(77);0x0033return;0x0035// end of script
0x10
void BndEvt__W_SliderBarMusic_K2Node_ComponentBoundEvent_1_ChangedValue__DelegateSignature(int32 Amt, UW_SliderBar_C* ButtonRef)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Amt_2 = Amt;0x0012PersistentFrame.K2Node_ComponentBoundEvent_ButtonRef_3 = ButtonRef;0x0024ExecuteUbergraph_W_SettingsAudio(405);0x0033return;0x0035// end of script
0x10
void BndEvt__W_SliderBarVoice_K2Node_ComponentBoundEvent_2_ChangedValue__DelegateSignature(int32 Amt, UW_SliderBar_C* ButtonRef)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Amt_1 = Amt;0x0012PersistentFrame.K2Node_ComponentBoundEvent_ButtonRef_2 = ButtonRef;0x0024ExecuteUbergraph_W_SettingsAudio(700);0x0033return;0x0035// end of script
0x10
void BndEvt__W_SliderBarSFX_K2Node_ComponentBoundEvent_3_ChangedValue__DelegateSignature(int32 Amt, UW_SliderBar_C* ButtonRef)
Script5 statements · 54 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_Amt = Amt;0x0012PersistentFrame.K2Node_ComponentBoundEvent_ButtonRef_1 = ButtonRef;0x0024ExecuteUbergraph_W_SettingsAudio(1470);0x0033return;0x0035// end of script
0x10
void BndEvt__BBPSX_button_AudioBack_K2Node_ComponentBoundEvent_4_ButtonPressed__DelegateSignature(UW_BBPSXButton_C* ButtonRef)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_ButtonRef = ButtonRef;0x0012ExecuteUbergraph_W_SettingsAudio(1765);0x0021return;0x0023// end of script
0x08
void EnterAudioScreen()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_SettingsAudio(1886);0x000Freturn;0x0011// end of script
0x00
void AudioScreenControllerBack()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_W_SettingsAudio(3634);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_W_SettingsAudio(int32 EntryPoint)
Script106 statements · 3,642 bytes of bytecode
0x0000PushFlow(Label_0E37);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FBackButtonPressed.Broadcast();0x0022PopFlow();0x0023Label_0023:0x0023Temp_bool_IsClosed_Variable = false;0x002ETemp_bool_Has_Been_Initd_Variable = true;0x0039PopFlow();0x003Agoto Label_0023;0x003FLabel_003F:0x003Fif (!(false)) PopFlow();0x0041Temp_bool_IsClosed_Variable = true;0x004CPopFlow();0x004DCallFunc_Conv_IntToFloat_ReturnValue = Conv_IntToFloat(K2Node_ComponentBoundEvent_Amt_3);0x0072/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0x00A0CallFunc_MakeLiteralFloat_ReturnValue = MakeLiteralFloat(1.28f);0x00C1CallFunc_MapRangeUnclamped_ReturnValue_4 = MapRangeUnclamped(CallFunc_Conv_IntToFloat_ReturnValue, 0f, 256f, 0.001f, CallFunc_MakeLiteralFloat_ReturnValue);0x00FECallFunc_FMax_ReturnValue = FMax(CallFunc_MapRangeUnclamped_ReturnValue_4, 0.0025f);0x0128CallFunc_GetGI_BBPSX_AsGI_BBPSX.SAVE_BBPSX_CoreSave.AudOverall = CallFunc_FMax_ReturnValue;0x016FLabel_016F:0x016F/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.ApplySoundClasses(this);0x0194PopFlow();0x0195CallFunc_Conv_IntToFloat_ReturnValue_1 = Conv_IntToFloat(K2Node_ComponentBoundEvent_Amt_2);0x01BA/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_1);0x01E8CallFunc_MakeLiteralFloat_ReturnValue = MakeLiteralFloat(1.28f);0x0209CallFunc_MapRangeUnclamped_ReturnValue_5 = MapRangeUnclamped(CallFunc_Conv_IntToFloat_ReturnValue_1, 0f, 256f, 0.001f, CallFunc_MakeLiteralFloat_ReturnValue);0x0246CallFunc_FMax_ReturnValue_1 = FMax(CallFunc_MapRangeUnclamped_ReturnValue_5, 0.0025f);0x0270CallFunc_GetGI_BBPSX_AsGI_BBPSX_1.SAVE_BBPSX_CoreSave.AudMusic = CallFunc_FMax_ReturnValue_1;0x02B7goto Label_016F;0x02BCCallFunc_Conv_IntToFloat_ReturnValue_2 = Conv_IntToFloat(K2Node_ComponentBoundEvent_Amt_1);0x02E1/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_2);0x030FCallFunc_MakeLiteralFloat_ReturnValue = MakeLiteralFloat(1.28f);0x0330CallFunc_MapRangeUnclamped_ReturnValue_6 = MapRangeUnclamped(CallFunc_Conv_IntToFloat_ReturnValue_2, 0f, 256f, 0.001f, CallFunc_MakeLiteralFloat_ReturnValue);0x036DCallFunc_FMax_ReturnValue_2 = FMax(CallFunc_MapRangeUnclamped_ReturnValue_6, 0.0025f);0x0397CallFunc_GetGI_BBPSX_AsGI_BBPSX_2.SAVE_BBPSX_CoreSave.AudVoice = CallFunc_FMax_ReturnValue_2;0x03DEPushFlow(Label_03E8);0x03E3goto Label_016F;0x03E8Label_03E8:0x03E8PushFlow(Label_03FC);0x03EDif (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_05AE;0x03FBPopFlow();0x03FCLabel_03FC:0x03FCif (!(Temp_bool_IsClosed_Variable)) goto Label_040B;0x040APopFlow();0x040BLabel_040B:0x040BTemp_bool_IsClosed_Variable = true;0x0416CallFunc_Not_PreBool_ReturnValue = Not_PreBool(Temp_bool_Variable);0x0433Temp_bool_Variable = CallFunc_Not_PreBool_ReturnValue;0x0446if (!(Temp_bool_Variable)) goto Label_0501;0x0454CallFunc_SpawnSound2D_ReturnValue_1 = /Script/Engine.Default__GameplayStatics.SpawnSound2D(this, /Game/Audio/VO/Doll/Kart/Rede/A_DollRedeScene2_5KindHunter.A_DollRedeScene2_5KindHunter, 1f, 1f, 0f, nullptr, false, true);0x049ADelay(this, CallFunc_SpawnSound2D_ReturnValue_1.Sound.Duration, LatentActionInfo{0x23, 1180467073, FName(ExecuteUbergraph_W_SettingsAudio), this});0x0500PopFlow();0x0501Label_0501:0x0501CallFunc_SpawnSound2D_ReturnValue = /Script/Engine.Default__GameplayStatics.SpawnSound2D(this, /Game/Audio/VO/Doll/Kart/Rede/A_DollRede_WhatIsThisFeeling.A_DollRede_WhatIsThisFeeling, 1f, 1f, 0f, nullptr, false, true);0x0547Delay(this, CallFunc_SpawnSound2D_ReturnValue.Sound.Duration, LatentActionInfo{0x3A, 1325664182, FName(ExecuteUbergraph_W_SettingsAudio), this});0x05ADPopFlow();0x05AELabel_05AE:0x05AETemp_bool_Has_Been_Initd_Variable = true;0x05B9goto Label_003F;0x05BECallFunc_Conv_IntToFloat_ReturnValue_3 = Conv_IntToFloat(K2Node_ComponentBoundEvent_Amt);0x05E3/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_3);0x0611CallFunc_MakeLiteralFloat_ReturnValue = MakeLiteralFloat(1.28f);0x0632CallFunc_MapRangeUnclamped_ReturnValue_7 = MapRangeUnclamped(CallFunc_Conv_IntToFloat_ReturnValue_3, 0f, 256f, 0.001f, CallFunc_MakeLiteralFloat_ReturnValue);0x066FCallFunc_FMax_ReturnValue_3 = FMax(CallFunc_MapRangeUnclamped_ReturnValue_7, 0.0025f);0x0699CallFunc_GetGI_BBPSX_AsGI_BBPSX_3.SAVE_BBPSX_CoreSave.AudSFX = CallFunc_FMax_ReturnValue_3;0x06E0goto Label_016F;0x06E5Label_06E5:0x06E5/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_5);0x0713CallFunc_SaveGameToSlot_ReturnValue = SaveGameToSlot(CallFunc_GetGI_BBPSX_AsGI_BBPSX_5.SAVE_BBPSX_CoreSave, "MainSettings", 0);0x0759goto Label_000F;0x075ECallFunc_GetPlayerController_ReturnValue = GetPlayerController(this, MainCharRef.PlayerIndex);0x0792W_SliderBarOverall.Button_Focus.SetUserFocus(CallFunc_GetPlayerController_ReturnValue);0x07D1/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_4);0x07FFCallFunc_MakeLiteralFloat_ReturnValue = MakeLiteralFloat(1.28f);0x0820CallFunc_MapRangeUnclamped_ReturnValue = MapRangeUnclamped(CallFunc_GetGI_BBPSX_AsGI_BBPSX_4.SAVE_BBPSX_CoreSave.AudOverall, 0.001f, CallFunc_MakeLiteralFloat_ReturnValue, 0f, 256f);0x0889CallFunc_Round_ReturnValue = Round(CallFunc_MapRangeUnclamped_ReturnValue);0x08AEW_SliderBarOverall.CurrentStatNumber = CallFunc_Round_ReturnValue;0x08DFCallFunc_Conv_IntToText_ReturnValue = Conv_IntToText(W_SliderBarOverall.CurrentStatNumber, false, true, 1, 324);0x0926W_SliderBarOverall.TextBlock.SetText(CallFunc_Conv_IntToText_ReturnValue);0x0969/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_4);0x0997CallFunc_MakeLiteralFloat_ReturnValue = MakeLiteralFloat(1.28f);0x09B8CallFunc_MapRangeUnclamped_ReturnValue_1 = MapRangeUnclamped(CallFunc_GetGI_BBPSX_AsGI_BBPSX_4.SAVE_BBPSX_CoreSave.AudMusic, 0.001f, CallFunc_MakeLiteralFloat_ReturnValue, 0f, 256f);0x0A21CallFunc_Round_ReturnValue_1 = Round(CallFunc_MapRangeUnclamped_ReturnValue_1);0x0A46W_SliderBarMusic.CurrentStatNumber = CallFunc_Round_ReturnValue_1;0x0A77CallFunc_Conv_IntToText_ReturnValue_1 = Conv_IntToText(W_SliderBarMusic.CurrentStatNumber, false, true, 1, 324);0x0ABEW_SliderBarMusic.TextBlock.SetText(CallFunc_Conv_IntToText_ReturnValue_1);0x0B01/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_4);0x0B2FCallFunc_MakeLiteralFloat_ReturnValue = MakeLiteralFloat(1.28f);0x0B50CallFunc_MapRangeUnclamped_ReturnValue_2 = MapRangeUnclamped(CallFunc_GetGI_BBPSX_AsGI_BBPSX_4.SAVE_BBPSX_CoreSave.AudVoice, 0.001f, CallFunc_MakeLiteralFloat_ReturnValue, 0f, 256f);0x0BB9CallFunc_Round_ReturnValue_2 = Round(CallFunc_MapRangeUnclamped_ReturnValue_2);0x0BDEW_SliderBarVoice.CurrentStatNumber = CallFunc_Round_ReturnValue_2;0x0C0FCallFunc_Conv_IntToText_ReturnValue_2 = Conv_IntToText(W_SliderBarVoice.CurrentStatNumber, false, true, 1, 324);0x0C56W_SliderBarVoice.TextBlock.SetText(CallFunc_Conv_IntToText_ReturnValue_2);0x0C99/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX_4);0x0CC7CallFunc_MakeLiteralFloat_ReturnValue = MakeLiteralFloat(1.28f);0x0CE8CallFunc_MapRangeUnclamped_ReturnValue_3 = MapRangeUnclamped(CallFunc_GetGI_BBPSX_AsGI_BBPSX_4.SAVE_BBPSX_CoreSave.AudSFX, 0.001f, CallFunc_MakeLiteralFloat_ReturnValue, 0f, 256f);0x0D51CallFunc_Round_ReturnValue_3 = Round(CallFunc_MapRangeUnclamped_ReturnValue_3);0x0D76W_SliderBarSFX.CurrentStatNumber = CallFunc_Round_ReturnValue_3;0x0DA7CallFunc_Conv_IntToText_ReturnValue_3 = Conv_IntToText(W_SliderBarSFX.CurrentStatNumber, false, true, 1, 324);0x0DEEW_SliderBarSFX.TextBlock.SetText(CallFunc_Conv_IntToText_ReturnValue_3);0x0E31PopFlow();0x0E32goto Label_06E5;0x0E37Label_0E37:0x0E37return;0x0E39// end of script
Final0x04
void BackButtonPressed__DelegateSignature()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00

Used by 1

types with a member, parameter or interface of this type