Zdexby TheHolyOneZ
2,291 classes
Class

ABPC_WeapHunterAxe_C

: ABP_ParentWeapon_C : AActor : UObject
/Game/BP/PlayerWeapons/HunterAxe/BPC_WeapHunterAxe.BPC_WeapHunterAxe_C 0x03DC (988 B) align 8 inherited 0x03A0 93 scripted vtable /Game/BP/PlayerWeapons/HunterAxe/BPC_WeapHunterAxe
0x00x03DC

Members 11

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08CapsuleUCapsuleComponent*7 flagsnullptr
0x08SkM_HunterAxeUSkeletalMeshComponent*7 flagsnullptr
0x04TL_ChargeTimer_ChargeVar_054BBBDE4D6237A48A5A8797D01ABD2Cfloat4 flags0
0x01TL_ChargeTimer__Direction_054BBBDE4D6237A48A5A8797D01ABD2CETimelineDirection4 flagsForward
0x03BD0x03padding / unreflected
0x08TL_ChargeTimerUTimelineComponent*6 flagsnullptr
0x08MainCharRefABP_MainChar_C*8 flagsnullptr
0x01IsChargeAttackbool6 flagsfalse
0x01IsInHeavyAttackModebool6 flagsfalse
0x03D20x02padding / unreflected
0x04AttackComboint327 flags0
0x04EnemyDamageCacheClearTimefloat7 flags0.5
Inherited from ABP_ParentWeapon_C 20
OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08DefaultSceneRootUSceneComponent*7 flagsnullptr
0x10DamagedEnemiesCacheTArray<AActor*>5 flags[]
0x08OwningCharRefACharacter*8 flagsnullptr
0x08OwnerABPRefUABP_Hunter_C*7 flagsnullptr
0x78WeaponStatFS_WeaponStat4 flags{BaseDamagePhysical_3_4316D2AC468BAABCBDCDB98C18849F3B=0, B…
0x04ChargeAmtfloat7 flags0
0x01IsTransformedbool6 flagsfalse
0x01IsAttackingbool6 flagsfalse
0x01IsBouncingOffWallbool6 flagsfalse
0x01IsTwoHandedbool6 flagsfalse
0x01CanAttackbool6 flagstrue
0x01AttackRightbool6 flagsfalse
0x01InitAttackbool6 flagstrue
0x02D30x05padding / unreflected
0x50BaseDamageTMap<E_BBPSXDamageTypes, int32>3 flags<TMap>
0x50WeaponAttributeScalingTMap<E_WhichBaseStat, float>3 flags<TMap>
0x04AttackDamageMultiplierfloat7 flags0
0x01WhichWeaponE_WhichHunterWeapon7 flagsNewEnumerator4
0x037D0x03padding / unreflected
0x10MeleeAttackTraceLocsTArray<FVector>4 flags[]
0x10GunFiredFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
Inherited from AActor 75
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bNetStartup : 1bit 1bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bHidden : 1bit 5boolNet+7 flagsfalse
0x01bTearOff : 1bit 6boolNet+3 flagsfalse
0x01bExchangedRoles : 1bit 7boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 0bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 1bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 2bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 3bool5 flagstrue
0x01bReplayRewindable : 1bit 4bool5 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 5bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 6bool4 flagsfalse
0x01bCanBeDamaged : 1bit 7boolNet+6 flagstrue
0x01bBlockInput : 1bit 0bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 1bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 2bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 3bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 4bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 5bool6 flagsfalse
0x01bIsEditorOnlyActor : 1bit 6bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 7bool3 flagsfalse
0x01bReplicates : 1bit 0boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 1boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 2boolProtected+3 flagstrue
0x01bActorEnableCollision : 1bit 2bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 3boolTransient+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+5 flagsROLE_None
0x34ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x009C0x04padding / unreflected
0x40AttachmentReplicationFRepAttachmentNetTransient+4 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x08OwnerAActor*NetRepNotify+5 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+5 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x08InputComponentUInputComponent*8 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01140x04padding / unreflected
0x08InstigatorAPawn*NetRepNotify+7 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+3 flags[]
0x08RootComponentUSceneComponent*Protected+9 flagsnullptr
0x10ControllingMatineeActorsTArray<AMatineeActor*>TransientProtected+3 flags[]
0x01480x08padding / unreflected
0x10LayersTArray<FName>3 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flags<0xffffffff>
0x01680x08padding / unreflected
0x10TagsTArray<FName>6 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x01900x60padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>5 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>7 flags[]

Functions 93

SignatureFlagsNativeParams
void TL_ChargeTimer__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WeapHunterAxe(27494);0x000Freturn;0x0011// end of script
0x00
void TL_ChargeTimer__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WeapHunterAxe(27489);0x000Freturn;0x0011// end of script
0x00
void OnNotifyEnd_D66E04A44F40A9A298802DBA3BE01278(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_74 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(26472);0x0021return;0x0023// end of script
0x08
void OnNotifyBegin_D66E04A44F40A9A298802DBA3BE01278(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_73 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(17101);0x0021return;0x0023// end of script
0x08
void OnInterrupted_D66E04A44F40A9A298802DBA3BE01278(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_72 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(15596);0x0021return;0x0023// end of script
0x08
void OnBlendOut_D66E04A44F40A9A298802DBA3BE01278(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_71 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(14662);0x0021return;0x0023// end of script
0x08
void OnCompleted_D66E04A44F40A9A298802DBA3BE01278(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_70 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(14438);0x0021return;0x0023// end of script
0x08
void OnNotifyEnd_EA31633649DD8C9C74AF27B1F955C9A7(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_69 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(26595);0x0021return;0x0023// end of script
0x08
void OnNotifyBegin_EA31633649DD8C9C74AF27B1F955C9A7(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_68 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(26567);0x0021return;0x0023// end of script
0x08
void OnInterrupted_EA31633649DD8C9C74AF27B1F955C9A7(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_67 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(26538);0x0021return;0x0023// end of script
0x08
void OnBlendOut_EA31633649DD8C9C74AF27B1F955C9A7(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_66 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(26500);0x0021return;0x0023// end of script
0x08
void OnCompleted_EA31633649DD8C9C74AF27B1F955C9A7(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_65 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(26268);0x0021return;0x0023// end of script
0x08
void OnNotifyEnd_24FBA2A64C87D754B5B2F1AAFD2F0519(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_64 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(25632);0x0021return;0x0023// end of script
0x08
void OnNotifyBegin_24FBA2A64C87D754B5B2F1AAFD2F0519(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_63 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(25528);0x0021return;0x0023// end of script
0x08
void OnInterrupted_24FBA2A64C87D754B5B2F1AAFD2F0519(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_62 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(14634);0x0021return;0x0023// end of script
0x08
void OnBlendOut_24FBA2A64C87D754B5B2F1AAFD2F0519(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_61 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(14466);0x0021return;0x0023// end of script
0x08
void OnCompleted_24FBA2A64C87D754B5B2F1AAFD2F0519(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_60 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(14410);0x0021return;0x0023// end of script
0x08
void OnNotifyEnd_006D13104DE05E47E2540088609620A3(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_59 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(11289);0x0021return;0x0023// end of script
0x08
void OnNotifyBegin_006D13104DE05E47E2540088609620A3(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_58 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(11317);0x0021return;0x0023// end of script
0x08
void OnInterrupted_006D13104DE05E47E2540088609620A3(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_57 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(11345);0x0021return;0x0023// end of script
0x08
void OnBlendOut_006D13104DE05E47E2540088609620A3(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_56 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(11373);0x0021return;0x0023// end of script
0x08
void OnCompleted_006D13104DE05E47E2540088609620A3(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_55 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(11401);0x0021return;0x0023// end of script
0x08
void OnNotifyEnd_CD7989274289877249ACA6AD657D9BB9(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_54 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(11429);0x0021return;0x0023// end of script
0x08
void OnNotifyBegin_CD7989274289877249ACA6AD657D9BB9(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_53 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(11457);0x0021return;0x0023// end of script
0x08
void OnInterrupted_CD7989274289877249ACA6AD657D9BB9(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_52 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(11485);0x0021return;0x0023// end of script
0x08
void OnBlendOut_CD7989274289877249ACA6AD657D9BB9(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_51 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(11513);0x0021return;0x0023// end of script
0x08
void OnCompleted_CD7989274289877249ACA6AD657D9BB9(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_50 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(11541);0x0021return;0x0023// end of script
0x08
void OnNotifyEnd_2F2716E84AB731E87DFF6B8AE6AF751F(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_49 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(12877);0x0021return;0x0023// end of script
0x08
void OnNotifyBegin_2F2716E84AB731E87DFF6B8AE6AF751F(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_48 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(12905);0x0021return;0x0023// end of script
0x08
void OnInterrupted_2F2716E84AB731E87DFF6B8AE6AF751F(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_47 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(12933);0x0021return;0x0023// end of script
0x08
void OnBlendOut_2F2716E84AB731E87DFF6B8AE6AF751F(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_46 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(12961);0x0021return;0x0023// end of script
0x08
void OnCompleted_2F2716E84AB731E87DFF6B8AE6AF751F(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_45 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(12989);0x0021return;0x0023// end of script
0x08
void OnNotifyEnd_FEA8E1444230EB2F8A5E268BE6E482FB(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_44 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(13017);0x0021return;0x0023// end of script
0x08
void OnNotifyBegin_FEA8E1444230EB2F8A5E268BE6E482FB(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_43 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(13045);0x0021return;0x0023// end of script
0x08
void OnInterrupted_FEA8E1444230EB2F8A5E268BE6E482FB(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_42 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(13073);0x0021return;0x0023// end of script
0x08
void OnBlendOut_FEA8E1444230EB2F8A5E268BE6E482FB(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_41 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(13159);0x0021return;0x0023// end of script
0x08
void OnCompleted_FEA8E1444230EB2F8A5E268BE6E482FB(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_40 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(13187);0x0021return;0x0023// end of script
0x08
void OnNotifyEnd_D7BEDA1E430D34A3F7CF198FFDAA3238(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_39 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(13219);0x0021return;0x0023// end of script
0x08
void OnNotifyBegin_D7BEDA1E430D34A3F7CF198FFDAA3238(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_38 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(13247);0x0021return;0x0023// end of script
0x08
void OnInterrupted_D7BEDA1E430D34A3F7CF198FFDAA3238(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_37 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(13275);0x0021return;0x0023// end of script
0x08
void OnBlendOut_D7BEDA1E430D34A3F7CF198FFDAA3238(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_36 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(13303);0x0021return;0x0023// end of script
0x08
void OnCompleted_D7BEDA1E430D34A3F7CF198FFDAA3238(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_35 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(13331);0x0021return;0x0023// end of script
0x08
void OnNotifyEnd_15A0D8D04E31BB6ACE5BD2AF883371E6(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_34 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(13359);0x0021return;0x0023// end of script
0x08
void OnNotifyBegin_15A0D8D04E31BB6ACE5BD2AF883371E6(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_33 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(13387);0x0021return;0x0023// end of script
0x08
void OnInterrupted_15A0D8D04E31BB6ACE5BD2AF883371E6(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_32 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(13415);0x0021return;0x0023// end of script
0x08
void OnBlendOut_15A0D8D04E31BB6ACE5BD2AF883371E6(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_31 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(13443);0x0021return;0x0023// end of script
0x08
void OnCompleted_15A0D8D04E31BB6ACE5BD2AF883371E6(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_30 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(13471);0x0021return;0x0023// end of script
0x08
void OnNotifyEnd_75C946844D26BDB4E12990BB3AB0A87C(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_29 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(13499);0x0021return;0x0023// end of script
0x08
void OnNotifyBegin_75C946844D26BDB4E12990BB3AB0A87C(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_28 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(13527);0x0021return;0x0023// end of script
0x08
void OnInterrupted_75C946844D26BDB4E12990BB3AB0A87C(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_27 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(13555);0x0021return;0x0023// end of script
0x08
void OnBlendOut_75C946844D26BDB4E12990BB3AB0A87C(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_26 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(13583);0x0021return;0x0023// end of script
0x08
void OnCompleted_75C946844D26BDB4E12990BB3AB0A87C(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_25 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(13611);0x0021return;0x0023// end of script
0x08
void OnNotifyEnd_18AACAA840D3DC2656EED98248AF4744(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_24 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(13639);0x0021return;0x0023// end of script
0x08
void OnNotifyBegin_18AACAA840D3DC2656EED98248AF4744(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_23 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(13667);0x0021return;0x0023// end of script
0x08
void OnInterrupted_18AACAA840D3DC2656EED98248AF4744(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_22 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(13695);0x0021return;0x0023// end of script
0x08
void OnBlendOut_18AACAA840D3DC2656EED98248AF4744(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_21 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(13723);0x0021return;0x0023// end of script
0x08
void OnCompleted_18AACAA840D3DC2656EED98248AF4744(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_20 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(13751);0x0021return;0x0023// end of script
0x08
void OnNotifyEnd_B68EC9554B1C503653198486B632E537(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_19 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(13779);0x0021return;0x0023// end of script
0x08
void OnNotifyBegin_B68EC9554B1C503653198486B632E537(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_18 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(13807);0x0021return;0x0023// end of script
0x08
void OnInterrupted_B68EC9554B1C503653198486B632E537(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_17 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(13835);0x0021return;0x0023// end of script
0x08
void OnBlendOut_B68EC9554B1C503653198486B632E537(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_16 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(13863);0x0021return;0x0023// end of script
0x08
void OnCompleted_B68EC9554B1C503653198486B632E537(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_15 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(13891);0x0021return;0x0023// end of script
0x08
void OnNotifyEnd_7E8D3AF64747EA672827FFA06FAB8491(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_14 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(13919);0x0021return;0x0023// end of script
0x08
void OnNotifyBegin_7E8D3AF64747EA672827FFA06FAB8491(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_13 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(13947);0x0021return;0x0023// end of script
0x08
void OnInterrupted_7E8D3AF64747EA672827FFA06FAB8491(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_12 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(13975);0x0021return;0x0023// end of script
0x08
void OnBlendOut_7E8D3AF64747EA672827FFA06FAB8491(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_11 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(14007);0x0021return;0x0023// end of script
0x08
void OnCompleted_7E8D3AF64747EA672827FFA06FAB8491(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_10 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(14039);0x0021return;0x0023// end of script
0x08
void OnNotifyEnd_9804AC6141FC1A7941CB05A1CE5BBB08(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_9 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(14067);0x0021return;0x0023// end of script
0x08
void OnNotifyBegin_9804AC6141FC1A7941CB05A1CE5BBB08(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_8 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(14095);0x0021return;0x0023// end of script
0x08
void OnInterrupted_9804AC6141FC1A7941CB05A1CE5BBB08(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_7 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(14123);0x0021return;0x0023// end of script
0x08
void OnBlendOut_9804AC6141FC1A7941CB05A1CE5BBB08(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_6 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(14178);0x0021return;0x0023// end of script
0x08
void OnCompleted_9804AC6141FC1A7941CB05A1CE5BBB08(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_5 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(14210);0x0021return;0x0023// end of script
0x08
void OnNotifyEnd_B16F426C457F17C7E6D6F3B086DE644D(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_4 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(14238);0x0021return;0x0023// end of script
0x08
void OnNotifyBegin_B16F426C457F17C7E6D6F3B086DE644D(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_3 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(14266);0x0021return;0x0023// end of script
0x08
void OnInterrupted_B16F426C457F17C7E6D6F3B086DE644D(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_2 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(14294);0x0021return;0x0023// end of script
0x08
void OnBlendOut_B16F426C457F17C7E6D6F3B086DE644D(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName_1 = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(14322);0x0021return;0x0023// end of script
0x08
void OnCompleted_B16F426C457F17C7E6D6F3B086DE644D(const FName& NotifyName)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_NotifyName = NotifyName;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(14350);0x0021return;0x0023// end of script
0x08
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WeapHunterAxe(15624);0x000Freturn;0x0011// end of script
EventProtected0x00
void RightWeaponPress()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WeapHunterAxe(22319);0x000Freturn;0x0011// end of script
Public0x00
void RightWeaponRelease()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WeapHunterAxe(22832);0x000Freturn;0x0011// end of script
Public0x00
void PostAttackChargeCheck()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WeapHunterAxe(25556);0x000Freturn;0x0011// end of script
0x00
void DamageCheck()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WeapHunterAxe(25627);0x000Freturn;0x0011// end of script
0x00
void WeaponCancelAttack()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WeapHunterAxe(25660);0x000Freturn;0x0011// end of script
Public0x00
void LevelUpWeapon()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WeapHunterAxe(25869);0x000Freturn;0x0011// end of script
Public0x00
void TransformWeapon(bool IsTransformed)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsTransformed = IsTransformed;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(25874);0x0021return;0x0023// end of script
Public0x01
void TransformCheck()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WeapHunterAxe(25898);0x000Freturn;0x0011// end of script
Public0x00
void AtkDmgStart()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WeapHunterAxe(26296);0x000Freturn;0x0011// end of script
Public0x00
void AtkDmgStop()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WeapHunterAxe(26406);0x000Freturn;0x0011// end of script
Public0x00
void RightWeaponReleaseFail()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WeapHunterAxe(26528);0x000Freturn;0x0011// end of script
Public0x00
void RightWeaponPressFail()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WeapHunterAxe(26533);0x000Freturn;0x0011// end of script
Public0x00
void ReceiveTick(float DeltaSeconds)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_DeltaSeconds = DeltaSeconds;0x0012ExecuteUbergraph_BPC_WeapHunterAxe(26566);0x0021return;0x0023// end of script
EventPublic0x04
void LeftWeaponPress()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BPC_WeapHunterAxe(26623);0x000Freturn;0x0011// end of script
Public0x00
void ExecuteUbergraph_BPC_WeapHunterAxe(int32 EntryPoint)
Script1148 statements · 27,502 bytes of bytecode
0x0000PushFlow(Label_6B6B);0x0005goto [EntryPoint];0x000FCanAttack = true;0x001AIsAttacking = false;0x0025Delay(this, 0.49f, LatentActionInfo{0x5C, 602021121, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x005BPopFlow();0x005Cif (!(IsAttacking)) goto Label_006B;0x006APopFlow();0x006BLabel_006B:0x006BIsInHeavyAttackMode = false;0x0076InitAttack = true;0x0081AttackCombo = 0;0x0098PostAttackChargeCheck();0x00A6PopFlow();0x00A7Label_00A7:0x00A7if (!(IsAttacking)) goto Label_0B6F;0x00B5Temp_int_Variable_7 = 0;0x00CCLabel_00CC:0x00CCCallFunc_Add_IntInt_ReturnValue = Add_IntInt(4, -1);0x00F2CallFunc_LessEqual_IntInt_ReturnValue_1 = LessEqual_IntInt(Temp_int_Variable_7, CallFunc_Add_IntInt_ReturnValue);0x0118if (!(CallFunc_LessEqual_IntInt_ReturnValue_1)) PopFlow();0x0122PushFlow(Label_0B88);0x0127K2Node_MakeArray_Array = {1, 2, 0};0x0138CallFunc_Add_IntInt_ReturnValue = Add_IntInt(4, -1);0x015ECallFunc_Conv_IntToFloat_ReturnValue = Conv_IntToFloat(CallFunc_Add_IntInt_ReturnValue);0x0183CallFunc_GetSocketTransform_ReturnValue = SkM_HunterAxe.GetSocketTransform(FName(DamageEnd), 0);0x01C8K2Node_MakeArray_Array_1 = {OwningCharRef};0x01DCCallFunc_GetSocketTransform_ReturnValue_1 = SkM_HunterAxe.GetSocketTransform(FName(DamageStart), 0);0x0221/Script/Engine.Default__KismetArrayLibrary.Array_Get(MeleeAttackTraceLocs, Temp_int_Variable_7, CallFunc_Array_Get_Item);0x025CCallFunc_Conv_IntToFloat_ReturnValue_2 = Conv_IntToFloat(Temp_int_Variable_7);0x0281CallFunc_EqualEqual_VectorVector_ReturnValue = EqualEqual_VectorVector(CallFunc_Array_Get_Item, FVector(0, 0, 0), 1e-04f);0x02B0CallFunc_Divide_FloatFloat_ReturnValue = Divide_FloatFloat(CallFunc_Conv_IntToFloat_ReturnValue_2, CallFunc_Conv_IntToFloat_ReturnValue);0x02DECallFunc_TLerp_ReturnValue = TLerp(CallFunc_GetSocketTransform_ReturnValue_1, CallFunc_GetSocketTransform_ReturnValue, CallFunc_Divide_FloatFloat_ReturnValue, 0);0x0317BreakTransform(CallFunc_TLerp_ReturnValue, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x0345CallFunc_GetForwardVector_ReturnValue = GetForwardVector(CallFunc_BreakTransform_Rotation);0x036ACallFunc_Multiply_VectorFloat_ReturnValue = Multiply_VectorFloat(CallFunc_GetForwardVector_ReturnValue, 30f);0x0394CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_BreakTransform_Location, CallFunc_Multiply_VectorFloat_ReturnValue);0x03C2Temp_bool_Variable_6 = CallFunc_EqualEqual_VectorVector_ReturnValue;0x03D5CallFunc_SphereTraceMultiForObjects_OutHits = {};0x03E0CallFunc_SphereTraceMultiForObjects_ReturnValue = SphereTraceMultiForObjects(this, CallFunc_BreakTransform_Location, Switch(Temp_bool_Variable_6, false => CallFunc_Array_Get_Item, true => CallFunc_Add_VectorVector_ReturnValue, default => K2Node_Select_Default_6), 30f, K2Node_MakeArray_Array, false, K2Node_MakeArray_Array_1, 0, CallFunc_SphereTraceMultiForObjects_OutHits, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 0.5f);0x04A0CallFunc_Add_IntInt_ReturnValue = Add_IntInt(4, -1);0x04C6CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(MeleeAttackTraceLocs);0x0501CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Length_ReturnValue, CallFunc_Add_IntInt_ReturnValue);0x0527if (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_0BD2;0x0535CallFunc_Add_IntInt_ReturnValue = Add_IntInt(4, -1);0x055BCallFunc_Conv_IntToFloat_ReturnValue = Conv_IntToFloat(CallFunc_Add_IntInt_ReturnValue);0x0580CallFunc_GetSocketTransform_ReturnValue = SkM_HunterAxe.GetSocketTransform(FName(DamageEnd), 0);0x05C5CallFunc_GetSocketTransform_ReturnValue_1 = SkM_HunterAxe.GetSocketTransform(FName(DamageStart), 0);0x060ACallFunc_Conv_IntToFloat_ReturnValue_2 = Conv_IntToFloat(Temp_int_Variable_7);0x062FCallFunc_Divide_FloatFloat_ReturnValue = Divide_FloatFloat(CallFunc_Conv_IntToFloat_ReturnValue_2, CallFunc_Conv_IntToFloat_ReturnValue);0x065DCallFunc_TLerp_ReturnValue = TLerp(CallFunc_GetSocketTransform_ReturnValue_1, CallFunc_GetSocketTransform_ReturnValue, CallFunc_Divide_FloatFloat_ReturnValue, 0);0x0696BreakTransform(CallFunc_TLerp_ReturnValue, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x06C4/Script/Engine.Default__KismetArrayLibrary.Array_Set(MeleeAttackTraceLocs, Temp_int_Variable_7, CallFunc_BreakTransform_Location, false);0x0700Label_0700:0x0700if (!(CallFunc_SphereTraceMultiForObjects_ReturnValue)) PopFlow();0x070ATemp_int_Loop_Counter_Variable = 0;0x0721Temp_int_Array_Index_Variable = 0;0x0738Label_0738:0x0738CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_SphereTraceMultiForObjects_OutHits);0x0773CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x0799if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x07A3Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x07BEPushFlow(Label_0DAA);0x07C3/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x07FEBreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x08A1K2Node_DynamicCast_AsBP_Enemy_Parent = Cast<BP_EnemyParent_C>(CallFunc_BreakHitResult_HitActor);0x08C5K2Node_DynamicCast_bSuccess_12 = Cast<71>(K2Node_DynamicCast_AsBP_Enemy_Parent);0x08E2if (!(K2Node_DynamicCast_bSuccess_12)) goto Label_0A46;0x08F0K2Node_DynamicCast_AsBPC_Cleric_Beast = Cast<BPC_ClericBeast_C>(K2Node_DynamicCast_AsBP_Enemy_Parent);0x0914K2Node_DynamicCast_bSuccess_13 = Cast<71>(K2Node_DynamicCast_AsBPC_Cleric_Beast);0x0931if (!(K2Node_DynamicCast_bSuccess_13)) goto Label_0A46;0x093F/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x097ABreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x0A1DK2Node_DynamicCast_AsBP_Enemy_Parent.DamagedComponent = CallFunc_BreakHitResult_HitComponent;0x0A46Label_0A46:0x0A46/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x0A81BreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x0B24CallFunc_Array_Contains_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Contains(DamagedEnemiesCache, CallFunc_BreakHitResult_HitActor);0x0B60if (!(CallFunc_Array_Contains_ReturnValue)) goto Label_0DF4;0x0B6EPopFlow();0x0B6FLabel_0B6F:0x0B6FK2_ClearTimer(this, "DamageCheck");0x0B87PopFlow();0x0B88Label_0B88:0x0B88CallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Temp_int_Variable_7, 1);0x0BB2Temp_int_Variable_7 = CallFunc_Add_IntInt_ReturnValue_2;0x0BCDgoto Label_00CC;0x0BD2Label_0BD2:0x0BD2CallFunc_Add_IntInt_ReturnValue = Add_IntInt(4, -1);0x0BF8CallFunc_Conv_IntToFloat_ReturnValue = Conv_IntToFloat(CallFunc_Add_IntInt_ReturnValue);0x0C1DCallFunc_GetSocketTransform_ReturnValue = SkM_HunterAxe.GetSocketTransform(FName(DamageEnd), 0);0x0C62CallFunc_GetSocketTransform_ReturnValue_1 = SkM_HunterAxe.GetSocketTransform(FName(DamageStart), 0);0x0CA7CallFunc_Conv_IntToFloat_ReturnValue_2 = Conv_IntToFloat(Temp_int_Variable_7);0x0CCCCallFunc_Divide_FloatFloat_ReturnValue = Divide_FloatFloat(CallFunc_Conv_IntToFloat_ReturnValue_2, CallFunc_Conv_IntToFloat_ReturnValue);0x0CFACallFunc_TLerp_ReturnValue = TLerp(CallFunc_GetSocketTransform_ReturnValue_1, CallFunc_GetSocketTransform_ReturnValue, CallFunc_Divide_FloatFloat_ReturnValue, 0);0x0D33BreakTransform(CallFunc_TLerp_ReturnValue, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x0D61CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(MeleeAttackTraceLocs, CallFunc_BreakTransform_Location);0x0DA5goto Label_0700;0x0DAALabel_0DAA:0x0DAACallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0DD4Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue_1;0x0DEFgoto Label_0738;0x0DF4Label_0DF4:0x0DF4/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x0E2FBreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x0ED2CallFunc_Array_Add_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Add(DamagedEnemiesCache, CallFunc_BreakHitResult_HitActor);0x0F16/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x0F51BreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x0FF4K2Node_DynamicCast_AsCharacter = Cast<Character>(CallFunc_BreakHitResult_HitActor);0x1018K2Node_DynamicCast_bSuccess_11 = Cast<71>(K2Node_DynamicCast_AsCharacter);0x1035if (!(K2Node_DynamicCast_bSuccess_11)) goto Label_1847;0x1043if (!(IsChargeAttack)) goto Label_1619;0x1051GetFinalAttackRating(AttackDamageMultiplier, CallFunc_GetFinalAttackRating_FinalAR);0x1071CallFunc_Conv_IntToFloat_ReturnValue_1 = Conv_IntToFloat(CallFunc_GetFinalAttackRating_FinalAR);0x1096CallFunc_ApplyDamage_ReturnValue_2 = /Script/Engine.Default__GameplayStatics.ApplyDamage(K2Node_DynamicCast_AsCharacter, CallFunc_Conv_IntToFloat_ReturnValue_1, nullptr, OwningCharRef, /Game/BP/Variables/DT_Charged.DT_Charged_C);0x10EDMainCharRef.ApplyRally(55);0x1116/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetIsEnemyBlocking(K2Node_DynamicCast_AsCharacter, this, CallFunc_GetIsEnemyBlocking_IsBlocking);0x114Dif (!(CallFunc_GetIsEnemyBlocking_IsBlocking)) goto Label_11C0;0x115BLabel_115B:0x115BDelay(this, EnemyDamageCacheClearTime, LatentActionInfo{0x1196, 1457920544, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x1195PopFlow();0x1196/Script/Engine.Default__KismetArrayLibrary.Array_Clear(DamagedEnemiesCache);0x11BFPopFlow();0x11C0Label_11C0:0x11C0/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x11FBBreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x129EPlaySoundAtLocation(this, /Game/Audio/Foley/Impacts/Cue_bloodheavy.Cue_bloodheavy, CallFunc_BreakHitResult_ImpactPoint, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, nullptr);0x12DALabel_12DA:0x12DA/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x1315BreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x13B8PlaySoundAtLocation(this, /Game/Audio/Foley/Impacts/Cue_iron-cut-meat.Cue_iron-cut-meat, CallFunc_BreakHitResult_ImpactPoint, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, nullptr);0x13F4Temp_object_Variable_2 = /Game/VFX/Particles/Blood/P_BloodTrailWhite.P_BloodTrailWhite;0x1407Temp_object_Variable_3 = /Game/VFX/Particles/Blood/P_BloodTrail.P_BloodTrail;0x141A/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x1455BreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x14F8HitEnemyKinFinder(K2Node_DynamicCast_AsCharacter, CallFunc_HitEnemyKinFinder_IsKin);0x1518Temp_bool_Variable_5 = CallFunc_HitEnemyKinFinder_IsKin;0x152BCallFunc_Multiply_VectorFloat_ReturnValue_1 = Multiply_VectorFloat(CallFunc_BreakHitResult_ImpactNormal, 1f);0x1555CallFunc_Conv_VectorToRotator_ReturnValue = Conv_VectorToRotator(CallFunc_Multiply_VectorFloat_ReturnValue_1);0x157ACallFunc_SpawnEmitterAttached_ReturnValue = SpawnEmitterAttached(Switch(Temp_bool_Variable_5, false => Temp_object_Variable_3, true => Temp_object_Variable_2, default => K2Node_Select_Default_7), K2Node_DynamicCast_AsCharacter.Mesh, FName(None), CallFunc_BreakHitResult_ImpactPoint, CallFunc_Conv_VectorToRotator_ReturnValue, FVector(1, 1, 1), 1, true, 0, true);0x1614goto Label_115B;0x1619Label_1619:0x1619GetFinalAttackRating(AttackDamageMultiplier, CallFunc_GetFinalAttackRating_FinalAR);0x1639CallFunc_Conv_IntToFloat_ReturnValue_1 = Conv_IntToFloat(CallFunc_GetFinalAttackRating_FinalAR);0x165ECallFunc_ApplyDamage_ReturnValue_1 = /Script/Engine.Default__GameplayStatics.ApplyDamage(K2Node_DynamicCast_AsCharacter, CallFunc_Conv_IntToFloat_ReturnValue_1, nullptr, OwningCharRef, /Game/BP/Variables/DT_Light.DT_Light_C);0x16B5MainCharRef.ApplyRally(35);0x16DE/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetIsEnemyBlocking(K2Node_DynamicCast_AsCharacter, this, CallFunc_GetIsEnemyBlocking_IsBlocking);0x1715if (!(CallFunc_GetIsEnemyBlocking_IsBlocking)) goto Label_1728;0x1723goto Label_115B;0x1728Label_1728:0x1728/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x1763BreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x1806PlaySoundAtLocation(this, /Game/Audio/Foley/Impacts/Cue_bloodlight.Cue_bloodlight, CallFunc_BreakHitResult_ImpactPoint, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, nullptr);0x1842goto Label_12DA;0x1847Label_1847:0x1847GetFinalAttackRating(AttackDamageMultiplier, CallFunc_GetFinalAttackRating_FinalAR);0x1867CallFunc_Conv_IntToFloat_ReturnValue_1 = Conv_IntToFloat(CallFunc_GetFinalAttackRating_FinalAR);0x188C/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x18C7BreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x196ACallFunc_ApplyDamage_ReturnValue = /Script/Engine.Default__GameplayStatics.ApplyDamage(CallFunc_BreakHitResult_HitActor, CallFunc_Conv_IntToFloat_ReturnValue_1, nullptr, OwningCharRef, /Game/BP/Variables/DT_Light.DT_Light_C);0x19C1CallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x19DD/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x1A18BreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x1ABBCallFunc_Dot_VectorVector_ReturnValue = Dot_VectorVector(CallFunc_BreakHitResult_ImpactNormal, FVector(0, 0, 1));0x1AEDCallFunc_Less_FloatFloat_ReturnValue = Less_FloatFloat(CallFunc_Dot_VectorVector_ReturnValue, 0.9f);0x1B0FCallFunc_Subtract_VectorVector_ReturnValue = Subtract_VectorVector(CallFunc_BreakHitResult_ImpactPoint, CallFunc_K2_GetActorLocation_ReturnValue);0x1B3DCallFunc_VSize_ReturnValue = VSize(CallFunc_Subtract_VectorVector_ReturnValue);0x1B62CallFunc_Less_FloatFloat_ReturnValue_1 = Less_FloatFloat(CallFunc_VSize_ReturnValue, 100f);0x1B84CallFunc_BooleanAND_ReturnValue_6 = BooleanAND(CallFunc_Less_FloatFloat_ReturnValue, CallFunc_Less_FloatFloat_ReturnValue_1);0x1BAACallFunc_BooleanAND_ReturnValue_7 = BooleanAND(CallFunc_BooleanAND_ReturnValue_6, IsTransformed);0x1BD0if (!(CallFunc_BooleanAND_ReturnValue_7)) goto Label_1DBB;0x1BDEWeaponCancelAttack();0x1BECCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_6 = CreateProxyObjectForPlayMontage(MainCharRef.Mesh, /Game/Char/Hunter/Anim/Attacks/AM_HunterAttacks.AM_HunterAttacks, 1f, 0f, FName(Weapon_Bounce));0x1C3FCallFunc_IsValid_ReturnValue_6 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_6);0x1C5Cif (!(CallFunc_IsValid_ReturnValue_6)) goto Label_1DAA;0x1C6AK2Node_CreateDelegate_OutputDelegate_19.Bind(this, OnCompleted_FEA8E1444230EB2F8A5E268BE6E482FB);0x1C81CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_6.OnCompleted += K2Node_CreateDelegate_OutputDelegate_19;0x1CAAK2Node_CreateDelegate_OutputDelegate_18.Bind(this, OnBlendOut_FEA8E1444230EB2F8A5E268BE6E482FB);0x1CC1CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_6.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_18;0x1CEAK2Node_CreateDelegate_OutputDelegate_17.Bind(this, OnInterrupted_FEA8E1444230EB2F8A5E268BE6E482FB);0x1D01CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_6.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_17;0x1D2AK2Node_CreateDelegate_OutputDelegate_16.Bind(this, OnNotifyBegin_FEA8E1444230EB2F8A5E268BE6E482FB);0x1D41CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_6.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_16;0x1D6AK2Node_CreateDelegate_OutputDelegate_15.Bind(this, OnNotifyEnd_FEA8E1444230EB2F8A5E268BE6E482FB);0x1D81CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_6.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_15;0x1DAALabel_1DAA:0x1DAAPushFlow(Label_1DBB);0x1DAFIsBouncingOffWall = true;0x1DBAPopFlow();0x1DBBLabel_1DBB:0x1DBB/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x1DF6BreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x1E99PlaySoundAtLocation(this, /Game/Audio/Foley/Impacts/Cue_spark.Cue_spark, CallFunc_BreakHitResult_ImpactPoint, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, nullptr);0x1ED5/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x1F10BreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x1FB3CallFunc_Multiply_VectorFloat_ReturnValue_2 = Multiply_VectorFloat(CallFunc_BreakHitResult_ImpactNormal, 1f);0x1FDDCallFunc_Conv_VectorToRotator_ReturnValue_1 = Conv_VectorToRotator(CallFunc_Multiply_VectorFloat_ReturnValue_2);0x2002CallFunc_SpawnEmitterAtLocation_ReturnValue = SpawnEmitterAtLocation(this, /Game/VFX/Particles/Impacts/P_MeleeSpark.P_MeleeSpark, CallFunc_BreakHitResult_ImpactPoint, CallFunc_Conv_VectorToRotator_ReturnValue_1, FVector(1, 1, 1), true, 0, true);0x2043goto Label_115B;0x2048CanAttack = true;0x2053IsAttacking = false;0x205EDelay(this, 0.49f, LatentActionInfo{0x2095, -1904666025, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x2094PopFlow();0x2095if (!(IsAttacking)) goto Label_20A4;0x20A3PopFlow();0x20A4Label_20A4:0x20A4IsInHeavyAttackMode = false;0x20AFInitAttack = true;0x20BAAttackCombo = 0;0x20D1PostAttackChargeCheck();0x20DFPopFlow();0x20E0CanAttack = true;0x20EBIsAttacking = false;0x20F6Delay(this, 0.49f, LatentActionInfo{0x212D, 1311498542, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x212CPopFlow();0x212Dif (!(IsAttacking)) goto Label_213C;0x213BPopFlow();0x213CLabel_213C:0x213CIsInHeavyAttackMode = false;0x2147InitAttack = true;0x2152AttackCombo = 0;0x2169PostAttackChargeCheck();0x2177PopFlow();0x2178AttackRight = true;0x2183CanAttack = true;0x218EIsAttacking = false;0x2199Delay(this, 0.4f, LatentActionInfo{0x21D0, 2002068728, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x21CFPopFlow();0x21D0if (!(IsAttacking)) goto Label_21DF;0x21DEPopFlow();0x21DFLabel_21DF:0x21DFInitAttack = true;0x21EAAttackCombo = 0;0x2201PostAttackChargeCheck();0x220FPopFlow();0x2210MainCharRef.SubtractStamina(26, 1.1f);0x223EPopFlow();0x223FMainCharRef.SubtractStamina(45, 1.7f);0x226DPopFlow();0x226EK2Node_DynamicCast_AsBP_Main_Char_2 = Cast<BP_MainChar_C>(OwningCharRef);0x2292K2Node_DynamicCast_bSuccess_2 = Cast<71>(K2Node_DynamicCast_AsBP_Main_Char_2);0x22AFif (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x22B9MainCharRef = K2Node_DynamicCast_AsBP_Main_Char_2;0x22CCWhichWeapon = 11;0x22E0OwnerABPRef.WhichRWeapon = WhichWeapon;0x2311Label_2311:0x2311Temp_int_Variable_1 = -1;0x2328K2Node_DynamicCast_AsBP_Main_Char_4 = Cast<BP_MainChar_C>(OwningCharRef);0x234CK2Node_DynamicCast_bSuccess_5 = Cast<71>(K2Node_DynamicCast_AsBP_Main_Char_4);0x2369CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(K2Node_DynamicCast_AsBP_Main_Char_4.PlayerIndex, -1);0x23A1Temp_bool_Variable_2 = CallFunc_EqualEqual_IntInt_ReturnValue;0x23B4SetBaseDmgAndWeapAttScaling(/Game/BP/PlayerWeapons/HunterAxe/DaT_HunterAxeScaling.DaT_HunterAxeScaling, 11, Switch(Temp_bool_Variable_2, false => Temp_int_Variable_1, true => K2Node_DynamicCast_AsBP_Main_Char_4.NPCData.RWeapLvl_47_38C97769498B07CFDA0DB091E30C63F0, default => K2Node_Select_Default_3));0x2421PopFlow();0x2422AttackRight = true;0x242DCanAttack = true;0x2438IsAttacking = false;0x2443Delay(this, 0.4f, LatentActionInfo{0x247A, 1104196501, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x2479PopFlow();0x247Aif (!(IsAttacking)) goto Label_2489;0x2488PopFlow();0x2489Label_2489:0x2489IsInHeavyAttackMode = false;0x2494InitAttack = true;0x249FAttackCombo = 0;0x24B6PostAttackChargeCheck();0x24C4PopFlow();0x24C5MainCharRef.SubtractStamina(30, 1.3f);0x24F3PopFlow();0x24F4AttackRight = true;0x24FFCanAttack = true;0x250AIsAttacking = false;0x2515Delay(this, 0.49f, LatentActionInfo{0x254C, 1809603003, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x254BPopFlow();0x254Cif (!(IsAttacking)) goto Label_255B;0x255APopFlow();0x255BLabel_255B:0x255BIsInHeavyAttackMode = false;0x2566InitAttack = true;0x2571AttackCombo = 0;0x2588PostAttackChargeCheck();0x2596PopFlow();0x2597CanAttack = true;0x25A2IsAttacking = false;0x25ADDelay(this, 0.49f, LatentActionInfo{0x25E4, 1765507472, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x25E3PopFlow();0x25E4if (!(IsAttacking)) goto Label_25F3;0x25F2PopFlow();0x25F3Label_25F3:0x25F3IsInHeavyAttackMode = false;0x25FEInitAttack = true;0x2609AttackCombo = 0;0x2620PostAttackChargeCheck();0x262EPopFlow();0x262FCanAttack = true;0x263AIsAttacking = false;0x2645Delay(this, 0.49f, LatentActionInfo{0x267C, 1221059291, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x267BPopFlow();0x267Cif (!(IsAttacking)) goto Label_268B;0x268APopFlow();0x268BLabel_268B:0x268BIsInHeavyAttackMode = false;0x2696InitAttack = true;0x26A1AttackCombo = 0;0x26B8PostAttackChargeCheck();0x26C6PopFlow();0x26C7CanAttack = true;0x26D2IsAttacking = false;0x26DDDelay(this, 0.49f, LatentActionInfo{0x2714, -241362661, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x2713PopFlow();0x2714if (!(IsAttacking)) goto Label_2723;0x2722PopFlow();0x2723Label_2723:0x2723IsInHeavyAttackMode = false;0x272EInitAttack = true;0x2739AttackCombo = 0;0x2750PostAttackChargeCheck();0x275EPopFlow();0x275FMainCharRef.SubtractStamina(26, 1.1f);0x278DPopFlow();0x278EAttackRight = true;0x2799CanAttack = true;0x27A4IsAttacking = false;0x27AFDelay(this, 0.49f, LatentActionInfo{0x27E6, 1754131709, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x27E5PopFlow();0x27E6if (!(IsAttacking)) goto Label_27F5;0x27F4PopFlow();0x27F5Label_27F5:0x27F5IsInHeavyAttackMode = false;0x2800InitAttack = true;0x280BAttackCombo = 0;0x2822PostAttackChargeCheck();0x2830PopFlow();0x2831AttackRight = true;0x283CCanAttack = true;0x2847IsAttacking = false;0x2852Delay(this, 0.4f, LatentActionInfo{0x2889, -168355842, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x2888PopFlow();0x2889if (!(IsAttacking)) goto Label_2898;0x2897PopFlow();0x2898Label_2898:0x2898IsInHeavyAttackMode = false;0x28A3InitAttack = true;0x28AEAttackCombo = 0;0x28C5PostAttackChargeCheck();0x28D3PopFlow();0x28D4MainCharRef.SubtractStamina(30, 1.3f);0x2902PopFlow();0x2903AttackRight = true;0x290ECanAttack = true;0x2919IsAttacking = false;0x2924Delay(this, 0.4f, LatentActionInfo{0x295B, -1789963468, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x295APopFlow();0x295Bif (!(IsAttacking)) goto Label_296A;0x2969PopFlow();0x296ALabel_296A:0x296AInitAttack = true;0x2975AttackCombo = 0;0x298CPostAttackChargeCheck();0x299AEnemyDamageCacheClearTime = 0.5f;0x29B1PopFlow();0x29B2MainCharRef.SubtractStamina(45, 1.85f);0x29E0PopFlow();0x29E1AttackRight = true;0x29ECCanAttack = true;0x29F7IsAttacking = false;0x2A02Delay(this, 0.4f, LatentActionInfo{0x2A39, 472353164, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x2A38PopFlow();0x2A39if (!(IsAttacking)) goto Label_2A48;0x2A47PopFlow();0x2A48Label_2A48:0x2A48InitAttack = true;0x2A53AttackCombo = 0;0x2A6APostAttackChargeCheck();0x2A78PopFlow();0x2A79MainCharRef.SubtractStamina(33, 1.55f);0x2AA7PopFlow();0x2AA8AttackDamageMultiplier = 1.9f;0x2ABFIsChargeAttack = true;0x2ACAPopFlow();0x2ACBLabel_2ACB:0x2ACBSkM_HunterAxe.PlayAnimation(/Game/BP/PlayerWeapons/HunterAxe/Anim/Axe_IdleTransHunter.Axe_IdleTransHunter, false);0x2AF5PopFlow();0x2AF6Label_2AF6:0x2AF6SkM_HunterAxe.PlayAnimation(/Game/BP/PlayerWeapons/HunterAxe/Anim/Axe_IdleTransHunter.Axe_IdleTransHunter, false);0x2B20PopFlow();0x2B21Label_2B21:0x2B21CallFunc_Greater_FloatFloat_ReturnValue = Greater_FloatFloat(ChargeAmt, 0.4f);0x2B43if (!(CallFunc_Greater_FloatFloat_ReturnValue)) goto Label_2C02;0x2B51PushFlow(Label_2B7E);0x2B56if (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_2B65;0x2B64PopFlow();0x2B65Label_2B65:0x2B65Temp_bool_Has_Been_Initd_Variable = true;0x2B70if (!(false)) PopFlow();0x2B72Temp_bool_IsClosed_Variable = true;0x2B7DPopFlow();0x2B7ELabel_2B7E:0x2B7Eif (!(Temp_bool_IsClosed_Variable)) goto Label_2B8D;0x2B8CPopFlow();0x2B8DLabel_2B8D:0x2B8DTemp_bool_IsClosed_Variable = true;0x2B98/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/Foley/Wooshes/A_ChargeWoosh.A_ChargeWoosh, 1f, 1f, 0f, nullptr, nullptr);0x2BD3MainCharRef.SubtractStamina(0, 2f);0x2C01PopFlow();0x2C02Label_2C02:0x2C02Temp_bool_IsClosed_Variable = false;0x2C0DTemp_bool_Has_Been_Initd_Variable = true;0x2C18PopFlow();0x2C19Temp_name_Variable = K2Node_CustomEvent_NotifyName_59;0x2C34PopFlow();0x2C35Temp_name_Variable = K2Node_CustomEvent_NotifyName_58;0x2C50PopFlow();0x2C51Temp_name_Variable = K2Node_CustomEvent_NotifyName_57;0x2C6CPopFlow();0x2C6DTemp_name_Variable = K2Node_CustomEvent_NotifyName_56;0x2C88PopFlow();0x2C89Temp_name_Variable = K2Node_CustomEvent_NotifyName_55;0x2CA4PopFlow();0x2CA5Temp_name_Variable_1 = K2Node_CustomEvent_NotifyName_54;0x2CC0PopFlow();0x2CC1Temp_name_Variable_1 = K2Node_CustomEvent_NotifyName_53;0x2CDCPopFlow();0x2CDDTemp_name_Variable_1 = K2Node_CustomEvent_NotifyName_52;0x2CF8PopFlow();0x2CF9Temp_name_Variable_1 = K2Node_CustomEvent_NotifyName_51;0x2D14PopFlow();0x2D15Temp_name_Variable_1 = K2Node_CustomEvent_NotifyName_50;0x2D30PopFlow();0x2D31Label_2D31:0x2D31IsTwoHanded = IsTransformed;0x2D44K2Node_DynamicCast_AsBP_Main_Char_7 = Cast<BP_MainChar_C>(OwningCharRef);0x2D68K2Node_DynamicCast_bSuccess_8 = Cast<71>(K2Node_DynamicCast_AsBP_Main_Char_7);0x2D85if (!(K2Node_DynamicCast_bSuccess_8)) PopFlow();0x2D8FCallFunc_GetAnimInstance_ReturnValue_1 = K2Node_DynamicCast_AsBP_Main_Char_7.Mesh.GetAnimInstance();0x2DCFK2Node_DynamicCast_AsABP_Hunter_1 = Cast<ABP_Hunter_C>(CallFunc_GetAnimInstance_ReturnValue_1);0x2DF3K2Node_DynamicCast_bSuccess_9 = Cast<71>(K2Node_DynamicCast_AsABP_Hunter_1);0x2E10if (!(K2Node_DynamicCast_bSuccess_9)) PopFlow();0x2E1AK2Node_DynamicCast_AsABP_Hunter_1.IsInTwoHandedMode = IsTransformed;0x2E43PushFlow(Label_2ECE);0x2E48if (!(IsTransformed)) goto Label_2E92;0x2E56/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/Gameplay/WeaponSpecific/Cleaver/A_CleaverTransform.A_CleaverTransform, 1f, 1f, 0f, nullptr, nullptr);0x2E91PopFlow();0x2E92Label_2E92:0x2E92/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/Gameplay/WeaponSpecific/Cleaver/A_CleaverTransform.A_CleaverTransform, 1f, 1f, 0f, nullptr, nullptr);0x2ECDPopFlow();0x2ECELabel_2ECE:0x2ECEif (!(IsTransformed)) goto Label_30ED;0x2EDCSkM_HunterAxe.PlayAnimation(/Game/BP/PlayerWeapons/HunterAxe/Anim/Axe_IdleTransHunter.Axe_IdleTransHunter, false);0x2F06Temp_name_Variable_14 = FName(HolsterLSpine);0x2F25Temp_name_Variable_15 = FName(HolsterLThigh);0x2F44Temp_bool_Variable_4 = MainCharRef.LeftParentWeaponRef.IsTwoHanded;0x2F83MainCharRef.LeftParentWeaponRef.K2_AttachToComponent(MainCharRef.Mesh, Switch(Temp_bool_Variable_4, false => Temp_name_Variable_15, true => Temp_name_Variable_14, default => K2Node_Select_Default_4), 2, 2, 1, true);0x3014K2Node_DynamicCast_AsBPC_Weap_Torch = Cast<BPC_WeapTorch_C>(MainCharRef.LeftParentWeaponRef);0x304EK2Node_DynamicCast_bSuccess_10 = Cast<71>(K2Node_DynamicCast_AsBPC_Weap_Torch);0x306Bif (!(K2Node_DynamicCast_bSuccess_10)) PopFlow();0x3075CallFunc_MakeTransform_ReturnValue = MakeTransform(FVector(-5, 20, 0), FRotator(0, 180, 20), FVector(1, 1, 1));0x30B8K2Node_DynamicCast_AsBPC_Weap_Torch.K2_SetActorRelativeTransform(CallFunc_MakeTransform_ReturnValue, false, CallFunc_K2_SetActorRelativeTransform_SweepHitResult, false);0x30ECPopFlow();0x30EDLabel_30ED:0x30EDSkM_HunterAxe.PlayAnimation(/Game/BP/PlayerWeapons/HunterAxe/Anim/AnimAxe_IdleUnTrans.AnimAxe_IdleUnTrans, false);0x3117MainCharRef.LeftParentWeaponRef.K2_AttachToComponent(MainCharRef.Mesh, FName(hand_lSocket), 2, 2, 1, true);0x3180PopFlow();0x3181Label_3181:0x3181IsTwoHanded = IsTransformed;0x3194CallFunc_GetAnimInstance_ReturnValue = K2Node_DynamicCast_AsBP_Main_Char_3.Mesh.GetAnimInstance();0x31D4K2Node_DynamicCast_AsABP_Hunter = Cast<ABP_Hunter_C>(CallFunc_GetAnimInstance_ReturnValue);0x31F8K2Node_DynamicCast_bSuccess_4 = Cast<71>(K2Node_DynamicCast_AsABP_Hunter);0x3215if (!(K2Node_DynamicCast_bSuccess_4)) PopFlow();0x321FK2Node_DynamicCast_AsABP_Hunter.IsInTwoHandedMode = IsTransformed;0x3248goto Label_2ECE;0x324DTemp_name_Variable_2 = K2Node_CustomEvent_NotifyName_49;0x3268PopFlow();0x3269Temp_name_Variable_2 = K2Node_CustomEvent_NotifyName_48;0x3284PopFlow();0x3285Temp_name_Variable_2 = K2Node_CustomEvent_NotifyName_47;0x32A0PopFlow();0x32A1Temp_name_Variable_2 = K2Node_CustomEvent_NotifyName_46;0x32BCPopFlow();0x32BDTemp_name_Variable_2 = K2Node_CustomEvent_NotifyName_45;0x32D8PopFlow();0x32D9Temp_name_Variable_5 = K2Node_CustomEvent_NotifyName_44;0x32F4PopFlow();0x32F5Temp_name_Variable_5 = K2Node_CustomEvent_NotifyName_43;0x3310PopFlow();0x3311Temp_name_Variable_5 = K2Node_CustomEvent_NotifyName_42;0x332CLabel_332C:0x332CIsBouncingOffWall = false;0x3337IsAttacking = false;0x3342IsInHeavyAttackMode = false;0x334DInitAttack = true;0x3358PostAttackChargeCheck();0x3366PopFlow();0x3367Temp_name_Variable_5 = K2Node_CustomEvent_NotifyName_41;0x3382PopFlow();0x3383Temp_name_Variable_5 = K2Node_CustomEvent_NotifyName_40;0x339Egoto Label_332C;0x33A3Temp_name_Variable_6 = K2Node_CustomEvent_NotifyName_39;0x33BEPopFlow();0x33BFTemp_name_Variable_6 = K2Node_CustomEvent_NotifyName_38;0x33DAPopFlow();0x33DBTemp_name_Variable_6 = K2Node_CustomEvent_NotifyName_37;0x33F6PopFlow();0x33F7Temp_name_Variable_6 = K2Node_CustomEvent_NotifyName_36;0x3412PopFlow();0x3413Temp_name_Variable_6 = K2Node_CustomEvent_NotifyName_35;0x342EPopFlow();0x342FTemp_name_Variable_7 = K2Node_CustomEvent_NotifyName_34;0x344APopFlow();0x344BTemp_name_Variable_7 = K2Node_CustomEvent_NotifyName_33;0x3466PopFlow();0x3467Temp_name_Variable_7 = K2Node_CustomEvent_NotifyName_32;0x3482PopFlow();0x3483Temp_name_Variable_7 = K2Node_CustomEvent_NotifyName_31;0x349EPopFlow();0x349FTemp_name_Variable_7 = K2Node_CustomEvent_NotifyName_30;0x34BAPopFlow();0x34BBTemp_name_Variable_8 = K2Node_CustomEvent_NotifyName_29;0x34D6PopFlow();0x34D7Temp_name_Variable_8 = K2Node_CustomEvent_NotifyName_28;0x34F2PopFlow();0x34F3Temp_name_Variable_8 = K2Node_CustomEvent_NotifyName_27;0x350EPopFlow();0x350FTemp_name_Variable_8 = K2Node_CustomEvent_NotifyName_26;0x352APopFlow();0x352BTemp_name_Variable_8 = K2Node_CustomEvent_NotifyName_25;0x3546PopFlow();0x3547Temp_name_Variable_9 = K2Node_CustomEvent_NotifyName_24;0x3562PopFlow();0x3563Temp_name_Variable_9 = K2Node_CustomEvent_NotifyName_23;0x357EPopFlow();0x357FTemp_name_Variable_9 = K2Node_CustomEvent_NotifyName_22;0x359APopFlow();0x359BTemp_name_Variable_9 = K2Node_CustomEvent_NotifyName_21;0x35B6PopFlow();0x35B7Temp_name_Variable_9 = K2Node_CustomEvent_NotifyName_20;0x35D2PopFlow();0x35D3Temp_name_Variable_10 = K2Node_CustomEvent_NotifyName_19;0x35EEPopFlow();0x35EFTemp_name_Variable_10 = K2Node_CustomEvent_NotifyName_18;0x360APopFlow();0x360BTemp_name_Variable_10 = K2Node_CustomEvent_NotifyName_17;0x3626PopFlow();0x3627Temp_name_Variable_10 = K2Node_CustomEvent_NotifyName_16;0x3642PopFlow();0x3643Temp_name_Variable_10 = K2Node_CustomEvent_NotifyName_15;0x365EPopFlow();0x365FTemp_name_Variable_11 = K2Node_CustomEvent_NotifyName_14;0x367APopFlow();0x367BTemp_name_Variable_11 = K2Node_CustomEvent_NotifyName_13;0x3696PopFlow();0x3697Temp_name_Variable_11 = K2Node_CustomEvent_NotifyName_12;0x36B2goto Label_2ACB;0x36B7Temp_name_Variable_11 = K2Node_CustomEvent_NotifyName_11;0x36D2goto Label_2ACB;0x36D7Temp_name_Variable_11 = K2Node_CustomEvent_NotifyName_10;0x36F2PopFlow();0x36F3Temp_name_Variable_12 = K2Node_CustomEvent_NotifyName_9;0x370EPopFlow();0x370FTemp_name_Variable_12 = K2Node_CustomEvent_NotifyName_8;0x372APopFlow();0x372BTemp_name_Variable_12 = K2Node_CustomEvent_NotifyName_7;0x3746Label_3746:0x3746EnemyDamageCacheClearTime = 0.5f;0x375Dgoto Label_2AF6;0x3762Temp_name_Variable_12 = K2Node_CustomEvent_NotifyName_6;0x377Dgoto Label_3746;0x3782Temp_name_Variable_12 = K2Node_CustomEvent_NotifyName_5;0x379DPopFlow();0x379ETemp_name_Variable_13 = K2Node_CustomEvent_NotifyName_4;0x37B9PopFlow();0x37BATemp_name_Variable_13 = K2Node_CustomEvent_NotifyName_3;0x37D5PopFlow();0x37D6Temp_name_Variable_13 = K2Node_CustomEvent_NotifyName_2;0x37F1PopFlow();0x37F2Temp_name_Variable_13 = K2Node_CustomEvent_NotifyName_1;0x380DPopFlow();0x380ETemp_name_Variable_13 = K2Node_CustomEvent_NotifyName;0x3829PopFlow();0x382ALabel_382A:0x382AChargeAmt = TL_ChargeTimer_ChargeVar_054BBBDE4D6237A48A5A8797D01ABD2C;0x3845goto Label_2B21;0x384ATemp_name_Variable_16 = K2Node_CustomEvent_NotifyName_60;0x3865PopFlow();0x3866Temp_name_Variable_18 = K2Node_CustomEvent_NotifyName_70;0x3881PopFlow();0x3882Temp_name_Variable_16 = K2Node_CustomEvent_NotifyName_61;0x389DPopFlow();0x389ELabel_389E:0x389EPushFlow(Label_3908);0x38A3Label_38A3:0x38A3PushFlow(Label_38D0);0x38A8if (!(Temp_bool_Has_Been_Initd_Variable_1)) goto Label_38B7;0x38B6PopFlow();0x38B7Label_38B7:0x38B7Temp_bool_Has_Been_Initd_Variable_1 = true;0x38C2if (!(false)) PopFlow();0x38C4Temp_bool_IsClosed_Variable_1 = true;0x38CFPopFlow();0x38D0Label_38D0:0x38D0if (!(Temp_bool_IsClosed_Variable_1)) goto Label_38DF;0x38DEPopFlow();0x38DFLabel_38DF:0x38DFTemp_bool_IsClosed_Variable_1 = true;0x38EAif (!(true)) goto Label_38FC;0x38F0Temp_bool_Whether_the_gate_is_currently_open_or_close_Variable = false;0x38FBPopFlow();0x38FCLabel_38FC:0x38FCTemp_bool_Whether_the_gate_is_currently_open_or_close_Variable = true;0x3907PopFlow();0x3908Label_3908:0x3908Temp_bool_Whether_the_gate_is_currently_open_or_close_Variable = false;0x3913PopFlow();0x3914Label_3914:0x3914PushFlow(Label_391E);0x3919goto Label_38A3;0x391ELabel_391E:0x391ETemp_bool_Whether_the_gate_is_currently_open_or_close_Variable = true;0x3929PopFlow();0x392ATemp_name_Variable_16 = K2Node_CustomEvent_NotifyName_62;0x3945PopFlow();0x3946Temp_name_Variable_18 = K2Node_CustomEvent_NotifyName_71;0x3961PopFlow();0x3962Label_3962:0x3962PushFlow(Label_396C);0x3967goto Label_38A3;0x396CLabel_396C:0x396Cif (!(Temp_bool_Whether_the_gate_is_currently_open_or_close_Variable)) PopFlow();0x3976Label_3976:0x3976K2Node_DynamicCast_AsBP_Main_Char_6 = Cast<BP_MainChar_C>(OwningCharRef);0x399AK2Node_DynamicCast_bSuccess_7 = Cast<71>(K2Node_DynamicCast_AsBP_Main_Char_6);0x39B7CallFunc_Not_PreBool_ReturnValue_6 = Not_PreBool(K2Node_DynamicCast_AsBP_Main_Char_6.IsManualAiming);0x39EAif (!(CallFunc_Not_PreBool_ReturnValue_6)) PopFlow();0x39F4if (!(InitAttack)) PopFlow();0x39FETemp_name_Variable_3 = FName(TransCharge);0x3A1DTemp_name_Variable_4 = FName(UnTransCharge);0x3A3CTemp_bool_Variable = IsTransformed;0x3A4FCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_5 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/BP/PlayerWeapons/HunterAxe/Anim/AM_HunterAttacksAxe.AM_HunterAttacksAxe, 1f, 0f, Switch(Temp_bool_Variable, false => Temp_name_Variable_4, true => Temp_name_Variable_3, default => K2Node_Select_Default_1));0x3ACACallFunc_IsValid_ReturnValue_5 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_5);0x3AE7if (!(CallFunc_IsValid_ReturnValue_5)) goto Label_3C35;0x3AF5K2Node_CreateDelegate_OutputDelegate_4.Bind(this, OnCompleted_006D13104DE05E47E2540088609620A3);0x3B0CCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_5.OnCompleted += K2Node_CreateDelegate_OutputDelegate_4;0x3B35K2Node_CreateDelegate_OutputDelegate_3.Bind(this, OnBlendOut_006D13104DE05E47E2540088609620A3);0x3B4CCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_5.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_3;0x3B75K2Node_CreateDelegate_OutputDelegate_2.Bind(this, OnInterrupted_006D13104DE05E47E2540088609620A3);0x3B8CCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_5.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_2;0x3BB5K2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnNotifyBegin_006D13104DE05E47E2540088609620A3);0x3BCCCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_5.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_1;0x3BF5K2Node_CreateDelegate_OutputDelegate.Bind(this, OnNotifyEnd_006D13104DE05E47E2540088609620A3);0x3C0CCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_5.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate;0x3C35Label_3C35:0x3C35Temp_float_Variable = 0.9f;0x3C4CTemp_float_Variable_1 = 1f;0x3C63Temp_bool_Variable_1 = IsTransformed;0x3C76TL_ChargeTimer.SetPlayRate(Switch(Temp_bool_Variable_1, false => Temp_float_Variable_1, true => Temp_float_Variable, default => K2Node_Select_Default_2));0x3CCBTL_ChargeTimer.PlayFromStart();0x3CEBPopFlow();0x3CECTemp_name_Variable_18 = K2Node_CustomEvent_NotifyName_72;0x3D07PopFlow();0x3D08ReceiveBeginPlay();0x3D12CallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x3D2FDelay(this, CallFunc_GetWorldDeltaSeconds_ReturnValue, LatentActionInfo{0x226E, 971929660, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x3D69PopFlow();0x3D6ALabel_3D6A:0x3D6ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/BP/PlayerWeapons/HunterAxe/Anim/AM_HunterAttacksAxe.AM_HunterAttacksAxe, 1f, 0f, FName(UnTransInitR-L));0x3DBDCallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue);0x3DDAif (!(CallFunc_IsValid_ReturnValue_1)) goto Label_3F28;0x3DE8K2Node_CreateDelegate_OutputDelegate_60.Bind(this, OnCompleted_D66E04A44F40A9A298802DBA3BE01278);0x3DFFCallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnCompleted += K2Node_CreateDelegate_OutputDelegate_60;0x3E28K2Node_CreateDelegate_OutputDelegate_64.Bind(this, OnBlendOut_D66E04A44F40A9A298802DBA3BE01278);0x3E3FCallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_64;0x3E68K2Node_CreateDelegate_OutputDelegate_65.Bind(this, OnInterrupted_D66E04A44F40A9A298802DBA3BE01278);0x3E7FCallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_65;0x3EA8K2Node_CreateDelegate_OutputDelegate_66.Bind(this, OnNotifyBegin_D66E04A44F40A9A298802DBA3BE01278);0x3EBFCallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_66;0x3EE8K2Node_CreateDelegate_OutputDelegate_70.Bind(this, OnNotifyEnd_D66E04A44F40A9A298802DBA3BE01278);0x3EFFCallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_70;0x3F28Label_3F28:0x3F28AttackDamageMultiplier = 0.95f;0x3F3FCallFunc_Add_IntInt_ReturnValue_3 = Add_IntInt(AttackCombo, 1);0x3F69Temp_int_Variable_3 = CallFunc_Add_IntInt_ReturnValue_3;0x3F84AttackCombo = Temp_int_Variable_3;0x3F9FPushFlow(Label_4000);0x3FA4CallFunc_MakeLiteralFloat_ReturnValue_1 = MakeLiteralFloat(0.9f);0x3FC5Delay(this, CallFunc_MakeLiteralFloat_ReturnValue_1, LatentActionInfo{0xF, 278728864, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x3FFFPopFlow();0x4000Label_4000:0x4000Delay(this, 0.25f, LatentActionInfo{0x2210, -1451104822, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x4036PopFlow();0x4037Label_4037:0x4037CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/BP/PlayerWeapons/HunterAxe/Anim/AM_HunterAttacksAxe.AM_HunterAttacksAxe, 1f, 0f, FName(UnTransL-R));0x408ACallFunc_IsValid_ReturnValue = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1);0x40A7if (!(CallFunc_IsValid_ReturnValue)) goto Label_41F5;0x40B5K2Node_CreateDelegate_OutputDelegate_69.Bind(this, OnCompleted_EA31633649DD8C9C74AF27B1F955C9A7);0x40CCCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnCompleted += K2Node_CreateDelegate_OutputDelegate_69;0x40F5K2Node_CreateDelegate_OutputDelegate_71.Bind(this, OnBlendOut_EA31633649DD8C9C74AF27B1F955C9A7);0x410CCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_71;0x4135K2Node_CreateDelegate_OutputDelegate_72.Bind(this, OnInterrupted_EA31633649DD8C9C74AF27B1F955C9A7);0x414CCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_72;0x4175K2Node_CreateDelegate_OutputDelegate_73.Bind(this, OnNotifyBegin_EA31633649DD8C9C74AF27B1F955C9A7);0x418CCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_73;0x41B5K2Node_CreateDelegate_OutputDelegate_74.Bind(this, OnNotifyEnd_EA31633649DD8C9C74AF27B1F955C9A7);0x41CCCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_74;0x41F5Label_41F5:0x41F5AttackDamageMultiplier = 0.95f;0x420CCallFunc_Add_IntInt_ReturnValue_5 = Add_IntInt(AttackCombo, 1);0x4236Temp_int_Variable_2 = CallFunc_Add_IntInt_ReturnValue_5;0x4251AttackCombo = Temp_int_Variable_2;0x426CPushFlow(Label_4000);0x4271CallFunc_MakeLiteralFloat_ReturnValue_1 = MakeLiteralFloat(0.9f);0x4292Delay(this, CallFunc_MakeLiteralFloat_ReturnValue_1, LatentActionInfo{0x2048, 1926231502, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x42CCPopFlow();0x42CDTemp_name_Variable_18 = K2Node_CustomEvent_NotifyName_73;0x42E8PopFlow();0x42E9Label_42E9:0x42E9CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/BP/PlayerWeapons/HunterAxe/Anim/AM_HunterAttacksAxe.AM_HunterAttacksAxe, 1f, 0f, FName(UnTransSlam));0x433CCallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2);0x4359if (!(CallFunc_IsValid_ReturnValue_2)) goto Label_44A7;0x4367K2Node_CreateDelegate_OutputDelegate_61.Bind(this, OnCompleted_24FBA2A64C87D754B5B2F1AAFD2F0519);0x437ECallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2.OnCompleted += K2Node_CreateDelegate_OutputDelegate_61;0x43A7K2Node_CreateDelegate_OutputDelegate_62.Bind(this, OnBlendOut_24FBA2A64C87D754B5B2F1AAFD2F0519);0x43BECallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_62;0x43E7K2Node_CreateDelegate_OutputDelegate_63.Bind(this, OnInterrupted_24FBA2A64C87D754B5B2F1AAFD2F0519);0x43FECallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_63;0x4427K2Node_CreateDelegate_OutputDelegate_67.Bind(this, OnNotifyBegin_24FBA2A64C87D754B5B2F1AAFD2F0519);0x443ECallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_67;0x4467K2Node_CreateDelegate_OutputDelegate_68.Bind(this, OnNotifyEnd_24FBA2A64C87D754B5B2F1AAFD2F0519);0x447ECallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_68;0x44A7Label_44A7:0x44A7AttackDamageMultiplier = 1.15f;0x44BECallFunc_Add_IntInt_ReturnValue_4 = Add_IntInt(AttackCombo, 1);0x44E8Temp_int_Variable_5 = CallFunc_Add_IntInt_ReturnValue_4;0x4503AttackCombo = Temp_int_Variable_5;0x451EPushFlow(Label_4000);0x4523CallFunc_MakeLiteralFloat_ReturnValue_1 = MakeLiteralFloat(0.9f);0x4544Delay(this, CallFunc_MakeLiteralFloat_ReturnValue_1, LatentActionInfo{0x20E0, 1898827041, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x457EPopFlow();0x457FLabel_457F:0x457FIsAttacking = true;0x458Aif (!(IsTransformed)) goto Label_53CD;0x4598if (!(IsInHeavyAttackMode)) goto Label_4881;0x45A6InitAttack = false;0x45B1CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_12 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/BP/PlayerWeapons/HunterAxe/Anim/AM_HunterAttacksAxe.AM_HunterAttacksAxe, 1f, 0f, FName(TransHeavySlam));0x4604CallFunc_IsValid_ReturnValue_12 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_12);0x4621if (!(CallFunc_IsValid_ReturnValue_12)) goto Label_476F;0x462FK2Node_CreateDelegate_OutputDelegate_49.Bind(this, OnCompleted_7E8D3AF64747EA672827FFA06FAB8491);0x4646CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_12.OnCompleted += K2Node_CreateDelegate_OutputDelegate_49;0x466FK2Node_CreateDelegate_OutputDelegate_48.Bind(this, OnBlendOut_7E8D3AF64747EA672827FFA06FAB8491);0x4686CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_12.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_48;0x46AFK2Node_CreateDelegate_OutputDelegate_47.Bind(this, OnInterrupted_7E8D3AF64747EA672827FFA06FAB8491);0x46C6CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_12.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_47;0x46EFK2Node_CreateDelegate_OutputDelegate_46.Bind(this, OnNotifyBegin_7E8D3AF64747EA672827FFA06FAB8491);0x4706CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_12.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_46;0x472FK2Node_CreateDelegate_OutputDelegate_45.Bind(this, OnNotifyEnd_7E8D3AF64747EA672827FFA06FAB8491);0x4746CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_12.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_45;0x476FLabel_476F:0x476FSkM_HunterAxe.PlayAnimation(/Game/BP/PlayerWeapons/HunterAxe/Anim/Axe_IdleTransHunterLong.Axe_IdleTransHunterLong, false);0x4799AttackDamageMultiplier = 1.35f;0x47B0PushFlow(Label_4813);0x47B5PushFlow(Label_484A);0x47BAIsInHeavyAttackMode = false;0x47C5AttackCombo = 2;0x47DCDelay(this, 1.1f, LatentActionInfo{0x2831, -1887033115, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x4812PopFlow();0x4813Label_4813:0x4813Delay(this, 1.1f, LatentActionInfo{0x2ACB, -675942495, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x4849PopFlow();0x484ALabel_484A:0x484ADelay(this, 0.3f, LatentActionInfo{0x28D4, 1960817497, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x4880PopFlow();0x4881Label_4881:0x4881if (!(InitAttack)) goto Label_4B72;0x488FLabel_488F:0x488FInitAttack = false;0x489AIsChargeAttack = false;0x48A5CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_8 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/BP/PlayerWeapons/HunterAxe/Anim/AM_HunterAttacksAxe.AM_HunterAttacksAxe, 1f, 0f, FName(TransInitR-L));0x48F8CallFunc_IsValid_ReturnValue_8 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_8);0x4915if (!(CallFunc_IsValid_ReturnValue_8)) goto Label_4A63;0x4923K2Node_CreateDelegate_OutputDelegate_29.Bind(this, OnCompleted_15A0D8D04E31BB6ACE5BD2AF883371E6);0x493ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_8.OnCompleted += K2Node_CreateDelegate_OutputDelegate_29;0x4963K2Node_CreateDelegate_OutputDelegate_28.Bind(this, OnBlendOut_15A0D8D04E31BB6ACE5BD2AF883371E6);0x497ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_8.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_28;0x49A3K2Node_CreateDelegate_OutputDelegate_27.Bind(this, OnInterrupted_15A0D8D04E31BB6ACE5BD2AF883371E6);0x49BACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_8.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_27;0x49E3K2Node_CreateDelegate_OutputDelegate_26.Bind(this, OnNotifyBegin_15A0D8D04E31BB6ACE5BD2AF883371E6);0x49FACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_8.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_26;0x4A23K2Node_CreateDelegate_OutputDelegate_25.Bind(this, OnNotifyEnd_15A0D8D04E31BB6ACE5BD2AF883371E6);0x4A3ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_8.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_25;0x4A63Label_4A63:0x4A63AttackDamageMultiplier = 1f;0x4A7ACallFunc_Add_IntInt_ReturnValue_6 = Add_IntInt(AttackCombo, 1);0x4AA4Temp_int_Variable_8 = CallFunc_Add_IntInt_ReturnValue_6;0x4ABFAttackCombo = Temp_int_Variable_8;0x4ADAPushFlow(Label_4B3B);0x4ADFCallFunc_MakeLiteralFloat_ReturnValue_2 = MakeLiteralFloat(0.9f);0x4B00Delay(this, CallFunc_MakeLiteralFloat_ReturnValue_2, LatentActionInfo{0x2597, 1658102514, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x4B3APopFlow();0x4B3BLabel_4B3B:0x4B3BDelay(this, 0.25f, LatentActionInfo{0x275F, 1095002850, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x4B71PopFlow();0x4B72Label_4B72:0x4B72K2Node_SwitchInteger_CmpSuccess_1 = NotEqual_IntInt(AttackCombo, 0);0x4B94if (!(K2Node_SwitchInteger_CmpSuccess_1)) goto Label_488F;0x4BA2K2Node_SwitchInteger_CmpSuccess_1 = NotEqual_IntInt(AttackCombo, 1);0x4BC4if (!(K2Node_SwitchInteger_CmpSuccess_1)) goto Label_512C;0x4BD2K2Node_SwitchInteger_CmpSuccess_1 = NotEqual_IntInt(AttackCombo, 2);0x4BF4if (!(K2Node_SwitchInteger_CmpSuccess_1)) goto Label_4E8B;0x4C02K2Node_SwitchInteger_CmpSuccess_1 = NotEqual_IntInt(AttackCombo, 3);0x4C24if (!(K2Node_SwitchInteger_CmpSuccess_1)) goto Label_4C33;0x4C32PopFlow();0x4C33Label_4C33:0x4C33IsChargeAttack = false;0x4C3ECallFunc_CreateProxyObjectForPlayMontage_ReturnValue_11 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/BP/PlayerWeapons/HunterAxe/Anim/AM_HunterAttacksAxe.AM_HunterAttacksAxe, 1f, 0f, FName(TransR-L));0x4C91CallFunc_IsValid_ReturnValue_11 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_11);0x4CAEif (!(CallFunc_IsValid_ReturnValue_11)) goto Label_4DFC;0x4CBCK2Node_CreateDelegate_OutputDelegate_44.Bind(this, OnCompleted_B68EC9554B1C503653198486B632E537);0x4CD3CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_11.OnCompleted += K2Node_CreateDelegate_OutputDelegate_44;0x4CFCK2Node_CreateDelegate_OutputDelegate_43.Bind(this, OnBlendOut_B68EC9554B1C503653198486B632E537);0x4D13CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_11.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_43;0x4D3CK2Node_CreateDelegate_OutputDelegate_42.Bind(this, OnInterrupted_B68EC9554B1C503653198486B632E537);0x4D53CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_11.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_42;0x4D7CK2Node_CreateDelegate_OutputDelegate_41.Bind(this, OnNotifyBegin_B68EC9554B1C503653198486B632E537);0x4D93CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_11.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_41;0x4DBCK2Node_CreateDelegate_OutputDelegate_40.Bind(this, OnNotifyEnd_B68EC9554B1C503653198486B632E537);0x4DD3CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_11.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_40;0x4DFCLabel_4DFC:0x4DFCAttackDamageMultiplier = 1.1f;0x4E13AttackCombo = 1;0x4E2APushFlow(Label_4B3B);0x4E2FCallFunc_MakeLiteralFloat_ReturnValue_2 = MakeLiteralFloat(0.9f);0x4E50Delay(this, CallFunc_MakeLiteralFloat_ReturnValue_2, LatentActionInfo{0x278E, -204479209, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x4E8APopFlow();0x4E8BLabel_4E8B:0x4E8BIsChargeAttack = false;0x4E96CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_10 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/BP/PlayerWeapons/HunterAxe/Anim/AM_HunterAttacksAxe.AM_HunterAttacksAxe, 1f, 0f, FName(TransL-R));0x4EE9CallFunc_IsValid_ReturnValue_10 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_10);0x4F06if (!(CallFunc_IsValid_ReturnValue_10)) goto Label_5054;0x4F14K2Node_CreateDelegate_OutputDelegate_39.Bind(this, OnCompleted_18AACAA840D3DC2656EED98248AF4744);0x4F2BCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_10.OnCompleted += K2Node_CreateDelegate_OutputDelegate_39;0x4F54K2Node_CreateDelegate_OutputDelegate_38.Bind(this, OnBlendOut_18AACAA840D3DC2656EED98248AF4744);0x4F6BCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_10.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_38;0x4F94K2Node_CreateDelegate_OutputDelegate_37.Bind(this, OnInterrupted_18AACAA840D3DC2656EED98248AF4744);0x4FABCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_10.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_37;0x4FD4K2Node_CreateDelegate_OutputDelegate_36.Bind(this, OnNotifyBegin_18AACAA840D3DC2656EED98248AF4744);0x4FEBCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_10.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_36;0x5014K2Node_CreateDelegate_OutputDelegate_35.Bind(this, OnNotifyEnd_18AACAA840D3DC2656EED98248AF4744);0x502BCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_10.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_35;0x5054Label_5054:0x5054AttackDamageMultiplier = 1.2f;0x506BCallFunc_Add_IntInt_ReturnValue_7 = Add_IntInt(AttackCombo, 1);0x5095Temp_int_Variable_4 = CallFunc_Add_IntInt_ReturnValue_7;0x50B0AttackCombo = Temp_int_Variable_4;0x50CBPushFlow(Label_4B3B);0x50D0CallFunc_MakeLiteralFloat_ReturnValue_2 = MakeLiteralFloat(0.9f);0x50F1Delay(this, CallFunc_MakeLiteralFloat_ReturnValue_2, LatentActionInfo{0x26C7, -1011860680, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x512BPopFlow();0x512CLabel_512C:0x512CIsChargeAttack = false;0x5137CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_9 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/BP/PlayerWeapons/HunterAxe/Anim/AM_HunterAttacksAxe.AM_HunterAttacksAxe, 1f, 0f, FName(TransSlam));0x518ACallFunc_IsValid_ReturnValue_9 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_9);0x51A7if (!(CallFunc_IsValid_ReturnValue_9)) goto Label_52F5;0x51B5K2Node_CreateDelegate_OutputDelegate_34.Bind(this, OnCompleted_75C946844D26BDB4E12990BB3AB0A87C);0x51CCCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_9.OnCompleted += K2Node_CreateDelegate_OutputDelegate_34;0x51F5K2Node_CreateDelegate_OutputDelegate_33.Bind(this, OnBlendOut_75C946844D26BDB4E12990BB3AB0A87C);0x520CCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_9.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_33;0x5235K2Node_CreateDelegate_OutputDelegate_32.Bind(this, OnInterrupted_75C946844D26BDB4E12990BB3AB0A87C);0x524CCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_9.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_32;0x5275K2Node_CreateDelegate_OutputDelegate_31.Bind(this, OnNotifyBegin_75C946844D26BDB4E12990BB3AB0A87C);0x528CCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_9.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_31;0x52B5K2Node_CreateDelegate_OutputDelegate_30.Bind(this, OnNotifyEnd_75C946844D26BDB4E12990BB3AB0A87C);0x52CCCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_9.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_30;0x52F5Label_52F5:0x52F5AttackDamageMultiplier = 1f;0x530CCallFunc_Add_IntInt_ReturnValue_8 = Add_IntInt(AttackCombo, 1);0x5336Temp_int_Variable_6 = CallFunc_Add_IntInt_ReturnValue_8;0x5351AttackCombo = Temp_int_Variable_6;0x536CPushFlow(Label_4B3B);0x5371CallFunc_MakeLiteralFloat_ReturnValue_2 = MakeLiteralFloat(0.9f);0x5392Delay(this, CallFunc_MakeLiteralFloat_ReturnValue_2, LatentActionInfo{0x262F, -593581258, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x53CCPopFlow();0x53CDLabel_53CD:0x53CDif (!(InitAttack)) goto Label_53F6;0x53DBLabel_53DB:0x53DBInitAttack = false;0x53E6IsChargeAttack = false;0x53F1goto Label_3D6A;0x53F6Label_53F6:0x53F6K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(AttackCombo, 0);0x5418if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_53DB;0x5426K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(AttackCombo, 1);0x5448if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_571F;0x5456K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(AttackCombo, 2);0x5478if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_570F;0x5486K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(AttackCombo, 3);0x54A8if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_54B7;0x54B6PopFlow();0x54B7Label_54B7:0x54B7IsChargeAttack = false;0x54C2CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_7 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/BP/PlayerWeapons/HunterAxe/Anim/AM_HunterAttacksAxe.AM_HunterAttacksAxe, 1f, 0f, FName(UnTransR-L));0x5515CallFunc_IsValid_ReturnValue_7 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_7);0x5532if (!(CallFunc_IsValid_ReturnValue_7)) goto Label_5680;0x5540K2Node_CreateDelegate_OutputDelegate_24.Bind(this, OnCompleted_D7BEDA1E430D34A3F7CF198FFDAA3238);0x5557CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_7.OnCompleted += K2Node_CreateDelegate_OutputDelegate_24;0x5580K2Node_CreateDelegate_OutputDelegate_23.Bind(this, OnBlendOut_D7BEDA1E430D34A3F7CF198FFDAA3238);0x5597CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_7.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_23;0x55C0K2Node_CreateDelegate_OutputDelegate_22.Bind(this, OnInterrupted_D7BEDA1E430D34A3F7CF198FFDAA3238);0x55D7CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_7.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_22;0x5600K2Node_CreateDelegate_OutputDelegate_21.Bind(this, OnNotifyBegin_D7BEDA1E430D34A3F7CF198FFDAA3238);0x5617CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_7.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_21;0x5640K2Node_CreateDelegate_OutputDelegate_20.Bind(this, OnNotifyEnd_D7BEDA1E430D34A3F7CF198FFDAA3238);0x5657CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_7.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_20;0x5680Label_5680:0x5680AttackDamageMultiplier = 1.05f;0x5697AttackCombo = 1;0x56AEPushFlow(Label_4000);0x56B3CallFunc_MakeLiteralFloat_ReturnValue_1 = MakeLiteralFloat(0.9f);0x56D4Delay(this, CallFunc_MakeLiteralFloat_ReturnValue_1, LatentActionInfo{0x24F4, -242801892, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x570EPopFlow();0x570FLabel_570F:0x570FIsChargeAttack = false;0x571Agoto Label_42E9;0x571FLabel_571F:0x571FIsChargeAttack = false;0x572Agoto Label_4037;0x572FPushFlow(Label_3976);0x5734goto Label_3914;0x5739Label_5739:0x5739K2Node_DynamicCast_AsBP_Main_Char = Cast<BP_MainChar_C>(OwningCharRef);0x575DK2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsBP_Main_Char);0x577Aif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x5784CallFunc_Not_PreBool_ReturnValue = Not_PreBool(IsAttacking);0x57A1CallFunc_BooleanAND_ReturnValue = BooleanAND(CanAttack, CallFunc_Not_PreBool_ReturnValue);0x57C7CallFunc_Not_PreBool_ReturnValue_1 = Not_PreBool(K2Node_DynamicCast_AsBP_Main_Char.IsDodging);0x57FACallFunc_BooleanAND_ReturnValue_1 = BooleanAND(CallFunc_BooleanAND_ReturnValue, CallFunc_Not_PreBool_ReturnValue_1);0x5820CallFunc_Not_PreBool_ReturnValue_4 = Not_PreBool(IsBouncingOffWall);0x583DCallFunc_BooleanAND_ReturnValue_4 = BooleanAND(CallFunc_BooleanAND_ReturnValue_1, CallFunc_Not_PreBool_ReturnValue_4);0x5863K2Node_DynamicCast_AsBP_Main_Char_5 = Cast<BP_MainChar_C>(OwningCharRef);0x5887K2Node_DynamicCast_bSuccess_6 = Cast<71>(K2Node_DynamicCast_AsBP_Main_Char_5);0x58A4CallFunc_Not_PreBool_ReturnValue_5 = Not_PreBool(K2Node_DynamicCast_AsBP_Main_Char_5.IsManualAiming);0x58D7CallFunc_BooleanAND_ReturnValue_5 = BooleanAND(CallFunc_BooleanAND_ReturnValue_4, CallFunc_Not_PreBool_ReturnValue_5);0x58FDif (!(CallFunc_BooleanAND_ReturnValue_5)) PopFlow();0x5907K2Node_DynamicCast_AsBP_Main_Char.ForceInputDirectionUpdate();0x592Bgoto Label_457F;0x5930PushFlow(Label_593F);0x5935PushFlow(Label_6351);0x593Agoto Label_389E;0x593FLabel_593F:0x593FCallFunc_EqualEqual_FloatFloat_ReturnValue = EqualEqual_FloatFloat(ChargeAmt, -1f);0x5961if (!(CallFunc_EqualEqual_FloatFloat_ReturnValue)) goto Label_5987;0x596FChargeAmt = 0f;0x5986PopFlow();0x5987Label_5987:0x5987CallFunc_EqualEqual_FloatFloat_ReturnValue_1 = EqualEqual_FloatFloat(ChargeAmt, 1f);0x59A9if (!(CallFunc_EqualEqual_FloatFloat_ReturnValue_1)) goto Label_62EC;0x59B7Label_59B7:0x59B7ChargeAmt = 0f;0x59CEChargeAmt = -1f;0x59E5K2Node_DynamicCast_AsBP_Main_Char_1 = Cast<BP_MainChar_C>(OwningCharRef);0x5A09K2Node_DynamicCast_bSuccess_1 = Cast<71>(K2Node_DynamicCast_AsBP_Main_Char_1);0x5A26if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x5A30CallFunc_Not_PreBool_ReturnValue_2 = Not_PreBool(IsAttacking);0x5A4DCallFunc_BooleanAND_ReturnValue_2 = BooleanAND(CanAttack, CallFunc_Not_PreBool_ReturnValue_2);0x5A73CallFunc_Not_PreBool_ReturnValue_3 = Not_PreBool(K2Node_DynamicCast_AsBP_Main_Char_1.IsDodging);0x5AA6CallFunc_BooleanAND_ReturnValue_3 = BooleanAND(CallFunc_BooleanAND_ReturnValue_2, CallFunc_Not_PreBool_ReturnValue_3);0x5ACCif (!(CallFunc_BooleanAND_ReturnValue_3)) PopFlow();0x5AD6K2Node_DynamicCast_AsBP_Main_Char_1.ForceInputDirectionUpdate();0x5AFAIsAttacking = true;0x5B05InitAttack = false;0x5B10if (!(IsInHeavyAttackMode)) goto Label_5D88;0x5B1ECallFunc_CreateProxyObjectForPlayMontage_ReturnValue_4 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/BP/PlayerWeapons/HunterAxe/Anim/AM_HunterAttacksAxe.AM_HunterAttacksAxe, 1f, 0f, FName(UnTransHeavySlam));0x5B71CallFunc_IsValid_ReturnValue_4 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_4);0x5B8Eif (!(CallFunc_IsValid_ReturnValue_4)) goto Label_5CDC;0x5B9CK2Node_CreateDelegate_OutputDelegate_14.Bind(this, OnCompleted_2F2716E84AB731E87DFF6B8AE6AF751F);0x5BB3CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_4.OnCompleted += K2Node_CreateDelegate_OutputDelegate_14;0x5BDCK2Node_CreateDelegate_OutputDelegate_13.Bind(this, OnBlendOut_2F2716E84AB731E87DFF6B8AE6AF751F);0x5BF3CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_4.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_13;0x5C1CK2Node_CreateDelegate_OutputDelegate_12.Bind(this, OnInterrupted_2F2716E84AB731E87DFF6B8AE6AF751F);0x5C33CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_4.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_12;0x5C5CK2Node_CreateDelegate_OutputDelegate_11.Bind(this, OnNotifyBegin_2F2716E84AB731E87DFF6B8AE6AF751F);0x5C73CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_4.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_11;0x5C9CK2Node_CreateDelegate_OutputDelegate_10.Bind(this, OnNotifyEnd_2F2716E84AB731E87DFF6B8AE6AF751F);0x5CB3CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_4.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_10;0x5CDCLabel_5CDC:0x5CDCAttackDamageMultiplier = 1.35f;0x5CF3PushFlow(Label_5D51);0x5CF8IsInHeavyAttackMode = true;0x5D03AttackCombo = 3;0x5D1ADelay(this, 1.1f, LatentActionInfo{0x2422, -815344292, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x5D50PopFlow();0x5D51Label_5D51:0x5D51Delay(this, 0.3f, LatentActionInfo{0x24C5, 1823502216, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x5D87PopFlow();0x5D88Label_5D88:0x5D88if (!(IsTransformed)) goto Label_6082;0x5D96IsChargeAttack = false;0x5DA1CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_13 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/BP/PlayerWeapons/HunterAxe/Anim/AM_HunterAttacksAxe.AM_HunterAttacksAxe, 1f, 0f, FName(TransSpinAttack));0x5DF4CallFunc_IsValid_ReturnValue_13 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_13);0x5E11if (!(CallFunc_IsValid_ReturnValue_13)) goto Label_5F5F;0x5E1FK2Node_CreateDelegate_OutputDelegate_54.Bind(this, OnCompleted_9804AC6141FC1A7941CB05A1CE5BBB08);0x5E36CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_13.OnCompleted += K2Node_CreateDelegate_OutputDelegate_54;0x5E5FK2Node_CreateDelegate_OutputDelegate_53.Bind(this, OnBlendOut_9804AC6141FC1A7941CB05A1CE5BBB08);0x5E76CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_13.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_53;0x5E9FK2Node_CreateDelegate_OutputDelegate_52.Bind(this, OnInterrupted_9804AC6141FC1A7941CB05A1CE5BBB08);0x5EB6CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_13.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_52;0x5EDFK2Node_CreateDelegate_OutputDelegate_51.Bind(this, OnNotifyBegin_9804AC6141FC1A7941CB05A1CE5BBB08);0x5EF6CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_13.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_51;0x5F1FK2Node_CreateDelegate_OutputDelegate_50.Bind(this, OnNotifyEnd_9804AC6141FC1A7941CB05A1CE5BBB08);0x5F36CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_13.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_50;0x5F5FLabel_5F5F:0x5F5FSkM_HunterAxe.PlayAnimation(/Game/BP/PlayerWeapons/HunterAxe/Anim/Axe_IdleTransHunterLong.Axe_IdleTransHunterLong, false);0x5F89EnemyDamageCacheClearTime = 0.1f;0x5FA0AttackDamageMultiplier = 0.7f;0x5FB7PushFlow(Label_6372);0x5FBCPushFlow(Label_6014);0x5FC1PushFlow(Label_604B);0x5FC6AttackCombo = 0;0x5FDDDelay(this, 1.65f, LatentActionInfo{0x2903, -1450108908, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x6013PopFlow();0x6014Label_6014:0x6014Delay(this, 0.58f, LatentActionInfo{0x2AA8, 2107397905, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x604APopFlow();0x604BLabel_604B:0x604BDelay(this, 0.3f, LatentActionInfo{0x29B2, 1151664220, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x6081PopFlow();0x6082Label_6082:0x6082IsChargeAttack = true;0x608DCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_3 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/BP/PlayerWeapons/HunterAxe/Anim/AM_HunterAttacksAxe.AM_HunterAttacksAxe, 1f, 0f, FName(UnTransChargeAttack));0x60E0CallFunc_IsValid_ReturnValue_3 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_3);0x60FDif (!(CallFunc_IsValid_ReturnValue_3)) goto Label_624B;0x610BK2Node_CreateDelegate_OutputDelegate_9.Bind(this, OnCompleted_CD7989274289877249ACA6AD657D9BB9);0x6122CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_3.OnCompleted += K2Node_CreateDelegate_OutputDelegate_9;0x614BK2Node_CreateDelegate_OutputDelegate_8.Bind(this, OnBlendOut_CD7989274289877249ACA6AD657D9BB9);0x6162CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_3.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_8;0x618BK2Node_CreateDelegate_OutputDelegate_7.Bind(this, OnInterrupted_CD7989274289877249ACA6AD657D9BB9);0x61A2CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_3.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_7;0x61CBK2Node_CreateDelegate_OutputDelegate_6.Bind(this, OnNotifyBegin_CD7989274289877249ACA6AD657D9BB9);0x61E2CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_3.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_6;0x620BK2Node_CreateDelegate_OutputDelegate_5.Bind(this, OnNotifyEnd_CD7989274289877249ACA6AD657D9BB9);0x6222CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_3.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_5;0x624BLabel_624B:0x624BAttackDamageMultiplier = 1.9f;0x6262PushFlow(Label_62B5);0x6267AttackCombo = 3;0x627EDelay(this, 1.4f, LatentActionInfo{0x2178, -2129673097, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x62B4PopFlow();0x62B5Label_62B5:0x62B5Delay(this, 0.3f, LatentActionInfo{0x223F, 517461879, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x62EBPopFlow();0x62ECLabel_62EC:0x62ECCallFunc_Greater_FloatFloat_ReturnValue_1 = Greater_FloatFloat(ChargeAmt, 0.4f);0x630Eif (!(CallFunc_Greater_FloatFloat_ReturnValue_1)) goto Label_6335;0x631CIsInHeavyAttackMode = true;0x6327if (!(IsTransformed)) goto Label_59B7;0x6335Label_6335:0x6335ChargeAmt = 0f;0x634Cgoto Label_5739;0x6351Label_6351:0x6351TL_ChargeTimer.Stop();0x6371PopFlow();0x6372Label_6372:0x6372Delay(this, 1.5f, LatentActionInfo{0x2AF6, 1776441407, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x63A8PopFlow();0x63A9Label_63A9:0x63A9RightWeaponRelease();0x63B7PopFlow();0x63B8Temp_name_Variable_16 = K2Node_CustomEvent_NotifyName_63;0x63D3PopFlow();0x63D4CallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(MainCharRef.CurrentStamina, 0);0x640Cif (!(CallFunc_LessEqual_IntInt_ReturnValue)) goto Label_3962;0x641APopFlow();0x641Bgoto Label_00A7;0x6420Temp_name_Variable_16 = K2Node_CustomEvent_NotifyName_64;0x643BPopFlow();0x643CK2_ClearTimer(this, "DamageCheck");0x6454Temp_object_Variable = /Game/BP/PlayerWeapons/HunterAxe/Anim/Axe_IdleTransHunter.Axe_IdleTransHunter;0x6467Temp_object_Variable_1 = /Game/BP/PlayerWeapons/HunterAxe/Anim/AnimAxe_IdleUnTrans.AnimAxe_IdleUnTrans;0x647ATemp_bool_Variable_3 = IsTransformed;0x648DSkM_HunterAxe.PlayAnimation(Switch(Temp_bool_Variable_3, false => Temp_object_Variable_1, true => Temp_object_Variable, default => K2Node_Select_Default_5), false);0x64E3/Script/Engine.Default__KismetArrayLibrary.Array_Clear(MeleeAttackTraceLocs);0x650CPopFlow();0x650Dgoto Label_2311;0x6512IsTransformed = K2Node_Event_IsTransformed;0x6525goto Label_2D31;0x652AK2Node_DynamicCast_AsBP_Main_Char_3 = Cast<BP_MainChar_C>(OwningCharRef);0x654EK2Node_DynamicCast_bSuccess_3 = Cast<71>(K2Node_DynamicCast_AsBP_Main_Char_3);0x656Bif (!(K2Node_DynamicCast_bSuccess_3)) PopFlow();0x6575/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0x65A3Temp_int_Variable = K2Node_DynamicCast_AsBP_Main_Char_3.PlayerIndex;0x65D4IsTransformed = Switch(Temp_int_Variable, 0 => CallFunc_GetGI_BBPSX_AsGI_BBPSX.CurrentWeapTransP1, 1 => CallFunc_GetGI_BBPSX_AsGI_BBPSX.CurrentWeapTransP2, 2 => CallFunc_GetGI_BBPSX_AsGI_BBPSX.CurrentWeapTransP3, 3 => CallFunc_GetGI_BBPSX_AsGI_BBPSX.CurrentWeapTransP4, default => K2Node_Select_Default);0x6697goto Label_3181;0x669CTemp_name_Variable_17 = K2Node_CustomEvent_NotifyName_65;0x66B7PopFlow();0x66B8CallFunc_MakeLiteralFloat_ReturnValue = MakeLiteralFloat(0.01f);0x66D9CallFunc_K2_SetTimer_ReturnValue = K2_SetTimer(this, "DamageCheck", CallFunc_MakeLiteralFloat_ReturnValue, true, 0f, 0f);0x6717DamageCheck();0x6725PopFlow();0x6726K2_ClearTimer(this, "DamageCheck");0x673E/Script/Engine.Default__KismetArrayLibrary.Array_Clear(MeleeAttackTraceLocs);0x6767PopFlow();0x6768Temp_name_Variable_18 = K2Node_CustomEvent_NotifyName_74;0x6783PopFlow();0x6784Temp_name_Variable_17 = K2Node_CustomEvent_NotifyName_66;0x679FPopFlow();0x67A0goto Label_389E;0x67A5goto Label_3914;0x67AATemp_name_Variable_17 = K2Node_CustomEvent_NotifyName_67;0x67C5PopFlow();0x67C6PopFlow();0x67C7Temp_name_Variable_17 = K2Node_CustomEvent_NotifyName_68;0x67E2PopFlow();0x67E3Temp_name_Variable_17 = K2Node_CustomEvent_NotifyName_69;0x67FEPopFlow();0x67FFK2Node_DynamicCast_AsBP_Main_Char_8 = Cast<BP_MainChar_C>(OwningCharRef);0x6823K2Node_DynamicCast_bSuccess_14 = Cast<71>(K2Node_DynamicCast_AsBP_Main_Char_8);0x6840CallFunc_Not_PreBool_ReturnValue_7 = Not_PreBool(K2Node_DynamicCast_AsBP_Main_Char_8.IsManualAiming);0x6873if (!(CallFunc_Not_PreBool_ReturnValue_7)) PopFlow();0x687DK2Node_DynamicCast_AsBP_Main_Char_9 = Cast<BP_MainChar_C>(OwningCharRef);0x68A1K2Node_DynamicCast_bSuccess_15 = Cast<71>(K2Node_DynamicCast_AsBP_Main_Char_9);0x68BEif (!(K2Node_DynamicCast_bSuccess_15)) PopFlow();0x68C8K2Node_DynamicCast_AsBP_Main_Char_9.ForceInputDirectionUpdate();0x68ECIsAttacking = true;0x68F7InitAttack = false;0x6902CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_14 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/BP/PlayerWeapons/HunterAxe/Anim/AM_HunterAttacksAxe.AM_HunterAttacksAxe, 1f, 0f, FName(TransStab));0x6955CallFunc_IsValid_ReturnValue_14 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_14);0x6972if (!(CallFunc_IsValid_ReturnValue_14)) goto Label_6AC0;0x6980K2Node_CreateDelegate_OutputDelegate_59.Bind(this, OnCompleted_B16F426C457F17C7E6D6F3B086DE644D);0x6997CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_14.OnCompleted += K2Node_CreateDelegate_OutputDelegate_59;0x69C0K2Node_CreateDelegate_OutputDelegate_58.Bind(this, OnBlendOut_B16F426C457F17C7E6D6F3B086DE644D);0x69D7CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_14.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_58;0x6A00K2Node_CreateDelegate_OutputDelegate_57.Bind(this, OnInterrupted_B16F426C457F17C7E6D6F3B086DE644D);0x6A17CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_14.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_57;0x6A40K2Node_CreateDelegate_OutputDelegate_56.Bind(this, OnNotifyBegin_B16F426C457F17C7E6D6F3B086DE644D);0x6A57CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_14.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_56;0x6A80K2Node_CreateDelegate_OutputDelegate_55.Bind(this, OnNotifyEnd_B16F426C457F17C7E6D6F3B086DE644D);0x6A97CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_14.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_55;0x6AC0Label_6AC0:0x6AC0AttackDamageMultiplier = 1.05f;0x6AD7PushFlow(Label_6B2A);0x6ADCAttackCombo = 0;0x6AF3Delay(this, 1.5f, LatentActionInfo{0x29E1, -1293416506, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x6B29PopFlow();0x6B2ALabel_6B2A:0x6B2ADelay(this, 0.5f, LatentActionInfo{0x2A79, -1521402217, FName(ExecuteUbergraph_BPC_WeapHunterAxe), this});0x6B60PopFlow();0x6B61goto Label_382A;0x6B66goto Label_63A9;0x6B6BLabel_6B6B:0x6B6Breturn;0x6B6D// end of script
Final0x04