0x0000PushFlow(Label_57F2);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FInitAttack = true;0x001ALabel_001A:0x001Aif (!(InitAttack)) goto Label_024F;0x0028InitAttack = false;0x0033IsChargeAttack = false;0x003ECallFunc_CreateProxyObjectForPlayMontage_ReturnValue_9 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/Char/Hunter/Anim/Attacks/AM_HunterAttacks.AM_HunterAttacks, 1f, 0f, FName(Cleaver_AtkTransInitHeavyR-L));0x0091CallFunc_IsValid_ReturnValue_10 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_9);0x00AEif (!(CallFunc_IsValid_ReturnValue_10)) goto Label_01FC;0x00BCK2Node_CreateDelegate_OutputDelegate_42.Bind(this, OnCompleted_3DFB93084C3F92E8512EE5AE8730981D);0x00D3CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_9.OnCompleted += K2Node_CreateDelegate_OutputDelegate_42;0x00FCK2Node_CreateDelegate_OutputDelegate_41.Bind(this, OnBlendOut_3DFB93084C3F92E8512EE5AE8730981D);0x0113CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_9.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_41;0x013CK2Node_CreateDelegate_OutputDelegate_40.Bind(this, OnInterrupted_3DFB93084C3F92E8512EE5AE8730981D);0x0153CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_9.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_40;0x017CK2Node_CreateDelegate_OutputDelegate_39.Bind(this, OnNotifyBegin_3DFB93084C3F92E8512EE5AE8730981D);0x0193CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_9.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_39;0x01BCK2Node_CreateDelegate_OutputDelegate_38.Bind(this, OnNotifyEnd_3DFB93084C3F92E8512EE5AE8730981D);0x01D3CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_9.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_38;0x01FCLabel_01FC:0x01FCAttackDamageMultiplier = 1.25f;0x0213PushFlow(Label_0695);0x0218Delay(this, 0.95f, LatentActionInfo{0x6FB, 1686099773, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x024EPopFlow();0x024FLabel_024F:0x024Fif (!(AttackRight)) goto Label_0479;0x025DIsChargeAttack = false;0x0268CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_10 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/Char/Hunter/Anim/Attacks/AM_HunterAttacks.AM_HunterAttacks, 1f, 0f, FName(Cleaver_AtkTransHeavyL-R));0x02BBCallFunc_IsValid_ReturnValue_9 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_10);0x02D8if (!(CallFunc_IsValid_ReturnValue_9)) goto Label_0426;0x02E6K2Node_CreateDelegate_OutputDelegate_47.Bind(this, OnCompleted_AAFFC64D4297F33D1C5B77A312976359);0x02FDCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_10.OnCompleted += K2Node_CreateDelegate_OutputDelegate_47;0x0326K2Node_CreateDelegate_OutputDelegate_46.Bind(this, OnBlendOut_AAFFC64D4297F33D1C5B77A312976359);0x033DCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_10.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_46;0x0366K2Node_CreateDelegate_OutputDelegate_45.Bind(this, OnInterrupted_AAFFC64D4297F33D1C5B77A312976359);0x037DCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_10.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_45;0x03A6K2Node_CreateDelegate_OutputDelegate_44.Bind(this, OnNotifyBegin_AAFFC64D4297F33D1C5B77A312976359);0x03BDCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_10.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_44;0x03E6K2Node_CreateDelegate_OutputDelegate_43.Bind(this, OnNotifyEnd_AAFFC64D4297F33D1C5B77A312976359);0x03FDCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_10.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_43;0x0426Label_0426:0x0426AttackDamageMultiplier = 1.27f;0x043DPushFlow(Label_0695);0x0442Delay(this, 0.95f, LatentActionInfo{0x7F8, -2107447093, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x0478PopFlow();0x0479Label_0479:0x0479IsChargeAttack = false;0x0484CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_11 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/Char/Hunter/Anim/Attacks/AM_HunterAttacks.AM_HunterAttacks, 1f, 0f, FName(Cleaver_AtkTransHeavyR-L));0x04D7CallFunc_IsValid_ReturnValue_11 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_11);0x04F4if (!(CallFunc_IsValid_ReturnValue_11)) goto Label_0642;0x0502K2Node_CreateDelegate_OutputDelegate_52.Bind(this, OnCompleted_29E4F4DB4881804B9996248AEFBA1F28);0x0519CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_11.OnCompleted += K2Node_CreateDelegate_OutputDelegate_52;0x0542K2Node_CreateDelegate_OutputDelegate_51.Bind(this, OnBlendOut_29E4F4DB4881804B9996248AEFBA1F28);0x0559CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_11.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_51;0x0582K2Node_CreateDelegate_OutputDelegate_50.Bind(this, OnInterrupted_29E4F4DB4881804B9996248AEFBA1F28);0x0599CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_11.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_50;0x05C2K2Node_CreateDelegate_OutputDelegate_49.Bind(this, OnNotifyBegin_29E4F4DB4881804B9996248AEFBA1F28);0x05D9CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_11.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_49;0x0602K2Node_CreateDelegate_OutputDelegate_48.Bind(this, OnNotifyEnd_29E4F4DB4881804B9996248AEFBA1F28);0x0619CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_11.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_48;0x0642Label_0642:0x0642AttackDamageMultiplier = 1.27f;0x0659PushFlow(Label_0695);0x065EDelay(this, 0.95f, LatentActionInfo{0x8F5, 288061105, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x0694PopFlow();0x0695Label_0695:0x0695Delay(this, 0.2f, LatentActionInfo{0x6CC, -1550885957, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x06CBPopFlow();0x06CCMainCharRef.SubtractStamina(24, 1.15f);0x06FAPopFlow();0x06FBAttackRight = true;0x0706CanAttack = true;0x0711IsAttacking = false;0x071CPushFlow(Label_0798);0x0721CallFunc_MakeLiteralFloat_ReturnValue_1 = MakeLiteralFloat(0.35f);0x0742Delay(this, CallFunc_MakeLiteralFloat_ReturnValue_1, LatentActionInfo{0x77D, 1243337788, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x077CPopFlow();0x077Dif (!(IsAttacking)) goto Label_078C;0x078BPopFlow();0x078CLabel_078C:0x078CIsInHeavyAttackMode = false;0x0797PopFlow();0x0798Label_0798:0x0798Delay(this, 0.633333f, LatentActionInfo{0x7CF, -276132506, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x07CEPopFlow();0x07CFif (!(IsAttacking)) goto Label_07DE;0x07DDPopFlow();0x07DELabel_07DE:0x07DEInitAttack = true;0x07E9PostAttackChargeCheck();0x07F7PopFlow();0x07F8AttackRight = false;0x0803CanAttack = true;0x080EIsAttacking = false;0x0819PushFlow(Label_0895);0x081ECallFunc_MakeLiteralFloat_ReturnValue_1 = MakeLiteralFloat(0.35f);0x083FDelay(this, CallFunc_MakeLiteralFloat_ReturnValue_1, LatentActionInfo{0x87A, -1663792629, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x0879PopFlow();0x087Aif (!(IsAttacking)) goto Label_0889;0x0888PopFlow();0x0889Label_0889:0x0889IsInHeavyAttackMode = false;0x0894PopFlow();0x0895Label_0895:0x0895Delay(this, 0.633333f, LatentActionInfo{0x8CC, 1377883968, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x08CBPopFlow();0x08CCif (!(IsAttacking)) goto Label_08DB;0x08DAPopFlow();0x08DBLabel_08DB:0x08DBInitAttack = true;0x08E6PostAttackChargeCheck();0x08F4PopFlow();0x08F5AttackRight = true;0x0900CanAttack = true;0x090BIsAttacking = false;0x0916PushFlow(Label_0992);0x091BCallFunc_MakeLiteralFloat_ReturnValue_1 = MakeLiteralFloat(0.35f);0x093CDelay(this, CallFunc_MakeLiteralFloat_ReturnValue_1, LatentActionInfo{0x977, 95485293, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x0976PopFlow();0x0977if (!(IsAttacking)) goto Label_0986;0x0985PopFlow();0x0986Label_0986:0x0986IsInHeavyAttackMode = false;0x0991PopFlow();0x0992Label_0992:0x0992Delay(this, 0.633333f, LatentActionInfo{0x9C9, 1113081601, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x09C8PopFlow();0x09C9if (!(IsAttacking)) goto Label_09D8;0x09D7PopFlow();0x09D8Label_09D8:0x09D8InitAttack = true;0x09E3PostAttackChargeCheck();0x09F1PopFlow();0x09F2AttackRight = false;0x09FDCanAttack = true;0x0A08IsAttacking = false;0x0A13Delay(this, 0.49f, LatentActionInfo{0xA4A, -1456652645, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x0A49PopFlow();0x0A4Aif (!(IsAttacking)) goto Label_0A59;0x0A58PopFlow();0x0A59Label_0A59:0x0A59IsInHeavyAttackMode = false;0x0A64InitAttack = true;0x0A6FPostAttackChargeCheck();0x0A7DPopFlow();0x0A7EAttackRight = false;0x0A89CanAttack = true;0x0A94IsAttacking = false;0x0A9FDelay(this, 0.49f, LatentActionInfo{0xAD6, -380305965, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x0AD5PopFlow();0x0AD6if (!(IsAttacking)) goto Label_0AE5;0x0AE4PopFlow();0x0AE5Label_0AE5:0x0AE5IsInHeavyAttackMode = false;0x0AF0InitAttack = true;0x0AFBPostAttackChargeCheck();0x0B09PopFlow();0x0B0AAttackRight = true;0x0B15CanAttack = true;0x0B20IsAttacking = false;0x0B2BDelay(this, 0.49f, LatentActionInfo{0xB62, 1792841142, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x0B61PopFlow();0x0B62if (!(IsAttacking)) goto Label_0B71;0x0B70PopFlow();0x0B71Label_0B71:0x0B71IsInHeavyAttackMode = false;0x0B7CInitAttack = true;0x0B87PostAttackChargeCheck();0x0B95PopFlow();0x0B96CallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x0BB2CallFunc_SpawnSoundAtLocation_ReturnValue = SpawnSoundAtLocation(this, /Game/Audio/Foley/Wooshes/Cue_swing-cleaver.Cue_swing-cleaver, CallFunc_K2_GetActorLocation_ReturnValue, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, true);0x0BF8PopFlow();0x0BF9AttackRight = false;0x0C04CanAttack = true;0x0C0FIsAttacking = false;0x0C1ADelay(this, 0.4f, LatentActionInfo{0xC51, -1950717947, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x0C50PopFlow();0x0C51if (!(IsAttacking)) goto Label_0C60;0x0C5FPopFlow();0x0C60Label_0C60:0x0C60InitAttack = true;0x0C6BPostAttackChargeCheck();0x0C79PopFlow();0x0C7A/Script/Engine.Default__KismetArrayLibrary.Array_Clear(DamagedEnemiesCache);0x0CA3PopFlow();0x0CA4MainCharRef.SubtractStamina(20, 0.8f);0x0CD2PopFlow();0x0CD3MainCharRef.SubtractStamina(50, 0.8f);0x0D01PopFlow();0x0D02K2Node_DynamicCast_AsBP_Main_Char_2 = Cast<BP_MainChar_C>(OwningCharRef);0x0D26K2Node_DynamicCast_bSuccess_2 = Cast<71>(K2Node_DynamicCast_AsBP_Main_Char_2);0x0D43if (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x0D4DMainCharRef = K2Node_DynamicCast_AsBP_Main_Char_2;0x0D60WhichWeapon = 2;0x0D74OwnerABPRef.WhichRWeapon = WhichWeapon;0x0DA5Label_0DA5:0x0DA5Temp_int_Variable_1 = -1;0x0DBCK2Node_DynamicCast_AsBP_Main_Char_4 = Cast<BP_MainChar_C>(OwningCharRef);0x0DE0K2Node_DynamicCast_bSuccess_7 = Cast<71>(K2Node_DynamicCast_AsBP_Main_Char_4);0x0DFDCallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(K2Node_DynamicCast_AsBP_Main_Char_4.PlayerIndex, -1);0x0E35Temp_bool_Variable_2 = CallFunc_EqualEqual_IntInt_ReturnValue;0x0E48SetBaseDmgAndWeapAttScaling(/Game/BP/PlayerWeapons/Cleaver/DaT_CleaverScaling.DaT_CleaverScaling, 2, Switch(Temp_bool_Variable_2, false => Temp_int_Variable_1, true => K2Node_DynamicCast_AsBP_Main_Char_4.NPCData.RWeapLvl_47_38C97769498B07CFDA0DB091E30C63F0, default => K2Node_Select_Default_5));0x0EB5PopFlow();0x0EB6AttackRight = true;0x0EC1CanAttack = true;0x0ECCIsAttacking = false;0x0ED7Delay(this, 0.633333f, LatentActionInfo{0xF0E, 1409983290, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x0F0DPopFlow();0x0F0Eif (!(IsAttacking)) goto Label_0F1D;0x0F1CPopFlow();0x0F1DLabel_0F1D:0x0F1DIsInHeavyAttackMode = false;0x0F28InitAttack = true;0x0F33PostAttackChargeCheck();0x0F41PopFlow();0x0F42AttackRight = false;0x0F4DCanAttack = true;0x0F58IsAttacking = false;0x0F63Delay(this, 0.633333f, LatentActionInfo{0xF9A, 78798873, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x0F99PopFlow();0x0F9Aif (!(IsAttacking)) goto Label_0FA9;0x0FA8PopFlow();0x0FA9Label_0FA9:0x0FA9IsInHeavyAttackMode = false;0x0FB4InitAttack = true;0x0FBFPostAttackChargeCheck();0x0FCDPopFlow();0x0FCEAttackRight = true;0x0FD9CanAttack = true;0x0FE4IsAttacking = false;0x0FEFDelay(this, 0.633333f, LatentActionInfo{0x1026, -1992139042, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x1025PopFlow();0x1026if (!(IsAttacking)) goto Label_1035;0x1034PopFlow();0x1035Label_1035:0x1035IsInHeavyAttackMode = false;0x1040InitAttack = true;0x104BPostAttackChargeCheck();0x1059PopFlow();0x105AMainCharRef.SubtractStamina(24, 0.8f);0x1088PopFlow();0x1089AttackRight = true;0x1094CanAttack = true;0x109FIsAttacking = false;0x10AADelay(this, 0.4f, LatentActionInfo{0x10E1, 1816698330, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x10E0PopFlow();0x10E1if (!(IsAttacking)) goto Label_10F0;0x10EFPopFlow();0x10F0Label_10F0:0x10F0IsInHeavyAttackMode = false;0x10FBInitAttack = true;0x1106PostAttackChargeCheck();0x1114PopFlow();0x1115MainCharRef.SubtractStamina(50, 0.8f);0x1143PopFlow();0x1144AttackRight = false;0x114FCanAttack = true;0x115AIsAttacking = false;0x1165Delay(this, 0.4f, LatentActionInfo{0x119C, 817424644, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x119BPopFlow();0x119Cif (!(IsAttacking)) goto Label_11AB;0x11AAPopFlow();0x11ABLabel_11AB:0x11ABIsInHeavyAttackMode = false;0x11B6InitAttack = true;0x11C1PostAttackChargeCheck();0x11CFPopFlow();0x11D0MainCharRef.SubtractStamina(35, 0.8f);0x11FEPopFlow();0x11FFTemp_name_Variable = K2Node_CustomEvent_NotifyName_58;0x121APopFlow();0x121BTemp_name_Variable = K2Node_CustomEvent_NotifyName_57;0x1236PopFlow();0x1237Temp_name_Variable = K2Node_CustomEvent_NotifyName_56;0x1252PopFlow();0x1253Temp_name_Variable = K2Node_CustomEvent_NotifyName_55;0x126EPopFlow();0x126FTemp_name_Variable_1 = K2Node_CustomEvent_NotifyName_54;0x128APopFlow();0x128BTemp_name_Variable_1 = K2Node_CustomEvent_NotifyName_53;0x12A6PopFlow();0x12A7Temp_name_Variable_1 = K2Node_CustomEvent_NotifyName_52;0x12C2PopFlow();0x12C3Temp_name_Variable_1 = K2Node_CustomEvent_NotifyName_51;0x12DEPopFlow();0x12DFTemp_name_Variable_1 = K2Node_CustomEvent_NotifyName_50;0x12FAPopFlow();0x12FBLabel_12FB:0x12FBChargeAmt = TL_ChargeTimer_ChargeVar_89FA0EE9462D48457B1F9F8A590D750C;0x1316CallFunc_Greater_FloatFloat_ReturnValue = Greater_FloatFloat(TL_ChargeTimer_ChargeVar_89FA0EE9462D48457B1F9F8A590D750C, 0.35f);0x1338if (!(CallFunc_Greater_FloatFloat_ReturnValue)) goto Label_13F7;0x1346PushFlow(Label_1373);0x134Bif (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_135A;0x1359PopFlow();0x135ALabel_135A:0x135ATemp_bool_Has_Been_Initd_Variable = true;0x1365if (!(false)) PopFlow();0x1367Temp_bool_IsClosed_Variable = true;0x1372PopFlow();0x1373Label_1373:0x1373if (!(Temp_bool_IsClosed_Variable)) goto Label_1382;0x1381PopFlow();0x1382Label_1382:0x1382Temp_bool_IsClosed_Variable = true;0x138D/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/Foley/Wooshes/A_ChargeWoosh.A_ChargeWoosh, 1f, 1f, 0f, nullptr, nullptr);0x13C8MainCharRef.SubtractStamina(0, 2f);0x13F6PopFlow();0x13F7Label_13F7:0x13F7Temp_bool_IsClosed_Variable = false;0x1402Temp_bool_Has_Been_Initd_Variable = true;0x140DPopFlow();0x140ETemp_name_Variable_2 = K2Node_CustomEvent_NotifyName_49;0x1429PopFlow();0x142ATemp_name_Variable_2 = K2Node_CustomEvent_NotifyName_48;0x1445PopFlow();0x1446Temp_name_Variable_2 = K2Node_CustomEvent_NotifyName_47;0x1461PopFlow();0x1462Temp_name_Variable_2 = K2Node_CustomEvent_NotifyName_46;0x147DPopFlow();0x147ETemp_name_Variable_2 = K2Node_CustomEvent_NotifyName_45;0x1499PopFlow();0x149ATemp_name_Variable_3 = K2Node_CustomEvent_NotifyName_44;0x14B5PopFlow();0x14B6Temp_name_Variable_3 = K2Node_CustomEvent_NotifyName_43;0x14D1PopFlow();0x14D2Temp_name_Variable_3 = K2Node_CustomEvent_NotifyName_42;0x14EDPopFlow();0x14EETemp_name_Variable_3 = K2Node_CustomEvent_NotifyName_41;0x1509PopFlow();0x150ATemp_name_Variable_3 = K2Node_CustomEvent_NotifyName_40;0x1525PopFlow();0x1526Temp_name_Variable_4 = K2Node_CustomEvent_NotifyName_39;0x1541PopFlow();0x1542Temp_name_Variable_4 = K2Node_CustomEvent_NotifyName_38;0x155DPopFlow();0x155ETemp_name_Variable_4 = K2Node_CustomEvent_NotifyName_37;0x1579PopFlow();0x157ATemp_name_Variable_4 = K2Node_CustomEvent_NotifyName_36;0x1595PopFlow();0x1596Temp_name_Variable_4 = K2Node_CustomEvent_NotifyName_35;0x15B1PopFlow();0x15B2Temp_name_Variable_5 = K2Node_CustomEvent_NotifyName_34;0x15CDPopFlow();0x15CETemp_name_Variable_5 = K2Node_CustomEvent_NotifyName_33;0x15E9PopFlow();0x15EATemp_name_Variable_5 = K2Node_CustomEvent_NotifyName_32;0x1605PopFlow();0x1606Temp_name_Variable_5 = K2Node_CustomEvent_NotifyName_31;0x1621PopFlow();0x1622Temp_name_Variable_5 = K2Node_CustomEvent_NotifyName_30;0x163DPopFlow();0x163ETemp_name_Variable_6 = K2Node_CustomEvent_NotifyName_29;0x1659PopFlow();0x165ATemp_name_Variable_6 = K2Node_CustomEvent_NotifyName_28;0x1675PopFlow();0x1676Temp_name_Variable_6 = K2Node_CustomEvent_NotifyName_27;0x1691PopFlow();0x1692Temp_name_Variable_6 = K2Node_CustomEvent_NotifyName_26;0x16ADPopFlow();0x16AETemp_name_Variable_6 = K2Node_CustomEvent_NotifyName_25;0x16C9PopFlow();0x16CATemp_name_Variable_7 = K2Node_CustomEvent_NotifyName_24;0x16E5PopFlow();0x16E6Temp_name_Variable_7 = K2Node_CustomEvent_NotifyName_23;0x1701PopFlow();0x1702Temp_name_Variable_7 = K2Node_CustomEvent_NotifyName_22;0x171DPopFlow();0x171ETemp_name_Variable_7 = K2Node_CustomEvent_NotifyName_21;0x1739PopFlow();0x173ATemp_name_Variable_7 = K2Node_CustomEvent_NotifyName_20;0x1755PopFlow();0x1756Temp_name_Variable_10 = K2Node_CustomEvent_NotifyName_19;0x1771PopFlow();0x1772Temp_name_Variable_10 = K2Node_CustomEvent_NotifyName_18;0x178DPopFlow();0x178ETemp_name_Variable_10 = K2Node_CustomEvent_NotifyName_17;0x17A9PopFlow();0x17AATemp_name_Variable_10 = K2Node_CustomEvent_NotifyName_16;0x17C5PopFlow();0x17C6Temp_name_Variable_10 = K2Node_CustomEvent_NotifyName_15;0x17E1PopFlow();0x17E2Temp_name_Variable_11 = K2Node_CustomEvent_NotifyName_14;0x17FDPopFlow();0x17FETemp_name_Variable_11 = K2Node_CustomEvent_NotifyName_13;0x1819PopFlow();0x181ATemp_name_Variable_11 = K2Node_CustomEvent_NotifyName_12;0x1835PopFlow();0x1836Temp_name_Variable_11 = K2Node_CustomEvent_NotifyName_11;0x1851PopFlow();0x1852Temp_name_Variable_11 = K2Node_CustomEvent_NotifyName_10;0x186DPopFlow();0x186ETemp_name_Variable_12 = K2Node_CustomEvent_NotifyName_9;0x1889PopFlow();0x188ATemp_name_Variable_12 = K2Node_CustomEvent_NotifyName_8;0x18A5PopFlow();0x18A6Temp_name_Variable_12 = K2Node_CustomEvent_NotifyName_7;0x18C1PopFlow();0x18C2Temp_name_Variable_12 = K2Node_CustomEvent_NotifyName_6;0x18DDPopFlow();0x18DETemp_name_Variable_12 = K2Node_CustomEvent_NotifyName_5;0x18F9PopFlow();0x18FATemp_name_Variable_13 = K2Node_CustomEvent_NotifyName_4;0x1915PopFlow();0x1916Temp_name_Variable_13 = K2Node_CustomEvent_NotifyName_3;0x1931PopFlow();0x1932Temp_name_Variable_13 = K2Node_CustomEvent_NotifyName_2;0x194DPopFlow();0x194ETemp_name_Variable_13 = K2Node_CustomEvent_NotifyName_1;0x1969PopFlow();0x196ATemp_name_Variable_13 = K2Node_CustomEvent_NotifyName;0x1985PopFlow();0x1986Label_1986:0x1986Temp_bool_Whether_the_gate_is_currently_open_or_close_Variable = true;0x1991PopFlow();0x1992Label_1992:0x1992Temp_bool_Whether_the_gate_is_currently_open_or_close_Variable = false;0x199DPopFlow();0x199ELabel_199E:0x199ETemp_bool_Whether_the_gate_is_currently_open_or_close_Variable = true;0x19A9PopFlow();0x19AALabel_19AA:0x19AAif (!(Temp_bool_Whether_the_gate_is_currently_open_or_close_Variable)) PopFlow();0x19B4Label_19B4:0x19B4K2Node_DynamicCast_AsBP_Main_Char_6 = Cast<BP_MainChar_C>(OwningCharRef);0x19D8K2Node_DynamicCast_bSuccess_9 = Cast<71>(K2Node_DynamicCast_AsBP_Main_Char_6);0x19F5CallFunc_Not_PreBool_ReturnValue_5 = Not_PreBool(K2Node_DynamicCast_AsBP_Main_Char_6.IsManualAiming);0x1A28if (!(CallFunc_Not_PreBool_ReturnValue_5)) PopFlow();0x1A32if (!(InitAttack)) PopFlow();0x1A3CTemp_name_Variable_8 = FName(Cleaver_TransCharge);0x1A5BTemp_name_Variable_9 = FName(Cleaver_Charge);0x1A7ATemp_bool_Variable = IsTransformed;0x1A8DCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_8 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/Char/Hunter/Anim/Attacks/AM_HunterAttacks.AM_HunterAttacks, 1f, 0f, Switch(Temp_bool_Variable, false => Temp_name_Variable_9, true => Temp_name_Variable_8, default => K2Node_Select_Default_1));0x1B08CallFunc_IsValid_ReturnValue_8 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_8);0x1B25if (!(CallFunc_IsValid_ReturnValue_8)) goto Label_1C73;0x1B33K2Node_CreateDelegate_OutputDelegate_12.Bind(this, OnCompleted_DB5560F2498B0716D1212DAB5A2FDEEC);0x1B4ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_8.OnCompleted += K2Node_CreateDelegate_OutputDelegate_12;0x1B73K2Node_CreateDelegate_OutputDelegate_11.Bind(this, OnBlendOut_DB5560F2498B0716D1212DAB5A2FDEEC);0x1B8ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_8.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_11;0x1BB3K2Node_CreateDelegate_OutputDelegate_10.Bind(this, OnInterrupted_DB5560F2498B0716D1212DAB5A2FDEEC);0x1BCACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_8.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_10;0x1BF3K2Node_CreateDelegate_OutputDelegate_9.Bind(this, OnNotifyBegin_DB5560F2498B0716D1212DAB5A2FDEEC);0x1C0ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_8.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_9;0x1C33K2Node_CreateDelegate_OutputDelegate_8.Bind(this, OnNotifyEnd_DB5560F2498B0716D1212DAB5A2FDEEC);0x1C4ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_8.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_8;0x1C73Label_1C73:0x1C73Temp_float_Variable = 1f;0x1C8ATemp_float_Variable_1 = 1f;0x1CA1Temp_bool_Variable_1 = IsTransformed;0x1CB4TL_ChargeTimer.SetPlayRate(Switch(Temp_bool_Variable_1, false => Temp_float_Variable_1, true => Temp_float_Variable, default => K2Node_Select_Default_2));0x1D09TL_ChargeTimer.PlayFromStart();0x1D29PopFlow();0x1D2ALabel_1D2A:0x1D2ATemp_bool_Whether_the_gate_is_currently_open_or_close_Variable = false;0x1D35PopFlow();0x1D36Label_1D36:0x1D36PushFlow(Label_19AA);0x1D3BLabel_1D3B:0x1D3BPushFlow(Label_1D68);0x1D40if (!(Temp_bool_Has_Been_Initd_Variable_1)) goto Label_1D4F;0x1D4EPopFlow();0x1D4FLabel_1D4F:0x1D4FTemp_bool_Has_Been_Initd_Variable_1 = true;0x1D5Aif (!(false)) PopFlow();0x1D5CTemp_bool_IsClosed_Variable_1 = true;0x1D67PopFlow();0x1D68Label_1D68:0x1D68if (!(Temp_bool_IsClosed_Variable_1)) goto Label_1D77;0x1D76PopFlow();0x1D77Label_1D77:0x1D77Temp_bool_IsClosed_Variable_1 = true;0x1D82if (!(true)) goto Label_1986;0x1D88goto Label_1D2A;0x1D8DLabel_1D8D:0x1D8DTemp_int_Variable_2 = 0;0x1DA4Label_1DA4:0x1DA4CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(4, -1);0x1DCACallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(Temp_int_Variable_2, CallFunc_Add_IntInt_ReturnValue_1);0x1DF0if (!(CallFunc_LessEqual_IntInt_ReturnValue)) PopFlow();0x1DFAPushFlow(Label_3895);0x1DFFCallFunc_Conv_IntToFloat_ReturnValue = Conv_IntToFloat(Temp_int_Variable_2);0x1E24CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(4, -1);0x1E4AK2Node_MakeArray_Array = {1, 2, 0};0x1E5BCallFunc_Conv_IntToFloat_ReturnValue_1 = Conv_IntToFloat(CallFunc_Add_IntInt_ReturnValue_1);0x1E80CallFunc_Divide_FloatFloat_ReturnValue = Divide_FloatFloat(CallFunc_Conv_IntToFloat_ReturnValue, CallFunc_Conv_IntToFloat_ReturnValue_1);0x1EAECallFunc_GetSocketTransform_ReturnValue = SkeletalMesh.GetSocketTransform(FName(DamageEnd), 0);0x1EF3K2Node_MakeArray_Array_1 = {OwningCharRef};0x1F07CallFunc_GetSocketTransform_ReturnValue_1 = SkeletalMesh.GetSocketTransform(FName(DamageStart), 0);0x1F4CCallFunc_TLerp_ReturnValue = TLerp(CallFunc_GetSocketTransform_ReturnValue_1, CallFunc_GetSocketTransform_ReturnValue, CallFunc_Divide_FloatFloat_ReturnValue, 0);0x1F85BreakTransform(CallFunc_TLerp_ReturnValue, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x1FB3CallFunc_GetForwardVector_ReturnValue = GetForwardVector(CallFunc_BreakTransform_Rotation);0x1FD8CallFunc_Multiply_VectorFloat_ReturnValue = Multiply_VectorFloat(CallFunc_GetForwardVector_ReturnValue, 30f);0x2002CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_BreakTransform_Location, CallFunc_Multiply_VectorFloat_ReturnValue);0x2030/Script/Engine.Default__KismetArrayLibrary.Array_Get(MeleeAttackTraceLocs, Temp_int_Variable_2, CallFunc_Array_Get_Item);0x206BCallFunc_EqualEqual_VectorVector_ReturnValue = EqualEqual_VectorVector(CallFunc_Array_Get_Item, FVector(0, 0, 0), 1e-04f);0x209ATemp_bool_Variable_4 = CallFunc_EqualEqual_VectorVector_ReturnValue;0x20ADCallFunc_SphereTraceMultiForObjects_OutHits = {};0x20B8CallFunc_SphereTraceMultiForObjects_ReturnValue = SphereTraceMultiForObjects(this, CallFunc_BreakTransform_Location, Switch(Temp_bool_Variable_4, false => CallFunc_Array_Get_Item, true => CallFunc_Add_VectorVector_ReturnValue, default => K2Node_Select_Default_3), 35f, K2Node_MakeArray_Array, false, K2Node_MakeArray_Array_1, 0, CallFunc_SphereTraceMultiForObjects_OutHits, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 0.5f);0x2178CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(4, -1);0x219ECallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(MeleeAttackTraceLocs);0x21D9CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Length_ReturnValue, CallFunc_Add_IntInt_ReturnValue_1);0x21FFif (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_36BD;0x220DCallFunc_Conv_IntToFloat_ReturnValue = Conv_IntToFloat(Temp_int_Variable_2);0x2232CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(4, -1);0x2258CallFunc_Conv_IntToFloat_ReturnValue_1 = Conv_IntToFloat(CallFunc_Add_IntInt_ReturnValue_1);0x227DCallFunc_Divide_FloatFloat_ReturnValue = Divide_FloatFloat(CallFunc_Conv_IntToFloat_ReturnValue, CallFunc_Conv_IntToFloat_ReturnValue_1);0x22ABCallFunc_GetSocketTransform_ReturnValue = SkeletalMesh.GetSocketTransform(FName(DamageEnd), 0);0x22F0CallFunc_GetSocketTransform_ReturnValue_1 = SkeletalMesh.GetSocketTransform(FName(DamageStart), 0);0x2335CallFunc_TLerp_ReturnValue = TLerp(CallFunc_GetSocketTransform_ReturnValue_1, CallFunc_GetSocketTransform_ReturnValue, CallFunc_Divide_FloatFloat_ReturnValue, 0);0x236EBreakTransform(CallFunc_TLerp_ReturnValue, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x239C/Script/Engine.Default__KismetArrayLibrary.Array_Set(MeleeAttackTraceLocs, Temp_int_Variable_2, CallFunc_BreakTransform_Location, false);0x23D8Label_23D8:0x23D8if (!(CallFunc_SphereTraceMultiForObjects_ReturnValue)) PopFlow();0x23E2Temp_int_Loop_Counter_Variable = 0;0x23F9Temp_int_Array_Index_Variable = 0;0x2410Label_2410:0x2410CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_SphereTraceMultiForObjects_OutHits);0x244BCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x2471if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x247BTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x2496PushFlow(Label_3673);0x249B/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x24D6BreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x2579K2Node_DynamicCast_AsBP_Enemy_Parent = Cast<BP_EnemyParent_C>(CallFunc_BreakHitResult_HitActor);0x259DK2Node_DynamicCast_bSuccess_5 = Cast<71>(K2Node_DynamicCast_AsBP_Enemy_Parent);0x25BAif (!(K2Node_DynamicCast_bSuccess_5)) goto Label_271E;0x25C8K2Node_DynamicCast_AsBPC_Cleric_Beast = Cast<BPC_ClericBeast_C>(K2Node_DynamicCast_AsBP_Enemy_Parent);0x25ECK2Node_DynamicCast_bSuccess_6 = Cast<71>(K2Node_DynamicCast_AsBPC_Cleric_Beast);0x2609if (!(K2Node_DynamicCast_bSuccess_6)) goto Label_271E;0x2617/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x2652BreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x26F5K2Node_DynamicCast_AsBP_Enemy_Parent.DamagedComponent = CallFunc_BreakHitResult_HitComponent;0x271ELabel_271E:0x271E/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x2759BreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x27FCCallFunc_Array_Contains_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Contains(DamagedEnemiesCache, CallFunc_BreakHitResult_HitActor);0x2838if (!(CallFunc_Array_Contains_ReturnValue)) goto Label_2847;0x2846PopFlow();0x2847Label_2847:0x2847/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x2882BreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x2925CallFunc_Array_Add_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Add(DamagedEnemiesCache, CallFunc_BreakHitResult_HitActor);0x2969/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x29A4BreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x2A47K2Node_DynamicCast_AsCharacter = Cast<Character>(CallFunc_BreakHitResult_HitActor);0x2A6BK2Node_DynamicCast_bSuccess_4 = Cast<71>(K2Node_DynamicCast_AsCharacter);0x2A88if (!(K2Node_DynamicCast_bSuccess_4)) goto Label_326C;0x2A96if (!(IsChargeAttack)) goto Label_303E;0x2AA4GetFinalAttackRating(AttackDamageMultiplier, CallFunc_GetFinalAttackRating_FinalAR);0x2AC4CallFunc_Conv_IntToFloat_ReturnValue_2 = Conv_IntToFloat(CallFunc_GetFinalAttackRating_FinalAR);0x2AE9CallFunc_ApplyDamage_ReturnValue_1 = /Script/Engine.Default__GameplayStatics.ApplyDamage(K2Node_DynamicCast_AsCharacter, CallFunc_Conv_IntToFloat_ReturnValue_2, nullptr, OwningCharRef, /Game/BP/Variables/DT_Charged.DT_Charged_C);0x2B40MainCharRef.ApplyRally(55);0x2B69/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetIsEnemyBlocking(K2Node_DynamicCast_AsCharacter, this, CallFunc_GetIsEnemyBlocking_IsBlocking);0x2BA0if (!(CallFunc_GetIsEnemyBlocking_IsBlocking)) goto Label_2BE5;0x2BAELabel_2BAE:0x2BAEDelay(this, 0.5f, LatentActionInfo{0xC7A, -2048783763, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x2BE4PopFlow();0x2BE5Label_2BE5:0x2BE5/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x2C20BreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x2CC3PlaySoundAtLocation(this, /Game/Audio/Foley/Impacts/Cue_bloodheavy.Cue_bloodheavy, CallFunc_BreakHitResult_ImpactPoint, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, nullptr);0x2CFFLabel_2CFF:0x2CFF/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x2D3ABreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x2DDDPlaySoundAtLocation(this, /Game/Audio/Foley/Impacts/Cue_iron-cut-meat.Cue_iron-cut-meat, CallFunc_BreakHitResult_ImpactPoint, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, nullptr);0x2E19Temp_object_Variable = /Game/VFX/Particles/Blood/P_BloodTrailWhite.P_BloodTrailWhite;0x2E2CTemp_object_Variable_1 = /Game/VFX/Particles/Blood/P_BloodTrail.P_BloodTrail;0x2E3F/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x2E7ABreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x2F1DHitEnemyKinFinder(K2Node_DynamicCast_AsCharacter, CallFunc_HitEnemyKinFinder_IsKin);0x2F3DTemp_bool_Variable_3 = CallFunc_HitEnemyKinFinder_IsKin;0x2F50CallFunc_Multiply_VectorFloat_ReturnValue_1 = Multiply_VectorFloat(CallFunc_BreakHitResult_ImpactNormal, 1f);0x2F7ACallFunc_Conv_VectorToRotator_ReturnValue = Conv_VectorToRotator(CallFunc_Multiply_VectorFloat_ReturnValue_1);0x2F9FCallFunc_SpawnEmitterAttached_ReturnValue = SpawnEmitterAttached(Switch(Temp_bool_Variable_3, false => Temp_object_Variable_1, true => Temp_object_Variable, default => K2Node_Select_Default_4), K2Node_DynamicCast_AsCharacter.Mesh, FName(None), CallFunc_BreakHitResult_ImpactPoint, CallFunc_Conv_VectorToRotator_ReturnValue, FVector(1, 1, 1), 1, true, 0, true);0x3039goto Label_2BAE;0x303ELabel_303E:0x303EGetFinalAttackRating(AttackDamageMultiplier, CallFunc_GetFinalAttackRating_FinalAR);0x305ECallFunc_Conv_IntToFloat_ReturnValue_2 = Conv_IntToFloat(CallFunc_GetFinalAttackRating_FinalAR);0x3083CallFunc_ApplyDamage_ReturnValue = /Script/Engine.Default__GameplayStatics.ApplyDamage(K2Node_DynamicCast_AsCharacter, CallFunc_Conv_IntToFloat_ReturnValue_2, nullptr, OwningCharRef, /Game/BP/Variables/DT_Light.DT_Light_C);0x30DAMainCharRef.ApplyRally(35);0x3103/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetIsEnemyBlocking(K2Node_DynamicCast_AsCharacter, this, CallFunc_GetIsEnemyBlocking_IsBlocking);0x313Aif (!(CallFunc_GetIsEnemyBlocking_IsBlocking)) goto Label_314D;0x3148goto Label_2BAE;0x314DLabel_314D:0x314D/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x3188BreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x322BPlaySoundAtLocation(this, /Game/Audio/Foley/Impacts/Cue_bloodlight.Cue_bloodlight, CallFunc_BreakHitResult_ImpactPoint, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, nullptr);0x3267goto Label_2CFF;0x326CLabel_326C:0x326CGetFinalAttackRating(AttackDamageMultiplier, CallFunc_GetFinalAttackRating_FinalAR);0x328CCallFunc_Conv_IntToFloat_ReturnValue_2 = Conv_IntToFloat(CallFunc_GetFinalAttackRating_FinalAR);0x32B1/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x32ECBreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x338FCallFunc_ApplyDamage_ReturnValue_2 = /Script/Engine.Default__GameplayStatics.ApplyDamage(CallFunc_BreakHitResult_HitActor, CallFunc_Conv_IntToFloat_ReturnValue_2, nullptr, OwningCharRef, /Game/BP/Variables/DT_Light.DT_Light_C);0x33E6/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x3421BreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x34C4PlaySoundAtLocation(this, /Game/Audio/Foley/Impacts/Cue_spark.Cue_spark, CallFunc_BreakHitResult_ImpactPoint, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, nullptr);0x3500/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x353BBreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x35DECallFunc_Multiply_VectorFloat_ReturnValue_2 = Multiply_VectorFloat(CallFunc_BreakHitResult_ImpactNormal, 1f);0x3608CallFunc_Conv_VectorToRotator_ReturnValue_1 = Conv_VectorToRotator(CallFunc_Multiply_VectorFloat_ReturnValue_2);0x362DCallFunc_SpawnEmitterAtLocation_ReturnValue = SpawnEmitterAtLocation(this, /Game/VFX/Particles/Impacts/P_MeleeSpark.P_MeleeSpark, CallFunc_BreakHitResult_ImpactPoint, CallFunc_Conv_VectorToRotator_ReturnValue_1, FVector(1, 1, 1), true, 0, true);0x366Egoto Label_2BAE;0x3673Label_3673:0x3673CallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x369DTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue_2;0x36B8goto Label_2410;0x36BDLabel_36BD:0x36BDCallFunc_Conv_IntToFloat_ReturnValue = Conv_IntToFloat(Temp_int_Variable_2);0x36E2CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(4, -1);0x3708CallFunc_Conv_IntToFloat_ReturnValue_1 = Conv_IntToFloat(CallFunc_Add_IntInt_ReturnValue_1);0x372DCallFunc_Divide_FloatFloat_ReturnValue = Divide_FloatFloat(CallFunc_Conv_IntToFloat_ReturnValue, CallFunc_Conv_IntToFloat_ReturnValue_1);0x375BCallFunc_GetSocketTransform_ReturnValue = SkeletalMesh.GetSocketTransform(FName(DamageEnd), 0);0x37A0CallFunc_GetSocketTransform_ReturnValue_1 = SkeletalMesh.GetSocketTransform(FName(DamageStart), 0);0x37E5CallFunc_TLerp_ReturnValue = TLerp(CallFunc_GetSocketTransform_ReturnValue_1, CallFunc_GetSocketTransform_ReturnValue, CallFunc_Divide_FloatFloat_ReturnValue, 0);0x381EBreakTransform(CallFunc_TLerp_ReturnValue, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x384CCallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(MeleeAttackTraceLocs, CallFunc_BreakTransform_Location);0x3890goto Label_23D8;0x3895Label_3895:0x3895CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Variable_2, 1);0x38BFTemp_int_Variable_2 = CallFunc_Add_IntInt_ReturnValue;0x38DAgoto Label_1DA4;0x38DFLabel_38DF:0x38DFPushFlow(Label_199E);0x38E4goto Label_1D3B;0x38E9Label_38E9:0x38E9PushFlow(Label_1992);0x38EEgoto Label_1D3B;0x38F3Temp_name_Variable = K2Node_CustomEvent_NotifyName_59;0x390EPopFlow();0x390FReceiveBeginPlay();0x3919CallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x3936Delay(this, CallFunc_GetWorldDeltaSeconds_ReturnValue, LatentActionInfo{0xD02, -1221151210, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x3970PopFlow();0x3971Temp_name_Variable_14 = K2Node_CustomEvent_NotifyName_64;0x398CPopFlow();0x398DLabel_398D:0x398DCallFunc_CreateProxyObjectForPlayMontage_ReturnValue = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/Char/Hunter/Anim/Attacks/AM_HunterAttacks.AM_HunterAttacks, 1f, 0f, FName(Cleaver_AttackInitR-L));0x39E0CallFunc_IsValid_ReturnValue = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue);0x39FDif (!(CallFunc_IsValid_ReturnValue)) goto Label_3B4B;0x3A0BK2Node_CreateDelegate_OutputDelegate_62.Bind(this, OnCompleted_27605DA641FED2DDB313BD93B37ABBE9);0x3A22CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnCompleted += K2Node_CreateDelegate_OutputDelegate_62;0x3A4BK2Node_CreateDelegate_OutputDelegate_63.Bind(this, OnBlendOut_27605DA641FED2DDB313BD93B37ABBE9);0x3A62CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_63;0x3A8BK2Node_CreateDelegate_OutputDelegate_64.Bind(this, OnInterrupted_27605DA641FED2DDB313BD93B37ABBE9);0x3AA2CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_64;0x3ACBK2Node_CreateDelegate_OutputDelegate_58.Bind(this, OnNotifyBegin_27605DA641FED2DDB313BD93B37ABBE9);0x3AE2CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_58;0x3B0BK2Node_CreateDelegate_OutputDelegate_61.Bind(this, OnNotifyEnd_27605DA641FED2DDB313BD93B37ABBE9);0x3B22CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_61;0x3B4BLabel_3B4B:0x3B4BAttackDamageMultiplier = 1f;0x3B62PushFlow(Label_3B9E);0x3B67Delay(this, 0.51f, LatentActionInfo{0x9F2, -207001227, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x3B9DPopFlow();0x3B9ELabel_3B9E:0x3B9EDelay(this, 0.2f, LatentActionInfo{0xCA4, -1981984136, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x3BD4PopFlow();0x3BD5Label_3BD5:0x3BD5CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/Char/Hunter/Anim/Attacks/AM_HunterAttacks.AM_HunterAttacks, 1f, 0f, FName(Cleaver_AttackR-L));0x3C28CallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1);0x3C45if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_3D93;0x3C53K2Node_CreateDelegate_OutputDelegate_2.Bind(this, OnCompleted_504BB7AC43361CD58B0BC5843355D0DB);0x3C6ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnCompleted += K2Node_CreateDelegate_OutputDelegate_2;0x3C93K2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnBlendOut_504BB7AC43361CD58B0BC5843355D0DB);0x3CAACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_1;0x3CD3K2Node_CreateDelegate_OutputDelegate.Bind(this, OnInterrupted_504BB7AC43361CD58B0BC5843355D0DB);0x3CEACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnInterrupted += K2Node_CreateDelegate_OutputDelegate;0x3D13K2Node_CreateDelegate_OutputDelegate_59.Bind(this, OnNotifyBegin_504BB7AC43361CD58B0BC5843355D0DB);0x3D2ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_59;0x3D53K2Node_CreateDelegate_OutputDelegate_60.Bind(this, OnNotifyEnd_504BB7AC43361CD58B0BC5843355D0DB);0x3D6ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_60;0x3D93Label_3D93:0x3D93AttackDamageMultiplier = 1.04f;0x3DAAPushFlow(Label_3B9E);0x3DAFDelay(this, 0.51f, LatentActionInfo{0xA7E, 1784994455, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x3DE5PopFlow();0x3DE6Label_3DE6:0x3DE6CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/Char/Hunter/Anim/Attacks/AM_HunterAttacks.AM_HunterAttacks, 1f, 0f, FName(Cleaver_AttackL-R));0x3E39CallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2);0x3E56if (!(CallFunc_IsValid_ReturnValue_2)) goto Label_3FA4;0x3E64K2Node_CreateDelegate_OutputDelegate_7.Bind(this, OnCompleted_66BE6E2B4FBA7EB5527B2B9668FCE24D);0x3E7BCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2.OnCompleted += K2Node_CreateDelegate_OutputDelegate_7;0x3EA4K2Node_CreateDelegate_OutputDelegate_6.Bind(this, OnBlendOut_66BE6E2B4FBA7EB5527B2B9668FCE24D);0x3EBBCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_6;0x3EE4K2Node_CreateDelegate_OutputDelegate_5.Bind(this, OnInterrupted_66BE6E2B4FBA7EB5527B2B9668FCE24D);0x3EFBCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_5;0x3F24K2Node_CreateDelegate_OutputDelegate_4.Bind(this, OnNotifyBegin_66BE6E2B4FBA7EB5527B2B9668FCE24D);0x3F3BCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_4;0x3F64K2Node_CreateDelegate_OutputDelegate_3.Bind(this, OnNotifyEnd_66BE6E2B4FBA7EB5527B2B9668FCE24D);0x3F7BCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_3;0x3FA4Label_3FA4:0x3FA4AttackDamageMultiplier = 1.02f;0x3FBBPushFlow(Label_3B9E);0x3FC0Delay(this, 0.51f, LatentActionInfo{0xB0A, 1966335807, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x3FF6PopFlow();0x3FF7Label_3FF7:0x3FF7CallFunc_K2_GetActorLocation_ReturnValue_1 = K2_GetActorLocation();0x4013CallFunc_SpawnSoundAtLocation_ReturnValue_1 = SpawnSoundAtLocation(this, /Game/Audio/Foley/Wooshes/Cue_swing-cleaver.Cue_swing-cleaver, CallFunc_K2_GetActorLocation_ReturnValue_1, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, true);0x4059IsChargeAttack = false;0x4064goto Label_3DE6;0x4069Label_4069:0x4069PushFlow(Label_40A5);0x406EDelay(this, 0.1f, LatentActionInfo{0xB96, -147934563, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x40A4PopFlow();0x40A5Label_40A5:0x40A5IsChargeAttack = false;0x40B0goto Label_398D;0x40B5Label_40B5:0x40B5CallFunc_K2_GetActorLocation_ReturnValue_2 = K2_GetActorLocation();0x40D1CallFunc_SpawnSoundAtLocation_ReturnValue_2 = SpawnSoundAtLocation(this, /Game/Audio/Foley/Wooshes/Cue_swing-cleaver.Cue_swing-cleaver, CallFunc_K2_GetActorLocation_ReturnValue_2, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, true);0x4117IsChargeAttack = false;0x4122goto Label_3BD5;0x4127Label_4127:0x4127IsAttacking = true;0x4132if (!(IsTransformed)) goto Label_4805;0x4140if (!(IsInHeavyAttackMode)) goto Label_4153;0x414Egoto Label_001A;0x4153Label_4153:0x4153if (!(InitAttack)) goto Label_43BF;0x4161InitAttack = false;0x416CIsChargeAttack = false;0x4177CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_4 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/Char/Hunter/Anim/Attacks/AM_HunterAttacks.AM_HunterAttacks, 1f, 0f, FName(Cleaver_AttackTransInitD-U));0x41CACallFunc_IsValid_ReturnValue_5 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_4);0x41E7if (!(CallFunc_IsValid_ReturnValue_5)) goto Label_4335;0x41F5K2Node_CreateDelegate_OutputDelegate_22.Bind(this, OnCompleted_97BF977C4787B6CF901018A761DF0EF2);0x420CCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_4.OnCompleted += K2Node_CreateDelegate_OutputDelegate_22;0x4235K2Node_CreateDelegate_OutputDelegate_21.Bind(this, OnBlendOut_97BF977C4787B6CF901018A761DF0EF2);0x424CCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_4.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_21;0x4275K2Node_CreateDelegate_OutputDelegate_20.Bind(this, OnInterrupted_97BF977C4787B6CF901018A761DF0EF2);0x428CCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_4.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_20;0x42B5K2Node_CreateDelegate_OutputDelegate_19.Bind(this, OnNotifyBegin_97BF977C4787B6CF901018A761DF0EF2);0x42CCCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_4.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_19;0x42F5K2Node_CreateDelegate_OutputDelegate_18.Bind(this, OnNotifyEnd_97BF977C4787B6CF901018A761DF0EF2);0x430CCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_4.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_18;0x4335Label_4335:0x4335AttackDamageMultiplier = 0.97f;0x434CPushFlow(Label_4388);0x4351Delay(this, 0.7f, LatentActionInfo{0xEB6, -971363619, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x4387PopFlow();0x4388Label_4388:0x4388Delay(this, 0.2f, LatentActionInfo{0x105A, -1436558777, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x43BEPopFlow();0x43BFLabel_43BF:0x43BFif (!(AttackRight)) goto Label_45E9;0x43CDIsChargeAttack = false;0x43D8CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_5 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/Char/Hunter/Anim/Attacks/AM_HunterAttacks.AM_HunterAttacks, 1f, 0f, FName(Cleaver_AttackTransU-D));0x442BCallFunc_IsValid_ReturnValue_4 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_5);0x4448if (!(CallFunc_IsValid_ReturnValue_4)) goto Label_4596;0x4456K2Node_CreateDelegate_OutputDelegate_27.Bind(this, OnCompleted_107816A04106F7F4DD0D9490A8DC02B9);0x446DCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_5.OnCompleted += K2Node_CreateDelegate_OutputDelegate_27;0x4496K2Node_CreateDelegate_OutputDelegate_26.Bind(this, OnBlendOut_107816A04106F7F4DD0D9490A8DC02B9);0x44ADCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_5.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_26;0x44D6K2Node_CreateDelegate_OutputDelegate_25.Bind(this, OnInterrupted_107816A04106F7F4DD0D9490A8DC02B9);0x44EDCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_5.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_25;0x4516K2Node_CreateDelegate_OutputDelegate_24.Bind(this, OnNotifyBegin_107816A04106F7F4DD0D9490A8DC02B9);0x452DCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_5.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_24;0x4556K2Node_CreateDelegate_OutputDelegate_23.Bind(this, OnNotifyEnd_107816A04106F7F4DD0D9490A8DC02B9);0x456DCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_5.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_23;0x4596Label_4596:0x4596AttackDamageMultiplier = 1f;0x45ADPushFlow(Label_4388);0x45B2Delay(this, 0.7f, LatentActionInfo{0xF42, 606024881, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x45E8PopFlow();0x45E9Label_45E9:0x45E9IsChargeAttack = false;0x45F4CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_6 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/Char/Hunter/Anim/Attacks/AM_HunterAttacks.AM_HunterAttacks, 1f, 0f, FName(Cleaver_AttackTransD-U));0x4647CallFunc_IsValid_ReturnValue_6 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_6);0x4664if (!(CallFunc_IsValid_ReturnValue_6)) goto Label_47B2;0x4672K2Node_CreateDelegate_OutputDelegate_32.Bind(this, OnCompleted_80D527E144AC6F4DE1DC398CFB5EE137);0x4689CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_6.OnCompleted += K2Node_CreateDelegate_OutputDelegate_32;0x46B2K2Node_CreateDelegate_OutputDelegate_31.Bind(this, OnBlendOut_80D527E144AC6F4DE1DC398CFB5EE137);0x46C9CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_6.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_31;0x46F2K2Node_CreateDelegate_OutputDelegate_30.Bind(this, OnInterrupted_80D527E144AC6F4DE1DC398CFB5EE137);0x4709CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_6.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_30;0x4732K2Node_CreateDelegate_OutputDelegate_29.Bind(this, OnNotifyBegin_80D527E144AC6F4DE1DC398CFB5EE137);0x4749CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_6.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_29;0x4772K2Node_CreateDelegate_OutputDelegate_28.Bind(this, OnNotifyEnd_80D527E144AC6F4DE1DC398CFB5EE137);0x4789CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_6.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_28;0x47B2Label_47B2:0x47B2AttackDamageMultiplier = 1.02f;0x47C9PushFlow(Label_4388);0x47CEDelay(this, 0.7f, LatentActionInfo{0xFCE, 1985937527, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x4804PopFlow();0x4805Label_4805:0x4805if (!(InitAttack)) goto Label_4823;0x4813InitAttack = false;0x481Egoto Label_4069;0x4823Label_4823:0x4823if (!(AttackRight)) goto Label_3FF7;0x4831goto Label_40B5;0x4836PushFlow(Label_19B4);0x483Bgoto Label_38DF;0x4840Label_4840:0x4840K2Node_DynamicCast_AsBP_Main_Char = Cast<BP_MainChar_C>(OwningCharRef);0x4864K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsBP_Main_Char);0x4881if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x488BCallFunc_Not_PreBool_ReturnValue = Not_PreBool(IsAttacking);0x48A8CallFunc_BooleanAND_ReturnValue = BooleanAND(CanAttack, CallFunc_Not_PreBool_ReturnValue);0x48CECallFunc_Not_PreBool_ReturnValue_1 = Not_PreBool(K2Node_DynamicCast_AsBP_Main_Char.IsDodging);0x4901CallFunc_BooleanAND_ReturnValue_1 = BooleanAND(CallFunc_BooleanAND_ReturnValue, CallFunc_Not_PreBool_ReturnValue_1);0x4927K2Node_DynamicCast_AsBP_Main_Char_5 = Cast<BP_MainChar_C>(OwningCharRef);0x494BK2Node_DynamicCast_bSuccess_8 = Cast<71>(K2Node_DynamicCast_AsBP_Main_Char_5);0x4968CallFunc_Not_PreBool_ReturnValue_4 = Not_PreBool(K2Node_DynamicCast_AsBP_Main_Char_5.IsManualAiming);0x499BCallFunc_BooleanAND_ReturnValue_4 = BooleanAND(CallFunc_BooleanAND_ReturnValue_1, CallFunc_Not_PreBool_ReturnValue_4);0x49C1if (!(CallFunc_BooleanAND_ReturnValue_4)) PopFlow();0x49CBK2Node_DynamicCast_AsBP_Main_Char.ForceInputDirectionUpdate();0x49EFgoto Label_4127;0x49F4PushFlow(Label_4A03);0x49F9PushFlow(Label_534C);0x49FEgoto Label_38E9;0x4A03Label_4A03:0x4A03CallFunc_EqualEqual_FloatFloat_ReturnValue = EqualEqual_FloatFloat(ChargeAmt, -1f);0x4A25if (!(CallFunc_EqualEqual_FloatFloat_ReturnValue)) goto Label_4A4B;0x4A33ChargeAmt = 0f;0x4A4APopFlow();0x4A4BLabel_4A4B:0x4A4BCallFunc_EqualEqual_FloatFloat_ReturnValue_1 = EqualEqual_FloatFloat(ChargeAmt, 1f);0x4A6Dif (!(CallFunc_EqualEqual_FloatFloat_ReturnValue_1)) goto Label_52F0;0x4A7BLabel_4A7B:0x4A7BChargeAmt = -1f;0x4A92K2Node_DynamicCast_AsBP_Main_Char_1 = Cast<BP_MainChar_C>(OwningCharRef);0x4AB6K2Node_DynamicCast_bSuccess_1 = Cast<71>(K2Node_DynamicCast_AsBP_Main_Char_1);0x4AD3if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x4ADDCallFunc_Not_PreBool_ReturnValue_2 = Not_PreBool(IsAttacking);0x4AFACallFunc_BooleanAND_ReturnValue_2 = BooleanAND(CanAttack, CallFunc_Not_PreBool_ReturnValue_2);0x4B20CallFunc_Not_PreBool_ReturnValue_3 = Not_PreBool(K2Node_DynamicCast_AsBP_Main_Char_1.IsDodging);0x4B53CallFunc_BooleanAND_ReturnValue_3 = BooleanAND(CallFunc_BooleanAND_ReturnValue_2, CallFunc_Not_PreBool_ReturnValue_3);0x4B79if (!(CallFunc_BooleanAND_ReturnValue_3)) PopFlow();0x4B83K2Node_DynamicCast_AsBP_Main_Char_1.ForceInputDirectionUpdate();0x4BA7IsAttacking = true;0x4BB2InitAttack = false;0x4BBDif (!(IsTransformed)) goto Label_4E3C;0x4BCBif (!(IsInHeavyAttackMode)) goto Label_4BDE;0x4BD9goto Label_000F;0x4BDELabel_4BDE:0x4BDEIsChargeAttack = true;0x4BE9CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_7 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/Char/Hunter/Anim/Attacks/AM_HunterAttacks.AM_HunterAttacks, 1f, 0f, FName(Cleaver_TransAttackCharged));0x4C3CCallFunc_IsValid_ReturnValue_7 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_7);0x4C59if (!(CallFunc_IsValid_ReturnValue_7)) goto Label_4DA7;0x4C67K2Node_CreateDelegate_OutputDelegate_37.Bind(this, OnCompleted_DBD901CB437FE15A97688D97B3815E9F);0x4C7ECallFunc_CreateProxyObjectForPlayMontage_ReturnValue_7.OnCompleted += K2Node_CreateDelegate_OutputDelegate_37;0x4CA7K2Node_CreateDelegate_OutputDelegate_36.Bind(this, OnBlendOut_DBD901CB437FE15A97688D97B3815E9F);0x4CBECallFunc_CreateProxyObjectForPlayMontage_ReturnValue_7.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_36;0x4CE7K2Node_CreateDelegate_OutputDelegate_35.Bind(this, OnInterrupted_DBD901CB437FE15A97688D97B3815E9F);0x4CFECallFunc_CreateProxyObjectForPlayMontage_ReturnValue_7.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_35;0x4D27K2Node_CreateDelegate_OutputDelegate_34.Bind(this, OnNotifyBegin_DBD901CB437FE15A97688D97B3815E9F);0x4D3ECallFunc_CreateProxyObjectForPlayMontage_ReturnValue_7.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_34;0x4D67K2Node_CreateDelegate_OutputDelegate_33.Bind(this, OnNotifyEnd_DBD901CB437FE15A97688D97B3815E9F);0x4D7ECallFunc_CreateProxyObjectForPlayMontage_ReturnValue_7.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_33;0x4DA7Label_4DA7:0x4DA7AttackDamageMultiplier = 1.7f;0x4DBEPushFlow(Label_4E05);0x4DC3IsInHeavyAttackMode = true;0x4DCEDelay(this, 1.05f, LatentActionInfo{0x1089, 884888107, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x4E04PopFlow();0x4E05Label_4E05:0x4E05Delay(this, 0.3f, LatentActionInfo{0x1115, 898121273, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x4E3BPopFlow();0x4E3CLabel_4E3C:0x4E3Cif (!(IsInHeavyAttackMode)) goto Label_509D;0x4E4ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_12 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/Char/Hunter/Anim/Attacks/AM_HunterAttacks.AM_HunterAttacks, 1f, 0f, FName(Cleaver_AtkHeavyPartial));0x4E9DCallFunc_IsValid_ReturnValue_12 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_12);0x4EBAif (!(CallFunc_IsValid_ReturnValue_12)) goto Label_5008;0x4EC8K2Node_CreateDelegate_OutputDelegate_57.Bind(this, OnCompleted_EEB9E23D4D7BAD88BF33128F62D1FB7D);0x4EDFCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_12.OnCompleted += K2Node_CreateDelegate_OutputDelegate_57;0x4F08K2Node_CreateDelegate_OutputDelegate_56.Bind(this, OnBlendOut_EEB9E23D4D7BAD88BF33128F62D1FB7D);0x4F1FCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_12.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_56;0x4F48K2Node_CreateDelegate_OutputDelegate_55.Bind(this, OnInterrupted_EEB9E23D4D7BAD88BF33128F62D1FB7D);0x4F5FCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_12.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_55;0x4F88K2Node_CreateDelegate_OutputDelegate_54.Bind(this, OnNotifyBegin_EEB9E23D4D7BAD88BF33128F62D1FB7D);0x4F9FCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_12.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_54;0x4FC8K2Node_CreateDelegate_OutputDelegate_53.Bind(this, OnNotifyEnd_EEB9E23D4D7BAD88BF33128F62D1FB7D);0x4FDFCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_12.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_53;0x5008Label_5008:0x5008AttackDamageMultiplier = 1.6f;0x501FPushFlow(Label_5066);0x5024IsInHeavyAttackMode = true;0x502FDelay(this, 0.8f, LatentActionInfo{0x1144, -1912735732, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x5065PopFlow();0x5066Label_5066:0x5066Delay(this, 0.3f, LatentActionInfo{0x11D0, 2065074902, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x509CPopFlow();0x509DLabel_509D:0x509DIsChargeAttack = true;0x50A8CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_3 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/Char/Hunter/Anim/Attacks/AM_HunterAttacks.AM_HunterAttacks, 1f, 0f, FName(Cleaver_AttackHeavy));0x50FBCallFunc_IsValid_ReturnValue_3 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_3);0x5118if (!(CallFunc_IsValid_ReturnValue_3)) goto Label_5266;0x5126K2Node_CreateDelegate_OutputDelegate_17.Bind(this, OnCompleted_D8253D6041376E90083103BE57E9FB92);0x513DCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_3.OnCompleted += K2Node_CreateDelegate_OutputDelegate_17;0x5166K2Node_CreateDelegate_OutputDelegate_16.Bind(this, OnBlendOut_D8253D6041376E90083103BE57E9FB92);0x517DCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_3.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_16;0x51A6K2Node_CreateDelegate_OutputDelegate_15.Bind(this, OnInterrupted_D8253D6041376E90083103BE57E9FB92);0x51BDCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_3.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_15;0x51E6K2Node_CreateDelegate_OutputDelegate_14.Bind(this, OnNotifyBegin_D8253D6041376E90083103BE57E9FB92);0x51FDCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_3.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_14;0x5226K2Node_CreateDelegate_OutputDelegate_13.Bind(this, OnNotifyEnd_D8253D6041376E90083103BE57E9FB92);0x523DCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_3.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_13;0x5266Label_5266:0x5266AttackDamageMultiplier = 1.9f;0x527DPushFlow(Label_52B9);0x5282Delay(this, 0.8f, LatentActionInfo{0xBF9, 121081130, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x52B8PopFlow();0x52B9Label_52B9:0x52B9Delay(this, 0.3f, LatentActionInfo{0xCD3, 1596473534, FName(ExecuteUbergraph_BPC_WeapCleaver), this});0x52EFPopFlow();0x52F0Label_52F0:0x52F0CallFunc_Greater_FloatFloat_ReturnValue_1 = Greater_FloatFloat(ChargeAmt, 0.35f);0x5312if (!(CallFunc_Greater_FloatFloat_ReturnValue_1)) goto Label_5330;0x5320IsInHeavyAttackMode = true;0x532Bgoto Label_4A7B;0x5330Label_5330:0x5330ChargeAmt = 0f;0x5347goto Label_4840;0x534CLabel_534C:0x534CTL_ChargeTimer.Stop();0x536CPopFlow();0x536DLabel_536D:0x536DRightWeaponRelease();0x537BPopFlow();0x537CCallFunc_LessEqual_IntInt_ReturnValue_1 = LessEqual_IntInt(MainCharRef.CurrentStamina, 0);0x53B4if (!(CallFunc_LessEqual_IntInt_ReturnValue_1)) goto Label_1D36;0x53C2PopFlow();0x53C3if (!(IsAttacking)) goto Label_53D6;0x53D1goto Label_1D8D;0x53D6Label_53D6:0x53D6K2_ClearTimer(this, "DamageCheck");0x53EEPopFlow();0x53EFTemp_name_Variable_14 = K2Node_CustomEvent_NotifyName_60;0x540APopFlow();0x540BK2_ClearTimer(this, "DamageCheck");0x5423/Script/Engine.Default__KismetArrayLibrary.Array_Clear(MeleeAttackTraceLocs);0x544CPopFlow();0x544Dgoto Label_0DA5;0x5452IsTransformed = K2Node_Event_IsTransformed;0x5465/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/Gameplay/WeaponSpecific/Cleaver/A_CleaverTransform.A_CleaverTransform, 1f, 1f, 0f, nullptr, nullptr);0x54A0if (!(IsTransformed)) goto Label_54D9;0x54AESkeletalMesh.PlayAnimation(/Game/BP/PlayerWeapons/Cleaver/Anim/Cleaver_Open.Cleaver_Open, false);0x54D8PopFlow();0x54D9Label_54D9:0x54D9SkeletalMesh.PlayAnimation(/Game/BP/PlayerWeapons/Cleaver/Anim/Cleaver_Close.Cleaver_Close, false);0x5503PopFlow();0x5504Label_5504:0x5504if (!(IsTransformed)) goto Label_553D;0x5512SkeletalMesh.PlayAnimation(/Game/BP/PlayerWeapons/Cleaver/Anim/Cleaver_OpenIdle.Cleaver_OpenIdle, false);0x553CPopFlow();0x553DLabel_553D:0x553DSkeletalMesh.PlayAnimation(/Game/BP/PlayerWeapons/Cleaver/Anim/Cleaver_CloseIdle.Cleaver_CloseIdle, false);0x5567PopFlow();0x5568K2Node_DynamicCast_AsBP_Main_Char_3 = Cast<BP_MainChar_C>(OwningCharRef);0x558CK2Node_DynamicCast_bSuccess_3 = Cast<71>(K2Node_DynamicCast_AsBP_Main_Char_3);0x55A9if (!(K2Node_DynamicCast_bSuccess_3)) PopFlow();0x55B3/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0x55E1Temp_int_Variable = K2Node_DynamicCast_AsBP_Main_Char_3.PlayerIndex;0x5612IsTransformed = Switch(Temp_int_Variable, 0 => CallFunc_GetGI_BBPSX_AsGI_BBPSX.CurrentWeapTransP1, 1 => CallFunc_GetGI_BBPSX_AsGI_BBPSX.CurrentWeapTransP2, 2 => CallFunc_GetGI_BBPSX_AsGI_BBPSX.CurrentWeapTransP3, 3 => CallFunc_GetGI_BBPSX_AsGI_BBPSX.CurrentWeapTransP4, default => K2Node_Select_Default);0x56D5goto Label_5504;0x56DACallFunc_MakeLiteralFloat_ReturnValue = MakeLiteralFloat(0.005f);0x56FBCallFunc_K2_SetTimer_ReturnValue = K2_SetTimer(this, "DamageCheck", CallFunc_MakeLiteralFloat_ReturnValue, true, 0f, 0f);0x5739DamageCheck();0x5747PopFlow();0x5748K2_ClearTimer(this, "DamageCheck");0x5760/Script/Engine.Default__KismetArrayLibrary.Array_Clear(MeleeAttackTraceLocs);0x5789PopFlow();0x578ATemp_name_Variable_14 = K2Node_CustomEvent_NotifyName_61;0x57A5PopFlow();0x57A6goto Label_38E9;0x57ABgoto Label_38DF;0x57B0Temp_name_Variable_14 = K2Node_CustomEvent_NotifyName_62;0x57CBPopFlow();0x57CCgoto Label_12FB;0x57D1Temp_name_Variable_14 = K2Node_CustomEvent_NotifyName_63;0x57ECPopFlow();0x57EDgoto Label_536D;0x57F2Label_57F2:0x57F2return;