0x0000PushFlow(Label_7AFB);0x0005goto [EntryPoint];0x000FCanAttack = true;0x001AIsAttacking = false;0x0025Label_0025:0x0025RetriggerableDelay(this, 0.8f, LatentActionInfo{0x5C, -2135436172, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x005BPopFlow();0x005Cif (!(IsAttacking)) goto Label_006B;0x006APopFlow();0x006BLabel_006B:0x006BIsInHeavyAttackMode = false;0x0076InitAttack = true;0x0081AttackCombo = 0;0x0098PostAttackChargeCheck();0x00A6PopFlow();0x00A7Label_00A7:0x00A7if (!(IsAttacking)) goto Label_0C45;0x00B5Temp_int_Variable_13 = 0;0x00CCLabel_00CC:0x00CCCallFunc_Add_IntInt_ReturnValue = Add_IntInt(3, -1);0x00F2CallFunc_LessEqual_IntInt_ReturnValue_1 = LessEqual_IntInt(Temp_int_Variable_13, CallFunc_Add_IntInt_ReturnValue);0x0118if (!(CallFunc_LessEqual_IntInt_ReturnValue_1)) PopFlow();0x0122PushFlow(Label_0C5E);0x0127K2Node_MakeArray_Array = {1, 2, 0};0x0138CallFunc_Add_IntInt_ReturnValue = Add_IntInt(3, -1);0x015ECallFunc_Conv_IntToFloat_ReturnValue = Conv_IntToFloat(CallFunc_Add_IntInt_ReturnValue);0x0183K2Node_MakeArray_Array_1 = {OwningCharRef};0x0197/Script/Engine.Default__KismetArrayLibrary.Array_Get(MeleeAttackTraceLocs, Temp_int_Variable_13, CallFunc_Array_Get_Item);0x01D2CallFunc_EqualEqual_VectorVector_ReturnValue = EqualEqual_VectorVector(CallFunc_Array_Get_Item, FVector(0, 0, 0), 1e-04f);0x0201CallFunc_Conv_IntToFloat_ReturnValue_2 = Conv_IntToFloat(Temp_int_Variable_13);0x0226Temp_bool_Variable_3 = CallFunc_EqualEqual_VectorVector_ReturnValue;0x0239CallFunc_Divide_FloatFloat_ReturnValue = Divide_FloatFloat(CallFunc_Conv_IntToFloat_ReturnValue_2, CallFunc_Conv_IntToFloat_ReturnValue);0x0267Temp_bool_Variable_6 = RHandDamage;0x027ACallFunc_GetSocketTransform_ReturnValue = Switch(Temp_bool_Variable_6, false => SM_BomL, true => SM_BomR, default => K2Node_Select_Default_6).GetSocketTransform(FName(DamageEnd), 0);0x02EBCallFunc_GetSocketTransform_ReturnValue_1 = Switch(Temp_bool_Variable_6, false => SM_BomL, true => SM_BomR, default => K2Node_Select_Default_6).GetSocketTransform(FName(DamageStart), 0);0x035CCallFunc_TLerp_ReturnValue = TLerp(CallFunc_GetSocketTransform_ReturnValue_1, CallFunc_GetSocketTransform_ReturnValue, CallFunc_Divide_FloatFloat_ReturnValue, 0);0x0395BreakTransform(CallFunc_TLerp_ReturnValue, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x03C3CallFunc_GetForwardVector_ReturnValue = GetForwardVector(CallFunc_BreakTransform_Rotation);0x03E8CallFunc_Multiply_VectorFloat_ReturnValue = Multiply_VectorFloat(CallFunc_GetForwardVector_ReturnValue, 30f);0x0412CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_BreakTransform_Location, CallFunc_Multiply_VectorFloat_ReturnValue);0x0440CallFunc_SphereTraceMultiForObjects_OutHits = {};0x044BCallFunc_SphereTraceMultiForObjects_ReturnValue = SphereTraceMultiForObjects(this, CallFunc_BreakTransform_Location, Switch(Temp_bool_Variable_3, false => CallFunc_Array_Get_Item, true => CallFunc_Add_VectorVector_ReturnValue, default => K2Node_Select_Default_7), 10f, K2Node_MakeArray_Array, false, K2Node_MakeArray_Array_1, 0, CallFunc_SphereTraceMultiForObjects_OutHits, true, LinearColor{1f, 0f, 0f, 1f}, LinearColor{0f, 1f, 0f, 1f}, 0.5f);0x050BCallFunc_Add_IntInt_ReturnValue = Add_IntInt(3, -1);0x0531CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(MeleeAttackTraceLocs);0x056CCallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Length_ReturnValue, CallFunc_Add_IntInt_ReturnValue);0x0592if (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_0CA8;0x05A0CallFunc_Add_IntInt_ReturnValue = Add_IntInt(3, -1);0x05C6CallFunc_Conv_IntToFloat_ReturnValue = Conv_IntToFloat(CallFunc_Add_IntInt_ReturnValue);0x05EBCallFunc_Conv_IntToFloat_ReturnValue_2 = Conv_IntToFloat(Temp_int_Variable_13);0x0610CallFunc_Divide_FloatFloat_ReturnValue = Divide_FloatFloat(CallFunc_Conv_IntToFloat_ReturnValue_2, CallFunc_Conv_IntToFloat_ReturnValue);0x063ETemp_bool_Variable_6 = RHandDamage;0x0651CallFunc_GetSocketTransform_ReturnValue = Switch(Temp_bool_Variable_6, false => SM_BomL, true => SM_BomR, default => K2Node_Select_Default_6).GetSocketTransform(FName(DamageEnd), 0);0x06C2CallFunc_GetSocketTransform_ReturnValue_1 = Switch(Temp_bool_Variable_6, false => SM_BomL, true => SM_BomR, default => K2Node_Select_Default_6).GetSocketTransform(FName(DamageStart), 0);0x0733CallFunc_TLerp_ReturnValue = TLerp(CallFunc_GetSocketTransform_ReturnValue_1, CallFunc_GetSocketTransform_ReturnValue, CallFunc_Divide_FloatFloat_ReturnValue, 0);0x076CBreakTransform(CallFunc_TLerp_ReturnValue, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x079A/Script/Engine.Default__KismetArrayLibrary.Array_Set(MeleeAttackTraceLocs, Temp_int_Variable_13, CallFunc_BreakTransform_Location, false);0x07D6Label_07D6:0x07D6if (!(CallFunc_SphereTraceMultiForObjects_ReturnValue)) PopFlow();0x07E0Temp_int_Loop_Counter_Variable = 0;0x07F7Temp_int_Array_Index_Variable = 0;0x080ELabel_080E:0x080ECallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_SphereTraceMultiForObjects_OutHits);0x0849CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x086Fif (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x0879Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0894PushFlow(Label_0EEB);0x0899/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x08D4BreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x0977K2Node_DynamicCast_AsBP_Enemy_Parent = Cast<BP_EnemyParent_C>(CallFunc_BreakHitResult_HitActor);0x099BK2Node_DynamicCast_bSuccess_14 = Cast<71>(K2Node_DynamicCast_AsBP_Enemy_Parent);0x09B8if (!(K2Node_DynamicCast_bSuccess_14)) goto Label_0B1C;0x09C6K2Node_DynamicCast_AsBPC_Cleric_Beast = Cast<BPC_ClericBeast_C>(K2Node_DynamicCast_AsBP_Enemy_Parent);0x09EAK2Node_DynamicCast_bSuccess_15 = Cast<71>(K2Node_DynamicCast_AsBPC_Cleric_Beast);0x0A07if (!(K2Node_DynamicCast_bSuccess_15)) goto Label_0B1C;0x0A15/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x0A50BreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x0AF3K2Node_DynamicCast_AsBP_Enemy_Parent.DamagedComponent = CallFunc_BreakHitResult_HitComponent;0x0B1CLabel_0B1C:0x0B1C/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x0B57BreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x0BFACallFunc_Array_Contains_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Contains(DamagedEnemiesCache, CallFunc_BreakHitResult_HitActor);0x0C36if (!(CallFunc_Array_Contains_ReturnValue)) goto Label_0F35;0x0C44PopFlow();0x0C45Label_0C45:0x0C45K2_ClearTimer(this, "DamageCheck");0x0C5DPopFlow();0x0C5ELabel_0C5E:0x0C5ECallFunc_Add_IntInt_ReturnValue_7 = Add_IntInt(Temp_int_Variable_13, 1);0x0C88Temp_int_Variable_13 = CallFunc_Add_IntInt_ReturnValue_7;0x0CA3goto Label_00CC;0x0CA8Label_0CA8:0x0CA8CallFunc_Add_IntInt_ReturnValue = Add_IntInt(3, -1);0x0CCECallFunc_Conv_IntToFloat_ReturnValue = Conv_IntToFloat(CallFunc_Add_IntInt_ReturnValue);0x0CF3CallFunc_Conv_IntToFloat_ReturnValue_2 = Conv_IntToFloat(Temp_int_Variable_13);0x0D18CallFunc_Divide_FloatFloat_ReturnValue = Divide_FloatFloat(CallFunc_Conv_IntToFloat_ReturnValue_2, CallFunc_Conv_IntToFloat_ReturnValue);0x0D46Temp_bool_Variable_6 = RHandDamage;0x0D59CallFunc_GetSocketTransform_ReturnValue = Switch(Temp_bool_Variable_6, false => SM_BomL, true => SM_BomR, default => K2Node_Select_Default_6).GetSocketTransform(FName(DamageEnd), 0);0x0DCACallFunc_GetSocketTransform_ReturnValue_1 = Switch(Temp_bool_Variable_6, false => SM_BomL, true => SM_BomR, default => K2Node_Select_Default_6).GetSocketTransform(FName(DamageStart), 0);0x0E3BCallFunc_TLerp_ReturnValue = TLerp(CallFunc_GetSocketTransform_ReturnValue_1, CallFunc_GetSocketTransform_ReturnValue, CallFunc_Divide_FloatFloat_ReturnValue, 0);0x0E74BreakTransform(CallFunc_TLerp_ReturnValue, CallFunc_BreakTransform_Location, CallFunc_BreakTransform_Rotation, CallFunc_BreakTransform_Scale);0x0EA2CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(MeleeAttackTraceLocs, CallFunc_BreakTransform_Location);0x0EE6goto Label_07D6;0x0EEBLabel_0EEB:0x0EEBCallFunc_Add_IntInt_ReturnValue_6 = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0F15Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue_6;0x0F30goto Label_080E;0x0F35Label_0F35:0x0F35/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x0F70BreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x1013CallFunc_Array_Add_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Add(DamagedEnemiesCache, CallFunc_BreakHitResult_HitActor);0x1057/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x1092BreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x1135K2Node_DynamicCast_AsCharacter = Cast<Character>(CallFunc_BreakHitResult_HitActor);0x1159K2Node_DynamicCast_bSuccess_13 = Cast<71>(K2Node_DynamicCast_AsCharacter);0x1176if (!(K2Node_DynamicCast_bSuccess_13)) goto Label_1984;0x1184if (!(IsChargeAttack)) goto Label_1756;0x1192GetFinalAttackRating(AttackDamageMultiplier, CallFunc_GetFinalAttackRating_FinalAR);0x11B2CallFunc_Conv_IntToFloat_ReturnValue_1 = Conv_IntToFloat(CallFunc_GetFinalAttackRating_FinalAR);0x11D7CallFunc_ApplyDamage_ReturnValue_2 = /Script/Engine.Default__GameplayStatics.ApplyDamage(K2Node_DynamicCast_AsCharacter, CallFunc_Conv_IntToFloat_ReturnValue_1, nullptr, OwningCharRef, /Game/BP/Variables/DT_Charged.DT_Charged_C);0x122EMainCharRef.ApplyRally(55);0x1257/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetIsEnemyBlocking(K2Node_DynamicCast_AsCharacter, this, CallFunc_GetIsEnemyBlocking_IsBlocking);0x128Eif (!(CallFunc_GetIsEnemyBlocking_IsBlocking)) goto Label_12FD;0x129CLabel_129C:0x129CDelay(this, 0.2f, LatentActionInfo{0x12D3, -613139841, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x12D2PopFlow();0x12D3/Script/Engine.Default__KismetArrayLibrary.Array_Clear(DamagedEnemiesCache);0x12FCPopFlow();0x12FDLabel_12FD:0x12FD/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x1338BreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x13DBPlaySoundAtLocation(this, /Game/Audio/Foley/Impacts/Cue_bloodheavy.Cue_bloodheavy, CallFunc_BreakHitResult_ImpactPoint, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, nullptr);0x1417Label_1417:0x1417/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x1452BreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x14F5PlaySoundAtLocation(this, /Game/Audio/Foley/Impacts/Cue_iron-cut-meat.Cue_iron-cut-meat, CallFunc_BreakHitResult_ImpactPoint, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, nullptr);0x1531Temp_object_Variable = /Game/VFX/Particles/Blood/P_BloodTrailWhite.P_BloodTrailWhite;0x1544Temp_object_Variable_1 = /Game/VFX/Particles/Blood/P_BloodTrail.P_BloodTrail;0x1557/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x1592BreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x1635HitEnemyKinFinder(K2Node_DynamicCast_AsCharacter, CallFunc_HitEnemyKinFinder_IsKin);0x1655Temp_bool_Variable_7 = CallFunc_HitEnemyKinFinder_IsKin;0x1668CallFunc_Multiply_VectorFloat_ReturnValue_1 = Multiply_VectorFloat(CallFunc_BreakHitResult_ImpactNormal, 1f);0x1692CallFunc_Conv_VectorToRotator_ReturnValue = Conv_VectorToRotator(CallFunc_Multiply_VectorFloat_ReturnValue_1);0x16B7CallFunc_SpawnEmitterAttached_ReturnValue = SpawnEmitterAttached(Switch(Temp_bool_Variable_7, false => Temp_object_Variable_1, true => Temp_object_Variable, default => K2Node_Select_Default_8), K2Node_DynamicCast_AsCharacter.Mesh, FName(None), CallFunc_BreakHitResult_ImpactPoint, CallFunc_Conv_VectorToRotator_ReturnValue, FVector(1, 1, 1), 1, true, 0, true);0x1751goto Label_129C;0x1756Label_1756:0x1756GetFinalAttackRating(AttackDamageMultiplier, CallFunc_GetFinalAttackRating_FinalAR);0x1776CallFunc_Conv_IntToFloat_ReturnValue_1 = Conv_IntToFloat(CallFunc_GetFinalAttackRating_FinalAR);0x179BCallFunc_ApplyDamage_ReturnValue_1 = /Script/Engine.Default__GameplayStatics.ApplyDamage(K2Node_DynamicCast_AsCharacter, CallFunc_Conv_IntToFloat_ReturnValue_1, nullptr, OwningCharRef, /Game/BP/Variables/DT_Light.DT_Light_C);0x17F2MainCharRef.ApplyRally(35);0x181B/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetIsEnemyBlocking(K2Node_DynamicCast_AsCharacter, this, CallFunc_GetIsEnemyBlocking_IsBlocking);0x1852if (!(CallFunc_GetIsEnemyBlocking_IsBlocking)) goto Label_1865;0x1860goto Label_129C;0x1865Label_1865:0x1865/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x18A0BreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x1943PlaySoundAtLocation(this, /Game/Audio/Foley/Impacts/Cue_bloodlight.Cue_bloodlight, CallFunc_BreakHitResult_ImpactPoint, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, nullptr);0x197Fgoto Label_1417;0x1984Label_1984:0x1984GetFinalAttackRating(AttackDamageMultiplier, CallFunc_GetFinalAttackRating_FinalAR);0x19A4CallFunc_Conv_IntToFloat_ReturnValue_1 = Conv_IntToFloat(CallFunc_GetFinalAttackRating_FinalAR);0x19C9/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x1A04BreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x1AA7CallFunc_ApplyDamage_ReturnValue = /Script/Engine.Default__GameplayStatics.ApplyDamage(CallFunc_BreakHitResult_HitActor, CallFunc_Conv_IntToFloat_ReturnValue_1, nullptr, OwningCharRef, /Game/BP/Variables/DT_Light.DT_Light_C);0x1AFEif (!(false)) goto Label_1CE1;0x1B04WeaponCancelAttack();0x1B12CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_6 = CreateProxyObjectForPlayMontage(MainCharRef.Mesh, /Game/Char/Hunter/Anim/Attacks/AM_HunterAttacks.AM_HunterAttacks, 1f, 0f, FName(Weapon_Bounce));0x1B65CallFunc_IsValid_ReturnValue_6 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_6);0x1B82if (!(CallFunc_IsValid_ReturnValue_6)) goto Label_1CD0;0x1B90K2Node_CreateDelegate_OutputDelegate_11.Bind(this, OnCompleted_FA92566343F815A25E7F188382F94388);0x1BA7CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_6.OnCompleted += K2Node_CreateDelegate_OutputDelegate_11;0x1BD0K2Node_CreateDelegate_OutputDelegate_10.Bind(this, OnBlendOut_FA92566343F815A25E7F188382F94388);0x1BE7CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_6.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_10;0x1C10K2Node_CreateDelegate_OutputDelegate_9.Bind(this, OnInterrupted_FA92566343F815A25E7F188382F94388);0x1C27CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_6.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_9;0x1C50K2Node_CreateDelegate_OutputDelegate_8.Bind(this, OnNotifyBegin_FA92566343F815A25E7F188382F94388);0x1C67CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_6.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_8;0x1C90K2Node_CreateDelegate_OutputDelegate_7.Bind(this, OnNotifyEnd_FA92566343F815A25E7F188382F94388);0x1CA7CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_6.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_7;0x1CD0Label_1CD0:0x1CD0PushFlow(Label_1CE1);0x1CD5IsBouncingOffWall = true;0x1CE0PopFlow();0x1CE1Label_1CE1:0x1CE1/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x1D1CBreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x1DBFPlaySoundAtLocation(this, /Game/Audio/Foley/Impacts/Cue_spark.Cue_spark, CallFunc_BreakHitResult_ImpactPoint, FRotator(0, 0, 0), 1f, 1f, 0f, nullptr, nullptr, nullptr);0x1DFB/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_SphereTraceMultiForObjects_OutHits, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x1E36BreakHitResult(CallFunc_Array_Get_Item_1, CallFunc_BreakHitResult_bBlockingHit, CallFunc_BreakHitResult_bInitialOverlap, CallFunc_BreakHitResult_Time, CallFunc_BreakHitResult_Distance, CallFunc_BreakHitResult_Location, CallFunc_BreakHitResult_ImpactPoint, CallFunc_BreakHitResult_Normal, CallFunc_BreakHitResult_ImpactNormal, CallFunc_BreakHitResult_PhysMat, CallFunc_BreakHitResult_HitActor, CallFunc_BreakHitResult_HitComponent, CallFunc_BreakHitResult_HitBoneName, CallFunc_BreakHitResult_HitItem, CallFunc_BreakHitResult_FaceIndex, CallFunc_BreakHitResult_TraceStart, CallFunc_BreakHitResult_TraceEnd);0x1ED9CallFunc_Multiply_VectorFloat_ReturnValue_2 = Multiply_VectorFloat(CallFunc_BreakHitResult_ImpactNormal, 1f);0x1F03CallFunc_Conv_VectorToRotator_ReturnValue_1 = Conv_VectorToRotator(CallFunc_Multiply_VectorFloat_ReturnValue_2);0x1F28CallFunc_SpawnEmitterAtLocation_ReturnValue = SpawnEmitterAtLocation(this, /Game/VFX/Particles/Impacts/P_MeleeSpark.P_MeleeSpark, CallFunc_BreakHitResult_ImpactPoint, CallFunc_Conv_VectorToRotator_ReturnValue_1, FVector(1, 1, 1), true, 0, true);0x1F69goto Label_129C;0x1F6ECanAttack = true;0x1F79IsAttacking = false;0x1F84goto Label_0025;0x1F89CanAttack = true;0x1F94IsAttacking = false;0x1F9Fgoto Label_0025;0x1FA4CanAttack = true;0x1FAFIsAttacking = false;0x1FBAInitAttack = true;0x1FC5AttackCombo = 0;0x1FDCDelay(this, 0.4f, LatentActionInfo{0x2013, 2799628, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x2012PopFlow();0x2013if (!(IsAttacking)) goto Label_2022;0x2021PopFlow();0x2022Label_2022:0x2022InitAttack = true;0x202DAttackCombo = 0;0x2044PostAttackChargeCheck();0x2052PopFlow();0x2053MainCharRef.SubtractStamina(20, 1.1f);0x2081PopFlow();0x2082MainCharRef.SubtractStamina(40, 1.35f);0x20B0PopFlow();0x20B1K2Node_DynamicCast_AsBP_Main_Char_2 = Cast<BP_MainChar_C>(OwningCharRef);0x20D5K2Node_DynamicCast_bSuccess_2 = Cast<71>(K2Node_DynamicCast_AsBP_Main_Char_2);0x20F2if (!(K2Node_DynamicCast_bSuccess_2)) PopFlow();0x20FCMainCharRef = K2Node_DynamicCast_AsBP_Main_Char_2;0x210FWhichWeapon = 12;0x2123OwnerABPRef.WhichRWeapon = WhichWeapon;0x2154Label_2154:0x2154Temp_int_Variable_1 = -1;0x216BK2Node_DynamicCast_AsBP_Main_Char_4 = Cast<BP_MainChar_C>(OwningCharRef);0x218FK2Node_DynamicCast_bSuccess_5 = Cast<71>(K2Node_DynamicCast_AsBP_Main_Char_4);0x21ACCallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(K2Node_DynamicCast_AsBP_Main_Char_4.PlayerIndex, -1);0x21E4Temp_bool_Variable_2 = CallFunc_EqualEqual_IntInt_ReturnValue;0x21F7SetBaseDmgAndWeapAttScaling(/Game/BP/PlayerWeapons/BladesOfMercy/DaT_BladesOfMercyScaling.DaT_BladesOfMercyScaling, 12, Switch(Temp_bool_Variable_2, false => Temp_int_Variable_1, true => K2Node_DynamicCast_AsBP_Main_Char_4.NPCData.RWeapLvl_47_38C97769498B07CFDA0DB091E30C63F0, default => K2Node_Select_Default_4));0x2264PopFlow();0x2265CanAttack = true;0x2270IsAttacking = false;0x227BInitAttack = false;0x2286AttackCombo = 1;0x229DDelay(this, 0.4f, LatentActionInfo{0x22D4, -1407225814, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x22D3PopFlow();0x22D4if (!(IsAttacking)) goto Label_22E3;0x22E2PopFlow();0x22E3Label_22E3:0x22E3IsInHeavyAttackMode = false;0x22EEInitAttack = true;0x22F9AttackCombo = 0;0x2310PostAttackChargeCheck();0x231EPopFlow();0x231FMainCharRef.SubtractStamina(27, 1f);0x234DPopFlow();0x234ECanAttack = true;0x2359IsAttacking = false;0x2364Label_2364:0x2364RetriggerableDelay(this, 0.75f, LatentActionInfo{0x239B, 369929633, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x239APopFlow();0x239Bif (!(IsAttacking)) goto Label_23AA;0x23A9PopFlow();0x23AALabel_23AA:0x23AAIsInHeavyAttackMode = false;0x23B5InitAttack = true;0x23C0AttackCombo = 0;0x23D7PostAttackChargeCheck();0x23E5PopFlow();0x23E6CanAttack = true;0x23F1IsAttacking = false;0x23FCgoto Label_2364;0x2401CanAttack = true;0x240CIsAttacking = false;0x2417goto Label_2364;0x241CLabel_241C:0x241CMainCharRef.SubtractStamina(18, 0.95f);0x244APopFlow();0x244BCanAttack = true;0x2456IsAttacking = false;0x2461goto Label_2364;0x2466CanAttack = true;0x2471IsAttacking = false;0x247CDelay(this, 0.4f, LatentActionInfo{0x24B3, -202866059, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x24B2PopFlow();0x24B3if (!(IsAttacking)) goto Label_24C2;0x24C1PopFlow();0x24C2Label_24C2:0x24C2InitAttack = true;0x24CDAttackCombo = 0;0x24E4PostAttackChargeCheck();0x24F2EnemyDamageCacheClearTime = 0.5f;0x2509PopFlow();0x250AMainCharRef.SubtractStamina(45, 1.85f);0x2538PopFlow();0x2539CanAttack = true;0x2544IsAttacking = false;0x254FDelay(this, 0.4f, LatentActionInfo{0x2586, -1934486055, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x2585PopFlow();0x2586if (!(IsAttacking)) goto Label_2595;0x2594PopFlow();0x2595Label_2595:0x2595InitAttack = true;0x25A0AttackCombo = 0;0x25B7PostAttackChargeCheck();0x25C5PopFlow();0x25C6MainCharRef.SubtractStamina(33, 1.55f);0x25F4PopFlow();0x25F5AttackDamageMultiplier = 1.9f;0x260CIsChargeAttack = true;0x2617PopFlow();0x2618CanAttack = true;0x2623IsAttacking = false;0x262Egoto Label_2364;0x2633CanAttack = true;0x263EIsAttacking = false;0x2649goto Label_2364;0x264Egoto Label_241C;0x2653CanAttack = true;0x265EIsAttacking = false;0x2669goto Label_2364;0x266ECanAttack = true;0x2679IsAttacking = false;0x2684goto Label_2364;0x2689CanAttack = true;0x2694IsAttacking = false;0x269FLabel_269F:0x269FRetriggerableDelay(this, 0.75f, LatentActionInfo{0x26D6, 2120432853, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x26D5PopFlow();0x26D6if (!(IsAttacking)) goto Label_26E5;0x26E4PopFlow();0x26E5Label_26E5:0x26E5IsInHeavyAttackMode = false;0x26F0InitAttack = true;0x26FBAttackCombo = 0;0x2712PostAttackChargeCheck();0x2720PopFlow();0x2721CanAttack = true;0x272CIsAttacking = false;0x2737goto Label_269F;0x273CCanAttack = true;0x2747IsAttacking = false;0x2752goto Label_269F;0x2757MainCharRef.SubtractStamina(45, 1.4f);0x2785PopFlow();0x2786Temp_name_Variable = K2Node_CustomEvent_NotifyName_77;0x27A1PopFlow();0x27A2Temp_name_Variable = K2Node_CustomEvent_NotifyName_76;0x27BDPopFlow();0x27BETemp_name_Variable = K2Node_CustomEvent_NotifyName_75;0x27D9PopFlow();0x27DALabel_27DA:0x27DAIsTwoHanded = IsTransformed;0x27EDK2Node_DynamicCast_AsBP_Main_Char_7 = Cast<BP_MainChar_C>(OwningCharRef);0x2811K2Node_DynamicCast_bSuccess_8 = Cast<71>(K2Node_DynamicCast_AsBP_Main_Char_7);0x282Eif (!(K2Node_DynamicCast_bSuccess_8)) PopFlow();0x2838CallFunc_GetAnimInstance_ReturnValue_1 = K2Node_DynamicCast_AsBP_Main_Char_7.Mesh.GetAnimInstance();0x2878K2Node_DynamicCast_AsABP_Hunter_1 = Cast<ABP_Hunter_C>(CallFunc_GetAnimInstance_ReturnValue_1);0x289CK2Node_DynamicCast_bSuccess_9 = Cast<71>(K2Node_DynamicCast_AsABP_Hunter_1);0x28B9if (!(K2Node_DynamicCast_bSuccess_9)) PopFlow();0x28C3K2Node_DynamicCast_AsABP_Hunter_1.IsInTwoHandedMode = IsTransformed;0x28ECPushFlow(Label_2977);0x28F1if (!(IsTransformed)) goto Label_293B;0x28FF/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/Gameplay/WeaponSpecific/Cleaver/A_CleaverTransform.A_CleaverTransform, 1f, 1f, 0f, nullptr, nullptr);0x293APopFlow();0x293BLabel_293B:0x293B/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/Gameplay/WeaponSpecific/Cleaver/A_CleaverTransform.A_CleaverTransform, 1f, 1f, 0f, nullptr, nullptr);0x2976PopFlow();0x2977Label_2977:0x2977if (!(IsTransformed)) goto Label_2B7B;0x2985TransAttachments(true);0x2994Temp_name_Variable_11 = FName(HolsterLSpine);0x29B3Temp_name_Variable_12 = FName(HolsterLThigh);0x29D2Temp_bool_Variable_4 = MainCharRef.LeftParentWeaponRef.IsTwoHanded;0x2A11MainCharRef.LeftParentWeaponRef.K2_AttachToComponent(MainCharRef.Mesh, Switch(Temp_bool_Variable_4, false => Temp_name_Variable_12, true => Temp_name_Variable_11, default => K2Node_Select_Default_5), 2, 2, 1, true);0x2AA2K2Node_DynamicCast_AsBPC_Weap_Torch = Cast<BPC_WeapTorch_C>(MainCharRef.LeftParentWeaponRef);0x2ADCK2Node_DynamicCast_bSuccess_10 = Cast<71>(K2Node_DynamicCast_AsBPC_Weap_Torch);0x2AF9if (!(K2Node_DynamicCast_bSuccess_10)) PopFlow();0x2B03CallFunc_MakeTransform_ReturnValue = MakeTransform(FVector(-5, 20, 0), FRotator(0, 180, 20), FVector(1, 1, 1));0x2B46K2Node_DynamicCast_AsBPC_Weap_Torch.K2_SetActorRelativeTransform(CallFunc_MakeTransform_ReturnValue, false, CallFunc_K2_SetActorRelativeTransform_SweepHitResult, false);0x2B7APopFlow();0x2B7BLabel_2B7B:0x2B7BTransAttachments(false);0x2B8AMainCharRef.LeftParentWeaponRef.K2_AttachToComponent(MainCharRef.Mesh, FName(hand_lSocket), 2, 2, 1, true);0x2BF3PopFlow();0x2BF4Label_2BF4:0x2BF4IsTwoHanded = IsTransformed;0x2C07CallFunc_GetAnimInstance_ReturnValue = K2Node_DynamicCast_AsBP_Main_Char_3.Mesh.GetAnimInstance();0x2C47K2Node_DynamicCast_AsABP_Hunter = Cast<ABP_Hunter_C>(CallFunc_GetAnimInstance_ReturnValue);0x2C6BK2Node_DynamicCast_bSuccess_4 = Cast<71>(K2Node_DynamicCast_AsABP_Hunter);0x2C88if (!(K2Node_DynamicCast_bSuccess_4)) PopFlow();0x2C92K2Node_DynamicCast_AsABP_Hunter.IsInTwoHandedMode = IsTransformed;0x2CBBgoto Label_2977;0x2CC0Temp_name_Variable_1 = K2Node_CustomEvent_NotifyName_74;0x2CDBPopFlow();0x2CDCTemp_name_Variable_1 = K2Node_CustomEvent_NotifyName_73;0x2CF7PopFlow();0x2CF8Temp_name_Variable_1 = K2Node_CustomEvent_NotifyName_72;0x2D13PopFlow();0x2D14Temp_name_Variable_1 = K2Node_CustomEvent_NotifyName_71;0x2D2FPopFlow();0x2D30Temp_name_Variable_1 = K2Node_CustomEvent_NotifyName_70;0x2D4BPopFlow();0x2D4CTemp_name_Variable_4 = K2Node_CustomEvent_NotifyName_69;0x2D67PopFlow();0x2D68Temp_name_Variable_4 = K2Node_CustomEvent_NotifyName_68;0x2D83PopFlow();0x2D84Temp_name_Variable_4 = K2Node_CustomEvent_NotifyName_67;0x2D9FLabel_2D9F:0x2D9FIsBouncingOffWall = false;0x2DAAIsAttacking = false;0x2DB5IsInHeavyAttackMode = false;0x2DC0InitAttack = true;0x2DCBPostAttackChargeCheck();0x2DD9PopFlow();0x2DDATemp_name_Variable_4 = K2Node_CustomEvent_NotifyName_66;0x2DF5PopFlow();0x2DF6Temp_name_Variable_4 = K2Node_CustomEvent_NotifyName_65;0x2E11goto Label_2D9F;0x2E16Temp_name_Variable_5 = K2Node_CustomEvent_NotifyName_64;0x2E31PopFlow();0x2E32Temp_name_Variable_5 = K2Node_CustomEvent_NotifyName_63;0x2E4DPopFlow();0x2E4ETemp_name_Variable_5 = K2Node_CustomEvent_NotifyName_62;0x2E69PopFlow();0x2E6ATemp_name_Variable_5 = K2Node_CustomEvent_NotifyName_61;0x2E85PopFlow();0x2E86Temp_name_Variable_5 = K2Node_CustomEvent_NotifyName_60;0x2EA1PopFlow();0x2EA2Temp_name_Variable_6 = K2Node_CustomEvent_NotifyName_59;0x2EBDPopFlow();0x2EBETemp_name_Variable_6 = K2Node_CustomEvent_NotifyName_58;0x2ED9PopFlow();0x2EDATemp_name_Variable_6 = K2Node_CustomEvent_NotifyName_57;0x2EF5PopFlow();0x2EF6Temp_name_Variable_6 = K2Node_CustomEvent_NotifyName_56;0x2F11PopFlow();0x2F12Temp_name_Variable_6 = K2Node_CustomEvent_NotifyName_55;0x2F2DPopFlow();0x2F2ETemp_name_Variable_7 = K2Node_CustomEvent_NotifyName_54;0x2F49PopFlow();0x2F4ATemp_name_Variable_7 = K2Node_CustomEvent_NotifyName_53;0x2F65PopFlow();0x2F66Temp_name_Variable_7 = K2Node_CustomEvent_NotifyName_52;0x2F81PopFlow();0x2F82Temp_name_Variable_7 = K2Node_CustomEvent_NotifyName_51;0x2F9DPopFlow();0x2F9ETemp_name_Variable_7 = K2Node_CustomEvent_NotifyName_50;0x2FB9PopFlow();0x2FBATemp_name_Variable_8 = K2Node_CustomEvent_NotifyName_49;0x2FD5PopFlow();0x2FD6Temp_name_Variable_8 = K2Node_CustomEvent_NotifyName_48;0x2FF1PopFlow();0x2FF2Temp_name_Variable_8 = K2Node_CustomEvent_NotifyName_47;0x300DPopFlow();0x300ETemp_name_Variable_8 = K2Node_CustomEvent_NotifyName_46;0x3029PopFlow();0x302ATemp_name_Variable_8 = K2Node_CustomEvent_NotifyName_45;0x3045PopFlow();0x3046Temp_name_Variable_9 = K2Node_CustomEvent_NotifyName_44;0x3061PopFlow();0x3062Temp_name_Variable_9 = K2Node_CustomEvent_NotifyName_43;0x307DPopFlow();0x307ETemp_name_Variable_9 = K2Node_CustomEvent_NotifyName_42;0x3099Label_3099:0x3099EnemyDamageCacheClearTime = 0.5f;0x30B0PopFlow();0x30B1Temp_name_Variable_9 = K2Node_CustomEvent_NotifyName_41;0x30CCgoto Label_3099;0x30D1Temp_name_Variable_9 = K2Node_CustomEvent_NotifyName_40;0x30ECPopFlow();0x30EDTemp_name_Variable_10 = K2Node_CustomEvent_NotifyName_39;0x3108PopFlow();0x3109Temp_name_Variable_10 = K2Node_CustomEvent_NotifyName_38;0x3124PopFlow();0x3125Temp_name_Variable_10 = K2Node_CustomEvent_NotifyName_37;0x3140PopFlow();0x3141Temp_name_Variable_10 = K2Node_CustomEvent_NotifyName_36;0x315CPopFlow();0x315DTemp_name_Variable_10 = K2Node_CustomEvent_NotifyName_35;0x3178PopFlow();0x3179Temp_name_Variable_15 = K2Node_CustomEvent_NotifyName_34;0x3194PopFlow();0x3195Temp_name_Variable_15 = K2Node_CustomEvent_NotifyName_33;0x31B0PopFlow();0x31B1Temp_name_Variable_15 = K2Node_CustomEvent_NotifyName_32;0x31CCPopFlow();0x31CDTemp_name_Variable_15 = K2Node_CustomEvent_NotifyName_31;0x31E8PopFlow();0x31E9Temp_name_Variable_15 = K2Node_CustomEvent_NotifyName_30;0x3204PopFlow();0x3205Temp_name_Variable_16 = K2Node_CustomEvent_NotifyName_29;0x3220PopFlow();0x3221Temp_name_Variable_16 = K2Node_CustomEvent_NotifyName_28;0x323CPopFlow();0x323DTemp_name_Variable_16 = K2Node_CustomEvent_NotifyName_27;0x3258PopFlow();0x3259Temp_name_Variable_16 = K2Node_CustomEvent_NotifyName_26;0x3274PopFlow();0x3275Temp_name_Variable_16 = K2Node_CustomEvent_NotifyName_25;0x3290PopFlow();0x3291Temp_name_Variable_17 = K2Node_CustomEvent_NotifyName_24;0x32ACPopFlow();0x32ADTemp_name_Variable_17 = K2Node_CustomEvent_NotifyName_23;0x32C8PopFlow();0x32C9Temp_name_Variable_17 = K2Node_CustomEvent_NotifyName_22;0x32E4PopFlow();0x32E5Temp_name_Variable_17 = K2Node_CustomEvent_NotifyName_21;0x3300PopFlow();0x3301Temp_name_Variable_17 = K2Node_CustomEvent_NotifyName_20;0x331CPopFlow();0x331DTemp_name_Variable_18 = K2Node_CustomEvent_NotifyName_19;0x3338PopFlow();0x3339Temp_name_Variable_18 = K2Node_CustomEvent_NotifyName_18;0x3354PopFlow();0x3355Temp_name_Variable_18 = K2Node_CustomEvent_NotifyName_17;0x3370PopFlow();0x3371Temp_name_Variable_18 = K2Node_CustomEvent_NotifyName_16;0x338CPopFlow();0x338DTemp_name_Variable_18 = K2Node_CustomEvent_NotifyName_15;0x33A8PopFlow();0x33A9Temp_name_Variable_19 = K2Node_CustomEvent_NotifyName_14;0x33C4PopFlow();0x33C5Temp_name_Variable_19 = K2Node_CustomEvent_NotifyName_13;0x33E0PopFlow();0x33E1Temp_name_Variable_19 = K2Node_CustomEvent_NotifyName_12;0x33FCPopFlow();0x33FDTemp_name_Variable_19 = K2Node_CustomEvent_NotifyName_11;0x3418PopFlow();0x3419Temp_name_Variable_19 = K2Node_CustomEvent_NotifyName_10;0x3434PopFlow();0x3435Temp_name_Variable_20 = K2Node_CustomEvent_NotifyName_9;0x3450PopFlow();0x3451Temp_name_Variable_20 = K2Node_CustomEvent_NotifyName_8;0x346CPopFlow();0x346DTemp_name_Variable_20 = K2Node_CustomEvent_NotifyName_7;0x3488PopFlow();0x3489Temp_name_Variable_20 = K2Node_CustomEvent_NotifyName_6;0x34A4PopFlow();0x34A5Temp_name_Variable_20 = K2Node_CustomEvent_NotifyName_5;0x34C0PopFlow();0x34C1Temp_name_Variable_21 = K2Node_CustomEvent_NotifyName_4;0x34DCPopFlow();0x34DDTemp_name_Variable_21 = K2Node_CustomEvent_NotifyName_3;0x34F8PopFlow();0x34F9Temp_name_Variable_21 = K2Node_CustomEvent_NotifyName_2;0x3514PopFlow();0x3515Temp_name_Variable_21 = K2Node_CustomEvent_NotifyName_1;0x3530PopFlow();0x3531Temp_name_Variable_21 = K2Node_CustomEvent_NotifyName;0x354CPopFlow();0x354DLabel_354D:0x354Dif (!(Temp_bool_IsClosed_Variable)) goto Label_355C;0x355BPopFlow();0x355CLabel_355C:0x355CTemp_bool_IsClosed_Variable = true;0x3567/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/Foley/Wooshes/A_ChargeWoosh.A_ChargeWoosh, 1f, 1f, 0f, nullptr, nullptr);0x35A2Label_35A2:0x35A2MainCharRef.SubtractStamina(0, 2f);0x35D0PopFlow();0x35D1Label_35D1:0x35D1Temp_bool_IsClosed_Variable = true;0x35DCPopFlow();0x35DDLabel_35DD:0x35DDTemp_bool_IsClosed_Variable = false;0x35E8Temp_bool_Has_Been_Initd_Variable = true;0x35F3PopFlow();0x35F4Label_35F4:0x35F4PushFlow(Label_354D);0x35F9if (!(Temp_bool_Has_Been_Initd_Variable)) goto Label_3608;0x3607PopFlow();0x3608Label_3608:0x3608Temp_bool_Has_Been_Initd_Variable = true;0x3613if (!(false)) PopFlow();0x3615goto Label_35D1;0x361ATemp_name_Variable = K2Node_CustomEvent_NotifyName_78;0x3635PopFlow();0x3636Temp_name_Variable = K2Node_CustomEvent_NotifyName_79;0x3651PopFlow();0x3652Temp_name_Variable_25 = K2Node_CustomEvent_NotifyName_93;0x366DPopFlow();0x366ELabel_366E:0x366EPushFlow(Label_36D8);0x3673Label_3673:0x3673PushFlow(Label_36A0);0x3678if (!(Temp_bool_Has_Been_Initd_Variable_2)) goto Label_3687;0x3686PopFlow();0x3687Label_3687:0x3687Temp_bool_Has_Been_Initd_Variable_2 = true;0x3692if (!(false)) PopFlow();0x3694Temp_bool_IsClosed_Variable_2 = true;0x369FPopFlow();0x36A0Label_36A0:0x36A0if (!(Temp_bool_IsClosed_Variable_2)) goto Label_36AF;0x36AEPopFlow();0x36AFLabel_36AF:0x36AFTemp_bool_IsClosed_Variable_2 = true;0x36BAif (!(true)) goto Label_36CC;0x36C0Temp_bool_Whether_the_gate_is_currently_open_or_close_Variable = false;0x36CBPopFlow();0x36CCLabel_36CC:0x36CCTemp_bool_Whether_the_gate_is_currently_open_or_close_Variable = true;0x36D7PopFlow();0x36D8Label_36D8:0x36D8Temp_bool_Whether_the_gate_is_currently_open_or_close_Variable = false;0x36E3PopFlow();0x36E4Label_36E4:0x36E4PushFlow(Label_36EE);0x36E9goto Label_3673;0x36EELabel_36EE:0x36EETemp_bool_Whether_the_gate_is_currently_open_or_close_Variable = true;0x36F9PopFlow();0x36FATemp_name_Variable_25 = K2Node_CustomEvent_NotifyName_94;0x3715PopFlow();0x3716Temp_name_Variable_22 = K2Node_CustomEvent_NotifyName_80;0x3731PopFlow();0x3732Temp_name_Variable_22 = K2Node_CustomEvent_NotifyName_81;0x374DPopFlow();0x374ELabel_374E:0x374Eif (!(Temp_bool_Variable_8)) goto Label_375C;0x375CLabel_375C:0x375CTemp_name_Variable_13 = FName(BoM_R-L);0x377BTemp_name_Variable_14 = FName(BoM_R-LAlt);0x379ATemp_bool_Variable_5 = Temp_bool_Variable_8;0x37ADCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/BP/PlayerWeapons/BladesOfMercy/Anim/AM_HunterAttacksBoM.AM_HunterAttacksBoM, 1f, 0f, Switch(Temp_bool_Variable_5, false => Temp_name_Variable_14, true => Temp_name_Variable_13, default => K2Node_Select_Default));0x3828CallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2);0x3845if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_3993;0x3853K2Node_CreateDelegate_OutputDelegate_90.Bind(this, OnCompleted_FEEF413D42DBEA2B3BC05EA4E528C6D3);0x386ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2.OnCompleted += K2Node_CreateDelegate_OutputDelegate_90;0x3893K2Node_CreateDelegate_OutputDelegate_91.Bind(this, OnBlendOut_FEEF413D42DBEA2B3BC05EA4E528C6D3);0x38AACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_91;0x38D3K2Node_CreateDelegate_OutputDelegate_92.Bind(this, OnInterrupted_FEEF413D42DBEA2B3BC05EA4E528C6D3);0x38EACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_92;0x3913K2Node_CreateDelegate_OutputDelegate_94.Bind(this, OnNotifyBegin_FEEF413D42DBEA2B3BC05EA4E528C6D3);0x392ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_94;0x3953K2Node_CreateDelegate_OutputDelegate_95.Bind(this, OnNotifyEnd_FEEF413D42DBEA2B3BC05EA4E528C6D3);0x396ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_2.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_95;0x3993Label_3993:0x3993AttackDamageMultiplier = 1.1f;0x39AAAttackCombo = 1;0x39C1PushFlow(Label_3A22);0x39C6CallFunc_MakeLiteralFloat_ReturnValue_1 = MakeLiteralFloat(0.5f);0x39E7Delay(this, CallFunc_MakeLiteralFloat_ReturnValue_1, LatentActionInfo{0x1F89, -1746554974, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x3A21PopFlow();0x3A22Label_3A22:0x3A22Delay(this, 0.25f, LatentActionInfo{0x2053, -802861490, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x3A58PopFlow();0x3A59Label_3A59:0x3A59CallFunc_Not_PreBool_ReturnValue = Not_PreBool(Temp_bool_Variable_8);0x3A76Temp_bool_Variable_8 = CallFunc_Not_PreBool_ReturnValue;0x3A89goto Label_374E;0x3A8ETemp_name_Variable_23 = K2Node_CustomEvent_NotifyName_95;0x3AA9PopFlow();0x3AAATemp_name_Variable_22 = K2Node_CustomEvent_NotifyName_82;0x3AC5PopFlow();0x3AC6Label_3AC6:0x3AC6if (!(Temp_bool_IsClosed_Variable_1)) goto Label_3AD5;0x3AD4PopFlow();0x3AD5Label_3AD5:0x3AD5Temp_bool_IsClosed_Variable_1 = true;0x3AE0goto Label_35A2;0x3AE5Label_3AE5:0x3AE5Temp_bool_Has_Been_Initd_Variable_1 = true;0x3AF0PopFlow();0x3AF1Label_3AF1:0x3AF1Temp_bool_Has_Been_Initd_Variable_1 = true;0x3AFCif (!(false)) PopFlow();0x3AFETemp_bool_IsClosed_Variable_1 = true;0x3B09PopFlow();0x3B0ALabel_3B0A:0x3B0Aif (!(Temp_bool_Has_Been_Initd_Variable_1)) goto Label_3AF1;0x3B18PopFlow();0x3B19Label_3B19:0x3B19Temp_bool_IsClosed_Variable_1 = false;0x3B24goto Label_3AE5;0x3B29Label_3B29:0x3B29PushFlow(Label_3AC6);0x3B2Egoto Label_3B0A;0x3B33ReceiveBeginPlay();0x3B3DSetTickableWhenPaused(true);0x3B48CallFunc_GetWorldDeltaSeconds_ReturnValue = GetWorldDeltaSeconds(this);0x3B65Delay(this, CallFunc_GetWorldDeltaSeconds_ReturnValue, LatentActionInfo{0x20B1, -41193566, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x3B9FPopFlow();0x3BA0Label_3BA0:0x3BA0CallFunc_CreateProxyObjectForPlayMontage_ReturnValue = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/BP/PlayerWeapons/BladesOfMercy/Anim/AM_HunterAttacksBoM.AM_HunterAttacksBoM, 1f, 0f, FName(BoM_R-LInit));0x3BF3CallFunc_IsValid_ReturnValue = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue);0x3C10if (!(CallFunc_IsValid_ReturnValue)) goto Label_3D5E;0x3C1EK2Node_CreateDelegate_OutputDelegate_85.Bind(this, OnCompleted_F5D8B63646022491439CC8AE259F9F69);0x3C35CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnCompleted += K2Node_CreateDelegate_OutputDelegate_85;0x3C5EK2Node_CreateDelegate_OutputDelegate_88.Bind(this, OnBlendOut_F5D8B63646022491439CC8AE259F9F69);0x3C75CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_88;0x3C9EK2Node_CreateDelegate_OutputDelegate_93.Bind(this, OnInterrupted_F5D8B63646022491439CC8AE259F9F69);0x3CB5CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_93;0x3CDEK2Node_CreateDelegate_OutputDelegate_96.Bind(this, OnNotifyBegin_F5D8B63646022491439CC8AE259F9F69);0x3CF5CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_96;0x3D1EK2Node_CreateDelegate_OutputDelegate_98.Bind(this, OnNotifyEnd_F5D8B63646022491439CC8AE259F9F69);0x3D35CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_98;0x3D5ELabel_3D5E:0x3D5EAttackDamageMultiplier = 1f;0x3D75CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(AttackCombo, 1);0x3D9FTemp_int_Variable_9 = CallFunc_Add_IntInt_ReturnValue_1;0x3DBAAttackCombo = Temp_int_Variable_9;0x3DD5PushFlow(Label_3A22);0x3DDACallFunc_MakeLiteralFloat_ReturnValue_1 = MakeLiteralFloat(0.5f);0x3DFBDelay(this, CallFunc_MakeLiteralFloat_ReturnValue_1, LatentActionInfo{0xF, -1833387028, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x3E35PopFlow();0x3E36Label_3E36:0x3E36CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/BP/PlayerWeapons/BladesOfMercy/Anim/AM_HunterAttacksBoM.AM_HunterAttacksBoM, 1f, 0f, FName(BoM_L-R));0x3E89CallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1);0x3EA6if (!(CallFunc_IsValid_ReturnValue_2)) goto Label_3FF4;0x3EB4K2Node_CreateDelegate_OutputDelegate_97.Bind(this, OnCompleted_CE713C08451B37D665B1BA98237B005D);0x3ECBCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnCompleted += K2Node_CreateDelegate_OutputDelegate_97;0x3EF4K2Node_CreateDelegate_OutputDelegate_99.Bind(this, OnBlendOut_CE713C08451B37D665B1BA98237B005D);0x3F0BCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_99;0x3F34K2Node_CreateDelegate_OutputDelegate_77.Bind(this, OnInterrupted_CE713C08451B37D665B1BA98237B005D);0x3F4BCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_77;0x3F74K2Node_CreateDelegate_OutputDelegate_81.Bind(this, OnNotifyBegin_CE713C08451B37D665B1BA98237B005D);0x3F8BCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_81;0x3FB4K2Node_CreateDelegate_OutputDelegate_82.Bind(this, OnNotifyEnd_CE713C08451B37D665B1BA98237B005D);0x3FCBCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_1.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_82;0x3FF4Label_3FF4:0x3FF4AttackDamageMultiplier = 1.05f;0x400BCallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(AttackCombo, 1);0x4035Temp_int_Variable_7 = CallFunc_Add_IntInt_ReturnValue_2;0x4050AttackCombo = Temp_int_Variable_7;0x406BPushFlow(Label_3A22);0x4070CallFunc_MakeLiteralFloat_ReturnValue_1 = MakeLiteralFloat(0.5f);0x4091Delay(this, CallFunc_MakeLiteralFloat_ReturnValue_1, LatentActionInfo{0x1F6E, 1403291374, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x40CBPopFlow();0x40CCTemp_name_Variable_22 = K2Node_CustomEvent_NotifyName_83;0x40E7PopFlow();0x40E8Label_40E8:0x40E8IsAttacking = true;0x40F3if (!(IsTransformed)) goto Label_5B8F;0x4101if (!(IsInHeavyAttackMode)) goto Label_49B6;0x410FInitAttack = false;0x411Aif (!(InitAttack)) goto Label_4416;0x4128Label_4128:0x4128InitAttack = false;0x4133IsChargeAttack = false;0x413ERHandDamage = true;0x4149CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_17 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/BP/PlayerWeapons/BladesOfMercy/Anim/AM_HunterAttacksBoM.AM_HunterAttacksBoM, 1f, 0f, FName(BoM_TransHeavy1));0x419CCallFunc_IsValid_ReturnValue_17 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_17);0x41B9if (!(CallFunc_IsValid_ReturnValue_17)) goto Label_4307;0x41C7K2Node_CreateDelegate_OutputDelegate_66.Bind(this, OnCompleted_ACB6D1B3431721B6793F828D070E57B3);0x41DECallFunc_CreateProxyObjectForPlayMontage_ReturnValue_17.OnCompleted += K2Node_CreateDelegate_OutputDelegate_66;0x4207K2Node_CreateDelegate_OutputDelegate_65.Bind(this, OnBlendOut_ACB6D1B3431721B6793F828D070E57B3);0x421ECallFunc_CreateProxyObjectForPlayMontage_ReturnValue_17.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_65;0x4247K2Node_CreateDelegate_OutputDelegate_64.Bind(this, OnInterrupted_ACB6D1B3431721B6793F828D070E57B3);0x425ECallFunc_CreateProxyObjectForPlayMontage_ReturnValue_17.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_64;0x4287K2Node_CreateDelegate_OutputDelegate_63.Bind(this, OnNotifyBegin_ACB6D1B3431721B6793F828D070E57B3);0x429ECallFunc_CreateProxyObjectForPlayMontage_ReturnValue_17.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_63;0x42C7K2Node_CreateDelegate_OutputDelegate_62.Bind(this, OnNotifyEnd_ACB6D1B3431721B6793F828D070E57B3);0x42DECallFunc_CreateProxyObjectForPlayMontage_ReturnValue_17.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_62;0x4307Label_4307:0x4307AttackDamageMultiplier = 1.5f;0x431ECallFunc_Add_IntInt_ReturnValue_12 = Add_IntInt(AttackCombo, 1);0x4348Temp_int_Variable_11 = CallFunc_Add_IntInt_ReturnValue_12;0x4363AttackCombo = Temp_int_Variable_11;0x437EPushFlow(Label_43DF);0x4383CallFunc_MakeLiteralFloat_ReturnValue_4 = MakeLiteralFloat(0.8f);0x43A4Delay(this, CallFunc_MakeLiteralFloat_ReturnValue_4, LatentActionInfo{0x2689, -1430826307, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x43DEPopFlow();0x43DFLabel_43DF:0x43DFDelay(this, 0.55f, LatentActionInfo{0x2757, -43210928, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x4415PopFlow();0x4416Label_4416:0x4416K2Node_SwitchInteger_CmpSuccess_2 = NotEqual_IntInt(AttackCombo, 0);0x4438if (!(K2Node_SwitchInteger_CmpSuccess_2)) goto Label_4128;0x4446K2Node_SwitchInteger_CmpSuccess_2 = NotEqual_IntInt(AttackCombo, 1);0x4468if (!(K2Node_SwitchInteger_CmpSuccess_2)) goto Label_470A;0x4476K2Node_SwitchInteger_CmpSuccess_2 = NotEqual_IntInt(AttackCombo, 2);0x4498if (!(K2Node_SwitchInteger_CmpSuccess_2)) goto Label_44A7;0x44A6PopFlow();0x44A7Label_44A7:0x44A7IsChargeAttack = false;0x44B2RHandDamage = true;0x44BDCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_19 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/BP/PlayerWeapons/BladesOfMercy/Anim/AM_HunterAttacksBoM.AM_HunterAttacksBoM, 1f, 0f, FName(BoM_TransHeavy3));0x4510CallFunc_IsValid_ReturnValue_18 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_19);0x452Dif (!(CallFunc_IsValid_ReturnValue_18)) goto Label_467B;0x453BK2Node_CreateDelegate_OutputDelegate_76.Bind(this, OnCompleted_F3FDC60E4122003EA3483294D864EC15);0x4552CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_19.OnCompleted += K2Node_CreateDelegate_OutputDelegate_76;0x457BK2Node_CreateDelegate_OutputDelegate_75.Bind(this, OnBlendOut_F3FDC60E4122003EA3483294D864EC15);0x4592CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_19.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_75;0x45BBK2Node_CreateDelegate_OutputDelegate_74.Bind(this, OnInterrupted_F3FDC60E4122003EA3483294D864EC15);0x45D2CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_19.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_74;0x45FBK2Node_CreateDelegate_OutputDelegate_73.Bind(this, OnNotifyBegin_F3FDC60E4122003EA3483294D864EC15);0x4612CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_19.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_73;0x463BK2Node_CreateDelegate_OutputDelegate_72.Bind(this, OnNotifyEnd_F3FDC60E4122003EA3483294D864EC15);0x4652CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_19.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_72;0x467BLabel_467B:0x467BAttackDamageMultiplier = 1.5f;0x4692AttackCombo = 1;0x46A9PushFlow(Label_43DF);0x46AECallFunc_MakeLiteralFloat_ReturnValue_4 = MakeLiteralFloat(0.8f);0x46CFDelay(this, CallFunc_MakeLiteralFloat_ReturnValue_4, LatentActionInfo{0x273C, -1126704571, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x4709PopFlow();0x470ALabel_470A:0x470AIsChargeAttack = false;0x4715RHandDamage = true;0x4720CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_18 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/BP/PlayerWeapons/BladesOfMercy/Anim/AM_HunterAttacksBoM.AM_HunterAttacksBoM, 1f, 0f, FName(BoM_TransHeavy2));0x4773CallFunc_IsValid_ReturnValue_19 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_18);0x4790if (!(CallFunc_IsValid_ReturnValue_19)) goto Label_48DE;0x479EK2Node_CreateDelegate_OutputDelegate_71.Bind(this, OnCompleted_D5BFAF554F7ACF1AC4EF69902C01392C);0x47B5CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_18.OnCompleted += K2Node_CreateDelegate_OutputDelegate_71;0x47DEK2Node_CreateDelegate_OutputDelegate_70.Bind(this, OnBlendOut_D5BFAF554F7ACF1AC4EF69902C01392C);0x47F5CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_18.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_70;0x481EK2Node_CreateDelegate_OutputDelegate_69.Bind(this, OnInterrupted_D5BFAF554F7ACF1AC4EF69902C01392C);0x4835CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_18.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_69;0x485EK2Node_CreateDelegate_OutputDelegate_68.Bind(this, OnNotifyBegin_D5BFAF554F7ACF1AC4EF69902C01392C);0x4875CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_18.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_68;0x489EK2Node_CreateDelegate_OutputDelegate_67.Bind(this, OnNotifyEnd_D5BFAF554F7ACF1AC4EF69902C01392C);0x48B5CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_18.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_67;0x48DELabel_48DE:0x48DEAttackDamageMultiplier = 1.6f;0x48F5CallFunc_Add_IntInt_ReturnValue_13 = Add_IntInt(AttackCombo, 1);0x491FTemp_int_Variable_10 = CallFunc_Add_IntInt_ReturnValue_13;0x493AAttackCombo = Temp_int_Variable_10;0x4955PushFlow(Label_43DF);0x495ACallFunc_MakeLiteralFloat_ReturnValue_4 = MakeLiteralFloat(0.8f);0x497BDelay(this, CallFunc_MakeLiteralFloat_ReturnValue_4, LatentActionInfo{0x2721, 1102049634, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x49B5PopFlow();0x49B6Label_49B6:0x49B6if (!(InitAttack)) goto Label_4CB2;0x49C4Label_49C4:0x49C4InitAttack = false;0x49CFIsChargeAttack = false;0x49DARHandDamage = true;0x49E5CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_7 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/BP/PlayerWeapons/BladesOfMercy/Anim/AM_HunterAttacksBoM.AM_HunterAttacksBoM, 1f, 0f, FName(BoM_Light1));0x4A38CallFunc_IsValid_ReturnValue_8 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_7);0x4A55if (!(CallFunc_IsValid_ReturnValue_8)) goto Label_4BA3;0x4A63K2Node_CreateDelegate_OutputDelegate_16.Bind(this, OnCompleted_403936EB4E12CAED7C32458D916CE891);0x4A7ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_7.OnCompleted += K2Node_CreateDelegate_OutputDelegate_16;0x4AA3K2Node_CreateDelegate_OutputDelegate_15.Bind(this, OnBlendOut_403936EB4E12CAED7C32458D916CE891);0x4ABACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_7.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_15;0x4AE3K2Node_CreateDelegate_OutputDelegate_14.Bind(this, OnInterrupted_403936EB4E12CAED7C32458D916CE891);0x4AFACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_7.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_14;0x4B23K2Node_CreateDelegate_OutputDelegate_13.Bind(this, OnNotifyBegin_403936EB4E12CAED7C32458D916CE891);0x4B3ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_7.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_13;0x4B63K2Node_CreateDelegate_OutputDelegate_12.Bind(this, OnNotifyEnd_403936EB4E12CAED7C32458D916CE891);0x4B7ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_7.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_12;0x4BA3Label_4BA3:0x4BA3AttackDamageMultiplier = 1f;0x4BBACallFunc_Add_IntInt_ReturnValue_3 = Add_IntInt(AttackCombo, 1);0x4BE4Temp_int_Variable_6 = CallFunc_Add_IntInt_ReturnValue_3;0x4BFFAttackCombo = Temp_int_Variable_6;0x4C1APushFlow(Label_4C7B);0x4C1FCallFunc_MakeLiteralFloat_ReturnValue_2 = MakeLiteralFloat(0.46f);0x4C40Delay(this, CallFunc_MakeLiteralFloat_ReturnValue_2, LatentActionInfo{0x234E, 267352009, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x4C7APopFlow();0x4C7BLabel_4C7B:0x4C7BDelay(this, 0.26f, LatentActionInfo{0x241C, 1103855423, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x4CB1PopFlow();0x4CB2Label_4CB2:0x4CB2K2Node_SwitchInteger_CmpSuccess_1 = NotEqual_IntInt(AttackCombo, 0);0x4CD4if (!(K2Node_SwitchInteger_CmpSuccess_1)) goto Label_49C4;0x4CE2K2Node_SwitchInteger_CmpSuccess_1 = NotEqual_IntInt(AttackCombo, 1);0x4D04if (!(K2Node_SwitchInteger_CmpSuccess_1)) goto Label_58E3;0x4D12K2Node_SwitchInteger_CmpSuccess_1 = NotEqual_IntInt(AttackCombo, 2);0x4D34if (!(K2Node_SwitchInteger_CmpSuccess_1)) goto Label_5637;0x4D42K2Node_SwitchInteger_CmpSuccess_1 = NotEqual_IntInt(AttackCombo, 3);0x4D64if (!(K2Node_SwitchInteger_CmpSuccess_1)) goto Label_538B;0x4D72K2Node_SwitchInteger_CmpSuccess_1 = NotEqual_IntInt(AttackCombo, 4);0x4D94if (!(K2Node_SwitchInteger_CmpSuccess_1)) goto Label_50DF;0x4DA2K2Node_SwitchInteger_CmpSuccess_1 = NotEqual_IntInt(AttackCombo, 5);0x4DC4if (!(K2Node_SwitchInteger_CmpSuccess_1)) goto Label_4E33;0x4DD2K2Node_SwitchInteger_CmpSuccess_1 = NotEqual_IntInt(AttackCombo, 6);0x4DF4if (!(K2Node_SwitchInteger_CmpSuccess_1)) goto Label_5C8E;0x4E02K2Node_SwitchInteger_CmpSuccess_1 = NotEqual_IntInt(AttackCombo, 7);0x4E24if (!(K2Node_SwitchInteger_CmpSuccess_1)) goto Label_5F3A;0x4E32PopFlow();0x4E33Label_4E33:0x4E33IsChargeAttack = false;0x4E3ERHandDamage = true;0x4E49CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_14 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/BP/PlayerWeapons/BladesOfMercy/Anim/AM_HunterAttacksBoM.AM_HunterAttacksBoM, 1f, 0f, FName(BoM_Light6));0x4E9CCallFunc_IsValid_ReturnValue_14 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_14);0x4EB9if (!(CallFunc_IsValid_ReturnValue_14)) goto Label_5007;0x4EC7K2Node_CreateDelegate_OutputDelegate_51.Bind(this, OnCompleted_3D177FA64672710F0D3474B6A21E478B);0x4EDECallFunc_CreateProxyObjectForPlayMontage_ReturnValue_14.OnCompleted += K2Node_CreateDelegate_OutputDelegate_51;0x4F07K2Node_CreateDelegate_OutputDelegate_50.Bind(this, OnBlendOut_3D177FA64672710F0D3474B6A21E478B);0x4F1ECallFunc_CreateProxyObjectForPlayMontage_ReturnValue_14.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_50;0x4F47K2Node_CreateDelegate_OutputDelegate_49.Bind(this, OnInterrupted_3D177FA64672710F0D3474B6A21E478B);0x4F5ECallFunc_CreateProxyObjectForPlayMontage_ReturnValue_14.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_49;0x4F87K2Node_CreateDelegate_OutputDelegate_48.Bind(this, OnNotifyBegin_3D177FA64672710F0D3474B6A21E478B);0x4F9ECallFunc_CreateProxyObjectForPlayMontage_ReturnValue_14.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_48;0x4FC7K2Node_CreateDelegate_OutputDelegate_47.Bind(this, OnNotifyEnd_3D177FA64672710F0D3474B6A21E478B);0x4FDECallFunc_CreateProxyObjectForPlayMontage_ReturnValue_14.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_47;0x5007Label_5007:0x5007AttackDamageMultiplier = 1.1f;0x501ECallFunc_Add_IntInt_ReturnValue_8 = Add_IntInt(AttackCombo, 1);0x5048Temp_int_Variable_2 = CallFunc_Add_IntInt_ReturnValue_8;0x5063AttackCombo = Temp_int_Variable_2;0x507EPushFlow(Label_6198);0x5083CallFunc_MakeLiteralFloat_ReturnValue_3 = MakeLiteralFloat(0.35f);0x50A4Delay(this, CallFunc_MakeLiteralFloat_ReturnValue_3, LatentActionInfo{0x2633, -1015321395, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x50DEPopFlow();0x50DFLabel_50DF:0x50DFIsChargeAttack = false;0x50EARHandDamage = false;0x50F5CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_13 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/BP/PlayerWeapons/BladesOfMercy/Anim/AM_HunterAttacksBoM.AM_HunterAttacksBoM, 1f, 0f, FName(BoM_Light5));0x5148CallFunc_IsValid_ReturnValue_13 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_13);0x5165if (!(CallFunc_IsValid_ReturnValue_13)) goto Label_52B3;0x5173K2Node_CreateDelegate_OutputDelegate_46.Bind(this, OnCompleted_1C678FF34E3FEF968D9FB8B83BBB2CE9);0x518ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_13.OnCompleted += K2Node_CreateDelegate_OutputDelegate_46;0x51B3K2Node_CreateDelegate_OutputDelegate_45.Bind(this, OnBlendOut_1C678FF34E3FEF968D9FB8B83BBB2CE9);0x51CACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_13.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_45;0x51F3K2Node_CreateDelegate_OutputDelegate_44.Bind(this, OnInterrupted_1C678FF34E3FEF968D9FB8B83BBB2CE9);0x520ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_13.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_44;0x5233K2Node_CreateDelegate_OutputDelegate_43.Bind(this, OnNotifyBegin_1C678FF34E3FEF968D9FB8B83BBB2CE9);0x524ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_13.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_43;0x5273K2Node_CreateDelegate_OutputDelegate_42.Bind(this, OnNotifyEnd_1C678FF34E3FEF968D9FB8B83BBB2CE9);0x528ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_13.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_42;0x52B3Label_52B3:0x52B3AttackDamageMultiplier = 1f;0x52CACallFunc_Add_IntInt_ReturnValue_9 = Add_IntInt(AttackCombo, 1);0x52F4Temp_int_Variable_3 = CallFunc_Add_IntInt_ReturnValue_9;0x530FAttackCombo = Temp_int_Variable_3;0x532APushFlow(Label_6198);0x532FCallFunc_MakeLiteralFloat_ReturnValue_3 = MakeLiteralFloat(0.35f);0x5350Delay(this, CallFunc_MakeLiteralFloat_ReturnValue_3, LatentActionInfo{0x2618, 2048924267, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x538APopFlow();0x538BLabel_538B:0x538BIsChargeAttack = false;0x5396RHandDamage = true;0x53A1CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_10 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/BP/PlayerWeapons/BladesOfMercy/Anim/AM_HunterAttacksBoM.AM_HunterAttacksBoM, 1f, 0f, FName(BoM_Light4));0x53F4CallFunc_IsValid_ReturnValue_10 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_10);0x5411if (!(CallFunc_IsValid_ReturnValue_10)) goto Label_555F;0x541FK2Node_CreateDelegate_OutputDelegate_31.Bind(this, OnCompleted_6468B9574D9E819BCB7EB59C2BDB4C9D);0x5436CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_10.OnCompleted += K2Node_CreateDelegate_OutputDelegate_31;0x545FK2Node_CreateDelegate_OutputDelegate_30.Bind(this, OnBlendOut_6468B9574D9E819BCB7EB59C2BDB4C9D);0x5476CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_10.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_30;0x549FK2Node_CreateDelegate_OutputDelegate_29.Bind(this, OnInterrupted_6468B9574D9E819BCB7EB59C2BDB4C9D);0x54B6CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_10.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_29;0x54DFK2Node_CreateDelegate_OutputDelegate_28.Bind(this, OnNotifyBegin_6468B9574D9E819BCB7EB59C2BDB4C9D);0x54F6CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_10.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_28;0x551FK2Node_CreateDelegate_OutputDelegate_27.Bind(this, OnNotifyEnd_6468B9574D9E819BCB7EB59C2BDB4C9D);0x5536CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_10.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_27;0x555FLabel_555F:0x555FAttackDamageMultiplier = 1.1f;0x5576CallFunc_Add_IntInt_ReturnValue_10 = Add_IntInt(AttackCombo, 1);0x55A0Temp_int_Variable_8 = CallFunc_Add_IntInt_ReturnValue_10;0x55BBAttackCombo = Temp_int_Variable_8;0x55D6PushFlow(Label_4C7B);0x55DBCallFunc_MakeLiteralFloat_ReturnValue_2 = MakeLiteralFloat(0.46f);0x55FCDelay(this, CallFunc_MakeLiteralFloat_ReturnValue_2, LatentActionInfo{0x244B, 365378676, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x5636PopFlow();0x5637Label_5637:0x5637IsChargeAttack = false;0x5642RHandDamage = true;0x564DCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_9 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/BP/PlayerWeapons/BladesOfMercy/Anim/AM_HunterAttacksBoM.AM_HunterAttacksBoM, 1f, 0f, FName(BoM_Light3));0x56A0CallFunc_IsValid_ReturnValue_9 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_9);0x56BDif (!(CallFunc_IsValid_ReturnValue_9)) goto Label_580B;0x56CBK2Node_CreateDelegate_OutputDelegate_26.Bind(this, OnCompleted_60440AC946411544DF190D8DFB5705EC);0x56E2CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_9.OnCompleted += K2Node_CreateDelegate_OutputDelegate_26;0x570BK2Node_CreateDelegate_OutputDelegate_25.Bind(this, OnBlendOut_60440AC946411544DF190D8DFB5705EC);0x5722CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_9.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_25;0x574BK2Node_CreateDelegate_OutputDelegate_24.Bind(this, OnInterrupted_60440AC946411544DF190D8DFB5705EC);0x5762CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_9.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_24;0x578BK2Node_CreateDelegate_OutputDelegate_23.Bind(this, OnNotifyBegin_60440AC946411544DF190D8DFB5705EC);0x57A2CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_9.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_23;0x57CBK2Node_CreateDelegate_OutputDelegate_22.Bind(this, OnNotifyEnd_60440AC946411544DF190D8DFB5705EC);0x57E2CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_9.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_22;0x580BLabel_580B:0x580BAttackDamageMultiplier = 1.2f;0x5822CallFunc_Add_IntInt_ReturnValue_5 = Add_IntInt(AttackCombo, 1);0x584CTemp_int_Variable_4 = CallFunc_Add_IntInt_ReturnValue_5;0x5867AttackCombo = Temp_int_Variable_4;0x5882PushFlow(Label_4C7B);0x5887CallFunc_MakeLiteralFloat_ReturnValue_2 = MakeLiteralFloat(0.46f);0x58A8Delay(this, CallFunc_MakeLiteralFloat_ReturnValue_2, LatentActionInfo{0x2401, -1640165287, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x58E2PopFlow();0x58E3Label_58E3:0x58E3IsChargeAttack = false;0x58EERHandDamage = false;0x58F9CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_8 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/BP/PlayerWeapons/BladesOfMercy/Anim/AM_HunterAttacksBoM.AM_HunterAttacksBoM, 1f, 0f, FName(BoM_Light2));0x594CCallFunc_IsValid_ReturnValue_7 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_8);0x5969if (!(CallFunc_IsValid_ReturnValue_7)) goto Label_5AB7;0x5977K2Node_CreateDelegate_OutputDelegate_21.Bind(this, OnCompleted_8CFDF2394DF0ED4C22105693EB65F77B);0x598ECallFunc_CreateProxyObjectForPlayMontage_ReturnValue_8.OnCompleted += K2Node_CreateDelegate_OutputDelegate_21;0x59B7K2Node_CreateDelegate_OutputDelegate_20.Bind(this, OnBlendOut_8CFDF2394DF0ED4C22105693EB65F77B);0x59CECallFunc_CreateProxyObjectForPlayMontage_ReturnValue_8.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_20;0x59F7K2Node_CreateDelegate_OutputDelegate_19.Bind(this, OnInterrupted_8CFDF2394DF0ED4C22105693EB65F77B);0x5A0ECallFunc_CreateProxyObjectForPlayMontage_ReturnValue_8.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_19;0x5A37K2Node_CreateDelegate_OutputDelegate_18.Bind(this, OnNotifyBegin_8CFDF2394DF0ED4C22105693EB65F77B);0x5A4ECallFunc_CreateProxyObjectForPlayMontage_ReturnValue_8.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_18;0x5A77K2Node_CreateDelegate_OutputDelegate_17.Bind(this, OnNotifyEnd_8CFDF2394DF0ED4C22105693EB65F77B);0x5A8ECallFunc_CreateProxyObjectForPlayMontage_ReturnValue_8.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_17;0x5AB7Label_5AB7:0x5AB7AttackDamageMultiplier = 1.1f;0x5ACECallFunc_Add_IntInt_ReturnValue_4 = Add_IntInt(AttackCombo, 1);0x5AF8Temp_int_Variable_5 = CallFunc_Add_IntInt_ReturnValue_4;0x5B13AttackCombo = Temp_int_Variable_5;0x5B2EPushFlow(Label_4C7B);0x5B33CallFunc_MakeLiteralFloat_ReturnValue_2 = MakeLiteralFloat(0.46f);0x5B54Delay(this, CallFunc_MakeLiteralFloat_ReturnValue_2, LatentActionInfo{0x23E6, 813478180, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x5B8EPopFlow();0x5B8FLabel_5B8F:0x5B8Fif (!(InitAttack)) goto Label_5BC3;0x5B9DLabel_5B9D:0x5B9DInitAttack = false;0x5BA8RHandDamage = true;0x5BB3IsChargeAttack = false;0x5BBEgoto Label_3BA0;0x5BC3Label_5BC3:0x5BC3K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(AttackCombo, 0);0x5BE5if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_5B9D;0x5BF3K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(AttackCombo, 1);0x5C15if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_5C73;0x5C23K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(AttackCombo, 2);0x5C45if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_5C58;0x5C53goto Label_006B;0x5C58Label_5C58:0x5C58RHandDamage = true;0x5C63IsChargeAttack = false;0x5C6Egoto Label_3A59;0x5C73Label_5C73:0x5C73RHandDamage = true;0x5C7EIsChargeAttack = false;0x5C89goto Label_3E36;0x5C8ELabel_5C8E:0x5C8EIsChargeAttack = false;0x5C99RHandDamage = false;0x5CA4CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_15 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/BP/PlayerWeapons/BladesOfMercy/Anim/AM_HunterAttacksBoM.AM_HunterAttacksBoM, 1f, 0f, FName(BoM_Light7));0x5CF7CallFunc_IsValid_ReturnValue_15 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_15);0x5D14if (!(CallFunc_IsValid_ReturnValue_15)) goto Label_5E62;0x5D22K2Node_CreateDelegate_OutputDelegate_56.Bind(this, OnCompleted_B973466D487125F6AA7CDAA0A911E1EA);0x5D39CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_15.OnCompleted += K2Node_CreateDelegate_OutputDelegate_56;0x5D62K2Node_CreateDelegate_OutputDelegate_55.Bind(this, OnBlendOut_B973466D487125F6AA7CDAA0A911E1EA);0x5D79CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_15.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_55;0x5DA2K2Node_CreateDelegate_OutputDelegate_54.Bind(this, OnInterrupted_B973466D487125F6AA7CDAA0A911E1EA);0x5DB9CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_15.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_54;0x5DE2K2Node_CreateDelegate_OutputDelegate_53.Bind(this, OnNotifyBegin_B973466D487125F6AA7CDAA0A911E1EA);0x5DF9CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_15.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_53;0x5E22K2Node_CreateDelegate_OutputDelegate_52.Bind(this, OnNotifyEnd_B973466D487125F6AA7CDAA0A911E1EA);0x5E39CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_15.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_52;0x5E62Label_5E62:0x5E62AttackDamageMultiplier = 1.2f;0x5E79CallFunc_Add_IntInt_ReturnValue_11 = Add_IntInt(AttackCombo, 1);0x5EA3Temp_int_Variable_12 = CallFunc_Add_IntInt_ReturnValue_11;0x5EBEAttackCombo = Temp_int_Variable_12;0x5ED9PushFlow(Label_6198);0x5EDECallFunc_MakeLiteralFloat_ReturnValue_3 = MakeLiteralFloat(0.35f);0x5EFFDelay(this, CallFunc_MakeLiteralFloat_ReturnValue_3, LatentActionInfo{0x2653, 1454026019, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x5F39PopFlow();0x5F3ALabel_5F3A:0x5F3AIsChargeAttack = false;0x5F45RHandDamage = true;0x5F50CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_16 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/BP/PlayerWeapons/BladesOfMercy/Anim/AM_HunterAttacksBoM.AM_HunterAttacksBoM, 1f, 0f, FName(BoM_Light8));0x5FA3CallFunc_IsValid_ReturnValue_16 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_16);0x5FC0if (!(CallFunc_IsValid_ReturnValue_16)) goto Label_610E;0x5FCEK2Node_CreateDelegate_OutputDelegate_61.Bind(this, OnCompleted_B1C8F1C840D5130474E4569289679FAB);0x5FE5CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_16.OnCompleted += K2Node_CreateDelegate_OutputDelegate_61;0x600EK2Node_CreateDelegate_OutputDelegate_60.Bind(this, OnBlendOut_B1C8F1C840D5130474E4569289679FAB);0x6025CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_16.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_60;0x604EK2Node_CreateDelegate_OutputDelegate_59.Bind(this, OnInterrupted_B1C8F1C840D5130474E4569289679FAB);0x6065CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_16.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_59;0x608EK2Node_CreateDelegate_OutputDelegate_58.Bind(this, OnNotifyBegin_B1C8F1C840D5130474E4569289679FAB);0x60A5CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_16.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_58;0x60CEK2Node_CreateDelegate_OutputDelegate_57.Bind(this, OnNotifyEnd_B1C8F1C840D5130474E4569289679FAB);0x60E5CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_16.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_57;0x610ELabel_610E:0x610EAttackDamageMultiplier = 1.1f;0x6125AttackCombo = 4;0x613CCallFunc_MakeLiteralFloat_ReturnValue_3 = MakeLiteralFloat(0.35f);0x615DDelay(this, CallFunc_MakeLiteralFloat_ReturnValue_3, LatentActionInfo{0x266E, -1509658166, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x6197PopFlow();0x6198Label_6198:0x6198Delay(this, 0.13f, LatentActionInfo{0x264E, -258376950, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x61CEPopFlow();0x61CFPushFlow(Label_61D9);0x61D4goto Label_36E4;0x61D9Label_61D9:0x61D9K2Node_DynamicCast_AsBP_Main_Char_6 = Cast<BP_MainChar_C>(OwningCharRef);0x61FDK2Node_DynamicCast_bSuccess_7 = Cast<71>(K2Node_DynamicCast_AsBP_Main_Char_6);0x621ACallFunc_Not_PreBool_ReturnValue_7 = Not_PreBool(K2Node_DynamicCast_AsBP_Main_Char_6.IsManualAiming);0x624Dif (!(CallFunc_Not_PreBool_ReturnValue_7)) PopFlow();0x6257if (!(InitAttack)) PopFlow();0x6261Temp_name_Variable_2 = FName(BoM_TransCharge);0x6280Temp_name_Variable_3 = FName(BoM_Charge);0x629FTemp_bool_Variable = IsTransformed;0x62B2CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_5 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/BP/PlayerWeapons/BladesOfMercy/Anim/AM_HunterAttacksBoM.AM_HunterAttacksBoM, 1f, 0f, Switch(Temp_bool_Variable, false => Temp_name_Variable_3, true => Temp_name_Variable_2, default => K2Node_Select_Default_2));0x632DCallFunc_IsValid_ReturnValue_5 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_5);0x634Aif (!(CallFunc_IsValid_ReturnValue_5)) goto Label_6498;0x6358K2Node_CreateDelegate_OutputDelegate_83.Bind(this, OnCompleted_F861AE4B4E3F861A73BA73AE3ECB31CA);0x636FCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_5.OnCompleted += K2Node_CreateDelegate_OutputDelegate_83;0x6398K2Node_CreateDelegate_OutputDelegate_84.Bind(this, OnBlendOut_F861AE4B4E3F861A73BA73AE3ECB31CA);0x63AFCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_5.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_84;0x63D8K2Node_CreateDelegate_OutputDelegate_86.Bind(this, OnInterrupted_F861AE4B4E3F861A73BA73AE3ECB31CA);0x63EFCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_5.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_86;0x6418K2Node_CreateDelegate_OutputDelegate_87.Bind(this, OnNotifyBegin_F861AE4B4E3F861A73BA73AE3ECB31CA);0x642FCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_5.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_87;0x6458K2Node_CreateDelegate_OutputDelegate_89.Bind(this, OnNotifyEnd_F861AE4B4E3F861A73BA73AE3ECB31CA);0x646FCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_5.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_89;0x6498Label_6498:0x6498Temp_float_Variable = 1.9332f;0x64AFTemp_float_Variable_1 = 1f;0x64C6Temp_bool_Variable_1 = IsTransformed;0x64D9TL_ChargeTimer.SetPlayRate(Switch(Temp_bool_Variable_1, false => Temp_float_Variable_1, true => Temp_float_Variable, default => K2Node_Select_Default_3));0x652ETL_ChargeTimer.PlayFromStart();0x654EPopFlow();0x654FLabel_654F:0x654FK2Node_DynamicCast_AsBP_Main_Char = Cast<BP_MainChar_C>(OwningCharRef);0x6573K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsBP_Main_Char);0x6590if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x659ACallFunc_Not_PreBool_ReturnValue_1 = Not_PreBool(IsAttacking);0x65B7CallFunc_BooleanAND_ReturnValue = BooleanAND(CanAttack, CallFunc_Not_PreBool_ReturnValue_1);0x65DDCallFunc_Not_PreBool_ReturnValue_2 = Not_PreBool(K2Node_DynamicCast_AsBP_Main_Char.IsDodging);0x6610CallFunc_BooleanAND_ReturnValue_1 = BooleanAND(CallFunc_BooleanAND_ReturnValue, CallFunc_Not_PreBool_ReturnValue_2);0x6636CallFunc_Not_PreBool_ReturnValue_5 = Not_PreBool(IsBouncingOffWall);0x6653CallFunc_BooleanAND_ReturnValue_4 = BooleanAND(CallFunc_BooleanAND_ReturnValue_1, CallFunc_Not_PreBool_ReturnValue_5);0x6679K2Node_DynamicCast_AsBP_Main_Char_5 = Cast<BP_MainChar_C>(OwningCharRef);0x669DK2Node_DynamicCast_bSuccess_6 = Cast<71>(K2Node_DynamicCast_AsBP_Main_Char_5);0x66BACallFunc_Not_PreBool_ReturnValue_6 = Not_PreBool(K2Node_DynamicCast_AsBP_Main_Char_5.IsManualAiming);0x66EDCallFunc_BooleanAND_ReturnValue_5 = BooleanAND(CallFunc_BooleanAND_ReturnValue_4, CallFunc_Not_PreBool_ReturnValue_6);0x6713if (!(CallFunc_BooleanAND_ReturnValue_5)) PopFlow();0x671DK2Node_DynamicCast_AsBP_Main_Char.ForceInputDirectionUpdate();0x6741goto Label_40E8;0x6746PushFlow(Label_6755);0x674BPushFlow(Label_7213);0x6750goto Label_366E;0x6755Label_6755:0x6755CallFunc_EqualEqual_FloatFloat_ReturnValue = EqualEqual_FloatFloat(ChargeAmt, -1f);0x6777if (!(CallFunc_EqualEqual_FloatFloat_ReturnValue)) goto Label_679D;0x6785ChargeAmt = 0f;0x679CPopFlow();0x679DLabel_679D:0x679Dif (!(IsTransformed)) goto Label_683D;0x67ABLabel_67AB:0x67ABCallFunc_EqualEqual_FloatFloat_ReturnValue_1 = EqualEqual_FloatFloat(ChargeAmt, 1f);0x67CDif (!(CallFunc_EqualEqual_FloatFloat_ReturnValue_1)) goto Label_6821;0x67DBIsInHeavyAttackMode = true;0x67E6/Script/Engine.Default__GameplayStatics.PlaySound2D(this, /Game/Audio/Foley/Wooshes/A_ChargeWoosh.A_ChargeWoosh, 1f, 1f, 0f, nullptr, nullptr);0x6821Label_6821:0x6821ChargeAmt = 0f;0x6838goto Label_654F;0x683DLabel_683D:0x683DCallFunc_EqualEqual_FloatFloat_ReturnValue_1 = EqualEqual_FloatFloat(ChargeAmt, 1f);0x685Fif (!(CallFunc_EqualEqual_FloatFloat_ReturnValue_1)) goto Label_71C5;0x686DLabel_686D:0x686DChargeAmt = 0f;0x6884ChargeAmt = -1f;0x689BK2Node_DynamicCast_AsBP_Main_Char_1 = Cast<BP_MainChar_C>(OwningCharRef);0x68BFK2Node_DynamicCast_bSuccess_1 = Cast<71>(K2Node_DynamicCast_AsBP_Main_Char_1);0x68DCif (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x68E6CallFunc_Not_PreBool_ReturnValue_3 = Not_PreBool(IsAttacking);0x6903CallFunc_BooleanAND_ReturnValue_2 = BooleanAND(CanAttack, CallFunc_Not_PreBool_ReturnValue_3);0x6929CallFunc_Not_PreBool_ReturnValue_4 = Not_PreBool(K2Node_DynamicCast_AsBP_Main_Char_1.IsDodging);0x695CCallFunc_BooleanAND_ReturnValue_3 = BooleanAND(CallFunc_BooleanAND_ReturnValue_2, CallFunc_Not_PreBool_ReturnValue_4);0x6982if (!(CallFunc_BooleanAND_ReturnValue_3)) PopFlow();0x698CK2Node_DynamicCast_AsBP_Main_Char_1.ForceInputDirectionUpdate();0x69B0IsAttacking = true;0x69BBInitAttack = false;0x69C6if (!(IsInHeavyAttackMode)) goto Label_6C49;0x69D4RHandDamage = true;0x69DFCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_4 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/BP/PlayerWeapons/BladesOfMercy/Anim/AM_HunterAttacksBoM.AM_HunterAttacksBoM, 1f, 0f, FName(BoM_Heavy));0x6A32CallFunc_IsValid_ReturnValue_4 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_4);0x6A4Fif (!(CallFunc_IsValid_ReturnValue_4)) goto Label_6B9D;0x6A5DK2Node_CreateDelegate_OutputDelegate_6.Bind(this, OnCompleted_0F09F0274B56AD48211890AC46639248);0x6A74CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_4.OnCompleted += K2Node_CreateDelegate_OutputDelegate_6;0x6A9DK2Node_CreateDelegate_OutputDelegate_5.Bind(this, OnBlendOut_0F09F0274B56AD48211890AC46639248);0x6AB4CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_4.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_5;0x6ADDK2Node_CreateDelegate_OutputDelegate_4.Bind(this, OnInterrupted_0F09F0274B56AD48211890AC46639248);0x6AF4CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_4.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_4;0x6B1DK2Node_CreateDelegate_OutputDelegate_3.Bind(this, OnNotifyBegin_0F09F0274B56AD48211890AC46639248);0x6B34CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_4.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_3;0x6B5DK2Node_CreateDelegate_OutputDelegate_2.Bind(this, OnNotifyEnd_0F09F0274B56AD48211890AC46639248);0x6B74CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_4.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_2;0x6B9DLabel_6B9D:0x6B9DAttackDamageMultiplier = 1.35f;0x6BB4PushFlow(Label_6C12);0x6BB9IsInHeavyAttackMode = true;0x6BC4AttackCombo = 3;0x6BDBDelay(this, 0.6f, LatentActionInfo{0x2265, 238714462, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x6C11PopFlow();0x6C12Label_6C12:0x6C12Delay(this, 0.2f, LatentActionInfo{0x231F, -1697012049, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x6C48PopFlow();0x6C49Label_6C49:0x6C49if (!(IsTransformed)) goto Label_6F50;0x6C57IsChargeAttack = false;0x6C62CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_11 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/BP/PlayerWeapons/HunterAxe/Anim/AM_HunterAttacksAxe.AM_HunterAttacksAxe, 1f, 0f, FName(TransSpinAttack));0x6CB5CallFunc_IsValid_ReturnValue_11 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_11);0x6CD2if (!(CallFunc_IsValid_ReturnValue_11)) goto Label_6E20;0x6CE0K2Node_CreateDelegate_OutputDelegate_36.Bind(this, OnCompleted_6B11C6C64058D53DAA86D18D0AFED05C);0x6CF7CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_11.OnCompleted += K2Node_CreateDelegate_OutputDelegate_36;0x6D20K2Node_CreateDelegate_OutputDelegate_35.Bind(this, OnBlendOut_6B11C6C64058D53DAA86D18D0AFED05C);0x6D37CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_11.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_35;0x6D60K2Node_CreateDelegate_OutputDelegate_34.Bind(this, OnInterrupted_6B11C6C64058D53DAA86D18D0AFED05C);0x6D77CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_11.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_34;0x6DA0K2Node_CreateDelegate_OutputDelegate_33.Bind(this, OnNotifyBegin_6B11C6C64058D53DAA86D18D0AFED05C);0x6DB7CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_11.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_33;0x6DE0K2Node_CreateDelegate_OutputDelegate_32.Bind(this, OnNotifyEnd_6B11C6C64058D53DAA86D18D0AFED05C);0x6DF7CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_11.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_32;0x6E20Label_6E20:0x6E20EnemyDamageCacheClearTime = 0.1f;0x6E37AttackDamageMultiplier = 0.7f;0x6E4EPushFlow(Label_6EAB);0x6E53PushFlow(Label_6EE2);0x6E58PushFlow(Label_6F19);0x6E5DAttackCombo = 0;0x6E74Delay(this, 1.65f, LatentActionInfo{0x2466, 1406590489, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x6EAAPopFlow();0x6EABLabel_6EAB:0x6EABDelay(this, 1.5f, LatentActionInfo{-1, 155549059, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x6EE1PopFlow();0x6EE2Label_6EE2:0x6EE2Delay(this, 0.58f, LatentActionInfo{0x25F5, 418318411, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x6F18PopFlow();0x6F19Label_6F19:0x6F19Delay(this, 0.3f, LatentActionInfo{0x250A, -1788029219, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x6F4FPopFlow();0x6F50Label_6F50:0x6F50RHandDamage = true;0x6F5BIsChargeAttack = true;0x6F66CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_3 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/BP/PlayerWeapons/BladesOfMercy/Anim/AM_HunterAttacksBoM.AM_HunterAttacksBoM, 1f, 0f, FName(BoM_Charged));0x6FB9CallFunc_IsValid_ReturnValue_3 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_3);0x6FD6if (!(CallFunc_IsValid_ReturnValue_3)) goto Label_7124;0x6FE4K2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnCompleted_F0590CFA464C3F36CBEC66B6C9524B69);0x6FFBCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_3.OnCompleted += K2Node_CreateDelegate_OutputDelegate_1;0x7024K2Node_CreateDelegate_OutputDelegate.Bind(this, OnBlendOut_F0590CFA464C3F36CBEC66B6C9524B69);0x703BCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_3.OnBlendOut += K2Node_CreateDelegate_OutputDelegate;0x7064K2Node_CreateDelegate_OutputDelegate_78.Bind(this, OnInterrupted_F0590CFA464C3F36CBEC66B6C9524B69);0x707BCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_3.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_78;0x70A4K2Node_CreateDelegate_OutputDelegate_79.Bind(this, OnNotifyBegin_F0590CFA464C3F36CBEC66B6C9524B69);0x70BBCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_3.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_79;0x70E4K2Node_CreateDelegate_OutputDelegate_80.Bind(this, OnNotifyEnd_F0590CFA464C3F36CBEC66B6C9524B69);0x70FBCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_3.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_80;0x7124Label_7124:0x7124AttackDamageMultiplier = 1.9f;0x713BPushFlow(Label_718E);0x7140AttackCombo = 3;0x7157Delay(this, 1.3f, LatentActionInfo{0x1FA4, -862366894, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x718DPopFlow();0x718ELabel_718E:0x718EDelay(this, 0.3f, LatentActionInfo{0x2082, 368069072, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x71C4PopFlow();0x71C5Label_71C5:0x71C5CallFunc_Greater_FloatFloat_ReturnValue = Greater_FloatFloat(ChargeAmt, 0.4f);0x71E7if (!(CallFunc_Greater_FloatFloat_ReturnValue)) goto Label_67AB;0x71F5IsInHeavyAttackMode = true;0x7200if (!(IsTransformed)) goto Label_686D;0x720Egoto Label_6821;0x7213Label_7213:0x7213TL_ChargeTimer.Stop();0x7233PopFlow();0x7234Label_7234:0x7234RightWeaponRelease();0x7242PopFlow();0x7243Temp_name_Variable_23 = K2Node_CustomEvent_NotifyName_96;0x725EPopFlow();0x725FCallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(MainCharRef.CurrentStamina, 0);0x7297if (!(CallFunc_LessEqual_IntInt_ReturnValue)) goto Label_72A6;0x72A5PopFlow();0x72A6Label_72A6:0x72A6PushFlow(Label_72B0);0x72ABgoto Label_3673;0x72B0Label_72B0:0x72B0if (!(Temp_bool_Whether_the_gate_is_currently_open_or_close_Variable)) PopFlow();0x72BAgoto Label_61D9;0x72BFgoto Label_00A7;0x72C4Temp_name_Variable_22 = K2Node_CustomEvent_NotifyName_84;0x72DFPopFlow();0x72E0Label_72E0:0x72E0CallFunc_Greater_FloatFloat_ReturnValue_1 = Greater_FloatFloat(ChargeAmt, 0.6f);0x7302if (!(CallFunc_Greater_FloatFloat_ReturnValue_1)) goto Label_3B19;0x7310goto Label_3B29;0x7315Label_7315:0x7315CallFunc_Greater_FloatFloat_ReturnValue_2 = Greater_FloatFloat(ChargeAmt, 0.4f);0x7337if (!(CallFunc_Greater_FloatFloat_ReturnValue_2)) goto Label_35DD;0x7345goto Label_35F4;0x734ALabel_734A:0x734AChargeAmt = TL_ChargeTimer_ChargeVar_0519C4A147AE296AC5113DAA608E66D2;0x7365if (!(IsTransformed)) goto Label_7315;0x7373goto Label_72E0;0x7378K2_ClearTimer(this, "DamageCheck");0x7390TransAttachments(IsTransformed);0x73A7/Script/Engine.Default__KismetArrayLibrary.Array_Clear(MeleeAttackTraceLocs);0x73D0PopFlow();0x73D1goto Label_2154;0x73D6IsTransformed = K2Node_Event_IsTransformed;0x73E9goto Label_27DA;0x73EEK2Node_DynamicCast_AsBP_Main_Char_3 = Cast<BP_MainChar_C>(OwningCharRef);0x7412K2Node_DynamicCast_bSuccess_3 = Cast<71>(K2Node_DynamicCast_AsBP_Main_Char_3);0x742Fif (!(K2Node_DynamicCast_bSuccess_3)) PopFlow();0x7439/Game/BP/Core/BBPSX_FuncLib.Default__BBPSX_FuncLib_C.GetGI_BBPSX(this, CallFunc_GetGI_BBPSX_AsGI_BBPSX);0x7467Temp_int_Variable = K2Node_DynamicCast_AsBP_Main_Char_3.PlayerIndex;0x7498IsTransformed = Switch(Temp_int_Variable, 0 => CallFunc_GetGI_BBPSX_AsGI_BBPSX.CurrentWeapTransP1, 1 => CallFunc_GetGI_BBPSX_AsGI_BBPSX.CurrentWeapTransP2, 2 => CallFunc_GetGI_BBPSX_AsGI_BBPSX.CurrentWeapTransP3, 3 => CallFunc_GetGI_BBPSX_AsGI_BBPSX.CurrentWeapTransP4, default => K2Node_Select_Default_1);0x755Bgoto Label_2BF4;0x7560CallFunc_MakeLiteralFloat_ReturnValue = MakeLiteralFloat(0.01f);0x7581CallFunc_K2_SetTimer_ReturnValue = K2_SetTimer(this, "DamageCheck", CallFunc_MakeLiteralFloat_ReturnValue, true, 0f, 0f);0x75BFDamageCheck();0x75CDPopFlow();0x75CEK2_ClearTimer(this, "DamageCheck");0x75E6/Script/Engine.Default__KismetArrayLibrary.Array_Clear(MeleeAttackTraceLocs);0x760FPopFlow();0x7610Temp_name_Variable_24 = K2Node_CustomEvent_NotifyName_85;0x762BPopFlow();0x762Cgoto Label_366E;0x7631goto Label_36E4;0x7636Temp_name_Variable_24 = K2Node_CustomEvent_NotifyName_86;0x7651PopFlow();0x7652Temp_name_Variable_23 = K2Node_CustomEvent_NotifyName_97;0x766DPopFlow();0x766ETemp_name_Variable_24 = K2Node_CustomEvent_NotifyName_87;0x7689PopFlow();0x768ASM_BomL.SetVisibility(SM_BomR.bVisible, false);0x76CAPopFlow();0x76CBTemp_name_Variable_24 = K2Node_CustomEvent_NotifyName_88;0x76E6PopFlow();0x76E7Temp_name_Variable_24 = K2Node_CustomEvent_NotifyName_89;0x7702PopFlow();0x7703Temp_name_Variable_23 = K2Node_CustomEvent_NotifyName_98;0x771EPopFlow();0x771FTemp_name_Variable_25 = K2Node_CustomEvent_NotifyName_90;0x773APopFlow();0x773BTemp_name_Variable_23 = K2Node_CustomEvent_NotifyName_99;0x7756PopFlow();0x7757K2Node_DynamicCast_AsBP_Main_Char_8 = Cast<BP_MainChar_C>(OwningCharRef);0x777BK2Node_DynamicCast_bSuccess_11 = Cast<71>(K2Node_DynamicCast_AsBP_Main_Char_8);0x7798CallFunc_Not_PreBool_ReturnValue_8 = Not_PreBool(K2Node_DynamicCast_AsBP_Main_Char_8.IsManualAiming);0x77CBif (!(CallFunc_Not_PreBool_ReturnValue_8)) PopFlow();0x77D5K2Node_DynamicCast_AsBP_Main_Char_9 = Cast<BP_MainChar_C>(OwningCharRef);0x77F9K2Node_DynamicCast_bSuccess_12 = Cast<71>(K2Node_DynamicCast_AsBP_Main_Char_9);0x7816if (!(K2Node_DynamicCast_bSuccess_12)) PopFlow();0x7820K2Node_DynamicCast_AsBP_Main_Char_9.ForceInputDirectionUpdate();0x7844IsAttacking = true;0x784FInitAttack = false;0x785ACallFunc_CreateProxyObjectForPlayMontage_ReturnValue_12 = CreateProxyObjectForPlayMontage(OwningCharRef.Mesh, /Game/BP/PlayerWeapons/BladesOfMercy/Anim/AM_HunterAttacksBoM.AM_HunterAttacksBoM, 1f, 0f, FName(BoM_TransBackSlash));0x78ADCallFunc_IsValid_ReturnValue_12 = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue_12);0x78CAif (!(CallFunc_IsValid_ReturnValue_12)) goto Label_7A18;0x78D8K2Node_CreateDelegate_OutputDelegate_41.Bind(this, OnCompleted_667CF3C3426D0C6450FE1E972A1BA559);0x78EFCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_12.OnCompleted += K2Node_CreateDelegate_OutputDelegate_41;0x7918K2Node_CreateDelegate_OutputDelegate_40.Bind(this, OnBlendOut_667CF3C3426D0C6450FE1E972A1BA559);0x792FCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_12.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_40;0x7958K2Node_CreateDelegate_OutputDelegate_39.Bind(this, OnInterrupted_667CF3C3426D0C6450FE1E972A1BA559);0x796FCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_12.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_39;0x7998K2Node_CreateDelegate_OutputDelegate_38.Bind(this, OnNotifyBegin_667CF3C3426D0C6450FE1E972A1BA559);0x79AFCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_12.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate_38;0x79D8K2Node_CreateDelegate_OutputDelegate_37.Bind(this, OnNotifyEnd_667CF3C3426D0C6450FE1E972A1BA559);0x79EFCallFunc_CreateProxyObjectForPlayMontage_ReturnValue_12.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_37;0x7A18Label_7A18:0x7A18AttackDamageMultiplier = 1.5f;0x7A2FPushFlow(Label_7A82);0x7A34AttackCombo = 0;0x7A4BDelay(this, 1.1f, LatentActionInfo{0x2539, 1080808374, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x7A81PopFlow();0x7A82Label_7A82:0x7A82Delay(this, 0.5f, LatentActionInfo{0x25C6, -380044226, FName(ExecuteUbergraph_BPC_WeapBladesOfMercy), this});0x7AB8PopFlow();0x7AB9Temp_name_Variable_25 = K2Node_CustomEvent_NotifyName_91;0x7AD4PopFlow();0x7AD5goto Label_734A;0x7ADATemp_name_Variable_25 = K2Node_CustomEvent_NotifyName_92;0x7AF5PopFlow();0x7AF6goto Label_7234;0x7AFBLabel_7AFB:0x7AFBreturn;