Zdexby TheHolyOneZ
2,291 classes
Class

ABP_BurningAoE_C

: AActor : UObject
/Game/BP/Kart/PowerUps/Molotov/BP_BurningAoE.BP_BurningAoE_C 0x0241 (577 B) align 8 inherited 0x0220 3 scripted vtable /Game/BP/Kart/PowerUps/Molotov/BP_BurningAoE
0x00x0241

Members 5

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08SphereUSphereComponent*7 flagsnullptr
0x08ParticleSystemUParticleSystemComponent*7 flagsnullptr
0x08DefaultSceneRootUSceneComponent*7 flagsnullptr
0x01DeactivateDamagebool6 flagsfalse
Inherited from AActor 75
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bNetStartup : 1bit 1bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bHidden : 1bit 5boolNet+7 flagsfalse
0x01bTearOff : 1bit 6boolNet+3 flagsfalse
0x01bExchangedRoles : 1bit 7boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 0bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 1bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 2bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 3bool5 flagstrue
0x01bReplayRewindable : 1bit 4bool5 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 5bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 6bool4 flagsfalse
0x01bCanBeDamaged : 1bit 7boolNet+6 flagstrue
0x01bBlockInput : 1bit 0bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 1bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 2bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 3bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 4bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 5bool6 flagsfalse
0x01bIsEditorOnlyActor : 1bit 6bool5 flagsfalse
0x01bActorSeamlessTraveled : 1bit 7bool3 flagsfalse
0x01bReplicates : 1bit 0boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 1boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 2boolProtected+3 flagstrue
0x01bActorEnableCollision : 1bit 2bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 3boolTransient+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+5 flagsROLE_None
0x34ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x009C0x04padding / unreflected
0x40AttachmentReplicationFRepAttachmentNetTransient+4 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x08OwnerAActor*NetRepNotify+5 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+5 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x08InputComponentUInputComponent*8 flagsnullptr
0x04NetCullDistanceSquaredfloat9 flags2.25e+08
0x04NetTagint32Transient+5 flags0
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01140x04padding / unreflected
0x08InstigatorAPawn*NetRepNotify+7 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+3 flags[]
0x08RootComponentUSceneComponent*Protected+9 flagsnullptr
0x10ControllingMatineeActorsTArray<AMatineeActor*>TransientProtected+3 flags[]
0x01480x08padding / unreflected
0x10LayersTArray<FName>3 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flags<0xffffffff>
0x01680x08padding / unreflected
0x10TagsTArray<FName>6 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x01900x60padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>5 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>7 flags[]

Functions 3

SignatureFlagsNativeParams
void BndEvt__Sphere_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature(UPrimitiveComponent* OverlappedComponent, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, FHitResult& SweepResult)
Script9 statements · 126 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_OverlappedComponent = OverlappedComponent;0x0012PersistentFrame.K2Node_ComponentBoundEvent_OtherActor = OtherActor;0x0024PersistentFrame.K2Node_ComponentBoundEvent_OtherComp = OtherComp;0x0036PersistentFrame.K2Node_ComponentBoundEvent_OtherBodyIndex = OtherBodyIndex;0x0048PersistentFrame.K2Node_ComponentBoundEvent_bFromSweep = bFromSweep;0x005APersistentFrame.K2Node_ComponentBoundEvent_SweepResult = SweepResult;0x006CExecuteUbergraph_BP_BurningAoE(187);0x007Breturn;0x007D// end of script
0xA8
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_BurningAoE(767);0x000Freturn;0x0011// end of script
EventProtected0x00
void ExecuteUbergraph_BP_BurningAoE(int32 EntryPoint)
Script40 statements · 775 bytes of bytecode
0x0000PushFlow(Label_0304);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FRetriggerableDelay(this, 7f, LatentActionInfo{0x46, 847794503, FName(ExecuteUbergraph_BP_BurningAoE), this});0x0045PopFlow();0x0046ParticleSystem.Deactivate();0x006ADeactivateDamage = true;0x0075Delay(this, 1.5f, LatentActionInfo{0xAC, 3034652, FName(ExecuteUbergraph_BP_BurningAoE), this});0x00ABPopFlow();0x00ACK2_DestroyActor();0x00BAPopFlow();0x00BBif (!(DeactivateDamage)) goto Label_00CA;0x00C9PopFlow();0x00CALabel_00CA:0x00CAK2Node_DynamicCast_AsBP_Kart_Pawn = Cast<BP_KartPawn_C>(K2Node_ComponentBoundEvent_OtherActor);0x00EEK2Node_DynamicCast_bSuccess_1 = Cast<71>(K2Node_DynamicCast_AsBP_Kart_Pawn);0x010Bif (!(K2Node_DynamicCast_bSuccess_1)) goto Label_013E;0x0119if (!(K2Node_DynamicCast_AsBP_Kart_Pawn.IsInvulnerable)) goto Label_02B4;0x013DPopFlow();0x013ELabel_013E:0x013EK2Node_DynamicCast_AsBP_Enemy_Parent = Cast<BP_EnemyParent_C>(K2Node_ComponentBoundEvent_OtherActor);0x0162K2Node_DynamicCast_bSuccess = Cast<71>(K2Node_DynamicCast_AsBP_Enemy_Parent);0x017Fif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0189CallFunc_EqualEqual_ObjectObject_ReturnValue = EqualEqual_ObjectObject(K2Node_DynamicCast_AsBP_Enemy_Parent.CapsuleComponent, K2Node_ComponentBoundEvent_OtherComp);0x01C5if (!(CallFunc_EqualEqual_ObjectObject_ReturnValue)) PopFlow();0x01CFLabel_01CF:0x01CFCallFunc_K2_GetComponentsByClass_ReturnValue = K2Node_ComponentBoundEvent_OtherActor.K2_GetComponentsByClass(/Game/BP/Kart/PowerUps/Molotov/BPAC_BurningDmg.BPAC_BurningDmg_C);0x020ACallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_K2_GetComponentsByClass_ReturnValue);0x0245CallFunc_EqualEqual_IntInt_ReturnValue = EqualEqual_IntInt(CallFunc_Array_Length_ReturnValue, 0);0x0267if (!(CallFunc_EqualEqual_IntInt_ReturnValue)) PopFlow();0x0271CallFunc_AddComponent_ReturnValue = K2Node_ComponentBoundEvent_OtherActor.AddComponent(FName(NODE_AddBPAC_BurningDmg-0), false, Temp_struct_Variable, this);0x02B3PopFlow();0x02B4Label_02B4:0x02B4CallFunc_EqualEqual_ObjectObject_ReturnValue_1 = EqualEqual_ObjectObject(K2Node_DynamicCast_AsBP_Kart_Pawn.Sphere, K2Node_ComponentBoundEvent_OtherComp);0x02F0if (!(CallFunc_EqualEqual_ObjectObject_ReturnValue_1)) PopFlow();0x02FAgoto Label_01CF;0x02FFgoto Label_000F;0x0304Label_0304:0x0304return;0x0306// end of script
Final0x04